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Thread Statistics | Show CCP posts - 14 post(s) |

Alundil
The Unnamed.
300
|
Posted - 2013.09.13 22:24:00 -
[391] - Quote
Experiencing bad mouse lag after a few minutes of game play. It is even more pronounced than pre 1.1
Pointer is very delayed. Mouse click doesn't register in many instances. At times, when attempting to select a targeted ship the radial menu appears and I was not clicking and holding, simply a single click.
The problem is further exacerbated by multiple clients.
Exiting EVE resolves all mouse related issues.
Win7 x86-64 i7 2820QM 8Gb Ram M5950
This is getting quite frustrating. Clone mechanics enchancements Deep Space Probe Revival |

Vicky Death
475th Trans Co
3
|
Posted - 2013.09.13 23:19:00 -
[392] - Quote
Kery Nysell wrote:Vicky Death wrote:for last 12 hours after your update , my launcher is crashing . I'm running Vista 64 . Can you tell me HOW IN HELLS NAME TO FIX THAT ! Repair tool ? Check your permissions and antivirus ?
I have tried everything , I've even went so far as re-installing this f*cking game 4 times and launchers still CRASHING !
[0912/152706:WARNING:backend_impl.cc(1946)] Destroying invalid entry.
and repair.exe doesn't do a damn thing to help ! 
as far as i understand , who ever updated launcher was on drugs or full of crap when he did that ! |

Vicky Death
475th Trans Co
3
|
Posted - 2013.09.13 23:30:00 -
[393] - Quote
Skmz Unborn wrote:Have had to uninstall eve due to issue caused by the patch, couldn't even load the launcher to get the failed patch message.
I'm now unable to install eve as the online installer has failed, it linked me to the offline installer and that failed to...
a little bit stumped as to what to do now any suggestions?
update: I have submitted 2 support tickets for this, i know 2 on the same thing, the first ticket was due to the patch error, the second is for my install problems.
welcome to the club. since last patch my launcher constantly crashing , and i haven't been on EVE. |

Copper Rei
Copper Corp
72
|
Posted - 2013.09.14 01:41:00 -
[394] - Quote
Hurray for CCP you bunch of fuksticks. People are leaving in larger numbers now and you still have nothing to say. |

Vicky Death
475th Trans Co
3
|
Posted - 2013.09.15 01:51:00 -
[395] - Quote
They are prob to damn drunk to do anything in the near future. |

Kery Nysell
Nysell Incorporated
87
|
Posted - 2013.09.15 06:33:00 -
[396] - Quote
Copper Rei wrote:People are leaving in larger numbers now and you still have nothing to say.
This I find funny. More than 40.000 players online yesterday (saturday) night, and yet people are leaving ?
From my personnal experience, I never had a single problem with the launcher nor the patching process, provided I don't start it "nownownow' as soon as the server shows up, most of the bugs and glitches were corrected in a couple of days, even the '99% hull resistance when down to 2% hull" doesn't seem to be there anymore.
And yet, there are some very rude people here insulting the developpers and thinking that harsh words and bad spelling will make things go smoothly.
Kids these days ...
My skills : Kery Nysell, Jestra Nysell, Kotoko Nysell, Kotone Nysell |

Steijn
Quay Industries CAStabouts
343
|
Posted - 2013.09.15 18:35:00 -
[397] - Quote
Kery Nysell wrote:even the '99% hull resistance when down to 2% hull" doesn't seem to be there anymore.
nope, its still there. |

Kery Nysell
Nysell Incorporated
88
|
Posted - 2013.09.15 20:22:00 -
[398] - Quote
Steijn wrote:Kery Nysell wrote:even the '99% hull resistance when down to 2% hull" doesn't seem to be there anymore.
nope, its still there.
I must be doing something different then ... now that I think about it, I usually get the NPCs down to 33% hull with one to three volleys (using a T2 Cruise Missiles SNI for L4 missions, and a T2 Heavy Missiles Drake for L3 missions), and the last volley finishes them off ...
It's quite rare that I have an NPC down to the last %s of hull, mostly when I set my drones on Frigates in missions, and even then 5 T2 Light Drones munch through them quite easily, while I busy myself pounding more dangerous targets. My skills : Kery Nysell, Jestra Nysell, Kotoko Nysell, Kotone Nysell |

