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Thread Statistics | Show CCP posts - 2 post(s) |
m3talc0re X
Solar Revolutions Co.
155
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Posted - 2013.10.08 13:23:00 -
[1] - Quote
Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers.. |
TheFace Asano
Yulai Guard 1st Fleet Yulai Federation
34
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Posted - 2013.10.08 15:24:00 -
[2] - Quote
m3talc0re X wrote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers..
i am in agreement, the low drone bays lower the advantages the ship has, and seems like a pre-nerf.
100/175 seem correct to me. You have large cargo hold, give it a large drone bay too, and 100 bandwidth for 4x sentry for great projected drone dps that is stationary next to you in Bastion mode for increased synergy without power creep (matches most faction / pirate drone bays). Otherwise the extra projection is sort of pointless. |
Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.08 16:26:00 -
[3] - Quote
i hate how light drones just dies in mission even if you try to return them right away and they are under 10km from ship. I dont see how 1 flight of small drones can be enough. |
Vrenth
EVE Corporation 987654321-POP The Marmite Collective
58
|
Posted - 2013.10.08 16:42:00 -
[4] - Quote
m3talc0re X wrote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers..
If you use salvage drones on a marauder, you are doing it very, very wrong |
m3talc0re X
Solar Revolutions Co.
155
|
Posted - 2013.10.08 17:15:00 -
[5] - Quote
Vrenth wrote:m3talc0re X wrote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers.. If you use salvage drones on a marauder, you are doing it very, very wrong
If you don't use salvage drones on a marauder, YOU are doing it very, very wrong. |
deseana
Imperial Academy Amarr Empire
1
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Posted - 2013.10.08 19:50:00 -
[6] - Quote
I agree... the drone bay is way too small. 75m3 is probably as small as i would find use full. |
Rexxorr
Zero Corp Tax2
44
|
Posted - 2013.10.09 03:49:00 -
[7] - Quote
Vrenth wrote:m3talc0re X wrote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers.. If you use salvage drones on a marauder, you are doing it very, very wrong
This is my marauder super sauce,
Three tractors in the highs pulling in wrecks/loots while your salvage drones go to town and npcs are exploding left and right. By the time your done killing npcs the room is looted and salvaged. Its the only way. |
Alvatore DiMarco
Capricious Endeavours Ltd
686
|
Posted - 2013.10.09 05:36:00 -
[8] - Quote
Rexxorr wrote:Vrenth wrote:m3talc0re X wrote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers.. If you use salvage drones on a marauder, you are doing it very, very wrong This is my marauder super sauce, Three tractors in the highs pulling in wrecks/loots while your salvage drones go to town and npcs are exploding left and right. By the time your done killing npcs the room is looted and salvaged. Its the only way.
I, too, fit my Marauder with three tractors and a flight of salvage drones. However, I don't deploy them until NPCs are already dead. Shall I take this to mean that salvage drones don't draw any aggro?
Also posting in support of a 75m3 or 100m3 drone bay, even if the 50m3 bandwidth is kept. |
suid0
Habitual Euthanasia Pandemic Legion
71
|
Posted - 2013.10.09 08:35:00 -
[9] - Quote
Mer88 wrote:i hate how light drones just dies in mission even if you try to return them right away and they are under 10km from ship. I dont see how 1 flight of small drones can be enough.
You should probably train up your drone support skills the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones -á--áCommander Ted |
m3talc0re X
Solar Revolutions Co.
157
|
Posted - 2013.10.09 11:30:00 -
[10] - Quote
I have them all up to 5 except for drone durability and my drones can still die pretty fast. Honestly, I've gotten to where I prefer shooting the frigs myself rather than letting my drones die. With that said, Alvatore, my salvage drones don't draw aggro very often, but I do lose one occasionally. I like to kill off all the frigs first in the mission then let my salvagers loose. They don't seem to be bothered much by cruisers.
Rexxorr wrote: This is my marauder super sauce,
Three tractors in the highs pulling in wrecks/loots while your salvage drones go to town and npcs are exploding left and right. By the time your done killing npcs the room is looted and salvaged. Its the only way.
