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Tanya Powers
Science and Trade Institute Caldari State
126
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Posted - 2011.11.06 05:31:00 -
[121] - Quote
Mfume Apocal wrote:Tanya Powers wrote:The other T3's are in need of sub tweaks to be that effective and worth flying for both fields has Tengu can, hell I'd love to see a lot more of those being flown and doing pvp has I'd love to try lvl4's with my Proteus or Loki and have that much fun I can with the Tengu. Taking away HM range won't help the Proteus or Loki become competitive mission boats.
Sure, but would bring Tengu at fight ranges where even the ****** proteus could sratch it's paint with sucking rails, atm you just have to sit at your max targeting range for about 115 and shoot your missiles over/about 135 range, this is ridiculous for a ship with 0 faction stuff, lol 100AB fit sign tanking at 1450m/s.
Cut this flight time and will not change the proteus or loki has you say but will definitively change the tengu or drake and bring them on pair with med weapon systems range of fight.
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Tanya Powers
Science and Trade Institute Caldari State
126
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Posted - 2011.11.06 06:00:00 -
[122] - Quote
Desudes wrote:Having T3s out performed by T2s is dumb.
NOES tbh, T3's aren't SUPPOSED to be better at specific roles than specific role ships. This is where the wonderful balance Eve machine get it's free ticket.
Command T3's being better than Command ships THIS is unbalance at the higher level, just take a close look witch skills are needed to put your ass in some command ship. Who wants to skill so much time for a silly ship when T3 doe better?
Any dedicated role ship should be better at his primary role than any T3. Now, is it what happens? -sure not Balance isn't the strong point in any mmo and CCP is not an exception for this, they can take it to another level unknown at unbalance university (see hybrids and all the duc tape they're trying to put on but keep them crappy at the end while buffing projectiles)
If any decent fit for med sized wepons means 70km sniping then make it happen for tengu/drakes also, if that means cut the 10% speed for 5%, then do it. |
ShadowFire15
BOAE INC BricK sQuAD.
34
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Posted - 2011.11.06 11:45:00 -
[123] - Quote
Hungry Eyes wrote:Ladie Harlot wrote:Hungry Eyes wrote:wish other T3's were capable of even remotely similar numbers in PVE. Then that should be the title of your thread. the title is: tengu needs nerf (to be brought down to par with the rest of T3's) . easier to nerf one ship than to buff 3.
id rather that they buffed the other three ships; more specifically the legion Stan Smith had a snow storm over weekend guy was shoveling snow outside, so i shot him and mined the snow myself. concord never showed up. on an unrelated note, i have a court date next tuesday |
Mfume Apocal
Origin. Black Legion.
82
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Posted - 2011.11.06 18:41:00 -
[124] - Quote
Tanya Powers wrote:Cut this flight time and will not change the proteus or loki has you say but will definitively change the tengu or drake and bring them on pair with med weapon systems range of fight.
Drake fires (faction) missiles about as far as an arty cane shoots Tremor. Tengu (range bonused sub) shoots missiles about as far as a Muninn (range bonused ship) shoots Tremor. |
Nimrod Nemesis
Royal Amarr Institute Amarr Empire
42
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Posted - 2011.11.06 18:54:00 -
[125] - Quote
Nerf tengu, nerf drake, nerf ecm, death 2 caldari.
~balance |
JackStraw56
Bayesian Motion Knights of Tomorrow
20
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Posted - 2011.11.06 19:38:00 -
[126] - Quote
Hungry Eyes wrote:just saying, this cruiser is capable of numbers like 670dps while omnitanking 900dps, for example. it is the gold standard in PVE, and there isnt really a reason to fly anything else (at cruiser/BC level). Tengu is the go-to PVE boat, and people dont have a reason to use anything else.
should it be this way? 670 dps is the gold standard for PVE? |
Tanya Powers
Science and Trade Institute Caldari State
136
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Posted - 2011.11.06 20:19:00 -
[127] - Quote
JackStraw56 wrote:Hungry Eyes wrote:just saying, this cruiser is capable of numbers like 670dps while omnitanking 900dps, for example. it is the gold standard in PVE, and there isnt really a reason to fly anything else (at cruiser/BC level). Tengu is the go-to PVE boat, and people dont have a reason to use anything else.
should it be this way? 670 dps is the gold standard for PVE?
