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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Minmatar Citizen160812
The LGBT Last Supper
592
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Posted - 2013.11.23 15:36:00 -
[61] - Quote
Sipphakta en Gravonere wrote:Minmatar Citizen160812 wrote:Remove killmails from null fights that involve more than 100 players and BAM no more 1000's that log in when the "supers tackled" call goes out. What do I win for fixing the issues? Because KMs are very important and a measure of ones ability to pvp?
Not to me and apparently not to you either...but I never see people all excited to link a SOV capture in chat. Try it and see how many show up when there is "something to shoot". |
Ambassador Spock
Mindstar Technology Nulli Secunda
20
|
Posted - 2013.11.23 15:37:00 -
[62] - Quote
CCP Veritas wrote:It was processing a standard gameplay request from a player. This was not a case of developer interaction with the node.
Aw man I really hope it was me turning on my remote repper that killed the node. Then I could change my signature to say "I am Spock. Killer of nodes in my t1 logi."
Fun fight though, even though we would have come out better had the node not crashed. I'm just surprised my magical Exequror survived yet another massive null fight...
-á-- -á- Ambassador Spock
"Vulcans never bluff." |
gobbybobby
Negative-Impact Cult of War
21
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Posted - 2013.11.23 15:39:00 -
[63] - Quote
Thanks for keeping us informed, was very disappointing when that soul crashing lag message popped up, but at least the node crashed early on unlike the last big battle I was in where "soul crashing lag" message read that I had waiting 45 mins for a remote call, before the node finally died.
Maybe there is some way you could implement some sort of recovery when a node does crash, save the state of the battlefield, locations of ships, bubbles, drones ETC, and then perhaps implement some sort of time pause once recovered to allow people time to log back in (maybe 5 mins), before the fight resumes. I mean its not ideal, but at the moment a node crash is fight ending. |
BigSako
Burning Napalm Northern Coalition.
91
|
Posted - 2013.11.23 15:40:00 -
[64] - Quote
I agree, killmails are the main part of what is driving the game. Being able to claim that you killed a titan is worthless unless you actually have proof.
Sov warfare would be worthless without seeing your alliances name in the top left corner of the screen (and on dotlan, ingame map, ...).
In the end, all you would get is "I was there, and we killed a lot, but I dont know how much". It would drastically reduce numbers in fleets, and the game itself. So while you would fix TiDi, you would break CCPs income and the fun for most people. |
Solstice Project
Red Federation RvB - RED Federation
4672
|
Posted - 2013.11.23 15:43:00 -
[65] - Quote
Ting Mei wrote:Is your CSM Tag allow you to be unpolite ? You are there because player base put you there, so respect the player base.
Would be nice to explain why what i say is dumb, instead of just say "What you say is dumb", i certainly not have your athletic profile or your extreme science.
I prefer people to be straight honest into my face, than being polite, which in the very most cases means they are liars.
If more people were outright honest to eachother, then less people would be so bad at dealing with things others are saying.
So ... shove it. |
Tippia
Sunshine and Lollipops
17498
|
Posted - 2013.11.23 15:43:00 -
[66] - Quote
SoGǪ when did Dr. Eyjo G start at CCP anyway? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Minmatar Citizen160812
The LGBT Last Supper
593
|
Posted - 2013.11.23 15:49:00 -
[67] - Quote
BigSako wrote:I agree, killmails are the main part of what is driving the game. Being able to claim that you killed a titan is worthless unless you actually have proof.
Sov warfare would be worthless without seeing your alliances name in the top left corner of the screen (and on dotlan, ingame map, ...).
In the end, all you would get is "I was there, and we killed a lot, but I dont know how much". It would drastically reduce numbers in fleets, and the game itself. So while you would fix TiDi, you would break CCPs income and the fun for most people.
Well, maybe the live streams, screenshots and the Titan's mods in your cargo might prove it so killwhores still think they did something of worth?
