Pages: 1 2 [3] 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Hatsumi Kobayashi
Origin. Black Legion.
405
|
Posted - 2014.01.16 18:47:00 -
[61] - Quote
olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this
tinfoil is not healthy when smoked, get your habit checked No sig. |

Weaselior
GoonWaffe Goonswarm Federation
6115
|
Posted - 2014.01.16 18:51:00 -
[62] - Quote
olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this Is Kadeshi even allowed to use supercaps anymore after that little oops a week or so ago? "I can hire one-half of the working class to kill the other half." |

Sara Navorski
Rifterlings Point Blank Alliance
4
|
Posted - 2014.01.16 19:03:00 -
[63] - Quote
Maximus Aerelius wrote:Lulu Ormand wrote:Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list? sen-+try (sntr) 1. A guard, especially a soldier posted at a given spot to prevent the passage of unauthorized persons. I hope they don't make them movable as they wouldn't be a sentry then.
Sentries generally patrol.
|

Xe'Cara'eos
A Big Enough Lever
62
|
Posted - 2014.01.16 19:07:00 -
[64] - Quote
Maximus Aerelius wrote:Lulu Ormand wrote:Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list? sen-+try (sntr) 1. A guard, especially a soldier posted at a given spot to prevent the passage of unauthorized persons. I hope they don't make them movable as they wouldn't be a sentry then.
I'd like them to have a low speed, say 500 m/s at MWD, can't move when shooting, and can only move to return to the vessel, very irritating to have to manually go back and pick them up..... |

Omnathious Deninard
Novis Initiis
2120
|
Posted - 2014.01.16 20:15:00 -
[65] - Quote
Xe'Cara'eos wrote:Maximus Aerelius wrote:Lulu Ormand wrote:Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list? sen-+try (sntr) 1. A guard, especially a soldier posted at a given spot to prevent the passage of unauthorized persons. I hope they don't make them movable as they wouldn't be a sentry then. I'd like them to have a low speed, say 500 m/s at MWD, can't move when shooting, and can only move to return to the vessel, very irritating to have to manually go back and pick them up..... Sounds like you want heavy drones. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Joyce Antura
YC 112 Brothers of Tangra
11
|
Posted - 2014.01.16 20:29:00 -
[66] - Quote
because supers need to be nerfed more, typical CCP |

Mara Pahrdi
The Order of Anoyia
629
|
Posted - 2014.01.16 20:36:00 -
[67] - Quote
Good change. Remove insurance. |

Xe'Cara'eos
A Big Enough Lever
62
|
Posted - 2014.01.16 20:43:00 -
[68] - Quote
Omnathious Deninard wrote:Xe'Cara'eos wrote:Maximus Aerelius wrote:Lulu Ormand wrote:Cant say I like this changes...I love sentrys =/
But now that you are checking the drones, may I ask what happened with that idea of making the sentry drones moveable? Heard some time ago about this, but since then nothing. Is this something on the CCP-¦s list? sen-+try (sntr) 1. A guard, especially a soldier posted at a given spot to prevent the passage of unauthorized persons. I hope they don't make them movable as they wouldn't be a sentry then. I'd like them to have a low speed, say 500 m/s at MWD, can't move when shooting, and can only move to return to the vessel, very irritating to have to manually go back and pick them up..... Sounds like you want heavy drones.
what I want is either heavies that sit and shoot at long range, or sentries that can make their own way back to me..... you decide which is easier to say..... |

Xe'Cara'eos
A Big Enough Lever
62
|
Posted - 2014.01.16 20:44:00 -
[69] - Quote
CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly.
presuming these are T1 values - what about T2 heavies through sentries? |

Omnathious Deninard
Novis Initiis
2121
|
Posted - 2014.01.16 20:45:00 -
[70] - Quote
Xe'Cara'eos wrote:Omnathious Deninard wrote: Sounds like you want heavy drones.
what I want is either heavies that sit and shoot at long range, or sentries that can make their own way back to me..... you decide which is easier to say.....
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass.
Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
|

MukkBarovian
Blackwater USA Inc. Pandemic Legion
11
|
Posted - 2014.01.16 21:18:00 -
[71] - Quote
Nobody uses Heavy Drones in PVP outside of small gangs because they have to fly into smartbomb range to do their thing. When fleet size reaches about 20, everyone can fit a smartbomb in a utility high and just blow them away by cycling the things once. |

GetSirrus
Imperial Academy Amarr Empire
80
|
Posted - 2014.01.16 21:56:00 -
[72] - Quote
Xe'Cara'eos wrote:CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly. presuming these are T1 values - what about T2 heavies through sentries?
will faction and T2 have superior regen?
and Fozzie, since you are messing with drones when will the damage multiple between amarr and minmatar drones be correctly sorted compared to the order of their base speeds?
|

Dragonzchilde
BURN EDEN Northern Coalition.
42
|
Posted - 2014.01.16 22:07:00 -
[73] - Quote
olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this
what he says .... CCP taking sides in favor of the RUSRUS/ GOONS... and not even trying to hide it.
WP CCP ... how much of their RMT did they pomise you? |

