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Nalelmir Ahashion
Viziam Amarr Empire
33
|
Posted - 2013.12.05 01:17:00 -
[1] - Quote
as I'm less then a year in eve I try new activities from time to time. at any rate tried some exploration lately and it's lots of fun.. roaming around the universe and finding stuf etc...
but... High sec exploration is plain bad.. just horrible reward wise.
First we got anomalies which are around L1 mission without stnadings or LP.
then we got combat sites which are about L2 or something like that without LP or standings.
both of those are pretty annoying as the drops sucks big time best thing I got was 10 mil laser turret and that's about it.
I was very excited when I got my first data and archaeology sites but god they are bad.... the hacking mini game is nice but truly only way to fail it is on purpose, then some cans sprays around and if you had cargo scanner before you at least knows what and try to get first but well... each one of those netted me less then 300 k :X
even while I was mining in 1.0 with venture and 24 h mining skills I made more isk then that and without the hassle of scanning, also while on belts mining I get officer rat once in a while which sometimes drops implants and other goodies worth 100s of millions all while having fun pooling rocks easily. Security and other missions are easy enough on high sec and you get LP + Standings which both are rewards in their own. Trading will net a lot lot lot more then exploration.
so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Rayo Atra
Sky Fighters
17
|
Posted - 2013.12.05 01:21:00 -
[2] - Quote
you can find some so-so high sec explo. at least sites like the serp-phi outpost would regularly drop faction mods.
at the same time the sites are easy as hell, and there is relatively no risk.
highsec blows is why it sucks. :]
i realize that's a lot of stimulation for one post. I dont know what kind of weird sh*t you're into lady, but if you dont pee in the hippos how the hell do you know who serves first!? -á |

Lucille Werner
2
|
Posted - 2013.12.05 01:24:00 -
[3] - Quote
Nabbed about 350m isk in sansha space last night, several DED sites and various escelations, Had to finish an escelation in low, but it doesnt seem that bad at all. |

Nalelmir Ahashion
Viziam Amarr Empire
33
|
Posted - 2013.12.05 01:27:00 -
[4] - Quote
@Lucille Werner that was in highsec? "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Lucille Werner
2
|
Posted - 2013.12.05 01:37:00 -
[5] - Quote
All but the last stage of one escelation,
I was south of amarr, found about 5-6 DED sites, 4 or so unrated that had 2 escelations (one didnt give me jack ****) |

Tau Cabalander
Retirement Retreat Working Stiffs
2323
|
Posted - 2013.12.05 01:42:00 -
[6] - Quote
Nalelmir Ahashion wrote:so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks. Risk vs. reward. |

Pinky Hops
Spartan's DNA Apex.
94
|
Posted - 2013.12.05 01:43:00 -
[7] - Quote
I am a heavy duty explorer. I do it a ton.
I think the main reason highsec has crappy exploration rewards is to entice you to do it in lowsec/nullsec.
It can be risky, but generally only if you are new to it. If you know what you are doing and have some experience, it's really quite safe and your chances of death are close to 0 in deep nullsec.
It's an *active* job though. Not something you can do "passively." |

Abdiel Kavash
Paladin Order Fidelas Constans
2135
|
Posted - 2013.12.05 01:50:00 -
[8] - Quote
Why are the [insert WoW starting area name] quest rewards so horrible? |

Ivan Krividus
Straightedge and Compass Industrial
32
|
Posted - 2013.12.05 01:55:00 -
[9] - Quote
Nalelmir Ahashion wrote:as I'm less then a year in eve I try new activities from time to time. at any rate tried some exploration lately and it's lots of fun.. roaming around the universe and finding stuf etc...
but... High sec exploration is plain bad.. just horrible reward wise.
First we got anomalies which are around L1 mission without stnadings or LP.
then we got combat sites which are about L2 or something like that without LP or standings.
both of those are pretty annoying as the drops sucks big time best thing I got was 10 mil laser turret and that's about it.
I was very excited when I got my first data and archaeology sites but god they are bad.... the hacking mini game is nice but truly only way to fail it is on purpose, then some cans sprays around and if you had cargo scanner before you at least knows what and try to get first but well... each one of those netted me less then 300 k :X
even while I was mining in 1.0 with venture and 24 h mining skills I made more isk then that and without the hassle of scanning, also while on belts mining I get officer rat once in a while which sometimes drops implants and other goodies worth 100s of millions all while having fun pooling rocks easily. Security and other missions are easy enough on high sec and you get LP + Standings which both are rewards in their own. Trading will net a lot lot lot more then exploration.
so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks. Highsec exploration is fine. Yes, anomalies suck ass, but their escalations still give excellent loot. Too bad the last 3 escalations i had happened to spawn in Hek. wtf.
Anyway, you can also scan down WHs in hisec, and with mobile depots combined with locus analyzer subsystem on a t3 (tractor beam bonus that no one notices) you can run solo WHs with just the t3 cruiser and even salvage extremely well with it. I often just head into some random hole, set up my depot, run a site or two, and refit tractors and salvagers. Makes lots of money quite fast, even in a measly C2 |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
369
|
Posted - 2013.12.05 02:01:00 -
[10] - Quote
A gurista scout outpost (ded 4, highsec), has the pithum c-type loot table, which is twice as valuable as the gurista military operations complex (ded 7, nullsec), which has the undesirable pith c-type loot table.
Not only that, you get 3 rolls at the faction loot table in both encounters, and the GSO can be cleared in 10 minutes, where as MOC takes more like an hour solo, and finding multiple GSOs in one session is easier too - so its easier to average out the "nothing dropped" runs.
ie the value of exploration is all about seeking the right thing, whatever sec you are in.
|

EI Digin
Sniggerdly Pandemic Legion
1461
|
Posted - 2013.12.05 02:30:00 -
[11] - Quote
Do you like exploration? Or do you actually like the money that comes from it? |

SurrenderMonkey
Space Llama Industries
300
|
Posted - 2013.12.05 04:00:00 -
[12] - Quote
Frankly, high sec exploration rewards are too good, if anything.
High sec rewards, in general, are too good. |

Ptraci
3 R Corporation Boarderline Cartel
1424
|
Posted - 2013.12.05 04:04:00 -
[13] - Quote
Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming.
Take a chance! You might like it. EvE is a multi-player game and you will need to interact with others and make friends if you want to survive outside of high sec. That's the whole point. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
369
|
Posted - 2013.12.05 04:55:00 -
[14] - Quote
Ptraci wrote:Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming. Take a chance! You might like it. EvE is a multi-player game and you will need to interact with others and make friends if you want to survive outside of high sec. That's the whole point.
CCP doesn't actually give any such hint. The GSO is after accounting for time taken to find them, and time taken to complete them, one of the most lucrative solo farming strategies in the game.
ie the market determines whether or not the encounter is valuable.
|

Lipbite
Express Hauler
1537
|
Posted - 2013.12.05 04:57:00 -
[15] - Quote
CCP want you to go to low/null and become someone's PvP content because they don't want to add content themselves. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
369
|
Posted - 2013.12.05 05:00:00 -
[16] - Quote
Lipbite wrote:CCP want you to go to low/null and become someone's PvP content because they don't want to add content themselves.
and they gave us T3s, sisters ships, covops, and mobile depots to do it with.
|

I Love Boobies
All Hail Boobies
755
|
Posted - 2013.12.05 05:39:00 -
[17] - Quote
Get a T3, go to null or low sec. Set your ship up right, you won't get caught. Mind you though, exploration pretty much sucks everywhere. I have been all around null and low, but hardly find anything worthwhile because everyone is doing it these days since they took out the rats in the exploration sites, making them all that much easier than before. Sure, you get lucky once in a while, but a majority of the stuff is crap, not worth the time and trouble in finding it. |

Aramatheia
Tiffany and Co.
119
|
Posted - 2013.12.05 06:25:00 -
[18] - Quote
i don think highsec exploration is meant to be high reward, i think its more of a place to learn how it works, get good then move to other riskier locations if exploring really takes your fancy
That said i got half a bil from a 4/10 in highsec once, luck of the draw i suppose |

Starbuck05
The Mjolnir Bloc B O R G
60
|
Posted - 2013.12.05 06:26:00 -
[19] - Quote
2 reasons:
1). Risk=reward. Hs has no risk therefor crap reward.
2). Market saturation(or what ever the proper therm is) because sites are a plenty and every player and his dog are doing them the market is flooded so prices droped. -á- I am the commanding officer , u should adress me as sir ! -á- But if i call u sir , what would i call your wife then ?? |

Lugalbandak
Anunnaku Warfare Corp.
268
|
Posted - 2013.12.05 07:00:00 -
[20] - Quote
easy , its high sec. low en null gives better reward , you dint come up this yourself? The police horse is the only animal in the world that haz his male genitals on his back |

Moneta Curran
Lunar Industries Ltd
224
|
Posted - 2013.12.05 07:32:00 -
[21] - Quote
Because high sec is stupid and you need to gtfo of there, so we can start violencing your boats.
|

Ishtanchuk Fazmarai
2655
|
Posted - 2013.12.05 07:59:00 -
[22] - Quote
Ptraci wrote:Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming. Take a chance! You might like it. EvE is a multi-player game and you will need to interact with others and make friends if you want to survive outside of high sec. That's the whole point.
CCP also doesn't takes a hint that a majority of players eventually understand that they're being forced to play a certain way and thus they leave hisec through the unsub door. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
370
|
Posted - 2013.12.05 08:06:00 -
[23] - Quote
Ishtanchuk Fazmarai wrote:Ptraci wrote:Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming. Take a chance! You might like it. EvE is a multi-player game and you will need to interact with others and make friends if you want to survive outside of high sec. That's the whole point. CCP also doesn't takes a hint that a majority of players eventually understand that they're being forced to play a certain way and thus they leave hisec through the unsub door.
What way are you forced. You can wardec if you want to fight, you can mission, you can probe, you can PI, you can mine, you can run a pos, you can build stuff, and you can space truck. They've even given you POCOs so you too can enjoy the pleasures of structure bashing.
All that is different is I get an "a" instead of a "c" when the loot drops, and there are more battleships in here, which makes no difference when I'm using a cruiser that sig tanks pretty much any number of battleships anyway, and is the same size / firepower as what I used for highsec exploration.
|

RAW23
571
|
Posted - 2013.12.05 08:35:00 -
[24] - Quote
Most people in this thread are just lazily repeating tired platitudes and not replying to the actual question.
The question is not 'why are high-sec exploration rewards low in comparison to low and null sec' but 'why are high-sec exploration rewards low in comparison to other high-sec activities'.
Banging the risk/reward drum doesn't answer this one (although a few of the replies have been more enlightening). There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Orravan
Beautiful Losers
16
|
Posted - 2013.12.05 08:42:00 -
[25] - Quote
Ishtanchuk Fazmarai wrote:CCP also doesn't takes a hint that a majority of players eventually understand that they're being forced to play a certain way and thus they leave hisec through the unsub door. It's not CCP' fault but their own. These players didn't understand what Eve is about to begin with. They are not more "forced to play a certain way" than they are "forced" to shoot and being shot in a FPS game. It's just what the game is about.
Eve has always been that way, a pvp game by essence, where rewards are equivalent to the risks taken. And that's what made it a successful game, actually. And to be honest, HighSec and PvE has been boosted a lot on the last 10 years. You obviously don't realize how profitable and secure HighSec is right now, given the nature of Eve. Finicky diplomat. Suicidal explorer. Faithful ally. |