Haifisch Zahne
Hraka Manufacture GmbH
211
|
Posted - 2013.09.15 22:04:00 -
[399] - Quote
Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really hard ones. So if you are taking 4 or more to kill them, you are experiencing the problem. This particular issue causes mission rats to take 50-75% longer to kill (and consume that much more ammo/missiles), and that is *IF* you can actually kill them in 4 volleys. I have seen rats that take many many more if you turn off launchers, thinking that last shot should do it, or if the rat just keeps regenerating between, or at the same time as, you put that "last" volley into them.
So, CCP has finally come up with the grand Finale Solution for "carebear" PvE and mission players, people who just wanted to waste some time and relax.
Kery Nysell wrote:Steijn wrote:Kery Nysell wrote:even the '99% hull resistance when down to 2% hull" doesn't seem to be there anymore.
nope, its still there. I must be doing something different then ... now that I think about it, I usually get the NPCs down to 33% hull with one to three volleys (using a T2 Cruise Missiles SNI for L4 missions, and a T2 Heavy Missiles Drake for L3 missions), and the last volley finishes them off ... It's quite rare that I have an NPC down to the last %s of hull, mostly when I set my drones on Frigates in missions, and even then 5 T2 Light Drones munch through them quite easily, while I busy myself pounding more dangerous targets. |

Haifisch Zahne
Hraka Manufacture GmbH
211
|
Posted - 2013.09.15 22:09:00 -
[400] - Quote
Yes, that is very funny. A Saturday night before this "patch" use to see 50,000 players, not 40,000. Wow, they really took a big hit!
P.S. And, that is down from the pre-Burn Jita days when it was 60,000+. Good work, CCP!
Kery Nysell wrote:Copper Rei wrote:People are leaving in larger numbers now and you still have nothing to say. This I find funny. More than 40.000 players online yesterday (saturday) night, and yet people are leaving ? From my personnal experience, I never had a single problem with the launcher nor the patching process, provided I don't start it "nownownow' as soon as the server shows up, most of the bugs and glitches were corrected in a couple of days, even the '99% hull resistance when down to 2% hull" doesn't seem to be there anymore. And yet, there are some very rude people here insulting the developpers and thinking that harsh words and bad spelling will make things go smoothly. Kids these days ... |

Pleniers
Appetite 4 Destruction
119
|
Posted - 2013.09.16 02:06:00 -
[401] - Quote
Alundil wrote:Experiencing bad mouse lag after a few minutes of game play. It is even more pronounced than pre 1.1
Pointer is very delayed. Mouse click doesn't register in many instances. At times, when attempting to select a targeted ship the radial menu appears and I was not clicking and holding, simply a single click.
The problem is further exacerbated by multiple clients.
Exiting EVE resolves all mouse related issues.
Win7 x86-64 i7 2820QM 8Gb Ram M5950
This is getting quite frustrating.
I have a similar problem. Happens to me when I'm using keyboard and mouse at same time (exemple: Press CTRL to target, Alt or any other shortcuts). In fact, using the keyboard makes the CPU usage spike 4 times the normal usage.
The workaround I got was to change the display setting "Interval one" to "interval immediate", but this setting supposedly makes a bigger strain on my graphics board. Any word from CCP on this? |