This is how I do it :P |
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Jasmine Assasin
State War Academy Caldari State
36
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Posted - 2013.10.09 13:37:00 -
[11] - Quote
+1
Nerf bandwidth as you see fit but at least give us 75m3 drone bay |
Project XXVIII
Midnight Oil Irregulars.
2
|
Posted - 2013.10.09 15:35:00 -
[12] - Quote
Quote:Please CCP, for the love of god, if you want to nerf marauder's drone capabilities, nerf just the bandwidth, not the drone bays. Give us at least 75m3 dronebays. That's 2 flights of lights and 1 flight of salvagers.. I agree 100%, even the "Sniper BS" Rokh has 50/50, and it has no use for salvager drones,.. and given the Marauder Class's perk is salvaging on the fly, this should be the minimum drone stat line with an extra 25m3 of drone bay to fit those Salvaging Drones.
Quote:100/175 seem correct to me. You have large cargo hold, give it a large drone bay too, and 100 bandwidth for 4x sentry for great projected drone dps that is stationary next to you in Bastion mode for increased synergy without power creep (matches most faction / pirate drone bays). Otherwise the extra projection is sort of pointless. I see where you're coming from with this,.. and with the new "structure mechanics" I'd love this as much as the next mission runner, but having said that, I can't see CCP agreeing to this, as it stands all Marauders get 75/75 at least, I can't see them buffing Drone Bandwidth when they're already doing so much to increase damage projection with the Bastion Module.
Quote:Nerf bandwidth as you see fit but at least give us 75m3 drone bay This in a nutshell,.. leave some flexibility. |
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CCP Ytterbium
C C P C C P Alliance
2785
|
Posted - 2013.10.09 15:50:00 -
[13] - Quote
So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. |
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Vrenth
EVE Corporation 987654321-POP The Marmite Collective
62
|
Posted - 2013.10.09 15:57:00 -
[14] - Quote
CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode.
This is all good to hear, I'd still like to see some of the resists baked into the hull and taken from the bastion module. Maybe make the resists on the module 15/15/30 (armor/shield//hull) and bake a higher resist profile into the hulls. This would give them a tad more survivability in fleet situations without keeping their rep bonus or damage application bonus. I don't think a battleship should ever have full blown t2 resists, that is overpowered with remote reps with their slot layouts, but a bit extra out of bastion without increasing their effectiveness in Bastion would be nice. |
Dinsdale Pirannha
Pirannha Corp
1309
|
Posted - 2013.10.09 16:06:00 -
[15] - Quote
CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode.
Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
SkyMeetFire
The Rising Stars The Initiative.
25
|
Posted - 2013.10.09 16:25:00 -
[16] - Quote
Dinsdale Pirannha wrote:At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic.
But did you also not see how unbalanced it was to have a web bonus on a ship with optimal and MJD bonuses? The ships were having their bonuses spread out over too many ranges. Even as it stands now I wish the tractor beam bonus would either be buffed to fit more in the operating ranges (60 to 80km), or be dropped for another bonus that would fit the hulls. Adding in a web bonus simply made things even more spread out (10 to 15km webs, 40 to 48km tractors, 60 to 80km optimal, and the 100km MJD) just made things even worse.
I'd much rather seem them make the ships that do have the 90% webs (Cruor, Daredevil, Ashimu, Vigilant, and Vindicator) become more viable then have that role shoehorned into an otherwise solid ship concept. |
Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.09 16:28:00 -
[17] - Quote
Dinsdale Pirannha wrote:CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic.
large drone bay is never a bad thing i dont understand why you are saying it is idiotic |
Altrue
Exploration Frontier inc
620
|
Posted - 2013.10.09 16:42:00 -
[18] - Quote
CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode.