Cheng Musana
Purple Space Ponys AAA Citizens
30
|
Posted - 2013.12.05 09:24:00 -
[26] - Quote
Highsec is not supposed to be a insane source of income. Thats why you only get the lower end sites there. However sansha relic sites drop tripped power circuits and armor plates. both decent income for ISK. |

Vicky Somers
Rusty Anchor
200
|
Posted - 2013.12.05 10:10:00 -
[27] - Quote
When it comes to exploration and reward:risk ratio, lowsec is the best and most fun place. You can move around freely and never get blown up if you do the basics of pvp right like watch local, d-scan and not poop yourself on a gate with reds. Most of lowsec if fairly empty. There are no bubbles. The sites can be very rewarding and most don't require much in terms of firepower and tank. The biggest threat you'll encounter in lowsec is other explorers, which doesn't happen very often. So yeah, just find a nice and quiet cluster of lowsec systems and go explore there. Moderate strength is shown in violence, supreme strength is shown in levity. |

Paul Otichoda
Electric Sun Associates
77
|
Posted - 2013.12.05 10:11:00 -
[28] - Quote
My main problem with low/null combat sites is that they seem to be only able to be done by BS or heavy assault cruisers, which are very expensive and I don't have the money to waste on a BS that might get blown up before I cover it costs and I can't yet use heavy assault cruisers.
So either way I'm stuck with high sec combat sites. |

Erotica 1
Krypteia Operations CODE.
2788
|
Posted - 2013.12.05 10:19:00 -
[29] - Quote
Try exploring a highsec gate with some friends. It's amazing what kind of loot drops jump in right in front of you on a regular basis. All you have to do is shoot the unarmed freighter within the allotted time before Concord ends your mission. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |

Seraph Essael
Devils Diciples League of Infamy
207
|
Posted - 2013.12.05 10:25:00 -
[30] - Quote
Here, take a look at this. DED3's and DED4's in hisec are pretty good loot, especially if the DED module (sometimes modules) drops in them.
Also dont just always assume the sites are crap because nothing is in the loot. Sometimes you have to kill things in a specific order so that the commander will spawn or shoot certain structures etc.
In my first few months of Eve I made an absolute killing off the hisec DED sites. Bounties, loot, salvage and DED modules all added up an I had 2.7 billion in ISK. After 3 months of playing and still being a newbie, thats pretty good. I have of course got considerably less now though, as I'm Eve poor again (I need to run some more at somepoint). Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |

RAW23
573
|
Posted - 2013.12.05 10:31:00 -
[31] - Quote
Orravan wrote:RAW23 wrote:The question is not 'why are high-sec exploration rewards low in comparison to low and null sec' but 'why are high-sec exploration rewards low in comparison to other high-sec activities'. Quote:so why exploration rewards on high sec so bad ? The repeated emphasis on " in High Sec" in OP' message makes it clear enough that's it's a comparison between HighSec and LowSec/Null exploration. Either that, or OP is not clear enough. You'll notice that basically everyone, either those supporting OP or those contradicting him, understood it that way.
Every single example he gives for comparison is to a different high-sec activity. He doesn't mention low or null at all. The reason he emphasises 'high-sec' is just because he is ... talking about high-sec exploration and has nothing to say about other types at all. The subsequent discussion based on a comparison to low and null is a consequence of laziness on the part of those responding and a pre-disposition towards reading everything in terms of their pet peeves. It has nothing to do with any lack of clarity in the OP.
Quote:The same answers will be given anyway : risk / reward is the reason. Mining can earn you some cash in HighSec, but it's boring as hell, and it hardly is a "game" (though I acknowledge some people are having fun with it - which is fine). And mining simply can't be compared to exploration, as it's the cornerstone of production in Eve.
I don't find this particularly compelling. a) Risk/reward is not a catch-all mantra that also covers boredom vs. excitement, those are two quite different things. b) His first two comparisons are to level 1 and 2 missions and, as far as I'm aware, these are not inherently more risky than exploration.
More convincing was the suggestion on the first page that high-sec exploration is only intended to be an introductory playground to get the skills down and is not actually meant to be a profession at all. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 10:41:00 -
[32] - Quote
well guys the point of this thread is "Exploration rewards in highsec vs other highsec rewards".
I agree that lower security areas gives much better rewards and will be much more interesting to play but as my exploration skills were low I was practicing on highsec until I would have got them high enough.
I did number of DED 3\10 and 4\10 some unranked combat signatures, data and relic sites and of course the usual anomalies.
thing is that I really love exploration it's lot of fun... I was just roaming systems finding hidden places in space discovering stuff with some interesting hacking mini game \ scanning mini game and combat BUT rewards are joke I mean... 500 isk from data site? wtf
while doing L1s you get better reward then this and trust me I didn't got almost +10 standing with amarr navy without learning to check online every space pocket before I go into it and prepare myself accordingly... so once in a while you .. might... get officer loot yay but everywhere else you might get that loot...
so some ratting on belts there are officer rats sometimes with huge loot drops, on security missions you get the chance for officer spawn as well and loot from buildings. while mining in high sec I can make loads of cash very easily as I got perfect refining as well but I don't care about the isk I got enough for plex and some nice ship to fool around but to my annoyance scanning and searching a site for 20 minutes then get like 100 isk is just let down.. I thought there will be some scale of rewards with other activities.
"What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3742
|
Posted - 2013.12.05 11:00:00 -
[33] - Quote
In hisec, everything is indeed horrible
Players, mechanics, rewards. It's nice for your first month and first steps in space, but the game really starts once you leave the cradle.
Good luck!
Notify-á-á You cannot do that while warping. |

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 11:24:00 -
[34] - Quote
guys please stop comparing high to low and null this is not the topic here!
I'm asking about exploration vs other activities in highsec!
"What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
371
|
Posted - 2013.12.05 11:32:00 -
[35] - Quote
Nalelmir Ahashion wrote:guys please stop comparing high to low and null this is not the topic here!
I'm asking about exploration vs other activities in highsec!
For ages I made 65m/hr doing serpentis highsec exploration. I also made about 60m/hr when I was blitzing missions with a dominix.
if you do guristas highsec exploration you can beat 100m, and if I blitzed for sisters at their current conversion rate, I'd probably be near on 100m/hr in a dominix. About the only way you'll do better than those solo is mach in missions or by running incursions.
exploration is mostly about the sigs you discard, so that you get more time to find and do the ones with the likelyhood of valuable drops. and its also about how long you've been doing it to even out the randomness. It is a skinnerbox task after all. |

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 11:40:00 -
[36] - Quote
Tauranon wrote:
For ages I made 65m/hr doing serpentis highsec exploration. I also made about 60m/hr when I was blitzing missions with a dominix.
if you do guristas highsec exploration you can beat 100m, and if I blitzed for sisters at their current conversion rate, I'd probably be near on 100m/hr in a dominix. About the only way you'll do better than those solo is mach in missions or by running incursions.
exploration is mostly about the sigs you discard, so that you get more time to find and do the ones with the likelyhood of valuable drops. and its also about how long you've been doing it to even out the randomness. It is a skinnerbox task after all.
I tried exploration sites of all kinds for about 3-4 days and about 20 hours in total I think.
I did it in amarr space on domain and Kador regions in 0.5 and 0.6 regions as well..
never I had more valuable drop then the random 10 mil turret drop I got.
might be the site type? blood raiders and sansha sites have less chance to drop anything which worth the time? "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Bloodmyst Ranwar
Dark Miresa
17
|
Posted - 2013.12.05 11:53:00 -
[37] - Quote
Honestly, what a joke of a thread!
I consider myself a noobie to this game (been playing for about a year now) and even I know that you cannot expect to have such high rewards in relatively safe space!
If you want better rewards start exploring in low sec.... if you aren't happy with the rewards in low sec go into null sec!
The opportunities are there and it's entirely up to you where you do your exploration. Personally, I can't believe pilots think it's even that risky to explore nullsec!
If you want to stay in highsec and aren't happy with the reward exploration provides you. Find another activity that nets you bigger rewards.
Don't come onto the forums whining to the developers to make the game "easy" for you. This alone is the sole reason why so many games these days are ****.
TLDR: Learn how to EVE. The more you learn about the game, the less you are worried about what security space you are in. If you can't be bothered, go back to WOW. WOW already caters to the "I want an easy, social game" audience. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
371
|
Posted - 2013.12.05 11:58:00 -
[38] - Quote
Nalelmir Ahashion wrote:Tauranon wrote:
For ages I made 65m/hr doing serpentis highsec exploration. I also made about 60m/hr when I was blitzing missions with a dominix.
if you do guristas highsec exploration you can beat 100m, and if I blitzed for sisters at their current conversion rate, I'd probably be near on 100m/hr in a dominix. About the only way you'll do better than those solo is mach in missions or by running incursions.
exploration is mostly about the sigs you discard, so that you get more time to find and do the ones with the likelyhood of valuable drops. and its also about how long you've been doing it to even out the randomness. It is a skinnerbox task after all.
I tried exploration sites of all kinds for about 3-4 days and about 20 hours in total I think. I did it in amarr space on domain and Kador regions in 0.5 and 0.6 regions as well.. never I had more valuable drop then the random 10 mil turret drop I got. might be the site type? blood raiders and sansha sites have less chance to drop anything which worth the time?
If you want to explore you should do all the unrateds and see what their escalations do and where they take you to. If you just want to make isk, focus on pirate 3/10s and 4/10s. 3-4 days of doing random exploration of what ever you find, will not even out your unlucky/lucky drops from the 3/10s and 4/10s because its not enough entries into the deds to get a reasonable sample.
There are a few strategies for finding ded sites more frequently - especially if your game time is moderate.
I would expect to make 60m/hr on average (with big streaks of nothing) from the 3 armor races, and 100m/hr from the shield races if I was really trying hard. |