He's probably flying gallente and using hybrids, everything else can do from 1k to almost 2 (gimp fits), so no, Tengu is not overpowered.
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Alticus C Bear
University of Caille Gallente Federation
6
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Posted - 2011.11.06 20:56:00 -
[128] - Quote
Regardless of the quality of the Tengu it is the subsystems that require balancing, even the Tengu has weak subs, Rail Tengu anyone or an ECM Tengu, it is a specific group of tengu subsystems and resulting fits that seem overpowered.
I only fly the Proteus and happily use it for Missions, maybe it does not have mach speed completion times but it is fun to fly and well suited to missions against enemies like Serpentis, who needs massive range when you are damped down to minimal lock range, and when I am in range I am doing close to 1000DPS.
It is specific subsystems throughout the T3 line up that need buffing.
Regarding the Proteus: -
CPU Efficiency Gate, barring some multi warfare link fits, itGÇÖs not really much use and even then Info Warfare is pants anyway. I would suggest this swaps a High for a mid and gives 5mbit drone bandwidth and bay per level, this enables a Drone Proteus with a full complement of drones but requires three specific subsystems. The CPU also may be usefully put towards drone upgrades.
Dissonic encoding Platform - At first glance looks good but the tracking bonus in no way makes up for the Drone bay the Hybrid Propulsion Armature gets. A further 5% bonus to falloff or optimal would make this more useable.
Gravitational Capacitor, slower than the localised injectors with no cap advantage itGÇÖs only benefit is that it gives an extra mid. The Tengu version is 15m/s faster. This sub should be faster than the localised injectors if it was close to Deimos speed say 195m/s (Deimos is now 208m/s) then it would be more useful.
Wake limiter - Sounds good but this subsystem is really slow and has no cap advantage. If this had the bonus to Microwarpdrive capacitor Usage that the Thorax gets then this may see some use. However note that all the other T3GÇÖs have the Fuel catalyst that I would prefer to replace this.
I was really hoping that with the Hybrid ship buff that they would also look at changes to some of the prop subs at least as it is it is likely to be slower than those new Tier 3 battlecruisers.
The Legion and Loki have some similar problems but I am not as familiar so will not comment, so no I would not necessarily nerf the Tengu but buff other subsystems even the TenguGÇÖs bad ones.
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Noisrevbus
6
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Posted - 2011.11.06 21:41:00 -
[129] - Quote
Tanya Powers wrote: If there's something the Tengu does not better than Cerberus is push the same dps at the same distance, now you see what I did here?
Posted an incorrect statement without any depth or further discussion, trying to act mysterious yet failing miserably?
Yes i saw that, and you managed to carry the same trend throughout the rest of your post.
I suggest you look up the term "projection" before you throw around comments along the lines of "no, it's you who don't understand me /.../ they are best for PvE and PvP".
I can answer that question for you too: no they're not. I could name a handful of ships that are better for both PvE and PvP, but that would be pretty fruitless wouldn't it? Instead, i suggest you try to be a bit constructive, point to specifics and perhaps illustrate your posts with a few tangible examples. Otherwise it's just going to be a smackfest, and i honestly have higher hopes for this thread to give me something more than that.
