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Thread Statistics | Show CCP posts - 1 post(s) |

M1k3y Koontz
Thorn Project Surely You're Joking
512
|
Posted - 2014.01.07 21:30:00 -
[121] - Quote
This thread is so going places... How much herp could a herp derp derp if a herp derp could herp derp. |

Harvey James
The Sengoku Legacy
627
|
Posted - 2014.01.07 21:34:00 -
[122] - Quote
it seems strange that carriers can use sentries which are effectively battleship sized guns and they are OP to boot.... remove drones from carriers remove drone assist mechanic Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

M1k3y Koontz
Thorn Project Surely You're Joking
512
|
Posted - 2014.01.07 21:38:00 -
[123] - Quote
ALL SUPERCAPS JUMP wrote:Manfred Sideous wrote: Despite what people think we simply use whatever ship comp we need to use to be able to handle the task at hand. When you are fighting a foe that brings Domis , Phoons , Tengus , Ishtars , Bombers , Ceptors & other fleet comps at the same time and outnumbers you on average 4:1 you need a durable fleet comp. Slowcats & Wrecking Ball provide that . The hostiles knowing we are going to bring slowcats have a multitude of options on how to deal with us. The most obvious one is using there own capitals and supercapitals. The gist is there is counterplay to slowcats and wreckingball. Which is the definition of balanced gameplay in a sandbox.
We understand it and we have no problem with you using best game mechanics against subcap blob. CCP should somehow fix drone lags (they fixed missiles after-all). Fights, when there are 180+ carriers bubbled by 100 man fleet (around 390 ppl in local, i was there) shouldn't cause 10% ti-di. It should be brutal and fast, for both sides.
A fight in nullsec with less than 500 dudes?! Pics or it never happened  How much herp could a herp derp derp if a herp derp could herp derp. |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 21:41:00 -
[124] - Quote
Mystic Rebel wrote:By reducing the lag caused by drones the chance of dealing with carrier blob is increaced significantly. How do you know exactly that drones cause those lags btw? There are rumors that it has something to do with tons of crap in cargo. The unified inventory, when introduced, was a completely broken feature, and had huge performance issues. CCP did some quick urgent band-aid, and proceeded to creating shiny white ships. So imo these rumors look quite probable. |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 21:44:00 -
[125] - Quote
Harvey James wrote:it seems strange that carriers can use sentries which are effectively battleship sized guns and they are OP to boot.... remove drones from carriers remove drone assist mechanic Removing features, one by one, we'll end up with a dumb silly game. I like the diverse nature of damage dealing that drones provide. But it should be balanced of course. |

Mystic Rebel
Russian Thunder Squad Darkness of Despair
82
|
Posted - 2014.01.07 21:51:00 -
[126] - Quote
Skia Aumer wrote:Mystic Rebel wrote:By reducing the lag caused by drones the chance of dealing with carrier blob is increaced significantly. How do you know exactly that drones cause those lags btw? There are rumors that it has something to do with tons of crap in cargo. The unified inventory, when introduced, was a completely broken feature, and had huge performance issues. CCP did some quick urgent band-aid, and proceeded to creating shiny white ships. So imo these rumors look quite probable. We did some experiments with domies and as soon as 100-150 of them launch drones the lag becomes much worse. And that's only 500-750 drones, now imagine 300 carriers launching 3k drones. |

Sardaros
Russian Thunder Squad Darkness of Despair
124
|
Posted - 2014.01.07 21:52:00 -
[127] - Quote
Nerf Drones! All I want is win! Win! Win! No matter what!
|

Robert Caldera
Caldera Trading and Investment
689
|
Posted - 2014.01.07 21:52:00 -
[128] - Quote
Skia Aumer wrote: But it should be balanced of course. Once again, sentries are down-sized "weapon" type. Fighters, the "natural" size, are not used almost at all. Why?
because they suck, are slow and can be bombed off easily.
Funny how russians are whining here because they are too **** to handle that. |

Sardaros
Russian Thunder Squad Darkness of Despair
124
|
Posted - 2014.01.07 21:55:00 -
[129] - Quote
[quote=Mystic RebelAnd that's only 500-750 drones, now imagine 300 carriers launching 3k drones.[/quote] And abandon. And launch 3k again. And abandon. And launch 3k again. And abandon. And launch 3k again. And abandon. And launch 3k again. And abandon. And launch 3k again. |

