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b0rn3d00d
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Posted - 2006.03.04 05:00:00 -
[1]
couldnt find a isthar setup in the sticky so does anyone know a setup?
i have:
High -------------- E50 prototype energy vampire E50 prototype energy vampire E50 prototype energy vampire 125mm railgun 2 125mm railgun 2
Med -------------- 10mn AB 2 J5 prototype warp inhibitor fleeting web (empty) (empty)
Low: -------------- medium armor rep 2 armor explosive hardener 2 shadow serp armor EM hardener (20 cpu) energized adaptive nano membrane 2 energized adaptive nano membrane 2
cpu: 319.50 used of 356.25 pg: 776.04 used of 875
cpu left: 36.75 pg left: 98.96
and i still need to fill up my medslots (but with what?)
i used to run around with (pre-rmr)
3X nos 2 2X 125mm 2
ab 2 disrupter web tracking dis tracking dis
med rep 2 armor explosive hardener 2 em hardener 2 nano adaptive 2 co-proc 2
but i hate a co-proc now this ship has become so expensive.
how to get around a co-proc to fill up those last slots or does anyone have a better setup?
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Wizie
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Posted - 2006.03.04 05:02:00 -
[2]
Drop the exp hardner and fit a faction one to gain another 24 cpu?
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b0rn3d00d
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Posted - 2006.03.04 05:17:00 -
[3]
ye thought about that but that wont get me anywhere, because than i have enough cpu to fit 1 medslot with a ecm mod..
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Toaster Oven
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Posted - 2006.03.04 05:48:00 -
[4]
Edited by: Toaster Oven on 04/03/2006 05:50:18 Armor Explosive Hardener -> SS Explosive Hardener = +24CPU 1x 125mm Railgun II -> 1x 125mm Prototype Gauss = +3.75CPU Energized Adaptive Nano II -> Internal Force Field Array I = Doesn't save you any CPU but does nice things for your hull
That gives you 64.5 CPU. Enough to fit 2 best named racial jammers, or 2 best named tracking disruptors, or 2 best named sensor dampeners. Personally I prefer a Caldari + Minnie jammer as those ships can still fire at you with little to no cap. And let the NOS shut down Amarr and Gallente ships.
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b0rn3d00d
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Posted - 2006.03.04 06:03:00 -
[5]
Originally by: Toaster Oven Edited by: Toaster Oven on 04/03/2006 05:50:18 Personally I prefer a Caldari + Minnie jammer as those ships can still fire at you with little to no cap. And let the NOS shut down Amarr and Gallente ships.
good thinking on that 1, might try that..
but maybe some other people are running a different?
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Mallik Hendrake
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Posted - 2006.03.04 08:59:00 -
[6]
I'd drop the 2 nanos for stabs. won't make that much difference in your setup, and everyone is using them these days. -------------------------------------------- "A plan is just a list of things that don't happen." -- Parker, _The Way of the Gun_
Mallik Hendrake E X O D U S [I do not speak for E X O or IRON] |

Zhon
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Posted - 2006.03.04 10:15:00 -
[7]
Edited by: Zhon on 04/03/2006 10:21:20 Edited by: Zhon on 04/03/2006 10:16:34 H: x3 280mm howlizers II, X2 Drone augmentors M: x1 Med. Electrochemical Cap. Booster, 1x Gisty A-type 10mn Microwarp, 1x Web, 1x Phased moon sensor dampner, x1 Sensor booster II L: Med. Armor rep. II, True sansha reactive (40% explosive), Adative Nano II, Internal Force Field Array I, 800mm Rolled Tungsten
280mm Howies are for close range damage against frigs and cruisers that are webbed.
Ship has an excellent tank with mods on.