In my post you swept through just to flip me a "no u" i actually gave you such examples, both of other tech III in specific roles and other ships in general roles, well, at least if you read between the lines. I'm sorry i can't give you much more than a "no u" back, but you're really not giving me much to work with. |
Berendas
Clandestine Vector THE SPACE P0LICE
14
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Posted - 2011.11.06 22:02:00 -
[130] - Quote
HM's really do need a nerf, they deal too much damage for being a capless weapon with such absurd range on BC/Cruiser hulls. |
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Dirty Addict
Republic Military School Minmatar Republic
0
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Posted - 2011.11.07 07:45:00 -
[131] - Quote
Hungry Eyes wrote:just saying, this cruiser is capable of numbers like 670dps while omnitanking 900dps, for example. it is the gold standard in PVE, and there isnt really a reason to fly anything else (at cruiser/BC level). Tengu is the go-to PVE boat, and people dont have a reason to use anything else.
should it be this way?
I have one that spits out 750 dps at over 100k
True Story |
Alexandria Aesirial
Masons of New Eden The Laughing Men
2
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Posted - 2011.11.07 15:49:00 -
[132] - Quote
FYI, the legion is the best T3 cruiser for incursions thanks to awesome damage projection that a sleipnir can't even match. On the other hand, I think the assault legion sub needs a buff. I'm routing for a 7.5% increase in EM missile dmg per sub level... Oh yeah. It's only blobbing when you lose, otherwise it's good fleet comp. |
Princess Nexxala
Quantum Cats Syndicate
6
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Posted - 2011.11.07 17:29:00 -
[133] - Quote
Please don't nerf my pvp pimp wagon :)
Is sexy time? |
Drakarin
Paladin Nine Eternal Pretorian Alliance
2
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Posted - 2011.11.08 13:52:00 -
[134] - Quote
The Macharel moves faster, tanks more and deals more damage.
Why should a T3 using hyper advanced ancient alien technology be inferior to a plain ol bland pirate ship, and then still be nerfed? You're kidding right?
SO many ships can outpace 670 dps.. and to get a 900 dps tank stable with that kind of damage you have to have some serious isk invested in the ship (billion +).
I really don't get people who think the Tengu is overpowered. The only instance where this may make some sense is compared to the other T3s, but that's because they need a buff, the Tengu doesn't need less power. For the price // skill requirements it's in the perfect spot now. |
E man Industries
SeaChell Productions
116
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Posted - 2011.11.08 16:38:00 -
[135] - Quote
YES!
It does more damage, can take more damage and can do more than any other ship.
For a WH gang in a class 4-5 tengu is the only way to go(some faction bs for fun but tengu core.)
They can do good dps out to 100km Low mass so can travel through WH and back Good tank Remote Rep
it just silly that no other ship comes close.
go tengu or go home. I have actually Un-subbed my acounts, We need more to do, not more to wear. E-mail me when CCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term goals. |
Hungry Eyes
Ministry of War Amarr Empire
134
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Posted - 2011.11.08 17:04:00 -
[136] - Quote
Tanya Powers wrote:JackStraw56 wrote:Hungry Eyes wrote:just saying, this cruiser is capable of numbers like 670dps while omnitanking 900dps, for example. it is the gold standard in PVE, and there isnt really a reason to fly anything else (at cruiser/BC level). Tengu is the go-to PVE boat, and people dont have a reason to use anything else.
should it be this way? 670 dps is the gold standard for PVE? He's probably flying gallente and using hybrids, everything else can do from 1k to almost 2 (gimp fits), so no, Tengu is not overpowered.
no im not. 670 dps at any range is huge for cruiser/BC sized hulls. i am not comparing the Tengu to battleships/marauders in pve. |
Torrema Sinclair
Drunken Monkey Grinders Punkz 'n Monkeys
3
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Posted - 2011.11.08 17:08:00 -
[137] - Quote
The missile Tengu (Mengu) might need a nerf, but the Hybrid subsystem need a tiny buff, the damage bonus should be increased from 5% to 7,5%, to make it almost (but not really) as damagedealing as Proteus. |
Tanya Powers
Science and Trade Institute Caldari State
149
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Posted - 2011.11.09 00:44:00 -
[138] - Quote
Torrema Sinclair wrote:The missile Tengu (Mengu) might need a nerf, but the Hybrid subsystem need a tiny buff, the damage bonus should be increased from 5% to 7,5%, to make it almost (but not really) as damagedealing as Proteus.
