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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Reiisha
Evolution
418
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Posted - 2013.11.29 13:20:00 -
[61] - Quote
Ronny Hugo wrote:Kirimeena D'Zbrkesbris wrote:I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer. Weren't the protests against the loading station environment being compulsory, so docking took a long time with bad computers? I love walking in station, I wish we get a fireplace with a mantle on it so we can place all our ship L5 mastery trophies on it. But walking on station has to be more than just walking around, we need ideas for good sensical features. You know, why would you have to walk around instead of just pressing the market button or science and industry button etc? I'll work on that.
The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots.
Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition.
If you do things right, people won't be sure you've done anything at all... |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
658
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Posted - 2013.11.29 16:46:00 -
[62] - Quote
Dat atmospheric flight demo... WHERE IS MY WIS |
Eko Fromtv
Center for Advanced Studies Gallente Federation
74
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Posted - 2013.11.29 17:13:00 -
[63] - Quote
Copied from another post I made recently on this topic:
"Support!
I have been saying this since day 1 of Incarna. It is the future. Too bad the vocal minority managed to shut down the development and somehow tied WiS and CQ with the lulzy aurum store.
For the ones that have missed it, read this:
http://www.ninveah.com/2013/10/incanra-second-chance.html
I will quote one very important sentence: "moving Eve beyond "just spaceships" into actual Sci Fi simulator."
Please CCP, continue the development of WiS. Some of us, MOST OF US want it. Don;t let a bunch of "muuuh spacehips!!!" 'tards spoil the whole experience for the rest of us. EVE is a game about space, science fiction immersion, spaceships, avatars, player interaction, walking in stations, etc." (Ice) Miner for life. |
Thufir Bezluden
Republic Military School Minmatar Republic
6
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Posted - 2013.11.29 17:59:00 -
[64] - Quote
you want volumetric lag? The Officer's Quarters are fine in DUST 514 where they belong and even there you leave room to battle area and deploy, you don't get to roam the depth of Nar Shadda. Time will tell if we get Captains Deck for ships before an interesting yet unnecessary walk-about. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
306
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Posted - 2013.11.29 19:47:00 -
[65] - Quote
I'd like to see this as well. This game really needs new content. After 9 years of same, I want something new,
The Most Interesting Player In Eve. |
Kabaos
24th Imperial Crusade Amarr Empire
99
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Posted - 2013.11.29 21:04:00 -
[66] - Quote
Reiisha wrote:Ronny Hugo wrote:Kirimeena D'Zbrkesbris wrote:I guess you were living in a cave for past several years so you know nothing about Jita riots and player protests against "features" Incarna had to offer. Weren't the protests against the loading station environment being compulsory, so docking took a long time with bad computers? I love walking in station, I wish we get a fireplace with a mantle on it so we can place all our ship L5 mastery trophies on it. But walking on station has to be more than just walking around, we need ideas for good sensical features. You know, why would you have to walk around instead of just pressing the market button or science and industry button etc? I'll work on that. The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots. Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition.
Agree. |
Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.29 21:06:00 -
[67] - Quote
Eko Fromtv wrote:Copied from another post I made recently on this topic: "Support! I have been saying this since day 1 of Incarna. It is the future. Too bad the vocal minority managed to shut down the development and somehow tied WiS and CQ with the lulzy aurum store. For the ones that have missed it, read this: http://www.ninveah.com/2013/10/incanra-second-chance.htmlI will quote one very important sentence: "moving Eve beyond "just spaceships" into actual Sci Fi simulator." Please CCP, continue the development of WiS. Some of us, MOST OF US want it. Don;t let a bunch of "muuuh spacehips!!!" 'tards spoil the whole experience for the rest of us. EVE is a game about space, science fiction immersion, spaceships, avatars, player interaction, walking in stations, etc."
