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Imawuss
United Atheist League
8
|
Posted - 2011.11.01 22:19:00 -
[1] - Quote
Just curious if any devs are reading that dev blog thread and if they actually plan on participating like was stated they would. Becuase as it stands about 99% do not like what was proposed. |

baltec1
172
|
Posted - 2011.11.01 22:23:00 -
[2] - Quote
I would wait till we can test them before kicking off. |

Shalia Ripper
The Elevens
3
|
Posted - 2011.11.01 22:30:00 -
[3] - Quote
Why wait to complain when you can do it now?
While it is a step in the right direction, don't let it the last step to take. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
259
|
Posted - 2011.11.01 22:32:00 -
[4] - Quote
I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Also mind stating what fiasco or what is the issue is with the current untested proposed changes? |

Imawuss
United Atheist League
8
|
Posted - 2011.11.01 22:32:00 -
[5] - Quote
We as players do not have to test to have an open discussion or have dev feedback to the proposed changes. Becuase if we wait till it goes into sisi for testing theres a good chance they will still rush in the changes through then state they will get back to it after its proven to not resolve any of the main issues with hybrids. Then we wait another 3 years for our unused gallente/hybrid skills to be of use again. |

Imawuss
United Atheist League
8
|
Posted - 2011.11.01 22:38:00 -
[6] - Quote
Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes.
Brooks Puuntai wrote: Also mind stating what fiasco or what is the issue is with the current untested proposed changes?
Again read the thread there are 32 pages explaining it. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
63
|
Posted - 2011.11.01 22:45:00 -
[7] - Quote
Imawuss wrote:Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes.
Again read the thread there are 32 pages explaining it.
It's still a bullshit number. Don't use percentages if you haven't actually done any real calculations to get there. It just makes you look like another idiot and ruins your credibility.
Say something more like, "Becuase as it stands about there are a lot of people posting in that 32 page thread who do not like what was proposed. "
players who use the forums are a minority, and those who post are only a vocal minority. I for one like the hybrid changes, and a lot of people I know do too.
|

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
259
|
Posted - 2011.11.01 22:58:00 -
[8] - Quote
Imawuss wrote:Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes. Brooks Puuntai wrote: Also mind stating what fiasco or what is the issue is with the current untested proposed changes?
Again read the thread there are 32 pages explaining it.
For one I'm not going to read all 32 pages, however just reading the first 4-5 pages shows that most(see what I did there) are OK with the changes and feel its a good start. There is no fiasco, the sky isn't falling its incremental changes that all around are for the best. Your 99% figure is still ******** and shows you have very little argument, which is why you throw out a random high percentage number to try and prove a non existing point. |

Montevius Williams
Trigger works
57
|
Posted - 2011.11.01 23:00:00 -
[9] - Quote
Imawuss wrote:Just curious if any devs are reading that dev blog thread and if they actually plan on participating like was stated they would. Becuase as it stands about 99% do not like what was proposed.
So you've read every response?
Troll harder.
|

Montevius Williams
Trigger works
57
|
Posted - 2011.11.01 23:07:00 -
[10] - Quote
Brooks Puuntai wrote:Imawuss wrote:Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes. Brooks Puuntai wrote: Also mind stating what fiasco or what is the issue is with the current untested proposed changes?
Again read the thread there are 32 pages explaining it. For one I'm not going to read all 32 pages, however just reading the first 4-5 pages shows that most(see what I did there) are OK with the changes and feel its a good start. There is no fiasco, the sky isn't falling its incremental changes that all around are for the best. Your 99% figure is still ******** and shows you have very little argument, which is why you throw out a random high percentage number to try and prove a non existing point. edit: since when is retar ded censored. Thats some bullshit.
To Brooks: He's a troll man, dont bother.
To Imawuss: Do a thorough analysis before you spew bullshit.
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Cat Casidy
Percussive Diplomacy
1
|
Posted - 2011.11.01 23:09:00 -
[11] - Quote
unused hybrid skills? i fly around like an idiot in Astarte's everyday. This'll just make it more fun. |

mechtech
Ice Liberation Army
58
|
Posted - 2011.11.01 23:14:00 -
[12] - Quote
You certainly have a low threshold for a "fiasco".
Or were you trying to be sensationalist and make a mountain of a mole hill? I wonder which it was  |

Cunane Jeran
25
|
Posted - 2011.11.01 23:18:00 -
[13] - Quote
The majority of people I've spoken to are really happy with the changes. Maybe you were expecting some massive power creep but thats the last thing we need. The changes bring Hybrids firmly back in line, open a whole ton of new fits that previously were just not feasible in PvP and PvE, and now fair game.
There is more to it that just damage and tracking.
Also, 99% I too like pulling numbers out my ass.
Get a grip lad. |