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 12:03:00 -
[39] - Quote
Bloodmyst Ranwar wrote: TLDR: Learn how to EVE. The more you learn about the game, the less you are worried about what security space you are in. If you can't be bothered, go back to WOW. WOW already caters to the "I want an easy, social game" audience.
if you finished to stroke your e-peen then I'll point you out I am not comparing low or null activities but the fact that most of the exploration sites I encountered on high sec including DED 3\10 and 4\10 had ridiculous drops and loot.... Make sense to think that an encounter which I needed to scan for and find in hidden corner of the system will net something which is at least about the same as L1 or something but hell on data site I got like 200 isk :X on relic site I got 5,000 isk and both of those I cargo scanned and picked about 4-5 cans cherry picking.
so the point is not to nerf or boost rewards or do any change at all as I don't really care I got other ways to make isk I just enjoy the experience my problem is I'm puzzled at this weird small value drops at first place..
@ Weeesearch so basicly you say that the DED rated sites are average value and the un rated sites are the more profitable ones that I should pursue?
what your thoughts about data and archaeology sites? you think they are worth the time? "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Bloodmyst Ranwar
Dark Miresa
17
|
Posted - 2013.12.05 12:09:00 -
[40] - Quote
Nalelmir Ahashion wrote:Bloodmyst Ranwar wrote: TLDR: Learn how to EVE. The more you learn about the game, the less you are worried about what security space you are in. If you can't be bothered, go back to WOW. WOW already caters to the "I want an easy, social game" audience.
if you finished to stroke your e-peen then I'll point you out I am not comparing low or null activities but the fact that most of the exploration sites I encountered on high sec including DED 3\10 and 4\10 had ridiculous drops and loot.... Make sense to think that an encounter which I needed to scan for and find in hidden corner of the system will net something which is at least about the same as L1 or something but hell on data site I got like 200 isk :X on relic site I got 5,000 isk and both of those I cargo scanned and picked about 4-5 cans cherry picking. so the point is not to nerf or boost rewards or do any change at all as I don't really care I got other ways to make isk I just enjoy the experience my problem is I'm puzzled at this weird small value drops at first place.. @ Weeesearch so basicly you say that the DED rated sites are average value and the un rated sites are the more profitable ones that I should pursue? what your thoughts about data and archaeology sites? you think they are worth the time?
Last time I checked, the title of the thread was "Why high sec Exploration rewards are that horrible?" I'm merely pointing out that if you aren't satisfied with it, pick another location.
Otherwise, sorry if I misread the title...... did I get the wrong memo?
|

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 12:15:00 -
[41] - Quote
@ Bloodmyst Ranwar
I'll explain... the title is just one part of a thread.. you should read the official post and preferably the entire topic before you post.
have a nice day sir. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Bloodmyst Ranwar
Dark Miresa
17
|
Posted - 2013.12.05 12:22:00 -
[42] - Quote
Nalelmir Ahashion wrote:@ Bloodmyst Ranwar
I'll explain... the title is just one part of a thread.. you should read the official post and preferably the entire topic before you post.
have a nice day sir.
Again, if you think Highsec exploration rewards are bad... explore low sec and null sec. It's a solution to a problem you are whining about.
And thanks, it is a nice day today. Would prefer some rain though :)
|

Good Posting
Imperial Academy Amarr Empire
53
|
Posted - 2013.12.05 12:25:00 -
[43] - Quote
Ok, two things:
1. I don't think you are an explorer yet. True explorers look for goods out of safe space* and they understand that some days are better than others but they always have fun. If you are interested only in isk, running L4s will be better for you (isk wise).
2. The rewards in Hi Sec aren't bad at all, but the space is too crowded. As an explorer myself, I'm encouraging you to get out of Hi Sec. The feeling of accomplishment and the rewards will be greater, but not always. In EvE, sometimes the risks outweight the rewards and you have to live with that. Knowing that your ship will live another day it's a success and tomorrow will be another day with new sites, new people to meet and new opportunities.
*By safe space i mean Hi Sec, ***** renters and other pets in Null Sec.
|

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
320
|
Posted - 2013.12.05 12:40:00 -
[44] - Quote
Nalelmir Ahashion wrote:so why exploration rewards on high sec so bad ? .
Because this is a risk vs reward game. You want to get bigger rewards, go to places that are more dangerous. My YouTube Channel - EVE Tutorials & other game related things! |

Silvetica Dian
Manson Family Advent of Fate
352
|
Posted - 2013.12.05 13:08:00 -
[45] - Quote
Nalelmir Ahashion wrote: but... High sec exploration is plain bad.. just horrible reward wise.
both of those are pretty annoying as the drops sucks big time best thing I got was 10 mil laser turret and that's about it.
so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks.
i have had true sansha warp scrams and several low grade implants from high sec sites. i made billions total from high sec sites. oddly though the better drops happen in low and null. These days i just do null sites and they have some very nice drops (loot god permitting ofc). It isn't even very dangerous. i do most of them solo in other peoples sov space. The wh's you find from high sec can be pretty good too
here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

Ursula Thrace
Red Federation RvB - RED Federation
183
|
Posted - 2013.12.05 13:16:00 -
[46] - Quote
Tau Cabalander wrote:Risk vs. reward.
^ this
OP, try running some low-sec or null-sec sites. there's a huge difference. eve online original intro
|

Nalelmir Ahashion
Viziam Amarr Empire
34
|
Posted - 2013.12.05 13:19:00 -
[47] - Quote
Ursula Thrace wrote:Tau Cabalander wrote:Risk vs. reward. ^ this OP, try running some low-sec or null-sec sites. there's a huge difference.
I'll try those once I'll get bit more skills also read I should use cov-ops on lower security.
well guys as I see lots of people here had great experience I'll give it a week and test the results again. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Ptraci
3 R Corporation Boarderline Cartel
1431
|
Posted - 2013.12.05 14:33:00 -
[48] - Quote
Ishtanchuk Fazmarai wrote: CCP also doesn't takes a hint that a majority of players eventually understand that they're being forced to play a certain way and thus they leave hisec through the unsub door.
That's your problem see, because you are the minority no the majority. CCP is doing just fine. Membership is steadily increasing. And "encouragement" is not forcing. Don't let the door hit you on the way out. |

Ptraci
3 R Corporation Boarderline Cartel
1431
|
Posted - 2013.12.05 14:34:00 -
[49] - Quote
Silvetica Dian wrote:. i made billions total from high sec sites.
Funny, I can make billions running one null sec site. Where did you think all those machariel, rattlesnake and other fancy ship blueprints came from? |

Jenn aSide
STK Scientific Initiative Mercenaries
3590
|
Posted - 2013.12.05 14:36:00 -
[50] - Quote
Ptraci wrote:Silvetica Dian wrote:. i made billions total from high sec sites.
Funny, I can make billions running one null sec site. Where did you think all those machariel, rattlesnake and other fancy ship blueprints came from? Pirate LP stores.
|

BoBoZoBo
Paragon Fury Tactical Narcotics Team
354
|
Posted - 2013.12.05 15:07:00 -
[51] - Quote
Nalelmir Ahashion wrote:So why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks.
For the same reason that any previously explored place with a large established and governed population has fewer fresh opportunities for fortune and fame that the unexplored wild lands hold.
Think the wild west and the gold rush, or the silk and spice trade or the new worlds trades. Or ANYTHING in history that shows perfect examples of why this happens.
TL:DR - You don't get fortune and fame from exploring the same place everyone has. Grow some balls, leave your blanket at home and go make is the EVE way. Primary Test Subject GÇó SmackTalker Elite |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 15:49:00 -
[52] - Quote
Ptraci wrote:High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. Basically, no it isn't. That's just what the parrots love to spout because unless you're playing mywayGäó you're doinitwrongGäó. |

Malcanis
Vanishing Point. The Initiative.
12754
|
Posted - 2013.12.05 15:53:00 -
[53] - Quote
Nalelmir Ahashion wrote:as I'm less then a year in eve I try new activities from time to time. at any rate tried some exploration lately and it's lots of fun.. roaming around the universe and finding stuf etc...
but... High sec exploration is plain bad.. just horrible reward wise.
Press F10.
See all those systems that aren't in nice, safe, CONCORD-protected space?
The good exploration stuff is in there.
1 Kings 12:11
|

Harrison Tato
Outward Explorations
10
|
Posted - 2013.12.05 16:33:00 -
[54] - Quote
I initially started playing to do Exploration. I was pretty stoked until I realized that there isn't real exploration in the game, just finding sites and looting them. It wasn't like you were going to discover unique alien artifacts or gates to hidden parts of space or anything. I spent about 40 hours in null over a couple of days running data and relic sites in my Helios and only came out with 20 million ISK worth of stuff that was pretty much the same stuff I get in high-sec. My best find so far, a Medium Blood Control Tower BPC, I found in .5 high-sec lol. If there is more than you in local you can also count on an OCD player cloaked up in a T3 and peeing into a Coke bottle, praying that you try to hack that site :) So to sum it up, you need to spend days at a time in low trying to run data and relic sites before anyone else comes into local in order to find stuff that sells for the same amount or less than stuff you find in high-sec data and relic sites. Thank the maker I found Bomber's Bar where I can beat the crap out of people with 20 other Stealth Bombers like CCP wants you doing. I am not even sure why they mention exploration when they want you out mugging infants. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
316
|
Posted - 2013.12.05 16:36:00 -
[55] - Quote
Malcanis wrote:
Press F10.
See all those systems that aren't in nice, safe, CONCORD-protected space?
The good exploration stuff is in there.
Not really. You have to go out where major alliances use thier magic alliance only sov upgrades before you can get the good stuff.
The Most Interesting Player In Eve. |

War Kitten
Panda McLegion xXPlease Pandemic Citizens Reloaded Alliance.Xx
4878
|
Posted - 2013.12.05 16:42:00 -
[56] - Quote
You're never going to discover the fountain of youth or a lost continent if you only explore the forests in national parks. Get out of hisec if you want real exploration.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Demica Diaz
The Scope Gallente Federation
87
|
Posted - 2013.12.05 18:11:00 -
[57] - Quote
High sec is for newbies and beginner explorers to try out profession in T1 ships fitted with T1 modules. Its easy, fast and simple. Once novice explorer gets his skills up and ready to hit low sec in his T2 Covops he should go there asap. In time if player continues to like profession he will train T3 and with that he can go to null sec to do exploration. I understand that you can do null in T2 covops but I am talking about minimum risk factor.
Rewards will scale as you go. You dont need 100 million to fit your high sec T1 exploration frig. Thus, low reward, as it should be. |

Jenn aSide
STK Scientific Initiative Mercenaries
3593
|
Posted - 2013.12.05 18:36:00 -
[58] - Quote
MatrixSkye Mk2 wrote:Ptraci wrote:High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. Basically, no it isn't. That's just what the parrots love to spout because unless you're playing mywayGäó you're doinitwrongGäó.
I imagine the people who love to hide behind this (the idea that anyone cares how they play) standing on a soccer pitch refusing to kick a soccer ball with their feet because they "refuse to play the game ur way"....
|

Tippia
Sunshine and Lollipops
17632
|
Posted - 2013.12.05 18:42:00 -
[59] - Quote
MatrixSkye Mk2 wrote:Ptraci wrote:High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. Basically, no it isn't. Basically, yes it is, because that was the design paradigm when exploration distribution was determined. Thus highsec gets the newbie-level exploration sites. This makes it very easy once you get your skills up, so what good stuff there is to find gets decimated quickly by over-skilled characters mass-completing everything in sight.
It has nothing to do with how people play or what people spout about what others are supposedly spouting; it has to do with design history. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 19:04:00 -
[60] - Quote
Tippia wrote:Basically, yes it is, because that was the design paradigm when exploration distribution was determined. No it isn't. The "design paradigm" revolves around the concept of risk vs. reward, not how new or experienced a player is. Older players have always been given the option to choose between levels of risk and thus, levels of rewards. And some choose the lower threshold. This also applies to mining, missioning, and pretty much any profession one chooses to do in safer space (i.e. hi sec).
And flipping the coin, bar the first few days, new players can also get their start right from the go in 0.0 or lo sec. Because again, it has very little to do with "newbies" vs. experienced players and more to do with how much risk are you willing to take. |

