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Thread Statistics | Show CCP posts - 14 post(s) |

Daenika
MMO-Mechanics.com
0
|
Posted - 2013.09.03 20:07:00 -
[151] - Quote
Crossposting from the feedback thread, since it's technically an "issue" with the patch.
Quote:Genolution CA-2 implant set bonus reduced from 50% to 40%
Seems to be an issue with these notes. The 50% bonus provided a net boost of 3.375% to both PG and CPU (1.5% base bonus, increased by 50% (multiplicative) twice for the set bonus). Reducing it to 40% would result in only a 2.94% boost. However, data on Tranq is showing a 3.154% boost, which is consistent with a 45% set bonus, rather than a 40%.
Are the patch notes wrong and the intended set bonus is 45%, or did the change go through incorrectly. Ie. should we be expecting another reduction to the potency of these implants compared to their current live performance? |

Eve TheScorpion Altol
Imperial League Imperial Consortium
0
|
Posted - 2013.09.03 20:07:00 -
[152] - Quote
Launcher fail to create patch file for Odyssey 1.1 stuck on 48.3% Tried the Repair tool (v3.52) but fails with IOError: [Errno 13] Permission denied Tried with admin rights -failed tried with launcher in safe mode -failed restarted PC. and all failed again (1 day after renewing my subscription) Tried the "start Eve" option after launcher fails to create patch file at 48.3% it downloaded a 6mb file within EVE Eve online update Setup started doing its thing (making progress) But fails ... Logfile was created C:\Users\"username"\AppData\Local\Temp\nso8C39.tmp\win_patch.exe.txt Tried Repair tool again (V3.52) as it suggested - fails at (4/7) 32.2% with IOError: [Errno 13] Permission denied
|

Crosi Wesdo
War and Order Samurai Pizza Cats
648
|
Posted - 2013.09.03 20:11:00 -
[153] - Quote
Drone issue;
When im engaging someone and they are shooting my drones. As my drone reaches structure it sometimes disappears from my drone window but its sat stationary in space. These drones can be recovered in the normal way a few moments later.
Happened twice in the space of an hour earlier. |

Hayuno
Neon Incorporated
0
|
Posted - 2013.09.03 20:17:00 -
[154] - Quote
FOR EVERYONE HAVING PROBLEMS AT 100% aPPLY: Try going into C:\Program Files (x86)\CCP\EVE\bin And using the exefile in there to boot the game without going through the launcher
(Plz send me isk if it works :P) |

Electra Rye
Perkone Caldari State
0
|
Posted - 2013.09.03 20:29:00 -
[155] - Quote
I'm having problem updating my mac client. Anyone have a workaround? |

acemastr Ocer
Enlightened Academy Age of Enlightenment
0
|
Posted - 2013.09.03 20:29:00 -
[156] - Quote
Unable to complete my mission due to not being able to move slaves from the cargo container, 'Loot all' button or dragging has no effect at all, just lost standing for that :( |

T'Khlau
Bunnie Slayers Redrum Fleet
2
|
Posted - 2013.09.03 20:31:00 -
[157] - Quote
MiKasha Duan wrote:Using the Mac client.
While scanning in a wh I noticed that the markerson the map which identify items like wormholes do not match the green markers of those locations when scanned to 100%. (I have a screen shot if you need it).
This may be link to the problem of not being able to warp to sites that have been scanned to 100%. Example: I am in a wormhole and am using sisters combat probes to scan exits. I have 5 sites on my scanner tab: HGA-989 Wormhole --> HOE-431 Gas Site 1.0% HRH-110 Wormhole 100% JOW-849 Gas Site 100% ZOR-487 Wormhole -->
I select ZOR and click "warp to" but my ship does not move, acting like I am already at that location. I click HRH to warp there instead and "warp to" is not an option, all I have are "ignore result", "ignore other results", and "clear result".
I pull my probes back and relaunch then in pinpoint formation. Center them on my location and scan again. Now the green marker lines up with my position on the map and I can right click to save the location.
I move the probes to the HRH location in pinpoint formation, no change. I widen my probes to cover the large red sphere that is displayed when clicking on the HRH item in the scanner menu, probes at 64 AU, and not I can warp to the location.
I retract my probes. On the map, the white markers showing the wormholes still do not march with the green markers. When I save the location, the pin is placed at the white marker. (just fyi)
It seems there are some other oddities as well, I have clicked "warp to within 10" and been warped to 0, I have also clicked "warp to 0" and been warped 10 or more clicks out. Also, the red markers (dot, circle, and sphere) do not seem to march properly with the scanned item. For example, I was scanning a location and though centered on the red dot and a result showing in the menu, the % never changed from zero. Another example is right now I have all but one site green, a gas site at 2.3% currently. Yet ther are three red spheres on the map. This is a bit confusing.
Cheers, Mikasha Same here FFS This a royal pain in the F**king arse. Scanning down sites in a wh is completely borked. You didn't check this did you? Thanks Q&A
|

acemastr Ocer
Enlightened Academy Age of Enlightenment
0
|
Posted - 2013.09.03 20:33:00 -
[158] - Quote
*ignore* |

