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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Xolve
Sniggerdly Pandemic Legion
2328
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Posted - 2014.01.16 15:18:00 -
[31] - Quote
Could probably just delete fighters altogether at this point.
Not like anyone would really notice anyway.
Grarr Dexx wrote:lol pee el crying about fb nerfs
We're collectively writing letters to Internal Affairs about it, so we can be just as mad as you were about that 'Kings of Lowsec' competition you lost. |
Omnathious Deninard
Novis Initiis
2117
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Posted - 2014.01.16 15:21:00 -
[32] - Quote
Xolve wrote:Could probably just delete fighters altogether at this point. Not like anyone would really notice anyway. Grarr Dexx wrote:lol pee el crying about fb nerfs We're collectively writing letters to Internal Affairs about it, so we can be just as mad as you were about that 'Kings of Lowsec' competition you lost. Fighters need to gain the benefits of drone skills and mods, minus of course drone interfacing. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Buhhdust Princess
Mind Games. Suddenly Spaceships.
7815
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Posted - 2014.01.16 15:42:00 -
[33] - Quote
Seems silly for fighter bombers to go up 250s from fighters. There isn't THAT much difference between the actual size of the drones so surely it should only be about 100s more?
Good idea overall though |
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CCP Fozzie
C C P C C P Alliance
8931
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Posted - 2014.01.16 15:46:00 -
[34] - Quote
Buhhdust Princess wrote:Seems silly for fighter bombers to go up 250s from fighters. There isn't THAT much difference between the actual size of the drones so surely it should only be about 100s more?
Good idea overall though
It's connected to the HP differences between the drones, rather than their physical size. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Manfred Sideous
North Eastern Swat Pandemic Legion
341
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Posted - 2014.01.16 15:55:00 -
[35] - Quote
Fozzie nerfing fighterbombers without a bomber nerf makes this change to drones is pre-mature. I mean you have ISBoxers everywhere with 1 single person clearing waves and waves of Fighterbombers. With the fits you can use ( Stabs + Agility etc) Normal bombers are damn near impossible to stop and ISboxers even harder. This change seems ill conceived till overarching problems are dealt with. Almost everyone in Nullsec ( only place you can use bombs) agree they are currently broken and in need of balancing. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
486
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Posted - 2014.01.16 16:04:00 -
[36] - Quote
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass.
Double damage bonus mediums on cruisers please. And the other 100 things you need to do to fix drones. |
Combat Wombatz
Martyr's Vengence Nulli Secunda
6
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Posted - 2014.01.16 16:06:00 -
[37] - Quote
Overall, I am good with this change, but Fighters (not fighter bombers) need to be left out of it. Currently, their survivability is the only thing that they have going for them, and they have needed a buff for a while now anyway. To make them less survivable is to take away the only advantage that they currently have to sentries. |
Tyrant Scorn
10
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Posted - 2014.01.16 16:06:00 -
[38] - Quote
How come these blogs don't show up on the Dev Blogs pages ? My video blog called "Legacy Of A Tyrant" can be found-áat: [url]http://www.youtube.com/channel/UCcC_wessMuXVxLmgqXZLaEQ[/url] |
Reapyr
Valar Morghulis. Goonswarm Federation
2
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Posted - 2014.01.16 16:10:00 -
[39] - Quote
FB builders everywhere rejoice. |
Phoenix Jones
Brave Newbies Inc. Brave Collective
395
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Posted - 2014.01.16 16:11:00 -
[40] - Quote
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass.
Actually I think its bandwidth that needs to be looked at in regards to heavy drones. Someone did an analysis regarding heavy drones and determined that they were the equivalent to Medium guns, and sentry drones were the equivalent to battleship weapons.
Oddly enough since there is the new progression from frigate, destroyer, cruiser battlecruiser, battleship. I'm suprised that drones haven't been adjusted to accommodate that scaling.
Frigate (light), Destroyer (light/medium), Cruiser (medium), battlecruiser (Heavy), Battleship (Heavy/Sentry)
Bandwidth can be adjusted down on heavy drones from being 25 to 20 (so ships that have 100 bandwidth can launch 5 heavies, but only 4 sentries). 3 ships would have to be reviewed regarding there current bandwidth though (ishtar, Navy Vexor, Eos).
Different topic to a degree though.