Shields: 1400 Hp 11.5% EM 64.6% EXP 87% Kinetic 64% Thermal
Armor: 3408 Hp 70.6% Em 70.59% EXP 85.93% Kinetic 70.5% Thermal
Structure: 2343 Hp 58% Em 58% EXP 58% Kinetic 58% Thermal
You can get upwards of 1400ms and hold it as long as you have cap 800's while using the Armor Rep none stop. The ship can hold 12 cap 800 with room for ammo. Which comes to 4 min of none stop combat. I find that half the time I dont even need it just running the micro warp to keep at range and sensor dampning my target. You have 900 cap so hit the Cap injector takes you to full cap.
The plan is to sensor dampen and keep at range preferably around 90-105km, but this ship is more than capable of duking it out at close range.
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Joshua Foiritain
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Posted - 2006.03.04 10:41:00 -
[8]
Originally by: Zhon Long Setup
Wouldnt the enemy just warp off...? -------
[Coreli Corporation Mainframe] |

Ante
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Posted - 2006.03.04 10:56:00 -
[9]
Originally by: Joshua Foiritain
Originally by: Zhon Long Setup
Wouldnt the enemy just warp off...?
Also there are no 800mm rolled tungstens or 'Gistii A-Type 10mn MWD's.
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Reficul Adamra
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Posted - 2006.03.04 11:44:00 -
[10]
3x Med Dimishing 2x Medium Pulses II w/ Multifreq 1x 10mn AB II 1x 7,5km scram 1x Web 1x Tracking Distruptor II 1x Multispec Jammer 1x MAR II 1x Active Exp Hardener II 2x Adaptive Nano II 1x Heat Sink/CPR/whatever
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Tadis
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Posted - 2006.03.04 15:19:00 -
[11]
2 x med dim nos 3 x 150mm II
1 x AB 10mn II 2 x Hynos Multispec 1 x medium cap injector (800 charge) 1 x fleeting warp scrambler
1 x med rep II 1 x 800mm plate 1 N type explosive hardener 1 x CPU II 1 x RCU II
Make sure you have webbing drones, at least 1 in each 5 drone batch you order your drones into, works for me
own'ige ^^
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b0rn3d00d
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Posted - 2006.03.04 16:33:00 -
[12]
Edited by: b0rn3d00d on 04/03/2006 16:33:31 Edited by: b0rn3d00d on 04/03/2006 16:33:03 ok current setup
High -------------- E50 prototype energy vampire E50 prototype energy vampire E50 prototype energy vampire 125mm gauss 125mm gauss
Med -------------- 10mn AB 2 J5 prototype warp inhibitor fleeting web bz-5 jammer (grav) enfeebling phase jammer (minmatar)
Low: -------------- medium armor rep 2 true sansha armor explosive hardener (20 cpu) shadow serp armor EM hardener (20 cpu) energized adaptive nano membrane 2 energized adaptive nano membrane 2
im wondering when i go from 2X adaptive to 1X adaptive and 1 emergency dmg control i seem to lose quite an ammount of resistance about 3% on 89%-91% resistance, but i do gain 52% on hull...what would be worth more?
dont think 3% is nothing because on 11 open resitance left thats like 26% extra resitance, but im not sure what to do...
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DarkElf
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Posted - 2006.03.04 17:40:00 -
[13]
Maybe someone can correct me here but i often see setups that in my mind seem to conflict. I don't understand using rails (longer range) with med nos and webs. if your heavily using nos surely your going for close range (5.5km or so) and if u have a web equipped then surely blasters would be the way to go. I may be wrong but it seems like if your gonna be close anyway you may aswell get the extra dmg from blasting them.
DarkElf
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Nyphur
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Posted - 2006.03.04 18:53:00 -
[14]
Originally by: DarkElf Maybe someone can correct me here but i often see setups that in my mind seem to conflict. I don't understand using rails (longer range) with med nos and webs. if your heavily using nos surely your going for close range (5.5km or so) and if u have a web equipped then surely blasters would be the way to go. I may be wrong but it seems like if your gonna be close anyway you may aswell get the extra dmg from blasting them.