Xolve
Sniggerdly Pandemic Legion
2267
|
Posted - 2014.01.07 21:58:00 -
[130] - Quote
Harvey James wrote:it seems strange that carriers can use sentries which are effectively battleship sized guns and they are OP to boot.... remove drones from carriers remove drone assist mechanic
Battleships can use Cruiser sized weapons. Battlecruisers can us Battleship sized weapons. Cruisers can use Frigate sized weapons. Why break the chain? |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:00:00 -
[131] - Quote
vivat77 wrote:Give dreadnaughts cannons assist without lock!!! Even if that drone assist is OP. Even if spider-tank on carriers is OP. Even in that case you can win. But Mystic Rebel is right - to actually win a fight, it should last some reasonable time, not the whole night long. I dont understand why those PL and NC dudes are against that proposal. Looks like they have nothing else to do in the night. |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:03:00 -
[132] - Quote
Xolve wrote:Battleships can use Cruiser sized weapons. Battlecruisers can us Battleship sized weapons. Cruisers can use Frigate sized weapons. Why break the chain? Sure, and Dreads can use BS guns. Now show me an idiot who does it. |

Xolve
Sniggerdly Pandemic Legion
2267
|
Posted - 2014.01.07 22:03:00 -
[133] - Quote
Angry Russians.
Angry Russians Everywhere. |

Sardaros
Russian Thunder Squad Darkness of Despair
124
|
Posted - 2014.01.07 22:06:00 -
[134] - Quote
Xolve wrote:Angry Russians.
Angry Russians Everywhere. Not in Amamake. |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:09:00 -
[135] - Quote
Xolve wrote:Angry Russians. Angry Russians Everywhere. Much of an argument. Dunked. |

M1k3y Koontz
Thorn Project Surely You're Joking
513
|
Posted - 2014.01.07 22:16:00 -
[136] - Quote
Skia Aumer wrote:Xolve wrote:Angry Russians. Angry Russians Everywhere. Much of an argument. Dunked.
Such argument. Very constructive So amaze. Wow. How much herp could a herp derp derp if a herp derp could herp derp. |

Elektrea
Sniggerdly Pandemic Legion
58
|
Posted - 2014.01.07 22:17:00 -
[137] - Quote
Mystic Rebel wrote:because of tons and tons of drones and in the end resulted in node crash 
CCP Veritas wrote:It's worth noting that in all recent events it hasn't been the high load that directly causes the node death, but rather errors in the programming that only express at high load or in the kind of highly complex scenarios that large fights contain.

Why can't we kill carriers fast enough in LR dreads  |

Jindan Belt
Rage and Terror Against ALL Authorities
5
|
Posted - 2014.01.07 22:25:00 -
[138] - Quote
So all I see in this thread is either "CCP please fix TiDi, caused by drones" with different variations, like "Remove drone assist", which will reduce the power of carrier drone format, but will possibly just increase amount of carriers used in operations, which will lead to more lag, actually, and variations about reducing power of drones, which will lead to same thing. So nobody disagrees that TiDi, caused by drones should be fixed somehow? Or immature people, saying "Angry Russians" think that TiDi should be there and we should live in 0.0 where anybody can use it as exploit? |

E'lone
Tactical Knights Insidious Empire
0
|
Posted - 2014.01.07 22:25:00 -
[139] - Quote
is this like a new version of mad ani's "hire me please" topic? with a bunch of mindless people posting things their 'higher ups' tell them to post? |

M1k3y Koontz
Thorn Project Surely You're Joking
516
|
Posted - 2014.01.07 22:32:00 -
[140] - Quote
Jindan Belt wrote: So nobody disagrees that TiDi, caused by drones should be fixed somehow?
CCP Veritas wrote:It's worth noting that in all recent events it hasn't been the high load that directly causes the node death, but rather errors in the programming that only express at high load or in the kind of highly complex scenarios that large fights contain.
Well CCP seems to disagree... How much herp could a herp derp derp if a herp derp could herp derp. |

