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Thread Statistics | Show CCP posts - 26 post(s) |

RAW23
690
|
Posted - 2014.02.10 11:44:00 -
[61] - Quote
Edit I understand now There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |
|

CCP Explorer
C C P C C P Alliance
1978

|
Posted - 2014.02.10 11:54:00 -
[62] - Quote
Samoth Egnoled wrote:CCP Explorer wrote:Jove Death wrote:So theres no way the node can be overloaded permanently to like 4000 chars?
Being a bit thick here but what is the limit on one system? There is no hard limit, a node will simply have a hard time keeping up with processing as the number of pilots grows and as they do more things. So with the current size of battles that are happening in 0.0 where you have to implement Tidi to make it playable at all, and the fact that Jita is frequently being capped to save the node dying. Would you conclude that it is logical to assume that the current hardware that Eve is run on is insufficient for it's intended purpose going forward? No. Erlendur S. Thorsteinsson | Development Director | EVE Online // CCP Games | @erlendur |
|

Altrue
Exploration Frontier inc Brave Collective
997
|
Posted - 2014.02.10 11:57:00 -
[63] - Quote
Current Eve server hardware is probably one of the best, if not the best, hardware in the whole gaming industry.
Also, just like in-game battles, if you increased the server cap of Jita it would just be a matter of time before we reach that cap again. Maybe less quickly than for eve battles but still. Signature Tanking - Best Tanking. |

Irya Boone
TIPIAKS
340
|
Posted - 2014.02.10 11:59:00 -
[64] - Quote
or go create your market somewhere else or go improve another one like dodixie ... eve is a sandbox ( I've read that somewhere) so blow jita .. by going elsewhere. RENAME null sec systems With the name of REAL Universe Stellar Name like KOI-730 etc etc It will be awesome. Need Black Ops be able to FIT cover ops cloaking device !!! |

Dior Rellik
NERFSQUAD
13
|
Posted - 2014.02.10 12:35:00 -
[65] - Quote
CCP Explorer wrote:Spammers in Jita local don't contribute to the load that much since chat is on its own nodes. The load in Jita primarily stems from the traffic to and from the system, i.e., the transport, pilots jumping in and out of the system and docking/undocking. A fair amount of processing goes into delivering the market transactions (but the market itself is on another node). Then there is always some pew-pew to process.
Jita is by far the largest market hub in EVE but we cap it at 2175 pilots. Jita has a dedicated node to itself, one of the fleet fight nodes. Next are Amarr, Dodixie, and Rens. We don't cap them but dedicate Amarr on regular hardware.
Top stations are:
Jita IV - Moon 4 - Caldari Navy Assembly Plant Amarr VIII (Oris) - Emperor Family Academy Dodixie IX - Moon 20 - Federation Navy Assembly Plant Rens VI - Moon 8 - Brutor Tribe Treasury
Just by being in the system they are adding to load. Unless of course you are denying player count in system has any impact at all.... Just kick them the hell out and give Jita a channel that can be accessed anywhere like other channels. No matter what you say, the amount of spammers is ridiculous and people need to get in and out trade.
or
allow us to buy / sell in adjacent systems and use NPC transporters to move the orders in and out of the system.
Something Like
Right click - Buy item X Select option to request item be delivered to your station/stystem (extra isk charge on top) complete purchase After 30 seconds, the item appears in your inventory with a notification that NPC X corp has delivered your items. This can only be done in the systems adjacent to the 4 main hub systems. |