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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MailDeadDrop
Rage and Terror Against ALL Authorities
237
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Posted - 2014.01.16 16:14:00 -
[41] - Quote
Tyrant Scorn wrote:How come these blogs don't show up on the Dev Blogs pages ? Technically this is a "thread" and not a blog (which should answer why they aren't on the "Dev Blogs" page). If you meant to ask "why isn't this information being communicated in a dev blog?", well, I suppose that's a question only Fozzie can answer...
MDD |
iskflakes
869
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Posted - 2014.01.16 16:15:00 -
[42] - Quote
Phoenus wrote:butters1 wrote:WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed. This. It's not like Fighters/Fighterbombers don't already die the instant anybody sneezes in a fight.
These people are all correct.
Fighter bombers die to bombs far too easily right now, it only takes a few people to wipe them all out, and we have no replacements.
Please consider making them more vulnerable to direct fire from a human player and less vulnerable to bombs (or give us spares). The current situation limits their effectiveness considerably. - |
Beth Blackstar
Totaly Insane Elite Rank 5
0
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Posted - 2014.01.16 16:17:00 -
[43] - Quote
Phoenus wrote:butters1 wrote:WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed. This. It's not like Fighters/Fighterbombers don't already die the instant anybody sneezes in a fight. They don't need a nerf, agreed. Tehy're the only capital weapons system that anyone uses, and they're already incredibly vulnerable to subcapitals, bombers, smartbombs, and their own glitchy mechanics that cause them to abandon randomly throughout space.
Also, you claimed that they don't need as good a tank as a battlecruiser. A Fighterbomber costs half as much as a battlecruiser does, and are the only form of DPS a supercarrier possesses - why shouldn't they be a bit tanky? They're dumber than a battlecruiser, less flexible than a battlecruiser, less repairable due to their inability to imporove their resistances. I understand the desire for some difference across drone sizes, fozzie, but an arbitrary nerf that fails toa ccount for the realities of supercarrier ownership and combat use is yet another nerf to capital combat - why shouldn't the biggest drones in the game be meaningfully durable, instead of easily killable by a T1 or T2 frigate? |
Manfred Sideous
North Eastern Swat Pandemic Legion
341
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Posted - 2014.01.16 16:18:00 -
[44] - Quote
iskflakes wrote:Phoenus wrote:butters1 wrote:WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed. This. It's not like Fighters/Fighterbombers don't already die the instant anybody sneezes in a fight. These people are all correct. Fighter bombers die to bombs far too easily right now, it only takes a few people to wipe them all out, and we have no replacements. Please consider making them more vulnerable to direct fire from a human player and less vulnerable to bombs (or give us spares). The current situation limits their effectiveness considerably.
Fozzie look lots of people all saying the same thing. Hmmmmmm
Suggestion: Fighters and Fighterbombers more resistant to AOE dmg and less resistant to targeted dmg. |
Weaselior
GoonWaffe Goonswarm Federation
6094
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Posted - 2014.01.16 16:23:00 -
[45] - Quote
Manfred Sideous wrote: Fozzie look lots of people all saying the same thing. Hmmmmmm
"look, all the supercapital owners who had been benefiting from broken mechanics are all saying don't fix them"
"bring back aoe dds and untacklable titans" "I can hire one-half of the working class to kill the other half." |
iskflakes
869
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Posted - 2014.01.16 16:25:00 -
[46] - Quote
Manfred Sideous wrote:
Fozzie look lots of people all saying the same thing. Hmmmmmm
I think the problem is our ticker isn't CONDI, so we don't matter. - |
Vahl Ahashion
Risk Breakers Fidelas Constans
6
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Posted - 2014.01.16 16:27:00 -
[47] - Quote
Good changes, can Fozzie please just run EVE development. |
Andy Koraka
PonyWaffe Insidious Empire
24
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Posted - 2014.01.16 16:44:00 -
[48] - Quote
The change "makes sense" from a certain point of view but in terms of improving gameplay this makes a pair of weak weapon systems even worse.
As it is Fighters have no niche beyond a POS carrier assigning fighters to ratting subcaps, this makes them less capable of tanking even frigate sized DPS.
Fighter bombers on the other hand have some utility grinding structures but as soon as they enter a combat situation they get smart-bombed to death. Since every Dominix, (the pvp subcap of choice since Odyssey) fits a smartbomb, and every Carrier keeps a rack of them ready to refit it doesn't make sense to make them even less resistant to random smartbombs. |
Harvey James
The Sengoku Legacy
632
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Posted - 2014.01.16 17:05:00 -
[49] - Quote
now they just need to be given meaningful shield HP ..... most drones are only have decent structure and armour HP.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Dinsdale Pirannha
Pirannha Corp
1943
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Posted - 2014.01.16 17:10:00 -
[50] - Quote
CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly.
