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Lache Malaxoru
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Posted - 2006.01.15 17:27:00 -
[1]
I know there is a sticky up with ship fitting and there are some kessy links. but those seem to be a litle old. More experience may bring other setups.
1. role 2. setup 3. pros 4. cons
I am a new player and have limited skills. These are 2 setups I used in a corp frig fight.
A. 4malkuth rocket launchers cold gas afterbutner, small shiled extender, shiled booster overdrive,nanofibre
B. 3standard miss launcher cold gas afterburner (try keep range),shiled booster *could not fit anything else this had cpu/pg 100%
Best Regards, LM TheCondor TheGriffin |

Furion35
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Posted - 2006.01.15 17:43:00 -
[2]
Role: The Kestrel is a great frigate for pilots of all skill levels. It is one of the slowest combat frigates which makes it less useful as a tackler but it's damage capabilities are rated as one of the highest of all frigate-class ships. It should be used as a anti-frigate ship or a support damage dealer. The Kestrel or kessie, as it is often called affectionately, is also great in pve where it's great range helps alot.
Setup: There are main two ways to setup the kestrel. Rockets or Standard Missiles. Rockets are very close range, fire very quickly and tear apart most of what they meet. Range should be around 5000m, depending on skills. For example: I have both of the range determining missile skills at III and have a range of 5700m. For the middile slots you can do a couple things but the modules you should be looking at are:
- Warp Scramber/Disruptor - Small Shield Booster - Webifier - Tracking Disruptor (less common) - Afterburner (Don't think MWD fits very well) - Sensor Dampener and EW
As for the lows, you can pretty much put anything you want. Some more examples are:
2x Nanofiber Micro Auxilary Power Core, 400mm Plate 2x Cap Relay (Don't use power relay if you are using shield booster) 200mm Plate, Small Rep 2x Ballistic Control System
not sure if all those fit but you get the idea.
Pros: - Great damage - Good slot layout - Can do any damage type
Cons: - Slow
On setup A:
Get rid of the overdrive, they are mostly useless unless you want to set a speed record. Replace it with a nanofiber if you want speed and manuverability.
On setup B:
You may want to try using this setup only for pve as you don't have very good fitting skills. If you want to fit more things on, these will help:
- Engineering - Electronics - Weapons Upgrades.
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Vanye Inovske
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Posted - 2006.01.15 20:09:00 -
[3]
This is a bit skill intensive, but what you really want on a kessie with standard launchers is an mapc to allow you to fit all 4 launchers and an afterburner.
4x standard launchers Afterburner, small booster, utility slot (webber, cap charger, resistance amp, small shield extender, whatever) Micro Auxiliary Power Core, Ballistic Control System
I've completed most lvl 2 kill missions with this setup, though I haven't run any since the patch and it's probably not up to taking on the new multipart missions.
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Lache Malaxoru
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Posted - 2006.01.15 22:15:00 -
[4]
Thanks a lot both; and Furion :) that is a great kestrel "tutorial". TheCondor TheGriffin |