Infinity Ziona
Drags are Bud
1643
|
Posted - 2014.02.10 12:46:00 -
[66] - Quote
Dior Rellik wrote:CCP Explorer wrote:Spammers in Jita local don't contribute to the load that much since chat is on its own nodes. The load in Jita primarily stems from the traffic to and from the system, i.e., the transport, pilots jumping in and out of the system and docking/undocking. A fair amount of processing goes into delivering the market transactions (but the market itself is on another node). Then there is always some pew-pew to process.
Jita is by far the largest market hub in EVE but we cap it at 2175 pilots. Jita has a dedicated node to itself, one of the fleet fight nodes. Next are Amarr, Dodixie, and Rens. We don't cap them but dedicate Amarr on regular hardware.
Top stations are:
Jita IV - Moon 4 - Caldari Navy Assembly Plant Amarr VIII (Oris) - Emperor Family Academy Dodixie IX - Moon 20 - Federation Navy Assembly Plant Rens VI - Moon 8 - Brutor Tribe Treasury Just by being in the system they are adding to load. Unless of course you are denying player count in system has any impact at all.... Just kick them the hell out and give Jita a channel that can be accessed anywhere like other channels. No matter what you say, the amount of spammers is ridiculous and people need to get in and out trade. or allow us to buy / sell in adjacent systems and use NPC transporters to move the orders in and out of the system. Something Like Right click - Buy item X Select option to request item be delivered to your station/stystem (extra isk charge on top) complete purchase After 30 seconds, the item appears in your inventory with a notification that NPC X corp has delivered your items. This can only be done in the systems adjacent to the 4 main hub systems. He's pretty much saying that as long as they're not undocking, docking, etc they're just a spammer in a channel with its own node. If you're in station not doing anything the node that JIta runs off can virtually ignore you for all practical purposes. It'd be different if the spammers were out in space with drone deployed, jumping in and out of Jita or docking redocking constantly but they're not.
If you've ever been in a heavily TiDi laggy system (Jita for example) you'll notice the chat doesn't slow down like the system does.
Edit: I proposed that idea of yours a while ago in F&I, buying from market hubs with a delayed delivery or with extra charges attached for remote delivery but apparently traders would hate it. But its a better idea being able to buy in New Caldari, Perimeter etc than having sit at gate spamming jump imo. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Teinyhr
Venlith Taal
369
|
Posted - 2014.02.10 12:52:00 -
[67] - Quote
Tippia wrote:With the odd rare event and one out of 7,500 systems being the only exceptions to the rule that the game chugs along quite nicely, it rather seems logical to assume that the current hardware is sufficient.
I also doubt many MMO servers can match the tech specs of Tranquility as outlined in this PC Gamer article from last year: http://www.pcgamer.com/2013/06/15/eve-online/
But seriously people, why do you HAVE to go to Jita? I mean okay, some very rare items are usually found only there, but for nearly everything else mundane you can actually get better profits from other superhubs (Dodixie, Amarr, Rens), or even smaller local hubs (for example, Hek). |

Infinity Ziona
Drags are Bud
1643
|
Posted - 2014.02.10 12:55:00 -
[68] - Quote
Teinyhr wrote:Tippia wrote:With the odd rare event and one out of 7,500 systems being the only exceptions to the rule that the game chugs along quite nicely, it rather seems logical to assume that the current hardware is sufficient. I also doubt many MMO servers can match the tech specs of Tranquility as outlined in this PC Gamer article from last year: http://www.pcgamer.com/2013/06/15/eve-online/But seriously people, why do you HAVE to go to Jita? I mean okay, some very rare items are usually found only there, but for nearly everything else mundane you can actually get better profits from other superhubs (Dodixie, Amarr, Rens), or even smaller local hubs (for example, Hek). Its not true that better deals can be found elsewhere. Primarily for the best profit you MUST go to Jita to trade. Both supply and demand make it the number one hub to do business for maximum profits.
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Teinyhr
Venlith Taal
369
|
Posted - 2014.02.10 13:01:00 -
[69] - Quote
Infinity Ziona wrote:Its not true that better deals can be found elsewhere. Primarily for the best profit you MUST go to Jita to trade. Both supply and demand make it the number one hub to do business for maximum profits.
Oh? I usually find for example better places and better prices for PLEX anywhere else than Jita. Of course I guess it's how much work you want to put into extra few million virtual money, and of course the trade volumes are bigger in Jita for the hardcore traders. But I find it hard to believe that even half of the usual Jita population are anything but creatures of habit thinking Jita is always the cheapest or best storefront. |