DarkElf
Med E50 nos have a 12km range, it's the small ones that have the tiny range. Blasters have an incredibly short range, so if you check, you'll see the 125mm rails have a little shorter effective range than the nos, not longer.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

b0rn3d00d
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Posted - 2006.03.04 20:08:00 -
[15]
basically the guns are for the pods, if you have some slowass monkey 
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SUMZER0
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Posted - 2006.03.05 17:18:00 -
[16]
Edited by: SUMZER0 on 05/03/2006 17:20:51 Edited by: SUMZER0 on 05/03/2006 17:20:18 High -------------- E50 prototype energy vampire E50 prototype energy vampire E50 prototype energy vampire 125mm gauss 125mm gauss
Med -------------- 10mn AB 2 J5 prototype warp inhibitor fleeting web bz-5 jammer (grav) enfeebling phase jammer (minmatar)
Low: -------------- medium armor rep 2 true sansha armor explosive hardener (20 cpu) shadow serp armor EM hardener (20 cpu) energized adaptive nano membrane 2 energized adaptive nano membrane 2
OK I have a couple questions...Your 125s and your Vamps need to be at 11-12K for optimal range. In the instance you run across a Mim or Cal ship your Vamps wont work as well as they dont need much or any cap to fire, so then you would go for the 27K (ish) range to use the Target jammers but this will then negate your 125s and vamps... I noticed multi specs will hit 15K min range...would putting 2 of these on actually end up working better at 12k (ish) range becasue its closer to its opt range
I guess what I am trying to say is isnt thier a way to use this setup a little more efficiently. Seems this set up would be stronger if thier was a nice balance between the vamps/125s/Jammers...
Any ideas? or am I just way off base?
"The whole secret of life is to be interested in one thing profoundly and in a thousand things well."
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Kilpelainen
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Posted - 2006.03.05 19:17:00 -
[17]
Originally by: SUMZER0 OK I have a couple questions...Your 125s and your Vamps need to be at 11-12K for optimal range. In the instance you run across a Mim or Cal ship your Vamps wont work as well as they dont need much or any cap to fire
Rails are for pods/frigs/drones/loot containers. Min and Cal ships need cap to tank and so do you. Ishtar can counter 2 Heavy NOS with 3 Medium ones.
Originally by: SUMZER0 so then you would go for the 27K (ish) range to use the Target jammers but this will then negate your 125s and vamps... I noticed multi specs will hit 15K min range...would putting 2 of these on actually end up working better at 12k (ish) range becasue its closer to its opt range
Jammers work just as well at 1m as they work at optimal range.
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SUMZER0
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Posted - 2006.03.05 21:23:00 -
[18]
This is what I was thinking for anti frig/intie/cruiser/Hac set up:
High: 3X 125mm Railgun II 2 Med Energy Nuet (drains 300 cap every 12 seconds)
Med: 10MN AB II Medium Electochemical Cap booster (800 charge) J5 Prottype warp inhibitor "Shade" white noise ECM (Ladar/Mim ships) Haulting phase inversion ECM (Radar/Amarr ships)
Low: Medium Armor Rep II Dark Blood energized reactive membrain (40% Exp resistance) 2X energized adaptive membrain Pseudoelectron Containment Field
This is what I have now. I know I can upgrade the containment field to a force field but went the cheaper route for now. Also I will get the Adaptive membrain II's as soon as I can (unless someone can point out a named one that better)
1 (or 2 if needed) webber drones in every 5 drone attach group.
also use Heavy/Scout drones II's depending on Situation for damage needed
Now at 12K range my 125s are averaging about 40 Damage per shot w/Spike ammo. thats 120 damage every 2.5 seconds. (Granted it was on a can :p)
I will take the suggestion of the 2 racial jammers for the races that uses less cap for guns (although I know they still need it for a tank)
This set up leaves Armor resistances at(with Containment Field on): EM 74.27 EXP 62.6 Them 79.09 Kin 89.54
Leaving 352.25 of 356.25 CPU and 812 of 875 PWERgrid
any suggestions?