Soleil Fournier
StarFleet Enterprises Fatal Ascension
0
|
Posted - 2013.09.03 20:39:00 -
[159] - Quote
Tried to submit a bug report for the launcher issue but got "an unexpected error has occurred please try again later" twice.
Restarting the launcher has not worked for me. |

Ender Airuta
Perkone Caldari State
1
|
Posted - 2013.09.03 20:45:00 -
[160] - Quote
It would be nice for CCP/Devs to step up with an update... Well over 8 hours and no substantive response to myriad problems.
I've decided to wait a bit before I start the journey through the depths of hell in trying to update, as I usually have to d/l the client again. Plexpayers deserve a better response than this. |

Naggibatel
Galactic Learning Community
2
|
Posted - 2013.09.03 20:45:00 -
[161] - Quote
As always patch is bad, stuck at 2/4 cant to download patch 
|

Bubanni
ElitistOps Pandemic Legion
769
|
Posted - 2013.09.03 20:54:00 -
[162] - Quote
I got a sound bug where the dragging item sound looped after dropping a skill into the skill que, also when I undocked I noticed that the skillbook icon was in the top left corner of my screen also
Edit: I was able to stop it by dragging another skill and just dropping it again. Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Pic'n dor
Epsilon Lyr Nulli Secunda
13
|
Posted - 2013.09.03 21:26:00 -
[163] - Quote
fleet broadcast don't work anymore |

Nightlund Audeles
The Halcyon Directive Electus Matari
74
|
Posted - 2013.09.03 21:29:00 -
[164] - Quote
Did you lot take away the undocking sounds and lights??? D: Please tell me this is just a bug and not something you all took away! |

Jacob Bok'Kila
Adocsalo Bt.
1
|
Posted - 2013.09.03 21:45:00 -
[165] - Quote
I would have a question about post-patch nosferatu mechanics, regarding PVE:
I have a Bhaalgorn for incursions and for that nos comes handy to be cap stable. Pre-patch it was ok, but now its odd regarding the following post: https://forums.eveonline.com/default.aspx?g=posts&m=3228958#post3228958
Using these modules on the sanshas seem to have no effect at all. By using three heavy ones cap still getting depleted, and fast. Activating them on various targets is not slowing down the depletion, not for a brief time, nothing.
Pre-patch mechanics were the following: -All NPC ships had 1 cap point -They were always at maximum -Activating nos gave cap because i did not have 100% cap, right?
Now they still have 1 cap point, therefore i can only get cap if i have 0? How does it work exatcly now? |

Amsterdam Conversations
Viziam Amarr Empire
136
|
Posted - 2013.09.03 21:45:00 -
[166] - Quote
Is there any update on people getting stuck trying to apply patches? I've pretty much tried everything I could. There hasn't been any dev response on this matter so far.
I'm patching manually due to bandwidth cap. When trying to import the patch, the launcher just stops doing anything, no matter the step the launcher is currently in.
I noticed that patch files are automatically saved in EVE's main folder, but everytime the launcher is started the downloaded patch file is deleted immediately - could the be the issue? With the launcher deleting patches on startup it's impossible to "wake it up".
Other than that, the launcher ignores the bandwidth settings. It happily keeps downloading the patch even if told to only download at 1 KB/s. |

Scavenger Wolf
Wolf Pack Group
2
|
Posted - 2013.09.03 22:37:00 -
[167] - Quote
I am very disappointed with CCP.
What is the point of using the launcher anyways if its going to fail repeatedly. what was the point in removing alternative patching methods.
even after downloading the patch. it just gets stuck or fails or deletes a perfectly working patch after restarting... and all that you have is a useless .patch file that cannot even be manually extracted and copied over files. the lack of an independent updater that can apply the patch or extract its contents.
There must be a manual way of applying or extracting .patch, then run the repair tool to fill in the gaps of individual missing/corrupted or outdated files. instead they waste our time and money...
PS: strongly suggest you take your thumb out your ass and start doing your work. |