Tippia
Sunshine and Lollipops
19294
|
Posted - 2014.02.10 13:02:00 -
[70] - Quote
Dior Rellik wrote:Just by being in the system they are adding to load. How do you know this? Especially with the explanation just given for how the game actually works?
Quote:Unless of course you are denying player count in system has any impact at all. He just did.
Quote:No matter what you say, the amount of spammers is ridiculous and people need to get in and out trade. GǪand no matter how much you dislike them, one has nothing to do with the other. The reason you can't get in is not connected to there being lots of scammers, since the limit it set based on the load and they don't add any. If the scammers were kicked out, all that would happen is that the pop limit would be reduced and you'd still not get in.
Quote:allow us to buy / sell in adjacent systems and use NPC transporters to move the orders in and out of the system. You can already do this. Well, apart from the bit where NPCs transport stuff, since NPCs should never do something the players can do just fine on their own.
Infinity Ziona wrote:Its not true that better deals can be found elsewhere. Primarily for the best profit you MUST go to Jita to trade. Both supply and demand make it the number one hub to do business for maximum profits. GǪbut you still don't have to go to Jita to trade there, so the suggestion is entirely correct. Also, remember that there are two rather different profits: one is GÇ£good dealsGÇ¥, which Jita is awful for since it's so close to the norm price for everything GÇö low deviation and low margins makes the deals few and far between. The other is just piles of cash, which has more to do with the trade volume than the price. So it's most definitely true that you can find better deals elsewhere. Whether or not they translate into higher profits is a different matter. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Derath Ellecon
Washburne Holdings Situation: Normal
2024
|
Posted - 2014.02.10 13:04:00 -
[71] - Quote
Infinity Ziona wrote:Its not true that better deals can be found elsewhere. Primarily for the best profit you MUST go to Jita to trade. Both supply and demand make it the number one hub to do business for maximum profits.
Of course that's true right now Mr obvious.
So if things are left as they are, at what point does the lag get so bad, do the gates get locked for long enough that your statement is no longer true, because people decide the other hubs are easier to access and they increase in prominence.
Personally I think that would be an interesting thing to see, and good for the ole sandbox of EVE. |

March rabbit
Federal Defense Union
1210
|
Posted - 2014.02.10 13:07:00 -
[72] - Quote
Joan Greywind wrote:"This is getting worst". Aside from the butchery of the English language I doubt waiting 3 minutes on the gate spamming jump is the "worst" thing than can happen in EVE. these "3 minutes" can cost you lots of money.....
It only takes few seconds to warp from watch-bookmark, lock and blow unprepared ship waiting for gate clearance 
The Mittani: "the inappropriate drunked joke"
|

BrundleMeth
Caldari Provisions Caldari State
28
|
Posted - 2014.02.10 13:26:00 -
[73] - Quote
Pix Severus wrote:Gerald Sphinx wrote:Then consider moving to somewhere else. There are at least 3 other major trade hubs throughout New Eden, you know.
Amarr Rens Dodixie Amarr - Slaver scum Rens - Pauper scum Dodixie - Scum scum
Amarr - Generally Brain Dead Moron scum Rens - Pauper scum Dodixie - Scum scum
Fixed Amarr... Don't spend time in the other 2... |

Jenn aSide
STK Scientific Initiative Mercenaries
4648
|
Posted - 2014.02.10 13:43:00 -
[74] - Quote
CCP Explorer wrote:Samoth Egnoled wrote:CCP Explorer wrote:Jove Death wrote:So theres no way the node can be overloaded permanently to like 4000 chars?
Being a bit thick here but what is the limit on one system? There is no hard limit, a node will simply have a hard time keeping up with processing as the number of pilots grows and as they do more things. So with the current size of battles that are happening in 0.0 where you have to implement Tidi to make it playable at all, and the fact that Jita is frequently being capped to save the node dying. Would you conclude that it is logical to assume that the current hardware that Eve is run on is insufficient for it's intended purpose going forward? No.
Non sense, you guys need more hardware. I can dig my Commodore 64 up out of the basement and send it to you to hook up with your servers, but you'll need to by your own floppy disks, mine are full of high powered 8-bit games.
|

Kimmi Chan
Tastes Like Purple
1065
|
Posted - 2014.02.10 14:14:00 -
[75] - Quote
I never understood why "stuff" "had" to be sold and bought in Jita and Jita only.
Hell if the system is so locked up that people come to the Eve-O forum to ***** about it, chances are you're not alone in your adolescent outrage. Just seed a market in one of the neighboring systems offering prices slightly higher and profit from the other whelps who don't want to spend 30 seconds waiting for their auto-pilot to jump them into that suckfest of Jita IV-4 "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
www.eve-radio.com -áJoin Eve Radio channel in game! |