Good comment, agree. |
Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.29 21:08:00 -
[68] - Quote
Cygnet Lythanea wrote:I'd like to see this as well. This game really needs new content. After 9 years of same, I want something new,
Cool , yeah , I'm of the same opinion . |
Scatim Helicon
GoonWaffe Goonswarm Federation
2686
|
Posted - 2013.11.29 21:18:00 -
[69] - Quote
Reiisha wrote:The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots.
Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition. The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more. CCP: Not out to ruin your game, out to ruin their game. |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1255
|
Posted - 2013.11.29 21:40:00 -
[70] - Quote
Scatim Helicon wrote:The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more.
I'm a model, you know what I mean, and I do my little turn on the catwalk.
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Ronny Hugo
Dark Fusion Industries Limitless Inc.
23
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Posted - 2013.11.30 05:33:00 -
[71] - Quote
Thufir Bezluden wrote: you want volumetric lag? The Officer's Quarters are fine in DUST 514 where they belong and even there you leave room to battle area and deploy, you don't get to roam the depth of Nar Shadda. Time will tell if we get Captains Deck for ships before an interesting yet unnecessary walk-about.
So what we can agree on is that WiS need a purpose that makes sense. Features for WiS anyone? |
Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.11.30 10:06:00 -
[72] - Quote
Scatim Helicon wrote:Reiisha wrote:The riots were because of the 'Greed is good' newsletter, which detailed steps to create a cash shop in EVE. This is seemingly why CCP made the use of WiS mandatory, even though they promised it would remain optional. CCP also spent a lot of money on Dust and WoD while basically ignoring EVE development (much of WiS actually came from the WoD team). THIS is the reason for the riots.
Incarna itself was never (really) a problem. As long as it adds meaningful gameplay and immersion to EVE it's a very welcome addition. The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more.
I do not think that they did represent more than 3 years to buy clothes from NeX store. I think that they want to do WIS, but projects like Dust and WOD pushed WIS, what is wrong ..Same promises that were WIS will be released before DUST 514, but only came CQ . |
Captain Meric
Angry Happy fun times
2
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Posted - 2013.11.30 19:46:00 -
[73] - Quote
Ronny Hugo wrote:
So what we can agree on is that WiS need a purpose that makes sense. Features for WiS anyone?
well a little list of Wis Content for players
1 - Corporation offices for those of us who buy them, a bigger version of it if the station has our headquarters
2 - Storefronts for Sellers A. We need to introduce something here for sellers to distinguish their items from others in the market place. Such as quality, paint jobs, something. B. These also need to be added into market as well (I think something like this was said before but if not here it is ) C. An ability to hold up the store owner.
3 - ability to Shoot someone as was in the trailer (with a police interaction if you do it in sight of them so something of a stealth mechanic
4 - ability to hire those dust guys for bodyguards if we have to walk in stations to prevent assassins from being able to get at the pod pilot (yes make these dust guy stand around for a bit like we all have to wait around for an op of course they are going to ask for good pay )
5 - low sec has a much or as little security in there stations as the FW controlling wants to invest in station security (this should also go to station Guns and such as well )
6 - Quick walk or such so you don't have to go walk 30 minutes to get an item an the immersion but aren't stuck in station when all u want to do is resupply quickly.
7 - Everything in stations for the most part need to be created by players (player ran game for the most part )
8 - be able to skip all this and keep the interface we have
Some things not to have
Animals in the NEX store to buy
Walking around in the environment for no gain but to show off how you look (I kinda miss the old pictures of our toons, must be my old bitter vet talking )
Really what is the point on working on this? if WoD comes out and the infuse it into eve then great. IF not just get rid of the captain's quarters and work on other ideas. This has to be a world for players not for the Aurmum store for me to care about it. It w Angry Happy Fun time is recuiting pilots wanting to take over the world! Contact me if you want details and all the fun stuff!