Iris Bravemount
Fweddit I Whip My Slaves Back and Forth
293
|
Posted - 2014.01.17 00:00:00 -
[74] - Quote
Could you please have a look at the Minmatar vs Amarr (light to heavy) Drone Damage multiplier inversion issue while you're at drones ? "I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed |

PinkPanter
The Scope Gallente Federation
6
|
Posted - 2014.01.17 00:53:00 -
[75] - Quote
Goon tears win eve again. CCP yet again withouth any bullshit helps goons to keep their RMT empire. **** this. Hope this game dies soon so we can all move to a more balanced alternative whatever the **** it is. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8546
|
Posted - 2014.01.17 01:11:00 -
[76] - Quote
Dragonzchilde wrote:olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this what he says .... CCP taking sides in favor of the RUSRUS/ GOONS... and not even trying to hide it. WP CCP ... how much of their RMT did they pomise you? A very substantial amount. CCP Fozzie gets an extra cut. My EVE Videos |

Althorn
Azure Flame
0
|
Posted - 2014.01.17 02:42:00 -
[77] - Quote
What about caldari Drones getting more shield hp (at the cost of armour) and Amarr the other way round?
Sorta mirror the racial preferences.
Correctly me if I'm wrong, but Gal already do the most damage and minny drones are fastest?
|

Meyr
SiN Corp Black Core Alliance
245
|
Posted - 2014.01.17 05:31:00 -
[78] - Quote
CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly.
Let me see if I got this straight; we have a situation where all sub-sentry drones are Gallente ++ber alles, unless you're fighting Angels, that could be fixed with an extremely simple bit of number-swapping,
AND THIS IS THE ISSUE THAT YOUVE DECIDED TO GIVE YOUR ATTENTION TO?!?!
My God, whatever passes for decision-making skills on your part needs radical revision.
You simply want to make it easier to kill Fighters & Fighter-Bombers (gee, go figure, way to kiss DBRB's ass), instead of using an even more easily implemented fix to make Amarr drones not suck completely.
Nice job, Fozzie. Way to show that you care about more than the Goons. |

Nevyn Auscent
Broke Sauce
920
|
Posted - 2014.01.17 05:36:00 -
[79] - Quote
GetSirrus wrote:
will faction and T2 have superior regen?
and Fozzie, since you are messing with drones when will the damage multiple between amarr and minmatar drones be correctly sorted compared to the order of their base speeds?
Assuming Faction & T2 have the same shield regen speed, since they have larger shield values than the T1 (To my memory) they will have a higher actual regen rate. Since regen rate is a function of shield size/shield regen time. So if you increase shield size, you increase actual regen without needing to touch shield regen speed.
Also known as why shield extenders increase shield regen. |

Meyr
SiN Corp Black Core Alliance
245
|
Posted - 2014.01.17 05:38:00 -
[80] - Quote
Weaselior wrote:Manfred Sideous wrote: Fozzie look lots of people all saying the same thing. Hmmmmmm
"look, all the supercapital owners who had been benefiting from broken mechanics are all saying don't fix them" "bring back aoe dds and untacklable titans"
Look at all of the Goons who couldn't be assed to solve a problem on their own whining to CCP about it. |
|

Meyr
SiN Corp Black Core Alliance
245
|
Posted - 2014.01.17 05:50:00 -
[81] - Quote
CCP Fozzie wrote:Omnathious Deninard wrote:Just put of curiosity, what are your thoughts on increasing heavy drone optimal range to allow them to engage before 2 Km making them useful beyond point blank range? There's a lot more work we want to do to heavy drones, it's likely that both optimal and MWD speed will be high on the list of stats to look at when we do that pass.
But drone shield regen was SUCH an issue, you just absolutely HAD to address it now. Just like the Drone Upgrade modules needed to be adjusted NOW, before you actually got around to fixing DRONES!
Wow, are your true loyalties on display for all to see.
Sloppy, shoddy, piecemeal, patchwork, ill-thought 'quick-fixes' are no way to go about resolving balance issues.
You're paid to use your brain to help the WHOLE playerbase.
How about you start doing so? |

James Amril-Kesh
4S Corporation Goonswarm Federation
8551
|
Posted - 2014.01.17 06:05:00 -
[82] - Quote
If CCP were actually catering to us supercapitals would no longer exist. My EVE Videos |