MailDeadDrop
Rage and Terror Against ALL Authorities
239
|
Posted - 2014.02.10 14:17:00 -
[76] - Quote
CCP Explorer wrote:Hesod Adee wrote:CCP Explorer wrote:Jita is by far the largest market hub in EVE but we cap it at 2175 pilots Why 2175 ? Obviously your answer will be something like "experience shows that if we cap at 2175 then x won't happen", but I'm curious what the x is. x = Time Dilation will be at 100% most of the time, stay between 80-100% nearly all of the time, and only very rarely go below 80%. Wait, why should the market PvPers be excused from TiDi pain? That ain't right.
MDD |

BrundleMeth
Caldari Provisions Caldari State
28
|
Posted - 2014.02.10 14:17:00 -
[77] - Quote
[quote=Teinyhr] Wait what?
This article says EVE is running on 3 x 286 machines with floppy disks... |

Eram Fidard
Republic Military School Minmatar Republic
773
|
Posted - 2014.02.10 14:20:00 -
[78] - Quote
The next time you are about to press that new topic button for your "great idea", remember this.
Thank you. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Zan Shiro
Alternative Enterprises
377
|
Posted - 2014.02.10 16:30:00 -
[79] - Quote
funny thing about jita....you have to travel to it and away from it as a buyer
Some buyers will think outside the box in regards to this.
If you skip jita but have an item I need on a main road I take out of there I and others may just buy it and pick it up on the haul out of there. I have gotten some good deals right next door to jita as I flew to next desto/home
TBH..many times its gotten me piece of mind as I leave jita with a "cheap" load in cargo and pick up the pricey item(s) in less active systems. Basically I'd leave jita under say the golden rule 1 billion in cargo for a freighter to be less of a target in jita and go over 1 bil in a system where undock is a lower chance of gank party and gates are less camped, if camped at all.
Hint to make this work: do not go well its 2 system from jita so it now worth 50 million more. Then you force your potential buyers to go to jita. |

E-2C Hawkeye
State War Academy Caldari State
483
|
Posted - 2014.02.10 16:43:00 -
[80] - Quote
Kimmi Chan wrote:Repetitive thread is repetitive. ED: Adding relevancy. Quote:16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. Quote:25. Re-opening locked topics is prohibited.
Recreating or re-opening a thread that has been closed by a moderator is prohibited. Threads that have been closed by a moderator have been closed for the benefit of the community. Re-opening a locked thread will result in its removal. Community Communications Liaisons (CCL) team is now recruiting! ========> that way.
|

Vincent Athena
V.I.C.E.
2651
|
Posted - 2014.02.10 18:36:00 -
[81] - Quote
Altrue wrote:Current Eve server hardware is probably one of the best, if not the best, hardware in the whole gaming industry.
Also, just like in-game battles, if you increased the server cap of Jita it would just be a matter of time before we reach that cap again. Maybe less quickly than for eve battles but still. So? In that time at least Jita would be less frustrating. And it would give time for CCP to keep improving things.
"A thief was brought before the king. 'For crimes against the kingdom I sentence you to death!' 'Wait!' said the thief. 'Give me a year and I will teach your horse to talk.' The King agrees. 'One year, then either the horse talks or you die.' As he was being led away a guard asks the thief. 'Why did you do that? You cannot teach a horse to talk'. 'No, but a year is a long time. Many things can happen. The King could die, I could die, or perhaps the horse will learn to talk'" http://vincentoneve.wordpress.com/ |