Tippia
Sunshine and Lollipops
17633
|
Posted - 2013.12.05 19:11:00 -
[61] - Quote
MatrixSkye Mk2 wrote:No it isn't. The "design paradigm" revolves around the concept of risk vs. reward GǪand the idea was that the newbie-level content was in highsec, and once you got better, you'd move to more difficult and more rewarding content in other areas. The risk in question wasn't so much from players GÇö since that was much the same no matter where you went GÇö but from the opposition in the sites and if you wanted something above newbie level, you'd have to go to the non-newbie-level areas of the game. That same design paradigm has survived to this day as far as exploration goes.
So yes, yes it is. If you don't like that design, you should go back to 2003 and tell CCP so. Conversely, if you want it to be a risk-reward kind of thing that doesn't take assumed skill levels into consideration, then you could also tell them to reduce the rewards from those highsec sites since a lot has happened to (massively) reduce the risks involved. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Moneta Curran
Lunar Industries Ltd
225
|
Posted - 2013.12.05 19:15:00 -
[62] - Quote
Come on - he should go do much more than that.. any number of auto-erotic suggestions come to mind.
|

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 19:22:00 -
[63] - Quote
Tippia wrote:GǪand the idea was that the newbie-level content was in highsec And this is now very different from the claim I originally addressed, which was "high sec is basically a starter area". Again, no it isn't. And to which your reply is "yes it is". At no point has CCP ever stated that hi sec is intended to be a "starter area" for new players. There are "starter" systems in hi sec, but that does not make hi sec a starter area.
Quote:and once you got better, you'd move to more difficult and more rewarding content in other areas. You could if you wanted to. My point is you don't have to.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3594
|
Posted - 2013.12.05 19:30:00 -
[64] - Quote
MatrixSkye Mk2 wrote:Tippia wrote:GǪand the idea was that the newbie-level content was in highsec And this is now very different from the claim I originally addressed, which was "high sec is basically a starter area". Again, no it isn't, no matter how much you claim it is. At no point has CCP ever stated that hi sec is intended to be a "starter area" for new players. There are "starter" systems in hi sec, but that does not make hi sec a starter area. Quote:and once you got better, you'd move to more difficult and more rewarding content in other areas. You could if you chose to. My point is you don't have to.
You can debate wherter or not high sec is a starter area for everyone, but it is a starter area for explorers, which is why if an explorer wants something better than a rare 4/10, he has to leave high sec. |

Tippia
Sunshine and Lollipops
17633
|
Posted - 2013.12.05 19:36:00 -
[65] - Quote
MatrixSkye Mk2 wrote:And this is now very different from the claim I originally addressed, which was "high sec is basically a starter area". Saying that it is the area for newbie-level content is not very different from saying that it's a starter area. After all, that's where the newbie-level content belongs.
The concept you seem to have a hard time getting your head around is that, just because the basic design was abandoned fairly quickly, the content that was meant to fit into this deprecated design was kept around. That's why the skill requirements for both locating and completing this content are so low, and why you're not even allowed into some if you complicate matters too much. If it were a matter of risk, the dynamic would have looked very different (since the risk envelope and nature back then was vastly different to what it is now).
They're a relic, and while you might not like what that relic represents, the basic idea is there and is obvious. And risk is not it.
Quote:You could if you wanted to. My point is you don't have to. GǪand that doesn't change the fact that it was designed as starter area content: to use with starter-level skills in starter-level ships.
So yes, yes it is. You're probably putting too much normative and far too generalised a meaning into this deprecated design of a single content type. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 20:08:00 -
[66] - Quote
Tippia wrote:Saying that it is the area for newbie-level content is not very different from saying that it's a starter area. After all, that's where the newbie-level content belongs. In fact it is very different. Claiming that hi sec is a "starter area abused by players who refuse to leave it" is very different from stating that starter systems are found in hi sec. Usually, the former is used as an antagonistic reprimand to shame and insult hi sec players; baseless propaganda. The latter is in fact true. Starter systems are indeed found in hi sec. But then again, so are other non-starter activities which experienced players may still find indulging.
Bottom line is hi sec is an area where players with different levels of experience may find a home and in no way is it classified, except by a few opinionated players, as a starter area. You can convolute or spin it however you like. You can throw words around like "it's so obvious" or "your head can't grasp" or hell, sprinkle it with tippia-facts (i.e. factoids labeled as "facts") all you want. It will not change the truth of the matter :P. |

Tippia
Sunshine and Lollipops
17633
|
Posted - 2013.12.05 20:17:00 -
[67] - Quote
MatrixSkye Mk2 wrote:In fact it is very different. Claiming that hi sec is a "starter area abused by players who refuse to leave it" is very different from stating that starter systems are found in hi sec. GǪwhich no-one has said.
The former is entirely accurate in describing why the exploration sites have the distribution they have; the latter has nothing to do with the topic at hand so I don't even know why you bring it up.
Quote:Bottom line is hi sec is I'll do that nasty evil thing I do and cut you off right there. You see what you said there? GÇ£IsGÇ¥? That's the problem: you're using the wrong tense. Highsec exploration is starter-level content because that's how the game was laid out. It didn't take long for this initial design to fail to pan out.
Now people are pointing to this antique design as the explanation for why sites have a certain distribution, and their explanation is pretty spot on. You are contesting this based on how the game has developed since, skipping over the fact that the distribution hasn't really developed along with it, which was the point all along. Denying this truth because it's inconvenient or because you aren't able to separate present from past doesn't change the truth. It just makes you seem belligerent and prone to go chasing windmills.
Now if you want to update the design and want to make it more a matter of risk vs. reward, then we can start talking about how we should nerf highsec exploration in its current form, but that's a slightly different topic. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Ptraci
3 R Corporation Boarderline Cartel
1433
|
Posted - 2013.12.05 20:26:00 -
[68] - Quote
Cygnet Lythanea wrote: Not really. You have to go out where major alliances use thier magic alliance only sov upgrades before you can get the good stuff.
That's simply not true. I suggest that you review sov mechanics, cosmic signatures and cosmic anomalies. While yes, sov upgrades will get you fixed cosmic anomalies, the escalation rate is quite low. There's a good chance in any nullsec system with no upgrade that you'll find a combat site (cosmic signature) that is 7/10 or better. I currently live in NPC nullsec and there are plenty of sites. |

Ptraci
3 R Corporation Boarderline Cartel
1433
|
Posted - 2013.12.05 20:28:00 -
[69] - Quote
MatrixSkye Mk2 wrote:In fact it is very different. Claiming that hi sec is a "starter area abused by players who refuse to leave it" is very different from stating that starter systems are found in hi sec. Usually, the former is used as an antagonistic reprimand to shame and insult hi sec players;
It's your own shame making you feel ashamed. By all means stay in the shallow end of the pool if that's what you want. Some people like the deep end better, and lots of people love to swim in the ocean.
|

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 20:34:00 -
[70] - Quote
Tippia wrote:Quote:Bottom line is hi sec is I'll do that nasty evil thing I do and cut you off right there. You see what you said there? GÇ£IsGÇ¥? That's the problem: you're using the wrong tense. Ok then:
Quote:...hi sec iswas an area where players with different levels of experience find may have found a home. This is of course, no longer the case. Better?
On a more serious note, shame on me for falling for your troll :P. |

Malcanis
Vanishing Point. The Initiative.
12761
|
Posted - 2013.12.05 20:35:00 -
[71] - Quote
Tippia wrote:MatrixSkye Mk2 wrote:No it isn't. The "design paradigm" revolves around the concept of risk vs. reward GǪand the idea was that the newbie-level content was in highsec, and once you got better, you'd move to more difficult and more rewarding content in other areas. The risk in question wasn't so much from players GÇö since that was much the same no matter where you went GÇö but from the opposition in the sites and if you wanted something above newbie level, you'd have to go to the non-newbie-level areas of the game. That same design paradigm has survived to this day as far as exploration goes. So yes, yes it is. If you don't like that design, you should go back to 2003 and tell CCP so. Conversely, if you want it to be a risk-reward kind of thing that doesn't take assumed skill levels into consideration, then you could also tell them to reduce the rewards from those highsec sites since a lot has happened to (massively) reduce the risks involved.
The idea that hisec must be restricted to being a "newbie area" is bad and wrong and should be put in a bag and drowned like a litter of unwanted inbred puppies.
1 Kings 12:11
|

Tippia
Sunshine and Lollipops
17634
|
Posted - 2013.12.05 20:44:00 -
[72] - Quote
Malcanis wrote:The idea that hisec must be restricted to being a "newbie area" is bad and wrong and should be put in a bag and drowned like a litter of unwanted inbred puppies. Sure. But again, the point is the past as an explanation of what is, rather than the present as a reason for what should change.
MatrixSkye Mk2 wrote:Better? No, because now it's either a bit self-contradictory or just plain inaccurate. And you understand why highsec is full of starter-level content, then? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Gyozshil154
Caldari Provisions Caldari State
10
|
Posted - 2013.12.05 20:44:00 -
[73] - Quote
Tippia wrote:MatrixSkye Mk2 wrote:In fact it is very different. Claiming that hi sec is a "starter area abused by players who refuse to leave it" is very different from stating that starter systems are found in hi sec. GǪwhich no-one has said.
Ptraci wrote:Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming.
Weird |

Eram Fidard
Republic Military School Minmatar Republic
476
|
Posted - 2013.12.05 20:50:00 -
[74] - Quote
High security space is like a urine-infested kiddy pool. It's ultimately up to you whether to wallow there soaking up the electrolytes and diseases of every idiot thrashing around or chance the sharks and jellyfish for a proper swim.
Did I mention you're immortal? The only thing you lose can be easily acquired, and level of risk decided on before undocking.
But for some reason you ignore the wonderful open ocean. Probably because the servants walking around the kiddy pool with silver platters hand you nice shiny things for free. I mean, why would you leave? Much easier to wallow in this urine awhile longer and see if complaining nice and loud will result in nicer shiny things on the silver platter in front of my nose.
Ohgod someone shoot me quick I think I'm beginning to empathise with the urine. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Tippia
Sunshine and Lollipops
17634
|
Posted - 2013.12.05 20:50:00 -
[75] - Quote
Yes, it's quite weird that you quote that section since it does not mention anything about starter systems being found in highsec.
Or, well, it's weird presuming that you were trying to provide some kind of counter to what I said since it doesn't really do that. If you were trying to do something else, it'sGǪ actually, still weird since then it's just some random quote with no connection or explanation for why it's being brought up. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Gyozshil154
Caldari Provisions Caldari State
10
|
Posted - 2013.12.05 20:52:00 -
[76] - Quote
Tippia wrote:Yes, it's quite weird that you quote that section since it does not mention anything about starter systems being found in highsec. Or, well, it's weird presuming that you were trying to provide some kind of counter to what I said since it doesn't really do that. If you were trying to do something else, it'sGǪ actually, still weird since then it's just some random quote with no connection or explanation for why it's being brought up.
Perhaps I misunderstood what "GǪwhich no-one has said." meant in the post I quoted above. Because if that was referring to the text in the post you quoted, then yes, someone has said that. |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 20:53:00 -
[77] - Quote
Tippia wrote:Malcanis wrote:The idea that hisec must be restricted to being a "newbie area" is bad and wrong and should be put in a bag and drowned like a litter of unwanted inbred puppies. Sure. But again, the point is the past as an explanation of what is, rather than the present as a reason for what should change. MatrixSkye Mk2 wrote:Better? No, because now it's either a bit self-contradictory or just plain inaccurate. And you understand why highsec is full of starter-level content, then? This is fairly pointless. You have a tendency of denying your initial assertions or convoluting them with irrelevant responses to the point where you're no longer even defending your original assertion, but rather moving the goal posts around at will :\.
I'm outta here. |