Add a little token that drops in your cargo when a super goes down in lieu of the killmail that says....I was THERE!
|
Weaselior
GoonWaffe Goonswarm Federation
5575
|
Posted - 2013.11.23 15:52:00 -
[68] - Quote
CCP Veritas wrote:Abrazzar wrote:Is IA checking on who authorized that process? It was processing a standard gameplay request from a player. This was not a case of developer interaction with the node. Not to be all tinfoily but I assume you're checking to make sure it wasn't malformed or the like in a way that might have been deliberate. "I can hire one-half of the working class to kill the other half." |
Inquisitor Ageri
24th Imperial Crusade Amarr Empire
83
|
Posted - 2013.11.23 15:52:00 -
[69] - Quote
Solstice Project wrote:I prefer people to be straight honest into my face
Honestly, biomass yourself. And I'm really sorry that you guys got an interruption to what was probably a masterful display of balanced, varied PVP. I really, really feel for all of you. |
Diivil
Magellanic Itg Goonswarm Federation
228
|
Posted - 2013.11.23 16:00:00 -
[70] - Quote
I hope this fight and the one in KW-I6T earlier are not a start of a trend where every big supercap fight on an unreinforced node ends up in a node crash. I don't like TIDI but I accept it because we have no other option right now however the time for band aid fixes is over. Considering how Eve is the only thing keeping CCP afloat I would assume they are working on a better solution.. Hopefully. I hope that the lack of new short term solutions is a sign of long term solutions being worked on. Veritas has commented how "he lost his team" (team gridlock that worked on these issues) and was reassigned. This does not sound very hopeful to me. CCP must understand that the current state can't last for more than a few more years. I hope Eve's second decade doesn't consist of small border skirmishes that crash server nodes. That's a lot of hope and I really don't have any of it for CCP.
The size of the battles is not going down and will not do so until subscriber numbers start dropping. The current meta is drone assist and that will not be changing considering the advantages and most importantly drone assist works much better in high lag than normal gun/launcher modules. I don't know if drone based doctrines are more taxing to the servers but considering how this node crashed at 1100 people I might just make that assumption. TIDI itself is a bit counter productive because it allows one person to bring all his accounts and play them perfectly because he has so much time to act. Personally I don't bother with that in these fights that don't concern our space. Instead I just play other games and do a single bombing run every 30 minutes or just have my FC play my Dominix while I play other games.
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Xolve
Sniggerdly Pandemic Legion
2135
|
Posted - 2013.11.23 16:04:00 -
[71] - Quote
Look at all these mad goons. |
RAW23
529
|
Posted - 2013.11.23 16:25:00 -
[72] - Quote
Malcanis wrote:Ting Mei wrote:Don't like your "For the Thousand times".
Oh, did I hurt your feelings by making you feel as if you'd said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already? Well then I apologise unreservedly for hurting your feelings by making you feel as if you'd said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already No one should have their feelings hurt just because they said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already. That was wrong of me.
Actually, what you did was make a stupid and arrogant post that didn't respond to what he really said. If you are going to roll out the contempt wagon it helps to actually read the contents of the post you are responding to as you stand a better chance of looking less like someone with his head up his own arse.
In short, you responded to a post that was hoping CCP will ultimately come up with a better solution than TiDi with a post that treated it as if he was advocating simply getting rid of TiDi and going back to what we had before. Read before you respond. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |
Altrue
Exploration Frontier inc
711
|
Posted - 2013.11.23 16:30:00 -
[73] - Quote
Malcanis wrote:Ting Mei wrote:Is your CSM Tag allow you to be unpolite ? It does. Ting Mei wrote:You are there because player base put you there, so respect the player base. I ran on a platform of calling out dumb ignorant ideas. Failing to do so would be deeply disrespectful to the players who voted for me. Now you wouldn't want me to be deeply disrespectful to the players who voted for me, would you? Ting Mei wrote:Would be nice to explain why what i say is dumb, instead of just say "What you say is dumb", i certainly not have your athletic profile or your extreme science.
I used my magic CSM Time Machine to put in the explaination you require right underneath the "For the thousandth time" part. You can tell I used to the CSM Time Machine because there's no edit stamp!#abuseofpower #secretprivilege
#not-able-to-get-respect-without-insults #needs-spanking
G££ <= Me |
Eram Fidard
Republic Military School Minmatar Republic
470
|
Posted - 2013.11.23 16:36:00 -
[74] - Quote
Diivil wrote:I hope this fight and the one in KW-I6T earlier are not a start of a trend where every big supercap fight on an unreinforced node ends up in a node crash. I don't like TIDI but I accept it because we have no other option right now however the time for band aid fixes is over. Considering how Eve is the only thing keeping CCP afloat I would assume they are working on a better solution.. Hopefully. I hope that the lack of new short term solutions is a sign of long term solutions being worked on. Veritas has commented how "he lost his team" (team gridlock that worked on these issues) and was reassigned. This does not sound very hopeful to me. CCP must understand that the current state can't last for more than a few more years. I hope Eve's second decade doesn't consist of small border skirmishes that crash server nodes. That's a lot of hope and I really don't have any of it for CCP.