DaReaper
Net 7 The Last Brigade
130
|
Posted - 2014.02.10 19:51:00 -
[82] - Quote
Samoth Egnoled wrote:CCP Explorer wrote:Jove Death wrote:So theres no way the node can be overloaded permanently to like 4000 chars?
Being a bit thick here but what is the limit on one system? There is no hard limit, a node will simply have a hard time keeping up with processing as the number of pilots grows and as they do more things. So with the current size of battles that are happening in 0.0 where you have to implement Tidi to make it playable at all, and the fact that Jita is frequently being capped to save the node dying. Would you conclude that it is logical to assume that the current hardware that Eve is run on is insufficient for it's intended purpose going forward?
As been said before, the biggest limiting factor to eve right now is the old code that was designed for single core units, and is not very well suited to be scaleable. Back when eve was made the big things was more GHZ. Then a few years later, intel dropped the core two duo/dual core processor, so the trend switched from MORE GHZ to MORE CORES. If you have code, that's can't scale across cores very easily then it won't matter how many cores you have, it still won't efficiently use them.
I used this analogy before, TQ is like the smoothest, flattest, more frictonless and aero dynamic road you can get. The code is a pinto. You are trying to drive a pinto down this perfect raod and expect it to go like a farari. It can't, cause its a ******* pinto.
So they seem to be slowly fixing old code, like the crime watch, bounty and other fixes. With things like brain in the box in the works, and other fixes we should see a huge improvement. EvE REALLY needs a rewrite in areas that can not be changed over easily. Then would make a huge improvement. But there is still no other game out there that can event remotely handle 2k+ people in one system doing things. at one time jita had I think 5k in it and was running decently, but that was ages ago and I could be wrong. |
|

CCP Explorer
C C P C C P Alliance
1990

|
Posted - 2014.02.10 20:29:00 -
[83] - Quote
DaReaper wrote:Samoth Egnoled wrote:CCP Explorer wrote:Jove Death wrote:So theres no way the node can be overloaded permanently to like 4000 chars?
Being a bit thick here but what is the limit on one system? There is no hard limit, a node will simply have a hard time keeping up with processing as the number of pilots grows and as they do more things. So with the current size of battles that are happening in 0.0 where you have to implement Tidi to make it playable at all, and the fact that Jita is frequently being capped to save the node dying. Would you conclude that it is logical to assume that the current hardware that Eve is run on is insufficient for it's intended purpose going forward? As been said before, the biggest limiting factor to eve right now is the old code that was designed for single core units, and is not very well suited to be scaleable. Back when eve was made the big things was more GHZ. Then a few years later, intel dropped the core two duo/dual core processor, so the trend switched from MORE GHZ to MORE CORES. If you have code, that's can't scale across cores very easily then it won't matter how many cores you have, it still won't efficiently use them. I used this analogy before, TQ is like the smoothest, flattest, more frictonless and aero dynamic road you can get. The code is a pinto. You are trying to drive a pinto down this perfect raod and expect it to go like a farari. It can't, cause its a ******* pinto. So they seem to be slowly fixing old code, like the crime watch, bounty and other fixes. With things like brain in the box in the works, and other fixes we should see a huge improvement. EvE REALLY needs a rewrite in areas that can not be changed over easily. Then would make a huge improvement. But there is still no other game out there that can event remotely handle 2k+ people in one system doing things. at one time jita had I think 5k in it and was running decently, but that was ages ago and I could be wrong. That's pretty much it. In terms of hardware we look at the balance between high CPU clock frequency and high memory bus bandwidth and then work on the legacy systems that need to be improved and/or multi-threaded. Erlendur S. Thorsteinsson | Development Director | EVE Online // CCP Games | @erlendur |
|

Flashy 'Red' Bee
Republic University Minmatar Republic
3
|
Posted - 2014.02.10 20:39:00 -
[84] - Quote
CCP Explorer wrote:That's pretty much it. In terms of hardware we look at the balance between high CPU clock frequency and high memory bus bandwidth and then work on the legacy systems that need to be improved and/or multi-threaded. Does a cpu compress data that's getting shared in between nodes, to reduce bandwith? I'm asking if you're trading cpu cycles for bandwith. I imagine that even if the eve server software doesn't run multithreaded, there are ways to relay the data to different cores and having them compress them before sending.
I'm just asking. I realize that you have tons of gigabits travelling around and so I figure that even one byte less in every data package is a win already.
Thank you!
|