Tippia
Sunshine and Lollipops
17634
|
Posted - 2013.12.05 21:02:00 -
[78] - Quote
Gyozshil154 wrote:Perhaps I misunderstood what "GǪwhich no-one has said." meant in the post I quoted above. Because if that was referring to the text in the post you quoted, then yes, someone has said that. I'm referring to the clause immediately preceding it about how starter systems are found in highsec.
MatrixSkye Mk2 wrote:This is fairly pointless. You have a tendency of denying your initial assertions or convoluting them with irrelevant responses to the point where you're no longer even defending your original assertion, but rather moving the goal posts around at will :\. GǪand you have good examples of this? Or are you quitting because every time you try to back me into a corner, it turns out that you just imagined that corner? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 21:11:00 -
[79] - Quote
Tippia wrote:GǪand you have good examples of this?
Tippia wrote:I'm referring to the clause immediately preceding it about how starter systems are found in highsec. This is what you said:
Tippia wrote:Saying that it is the area for newbie-level content is not very different from saying that it's a starter area. After all, that's where the newbie-level content belongs. Of course, you'll twist this around and claim how north is really south and history is now and the future is past and how what you said isn't really what you said because of shabba. |

Tippia
Sunshine and Lollipops
17634
|
Posted - 2013.12.05 21:16:00 -
[80] - Quote
MatrixSkye Mk2 wrote:This is what you said: Tippia wrote:Saying that it is the area for newbie-level content is not very different from saying that it's a starter area. After all, that's where the newbie-level content belongs. GǪwhich, again, says nothing about starter systems being in highsec or making any inferences from this fact. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Nalelmir Ahashion
Viziam Amarr Empire
35
|
Posted - 2013.12.05 21:25:00 -
[81] - Quote
It's extremley fruistrating seeing this thread going into the old "high sec vs otherSec" areas.
I opened this topic with one thought in mind and it was explortion rewards in high sec vs other high sec activities.
instead lots of people here just brag about how cool they are and how big their e-peen is because they are not roaming inside highsec... know what? off topic... it's not the issue being discussed here so focus and if you don't have something usefull to say on the topin at hand then just Don't.
_________________________________________
I'll try to tl;dr this for people which can't bother themselves to read the previous post or even my first post.
COMPARING other activities in highsec I've found exploration rewards very very very dull.
Let's see, 1. mining - jump to the belt and mine, sometimes you get rats.. sometimes you are in fleet. 2. Agent missions - go to station.. pick the mission etc... not very difficult and on top of loot and such you get LP and standings. 3. trading, can be done anywhere but using mission hubs and mining hubs you can abuse the "buy low sell high" method.
4. exploration. First I'll say that I LOVE exploration. right now I got navy cruiser to compensate my low skills in that field but I plan to upgrade to T2 and in the future to T3 and explore in low \ null \ wh as well but I won't go there before I got some skills and I've practiced enough so I won't do something stupid while I'm there.
At any rate exploration.... you need a ship fitted with scanning capbilities then find a nice quiet system. next we need to scan using probes and find a site, which then we need extra mini game of hacking or fight in combat which most of the time will be full room aggro of 2 million ships at same time.
BUT, after hours upon hours of doing exploration (which again I love as an activity and I fund my toys with mining\refining\selling minerals) the rewards in highsec were extremly LOW compared to other high sec activities... most site netted me lower then 10k isk, very few broke the few 6 figures worth of loot.
one would think that activity such as exploration which require scanning skills, piloting skills, tanking skills, combat skills and more and require to actually travel across the galaxy locating sites for long time and pinpointing them would at least net same isk level as other high sec activities, but alas it's way way way to low compared to other activities.
Hell, train some pi skills for 3 days then you make tens of millions a week doing nothing but click festing ones a day.
I don't care about rewards I don't ask to change anything I just want to know WHY exploration rewards are so low COMPARED to other HIGH SEC activities.
please don't start with low\null\wh owns and telling me how I should go there. I know that's the place but I got plan in mind and for now I practice in high sec. please focus on the question at hand and I think I made myself clear this time so no one will get confused again.
o7 "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

MatrixSkye Mk2
Republic University Minmatar Republic
636
|
Posted - 2013.12.05 21:29:00 -
[82] - Quote
Tippia wrote:MatrixSkye Mk2 wrote:This is what you said: Tippia wrote:Saying that it is the area for newbie-level content is not very different from saying that it's a starter area. After all, that's where the newbie-level content belongs. GǪwhich, again, says nothing about starter systems being in highsec or making any inferences from this fact.
MatrixSkye Mk2 wrote:Tippia wrote:GǪand the idea was that the newbie-level content was in highsec And this is now very different from the claim I originally addressed, which was "high sec is basically a starter area". Again, no it isn't, no matter how much you claim it is. At no point has CCP ever stated that hi sec is intended to be a "starter area" for new players. There are "starter" systems in hi sec, but by no means does that make hi sec a starter area. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
316
|
Posted - 2013.12.05 21:30:00 -
[83] - Quote
Malcanis wrote: The idea that hisec must be restricted to being a "newbie area" is bad and wrong and should be put in a bag and drowned like a litter of unwanted inbred puppies.
On this, at least, we agree.
One of the things I've noticed in this thread is there's a lot of 'wrongbadfun' going on here. Eve is a sandbox that is meant to include many play styles.
There's been a lot of punishing playstyles other than PvP over the history of eve, and frankly if we want to keep growing, we need to include rather than exclude.
I am he as you are he as you are me and we are all together.
I am the Walrus. |

Tippia
Sunshine and Lollipops
17635
|
Posted - 2013.12.05 21:31:00 -
[84] - Quote
Nalelmir Ahashion wrote:It's extremley fruistrating seeing this thread going into the old "high sec vs otherSec" areas.
I opened this topic with one thought in mind and it was explortion rewards in high sec vs other high sec activities. GǪand really, the answer to that is that exploration is stuck in a very old paradigm that guides its design, difficulty, and output. This makes it mostly mediocre, very easy, and severely over-fished. The baseline is low; the good stuff is squeezed out to the very last drop; everything is over-saturated. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Nalelmir Ahashion
Viziam Amarr Empire
35
|
Posted - 2013.12.05 21:35:00 -
[85] - Quote
@Tippia
so basicly there is good reward and such on high sec but due to the sheer easyness of it those sites are farmed out quickly and in order to get those I need to catach them fast and before everyone else. right? "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Eram Fidard
Republic Military School Minmatar Republic
476
|
Posted - 2013.12.05 21:42:00 -
[86] - Quote
I thought I was pretty succinct in answering your question. Did you even consider the possibility that things are the other way around? That perhaps hi-sec exploration is exactly where it should be and other hisec income fountains are completely imbalanced?
After all, if it weren't possible to farm risk free til the end of time, the purchasing power of the pennies you collect would go up.
So, you complain that the pennies thrown at you are not the gold coins the people around you are scooping by the handful. Who is to blame for that? Every time I see a hisec player complain about inflation or low price of salvage a wry grin spreads across my face.
You want risk free isk? You reap what you sow. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Tippia
Sunshine and Lollipops
17635
|
Posted - 2013.12.05 21:43:00 -
[87] - Quote
Nalelmir Ahashion wrote:@Tippia
so basicly there is good reward and such on high sec but due to the sheer easyness of it those sites are farmed out quickly and in order to get those I need to catach them fast and before everyone else. right? Pretty much, yes. There are a few nuggets in there, but they're balanced along the other highsec exploration content to be accessible and solvable with very low skills. So these days, when both the average equipment and skill level is vastly higher than what they've been balanced for, they get popped almost as soon as they appear.
With a bit of luck, you can find a backwater constellation that sees little traffic and where a few might collect over time, but what little population such system sees still has a nasty tendency to be explorers since they all know thisGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
316
|
Posted - 2013.12.05 21:53:00 -
[88] - Quote
Eram Fidard wrote: So, you complain that the pennies thrown at you are not the gold coins the people around you are scooping by the handful. Who is to blame for that? Every time I see a hisec player complain about inflation or low price of salvage a wry grin spreads across my face.
You want risk free isk? You reap what you sow.
I might point out that this is so hilariously wrong it's funny.
Where's the risk in nullsec again? Failing to keep up your payments to goonswarm?
Once upon a time I remember seeing a picture explaining eve sec status. The image for nullsec was the scene from the Godfather where the man kisses Marlon Brando's ring. From my own experience, it's very much that. as long as you pay your protection money, there's no more risk in nulsec than there is in high sec. If things are going to go radically down the toilet, there's usually plenty of warning, and lots of time to load your **** up and jump freighter your ass elsewhere.
I am the Walrus. |

Eram Fidard
Republic Military School Minmatar Republic
476
|
Posted - 2013.12.05 21:57:00 -
[89] - Quote
Please tell me where in high sec you will see interceptors shotgunning anoms.
"Relative safety" may be high in certain areas or at certain times, but it is just that, relative. Compared to null, yes, hisec is "relatively" safer.
Logic ************. Do you speak it?
Edit: the only 'protection' one pays for in null is for infrastructure. Thinking you are paying for your overlords to keep you safer than hisec is exactly what an uninformed hisec dweller would think normal. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Tippia
Sunshine and Lollipops
17635
|
Posted - 2013.12.05 21:58:00 -
[90] - Quote
Cygnet Lythanea wrote:Once upon a time I remember seeing a picture explaining eve sec status. This one, probablyGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
316
|
Posted - 2013.12.05 22:15:00 -
[91] - Quote
Eram Fidard wrote:Please tell me where in high sec you will see interceptors shotgunning anoms.
"Relative safety" may be high in certain areas or at certain times, but it is just that, relative. Compared to null, yes, hisec is "relatively" safer.
Logic ************. Do you speak it?
Edit: the only 'protection' one pays for in null is for infrastructure. Thinking you are paying for your overlords to keep you safer than hisec is exactly what an uninformed hisec dweller would think normal.
Really?
Wow, FA and MC and RED and IRON covering my ass at various points back in the day when I was blue to them, and goonswarms hot pursuit of me on several more recent occasions as a non blue intruding in their sov must have been my ******* imagination.
(say what you will about goons, they are generally attentive to intruders).
Either that or your alliance clearly sucks ass and your blues are not getting their monies worth.
In my case, and perhaps this is an anomaly, I've been killed far more often in high sec than null, despite frequently running back and forth between them.
I am the Walrus. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
165
|
Posted - 2013.12.05 22:37:00 -
[92] - Quote
Posting in a stealth buff hisec exploration thread. |