Good to hear G££ <= Me |
Dinsdale Pirannha
Pirannha Corp
1309
|
Posted - 2013.10.09 16:43:00 -
[19] - Quote
Mer88 wrote:Dinsdale Pirannha wrote:CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic. large drone bay is never a bad thing i dont understand why you are saying it is idiotic
What is the point of a larger bay, which just means more small drones fed to the NPC AI. Now, if you are talking a larger bay, AND Bandwidth, so we can fit sentries, like we do now, then that is different. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Mer88
Royal Amarr Institute Amarr Empire
28
|
Posted - 2013.10.09 17:09:00 -
[20] - Quote
Dinsdale Pirannha wrote:Mer88 wrote:Dinsdale Pirannha wrote:CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode. Great, so any testing I am organizing on Sisi for Marauders will be ignored out of hand. At first glance, these ships NEED web bonuses. The concept of giving them a larger drone bay so they can burn through millions of ISK of Hob II's per site is idiotic. large drone bay is never a bad thing i dont understand why you are saying it is idiotic What is the point of a larger bay, which just means more small drones fed to the NPC AI. Now, if you are talking a larger bay, AND Bandwidth, so we can fit sentries, like we do now, then that is different.
hmm the point of larger drone bay is so that if 2 dies you can replace in battle. imagine if you only have 5 drones and 3 of them die to npc frigates then you are scamed and webbed. you are stuck for a very long time. |
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Alvatore DiMarco
Capricious Endeavours Ltd
696
|
Posted - 2013.10.09 17:22:00 -
[21] - Quote
I don't know about you, Dinsdale, but I find it somewhat difficult to lose a Hob II unless I'm not watching rat aggro or drone damage properly. Granted that Incursion rats hate drones somewhat more than other K-space rats, but this is why I said elsewhere that you may need to consider adding better anti-frigate capabilities to your fleet.
You're trying to shoehorn what is essentially a new ship into an old flying technique and it isn't going to work as well as you want it to.
Bring ships with medium guns. I hear the Proteus can mount a scary armor tank (for now) and has smaller guns that are better-suited to anti-frig work as well as lots and lots of well-bonused drones of its own. Fit TC IIs where your webs used to go and script them for tracking. If you must, have one or two of your Paladins fit Dual Heavy Pulse IIs instead of Mega Pulses. If you simply must use drones, then consider replacing your Hob IIs with Hammerhead IIs and restricting their use to close-range frigates where you can pull them back quickly once they start taking aggro. |
Vrenth
EVE Corporation 987654321-POP The Marmite Collective
62
|
Posted - 2013.10.09 18:34:00 -
[22] - Quote
Alvatore DiMarco wrote:I don't know about you, Dinsdale, but I find it somewhat difficult to lose a Hob II unless I'm not watching rat aggro or drone damage properly. Granted that Incursion rats hate drones somewhat more than other K-space rats, but this is why I said elsewhere that you may need to consider adding better anti-frigate capabilities to your fleet.
You're trying to shoehorn what is essentially a new ship into an old flying technique and it isn't going to work as well as you want it to.
Bring ships with medium guns. I hear the Proteus can mount a scary armor tank (for now) and has smaller guns that are better-suited to anti-frig work as well as lots and lots of well-bonused drones of its own. Fit TC IIs where your webs used to go and script them for tracking. If you must, have one or two of your Paladins fit Dual Heavy Pulse IIs instead of Mega Pulses. If you simply must use drones, then consider replacing your Hob IIs with Hammerhead IIs and restricting their use to close-range frigates where you can pull them back quickly once they start taking aggro.
What using more than cookie cutter pwnmobile fits and adapting to changes? Blasphemy. But seriously, +1d |
Alvatore DiMarco
Capricious Endeavours Ltd
696
|
Posted - 2013.10.09 18:36:00 -
[23] - Quote
If we're going to see Marauders reduced from 75Mbit bandwidth to 50, I would personally like to see them have 100m3 bay. This allows for two flights of mediums, since they're so prone to death compared to lights, or one flight each of lights, mediums and salvagers. You could even opt for two flights of lights and two flights of salvagers or three flights of lights or four flights of salvagers or....
..and none of it would increase available drone DPS beyond what a flight of mediums can provide, all while enabling that wonderful flexibility everyone so adores. |
David Laurentson
Laurentson INC StructureDamage
64
|
Posted - 2013.10.09 19:58:00 -
[24] - Quote
Alvatore DiMarco wrote:I don't know about you, Dinsdale, but I find it somewhat difficult to lose a Hob II unless I'm not watching rat aggro or drone damage properly. Granted that Incursion rats hate drones somewhat more than other K-space rats, but this is why I said elsewhere that you may need to consider adding better anti-frigate capabilities to your fleet.