BrundleMeth
Caldari Provisions Caldari State
28
|
Posted - 2014.02.10 20:42:00 -
[85] - Quote
I suspect this is nothing more than an AFK cloaking thread... |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
490
|
Posted - 2014.02.10 20:52:00 -
[86] - Quote
BrundleMeth wrote:I suspect this is nothing more than an AFK cloaking thread... Be it in Jita or elsewhere, present a player with a popup every 15 minutes of mouse movement inactivity asking "Remain logged in? Y/N", where not responding within 1 minute results in an auto-logoff. They don't have to do anything, just move their mouse once every 15 minutes to remain un-prompted.
Don't just do it for Jita, AFK cloakers, server load or for AFK war targets....do it for the children.
Would you like to know more? |

Nuela
Beacon Light Corporation Beacon Light Alliance
232
|
Posted - 2014.02.10 21:09:00 -
[87] - Quote
Derath Ellecon wrote:Irishdab Cadelanne wrote:Mr Epeen wrote:I have no problems with Jita. You know why? BECAUSE I STAY THE **** AWAY FROM THAT CESSPIT! You might try doing the same. For your sanity and ours. Mr Epeen  I do stay away most of the time but it is a pain in the ass that I can't go into a system cause of bot spammers. First off, there is nothing I've seen that said the population issue is due to bot spammers. I would venture to guess they are actually a small percentage of the thousands of players in Jita at any given time. Second, It's not CCP's problem. CCP didn't make Jita the #1 trade hub in the universe, players did. Don't like it? Speak with your isk. Go spend it at one of the other trade hubs.
If you start blocking spammers in Jita, you quickly diminish them to near nothing with just a handful of blocks...like 15. |

Plastic Psycho
Necro-Economics
1248
|
Posted - 2014.02.10 21:13:00 -
[88] - Quote
Irishdab Cadelanne wrote: Since it was locked I could not add my constructive comment about kicking out the bot spam.
'Cause NO ONE has ever suggested kicking the spammers from Jita Local. 
|

Steve-O's Ass
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.02.10 21:40:00 -
[89] - Quote
Irishdab Cadelanne wrote:Instead of locking out jita to players why not go in an kick out players that are spaming local all the time. This would lower server load and allow the people that pay for this game the access we want.
I would not have any issues with the spam if the server could handle the load but it clearly can't. This effects the game play for other users and in my view is not fair to us that want to trade.
I know Jita is a high volume system and it is run on it's own sever. But it's getting to the point where you need to decide.
- kick spamers out
or
- Give Jita a second server till the spamers fill it up as well.
Kicking the twenty people that spam will do nothing. There is no reason for you to be in Jita so stop going there. How are people this stupid? |

Jill Chastot
Oath of the Forsaken
213
|
Posted - 2014.02.10 22:19:00 -
[90] - Quote
Dior Rellik wrote:CCP Explorer wrote:Spammers in Jita local don't contribute to the load that much since chat is on its own nodes. The load in Jita primarily stems from the traffic to and from the system, i.e., the transport, pilots jumping in and out of the system and docking/undocking. A fair amount of processing goes into delivering the market transactions (but the market itself is on another node). Then there is always some pew-pew to process.
Jita is by far the largest market hub in EVE but we cap it at 2175 pilots. Jita has a dedicated node to itself, one of the fleet fight nodes. Next are Amarr, Dodixie, and Rens. We don't cap them but dedicate Amarr on regular hardware.
Top stations are:
Jita IV - Moon 4 - Caldari Navy Assembly Plant Amarr VIII (Oris) - Emperor Family Academy Dodixie IX - Moon 20 - Federation Navy Assembly Plant Rens VI - Moon 8 - Brutor Tribe Treasury Just by being in the system they are adding to load. Unless of course you are denying player count in system has any impact at all.... Just kick them the hell out and give Jita a channel that can be accessed anywhere like other channels. No matter what you say, the amount of spammers is ridiculous and people need to get in and out trade. or allow us to buy / sell in adjacent systems and use NPC transporters to move the orders in and out of the system. Something Like Right click - Buy item X Select option to request item be delivered to your station/stystem (extra isk charge on top) complete purchase After 30 seconds, the item appears in your inventory with a notification that NPC X corp has delivered your items. This can only be done in the systems adjacent to the 4 main hub systems.
I like how you know more about how eve works than the people running it.
arrogant ****... https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unreadOATHS wants you. Come to the WH |
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