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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Elastoman
Russian Thunder Squad Darkness of Despair
8
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Posted - 2014.01.12 15:52:00 -
[391] - Quote
I'm not going to pay for this game only to lag at 1% TD for 8 hours then get a node crash when there's a chance to kill something at last. Even if the crash cause was fixed the lag wasn't.
So, CCP, stop wasting time on meaningless stuff you're adding to the game and start working on game performance. The drones are the first obvious problem since most ships can launch 5 and carriers up to 10 of them. And every drone is treated as a separate object in space. First battle in GE-8JV had similar local count but not so many drones used and you know what... TD wasn't so low. So start fixing drone lag ASAP. |

Corraidhin Farsaidh
Hello-There
109
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Posted - 2014.01.12 16:43:00 -
[392] - Quote
just cluster abandoned drones into one object for collection/theft/destruction and only allow pilots to abandon one set of drones locally, any subsequent abandoned drones will then warp off grid to keep the battlefield clear. |

Ordo Malus
Shadows Of The Requiem The Unthinkables
20
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Posted - 2014.01.13 08:24:00 -
[393] - Quote
I love the darkness of despair tears.
On a serious note, the fact that you even suggested grouping drones like guns is just stupid. So now 50 pilots launch 5 drones each and its treated as 1 drone with the damage of 5? So now someone just has to kill one drone or one "super' drone? Seems fair. I cant think of ANY way that would effect game play in a negative way.
Here's a clue, stop using mass buttfucking coalitions and fight your own battles. Sorry DD wasnt good enough to fight n3 that they needed CFC to come powder and wipe their asses which causes over 1000 people in local.
More tears please, and please, by all means keep telling CCP how **** they are, that will get you plenty of good publicity and they will surely help you.
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Corraidhin Farsaidh
Hello-There
110
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Posted - 2014.01.13 08:57:00 -
[394] - Quote
Ordo Malus wrote:I love the darkness of despair tears.
On a serious note, the fact that you even suggested grouping drones like guns is just stupid. So now 50 pilots launch 5 drones each and its treated as 1 drone with the damage of 5? So now someone just has to kill one drone or one "super' drone? Seems fair. I cant think of ANY way that would effect game play in a negative way.
Not sure if this was in reference to my suggestion but to be clear I only meant abandoned drones should be treated as a group to simplify management. Active drones should always remain as individual objects otherwise management of in flight drones becomes trivial which would be bad. besides, I like being able to assign drones to different tragets, why send a blob of 5 hobs against a frig when 2 will do the trick, simply attack 3 frigs at once with a 2-2-1 split :).
I don't think the problem is so much that drone assist is broken but rather not implemented as well as could be. It makes it too easy for a single character to control too many dps in one shot. having said that is this not a weakness in this doctrine? one character controls all the guns therefore shoots one target at a time every cycle, can that not be exploited by a large fleet of small fast ships?
Perhaps these threads would be better served by discussing tactics to combat massed drone assist (something players *can* do something about) rather than trying to change the game mechanics (something that will take a looooong time most likely).
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Kenrailae
Mind Games. Suddenly Spaceships.
122
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Posted - 2014.01.13 11:08:00 -
[395] - Quote
Remove all drones from game. Drones fixed. The Law is a point of View |

Sa Matra
Dreddit Test Alliance Please Ignore
20
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Posted - 2014.01.13 20:11:00 -
[396] - Quote
I made a thread with a solution to the drone problem please support my suggestion
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=308401 |

Naomi Knight
Imperial Academy Amarr Empire
512
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Posted - 2014.01.13 22:06:00 -
[397] - Quote
:O tapi logic , better to ignore it completly |

Alexander the Great
Imperial Academy Amarr Empire
168
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Posted - 2014.01.15 11:16:00 -
[398] - Quote
CCP reaction speed: as always... Way to go, CCP. |

Robert Caldera
Caldera Trading and Investment
710
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Posted - 2014.01.15 11:23:00 -
[399] - Quote
Elastoman wrote:I'm not going to pay for this game only to lag at 1% TD for 8 hours then get a node crash when there's a chance to kill something at last. Even if the crash cause was fixed the lag wasn't.
So, CCP, stop wasting time on meaningless stuff you're adding to the game and start working on game performance. The drones are the first obvious problem since most ships can launch 5 and carriers up to 10 of them. And every drone is treated as a separate object in space. First battle in GE-8JV had similar local count but not so many drones used and you know what... TD wasn't so low. So start fixing drone lag ASAP.
noone is forcing you into those mass battles. Apparently you cant handle the lag you are responsible for or are at least part of! GET OUT. |