Eram Fidard
Republic Military School Minmatar Republic
476
|
Posted - 2013.12.05 23:18:00 -
[93] - Quote
Cygnet Lythanea wrote: Really?
Wow, FA and MC and RED and IRON covering my ass at various points back in the day when I was blue to them, and goonswarms hot pursuit of me on several more recent occasions as a non blue intruding in their sov must have been my ******* imagination.
(say what you will about goons, they are generally attentive to intruders).
Either that or your alliance clearly sucks ass and your blues are not getting their monies worth.
In my case, and perhaps this is an anomaly, I've been killed far more often in high sec than null, despite frequently running back and forth between them.
Ok, I'm fine with your little fantasy of the pvping overlords that are there to protect their serfs from any and all harm. Let's fantasize some more...
Nobody could ever slip a bomber or a wing of interceptors past the almighty overlords.
Oh, also every system is perma-scouted by people with their mouses hovering over local ready to report intruders to the instantly-responding home defence fleets.
There are no wormholes.
and...
You will never, not ever, have someone login inside the anomaly you just warped to.
Just so it's clear, after all that *facetious*: I am the hunter, and the hunted.
I undock in hi-sec to run a mission. Whatever 'risk' there is of other players interfering is entirely decided by me. Don't want to get ganked? Don't fit pimp. Don't want to be ninja'd? Don't shoot back. Don't want to be war-dec'd? Hop corp.).
I undock in null to run an anom, guess what? Other players can and will interfere with me.
If I don't want to be tackled I align. Dropping dps, lowering isk/hour. Risk/Reward.
If I choose not to align, it is because I am in a ship I am confident could 'blap' whatever tackle off the field before making a hasty exit. In other words I am preparing specifically for a situation, and should be rewarded for that. I am still taking a greater risk though. What if the pilot is really good/skilled or fit in a way my risk doesn't pay off?
However you look at it, risk mitigation is the name of the game in eve. Unfortunately, most players tend towards 'zero risk'; a concept that should not even exist. No matter what player tools are used by nullsec residents to mitigate risk, they are absolutely dwarfed by the NPC hand-holding that is concord/crimewatch/corp hopping. (forgot the faction navies but they are usually more help than hindrance to criminal types)
Because that's what it is, hand-holding. Take responsibility for your own actions in this game and you won't need anybody to hold your hand.
I have ratted in the same vindicator for two years through my good planning and decision making, not the crutch of hisec mechanics. Or the magical 'safety field' that you think nullsec power blocs present.
Before that, I escaped by the skin of my teeth countless times by good piloting, and have caught/been caught by countless others by good piloting. A good pilot will make the escape, a good pilot will make the tackle. If both pilots are good then things get interesting.
In hisec that dynamic is gone. Why should anyone even care about the place? Right, because it gives you risk-free isk by the fountain-full. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Ptraci
3 R Corporation Boarderline Cartel
1434
|
Posted - 2013.12.06 01:01:00 -
[94] - Quote
Nalelmir Ahashion wrote:It's extremley fruistrating seeing this thread going into the old "high sec vs otherSec" areas.
I opened this topic with one thought in mind and it was explortion rewards in high sec vs other high sec activities.
And what did you expect?
You want better exploration rewards. There are places with much, much better exploration rewards already in the game. You change your playstyle and go find them. Don't expect them to change the game for you, and don't expect all of us to change to suit you. High sec should be nerfed more, in my opinion. There's far too much to do there.
|

Bloodmyst Ranwar
Dark Miresa
17
|
Posted - 2013.12.06 01:07:00 -
[95] - Quote
Well I don't know what everyones definition of "Starting Area" is and how that relates to the whole of "High Sec."
But in regards to "exploration," I would claim High Security space is the Starter Area for Exploration due to the low value items found. If you want to reach the "end-game of exploration" go to null sec or start running wormhole sites where the rewards are much greater.
EDIT: @ OP, I also think you are looking at this from the wrong perspective. You are comparing HighSec Exploration to other HighSec activites. When you also conder the bigger, scary, darker securities of space known as LowSec & NullSec, you will find the rewards from exploration can be much greater then what can be earned from Missions or Mining, be that if you mine or run missions in High/Low/Null Sec. Eve is just not all about High Sec. |

Harrison Tato
Outward Explorations
10
|
Posted - 2013.12.06 01:14:00 -
[96] - Quote
Ptraci wrote:Nalelmir Ahashion wrote:It's extremley fruistrating seeing this thread going into the old "high sec vs otherSec" areas.
I opened this topic with one thought in mind and it was explortion rewards in high sec vs other high sec activities. And what did you expect? You want better exploration rewards. There are places with much, much better exploration rewards already in the game. You change your playstyle and go find them. Don't expect them to change the game for you, and don't expect all of us to change to suit you. High sec should be nerfed more, in my opinion. There's far too much to do there.
Yeah, what OP expects people to read their posts before responding! This is EVE. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
373
|
Posted - 2013.12.06 04:24:00 -
[97] - Quote
Nalelmir Ahashion wrote:It's extremley fruistrating seeing this thread going into the old "high sec vs otherSec" areas.
I opened this topic with one thought in mind and it was explortion rewards in high sec vs other high sec activities.
o7
Didn't I reply to your post personally with my experiences with highsec exploration, and the amount of isk/hr I made, and with an elementary description of why you might not be making a lot of isk ?
Wasn't that equivalent or better than most people make mission running ?
Wasn't it close to incursions - which is a group activity and should be fairly rewarding in a multiplayer game, and could perhaps be better than a solo activity at peak given all the group overhead involved ?
|

Mysttina
Alpha Spectres
7
|
Posted - 2013.12.06 04:26:00 -
[98] - Quote
Malcanis wrote: The idea that hisec must be restricted to being a "newbie area" is bad and wrong and should be put in a bag and drowned like a litter of unwanted inbred puppies.
I fully agree to this statement.
High-sec should not be treated as 'newbie area' IMHO, and should be given higher risk while keeping in theme of empire space/under law. Then we stop this 'less risk, less profit == high-sec' sentiment.
I also agree the average income from exploration in high-sec is pretty low, even less than mining sometimes. |

Shalashaska Adam
DubiousOnes
5
|
Posted - 2013.12.06 05:42:00 -
[99] - Quote
Incursions are where the high-sec combat pay is, 100m an hour casual, 200m an hour with the fast fleets, reliable. |

Infinity Ziona
Cloakers
948
|
Posted - 2013.12.06 06:21:00 -
[100] - Quote
Ptraci wrote:Nalelmir Ahashion wrote: so why exploration rewards on high sec so bad ?
You would think that people would be able to take the hint. It's so bad because CCP doesn't want you to stay in highsec grinding forever. It's their way of encouraging you to explore, take risks, and reap greater rewards for those risks. High sec is basically a "starter area" that is very badly abused by some players who refuse to ever leave it. So every once in a while, high sec rewards (especially mission rewards) are nerfed to try to discourage endless virtually risk free mission farming. Take a chance! You might like it. EvE is a multi-player game and you will need to interact with others and make friends if you want to survive outside of high sec. That's the whole point. This is not true at all. EvE survives only because of the people in highsec. Without the income from them EvE would have only around 15% of its subs. That's the percentage of people who are in null roughly including alts.
EvE IS a multi-player game, however multiplayer DOES NOT mean playing cooperatively. Boxing is a multiplayer sport, they hardly cooperate though do they.
You DO NOT have to make friends to survive outside of high sec. I make billions of isk per week, often billions per day in other peoples sov space.
I don't require, expect or care whether someone leaves high sec or not. I'm not paying their subscription and as far as I'm concerned they can do what they want in their game time.
Obviously the reason high has less value is that there are a lot more people there. If high was as profitable as low, wormhole or null the sheer numbers in high, 70% or so of subs would make any profits in null, WH or Low worthless. There has to be balance but it's definitely not IMO because the devs are trying to force players into low, null or WH or quit.
That would be entirely stupid business practice. |

Nalelmir Ahashion
Viziam Amarr Empire
36
|
Posted - 2013.12.06 08:41:00 -
[101] - Quote
some anti-HighSec warriors here are just hilarious... totally not the issue here yet the keep ignoring main post and main theme of this thread in order to post how high sec is newbie zone and how their e-peen is so big because they play somewhere else.
Hell, this mentality is wrong in so many ways... the game is volatile and dangerous no matter where you are.. get podded in 1.0 or 0.0 it's same resault at the end you are podded.
I was destroyed both in low and high sec and in both places a player must use his head and know what he's doing... it's not going to be safe to travel point a to point b if I'm above 0.5...
only difference between high sec and others is twofold.... 1. on high sec you get concord response for aggression so you got to know how to do it right. 2. new players starts inside high sec on academy stations, if new players would have started in neutral zone disconnected from high sec and then had to choose where to go from there you wouldn't think it's newbie zone.
yes, I prefer high sec but mostly because for my activities the rats I encounter are little more then rodents which needs to be squashed and not battleships etc... I got some specific gameplay style I learned to prefer and I enjoy from same as any other player got their own playstyle they like and enjoy from this is what sandbox is all about! hell if I wanted a game where everyone plays same way I would have gone to swtor or something but I'm not.
At any rate we are changing subject every two posts here and it's ridiculous, you would have thought that people which mastered Eve online complexity could manage to have a discussion on topic but instead we get behavior worst then lowliest trolls. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Moneta Curran
Lunar Industries Ltd
227
|
Posted - 2013.12.06 09:59:00 -
[102] - Quote
The original question has been addressed to its fullest extent.
We have now turned our attention to exposing entitled carebears who can't even be arsed to tank their barge to handle a battleship rat.
|

Ramona McCandless
Red Federation RvB - RED Federation
1273
|
Posted - 2013.12.06 11:48:00 -
[103] - Quote
Moneta Curran wrote:The original question has been addressed to its fullest extent.
We have now turned our attention to exposing entitled carebears who can't even be arsed to tank their barge to handle a battleship rat.
This
High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Ptraci
3 R Corporation Boarderline Cartel
1437
|
Posted - 2013.12.06 14:39:00 -
[104] - Quote
Nalelmir Ahashion wrote: only difference between high sec and others is twofold.... 1. on high sec you get concord response for aggression so you got to know how to do it right. 2. new players starts inside high sec on academy stations, if new players would have started in neutral zone disconnected from high sec and then had to choose where to go from there you wouldn't think it's newbie zone.
yes, I prefer high sec but
How can you "prefer" something when you've never even tried the alternative? How many years have you lived in low sec, or null sec? See the whole argument here is that most of us null sec dwellers started out living in high sec until we finally took the plunge. Then we discovered that EvE is a much, much richer experience than we originally thought. So we all have experience in high sec. You, on the other hand, what's your experience with nullsec? Which alliances have you been in, which regions have you lived in, etc?
Oh and by the way, "troll" does not mean "anyone who presents a point of view different to mine". If people really were trolling the mods would take care of it. |