Kalot Sakaar
CragCO
8
|
Posted - 2011.11.01 23:25:00 -
[14] - Quote
Ok, perhaps he was a bit over the top in coming out on this post but he is right to an extent. 30+ pages and not a single CCP response. Only one CSM response, and that's just a simple +1 comment right at the beginning. There are a huge number of issues that need addressing and comparing it to the other posts such as cap ship rebalance, Faction warfare, and the custom's office threads its disturbing to see a complete absence of CCP/CSM response, input and guidance to the discussion.
A lot of players have been anxious for a fix to hybrids and Gallente ships and is certainly to some players the number one most important awaited fix. So when CCP goes silent, you have to expect some angst, especially after all the "open communication" stuff they have talked about. Especially when there is another post that shows the Talos potentially losing its webifier bonus. It just fuels the fire that CCP is in a complete quandry about Gallente rebalance.
In the end, the Tech II ammo change has only made Minmatar even more dominant and is the real story in the Hybrid fix thread, oddly enough. |

MeBiatch
Republic University Minmatar Republic
89
|
Posted - 2011.11.01 23:29:00 -
[15] - Quote
Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Also mind stating what fiasco or what is the issue is with the current untested proposed changes?
would overwhelming majority suffice for you?
and how about you read the thread if you are curious about its contents...
|

Imawuss
United Atheist League
8
|
Posted - 2011.11.01 23:29:00 -
[16] - Quote
Usually when you say a number is wrong you point to the correct number. So Yes 99% of the people in that thread say the changes dont go far enough. Dont believe me read it yourself or stfu. And funny the guy saying the rebalance is fine is mimatar go figure... Guess your happy with your Hail buff, effectivly doubling your kite range with your highest damage ammo. Meanwhile void stays the same. |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.01 23:36:00 -
[17] - Quote
I personally love the new hybrid changes. I fly hybrid ships and I accept the range challenge, someone has to get the short straw.
What exactly is your vaginal leakage about? Note I don't think you're really leaking, but since you took liberty with the facts (e.g. 99%, I've decided to be just as fluid).
Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix that or the shadow Kong projects?
Welcome to Eve Online where lasers are dumber than barrels! |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.01 23:37:00 -
[18] - Quote
double post! Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix that or the shadow Kong projects?
Welcome to Eve Online where lasers are dumber than barrels! |

mkint
231
|
Posted - 2011.11.01 23:38:00 -
[19] - Quote
Imawuss wrote:Usually when you say a number is wrong you point to the correct number. So Yes 99% of the people in that thread say the changes dont go far enough. Dont believe me read it yourself or stfu. And funny the guy saying the rebalance is fine is mimatar go figure... Guess your happy with your Hail buff, effectivly doubling your kite range with your highest damage ammo. Meanwhile void stays the same. OKay, 99% is wrong. 3% is the correct number. See I can make up **** too. |

Bryant21
Interest Recovery Service
5
|
Posted - 2011.11.01 23:48:00 -
[20] - Quote
I am the 1%! |
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Cailais
Nasty Pope Holding Corp Talocan United
88
|
Posted - 2011.11.01 23:58:00 -
[21] - Quote
Imawuss wrote:Just curious if any devs are reading that dev blog thread and if they actually plan on participating like was stated they would. Becuase as it stands about 99% do not like what was proposed.
Probably safe to say that the 99% you speak of are gallente ship pilots so theyre hardly likely to settle for anything less than "OMGBBQ!!1!!1!" ? Let's see how they play out on SISI before leaping to judgements.
C.
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baltec1
172
|
Posted - 2011.11.02 00:02:00 -
[22] - Quote
Cailais wrote:Imawuss wrote:Just curious if any devs are reading that dev blog thread and if they actually plan on participating like was stated they would. Becuase as it stands about 99% do not like what was proposed. Probably safe to say that the 99% you speak of are gallente ship pilots so theyre hardly likely to settle for anything less than "OMGBBQ!!1!!1!" ? Let's see how they play out on SISI before leaping to judgements. C.
As a gal pilot I have to say no. Its most likely the people who never use blasters. |

Dorian Wylde
Imperial Academy Amarr Empire
51
|
Posted - 2011.11.02 00:04:00 -
[23] - Quote
Imawuss wrote:Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes. Brooks Puuntai wrote: Also mind stating what fiasco or what is the issue is with the current untested proposed changes?
Again read the thread there are 32 pages explaining it.
Its a lot closer to 50%, at least the thread I was reading is.
Untested numbers are worthless. Until the changes are on sisi, any discussion is equally worthless. |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.02 00:08:00 -
[24] - Quote
I know a lot of players have been asking for better tracking for years, now that they give better tracking ... you complain? Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix that or the shadow Kong projects?
Welcome to Eve Online where lasers are dumber than barrels! |