EVE is all about fighting, fighting for the best prices, the best missions, the best systems, then to keep what you own. Fight on POD Pilot! |
Kabaos
24th Imperial Crusade Amarr Empire
99
|
Posted - 2013.12.01 16:03:00 -
[74] - Quote
Ronny Hugo wrote:Thufir Bezluden wrote: you want volumetric lag? The Officer's Quarters are fine in DUST 514 where they belong and even there you leave room to battle area and deploy, you don't get to roam the depth of Nar Shadda. Time will tell if we get Captains Deck for ships before an interesting yet unnecessary walk-about.
So what we can agree on is that WiS need a purpose that makes sense. Features for WiS anyone?
Already so much of CCP has been determined. |
Scatim Helicon
GoonWaffe Goonswarm Federation
2692
|
Posted - 2013.12.01 18:05:00 -
[75] - Quote
Kabaos wrote:Scatim Helicon wrote:The problem was that Greed Is Good and subsequent events made it clear that Incarna-era WiS was not intended as a platform for meaningful gameplay and immersion, but as a catwalk environment for players to show off their NeX Store purchases and nothing more. I do not think that they did represent more than 3 years to buy clothes from NeX store. I think that they want to do WIS, but projects like Dust and WOD pushed WIS, what is wrong ..Same promises that were WIS will be released before DUST 514, but only came CQ . If you want to see where the priorities lay with CCP, note that by the time Incarna was released, everything from that 3 years of development, even the storefronts and corp offices and socialisation which CCP had talked about as the key purpose of the project from the early days, had been stripped out.
What was the one feature in the end that CCP considered too important to cut? The NeX Store.
Note also that the efforts to develop actual gameplay didn't begin until 2012. CCP: Not out to ruin your game, out to ruin their game. |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1263
|
Posted - 2013.12.01 18:52:00 -
[76] - Quote
I was pretty irritated myself that after all the walking around on a Gallente promenade, after the modular shops and the interesting minigames that could be wagered on with ISK, we ended up with just one room and a locked-shut door.
Seriously, what's with that? |
Scatim Helicon
GoonWaffe Goonswarm Federation
2692
|
Posted - 2013.12.01 19:35:00 -
[77] - Quote
Alvatore DiMarco wrote:I was pretty irritated myself that after all the walking around on a Gallente promenade, after the modular shops and the interesting minigames that could be wagered on with ISK, we ended up with just one room and a locked-shut door.
Seriously, what's with that? That's CCP's management choking on their own hubris, thinking that everything they touch would turn to gold forever, that its playerbase were gullible fools who would fall over each other to buy monocles and space pants with real money for their spaceship characters if Eve just had a shop in which to buy them, and that even the simplest gameplay content was an unnecessary extravagance for a game expansion. CCP: Not out to ruin your game, out to ruin their game. |
Stan Durden
Traverse Holdings Setting The Universe on Fire
2
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Posted - 2013.12.01 19:53:00 -
[78] - Quote
WiS is a waste of resources, plain and simple. In an ideal world it would happen. But this is not an ideal world. This is a world where SovNull has still not been adequately balanced, where corp roles and pos ops are still in desperate need of repair, and where time spent developing new content would be much better used in developing and expanding what is unique about Eve.
Adding WiS does not add something new, it only adds something we have all seen before in plenty of other games... to Eve. Eve does not need to focus on what it could have that many other games already have, it needs to focus on what it has and can provide that no other game is offering. |
Kabaos
24th Imperial Crusade Amarr Empire
100
|
Posted - 2013.12.02 14:16:00 -
[79] - Quote
Stan Durden wrote:WiS is a waste of resources, plain and simple. In an ideal world it would happen. But this is not an ideal world. This is a world where SovNull has still not been adequately balanced, where corp roles and pos ops are still in desperate need of repair, and where time spent developing new content would be much better used in developing and expanding what is unique about Eve.