Noes, why? -because you can just swap weapon system and do serious dmg at over 100km
Swap blasters for rails on proteus and feel the pain. -have to test it with next SISI changes, has the diemost. |
Shivus Tao
Broski Enterprises Elite Space Guild
23
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Posted - 2011.11.09 01:01:00 -
[139] - Quote
I feel the need to add:
If you're comparing tengu PVE vs any gun ship PVE take into consideration that just about every BS rat has defender missiles. At least every other volley if not every volley is down a missile by default. |
Nimrod Nemesis
Royal Amarr Institute Amarr Empire
50
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Posted - 2011.11.09 01:25:00 -
[140] - Quote
What i've learned here:
When arguing for buffs, compare everything to projectiles. When arguing for nerfs, compare everything to hybrids.
The latter is now even more potent since it's a moving goal-post. |
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Nezumiiro Noneko
Alternative Enterprises
12
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Posted - 2011.11.09 01:38:00 -
[141] - Quote
Shivus Tao wrote:I feel the need to add:
If you're comparing tengu PVE vs any gun ship PVE take into consideration that just about every BS rat has defender missiles. At least every other volley if not every volley is down a missile by default.
hard facts have no place here.....this is a eft warriori/ bagillion isk fit debate. Eft says xyz damage is there....that is all lol.
But seriously....defenders do cut down the dps a decent amount. Only fix for that I now of is to not group launchers. Then you get the fun of pressing each laucher individually. This way defenders jsut kill one fish, not a bundle.
Could also point once in range loki will spew ac rounds to kill stuff faster than a kiting tengu at 100km's with misisle flight time....but that would be outside the realm of eft as well. BUt grass is greener here. I went from missiles to guns for the instant hit. I've lost millions in ammo in missile salvos that hit target dead along time ago....the allure of them ain't so alluring for me tbh lol. Only way to fix this is remember per rat race per ship how many salvos you need at snipe ranges. That gets old too. |
Hungry Eyes
Ministry of War Amarr Empire
143
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Posted - 2011.11.09 03:28:00 -
[142] - Quote
Nimrod Nemesis wrote:What i've learned here:
When arguing for buffs, compare everything to projectiles. When arguing for nerfs, compare everything to hybrids.
The latter is now even more potent since it's a moving goal-post.
actually, no. heavy missiles are a category of their own. you should not be able to project such high dps over such a huge range, and never miss. this is not too hard to grasp. |
Goose99
Republic Military School Minmatar Republic
119
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Posted - 2011.11.09 03:53:00 -
[143] - Quote
Hungry Eyes wrote:Nimrod Nemesis wrote:What i've learned here:
When arguing for buffs, compare everything to projectiles. When arguing for nerfs, compare everything to hybrids.
The latter is now even more potent since it's a moving goal-post. actually, no. heavy missiles are a category of their own. you should not be able to project such high dps over such a huge range, and never miss. this is not too hard to grasp.
"High dps?" Missiles?
Btw, ever heard of exp radius and exp velocity? Guns have one dmg mitigating factor - tracking, handled by mod. Missiles have 2, handled by 2 different rigs. |
Mfume Apocal
Origin. Black Legion.
86
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Posted - 2011.11.09 05:48:00 -
[144] - Quote
Hungry Eyes wrote:actually, no. heavy missiles are a category of their own. you should not be able to project such high dps over such a huge range, and never miss. this is not too hard to grasp.
I hope you are aware you can speed-tank HMLs with any ABing frig or with an MWDing ceptor. |
Hungry Eyes
Ministry of War Amarr Empire
143
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Posted - 2011.11.09 06:24:00 -
[145] - Quote
with all due respect, i didnt start this thread to be educated about missiles and Tengus. i know how they work. ive been on both ends of the relationship many times. that being said, HM's will wear down your inty/AF in 30-ish seconds or so. speed tanking goes a long way in reducing damage, but you cannot outrun missiles like you used to be able to.