Kengutsi Akira
Ministry of War Amarr Empire
138
|
Posted - 2011.11.02 00:15:00 -
[25] - Quote
Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
no, no! He's part of the Occupy EVE group.
Hey we should start one. Itd be great for subs O.O
https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 00:21:00 -
[26] - Quote
Cunane Jeran wrote:The majority of people I've spoken to are really happy with the changes. Maybe you were expecting some massive power creep but thats the last thing we need. The changes bring Hybrids firmly back in line, open a whole ton of new fits that previously were just not feasible in PvP and PvE, and now fair game.
There is more to it that just damage and tracking.
Also, 99% I too like pulling numbers out my ass.
Get a grip lad.
But we got the massive power creep... for the minmatar. I mean, 100% damage and 50% range buff sounds like massive to me.
And hybrids are inherently broken. a little bit tweaking is pointless. Taking hybrids out of the game is the solution (the only other option -rework all turret weapon systems completely- is apparently a no go for ccp). "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
63
|
Posted - 2011.11.02 00:22:00 -
[27] - Quote
Apollo Gabriel wrote:I know a lot of players have been asking for better tracking for years, now that they give better tracking ... you complain?
No, he's probably part of the group that stayed silent all those years. One vocal minority versus another vocal minority. |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.02 00:27:00 -
[28] - Quote
Katrina Oniseki wrote:Apollo Gabriel wrote:I know a lot of players have been asking for better tracking for years, now that they give better tracking ... you complain? No, he's probably part of the group that stayed silent all those years. One vocal minority versus another vocal minority.
I suspect he's taken by enthusiasm, there is no way he's thought about anything, especially for years. Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Metis Laxon
Zero Point Group
7
|
Posted - 2011.11.02 00:29:00 -
[29] - Quote
<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
263
|
Posted - 2011.11.02 00:31:00 -
[30] - Quote
Its a shame my account will be inactive by the time these changes are added. |
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Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 00:32:00 -
[31] - Quote
Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game.
the proposed changes are proving me right. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
263
|
Posted - 2011.11.02 00:34:00 -
[32] - Quote
Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right.
With that ideology all weapon systems other then AC/Arty should be removed then.
|

baltec1
173
|
Posted - 2011.11.02 00:36:00 -
[33] - Quote
Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right.
Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower. |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.02 00:38:00 -
[34] - Quote
baltec1 wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower.
Once you go blaster, you never go back!
I love them! I get irked when I can't track, so I'm excited by the change! Less cap usage = win, especially given the power of capless faction ammo projectiles. Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 00:56:00 -
[35] - Quote
baltec1 wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower. Oh sure, people will use less effective weaponry simply because they like the ship or whatever, in a game you also want to have fun and flying in a ship whose design is especially appealing to you contributes to it. But as soon as you enter pvp against competent opponents, you lose 9/10 times, and that 1 time you will win only because everybody will sooner or later make mistakes, therefore allowing you a victory.
I know that you like yourself a nano-blastermega. Since armortanked megas are far, far more common, people will underestimate your speed and agility seriously and therefore getting easily into blasterrange.
But the deciding factor is not the quality of your weapons or the ship or even your piloting skills, it is simply information warfare: wrong assumptions will lead to wrong decisions in battle.
Against a competent opponent that allows for the possibility of more unusual fits you are toast. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 01:00:00 -
[36] - Quote
Apollo Gabriel wrote:baltec1 wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower. Once you go blaster, you never go back! I love them! I get irked when I can't track, so I'm excited by the change! Less cap usage = win, especially given the power of capless faction ammo projectiles.
Yeah, just let me put on that hail ammo, and then you can try to outdamage me in blaster range. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
36
|
Posted - 2011.11.02 01:12:00 -
[37] - Quote
Fiasco??? i was browsing through the blog comments sectiona and over 9000 (see what i did there :-P) folks seem to think the changes were a good first step in the right direction, and i am sure once the changes have been tested en-mass on SISI there will be plenty of time for numbers to be tweaked and modified and see what works best without overshadowing any other weapon system. |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 01:16:00 -
[38] - Quote
Brooks Puuntai wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. With that ideology all weapon systems other then AC/Arty should be removed then. well, lasers and projectiles can be balanced against each other (minmatar is currently FOTM, but tweaking the stats could balance that out in regard to lasers).
one has good optimal, the other good falloff one has good dps, the other good alpha one has cap usage, the other ammo usage one has insta ammo switch, the other multiple damage types
Now tell me: how does a third turret system fit into that? All areas are covered. you can now only create a ripoff of the other two (pointless), create something that isn-¦t good at anything (hybrids) and can be taken out of the game or create something that is good at everything (overpowered).
missiles and drones are working completely different than turrets, so they don-¦t matter here.
As for why the proposed changes are proving me right: ccp themselves can-¦t think of any solution for the catch22 situation with hybrids i just described (there is simply no room for 3 turret systems) or they would have addressed the problems with hybrids and not just given out some bandaids.
"You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
31
|
Posted - 2011.11.02 01:20:00 -
[39] - Quote
He's got a point. |

Soldarius
Peek-A-Boo Bombers
58
|
Posted - 2011.11.02 02:43:00 -
[40] - Quote
Apollo Gabriel wrote:What exactly is your vaginal leakage about? Note I don't think you're really leaking, but since you took liberty with the facts (e.g. 99%, I've decided to be just as fluid).
I see what you did there.
On topic, its a step in the right dirction. But boosting winmatar at the same time is not a good idea, and will only prolong the balance battle.
I've always thoguht of autocannons as fast firing, low damage weapons, and blasters as slower firing but higher damage weapons. Both of them should be short-ranged. With AC being capless, what benefit do blasters get to make them balanced? If not capless, then what? They also have crappy range compared to AC. Better tracking is a good start. "How do you kill that which has no life?" |
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Corina Jarr
Spazzoid Enterprises Purpose Built
13
|
Posted - 2011.11.02 02:54:00 -
[41] - Quote
I can't fly Gallente yet, nor do I PvP against them so I can't say if they are good or not. |