Adding WiS does not add something new, it only adds something we have all seen before in plenty of other games... to Eve. Eve does not need to focus on what it could have that many other games already have, it needs to focus on what it has and can provide that no other game is offering.
By your logic they in vain released Dust 514, CQ, and some other addons, then EVE don't need to add anything new let it remain as it is- this is nonsense! If you want to have a full Sci-Fi, here must work much.Here it is necessary to add a lot of innovations, while I think you need to include more interesting polls that EVE players. But not like you suggested-like PVP or PVE, marauders must have bastion or not, what you like to do at the station: to sell, produce, communicate, blah blah.
Here's my suggestion poll http://www.rupoll.com/lcavvutysp.html |
Omnathious Deninard
Novis Initiis
1873
|
Posted - 2013.12.02 14:41:00 -
[80] - Quote
The only thing that I would like to see for WiS is a Board Room, make it an isk sink, charge a per use fee equal to that of renting an office in that station, but for 24hrs.
EVE has tons of politics, and a meeting/board room would add a new level to the political negations. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
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Kabaos
24th Imperial Crusade Amarr Empire
100
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Posted - 2013.12.02 14:53:00 -
[81] - Quote
Omnathious Deninard wrote:The only thing that I would like to see for WiS is a Board Room, make it an isk sink, charge a per use fee equal to that of renting an office in that station, but for 24hrs.
EVE has tons of politics, and a meeting/board room would add a new level to the political negations.
Cool, agree. |
Terranid Meester
Tactical Assault and Recon Unit
187
|
Posted - 2013.12.02 16:00:00 -
[82] - Quote
I don't see CCP saying anywhere 'I promise such and such'. |
Cpt Tirel
75
|
Posted - 2013.12.02 17:08:00 -
[83] - Quote
Terranid Meester wrote:I don't see CCP saying anywhere 'I promise such and such'.
When an MMO developer release a new type of content to their game, they are responsible for updating it sooner or later, that is what the monthly subscription is for.
If the content is not used by anyone, and nobody cares, then fine leave it.
The content released in Incarna is used by every Eve player that ever made use of the character creator, yet it has never been updated. People post about it daily here on the forums, yet nothing happens. not a SINGLE thing, it is almost ridiculous. |
Jeanluca
Industrial Accidents Incorporated
0
|
Posted - 2013.12.04 06:46:00 -
[84] - Quote
Throw some booze and an outside view in my captain quarters! |
Bobby Frutt
Federal Navy Academy Gallente Federation
8
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Posted - 2013.12.04 06:54:00 -
[85] - Quote
Walking in station is not PVP. All CCP cares about is making a game that allows people to shoot other people's ships in a better manner. If they could only pull their heads out of their butts, they would see having immersive elements like hanging out at the bars in station would really help the PVP.
Imagine you're hanging out a bar in Dodixie with your mates; a bunch of Gallentes. Another clan walks into the bar and low and behold, it's some notorious Caldari traders. You exchange some heated words as the barkeep pours more drinks and you decide to take it outside. You agree to a "bar fight" which is a new mechanic added, and the game undocks you both at the same time with an aggression timer to prevent dock up.
I know the above idea is absolutely ridiculous, I'm just illustrating the different ways PVP could actually have meaning by adding immersive elements to the game.
CCP wants to homogenize this game into a giant routine, and it's getting annoying. Look at exploration. It used to be "finding the unknown". Now it's a routine. PVP, yet another routine.
I want to play a fun immersive game CCP, not do routines. |
Kabaos
24th Imperial Crusade Amarr Empire
103
|
Posted - 2013.12.04 18:19:00 -
[86] - Quote
Cpt Tirel wrote:Terranid Meester wrote:I don't see CCP saying anywhere 'I promise such and such'. When an MMO developer release a new type of content to their game, they are responsible for updating it sooner or later, that is what the monthly subscription is for. If the content is not used by anyone, and nobody cares, then fine leave it. The content released in Incarna is used by every Eve player that ever made use of the character creator, yet it has never been updated. People post about it daily here on the forums, yet nothing happens. not a SINGLE thing, it is almost ridiculous.