HML 100MB AB Tengus are beasts and can handle anything. it is a stupid, unbalanced ship. the cookie cutter setup is out and everyone's grandma is using one. |
David Clausewitz
David Clausewitz Corp
0
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Posted - 2011.11.09 06:56:00 -
[146] - Quote
Buff legion. |
Nezumiiro Noneko
Alternative Enterprises
12
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Posted - 2011.11.09 07:30:00 -
[147] - Quote
Goose99 wrote:Hungry Eyes wrote:Nimrod Nemesis wrote:What i've learned here:
When arguing for buffs, compare everything to projectiles. When arguing for nerfs, compare everything to hybrids.
The latter is now even more potent since it's a moving goal-post. actually, no. heavy missiles are a category of their own. you should not be able to project such high dps over such a huge range, and never miss. this is not too hard to grasp. "High dps?" Missiles? Btw, ever heard of exp radius and exp velocity? Guns have one dmg mitigating factor - tracking, handled by mod. Missiles have 2, handled by 2 different rigs.
don't bringi real game missile performance in this thread....this is eft only territory here lol. Almost as bad as the guy mentioning defenders (which will wipe out a good chunk of dps unless you run ungrouped launchers.....but then you have to turn on each launcher every enemy and every reload) lol.
Next up someone like me will point at unless you have a real good memory at 100kms unless you know how many salvos to fire per race per ship a tengu can waste lots of ammo as you have 12 to 18 missiles about to hit space dust. My rof with skill + implant at 100 I can get 3 salvos wasted if I don't pay attention. Fury about 1-2 salvos with the less range they have...
Well that and the only time I have ever seen my eft damage is shooitng a structure. Faster than 0 m/s speed....the damage goes down. Faster the target, more the decrease. |
Shivus Tao
Broski Enterprises Elite Space Guild
25
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Posted - 2011.11.09 07:55:00 -
[148] - Quote
Hungry Eyes wrote: HML 100MB AB Tengus are beasts and can handle anything. it is a stupid, unbalanced ship. the cookie cutter setup is out and everyone's grandma is using one.
You haven't correctly identified the problem with the 100mn tengu. Even if ccp were to cut the tengu's HM range to 60km, 100mn fits would still be a problem because of the 100mn afterburner.
The proper fix is to restrict ships ability to mount larger sized prop mods. |
Mfume Apocal
Origin. Black Legion.
86
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Posted - 2011.11.09 08:09:00 -
[149] - Quote
Hungry Eyes wrote:with all due respect, i didnt start this thread to be educated about missiles and Tengus. i know how they work. ive been on both ends of the relationship many times. that being said, HM's will wear down your inty/AF in 30-ish seconds or so. speed tanking goes a long way in reducing damage, but you cannot outrun missiles like you used to be able to.
You don't need to outrun missiles, just stay out of web range and the damage they do will fall under your passive regen. I've been tackled in a Drake for upwards of 10 minutes (lost my drones earlier) and was very much raging at this fact as his buddies were slowly able to trickle in and finally got a warp-in to scram/web me.
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Frost Mistress
Pator Tech School Minmatar Republic
0
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Posted - 2011.11.09 11:45:00 -
[150] - Quote
Not sure why all MMORPG have nerf threads, well I know why, but in EvE you can fly ANYTHING so should not be an issue. Here is the plain truth. There will ALWAYS be one thing among a group that does what it does a little better and it will be the FOTM. Seen it every game and when the "fix" comes in you have another over powered item/class/gear that is the FOTH and more nerf this and nerf that threads on the new item and how the old item is left in the cold.
The only real fix is to have 1 of each type of ship 1 type of weapon ect cause if you make 2 than one will be favored over the other and thus one must be nerfed of the other buffed.
So the real question is if the item sucks so much why did you spend time to train to use it? If in contrast the item is the end all be all why are you not using it? |
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