Apollo Gabriel
Mercatoris Etherium Cartel
126
|
Posted - 2011.11.02 03:01:00 -
[42] - Quote
Soldarius wrote:Apollo Gabriel wrote:What exactly is your vaginal leakage about? Note I don't think you're really leaking, but since you took liberty with the facts (e.g. 99%, I've decided to be just as fluid). I see what you did there. On topic, its a step in the right dirction. But boosting winmatar at the same time is not a good idea, and will only prolong the balance battle. I've always thoguht of autocannons as fast firing, low damage weapons, and blasters as slower firing but higher damage weapons. Both of them should be short-ranged. With AC being capless, what benefit do blasters get to make them balanced? If not capless, then what? They also have crappy range compared to AC. Better tracking is a good start.
Any time CCP wants to get rid of bad design I approve. Hail was **** poor ammo design. The more they fix the better we are.
Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Cpt Fina
The Tuskers
69
|
Posted - 2011.11.02 06:08:00 -
[43] - Quote
Don't think its a fiasco at all. Seems like CCP pretty much nailed a big problem mith large and medium sized blasters - tracking.
Allthough I'm not sure I like the reduced pg and cpu requirements across the board. Such changes feels like very "cheap" fixes. Havent tried it tho so it might not be a huge deal... |

Poetic Stanziel
Arrakis Technology
209
|
Posted - 2011.11.02 06:25:00 -
[44] - Quote
Imawuss wrote:Just curious if any devs are reading that dev blog thread and if they actually plan on participating like was stated they would. Becuase as it stands about 99% do not like what was proposed. I think the Hybrid changes are a step in the right direction, if not a good and final fix. Testing will show if anything more is needed.
EVE Online: Incarna = New Coke. EVE Online: Winter Expansion = Coke Classic. |

Onictus
Legendary Knights Vorpal's Edge
6
|
Posted - 2011.11.02 06:34:00 -
[45] - Quote
Cpt Fina wrote:Don't think its a fiasco at all. Seems like CCP pretty much nailed a big problem mith large and medium sized blasters - tracking.
Allthough I'm not sure I like the reduced pg and cpu requirements across the board. Such changes feels like very "cheap" fixes. Havent tried it tho so it might not be a huge deal...
Tracking was the show-stopper for blasters. There is still going to be an issue with employment (the whole self scramming thing). Most blaster pilots are over that anyway, you have to know that if anything goes wrong you are going to be in a bad place with a blaster boat.
I don't think they went far enough with rails. The 10% buff to damage is still going to mean little, maybe a large rail boat will sneak a kill or two, but you aren't going to see them going toe toe against Baddons or Maels anytime soon, not voluntarily at least.
Maybe I'll actually be a able to sneak a real heavy neut on my Mega without fitting mods, its be nice to undock it to do something other than play with station hugging carriers. |

Cpt Fina
The Tuskers
69
|
Posted - 2011.11.02 06:44:00 -
[46] - Quote
Onictus wrote:
Tracking was the show-stopper for blasters. There is still going to be an issue with employment (the whole self scramming thing). Most blaster pilots are over that anyway, you have to know that if anything goes wrong you are going to be in a bad place with a blaster boat.
Yep, trackingbuff is an important step in the right direction. It might be enough but considered the amount of changes over the years that was made on the expense of blasters (scram is one of many) it's not unlikely that there need to be more tweaking. That said, I would much rather see CCP take babysteps towards better balance than make huge changes (like they've done in the past) making the pendulum swing full force in the opposite direction and making the game unbalanced in some other way.
Onictus wrote: Maybe I'll actually be a able to sneak a real heavy neut on my Mega without fitting mods, its be nice to undock it to do something other than play with station hugging carriers.
I was hoping these changes would let me fly a dual rep neutron mega  |

Onictus
Legendary Knights Vorpal's Edge
6
|
Posted - 2011.11.02 06:46:00 -
[47] - Quote
Cpt Fina wrote:I was hoping these changes would let me fly a dual rep neutron mega 
Or better dual rep neutron Hype......don't see it happening, but one can dream. |

Kumq uat
Mercurialis Inc. RAZOR Alliance
32
|
Posted - 2011.11.02 06:54:00 -
[48] - Quote
Tracking and fitting were issues but so is damage. Currently blasters have barely any DPS edge over AC without the range, versatility, capless firing, ammo size, customizable damage, escapability, etc that AC's and Minmatar have.
As a blaster pilot you plow into the center of the battle and commit yourself 100% and subject yourself to all the scrams, drones, neuts, webs, etc. The blasters have pitiful range. They barely out damage AC's even in the optimal of that range and because of the range they need to be in they require tons more tracking. Add to the fact that blasters in their hay day were also combined with things like a Thorax launching 7 heavy drones. Then CCP buffed HP on all ship hulls. Then came rigs which buffed EHP even more. Then the other weapon systems got boosted. Blasters no longer were TOTALHELLDEATH if you came in range of them.
The changes are a first step but they are hardly enough. There needs to be not a range bonus or speed but a massive DPS and tracking boost to make them acceptable for the risk of flying straight into a fleet and committing 100% to the battle with no hope of escape. That is the Gallente way and IT WILL BE GLORIOUS! |