Yeah, agree. |
Arthur Aihaken
The.VOID
752
|
Posted - 2013.12.04 18:41:00 -
[87] - Quote
Pretty sure it's already been statedGǪ shouldn't we be looking for ways to encourage people to, wellGǪ you knowGǪ undock? I am currently away, traveling through time and will be returning last week. |
Kabaos
24th Imperial Crusade Amarr Empire
103
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Posted - 2013.12.04 18:50:00 -
[88] - Quote
Bobby Frutt wrote:Walking in station is not PVP. All CCP cares about is making a game that allows people to shoot other people's ships in a better manner. If they could only pull their heads out of their butts, they would see having immersive elements like hanging out at the bars in station would really help the PVP.
Imagine you're hanging out a bar in Dodixie with your mates; a bunch of Gallentes. Another clan walks into the bar and low and behold, it's some notorious Caldari traders. You exchange some heated words as the barkeep pours more drinks and you decide to take it outside. You agree to a "bar fight" which is a new mechanic added, and the game undocks you both at the same time with an aggression timer to prevent dock up.
I know the above idea is absolutely ridiculous, I'm just illustrating the different ways PVP could actually have meaning by adding immersive elements to the game.
CCP wants to homogenize this game into a giant routine, and it's getting annoying. Look at exploration. It used to be "finding the unknown". Now it's a routine. PVP, yet another routine.
I want to play a fun immersive game CCP, not do routines.
To get away from this routine should be a place where you can contemplate the wonderful views space to think and dream. |
Bischopt
Arbitrary Repossession
398
|
Posted - 2013.12.04 19:26:00 -
[89] - Quote
I'll just say that I really don't care for WiS and I do have some problems with it.
1. When CCP were first making it, they neglected the rest of Eve for what, 2 years? The only good thing about Incarna (the expansion) was that it caused an uproar and made CCP realise their mistakes.
2. WiS was released when it was half-finished. It added nothing in terms of actual gameplay while giving CCP an excuse to implement the disgustingly horrible Noble Exhange store (NeX) and AUR. Basically incarna was a tool to introduce microtransactions and useless vanity items.
3. For a while it seemed like CCP wanted to make WiS the default option in Eve. Meaning you'd always go to captain's quarters instead of your hangar. Forcing WiS on the players was a mistake and there was protesting (not the jita riots but still).
4. I'm pretty sure #4 exists but I can't think of it right now.
Bottom line: I don't want CCP to spend any more money or resources on WiS. "Flying in space" which is more commonly known as Eve Online is more important and should have CCP's full attention. |
Kabaos
24th Imperial Crusade Amarr Empire
104
|
Posted - 2013.12.12 12:32:00 -
[90] - Quote
Bischopt wrote:I'll just say that I really don't care for WiS and I do have some problems with it.
1. When CCP were first making it, they neglected the rest of Eve for what, 2 years? The only good thing about Incarna (the expansion) was that it caused an uproar and made CCP realise their mistakes.
2. WiS was released when it was half-finished. It added nothing in terms of actual gameplay while giving CCP an excuse to implement the disgustingly horrible Noble Exhange store (NeX) and AUR. Basically incarna was a tool to introduce microtransactions and useless vanity items.
3. For a while it seemed like CCP wanted to make WiS the default option in Eve. Meaning you'd always go to captain's quarters instead of your hangar. Forcing WiS on the players was a mistake and there was protesting (not the jita riots but still).
4. I'm pretty sure #4 exists but I can't think of it right now.
Bottom line: I don't want CCP to spend any more money or resources on WiS. "Flying in space" which is more commonly known as Eve Online is more important and should have CCP's full attention.
But I want that CCP develop WIS than other project like WOD, which not connected with EVE Online.! |
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