"The whole secret of life is to be interested in one thing profoundly and in a thousand things well."
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Linavin
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Posted - 2006.03.05 22:31:00 -
[19]
Originally by: Ante Also there are no 800mm rolled tungstens or 'Gistii A-Type 10mn MWD's.
Wrong on the 800mms, 800mm named started dropping in RMR. But your right on the faction gear, no cruiser sized stuff. ---
Originally by: Sarmaul nm, that says lub not lube
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Kairenna
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Posted - 2006.04.05 08:06:00 -
[20]
Since the biggest part of the weaponry of an Ishtar are its drones, what drones are you guys using and in what groups do you order them?
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Eyeshadow
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Posted - 2006.04.05 08:52:00 -
[21]
2x medium dimins 3x medium beam IIs
1x 10mn AB II 1x 20km disruptor 1x web 1x hypnos multi 1x balmer tracking disruptor
1x medium rep 1x faction explosive hard 1x EANM II 1x 800mm plate 1x CPR
5x Ogre IIs 5x Berserker IIs 5x Hammerhead IIs 5x Warrior IIs
Tried and tested. Disagree with me at your peril 
My Latest Vid (16/02/06) |

Swethren
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Posted - 2006.04.05 09:10:00 -
[22]
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 175 | 20] Medium Diminishing Power System Drain I > [ 175 | 20] Medium Diminishing Power System Drain I > [ 175 | 20] Medium Diminishing Power System Drain I > [ 7 | 12] 125mm Railgun II > [ 7 | 12] 125mm Railgun II
MED-SLOTS : ~~~~~~~~~~~ > [ 13 | 58] Medium Shield Booster II > [ 0 | 44] Photon Scattering Field II > [ 0 | 44] Invulnerability Field II > [ 0 | 44] Invulnerability Field II > [ 1 | 36] Fleeting Warp Scrambler I
LOW-SLOTS : ~~~~~~~~~~~ > [ 0 | 15] Power Diagnostic System II > [ 0 | 15] Power Diagnostic System II > [ 1 | 0] Co-Processor II > [ 0 | 15] Power Diagnostic System II > [ 1 | 30] Damage Control II
Powergrid : 557.65 / 1012.922 MW CPU : 386.5 / 391.875 tf Capacitor (regen) : 1302.328 Energy (153.98sec) Max Cap Regen : 20.72 per sec (approx.) Max Cap Needed : 30.812 per sec Velocity : 228.0 m/sec Signature : 145.0 m Target Range : 66000.0 m Scan Resolution : 281.75 mm ECCM Magnetometric : 16.0 points Shield HP (regen) : 1808.789 (574.55sec) Max Shield Regen : 7.87 per sec (approx.) Shield EM : 75.87 % Shield Explo : 81.89 % Shield Kinetic : 93.21 % Shield Thermal : 81.89 % Armor HP : 1797.5 Armor EM : 66.0 % Armor Explo : 23.5 % Armor Kinetic : 86.19 % Armor Thermal : 72.37 % Structure HP : 2343.75 Drone Capacity : 325.0 m3 Capacity : 460.0
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twit brent
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Posted - 2006.04.05 09:40:00 -
[23]
Originally by: Mallik Hendrake I'd drop the 2 nanos for stabs. won't make that much difference in your setup, and everyone is using them these days.
Stabs are for people who want to pvp without risk.
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Justice Bringer
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Posted - 2006.04.05 13:00:00 -
[24]
Originally by: twit brent
Originally by: Mallik Hendrake I'd drop the 2 nanos for stabs. won't make that much difference in your setup, and everyone is using them these days.
Stabs are for people who want to pvp without risk.
What's wrong with that??
Their ship, their mods, their rules, not anyone elses. Some might go so far as to say it's smart to defend yourself the best way that you see fit.