The size of the battles is not going down and will not do so until subscriber numbers start dropping. The current meta is drone assist and that will not be changing considering the advantages and most importantly drone assist works much better in high lag than normal gun/launcher modules. I don't know if drone based doctrines are more taxing to the servers but considering how this node crashed at 1100 people I might just make that assumption. TIDI itself is a bit counter productive because it allows one person to bring all his accounts and play them perfectly because he has so much time to act. Personally I don't bother with that in these fights that don't concern our space. Instead I just play other games and do a single bombing run every 30 minutes or just have my FC play my Dominix while I play other games.
Most definitely all of this, bolded for emphasis.
I really hope CCP is working on 'brain in a box' stuff, as that would hopefully take away a lot of the potential for carriers/supers/droneboats crashing the node on jump-in.
I also have to agree that hundreds of capital reps are too much. 255 dreads might do the trick, but try actually jumping them into a fight that size, with thousands of FBs already deployed. Time for stacking penalties on reps (scaled by ship size) when applied to a player? Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |
Pandora Barzane
Royal Amarr Institute Amarr Empire
47
|
Posted - 2013.11.23 16:37:00 -
[75] - Quote
RAW23 wrote:[quote=Malcanis
Actually, what you did was make a stupid and arrogant post that didn't respond to what he really said. If you are going to roll out the contempt wagon it helps to actually read the contents of the post you are responding to as you stand a better chance of looking less like someone with his head up his own arse.
everybody knows that malcanis likes to lick his own balls.
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Reiisha
Evolution
406
|
Posted - 2013.11.23 16:47:00 -
[76] - Quote
Ting Mei wrote:Veritas,
The problem is not only the node crash, but the TiDi system.
Even if we are all ok that is better to have TiDi than a systematic node crash as before, TiDi is really ruining the game little by little.
When you are in a fight, TIDI 10% is often activated, but the problem, is our brain not at 10%, and TIDI offer all the time for reinforcement to come, strategies to be discussed, etc ....
This really change the way of a fight ...
I'm very afraid CCP think TiDi is THE solution, and you are not working on something else ...
For me, don't know for others, even if on internal coms, most of players hate Tidi, that system is Ruining 0.0 fights little by little.
It always boggles the mind how people think a simultaneous connection between 1000+ people can be 'solved to run perfectly at all times even when random fights happen'. There's a very very good reason why most games are limited to just 64 people, even most MMO's are limited to 100 people per (combat) instance.
If you do things right, people won't be sure you've done anything at all... |
SKINE DMZ
Stay Frosty.
252
|
Posted - 2013.11.23 16:50:00 -
[77] - Quote
Malcanis wrote:Ting Mei wrote:Don't like your "For the Thousand times".
Oh, did I hurt your feelings by making you feel as if you'd said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already? Wow. How to be a true ****, look stupid and lose respect above. I disagree |
Mad Ani
Perkone Caldari State
295
|
Posted - 2013.11.23 16:51:00 -
[78] - Quote
I was there...
Streamed the whole thing
http://www.twitch.tv/mad_ani/c/3285133 GÖ½ GÖ¬ MAD ANI TV/RADIO GÇó 24/7 EVE live stream with Trance/Dance/Chillout GÇó On air since 17th Jan 2013 GÇóMost popular stream GÇó3rd Party Super Service |
Reiisha
Evolution
406
|
Posted - 2013.11.23 16:52:00 -
[79] - Quote
Abdiel Kavash wrote:I would in fact love a mechanic that would discourage multi-thousand man node-crashing fights (at least as long as they are node-crashing). But I have yet to see a proposal that actually works.
You can't simply penalize based on fleet size. The same group of people would just split off into multiple smaller fleets, lead from the same out-of-game comms. You won't make it undesirable to run large fleets, just more tedious.
You can't stacking penalize DPS on ships. That would only mean that even more people are needed to break the same tank and would lead to even bigger fleets to apply the same DPS.
What should happen instead is a general nerf of capital/supercapital EHP and capital repping capability. Capital reps are the reason for 1000 man fleets - you simply can't break 100 archons repping a super or a titan without either hundreds of dreads or a thousand of subcaps.