Rhes
GoonWaffe Goonswarm Federation
488
|
Posted - 2013.12.06 14:41:00 -
[105] - Quote
Moneta Curran wrote:The original question has been addressed to its fullest extent.
We have now turned our attention to exposing entitled carebears who can't even be arsed to tank their barge to handle a battleship rat.
This is a good post. EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Eram Fidard
Republic Military School Minmatar Republic
479
|
Posted - 2013.12.06 15:03:00 -
[106] - Quote
Nalelmir Ahashion wrote:totally not the issue here yet the keep ignoring main post and main theme of this thread
Nalelmir Ahashion wrote:so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks.
Eram Fidard wrote:High security space is like a urine-infested kiddy pool. It's ultimately up to you whether to wallow there soaking up the electrolytes and diseases of every idiot thrashing around or chance the sharks and jellyfish for a proper swim.
Did I mention you're immortal? The only thing you lose can be easily acquired, and level of risk decided on before undocking.
But for some reason you ignore the wonderful open ocean.
Eram Fidard wrote:You want risk free isk? You reap what you sow.
Eram Fidard wrote:The only 'protection' one pays for in null is for infrastructure. Thinking you are paying for your overlords to keep you safer than hisec is exactly what an uninformed hisec dweller would think normal.
Ok, I'm fine with your little fantasy of the pvping overlords that are there to protect their serfs from any and all harm.
I don't think it's any coincidence that 10 minutes after posting this I was faced with (a) risk/reward decision ...When would that ever happen in hisec?
I summed up my posts since you clearly didn't read or understand them. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Batelle
Komm susser Tod
540
|
Posted - 2013.12.06 15:23:00 -
[107] - Quote
Hisec:
virtually risk free, no cloak required, can use whatever ship competition from other explorers results in racing all factions have valuable loot from 4/10 3/10 rewards are okay, less subject to competition. data/relic rewards vary by faction, plus cargoscanner lets you avoid wasting time on cans with <1m in loot all complexes are very fast to complete relative to any non-hisec exploration, either b/c of blitzing tactics or just low total HP of rats bounties and OPE value is negligible
I think hisec explo is in a good place right now. There's lots of stuff to do if you're just looking to do stuff, and the better rewards are also quite good. If you're not finding it worth your while, its probable that you're doing it efficiently, either in your overall approach and site selection, or in the way you've setup your ship and are running the sites. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
318
|
Posted - 2013.12.06 16:01:00 -
[108] - Quote
Ptraci wrote: . You, on the other hand, what's your experience with nullsec? Which alliances have you been in, which regions have you lived in, etc?
Dunno about him, but my experiences are Fountain, Curse, Outer Ring, GW, and WH space.
I've been allied with FA, Black Sun, and INDY, and been loosely affiliated with past war efforts by quite a few alliances either by contract or being commissioned by member corps I had history with to assist in some capacity. These include IRON, Foundation, Red, MC, and goonswarm.
My claim to nullsec fame is being the bright bulb who suggested to FA that they put nothing but guns and corp hangers on POS (at the time, POS had their guns inside the shield), creating the first of the 'Death Star' POS setups. At the time anti-POS strategy was to blockade the system until the POS ran out of fuel. This allowed them to put months of fuel in the POS, and proved so successful that CCP introduced dreadnoughts.
Personally I don't really have a preference and run between all areas on a regular basis. This is why I find the nullsec assertions that highsec is risk free and they're taking horrible risks when they undock in their covert ops cloaked, warp scram immune T3s and go ratting hilarious.
Eram Fidard wrote: I undock in hi-sec to run a mission. Whatever 'risk' there is of other players interfering is entirely decided by me. Don't want to get ganked? Don't fit pimp. Don't want to be ninja'd? Don't shoot back. Don't want to be war-dec'd? Hop corp.).
And pretend hard that suicides with hauler alts don't exist. Your 'advice' here is absolutely worthless in highsec. If someone if going to **** with you, they're going to **** with you
Eram Fidard wrote:I have ratted in the same vindicator for two years through my good planning and decision making, not the crutch of hisec mechanics. Or the magical 'safety field' that you think nullsec power blocs present.
The only 'crutch' I depend on is called Covert Ops Cloak. It's equally effective in nullsec as it is in high sec. And I use it in both places.
Eram Fidard wrote:A good pilot will make the escape, a good pilot will make the tackle. If both pilots are good then things get interesting.
While I find the idea that nullsec alliances have thus far only sent 'bad' pilots after my ass (with the exception of BoB) and only 'good' pilots to cover it appealing, I highly doubt it.
Eram Fidard wrote: I don't think it's any coincidence that 10 minutes after posting this I was faced with the risk/reward decision "do I warp off with this neutral in local who wasn't reported in intel" I chose to leave my 10mil worth of drones behind, and it turned out to be the right decision, since he was in a crow. When would that ever happen in hisec?
Doesn't. Because local is chock full of neutrals and you don't know they're hostile until they're already on your ass unless you have them id'd already..
I am the Walrus. |

March rabbit
True Horde
899
|
Posted - 2013.12.06 16:02:00 -
[109] - Quote
Nalelmir Ahashion wrote: the hacking mini game is nice but truly only way to fail it is on purpose, then some cans sprays around and if you had cargo scanner before you at least knows what and try to get first but well...
.....
so why exploration rewards on high sec so bad ?
add here big BALLOONS "SOMETHING IS HERE" pointing you to site in current system....
I think it's obvious: risk(effort)/reward.
The Mittani: "the inappropriate drunked joke"
|

Nuela
Beacon Light Corporation Beacon Light Alliance
197
|
Posted - 2013.12.06 16:05:00 -
[110] - Quote
Lucille Werner wrote:Nabbed about 350m isk in sansha space last night, several DED sites and various escelations, Had to finish an escelation in low, but it doesnt seem that bad at all.
But the problem with Exploration is the same thing that plagues ECm and such.
Rng is a ****** mechanic ----> Exploration is rng
Reading Fail.
OP was talking about hisec. Please read the OP twice next time before you post.
:) |

Felo Maxun
Pator Tech School Minmatar Republic
77
|
Posted - 2013.12.06 16:18:00 -
[111] - Quote
IF its the old risk vs reward argument, then increase the risk of some highsec sites, add level 4 equivalent sites that drop better loot. Just cause its in high sec dosnt mean it should be easy, it means the difficulties should be different, trading pvp for pve |

Cygnet Lythanea
World Welfare Works Association Independent Faction
318
|
Posted - 2013.12.06 18:23:00 -
[112] - Quote
Felo Maxun wrote:IF its the old risk vs reward argument, then increase the risk of some highsec sites, add level 4 equivalent sites that drop better loot. Just cause its in high sec dosnt mean it should be easy, it means the difficulties should be different, trading pvp for pve
Because according to the pro nullsec side, there is no risk to anything but other players and that PvP magically does not happen in high sec.
I am the Walrus. |

Eram Fidard
Republic Military School Minmatar Republic
481
|
Posted - 2013.12.06 18:58:00 -
[113] - Quote
So you choose to pimp fit your ship and get ganked? Don't pimp your ship.
Take the risk of getting suicided, reap the rewards of missioning in a pimp ship. Working as intended. Still doesn't change the fact that a t2 fit is 100% safe from gankers. There is still reward for t2 fitting where is the risk?
No, you can't 'add risk' by introducing AI that will be reduced to a series of blitzing instructions within a day of being on sisi.
The only risks one takes in hisec are voluntary and 100% avoidable. Without exception. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
481
|
Posted - 2013.12.06 19:01:00 -
[114] - Quote
Cygnet Lythanea wrote:
Because according to the pro nullsec side, there is no risk to anything but other players and that PvP magically does not happen in high sec.
Name one isk fountain in hisec that cannot be accessed with zero risk. Just one, I dare you. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
482
|
Posted - 2013.12.06 19:32:00 -
[115] - Quote
Last one I promise.
"Local chock full of neutrals"
They can't shoot you.
Wtf are you smoking? Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Eram Fidard
Republic Military School Minmatar Republic
482
|
Posted - 2013.12.06 19:33:00 -
[116] - Quote
Eram Fidard wrote:Cygnet Lythanea wrote:
Because according to the pro nullsec side, there is no risk to anything but other players and that PvP magically does not happen in high sec.
Name one isk fountain in hisec that cannot be accessed with zero risk. Just one, I dare you.
So I lied in the last post but I'm still waiting....
Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Batelle
Komm susser Tod
541
|
Posted - 2013.12.06 19:49:00 -
[117] - Quote
Cygnet Lythanea wrote:Felo Maxun wrote:IF its the old risk vs reward argument, then increase the risk of some highsec sites, add level 4 equivalent sites that drop better loot. Just cause its in high sec dosnt mean it should be easy, it means the difficulties should be different, trading pvp for pve Because according to the pro nullsec side, there is no risk to anything but other players and that PvP magically does not happen in high sec.
In the context of exploration, they would be right. Aside from other players, there is no risk in hisec. In low/null explo, there is a varying amount of risk from the environment itself, which can be 100% reliably mitigated through proper planning, preparation, or skill. And they're also right that in the context of highsec exploration, non-consensual PVP does not exist. The only risks worth mentioning are from other players, and only then when outside of hisec.
Also no one rats or does nullsec DED's in cloaky nullified stabbed t3's. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
318
|
Posted - 2013.12.06 21:30:00 -
[118] - Quote
Eram Fidard wrote: The only risks one takes in hisec are voluntary and 100% avoidable. Without exception.
And being 100% avoidable is different from low and nullsec.... How?
Or are the many, many rants about T3s and covert ops cloak making those things optional EVERYWHERE just my imagination?
I am the Walrus. |

Eram Fidard
Republic Military School Minmatar Republic
482
|
Posted - 2013.12.06 22:54:00 -
[119] - Quote
Avoid an inty landing on you in 5 seconds when your align time is 8.
I could go on, but I already have, and you clearly didn't bother trying to understand that either so I will stop here, at the apparent hard limit of hisec dweller reasoning. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Lailyana Enaka
Saved Before Death Industries
97
|
Posted - 2013.12.07 00:35:00 -
[120] - Quote
Just thought id throw this out there, im more afraid of losing my astero in high sec than i am in null sec whilst exploring. also you should try wormholes and null sec, there is nothing more exhilierating than watching battleships warp in on you while youre trying to hack and just barely getting out with your ship. |