Kery Nysell
Nysell Incorporated
88
|
Posted - 2013.09.16 06:08:00 -
[402] - Quote
Haifisch Zahne wrote:Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really hard ones. So if you are taking 4 or more to kill them, you are experiencing the problem. This particular issue causes mission rats to take 50-75% longer to kill (and consume that much more ammo/missiles), and that is *IF* you can actually kill them in 4 volleys. I have seen rats that take many many more if you turn off launchers, thinking that last shot should do it, or if the rat just keeps regenerating between, or at the same time as, you put that "last" volley into them.
So, CCP has finally come up with the grand Finale Solution for "carebear" PvE and mission players, people who just wanted to waste some time and relax.
Keep in mind that I use a Scorpion Navy Issue for my L4 missions, two less launchers than a CNR, so I usually need one more volley to kill the BSes than "normal" with a CNR.
But yes, I did a couple more missions last night, and sometimes the NPC just won't die.
My skills : Kery Nysell, Jestra Nysell, Kotoko Nysell, Kotone Nysell |

Necharo Rackham
The Red Circle Inc.
2
|
Posted - 2013.09.16 07:33:00 -
[403] - Quote
There are still scanning issues - there appears to be a problem where a ghost signature ends up always over-riding the real sig, when this happens the only solution seems to be recall probes and relaunch.
I presume it's something to do with how cumulative scanned strengths are preserved. |

Steijn
Quay Industries CAStabouts
345
|
Posted - 2013.09.16 11:17:00 -
[404] - Quote
Kery Nysell wrote:Haifisch Zahne wrote:Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really hard ones. So if you are taking 4 or more to kill them, you are experiencing the problem. This particular issue causes mission rats to take 50-75% longer to kill (and consume that much more ammo/missiles), and that is *IF* you can actually kill them in 4 volleys. I have seen rats that take many many more if you turn off launchers, thinking that last shot should do it, or if the rat just keeps regenerating between, or at the same time as, you put that "last" volley into them.
So, CCP has finally come up with the grand Finale Solution for "carebear" PvE and mission players, people who just wanted to waste some time and relax. Keep in mind that I use a Scorpion Navy Issue for my L4 missions, two less launchers than a CNR, so I usually need one more volley to kill the BSes than "normal" with a CNR. But yes, I did a couple more missions last night, and sometimes the NPC just won't die.
ive had a serp mega down to 5% hull and its taken 4 volleys of 7 cruise to kill off the last 5%, even allowing for shield regen thats not right. |

Random Ruddick
Pator Tech School Minmatar Republic
0
|
Posted - 2013.09.16 11:22:00 -
[405] - Quote
Since the latest updates there seems to be a lot more lag.
Examples: Deactivating mining lasers can take upto 10 seconds to respond where before it was instantaneous. Sometimes Get Jobs now has a delay of several seconds. Sometimes Listing Blueprints also has a delay of several seconds. When jumping systems there sometimes is a message saying something about to much traffic and there will be a delay of 176 seconds. I thought it might be to do with my PC but it only started happening since the update and also spoke to other corp members and they have had similar problems. Also, some of these delays causes a Socket close error which has still not been fixed by CCP after all this time and seems to be getting worse. |

Haifisch Zahne
Hraka Manufacture GmbH
211
|
Posted - 2013.09.16 16:24:00 -
[406] - Quote
No, it is exactly right if you are CCP and want to get rid of PvE in the game.
Steijn wrote:Kery Nysell wrote:Haifisch Zahne wrote:Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really hard ones. So if you are taking 4 or more to kill them, you are experiencing the problem. This particular issue causes mission rats to take 50-75% longer to kill (and consume that much more ammo/missiles), and that is *IF* you can actually kill them in 4 volleys. I have seen rats that take many many more if you turn off launchers, thinking that last shot should do it, or if the rat just keeps regenerating between, or at the same time as, you put that "last" volley into them.
So, CCP has finally come up with the grand Finale Solution for "carebear" PvE and mission players, people who just wanted to waste some time and relax. Keep in mind that I use a Scorpion Navy Issue for my L4 missions, two less launchers than a CNR, so I usually need one more volley to kill the BSes than "normal" with a CNR. But yes, I did a couple more missions last night, and sometimes the NPC just won't die. ive had a serp mega down to 5% hull and its taken 4 volleys of 7 cruise to kill off the last 5%, even allowing for shield regen thats not right. |