Bad Messenger
draketrain
16
|
Posted - 2011.11.02 06:58:00 -
[49] - Quote
99% players think changes are fine and do not post at all (or they do not just care) |

Onictus
Legendary Knights Vorpal's Edge
6
|
Posted - 2011.11.02 06:58:00 -
[50] - Quote
I thought a 20% flat damage boost was applied to blasters and 10% to rails.
Unless I miss-read it.
At 20% my Neutron Brutix is going to be pushing something like 900dps without heat, not bad for a lowely T1 BC.
Its not going to make the diemost anymore desirable but it'll be fun. |
|

Cpt Fina
The Tuskers
69
|
Posted - 2011.11.02 07:03:00 -
[51] - Quote
Onictus wrote:I thought a 20% flat damage boost was applied to blasters and 10% to rails.
Unless I miss-read it.
At 20% my Neutron Brutix is going to be pushing something like 900dps without heat, not bad for a lowely T1 BC.
Its not going to make the diemost anymore desirable but it'll be fun.
As far as I know there were no damageincrease for blasters in the notes. But decreased fittingreqs can be seen as an inderect damage-buff. |

Nikollai Tesla
Crytec Enterprises SRS.
1
|
Posted - 2011.11.02 07:05:00 -
[52] - Quote
Onictus wrote:I thought a 20% flat damage boost was applied to blasters and 10% to rails.
Unless I miss-read it.
At 20% my Neutron Brutix is going to be pushing something like 900dps without heat, not bad for a lowely T1 BC.
Its not going to make the diemost anymore desirable but it'll be fun.
Reading comprehension fail, its a trancking speed increase, not a damage stat increase.
Tracking Speed Increase:
All blaster turrets: +20% to Tracking speed
|

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 07:24:00 -
[53] - Quote
Bad Messenger wrote:99% players think changes are fine and do not post at all (or they do not just care) Of course they don-¦t care, they don-¦t use hybrids or gallente boats anyway. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Onictus
Legendary Knights Vorpal's Edge
6
|
Posted - 2011.11.02 08:10:00 -
[54] - Quote
Nikollai Tesla wrote:Onictus wrote:I thought a 20% flat damage boost was applied to blasters and 10% to rails.
Unless I miss-read it.
At 20% my Neutron Brutix is going to be pushing something like 900dps without heat, not bad for a lowely T1 BC.
Its not going to make the diemost anymore desirable but it'll be fun. Reading comprehension fail, its a trancking speed increase, not a damage stat increase. Tracking Speed Increase: All blaster turrets: +20% to Tracking speed
Oh nevermind than.
I'll stick to my canes. |

Naran Eto
Kut-n-Run
47
|
Posted - 2011.11.02 08:36:00 -
[55] - Quote
64% of the posts there are against, 36% are for, however 68% of the posts against are the same 6 people and their alts trying to get their point across thinking quantity of posts will prove a point better than quality.
see what i did there? |

Cunane Jeran
27
|
Posted - 2011.11.02 08:59:00 -
[56] - Quote
I honestly think a lot of people are missing the bigger point of the changes, yes tracking is great but its those fitting requirements that actually add the biggest boost. Dual rep no longer being confined to Electrons, more cap to play with (which lets face it, is a blessing) on some fits, the ability to finally fit a neut (I'm looking at the Mega mostly)
Not to mention that rails, just might now be viable for small gang work, instead of just getting laughed right out of fleet, and I'm sure we'll see some interesting new fits come out after the changes go live on Sisi.
Until we can actually test them, and fit them, there is no point ranting on about it. CCP have addressed the main issues head on, are looking at the t2 ammo as well. Lets just see what happens on Sisi.
|

Alizandro Goderaski
Evolution The Initiative.
9
|
Posted - 2011.11.02 09:28:00 -
[57] - Quote
As a player who loves using hybrids, I gotta tell you...
These changes are gonna make medium hybrid fit ships a lot ******* sexier with the fittings decreases. Don't wanna overbuff too hard... just saying. |

baltec1
174
|
Posted - 2011.11.02 09:36:00 -
[58] - Quote
Sebastian N Cain wrote: Oh sure, people will use less effective weaponry simply because they like the ship or whatever, in a game you also want to have fun and flying in a ship whose design is especially appealing to you contributes to it. But as soon as you enter pvp against competent opponents, you lose 9/10 times, and that 1 time you will win only because everybody will sooner or later make mistakes, therefore allowing you a victory.
I know that you like yourself a nano-blastermega. Since armortanked megas are far, far more common, people will underestimate your speed and agility seriously and therefore getting easily into blasterrange.
But the deciding factor is not the quality of your weapons or the ship or even your piloting skills, it is simply information warfare: wrong assumptions will lead to wrong decisions in battle.
Against a competent opponent that allows for the possibility of more unusual fits you are toast.
My current mega is now 3 months old and I am now in a position where every FC welcomes her and the general assumption is the mega will most likely survive on every roam. This 9/10 rubbish is compleatly unfounded. It doesnt matter how competent a drake pilot is when a single good volly rips off 1/3 of their sheilds. |

