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Gonder Jaan
Aliastra Gallente Federation
1
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Posted - 2014.05.11 13:20:00 -
[361] - Quote
+1 definitely. Getting lost and stumbling upon things ... perfect (how to log out -> RL?) Creates interesting new niches for solar Systems and therefore creates more diversity (besides industrial or mining hubs, low-sec gate Systems ...) Would be good in High Sec also. But no CONCORD in there, and no recording of security Status Drops possible. It would be an entry point into PVP, where the pray and the hunterare more on similar grounds |

Adunh Slavy
1392
|
Posted - 2014.05.11 13:35:00 -
[362] - Quote
Neat idea. I would suggest allowing people to approach these fields from any direction, when you warp to it, just land at the nearest edge. Make them large enough that it takes literally a day to get across it.
Allow players to set up a POS any place inside one of these things with two exceptions.POS must be at least 2000km inside from the edge. POS must be at least 1000 km from any other POS.
Have these fields persist for about two weeks and then move. Perhaps only one per constellation.
They do not need to be filled with the most fabulous riches, nothing different from what would be found in that system normally, just a higher density of stuff, random belts of gas, rocks, density increasing as one gets closer to the center.
In the center, perhaps some new kind of resource. Maybe some organic goop used for these new lore based implants to justify Legion and Valkyrie. Could be used in all implant manufacturing, or some other new industry all together.
In short, a new type of "space" in existing space, that requires adventurism, frontier-ism, temporary homesteading, etc.
Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Alia Ravenswing
DARK HAT
8
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Posted - 2014.05.11 16:29:00 -
[363] - Quote
+1
I have been playing with this capability for a couple of years. You can do some of this in deadspace. There have been many situations where my attack fleet enters into deadspace of a staging system, then we slowboat off the warp in point several thousand kilometers. We wait there until it's time to Cyno to our final target.
Anybody else the locates us within the system can only warp to the accelerator gate, and slow boat to our fleet. Manuvering, speed and other tactics come into play. It's a complete game changer in a good way.
Warp drive is great, but it's far too easy to use to get away, and there needs to be more situations (than there currently are) that warp can't or shouldn't be used. |

Benar Ellecon
Card games on MOTORCYCLES
24
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Posted - 2014.05.16 12:29:00 -
[364] - Quote
Well, time to move this back up to the top. Still think it is a great idea and something that would add a new angle of excitement to the game.
Hopefully we can get a dev to at least say something, anything, about this thread... Fly with your hair on FIRE! |

Benar Ellecon
Card games on MOTORCYCLES
25
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Posted - 2014.05.22 14:30:00 -
[365] - Quote
Had to dig down deep into the pages to find this and bring it back to the top...good ideas should not be buried at least until we can get a ruling by the devs on it.
Hey DEVS anybody reading this?
Back to the ever diminishing space on the first page! Fly with your hair on FIRE! |

Dinsdale Pirannha
Pirannha Corp
3061
|
Posted - 2014.05.22 15:54:00 -
[366] - Quote
Benar Ellecon wrote:Had to dig down deep into the pages to find this and bring it back to the top...good ideas should not be buried at least until we can get a ruling by the devs on it.
Hey DEVS anybody reading this?
Back to the ever diminishing space on the first page!
I figure at this point it is over. Malcanis made a point of pointing the dev's to this thread when he was on the CSM, and explicitly pointed them to it when he was at the CSM summit. The dev teams are well aware of this thread and ideas in it.
But it is also readily apparent that whether they will incorporate some of or all of these ideas, or not, they have no plans on acknowledging it in this thread. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Corraidhin Farsaidh
Hello-There
490
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Posted - 2014.05.22 15:57:00 -
[367] - Quote
Dinsdale Pirannha wrote:...they have no plans on acknowledging it in this thread.
They *do* have reputations to consider remember  |

Benar Ellecon
Card games on MOTORCYCLES
25
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Posted - 2014.05.22 16:38:00 -
[368] - Quote
Dinsdale Pirannha wrote: I figure at this point it is over. ...
It never hurts to keep trying!  Fly with your hair on FIRE! |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
107
|
Posted - 2014.05.22 16:46:00 -
[369] - Quote
I love the concept of this.
One of the issues is grid though, i want it to feel like exploration. It would be cool if there was a way that your ship had limited visibility so you couldn't see stuff like 75km / 100km away. This would add the element of baiting people in 'It's just a mining barge, easy kill' then running into a combat ready fleet. Different Ships could have different visibility levels, for instance scanning frigs could see the furthest (say like 130km as a sort of test number), then everything else would be able to see less, forcing players to build a balanced 'expedition force' and opening ways for new bros to participate.
On the finding of these things i'm not 100% on a scanning anom, i think it should be something more, like a global event / solar storm/ whatever that spawns and can be tracked, there needs to be a 'here be treasure warning' like 'Your ships sensors seem to be picking up XYZ strong signals' when you are in the same constellation as one of these.
Navigation wise it'd be cool if you could drop warpable beacons for traps and easier navigation, each area could spawn with some already. It'd be cool if there was a sort of geography to them too, like mining sites on the outside, getting more valuable stuff closer to the centre, the rarest stuff right at the centre so you have a focus point of people trying to find the valuable stuff.
Overall one of the coolest ideas i've read on F&I.
+1 support! |