Haifisch Zahne
Hraka Manufacture GmbH
211
|
Posted - 2013.09.16 16:29:00 -
[407] - Quote
With regard to indestructible rats, face it people: CCP hates PvE. We destroy the economy. What? Don't produce income and generate loot? NO!!! That is exactly the problem. We are self-sufficient, generating positive income in the game. And, as a result, we don't need to buy PLEX. Those PvP players that CCP is so fond of, they produce nothing and must buy PLEX. (Oh, sure, they can loot a space ship or two if they are lucky. But, tears never paid the bills.)
I also suspect *strongly* that Dust 514 is a money cow for CCP, that or a fiasco that is consuming the company's time and money to correct. Either way, stand aside Eve Online, Dust 514 is the way of the future!
P.S. What is the story on CCP Soundwave leaving? Will there be mass defection of staff? |

Mizku Kado
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
0
|
Posted - 2013.09.16 17:21:00 -
[408] - Quote
Connection Lost "The Socket Was Closed" Issue has been constantly plaguing me. I have posted in a thread that now had 35 pages: (Unable to link address. "possible fix for Closed Socket error." is the name of the thread)
However I felt here was an appropriate place to ensure that it was seen and not lost in the sea of forum posts.
TL;DR: Ran some tracerts, which reported timeouts. I can re-post everything here if required. |

Haifisch Zahne
Hraka Manufacture GmbH
211
|
Posted - 2013.09.16 17:58:00 -
[409] - Quote
I quote, "to ensure that it was seen". By CCP?!! Funniest thing I have read in these forums in years. Hysterical.
Mizku Kado wrote:Connection Lost "The Socket Was Closed" Issue has been constantly plaguing me. I have posted in a thread that now had 35 pages: (Unable to link address. "possible fix for Closed Socket error." is the name of the thread)
However I felt here was an appropriate place to ensure that it was seen and not lost in the sea of forum posts.
TL;DR: Ran some tracerts, which reported timeouts. I can re-post everything here if required.
|

Calipygian
State War Academy Caldari State
3
|
Posted - 2013.09.16 18:43:00 -
[410] - Quote
Haifisch Zahne wrote:With regard to indestructible rats, face it people: CCP hates PvE. We destroy the economy. What? Don't produce income and generate loot? NO!!! That is exactly the problem. We are self-sufficient, generating positive income in the game. And, as a result, we don't need to buy PLEX. Those PvP players that CCP is so fond of, they produce nothing and must buy PLEX. (Oh, sure, they can loot a space ship or two if they are lucky. But, tears never paid the bills.)
I'm not sure how eliminating PVE would benefit CCP. Nearly all the ISK that players get by selling PLEX comes from PVE (Namely NPC bounties and mission rewards). The PLEX don't generate ISK, they just transfer it. The more PVE there is, the more ISK each PLEX is worth. All I can say for sure is if PVE dried up, the economy would need serious CCP work to remain healthy. |

Lelira Cirim
EVE University Ivy League
8
|
Posted - 2013.09.17 02:08:00 -
[411] - Quote
Haifisch Zahne wrote:Yes, that is very funny. A Saturday night before this "patch" use to see 50,000+ players, not 40,000. Wow, they really took a big hit! P.S. And, that is down from the pre-Burn Jita days when it was 65,000+. Good work, CCP!
So you're saying the current record of 65,303 during the 10th anniversary is inaccurate and lower than the good ol' days? If you're going to make up numbers at least do some research. Do not actively tank my patience. |

Peter Tjordenskiold
104
|
Posted - 2013.09.17 06:35:00 -
[412] - Quote
I tried to install the client but it fails. So far so good. Posting a bug report is failing as well, because of an internal error. WTF?????
CCP where is the quality management?
BTW, posting the content of a logfile from patch_win.exe in the forum is failing as well because the forum software is detecting a URL even there is no URL in the file. Even I can it better than your professionals. |