Meyr
SiN Corp Black Core Alliance
245
|
Posted - 2014.01.17 06:31:00 -
[83] - Quote
James Amril-Kesh wrote:If CCP were actually catering to us supercapitals would no longer exist.
Nah, too obvious. Nice try, though...
I'm actually going to be very curious to see which comes first - the drone or capital/super balance pass.
Personally, I'm betting on the caps, since they've proven that they really couldn't care less about the imbalances in drones that have existed for most of Eve's history, but could have been easily fixed.
Unless Goons complain about them, that is...
How about it, DBRB - can you write a post complaining that Amarr drones suck? How about one asking that E-War Drone Interfacing skill level actually affects E-War Drones? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1116
|
Posted - 2014.01.17 08:47:00 -
[84] - Quote
GetSirrus wrote:Xe'Cara'eos wrote:CCP Fozzie wrote:Quick announcement to start what will be a busy day. At the moment, all drones have the same shieldRechargeRate stat. All the way from Acolytes to Mantis'.
This was not an intended pattern and since the balance effects of fighter bombers sporting battlecruiser level passive tanks (mainly resistance to smartbombs and non-coordinated bombs) are negative we're going ahead and giving each size of drone a different shield recharge time just as we do with ships. Like with ships, the larger drones get better hp/s but the difference will now be much smaller. Light and medium drones are getting buffed, heavies staying the same, sentries through to fighter bombers nerfed.
This stat affects the time it takes the shields to regenerate passively from 0 to full. Lower is better.
At the moment every drone has a recharge time of 250s, post patch it will be:
Light - 125s Medium - 200s Heavy - 250s Sentry - 400s Fighter - 500s Fighter Bomber - 750s
This change will be on SISI for your testing shortly. presuming these are T1 values - what about T2 heavies through sentries? will faction and T2 have superior regen? and Fozzie, since you are messing with drones when will the damage multiple between amarr and minmatar drones be correctly sorted compared to the order of their base speeds?
still think , instead of doign that they should make amarr droens have damae damage as gallente, but EM and make caldari drone same damage than minmatar but kin. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1116
|
Posted - 2014.01.17 08:50:00 -
[85] - Quote
James Amril-Kesh wrote:Dragonzchilde wrote:olan2005 wrote:Just curios does anyone else perceive this as a super capital Nerf to assist the goons in their current war. IS CCP colluding with goons to hand them null sec . Did the goon tears drive you to this what he says .... CCP taking sides in favor of the RUSRUS/ GOONS... and not even trying to hide it. WP CCP ... how much of their RMT did they pomise you? A very substantial amount. CCP Fozzie gets an extra cut.
Dotn beleive they change things intentionally to helpa side. But given the clear advantage to one side on these changes, woudl be wise of them to delay them. Even if not with will to, these changes are aheavy deus ex machina intervention of CCP in the war and should be delayed at least 1 monht so that all parts can prepare and adjust. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Aineko Macx
Royal Amarr Institute Amarr Empire
282
|
Posted - 2014.01.17 09:46:00 -
[86] - Quote
Fozzie, the cost of fighter bombers in light of their utility vs. survivability was already pretty high (not even mentioning how easily the space coffins carrying them are thus made tooth-less). If you go through with these changes I would seriously suggest you to make them cheaper by lowering the build requirements and/or give them more hitpoints. |

PinkPanter
The Scope Gallente Federation
6
|
Posted - 2014.01.17 09:48:00 -
[87] - Quote
Aineko Macx wrote:Fozzie, the cost of fighter bombers in light of their utility vs. survivability was already pretty high. If you go through with these changes I would seriously suggest you to make them cheaper by lowering the build requirements and/or give them more hitpoints.
Doesn't make any difference since you can't pack a lot of them in a super anyway. CCP literally has no idea how their game works or they are RMT supporters. No other way. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1119
|
Posted - 2014.01.17 09:50:00 -
[88] - Quote
PinkPanter wrote:Aineko Macx wrote:Fozzie, the cost of fighter bombers in light of their utility vs. survivability was already pretty high. If you go through with these changes I would seriously suggest you to make them cheaper by lowering the build requirements and/or give them more hitpoints. Doesn't make any difference since you can't pack a lot of them in a super anyway. CCP literally has no idea how their game works or they are RMT supporters. No other way.
By DEFINITION they are RMT . They CHARGE REAL MONEY FOR EVE! THat is THEIR WORK :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Altrue
Exploration Frontier inc Brave Collective
861
|
Posted - 2014.01.17 10:12:00 -
[89] - Quote
Eeh.. I don't understand. Sure reducing Fighter Bombers' survivability might not be a step in the right direction (and its debatable... DEATH TO ALL SUPERCAPITALS !).
... But you were not passive tanking your Fighter Bomber anyway right ? If you want to keep this expensive stuff alive, its normal that you put some effort on it, and not only let the passive regen do its job. I'm signature tanking !
|

PinkPanter
The Scope Gallente Federation
6
|
Posted - 2014.01.17 10:20:00 -
[90] - Quote
Altrue wrote:Eeh.. I don't understand. Sure reducing Fighter Bombers' survivability might not be a step in the right direction (and its debatable... DEATH TO ALL SUPERCAPITALS !).
... But you were not passive tanking your Fighter Bomber anyway right ? If you want to keep this expensive stuff alive, its normal that you put some effort on it, and not only let the passive regen do its job.
Between bomber runs and crap fb mobility passive tanking did save a few quite often. Goons trying to win the war with CCP help as always. Small or large doesn't matter. Those ******* RMT motherfuckers will do everything to keep their car payments going and CCP will realize they are dumb same way it was with GMs and BoB. This time there won't be many people left paying for the game and providing CCP with cash to pay its employees. |
|
|
|
|
Pages: 1 2 [3] 4 5 6 :: one page |
First page | Previous page | Next page | Last page |