Man, you are some piece of work. First, you trash using heavy drones in PvE situations since they are auto-aggroed with the idiotic changes to the PvE AI. Now, you trash my Sentries' range and tanking capabilities.
Do you really hate the PvE subscription base that much? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
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Hinkledolph
North Eastern Swat Pandemic Legion
12
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Posted - 2014.01.16 17:25:00 -
[51] - Quote
Raivi lost a friend :( |
Domanique Altares
Rifterlings Point Blank Alliance
2330
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Posted - 2014.01.16 17:28:00 -
[52] - Quote
Dinsdale Pirannha wrote:
Do you really hate the PvE subscription base that much?
He does.
You, specifically.
Watch out, Dinsdale. He's creeping up behind you. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Petrus Blackshell
Rifterlings Point Blank Alliance
2877
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Posted - 2014.01.16 17:33:00 -
[53] - Quote
Domanique Altares wrote:Dinsdale Pirannha wrote:
Do you really hate the PvE subscription base that much?
He does. You, specifically. Watch out, Dinsdale. He's creeping up behind you. Now don't be mean. Everyone knows Fozzie is actually just setting up an OP T1 destroyer gate camp to ruin as many PvEers days as he can. Well, everyone but Dinsdale. It's all a big in-joke. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Bryperium
RAZOR Alliance
15
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Posted - 2014.01.16 17:36:00 -
[54] - Quote
iskflakes wrote:Phoenus wrote:butters1 wrote:WarFireV wrote:Fighter and Fighter Bombers don't really need anymore nerfing. agreed. This. It's not like Fighters/Fighterbombers don't already die the instant anybody sneezes in a fight. These people are all correct. Fighter bombers die to bombs far too easily right now, it only takes a few people to wipe them all out, and we have no replacements. Please consider making them more vulnerable to direct fire from a human player and less vulnerable to bombs (or give us spares). The current situation limits their effectiveness considerably.
+1 - |
Xolve
Sniggerdly Pandemic Legion
2331
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Posted - 2014.01.16 17:43:00 -
[55] - Quote
Weaselior wrote:"look, all the supercapital owners who had been benefiting from broken mechanics are all saying don't fix them"
"bring back aoe dds and untacklable titans"
I can do this too : "look at all the people afraid to use supercapitals talk about how broken they are". |
Querns
GBS Logistics and Fives Support Goonswarm Federation
176
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Posted - 2014.01.16 17:46:00 -
[56] - Quote
Xolve wrote:Weaselior wrote:"look, all the supercapital owners who had been benefiting from broken mechanics are all saying don't fix them"
"bring back aoe dds and untacklable titans" I can do this too : "look at all the people afraid to use supercapitals talk about how broken they are". I mean, there's really not much expertise required here to realize that drones with larger shield capacities having the same shield regen that ones with smaller capacities do is out of line and needs to be adjusted. If you think that fighterbomber EHP is unacceptable, argue so, but don't take someone noticing an improperly copy-pasted value in the static data and going "oh that is not right" and fixing it as some sort of treatise against the Fighterbomber. It's just not that sort of action. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Slappy Andven
Proletariat Projects Inc SoulWing Alliance
20
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Posted - 2014.01.16 18:09:00 -
[57] - Quote
So, rather than making them completely useless, why not just remove them? That would do less damage than this. This just made the already questionable FB worse than useless.
---á Slappy Andven CEO Proletariat Projects, Inc. Executor, SoulWing Alliance |
Hatsumi Kobayashi
Origin. Black Legion.
402
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Posted - 2014.01.16 18:18:00 -
[58] - Quote
Besides the consistency issues, is hitting Fighters and Fighter Bombers really called for right now? It's not like they're problematic at all. No sig. |
olan2005
Twisted Insanity. The Kadeshi
13
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Posted - 2014.01.16 18:41:00 -
[59] - Quote
Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this |
Xolve
Sniggerdly Pandemic Legion
2332
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Posted - 2014.01.16 18:45:00 -
[60] - Quote
olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this
I think CCP is going out of their way to push everyone that dwells in any sort of "Sov-based Nullsec" to win at EVE, one step at a time.
While sure, the shield recharge rates are seemingly out of place, but this seems like something that could have been addressed in a sweeping rebalance and not another incremental band aide fix. |
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