Delhaven
Vicis Inter Astrum I'd Rather Be Roaming
45
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Posted - 2014.05.22 18:21:00 -
[370] - Quote
'Civilizing it' by scouting and charting it in advance would, to me, get rid of some of the magic of the unknown. So, when people warp to the cloud, every arrival point could be at a different random place in the cloud. Fleet warping would land everyone at the same place, but trying to warp to someone already in it would put them at a different place.
Still the best idea I've seen in a long, long time. |
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Mazzara
Gale Force Contractors
11
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Posted - 2014.05.30 19:19:00 -
[371] - Quote
I feel this could use a new bump No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |

Mazzara
Gale Force Contractors
11
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Posted - 2014.05.30 19:28:00 -
[372] - Quote
Too good of and idea the let fall by the way side No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |

Benar Ellecon
Card games on MOTORCYCLES
25
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Posted - 2014.05.30 19:32:00 -
[373] - Quote
Yes, we should not let this go at least until we can get a comment from a Dev in here!
To the (shrinking) top of the first page!!!! Fly with your hair on FIRE! |

Dramaticus
GoonWaffe Goonswarm Federation
571
|
Posted - 2014.05.30 19:35:00 -
[374] - Quote
No matter where you go, GS Black Ops is there. The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal
The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them |

Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.06.30 16:05:00 -
[375] - Quote
Ok, it has been too long for this thread to not be back on top. Would be nice to have a Dev respond to this with something.
A great idea with many positive responses and additions.
Back in the limelight this goes!
Never let a good idea fade away and die! Fly with your hair on FIRE! |

Mazzara
Gale Force Contractors
11
|
Posted - 2014.06.30 16:29:00 -
[376] - Quote
give this a quick bump No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |

Alvatore DiMarco
Capricious Endeavours Ltd
2295
|
Posted - 2014.06.30 16:33:00 -
[377] - Quote
Bumping is prohibited in this subforum...
...but that doesn't mean we can't post to voice our continued support for this idea.
+1, Liked, etc. |

Dinsdale Pirannha
Pirannha Corp
3180
|
Posted - 2014.06.30 16:42:00 -
[378] - Quote
Alvatore DiMarco wrote:Bumping is prohibited in this subforum...
...but that doesn't mean we can't post to voice our continued support for this idea.
+1, Liked, etc.
Unfortunately, I think the whole concept is DOA. It seems CCP has way too many other things that they think will give them more bang for the buck. Otherwise, some dev would have posted by now.
Plus, I am quite certain my acrimonious relationship with many of the dev's also comes into play. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.06.30 20:40:00 -
[379] - Quote
Dinsdale Pirannha wrote:Alvatore DiMarco wrote:Bumping is prohibited in this subforum...
...but that doesn't mean we can't post to voice our continued support for this idea.
+1, Liked, etc. Unfortunately, I think the whole concept is DOA. It seems CCP has way too many other things that they think will give them more bang for the buck. Otherwise, some dev would have posted by now. Plus, I am quite certain my acrimonious relationship with many of the dev's also comes into play.
Does not mean we can't keep voicing our opinion on what we find to be an excellent idea sir.
That is why I cannot, and will not, drop the ball on this one until we at least get the post of doom from the devs... Fly with your hair on FIRE! |

Saisin
State War Academy Caldari State
80
|
Posted - 2014.07.01 03:42:00 -
[380] - Quote
Catching up!! And many +1 for this new space type... Would be awesome! "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
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Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.07.01 14:54:00 -
[381] - Quote
Gonder Jaan wrote:+1 definitely. Getting lost and stumbling upon things ... perfect (how to log out -> RL?) ... Good question...I would think you would appear like you do now but the anomaly would stop the warp as if you had warped into the cloud as discussed before. Depends on the effect the anomaly has on the warping within it.
Ideas anyone? Fly with your hair on FIRE! |

Dinsdale Pirannha
Pirannha Corp
3184
|
Posted - 2014.07.01 15:15:00 -
[382] - Quote
Benar Ellecon wrote:Gonder Jaan wrote:+1 definitely. Getting lost and stumbling upon things ... perfect (how to log out -> RL?) ... Good question...I would think you would appear like you do now but the anomaly would stop the warp as if you had warped into the cloud as discussed before. Depends on the effect the anomaly has on the warping within it. Ideas anyone?
CCP has instituted timers about people crashing after engaging NPC's. Think it is 3 or 5 minutes before you safely disappear from the game. It would be no different here. Only change is you would likely not "warp out" and be stationary before disappearing from the system. And when you log in, you would start the traditional million km from your last point. It would be a pain if you crash just when you found something cool, but it would kill off off / log on tactics , where the predator would be already on top of the site when they log back on. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.07.01 18:33:00 -
[383] - Quote
Dinsdale Pirannha wrote:Benar Ellecon wrote:Gonder Jaan wrote:+1 definitely. Getting lost and stumbling upon things ... perfect (how to log out -> RL?) ... Good question...I would think you would appear like you do now but the anomaly would stop the warp as if you had warped into the cloud as discussed before. Depends on the effect the anomaly has on the warping within it. Ideas anyone? CCP has instituted timers about people crashing after engaging NPC's. Think it is 3 or 5 minutes before you safely disappear from the game. It would be no different here. Only change is you would likely not "warp out" and be stationary before disappearing from the system. And when you log in, you would start the traditional million km from your last point. It would be a pain if you crash just when you found something cool, but it would kill off off / log on tactics , where the predator would be already on top of the site when they log back on.
So the default 1,000,000 Km woould end up being outside the cloud from the first presentation of the possible cloud size, so I would imagine you would warp back to the cloud on your heading to the original location and then the warp would be disrupted as you entered?
I think that would work. Fly with your hair on FIRE! |