Line of sight fire. Blobbing will be ineffective since people have to account for friendly ships being in line of sight. This would also require actual formations, multiple warp-in points, in the process making instaprobing pointless and fight distances relevant again.
You're welcome.
If you do things right, people won't be sure you've done anything at all... |
James Noble
Carbon Industries
1
|
Posted - 2013.11.23 16:54:00 -
[80] - Quote
Malcanis wrote:Ting Mei wrote:Don't like your "For the Thousand times".
Oh, did I hurt your feelings by making you feel as if you'd said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already? Well then I apologise unreservedly for hurting your feelings by making you feel as if you'd said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already No one should have their feelings hurt just because they said a dumb, ignorant thing that had been said on these forums by by nine hundred and ninety nine dumb, ignorant people already. That was wrong of me.
This post is embarrassing. |
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Eram Fidard
Republic Military School Minmatar Republic
470
|
Posted - 2013.11.23 16:55:00 -
[81] - Quote
Reiisha wrote:
Line of sight fire. Blobbing will be ineffective since people have to account for friendly ships being in line of sight. This would also require actual formations, multiple warp-in points, in the process making instaprobing pointless and fight distances relevant again.
You're welcome.
Not to mention increasing the amount of calculations the server has to do exponentially.
Try again with less smug. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |
Rudina
Black Omega Security Goonswarm Federation
10
|
Posted - 2013.11.23 16:57:00 -
[82] - Quote
Reiisha wrote: Line of sight fire. Blobbing will be ineffective since people have to account for friendly ships being in line of sight. This would also require actual formations, multiple warp-in points, in the process making instaprobing pointless and fight distances relevant again.
You're welcome.
Because hundreds of additional calculations for every shot fired is going to reduce server load.
E: Bah! beaten to it. |
Aiden Terona
Brave Newbies Inc. Brave Collective
25
|
Posted - 2013.11.23 17:00:00 -
[83] - Quote
Kind of ridiculous you get the CSM who is meant to be representing the community, come around with such crappy attitude. Childish man obviously not up for the job. |
Proletariat Tingtango
GoonWaffe Goonswarm Federation
658
|
Posted - 2013.11.23 17:08:00 -
[84] - Quote
The people who voted for him (this is what matters) probably don't mind. |
Aiden Terona
Brave Newbies Inc. Brave Collective
25
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Posted - 2013.11.23 17:15:00 -
[85] - Quote
Funny, as I voted for him.
Did not think he would get that mad so easily, proofs what a child he is. |
Servanda
Liga Freier Terraner Northern Coalition.
6
|
Posted - 2013.11.23 17:15:00 -
[86] - Quote
Laserak wrote:CCP Veritas wrote:It was processing a standard gameplay request from a player. This was not a case of developer interaction with the node. Was it a Cheetah??
Only Ev0ke knew that magic. |
James Amril-Kesh
4S Corporation Goonswarm Federation
6339
|
Posted - 2013.11.23 17:17:00 -
[87] - Quote
Open up monitor during a fight like this, and what do I see?
The client is fetching bounties and killrights. Again and again and again.
Nobody ******* needs these in a large null battle. Killrights are completely irrelevant, and bounties can be payed out later/ Seriously, why are bounties still payed out instantly, when NPC bounties are on a 20 minute tick for the exact reason of avoiding excess server load? EVE Online - A Rigged Game |
Proletariat Tingtango
GoonWaffe Goonswarm Federation
658
|
Posted - 2013.11.23 17:17:00 -
[88] - Quote
I didn't mean to imply a single voter's pearl-clutching opinion actually matters |
Aiden Terona
Brave Newbies Inc. Brave Collective
29
|
Posted - 2013.11.23 17:20:00 -
[89] - Quote
Proletariat Tingtango wrote:I didn't mean to imply a single voter's pearl-clutching opinion actually matters Probably doesn't, but good to know I am not the only one a little shocked by his little outrage judging by the previous posts. Doesn't do his name any good that's for sure, if he wants to act like the tough little CSM member he thinks he is, no problem but people will remember. :) |
James Amril-Kesh
4S Corporation Goonswarm Federation
6339
|
Posted - 2013.11.23 17:21:00 -
[90] - Quote
CCP Veritas wrote:Abrazzar wrote:Is IA checking on who authorized that process? It was processing a standard gameplay request from a player. This was not a case of developer interaction with the node. "Standard gameplay request" EVE Online - A Rigged Game |
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