Dark Shikari
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Posted - 2006.01.15 22:37:00 -
[5]
4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Sentani
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Posted - 2006.01.15 22:40:00 -
[6]
the kessy has a fat sig to... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Flash Landsraad
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Posted - 2006.01.16 00:39:00 -
[7]
Not going to reveal my kessie setup as such, but I will say this - EW is good on this ship 
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Maya Rkell
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Posted - 2006.01.16 00:50:00 -
[8]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
As a note the AC Claw will shred this setup when competently handled.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Dark Shikari
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Posted - 2006.01.16 03:31:00 -
[9]
Edited by: Dark Shikari on 16/01/2006 03:32:47
Originally by: Maya Rkell
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
As a note the AC Claw will shred this setup when competently handled.
As a note the only ship I've ever fought personally in this setup is an AC claw with full tech 2 fitting (I had tech 1), and I won at point blank with 50% armor left.
And that was before the recent missile damage boost.
Interceptors are massively overrated in terms of firepower and survivability. People don't realize how much they suck until they get completely shredded by a kessie in 20 seconds flat. They're for tackling and hunting down lone, weak non-combat ships, or for use in groups. Alone, they're not very powerful. Their speed can outdo the tracking of most ships, but against rockets they are powerless. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Vanye Inovske
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Posted - 2006.01.16 03:32:00 -
[10]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Rockets and no speed mod? And how exactly do you propose to kill anything with a 20km scrambler that doesn't walk into your webbers? Or survive such an encounter?
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Dark Shikari
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Posted - 2006.01.16 03:34:00 -
[11]
Originally by: Vanye Inovske
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Rockets and no speed mod? And how exactly do you propose to kill anything with a 20km scrambler that doesn't walk into your webbers? Or survive such an encounter?
The whole point of such a setup is to design the battle so that the enemy starts in your web range.
Most short-range inties will simply rush you, so thats easy. If not, you take advantage of the fact that most people see kestrels as weak frigates that are easy to kill. Its very easy to bait people into attacking carelessly.
They refuse to fight in range? Don't fight, gate out and leave. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Filan
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Posted - 2006.01.16 04:02:00 -
[12]
kestrel is The Own Moble, i bypassed destroyer with this ship. and heck the kessie kills cruisers better then a destroyer can. this is all NPCing of course.
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Kery Nysell
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Posted - 2006.01.16 08:51:00 -
[13]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Since I don't do any PvP (against my religion, so to speak), I'll take your word that it works .... but in PvE, that setup will get you in a pod quickly, I tried : level 1 missions and high sec belts are doable with rockets, but as soon as the rats start to grow a bit, they'll pound you to dust before you can get in range ...
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Hugh Ruka
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Posted - 2006.01.16 09:02:00 -
[14]
hmm I use this for PvE vs Guristas:
4x standard launcher ab (cold gas or t2), passive and active kinetic hardener 2x nanofiber (or rcu and nanofiber)
------------------------------ Removed due to offensive content - Laqum
I realy liked my signature. Oh well ... |