Corraidhin Farsaidh
Hello-There
116
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Posted - 2014.01.15 11:30:00 -
[400] - Quote
Actually I was thinking the same, if the mass battles don't work due to issues (whether exploited or not) then why not watch for the massive indestructible carrier fleet to fly by and then go and destroy other assets instead. That fleet will probably move slowly so will take some time to move, they would then have to dock up and switch ships or go back to defend home base. Destroying their economic powerbase is just as valid a tactic and may split their fleet down a bit.
If you can't beat a force in toe to toe fighting then don't go toe to toe! Hunt in packs, take out stragglers, burn down POCO's etc...pull them every which way. Especially since the posts here are suggesting that the fleet with far more pilots are losing badly to the carriers...make use of the numbers and launch dozens of lightening raids instead. |
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Mutafakaz
Russian Thunder Squad Darkness of Despair
20
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Posted - 2014.01.18 18:23:00 -
[401] - Quote
so what do we have now? ~EPIC~ fight in HED 3000 people and around 15000 drones, node is slowly going down despite it was reinforced like jita one.
So ccp - your game is unplayable |

wheniaminspace
Love Squad Black Legion.
32
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Posted - 2014.01.18 18:31:00 -
[402] - Quote
Robert Caldera wrote: noone is forcing you into those mass battles. Apparently you cant handle the lag you are responsible for or are at least part of! GET OUT.
actually elo is forcing me into these mass battles.
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Elastoman
Russian Thunder Squad Darkness of Despair
9
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Posted - 2014.01.21 22:15:00 -
[403] - Quote
Robert Caldera wrote:noone is forcing you into those mass battles. Apparently you cant handle the lag you are responsible for or are at least part of! GET OUT. This is unique EVE feature, for everything else I can find much more interesting games. And logic tells me that carrier with 10 drones in 11 times more responsible for lag than my ship without drones.
I can get out and probably will if nothing changes. And I don't care if the battle is won or lost if I enjoyed the process. Currently it's absolutely unplayable but people who abuse drones avoid discussing the issue because this tactic is OP and they learned how to use it well. But I play to enjoy the game and challenges it gives not to win at all costs. |

Lephia DeGrande
Luxembourg Space Union
189
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Posted - 2014.01.21 22:26:00 -
[404] - Quote
I dont care goons, i care drones. CCP do something ASAP with drones. |

Mystic Rebel
Russian Thunder Squad Darkness of Despair
287
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Posted - 2014.01.24 17:35:00 -
[405] - Quote
http://community.eveonline.com/news/dev-blogs/what-a-hed-ache/
Quote:What caused the difference? Well, we can't be completely sure of that as we don't run our performance analysis tools during such insanely high load since they add load of their own, but we've got a couple pretty good guesses. Those guesses are increased drone use and the extended length of the fight. no ****, Sherlock? ;-D Finally. |

Paul Tsukaya
Dirt 'n' Glitter I Whip My Slaves Back and Forth
68
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Posted - 2014.01.24 17:43:00 -
[406] - Quote
http://community.eveonline.com/news/dev-blogs/what-a-hed-ache/
Maybe this is a good reason to half the number of drones a carrier can deploy while doubling their drone damage??? |

Barbara Nichole
Cryogenic Consultancy
492
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Posted - 2014.01.24 19:50:00 -
[407] - Quote
1Of9 wrote:uaaaaaaaaaau .. tears ... so delicious
nom nom nom.. You're a kook. I was at the movies the other day and someone brought their baby into the theater.. yes the loud crying and screaming started half way throught the movie.. no, the tears were not delicious.. they were sour, bitter, and annoying. OP needs to adjust his UI settings to avoid drone induced lag or get a better computer. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Alexander the Great
Imperial Academy Amarr Empire
168
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Posted - 2014.01.24 22:40:00 -
[408] - Quote
OK, now we have some official data from CCP, but still no planned actions. |
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