TheeEmperor2
Reality Dysfunction Inc. The Five
0
|
Posted - 2013.09.03 22:48:00 -
[168] - Quote
Stuck at 2/4 after downloading the full patch.
Poor effort CCP! |

Kryniss Negakhar
CRANK INC. Brigands of New Eden
0
|
Posted - 2013.09.03 23:00:00 -
[169] - Quote
Launcher.exe crashing at 2/4 when I try to patch.
Problem Event Name:APPCRASH Application Name:launcher.exe_unknown Application Version:0.0.0.0 Application Timestamp:49180193 Fault Module Name:libcef.dll Fault Module Version:1.963.439.0 Fault Module Timestamp:4ef342e2 Exception Code:c0000005 Exception Offset:001b7054 OS Version:6.1.7601.2.1.0.768.3 Locale ID:1033 Additional Information 1:0a9e Additional Information 2:0a9e372d3b4ad19135b953a78882e789 Additional Information 3:0a9e Additional Information 4:0a9e372d3b4ad19135b953a78882e789
Wondering at this point if I shouldn't just reinstall fresh... thankfully my bandwidth isn't capped. |

Edam Neadenil
Bax Corporation
10
|
Posted - 2013.09.03 23:07:00 -
[170] - Quote
This is NOT a new issue with this patch ... just an ongoing launcher issue I hoped would be fixed in 1.1 and was not.
If your net connection has dropped temporarily when you first hit run the launcher locks up completely and never recovers, it gives no error message and does not come back even if the net connection is restored. It has to be closed manually and restarted. |

Vincent Athena
V.I.C.E. Aegis Solaris
2168
|
Posted - 2013.09.03 23:20:00 -
[171] - Quote
There is usually an "issues and feedback" sticky thread in the Macintosh area. But the one currently there is for Retribution 1.1. Maybe its time to make a new one for Odyssey 1.1? Or if you want everyone on all systems to report here, please say so and un-sticky the retribution 1,1 thread. http://vincentoneve.wordpress.com/ |

Keith Eaton
Northern Engineering and Research Division Stellar Eclipse
7
|
Posted - 2013.09.03 23:30:00 -
[172] - Quote
To anyone still struggling to download the Odyssey 1.1 patch:
After trying for almost eleven hours to get the patch downloaded and installed, during which time I encountered all of the problems listed here by others, and tried all of the solutions suggested by others (except CCP, of course, since they've yet to provide a fix to the problem), I finally managed to get it downloaded and installed on my two machines.
First, I should note that my primary machine is a fairly high-end custom-built PC (ASUS 787-PRO motherboard, Intel i7-4770K CPU, 8.00 GB RAM, NVIDIA GeForce GTX 560 Ti graphics) running Windows 7 Ultimate 64-bit, while my secondary machine is an older ready-made HP Pavilion d4790y PC (Intel Core(TM) 2 CPU, 4.00 GB RAM, NVIDIA GeForce GTX 560 graphics) running Windows Vista Ultimate 64-bit. Both are on a 15 MB fiberoptic-to-ethernet connection with a nominal download speed of 1.8 Mb/s.
Disregarding all of my previously failed attempts to download using the launcher, I finally did the following:
On my primary machine: 1. I moved all of the old patch files I could find to the Recycle Bin. 2. I ran the repair.exe file in Administrator mode. It ran through identifying all of the missing blocks, then started downloading the patch, but hung up at the point where it displayed
(6/7) Downloading patch: 71.0%, 533.67 MB/751.23 MB, 566.03 KB/s
After seeing no change in this for a half-hour or longer, I decided to cancel the repair program, but it wouldn't cancel until I manually ended the task through Windows Task Manager. At this point, I checked to see if any download file had been created, but found none. Next,
3. I launched the launcher again, only to see it appear to hang up again, just as it had done countless times before. However, lo and behold, I happened to notice that the progress display on the launcher simply was not updating UNLESS I HAD THE CURSOR ON THE LAUNCHER WINDOW AND WAS ACTIVELY MOVING IT AROUND THERE. If I moved the cursor off of the window, or merely left it sitting in one spot on the window, the progress display froze (how weird is that?). Eventually, as I sat here moving the cursor around on the launcher window, it finished downloading the patch and installing it, and once again (finally!) I was in business on my primary machine.
So, next, I used the option on the launcher to export the patch file from my primary machine to a USB thumbdrive and from there, to import it (via the launcher) to my secondary machine. Once I had done that, the launcher took over and installed it with no problem (and, oddly enough, displayed progress correctly no matter what I did with the cursor).
Whether or not my experience will be helpful to anyone, I don't know, but I thought I'd post it, just in case. I won't even begin to voice my complaints about the utter ridiculousness of this patch-day fiasco and what it has cost me in terms of frustration; the average reader can't do anything about that, and CCP probably doesn't really care  |