Herzog Wolfhammer
Sigma Special Tactics Group
3766
|
Posted - 2013.12.07 00:50:00 -
[121] - Quote
Nalelmir Ahashion wrote:as I'm less then a year in eve I try new activities from time to time. at any rate tried some exploration lately and it's lots of fun.. roaming around the universe and finding stuf etc...
but... High sec exploration is plain bad.. just horrible reward wise.
First we got anomalies which are around L1 mission without stnadings or LP.
then we got combat sites which are about L2 or something like that without LP or standings.
both of those are pretty annoying as the drops sucks big time best thing I got was 10 mil laser turret and that's about it.
I was very excited when I got my first data and archaeology sites but god they are bad.... the hacking mini game is nice but truly only way to fail it is on purpose, then some cans sprays around and if you had cargo scanner before you at least knows what and try to get first but well... each one of those netted me less then 300 k :X
even while I was mining in 1.0 with venture and 24 h mining skills I made more isk then that and without the hassle of scanning, also while on belts mining I get officer rat once in a while which sometimes drops implants and other goodies worth 100s of millions all while having fun pooling rocks easily. Security and other missions are easy enough on high sec and you get LP + Standings which both are rewards in their own. Trading will net a lot lot lot more then exploration.
so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks.
Long ago, when exploration changed in 2009, highsec exploration still stank, but there were the Phi outposts, and life was good anyway.
Then came some bot-killing by CCP, driving tengues into highsec, who would farm the Phi outpost in 1 minute.
Then some changes were made. I don't know.
Did you know you should not be exploring strictly in highsec?
Let me guess, someone told you that you have to join a huge alliance and move out to nullsec or else you will die in 2 minutes out there.
Hogwash.
Use wormholes to get to deep null. Find an empty system or a system inhabited by people in a different TZ. Profit. I spent years doing this and coming back after a few months with a hold full of loot.
And I seldom use a gate or a station.
Yeah, easy travel? Forget it. Station hugging? You have a spaceship with an infinite power supply and a huge space out there. Who is making you live in what, one cluster of systems?
So what if you can't go to Jita to sell your loot in the same day.
Yeah there's a sandbox, but you still have to think outside of it. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
320
|
Posted - 2013.12.07 00:52:00 -
[122] - Quote
Eram Fidard wrote:Avoid an inty landing on you in 5 seconds when your align time is 8.
I could go on, but I already have, and you clearly didn't bother trying to understand that either so I will stop here, at the apparent hard limit of hisec dweller reasoning.
Hmm... let me try something... I see an unknown in system and reach ALL THE WAY OVER to my covert ops cloak hotkey, and push it. Then align to a safe spot (you may have heard of these) and warp to it. While cloaked. Makes it hard for the infy to 'land on you' unless you have some astonishingly bad luck. Because it's gonna take him a second to scan down either your ship or the site you're in.
I am the Walrus. |

Nalelmir Ahashion
Omegon 42nd Core
36
|
Posted - 2013.12.07 01:02:00 -
[123] - Quote
@Cygnet Lythanea and others... I have no doubt exploration in low and null should be an interesting experiance I was just practicing the scanning and other techniques of the trade while training the skills in high sec until I will be able to get proper ship \ skills\ experience. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Celia Therone
University of Caille Gallente Federation
37
|
Posted - 2013.12.07 02:10:00 -
[124] - Quote
Archaeology sites in high sec have essentially no progression. It's conceivable that you might not be able to scan down the very hardest to scan sites with truly lousy skills but I think that training time measured in days, if not hours, should fix that. As far as I have seen they also have no worthwhile loot, you'd literally be better off running level 1 missions or the noob intro missions again. It is conceivable that there might be a very low chance for a faction pos bpc drop, but I haven't witnessed it myself.
Hacking sites are the same as archaeology progression wise however their base loot (decryptors used in invention) is slightly better. However in the exploration re-vamp in Odyssey CCP screwed up the drop rates, as well as making the sites easier to find which has resulted in the value of the loot tanking on the market. You're probably looking at level 2/level 3 mission equivalent return. Which isn't terrible for a real noob but is pretty bad for anyone older than a couple of weeks.
Mining sites. Oh well, they made these anomalies so they aren't even exploration any more. No progression whatsoever.
Gas mining sites. No progression, generally pretty worthless unless you can make the boosters yourself (which you can't in high sec.)
Unknown combat sites. These have some progression, generally up to about level 3 mission equivalent. They tend to be sparse, you may have more luck finding them in pockets of high sec isolated by low sec unless other explorers are farming there already. Loot wise these vary from not very interesting to a billion isk/site if you roll the jackpot in drops. Sometimes you have to kill structures or specific rats to get the drops and as the drops are random you may be unlucky and get almost nothing, just some low value overseer's effects. 4/10 sites may be challenging to a newer player in a cruiser, they might not have the dps to break the serpentis phi overseer for example. Note that drone unknowns are pretty much worthless as they supply parts for the terrible augmented drones that no-one uses.
Expeditions vary wildly in difficulty from roughly level 1 difficulty up to beyond level 4 and come randomly from completing unknown, non-dead, combat sites. There's at least one death room that will kill you unless you read up on it ahead of time and several rooms that are quite dangerous to newer players with webs, warp disruptors and significant DPS to deal with. Rewards are highly random and the escalations are quite sparse so you can spend a lot of time for derisory rewards if you're unlucky. The last stage of an escalation will be in low sec if it runs that far, many will arbitrarily stop part way though due to random number generator. Even if you clear the low sec mission the majority of the time you will get nothing of value, but sometimes you can get a great drop or a quick succession of mediocre drops that adds up to something nice.
Ghost sites - not really exploration. I haven't done enough to be able to give good feedback. They seem lucrative for the time invested at the moment but I think that in the short-medium term the very small demand for the implants will be met and they will become pretty worthless.
|

Garresh
Team Chicken and Waffles
304
|
Posted - 2013.12.07 08:08:00 -
[125] - Quote
Tau Cabalander wrote:Nalelmir Ahashion wrote:so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks. Risk vs. reward.
Level 4s This Space Intentionally Left Blank |

Bobby Frutt
Federal Navy Academy Gallente Federation
18
|
Posted - 2013.12.07 10:02:00 -
[126] - Quote
The issue with exploration is not rewards. I don't buy it. I can make as much soloing exploration sites as I can soloing an L4. It's a lot of (time) risk vs reward. You can walk away with more than you'd have made in L4s at that time, or walk away with less.
Compared to mining I agree you'll almost always make less. DItto with L4s. They need to do something about high-sec mining clearly.
The issue is that exploration is not exploration. I'm not saying the activities are bad anything, although some might argue they are. I'm saying there is no actual exploration. We are space technicians. We are space hackers. We are space fighters. We are not explorers. There is no unknown to discover. It's all discovered for us now. Until that changes, this should not be called exploration anymore. Call it grinding anomalies because that's all it is now. I'll touch more on this in a different topic as to not strain this one with another subject matter. |

Dasola
Rookie Empire Citizens Rookie Empire
225
|
Posted - 2013.12.07 10:04:00 -
[127] - Quote
Nalelmir Ahashion wrote:as I'm less then a year in eve I try new activities from time to time. at any rate tried some exploration lately and it's lots of fun.. roaming around the universe and finding stuf etc...
but... High sec exploration is plain bad.. just horrible reward wise.
First we got anomalies which are around L1 mission without stnadings or LP.
then we got combat sites which are about L2 or something like that without LP or standings.
both of those are pretty annoying as the drops sucks big time best thing I got was 10 mil laser turret and that's about it.
I was very excited when I got my first data and archaeology sites but god they are bad.... the hacking mini game is nice but truly only way to fail it is on purpose, then some cans sprays around and if you had cargo scanner before you at least knows what and try to get first but well... each one of those netted me less then 300 k :X
even while I was mining in 1.0 with venture and 24 h mining skills I made more isk then that and without the hassle of scanning, also while on belts mining I get officer rat once in a while which sometimes drops implants and other goodies worth 100s of millions all while having fun pooling rocks easily. Security and other missions are easy enough on high sec and you get LP + Standings which both are rewards in their own. Trading will net a lot lot lot more then exploration.
so why exploration rewards on high sec so bad ? I mean I do mining get my plex and some goodies then do my exploration roaming just for the experience but rewards sucks.
Thats how CCP tryes to encourage you to go in lowsec/nullsec We are Minmatar, Our ship are made of scraps, but look what our scraps can do... |

Eso Es
Nehalem Inc.
28
|
Posted - 2013.12.07 15:26:00 -
[128] - Quote
RAW23 wrote:Most people in this thread are just lazily repeating tired platitudes and not replying to the actual question.
The question is not 'why are high-sec exploration rewards low in comparison to low and null sec' but 'why are high-sec exploration rewards low in comparison to other high-sec activities'.
Banging the risk/reward drum doesn't answer this one (although a few of the replies have been more enlightening).
This is an excellent point, a lot of it has to do with market saturation. Soo many people are out exploring, so the market is getting flooded with all of the relic/data site loot, lowering the price. I remember I actually used to make decent money doing c2 data sites (pre Odessy), but now i dont even touch the cans in a c3, the price has absolutely tanked on anything you could get out of them.
The solution for our OP? Take more risks and go to null/low for exploration, or find a different profession :P
|

Eram Fidard
Republic Military School Minmatar Republic
483
|
Posted - 2013.12.07 16:15:00 -
[129] - Quote
Cygnet Lythanea wrote: Hmm... let me try something... I see an unknown in system and reach ALL THE WAY OVER to my covert ops cloak hotkey, and push it. Then align to a safe spot (you may have heard of these) and warp to it. While cloaked. Makes it hard for the infy to 'land on you' unless you have some astonishingly bad luck. Because it's gonna take him a second to scan down either your ship or the site you're in.
Because optimal ratting setups have covops cloaks.
Rats never target you.
Three interceptors would never jump into system at the same time and shotgun the three hubs.
and
It takes more than a half second to click the arrow next to the words "forsaken hub"
Your posting makes me think you've never actually played out in null. Either that or your idea of optimal ratting is 50m/hour in which case go to hi-sec you will make more for less risk
Honestly, who the hell fits a covops cloak to make isk? Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
331
|
Posted - 2013.12.07 17:34:00 -
[130] - Quote
Eram Fidard wrote: Because optimal ratting setups have covops cloaks.
Or scan probes, either. Some of us are smart enough not to sit there with an arrow over our heads that says 'warp to dumbass'.
Eram Fidard wrote:Three interceptors would never jump into system at the same time and shotgun the three hubs.
No, they most assuredly will. They're also gonna check the belts and probably the Pocos and planets. That's why you fit accordingly. Also. Best loot is in the ones you have to scan down, and there's fewer asshats.
Eram Fidard wrote: Either that or your idea of optimal ratting is 50m/hour in which case go to hi-sec you will make more for less risk
Honestly, who the hell fits a covops cloak to make isk?
Well, two points here:I make more than 50m an hour in highsec masturbating in station, and way more in low and null actually doing something. Two, Back in my day, Junior, we didn't have 'warp to 0', we had a bunch of bookmarks that hopefully got us through the day alive. We assumed that at any moment a veritable rainbow of hostile assholes would jump in, and fitted accordingly.
You might think my fit suboptimal but it does do what I want it to, which is let me enjoy pretty much any region of space I particularly want to go to. Sometimes I want PvP. Sometimes I don't. Sometimes I like to lounge around in belts in highsec, or play the market. or **** around with POS someplace.
Further, I might point out that a covert ops fit can make you a whole lot of isk if, for example, you decided to run high value, low cargo space goods from, say, B4 to empire space. The resale value of barge bpos can be fairly lucrative on occasion, as an example.
I am the Walrus. |
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