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Spartan III
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Posted - 2006.03.09 04:03:00 -
[181]
Originally by: Joerd Toastius
Originally by: Spartan III Hmm, no matter what you say other AFs can hold down their opponents and the retribution can't...
And USUALLY I can't find a friend to tackle for me when the enemy is in local.
Most people don't have a tackling bud on at every second they themselves are on, and even if he is on when your on he will most likely be busy with something.
Takes planning to setup a good gang with a retribution, pilots of other AFs simply log on and begin hunting within seconds. ******************** Wolven Elite Guard is recruiting - join and get ready for some awsome PvP fights and your chance to kick some BoB butt!
[red]OMFWTFYarrBQPwn3d!!!11eleventy-one  |

Laythun
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Posted - 2006.03.09 10:05:00 -
[182]
Originally by: Aeaus
Retribution (Max Skills) 4 x Medium Pulse II 2 x DMG Mod
3.6 * 1.25 * 1.25 * 1.1 * 1.15 = 7.15625 Then after appying the heatsink ... 8.556
We then get a ROF of 2.28 with two heat sinks...
8.556 / 2.28 * 4 = 15.01
Multifreq at 5.6k Optimal = 180.12 DPS Standard at 12k Optimal = 120.08 DPS
Final Results Enyo Long Antimatter at 9k optimal = 129 DPS Lead Charge at 18.75k optimal = 86 DPS
Enyo Short Antimatter at 1.4k Optimal = 196.32 Antimatter at 2.5k = 98.16 DPS
(Unfair Comparison) Lead Charge S at 2.8k = 130.8 DPS
Retribution Multifreq at 5.6k Optimal = 180.12 DPS Standard at 12k Optimal = 120.08 DPS
Rebunking As you can see the enyo has the advantages at the extreme ranges (< 2) u (>12), however the retribution sweeps the medium ranges (5 - 12)
Well written. But.
Did u test the retribution with conflag ammo? and the ultraviolet t2 ammo?
also your math only proves that u are still limited in choice with the retribution either tank or gank, no other options
Originally by: Aeaus
Retribution can't be configured with viable beam setup.
this isnt strictly true. observe
4 med beam II afb II (or web, but i find they still track well) mapc, thrmic plating, SM rep II, adaptive plating. nanofiber(ok im at work and i think i may have a better setup that has a 200mm plate)
in any case i used that setup against fix last autumn(fall) and it was very effective solo against ceptors
but if somone could run the math (im @ work) i'd be grateful
where can i petition the ISD member that messed with my sig for no reason? |

CB LoKi
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Posted - 2006.03.09 14:51:00 -
[183]
./signed
----------- su rm -rf / -----------
Please resize your signature, oh and I love you - Jacques
♥♥♥♥Give Zealot a Drone Bay♥♥♥♥
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Xio2
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Posted - 2006.03.09 15:49:00 -
[184]
If you get this fixed, I want my Caldari AF's to have a 75% EM resistance bonus. -------------- now this is the way a sig should be Xio2 |

Xio2
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Posted - 2006.03.09 15:52:00 -
[185]
Originally by: Laythun
Originally by: Aeaus
Retribution (Max Skills) 4 x Medium Pulse II 2 x DMG Mod
3.6 * 1.25 * 1.25 * 1.1 * 1.15 = 7.15625 Then after appying the heatsink ... 8.556
We then get a ROF of 2.28 with two heat sinks...
8.556 / 2.28 * 4 = 15.01
Multifreq at 5.6k Optimal = 180.12 DPS Standard at 12k Optimal = 120.08 DPS
Final Results Enyo Long Antimatter at 9k optimal = 129 DPS Lead Charge at 18.75k optimal = 86 DPS
Enyo Short Antimatter at 1.4k Optimal = 196.32 Antimatter at 2.5k = 98.16 DPS
(Unfair Comparison) Lead Charge S at 2.8k = 130.8 DPS
Retribution Multifreq at 5.6k Optimal = 180.12 DPS Standard at 12k Optimal = 120.08 DPS
Rebunking As you can see the enyo has the advantages at the extreme ranges (< 2) u (>12), however the retribution sweeps the medium ranges (5 - 12)
Well written. But.
Did u test the retribution with conflag ammo? and the ultraviolet t2 ammo?
also your math only proves that u are still limited in choice with the retribution either tank or gank, no other options
Originally by: Aeaus
Retribution can't be configured with viable beam setup.
this isnt strictly true. observe
4 med beam II afb II (or web, but i find they still track well) mapc, thrmic plating, SM rep II, adaptive plating. nanofiber(ok im at work and i think i may have a better setup that has a 200mm plate)
in any case i used that setup against fix last autumn(fall) and it was very effective solo against ceptors
but if somone could run the math (im @ work) i'd be grateful
Aren't most ships only limited to tank or gank? Especially Amarr? That is what they are designed to do, isn't it? -------------- now this is the way a sig should be Xio2 |

Breed Love
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Posted - 2006.03.09 16:00:00 -
[186]
retri should stay the way it is. The different race af's are almost identical already, which is bad. ------
Originally by: Gariuys Breed Love for president.
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BillyBong2
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Posted - 2006.03.09 16:03:00 -
[187]
I had a Vengeance and an Enyo attack me recently in 0.0.
I survived and they were into structure when they warped out. 1 Thing I have figured out, if you put a scrambler/disruptor in your mid slot you can keep your oppenant around. Both times I was webbed, so they were in range of the disruptor and both times they were in the range of the 2 pt scram.
This ship is a trade off. You are either pure damage with no tank and some sort of holding power or you are tanking their damage to out last them.
I still say that this ship is Gang Support and when my gang went after two inties and had one webbed. They did not last long. _________________________ Siggy by Esturary |

Ahkmed
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Posted - 2006.03.14 07:43:00 -
[188]
Ok, bottom line is the vengeance is horrable....scrap it and start over! The Ret is fine as it is, if you want to tackle don't fly a retribution, a mid slot would be nice but is not necessary, having tanked a raven flown by someone with twice my sp, I love the ret. It doesn't require a change, without a web i can take down inti's with no problems, cruisers fall in a minute or so, and other af's don't last long either...mind you all of these ships being flown by older characters. Obvoiusly the Ret has lovers and haters, but if you want to pvp with it....deal with the awsome tank, big damage, and no scramber....unless your fighting an inti there is absolutly no reason to fit a web on either of the ships. Amarr ships are ment to take/deal damage not much else...although the ret like almost all amarr ships is lacking a drone bay and/or missile slot, that's constantly the draw back of amarr ships. if you want to tackle get a scorp, if you plan on using an AF for 1 on 1 pvp your taking your chances no matter which one your using. If the worst thing that happens is that they warp out....be glad you just saved 20-35mil by not losing your ship. I have and fly both the amarr af's and the ret is amazing! It's fine! Leave it alone!
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Waut
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Posted - 2006.03.14 08:36:00 -
[189]
I actually like the Vengeance. As a tackler in a gang anyway (even tough it's a bit slow compared to an inty)
Plan for galaxy domination: Step 1. Steal lots of underpants Step 2. ... Step 3. Get declared as Eve Emperor |

Spartan III
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Posted - 2006.03.23 14:44:00 -
[190]
Well the vengeance is getting a damage boost but loosing its cap boost bonus so basically its ganna be a cheaper retribution that can tackle, but gets short on cap... Where does this level the retribution I ask you? --- Wolven Elite Guard is recruiting - new and old players with high regard for high morals and values |
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