You're trying to shoehorn what is essentially a new ship into an old flying technique and it isn't going to work as well as you want it to.
Bring ships with medium guns. I hear the Proteus can mount a scary armor tank (for now) and has smaller guns that are better-suited to anti-frig work as well as lots and lots of well-bonused drones of its own. Fit TC IIs where your webs used to go and script them for tracking. If you must, have one or two of your Paladins fit Dual Heavy Pulse IIs instead of Mega Pulses. If you simply must use drones, then consider replacing your Hob IIs with Hammerhead IIs and restricting their use to close-range frigates where you can pull them back quickly once they start taking aggro.
Isn't the Golem still sporting a bonus to Target Painters (which are themselves a good way to draw NPC aggro and improve your ability to kill smaller ships). |
DTson Gauur
Underground-Operators Illuminantur Dominium Sicarioum
29
|
Posted - 2013.10.09 20:41:00 -
[25] - Quote
For missioning, apart from probably killing those pesky Spider II drones, combat drones are now utterly useless. Atleast I don't see any use for them with my Paladin. |
m3talc0re X
Solar Revolutions Co.
159
|
Posted - 2013.10.09 20:57:00 -
[26] - Quote
CCP Ytterbium wrote:So far, what I can see based on the actual testing of those ships, is that the Bastion mode is good, but that the hulls were most likely nerfed a bit too much.
I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Also considering reverting some of the other hull nerfs, will let you know when we have more details (we aren't going to change their role though). And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode.
Thank god.
I thoroughly enjoy my web on my Paladin and am thankful for the bonus it has. It would be useless on a Golem though, so glad that's gone. With these changes, I'll probably be able to shove one on my Kronos now, too.
I agree with the increase in tractor range idea, too. I've also asked for it a few times now, lol. |
Domanique Altares
Rifterlings Point Blank Alliance
1751
|
Posted - 2013.10.09 21:20:00 -
[27] - Quote
Dinsdale Pirannha wrote: What is the point of a larger bay, which just means more small drones fed to the NPC AI. Now, if you are talking a larger bay, AND Bandwidth, so we can fit sentries, like we do now, then that is different.
>Can't kill small things with his own guns without webs.
>Wants to use sentries. Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |
Nevyn Auscent
Broke Sauce
422
|
Posted - 2013.10.09 21:27:00 -
[28] - Quote
With reference to the hull nerfs. Relooking at the T2 resists to make the hulls more viable outside Bastion would be a useful thing. These hulls should not be reliant on using Bastion to be effective. The speed nerf would also be worth looking at a bit. They don't need to be the fastest attack battleships out there, but base speed equivalent to the combat battleships would be reasonable, especially given they will be stopping any time they use Bastion so need to get speed back up again afterwards.
The web bonus staying away I agree with as it makes no sense given the range projection of these ships with increased range.
Finally, addressing the tractor range would be worthwhile. |
Darkwolf
23
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Posted - 2013.10.09 22:42:00 -
[29] - Quote
CCP Ytterbium wrote:I agree with the drone flexibility - while I don't see them necessarily keep the TQ bandwidth, they can use moar dronebay.
Yep, I'd like to see this. Flexibility is good, constraining bandwidth seems to be the right solution to control power level, but still let the hull carry some utility drones.
CCP Ytterbium wrote:And sorry to say, but version 2 with web bonuses is not coming back, it just didn't fit that well with the role and Bastion mode.
Hell yeah. Definitely agree, the current bonuses synergize a lot better than a random web bonus slapped on.
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Dinsdale Pirannha
Pirannha Corp
1309
|
Posted - 2013.10.10 09:06:00 -
[30] - Quote
Domanique Altares wrote:Dinsdale Pirannha wrote: What is the point of a larger bay, which just means more small drones fed to the NPC AI. Now, if you are talking a larger bay, AND Bandwidth, so we can fit sentries, like we do now, then that is different.
>Can't kill small things with his own guns without webs. >Wants to use sentries.
Because I use webs, when bonused. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
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