Hirana Yoshida
Behavioral Affront
107
|
Posted - 2011.11.02 09:50:00 -
[59] - Quote
Bryant21 wrote:I am the 1%! I am the one percent!
I'll take incremental increases before massive over-buffs any day of the week. Guess the OP is getting tired of the Winmatar FoTM fad but refuse to change unless it is for an equally broken FoTM. |

Akrasjel Lanate
Naquatech Conglomerate
152
|
Posted - 2011.11.02 10:59:00 -
[60] - Quote
Haters gona hate |
|

Katrina Bekers
Fighters Squadron
32
|
Posted - 2011.11.02 17:31:00 -
[61] - Quote
Onictus wrote:I'll stick to my canes. Like 99%(*) of those players who will soon spend a fortune on speculation-inflated blaster and blasterboats to check out the novelty, once they realize their good old canes and drakes are STILL far more efficient and less situational.
___ (*) - See what I did there?  << THE RABBLE BRIGADE >> |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 17:51:00 -
[62] - Quote
small hybrid turrets 0
medium laser specs both of them 4 large projectile specs both of them 4 HM and HAM spec 4
any question
disclaimer : I never used hybrids therefore i cant say whats wrong with them but i definetly get eated by an blaster megathrone in high sec when i was several months old. Well i engaged with 1400mm Maelstrom at range / no MWD.
I didnt skilled hybrid turrets because i havent had an need for them. First of all i liked artilerries and autocannons hence why i chose to be Minmatar. I learned caldari vessels since hurricane cant really hold an candle against drake in guristas space/anomalies.
Altho T1 missiles on drake made me sad panda so i sticked with cane till i got specs on them .
|

InVictus Kell
The Scope Gallente Federation
34
|
Posted - 2011.11.02 18:04:00 -
[63] - Quote
True story*: 74% of people think 68% of stats are 44% worthless.
That's a widely believed fact.
(* statement neither true nor a story) |

JC Anderson
Noir. Noir. Mercenary Group
83
|
Posted - 2011.11.02 18:26:00 -
[64] - Quote
.......99%?
You could MAYBE say 99% of those on the forums, which isn't even close to 99% of those playing the game.
But even then I'm not sure if I could agree. |

pussnheels
Vintage heavy industries
147
|
Posted - 2011.11.02 18:39:00 -
[65] - Quote
You know after reading the comments on that devblog i am really starting to have a feeling that some people hoped for a ' superpaxniwin' buff
I never pvped in a gallente ship so i don't really know what it can now what it could before is tarted playingor what it will do after the expansion
But in my opinion it looks a good start together with the changes to t2 ammo , not the super weapon some people had hoped but nice I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Jennifer Starling
Imperial Navy Forum Patrol
207
|
Posted - 2011.11.02 18:43:00 -
[66] - Quote
Imawuss wrote:Brooks Puuntai wrote:I'm curious on where this 99% figure is coming from? Oh right you just threw out a random percentage.
Where is the that number coming from? Well from reading the thread. Try it sometime. In 32 pages (currenlty) maybe 10 poeple have said they like the changes. Well you got a buff, that's already something?!
The rocket "fix" wasn't really overwhelming but not that bad either. Just tone down your expectations a bit.
|

Gypsio III
Dirty Filthy Perverts
52
|
Posted - 2011.11.02 19:08:00 -
[67] - Quote
Jennifer Starling wrote: Well you got a buff, that's already something?!
The rocket "fix" wasn't really overwhelming but not that bad either. Just tone down your expectations a bit.
The rocket fix was close to perfect, frigate balance is really pretty good these days. It made the rocket platforms viable and increased the diversity of the game.
The hybrid "fix" will be a hopeless failure because it doesn't address the fundamental problems of other weapon systems intruding into hybrids' role, the sheer undesirability of the blaster role and the non-existence of the rail role. Ironically, the proposed hybrid changes will make game diversity and balance worse, by slanting frigates towards hybrids while still giving nobody a reason to fly a larger hybrid subcapital. |