Vampire Hawk
Federation
0
|
Posted - 2013.09.18 03:16:00 -
[413] - Quote
Bad memory leak after running missions for a few hours, Im using over a gig of memory just sitting in station now |

Rita May
State War Academy Caldari State
30
|
Posted - 2013.09.18 12:10:00 -
[414] - Quote
so, today we get
Quote:Odyssey 1.1.6 Released on Wednesday, September 18th 2013
and the hull-bug is still not even mentioned. Great job there CCP.
Guess i just play skillqueue online till my major form of income is fixed - OR i could just unsub until they decide it is important enoug to care.

cu |

marly cortez
Mercurialis Inc. RAZOR Alliance
25
|
Posted - 2013.09.18 12:18:00 -
[415] - Quote
Installation of patches,
While these are a necessary evil in EVE given the complexity of the coding my beef is still with the 'New' all improved launcher, which quite frankly is utterly broken.
Currently the almost daily updates are taking longer and longer to first 'Install Files' then several minutes to re-open the launcher to 'Validate Files'. WTF you just installed the files now you want to validate that you did it right in the first place and take more time, Notice that the 'Adverts' keep cycling around without any delays.
Cleared the cache and Oh boy...another ten minutes 'Validating the Client'...seems to hang on 73.2% for quite a time.
And whats with it constantly loosing log in information, Usernames list keeps getting cleared down every time I use this launcher yet the old 'EVE exe' retains all my data with out question.......Is this another one of those famous 'EVE Features' you keep banging on about.
Sort your **** guys, this is rookie programming at it's finest.
|

Adaram Kori'nh
Mercurialis Inc. RAZOR Alliance
0
|
Posted - 2013.09.18 13:22:00 -
[416] - Quote
Problem..
Odyssey 1.1.6 was just deployed today and when i try to run the launcher all i get is a pop-up that says "The server you are connecting to doesn't have a published update package"
Now what should i do?
I tried clearing the cache, restarting launcher and computer and running again
Hope there is an easy fix and thx in advance for replies |

Luciel Abraxas
Insurgent New Eden Tribe RAZOR Alliance
47
|
Posted - 2013.09.18 13:27:00 -
[417] - Quote
Adaram Kori'nh wrote:Problem.. Odyssey 1.1.6 was just deployed today and when i try to run the launcher all i get is a pop-up that says "The server you are connecting to doesn't have a published update package" Now what should i do? I tried clearing the cache, restarting launcher and computer and running again  Hope there is an easy fix and thx in advance for replies
Same here...exactly the same issue... |

Sha'kir
New Eve Trading Company
1
|
Posted - 2013.09.18 13:29:00 -
[418] - Quote
Adaram Kori'nh wrote:Problem.. Odyssey 1.1.6 was just deployed today and when i try to run the launcher all i get is a pop-up that says "The server you are connecting to doesn't have a published update package" Now what should i do? I tried clearing the cache, restarting launcher and computer and running again  Hope there is an easy fix and thx in advance for replies
Same here |

OldWolf69
IR0N. SpaceMonkey's Alliance
70
|
Posted - 2013.09.18 14:11:00 -
[419] - Quote
Oi, gods of Eve! Stats do not work properly, did you guys even noticed it? |

Kery Nysell
Nysell Incorporated
89
|
Posted - 2013.09.18 14:14:00 -
[420] - Quote
Adaram Kori'nh wrote:Problem.. Odyssey 1.1.6 was just deployed today and when i try to run the launcher all i get is a pop-up that says "The server you are connecting to doesn't have a published update package" Now what should i do? I tried clearing the cache, restarting launcher and computer and running again  Hope there is an easy fix and thx in advance for replies
Wait a couple of hours for the server to correctly digest the patch ?
That's what I must do, seeing as I'm at work during patch times, and I never had that particular problem ... My skills : Kery Nysell, Jestra Nysell, Kotoko Nysell, Kotone Nysell |
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