If someone punches you repeatedly in the face, why stand there and take it......??? 
You can of course fit multiple scramblers, or are those mods for people who want to pvp with risk...?????  
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Justice Bringer
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Posted - 2006.04.05 13:06:00 -
[25]
Anywho, my setup is as follows:
High: 3 x Dual 150 II, 2 x Medium Nos II Med: AB II, Fleeting Web, 2 x Eutectic, Omnidirectional Tracking Link Low: True Sanshas Med Repper, True Sanshas Explosive (55% for only 20tf), True Sanshas EM (55%), 2 x True Sansha Energised Adaptive Nano. Drones: Lots and lots (Heavy, med, light and EW)
My resists are: EM: 88% Explosive: 76% Kinetic: 91% Thermal: 81%
So it looks like i need to get hold of a 64% Explosive hardner to bring that up to parity with the others. 
It's a great ship and great fun to fly.
Justice 
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Mr Tong
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Posted - 2006.05.08 03:10:00 -
[26]
Originally by: Reficul Adamra 3x Med Dimishing 2x Medium Pulses II w/ Multifreq 1x 10mn AB II 1x 7,5km scram 1x Web 1x Tracking Distruptor II 1x Multispec Jammer 1x MAR II 1x Active Exp Hardener II 2x Adaptive Nano II 1x Heat Sink/CPR/whatever
very nice, the only one I could ever see my self using, and it works well. I replaced the lazers with t2 small Neuts blasters tho, but apart from that, this one is the best :D
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0do
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Posted - 2006.06.09 19:32:00 -
[27]
you can try this one
high: 3x small nosfs, 2x med nosfs (better rare)
medium: 10mn ab T2, webfire (rare), scrambler (rare), 2x cap rechs (18% rare or T2)
low: 1600mm rolled tungsten armor plate, medium T2 armor rep., T2 exsplosive active hardner, T2 EM active hardner and T2 Energized Adaptive nano membrane.
Dronebavy: 4 ogers, stasis webfire drone, other can be heavy drones on other types of damages. (drones better T2)
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DeadRow
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Posted - 2006.06.09 20:51:00 -
[28]
Originally by: Ante
Originally by: Joshua Foiritain
Originally by: Zhon Long Setup
Wouldnt the enemy just warp off...?
Also there are no 800mm rolled tungstens or 'Gistii A-Type 10mn MWD's.
No Gistii MWD but there are 800 Rolled tungstens.
Originally by: Kaleigh Doyle
Originally by: Russo Erection contest? I am in!!
Funny, I couldn't tell. 
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Palx
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Posted - 2006.06.09 20:59:00 -
[29]
Edited by: Palx on 09/06/2006 21:00:13
Originally by: DeadRow
Originally by: Ante
Originally by: Joshua Foiritain
Originally by: Zhon Long Setup
Wouldnt the enemy just warp off...?
Also there are no 800mm rolled tungstens or 'Gistii A-Type 10mn MWD's.
No Gistii MWD but there are 800 Rolled tungstens.
Wrong - Tungsten aren't seeded, only up to titanium.
Go to jita if yuo don't believe me - and use the market history.
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R31D
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Posted - 2006.06.09 22:22:00 -
[30]
Originally by: Palx Edited by: Palx on 09/06/2006 21:00:13
Originally by: DeadRow
Originally by: Ante
Originally by: Joshua Foiritain
Originally by: Zhon Long Setup
Wouldnt the enemy just warp off...?
Also there are no 800mm rolled tungstens or 'Gistii A-Type 10mn MWD's.
No Gistii MWD but there are 800 Rolled tungstens.
Wrong - Tungsten aren't seeded, only up to titanium.
Go to jita if yuo don't believe me - and use the market history.
Nope, upto Crystalline Carbonide (2nd best named) are seeded (I used to get loads in 0.0).
Free bumpage for all |
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