bloodlust priest
Hedion University Amarr Empire
4
|
Posted - 2011.11.02 19:10:00 -
[68] - Quote
rail ranis will be beyond epic, nice speed agility boost to almost all ships. massive tracking bonus's. will wait for test server but seems good to me |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.03 00:07:00 -
[69] - Quote
baltec1 wrote:Sebastian N Cain wrote: Oh sure, people will use less effective weaponry simply because they like the ship or whatever, in a game you also want to have fun and flying in a ship whose design is especially appealing to you contributes to it. But as soon as you enter pvp against competent opponents, you lose 9/10 times, and that 1 time you will win only because everybody will sooner or later make mistakes, therefore allowing you a victory.
I know that you like yourself a nano-blastermega. Since armortanked megas are far, far more common, people will underestimate your speed and agility seriously and therefore getting easily into blasterrange.
But the deciding factor is not the quality of your weapons or the ship or even your piloting skills, it is simply information warfare: wrong assumptions will lead to wrong decisions in battle.
Against a competent opponent that allows for the possibility of more unusual fits you are toast.
My current mega is now 3 months old and I am now in a position where every FC welcomes her and the general assumption is the mega will most likely survive on every roam. This 9/10 rubbish is compleatly unfounded. It doesnt matter how competent a drake pilot is when a single good volly rips off 1/3 of their sheilds.
Wait, did you just try to impress me with the blasters prowess by telling me how good they are doing against a single battlecruiser?
Well, i-¦m happy for you but people flying around in battleships with lasers and projectiles are quite confident that their weapons are actually a danger for other battleships as well. I did presume you would be trying going against an opponent of the same size. And those will tear you apart 9 times out of 10. Because you will be already dead before you come close enough to do damage. Or be too damaged to survive long enough to be a danger to anyone. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
3
|
Posted - 2011.11.03 00:21:00 -
[70] - Quote
Rails are still just a joke, what do rails offer me that artillery or beams cannot? Simply nothing, especially at typical range engagements.
Blasters? Pulses outdps them in optimal + 50% falloff. Same with Autocannons. Both do 10% less dps, but my engagement range is so much greater. Blaster Gallente ships are too slow to catch me, by the time they are in range with their blasters they will have gotten enough damage that their puny dps advantage makes no difference. I still win.
Kin and Therm are the most heavily tanked resists, t2 resist on ships usually include one or even both as the bonused resist. So even in blaster range, lasers and autos will do more thanks to resists on most ships.
|
|

baltec1
176
|
Posted - 2011.11.03 00:23:00 -
[71] - Quote
Sebastian N Cain wrote:
Well, i-¦m happy for you but people flying around in battleships with lasers and projectiles are quite confident that their weapons are actually a danger for other battleships as well. And they will tear you apart 9 times out of 10. Because you will be already dead before you come close enough to do damage.
Yea this didnt happen the last time I ran into a gang of abaddons or any of the other BS I have run into over the last few months. Infact, looking back to my last hyperions untimely death I managed to get in range and take down several BS. Turns out that most fights happen within 20km of a gate which is well within range of my guns.
Perhaps you should fly these ships before spouting you're drival on the forums. |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.03 12:05:00 -
[72] - Quote
baltec1 wrote:Sebastian N Cain wrote:
Well, i-¦m happy for you but people flying around in battleships with lasers and projectiles are quite confident that their weapons are actually a danger for other battleships as well. And they will tear you apart 9 times out of 10. Because you will be already dead before you come close enough to do damage.
Yea this didnt happen the last time I ran into a gang of abaddons or any of the other BS I have run into over the last few months. Infact, looking back to my last hyperions untimely death I managed to get in range and take down several BS. Turns out that most fights happen within 20km of a gate which is well within range of my guns. Perhaps you should fly these ships before spouting you're drival on the forums. Ooooh, gatecamping and stationcamping, so you can take down battleships ambushing them with a gang.
You still haven-¦t impressed anyone.
Try again. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Tanya Powers
Science and Trade Institute Caldari State
103
|
Posted - 2011.11.03 12:24:00 -
[73] - Quote
Bad Messenger wrote:99% players think changes are fine and do not post at all (or they do not just care)
99% of the players are so tired of CCP being incapable to balance their game, they don't even post any more.
See what I did here?
I'll add: because most of them now fly minmatar.
Except Baltec with his shield megathron remoted by scimis, shooting targets webbed by rapiers and pinned by dramiels.
This is how you win with blasters  |

Kaishain
Hedion University Amarr Empire
0
|
Posted - 2011.11.03 12:33:00 -
[74] - Quote
baltec1 wrote: Yea this didnt happen the last time I ran into a gang of abaddons or any of the other BS I have run into over the last few months. Infact, looking back to my last hyperions untimely death I managed to get in range and take down several BS. Turns out that most fights happen within 20km of a gate which is well within range of my guns.
Perhaps you should fly these ships before spouting you're drival on the forums.
You don't run into anything with your megathron baltec, your blob does. I don't know how you can claim to have any reasonable experience with the megathron when the average killmail that you're on has 30 ppl on it. You did not manage to "down several BS", you happened be on the same grid when some ships exploded.
Perhaps you should actually fly the megathron before boasting on the forums |

Sydney Nelson
Nelson Universal Aerospace
11
|
Posted - 2011.11.04 21:51:00 -
[75] - Quote
SHAMELESS PLUG FOR THE MWD BOOST BONUS IDEA:
There's a fix that's been mentioned a few times, and I would like to bring-it-up again. I think it's a great idea. Hopefully if we get enough discusion, and support CCP will take notice.
The proposal is fairly simple. Some hybrid ships should get a bonus to MWD (and maybe AB) speed boost. I don't know what exact # would make the most sense, maybe 5% per skill level?
If it was thought that this would be too much of a buff, then it could come at the expence of increased cap-use.
That's it. That's the idea. I know it's already been said by a few people, but it's a kick-ass idea, and I think it deserves serious consideration.
Here's why I think this would be good.
What's the #1 problem most blaster boats face in PVP?
Blasters have such a short optimal, that you have to be super-close to get good hits. Blaster-boats are usually passive armor-tanked slow-ass bricks. See the issue?
You're flying the slowest ship with the shortest-range guns.
If they could get a bonus to MWD speed boost, blaster-boats could actually get into range. They wouldn't be the fastest ship naturally, and the speed-boost would be temporary until the cap runs-out.
With blasters you have to get into range before you're out-of cap and armor. Right-now blaster boats can't do this (at least not without getting a lucky warp-in). Winmatar pilots just laugh thier asses-off blasting-away with ACs, kitting the sh!t out of you.
With the proposed fix, you could actually get into range before it's too late. You could actually USE the dmg of blasters to compensate for all the dmg take just getting into range. What an awesome balance that could bring.
With more speed and the buff to rail damage coming, who knows? We might even see rail-kiting as a viable strategy for some of these hybrid ships. Can you imagine the kiting slug-fest between a fast Rail-Brutix and a Cane? The Brutix could maintain range until the cap runs-low, then it's anybody's game. This could bring back rails (at least the medium ones) as a viable PVP weapon too.
Thoughts? |