Robert Caldera
Caldera Trading and Investment
690
|
Posted - 2014.01.07 22:34:00 -
[141] - Quote
Jindan Belt wrote:Or immature people, saying "Angry Russians" think that TiDi should be there and we should live in 0.0 where anybody can use it as exploit?
oh yeah -A- who is loosing this war miserably, suddenly come to forums and bothers about overall game balance, not of their own interest or something ofc, no, god forbid! |

Xolve
Sniggerdly Pandemic Legion
2267
|
Posted - 2014.01.07 22:36:00 -
[142] - Quote
This thread is what happens when baddies post a terrible thread, and then tell everyone in Jabber to go agree with them.
It's mindless, stupid, and doesn't do anything but waste everyone's time. The best thing that could come out of this is a Russian only server, but that might be asking for too much.
|

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:39:00 -
[143] - Quote
M1k3y Koontz wrote:CCP Veritas wrote:It's worth noting that in all recent events it hasn't been the high load that directly causes the node death, but rather errors in the programming that only express at high load or in the kind of highly complex scenarios that large fights contain. Well CCP seems to disagree... They didnt say drones dont cause TIDI. Or did I read it wrong? |

M1k3y Koontz
Thorn Project Surely You're Joking
516
|
Posted - 2014.01.07 22:43:00 -
[144] - Quote
Skia Aumer wrote:M1k3y Koontz wrote:CCP Veritas wrote:It's worth noting that in all recent events it hasn't been the high load that directly causes the node death, but rather errors in the programming that only express at high load or in the kind of highly complex scenarios that large fights contain. Well CCP seems to disagree... They didnt say drones dont cause TIDI. Or did I read it wrong?
Node death is due to stressing the server, ie "high load". Tidi is the solution to an overstressed server unable to process things fast enough.
Therefore, drones =/= the problem, blobs are.
If people don't like tidi and lag, novel idea here, maybe they shouldn't bridge 2000 people into a system in a Dominix fleet?!
Both sides use drone doctrines. If CFCRUS are complaining about issues from such doctrines, maybe they shouldn't be contributing to their own pain. How much herp could a herp derp derp if a herp derp could herp derp. |

Xolve
Sniggerdly Pandemic Legion
2267
|
Posted - 2014.01.07 22:45:00 -
[145] - Quote
M1k3y Koontz wrote:Both sides use drone doctrines. If CFCRUS are complaining about issues from such doctrines, maybe they shouldn't be contributing to their own pain.
Then we wouldn't get to enjoy these tear-filled threads. |

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:46:00 -
[146] - Quote
Xolve wrote:This thread is what happens when baddies post a terrible thread, and then tell everyone in Jabber to go agree with them. You can ping your piers to post here "RUCK FUSSIA" and call it even. |

Andski
GoonWaffe Goonswarm Federation
9971
|
Posted - 2014.01.07 22:47:00 -
[147] - Quote
-a- vs -a- is amusing Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Sur Jel
Burning Napalm Northern Coalition.
6
|
Posted - 2014.01.07 22:52:00 -
[148] - Quote
I remember the times when Goons + TEST just brought 500 rifters to a fight to screw the node up.
CCP fixed that by introducing TIDI, so now they can bring 2000 rifters if they wanted.
|

Skia Aumer
Atlas Research Group
68
|
Posted - 2014.01.07 22:52:00 -
[149] - Quote
M1k3y Koontz wrote:Therefore, drones =/= the problem, blobs are. Blob fights (TM) is the selling point of this game. Yet, developers prefer to work on pirate noobships and re-skinning Revenant. That's weird tbh. |

Jindan Belt
Rage and Terror Against ALL Authorities
6
|
Posted - 2014.01.07 23:03:00 -
[150] - Quote
Robert Caldera wrote:Jindan Belt wrote:Or immature people, saying "Angry Russians" think that TiDi should be there and we should live in 0.0 where anybody can use it as exploit? oh yeah -A- who is loosing this war miserably, suddenly come to forums and bothers about overall game balance, not of their own interest or something ofc, no, god forbid! So do you agree that drones should not cause such TiDi or not? Or you just want to discuss who wins and who loses this war? |
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