wubbo okkels
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Posted - 2006.01.16 16:53:00 -
[15]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
This setup isnt fit for a Kestrel. You maybe can do damage from close range but first you have to crawl into range. before youre there, you will be in a pod. on a crow with a mwd on the other hand this is the best setup you can have.
I'm using a Kestrel usually for 2/10 complexes with a missile setup.
High: 4x albarest standard, Med: Tech 2 small shield booster, Tech 2 1mn AB Small azeotropic shield extender Low: aux power core Ballistic control
this a nice setup. You can destroy most small ships with it before you are in their range. But im still not satisfied with my defense, Because of the active tanking and cap need that goes along with it. Im thinking of losing the shield booster and maybe fit it for a harderner or passive resistance module.
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Grifter Treysik
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Posted - 2006.01.16 17:00:00 -
[16]
Originally by: Kery Nysell
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Since I don't do any PvP (against my religion, so to speak), I'll take your word that it works .... but in PvE, that setup will get you in a pod quickly, I tried : level 1 missions and high sec belts are doable with rockets, but as soon as the rats start to grow a bit, they'll pound you to dust before you can get in range ...
I take my Kestrel as low as .4 and still not a single issue. My mids are setup differently, but my lows and highs are the same. I usually have an MWD (to get into web range), and I don`t remember off hand my other mid.
I rarely, if ever, even get into my armor. I can also run a lot of level 2 missions with it. It`s a fantastic ship.
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Grifter Treysik
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Posted - 2006.01.18 19:35:00 -
[17]
Originally by: wubbo okkels
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
This setup isnt fit for a Kestrel. You maybe can do damage from close range but first you have to crawl into range. before youre there, you will be in a pod. on a crow with a mwd on the other hand this is the best setup you can have.
I'm using a Kestrel usually for 2/10 complexes with a missile setup.
High: 4x albarest standard, Med: Tech 2 small shield booster, Tech 2 1mn AB Small azeotropic shield extender Low: aux power core Ballistic control
this a nice setup. You can destroy most small ships with it before you are in their range. But im still not satisfied with my defense, Because of the active tanking and cap need that goes along with it. Im thinking of losing the shield booster and maybe fit it for a harderner or passive resistance module.
I have to disagree. Being that I have tried both setups, I have now found that the Plated Rocket Kestrel is better. I've been running both lately and overall it's just a better setup.
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wubbo okkels
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Posted - 2006.01.31 15:51:00 -
[18]
Edited by: wubbo okkels on 31/01/2006 16:12:22
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Johnny Johnny
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Posted - 2006.01.31 15:57:00 -
[19]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Long range inty's will eat you. Hell, an Ares with rails will kill you.
Try this:
4 rockets 1 web, 2 damp 400mm and mapc
For frig fun. Everything but a harpy will need to come into rocket range to lock. ------------- Johnny Johnny ------------- Some people are like a Slinky.....not really good for anything, but you still can't help but smile when you shove them down the stairs.
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wubbo okkels
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Posted - 2006.01.31 16:08:00 -
[20]
Edited by: wubbo okkels on 31/01/2006 16:10:36 Yeah youre right,
But the armorplate and rocket is a pvp-only setup. Now ive found another good NPC setup, wich also works good in low sec without you having to be afraid of getting shot by cruisers or other frigs. And you can use it for complexes and missions too. 
Here it is:
High: 4x albarest or t2 missilelauncher Med: 1x med azeotropic ward "something" 1x t2 invulnarability shield harderner 1x you choose: AB, Web, Target P, shield upgrade, Warp jammer Low: 2x MAPC.
I realy love this setup. Ive been hunting NPC with it in low sec. i get lots of attacks by pirates but most frigs and cruisers loose against this baby. propably because they underastimate this ship. 
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Kery Nysell
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Posted - 2006.01.31 16:22:00 -
[21]
Originally by: Grifter Treysik
Originally by: Kery Nysell
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
Since I don't do any PvP (against my religion, so to speak), I'll take your word that it works .... but in PvE, that setup will get you in a pod quickly, I tried : level 1 missions and high sec belts are doable with rockets, but as soon as the rats start to grow a bit, they'll pound you to dust before you can get in range ...
I take my Kestrel as low as .4 and still not a single issue. My mids are setup differently, but my lows and highs are the same. I usually have an MWD (to get into web range), and I don`t remember off hand my other mid.
I rarely, if ever, even get into my armor. I can also run a lot of level 2 missions with it. It`s a fantastic ship.
I'll requote the important point : I usually have an MWD (to get into web range), without that MWD (or AB for deadspace missions), the NPC rats that start shooting at well over 25 kms have all the time they need to pound you to spacedust before you can be in your 10-kms rocket range (with maxed skills).
In a PvP situation where you can bait your enemy and make him come to you, 2xweb and 1xscrambler are fine, but I think that in a PvE situation where you usually have to close in on the rats, a speed boost is essential ... swap the scrambler for an MWD/AB in PvE, since NPCs don't warp out ?
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M3ta7h3ad
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Posted - 2006.01.31 17:04:00 -
[22]
Originally by: Flash Landsraad Not going to reveal my kessie setup as such, but I will say this - EW is good on this ship 
EW sucks on it.
It empties your cap in 2 cycles. Fit EW and you die.
You shouldnt need a MAPC to fit an Afterburner and standard launchers or rockets I certainly dont. Never used MAPC yet.
Provided you can close the range to rockets you will beat anything out there frigate sized. ----- Memorable Quotes <Jarltan Dimtras> OH MY GOD MY GF IS A DUDE |

James Saumerez
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Posted - 2006.02.01 00:35:00 -
[23]
It is times like this when I really wish I people mean by a MAPC.
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Montero
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Posted - 2006.02.01 00:46:00 -
[24]
Originally by: Maya Rkell
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
As a note the AC Claw will shred this setup when competently handled.
agreed, i've demolished many.
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vanBuskirk
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Posted - 2006.02.01 01:00:00 -
[25]
Originally by: James Saumerez It is times like this when I really wish I people mean by a MAPC.
Yes, players use too many acronyms. Stands for micro auxiliary power core, needs energy systems 4 to fit, adds 10 to your base power grid before skills. There are some madly expensive named ones that go up to 12 extra grid.
---------------------------------------------- "Violence is the last refuge of the incompetent." ---------------------------------------------- |