Havegun Willtravel
Mobile Alcohol Processing Units
2
|
Posted - 2011.11.04 23:54:00 -
[76] - Quote
So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining. |

Akirei Scytale
Test Alliance Please Ignore
260
|
Posted - 2011.11.04 23:58:00 -
[77] - Quote
They look like smart decisions to me. And I am someone who has had mostly hybrid training since I started.
You realize that if they buffed them much farther than this they would be overpowered, right? If railguns had more damage than lasers, but longer range, why *ever* use lasers? and blasters got what they really needed - a tracking bonus and a ship speed bonus to all blasterboats. Blaster damage was always amazing, the problem was actually getting into range to use them, especially on armor tanked boats. The lowered requirements also fixed another source of issues - gallente ships having relatively low CPU and PG. |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 00:07:00 -
[78] - Quote
Havegun Willtravel wrote:So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining.
It-¦s not a fiasco because every other outcome was impossible from the start. There can be no hybrid fix that is putting them back in the game. Second page in this thread, my posting near the bottom. My logic is irrefutable. There is no loophole. Fixing hybrids is not feasible, there is no room for them in this game.
"You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Apollo Gabriel
Mercatoris Etherium Cartel
142
|
Posted - 2011.11.05 00:43:00 -
[79] - Quote
Sebastian N Cain wrote:Havegun Willtravel wrote:So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining. It-¦s not a fiasco because every other outcome was impossible from the start. There can be no hybrid fix that is putting them back in the game. Second page in this thread, my posting near the bottom. My logic is irrefutable. There is no loophole. Fixing hybrids is not feasible, there is no room for them in this game.
lol ... I don't even know where to begin. There is NO ROOM? NONE? ZERO? wow .. ok no arguments then, you're too brilliantz! Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 01:16:00 -
[80] - Quote
Apollo Gabriel wrote:Sebastian N Cain wrote:Havegun Willtravel wrote:So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining. It-¦s not a fiasco because every other outcome was impossible from the start. There can be no hybrid fix that is putting them back in the game. Second page in this thread, my posting near the bottom. My logic is irrefutable. There is no loophole. Fixing hybrids is not feasible, there is no room for them in this game. lol ... I don't even know where to begin. There is NO ROOM? NONE? ZERO? wow .. ok no arguments then, you're too brilliantz! I know, thanks. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |
|

Bodega Cat
Expedition Arcadia Narwhals Ate My Duck
9
|
Posted - 2011.11.05 01:46:00 -
[81] - Quote
Come on guys, at this point, trying anything is better than nothing.
The last thing we need for CCP is to take MORE time on finally making a quarter of the weapons in the game at least worth a look.
This isn't a "fiasco". This is them finally having some balls and taking a pass at balance. |

Corina Jarr
Spazzoid Enterprises Purpose Built
16
|
Posted - 2011.11.05 01:50:00 -
[82] - Quote
Honestly, I'd rather they make small changes over time to actually fix something, rather than break the game more. |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 02:26:00 -
[83] - Quote
Corina Jarr wrote:Honestly, I'd rather they make small changes over time to actually fix something, rather than break the game more.
But the fix is easy, give Caldari/Gallente lasers/autocannons (who should getting what is yet to determine).
Problem solved. Game not broken. In fact, i think people would be surprised how well suddenly everything works. Gallente blasterboats are of course flown as close-range damage-dealer. Now just try out how a blastermega would do if it had ACs with the new Hail ammo (if the ships fitting stats and bonuses would apply to projectiles, of course).
Now you get suddenly the perfect solution in this role. And like this it-¦s with everything concerning blasters and rails. Their purposes are already covered by weapon systems whose characteristics predisposes them for use in the respective fields. Using them instead of hybrids suddenly answers every issue people had in this matter. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Bomberlocks
CTRL-Q
32
|
Posted - 2011.11.05 02:46:00 -
[84] - Quote
Imawuss wrote:We as players do not have to test to whine and complain like overgrown children screaming at their mothers on sugar withdrawal FYP. |

Sydney Nelson
Nelson Universal Aerospace
11
|
Posted - 2011.11.06 01:12:00 -
[85] - Quote
I think the speed buff is a start, unfortunately it's still not going to be enough of a buff to allow blaster-boats to get into range. |
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