Karash Amerius
Sutoka
182
|
Posted - 2014.07.01 18:55:00 -
[384] - Quote
Space weather would be pretty dynamic. Karash Amerius Operative, Sutoka |

Dinsdale Pirannha
Pirannha Corp
3187
|
Posted - 2014.07.02 04:16:00 -
[385] - Quote
Benar Ellecon wrote:Dinsdale Pirannha wrote:Benar Ellecon wrote:Gonder Jaan wrote:+1 definitely. Getting lost and stumbling upon things ... perfect (how to log out -> RL?) ... Good question...I would think you would appear like you do now but the anomaly would stop the warp as if you had warped into the cloud as discussed before. Depends on the effect the anomaly has on the warping within it. Ideas anyone? CCP has instituted timers about people crashing after engaging NPC's. Think it is 3 or 5 minutes before you safely disappear from the game. It would be no different here. Only change is you would likely not "warp out" and be stationary before disappearing from the system. And when you log in, you would start the traditional million km from your last point. It would be a pain if you crash just when you found something cool, but it would kill off off / log on tactics , where the predator would be already on top of the site when they log back on. So the default 1,000,000 Km woould end up being outside the cloud from the first presentation of the possible cloud size, so I would imagine you would warp back to the cloud on your heading to the original location and then the warp would be disrupted as you entered? I think that would work.
Yeah, pretty much.
Say you crashed / had to head to work. You log off, you just stay in place for whatever existing timer mechanism keeps you on grid. Then you simply drop from the game.
When you log back in, as you said, you warp from 1,000,000 km (pre-determined by the original calculation, even though you never warped there) in a straight line to where you actually dropped from the game, and yes, the cloud would stop you on the periphery of the cloud.
Not perfectly immersive, but functional. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.07.02 15:13:00 -
[386] - Quote
Well, if we can't get CCP Fozzy to reply at least one time to this thread, then you must be correct in assuming that it is a dead idea even though it garnered a ton of support for it.
It is a sad day when something this great comes along like this and it gets pushed back into the cesspools of ignored ideas.
Well, all in all Dinsdale, I have to say it is one of the best ideas for exploration and PvP with an air of mystery to it that I have seen in the 1+ year I have been scouring the forums.
Kudos to you sir, especially for getting as much support (even from the CSM's).
Maybe in the near future we can pull it out from the closet and get it into the limelight...
Fly with your hair on FIRE! |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2061
|
Posted - 2014.07.02 15:21:00 -
[387] - Quote
Kil2 played this game and would probably be all over this thread. CCP Rise logs in only when there is camera pointed at him. And rest of devs doesn't seem to play either. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Benar Ellecon
Card games on MOTORCYCLES
28
|
Posted - 2014.07.02 15:26:00 -
[388] - Quote
Schmata Bastanold wrote:Kil2 played this game and would probably be all over this thread. CCP Rise logs in only when there is camera pointed at him. And rest of devs doesn't seem to play either.
That is a damn shame. Fly with your hair on FIRE! |

epicurus ataraxia
Z3R0 RETURN MINING INC. Illusion of Solitude
817
|
Posted - 2014.07.02 16:00:00 -
[389] - Quote
Dinsdale Pirannha wrote:Benar Ellecon wrote:Had to dig down deep into the pages to find this and bring it back to the top...good ideas should not be buried at least until we can get a ruling by the devs on it.
Hey DEVS anybody reading this?
Back to the ever diminishing space on the first page! I figure at this point it is over. Malcanis made a point of pointing the dev's to this thread when he was on the CSM, and explicitly pointed them to it when he was at the CSM summit. The dev teams are well aware of this thread and ideas in it. But it is also readily apparent that whether they will incorporate some of or all of these ideas, or not, they have no plans on acknowledging it in this thread.
Don't lose hope, you never know, maybe you have described core functions of CCP's new space, causing much spluttering and anguish that the secret may be out! 
The idea is just so good, that I really cannot imagine it being ignored.
Keep the faith. There is one EvE. Many people. Many lifestyles. WE are EvE |

Mazzara
Gale Force Contractors
11
|
Posted - 2014.07.08 20:39:00 -
[390] - Quote
I'm not letting a great idea die, bump again No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |
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