Psyko Yvormes
Free-lances
0
|
Posted - 2013.09.03 23:41:00 -
[173] - Quote
Stuck at 3/4 applying patch and it is at 100% Been stuck for over an hour. Restarted three times now. HOw many skill points we get this time? Windows 7 64 Ultimate. |

Laendra
Wildly Inappropriate Goonswarm Federation
22
|
Posted - 2013.09.03 23:44:00 -
[174] - Quote
CCP TomB wrote:Sandeep wrote:2. Auto-targeting missiles de-activates when the missile's target is untargeted. Workaround: Don't target it in the first place. Verified and will fix, thanks man.
Holy ****, I thought you were dead... |

Wolf Incaelum
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.09.03 23:49:00 -
[175] - Quote
i think the tactical overlay might need to be recalibrated. the distances don't seem to be matching up properly. |

Jane Schereau
Federal Navy Academy Gallente Federation
30
|
Posted - 2013.09.03 23:54:00 -
[176] - Quote
I am encountering significant lag in the launcher, character selection and the UI overall... |

Psyko Yvormes
Free-lances
0
|
Posted - 2013.09.04 00:01:00 -
[177] - Quote
Psyko Yvormes wrote:Stuck at 3/4 applying patch and it is at 100% Been stuck for over an hour. Restarted three times now. HOw many skill points we get this time? Windows 7 64 Ultimate.
Such s simple fix - ran the Repair .exe and it worked. Surprised (maybe not) that the Devs have not mentioned that here? Not scrolling through the hundreds of problems so maybe they did. |

Neerias Dragoon
Alchemy Unlimited
0
|
Posted - 2013.09.04 00:04:00 -
[178] - Quote
Thumbs up on the change to fleet bonuses, it's a much smoother progression now. So far I'm also enjoying the changes to the haulers, though it would be nice to pop some of the cargo rigs off the ones with special bays. Going to be some interesting fits for some of them. Also, loving the price drop on the links, though I'm sure it's making those who paid 1b+ for the mining links yesterday mad... :D
I too had the issues getting the client patched (3x runs through repair.exe finally made it launch on two computers for me) Not too painful since I had read the thread here first. So I logged in on the main client to discover that the eve client had killed all the extra buttons on my old Razer Diamondback 3G. I alt-tabbed away to check that it was still working elsewhere to discover that it had actually killed the mouse driver (with tray icon) completely and the extra buttons were all disabled everywhere, even after reboot. Reinstalled the mouse drivers to get the extra buttons back, but eve launcher (not the client, I checked this time) did it again. So it's a good thing I didn't get rid of my old Logitech wheel mouse... Up until this point, the only programs to ignore the extra buttons had been teamspeak and a few minor apps, but it still allowed other programs that could see them to use it. Not the launcher though. Did you guys add some sort of 'punkbuster' code to the launcher to kill off certain types of input devices or things with 'too many buttons, this must be a macro device?' I knew I was going to have to replace that mouse eventually, the left mouse button had reached it's end, but didn't think Eve would be the one to finish it off... ah well, guess I just get a new mouse next paycheck.... |

Nomatech
Terbo Holdings Allies with None
11
|
Posted - 2013.09.04 02:38:00 -
[179] - Quote
Also posted as individual thread on "issues" forum
====================================
Some characters are seeing the EHP benefit of Shield Management skill, others are not.
I have 2 characters that I've run on separate computers, rebooted, relogged, cleared cache and still are not seeing the benefit of having the Shield Management V skill in the in-game fitting tool, where before 1.1 they did.
I have spoken to other players and some are seeing proper EHP based on their shield management skill, others are not. One pilot I've spoken with that sees the EHP he would expect, only has Shield Management IV, rather than V. So a possible differentiation there.
===================================
|

Haifisch Zahne
Hraka Manufacture GmbH
203
|
Posted - 2013.09.04 02:51:00 -
[180] - Quote
Hurray for obvious SP bonus to come Soon (tm)!!!
edit: P.S. It better be HUGE. |
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