Bren Kasir
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Posted - 2006.02.01 02:09:00 -
[26]
can't fit 4 launchers on a crow...
however, that kessie dies to any long-range inty or AF and tbh an inty will shred it so quick it doesn't need to get to point blank, with the kestrel's align-to-warp time...
Bren Kasir ---
You want fries with that? |

Kashre
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Posted - 2006.02.01 05:54:00 -
[27]
Originally by: M3ta7h3ad
Originally by: Flash Landsraad Not going to reveal my kessie setup as such, but I will say this - EW is good on this ship 
EW sucks on it.
It empties your cap in 2 cycles. Fit EW and you die.
You shouldnt need a MAPC to fit an Afterburner and standard launchers or rockets I certainly dont. Never used MAPC yet.
Provided you can close the range to rockets you will beat anything out there frigate sized.
Im prety sure you could run 2 racials forever with a cap battery and/or a pair of cap relays. Havent tested it but I know I can run a sensor booster and 2 racials for 2 or 3 cycles with NO cap enhancement gear.
Course, you'll need a tackler.
The real weakness of the kessie in PvP is that almost anything with a MWD can dictate the engagement range. You have to do like Dark Shikari says and rely on pilot stupidity to bait them in to double-web range. And while it works, I wouldnt want to RELY on that or you end up dead when the one non-stupid guy comes along. +++
It's called "low security space" for a reason. |

Ral Ulgur
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Posted - 2006.02.02 09:08:00 -
[28]
I'm fairly new and I have engineering IV, electronics IV, weapon upgrades III and energy management IV. I can barely fit the following PvE setup on my beloved kessie:
High: 4x Malkuth Standard (for low CPU use)
Med: AB Clairity Ward Booster (again, lower CPU use) Passive Shield Hardener of choice
Low: BCU MAPC
I have 2 CPU and 3.25 Grid left. With engineering V and advanved weapon upgrades I could probably drop the MAPC and get a PDU instead.
PS: I love the idea to fit the 400mm plate in the low if you go rockets with all that extra grid spare :)
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James Lyrus
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Posted - 2006.02.02 10:10:00 -
[29]
Originally by: M3ta7h3ad
Originally by: Flash Landsraad Not going to reveal my kessie setup as such, but I will say this - EW is good on this ship 
EW sucks on it.
It empties your cap in 2 cycles. Fit EW and you die.
You shouldnt need a MAPC to fit an Afterburner and standard launchers or rockets I certainly dont. Never used MAPC yet.
Provided you can close the range to rockets you will beat anything out there frigate sized.
EW != ECMs. ECMs are cap munchers, and only fit on Griffins really.
Try tracking disruptors - you don't need tracking, so you get to orbit as close and as fast as you can. From experience, a kestrel orbiting a maller at 3km doesn't get hit, even when webbed (on a T2/top named 'ruptor, but they're like 500k each so it's no biggie). OK, so that was only a 75% webber, and had an AB running so had a transverse of 150m/sec or so. -- We are recruiting
Carriers on sale |

Mangus Thermopyle
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Posted - 2006.02.02 12:18:00 -
[30]
Originally by: Dark Shikari 4x rocket 2x web 1x scrambler 1x 400mm plate 1x MAPC
'nuff said. There is no other kestrel setup 
It will eat interceptors for breakfast, and if piloted well can shred even the best assault frigates with relative ease.
I love that setup, but you need instas for it. Especially if you use tech2 long range rockets (top speed 80ms/s ftw).
And the unexperienced ceptor pilot will charge right in, get webbed at 7km and by the time he is close enough for his blasters or autocannons, he is half into armor.
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