| Pages: 1 2 3 4 5 6 7 8 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 11:28:00 -
[1] - Quote
Passive income is terrible for EvE, it reduces the activity spent by players in game, removes social requirements for earning income, and creates power blocs whose sole purpose is to farm isk endlessly thus inflating the economy for players who choose to actively play the game to earn income. Passive isk generation turns EvE into a Ghost town, no longer are miners needed to strip belts and work as a group, now all you need are moon mining pos's and botters to supply your Alliance with income.
I was a fan of Ultima Online, botting ruined the game for me, I remember when IPY 2 launched, everyone was using macros to skill up, the place was just filled with people who may as well have been non player characters. EvE needs less ways for people to AFK through the game. Moon mining and planetary interaction are some of the worst things to happen to EvE online, the inflation from these brainless isk generators is obscene. When will CCP step up and admit they've just created a bunch of ways for Alliances Bloc leaders to generate passive income in game and then launder the isk they make through p.l.e.x sales on websites such as player auctions? The passive income generation isn't here to make the game better for the EvE players, the passive income generation is to help people make money in real life through leading massive Blue Donuts such as the CFC. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Mara Denais
Shadow Runners.
0
|
Posted - 2014.02.20 11:33:00 -
[2] - Quote
PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
|

Tippia
Sunshine and Lollipops
19490
|
Posted - 2014.02.20 11:34:00 -
[3] - Quote
Knights Armament wrote:no longer are miners needed to strip belts and work as a group, now all you need are moon mining pos's and botters to supply your Alliance with income. GǪaside from, you know, the very crucial need for minerals.
Quote:I was a fan of Ultima Online, botting ruined the game for me, I remember when IPY 2 launched, everyone was using macros to skill up, the place was just filled with people who may as well have been non player characters. OkGǪ and what does that have to do with passive income?
Quote:When will CCP step up and admit they've just created a bunch of ways for Alliances Bloc leaders to generate passive income in game and then launder the isk they make through p.l.e.x sales on websites such as player auctions? Why would they have to launder their ISK?
Oh, and not having to grind is one of the absolutely best design decisions ever in EVE. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 11:37:00 -
[4] - Quote
Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex.
I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tippia
Sunshine and Lollipops
19491
|
Posted - 2014.02.20 11:40:00 -
[5] - Quote
Knights Armament wrote:I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation Simple: they generate items, not ISK. Not a single ISK is created in the process. In fact, many of these process requires ISK to be removed (through taxes or fees or NPC sell orders) in order to engage in them.
You're confusing the act of actually creating ISK (using an ISK faucet) with just having an income. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mara Denais
Shadow Runners.
1
|
Posted - 2014.02.20 11:40:00 -
[6] - Quote
Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks.
You don't actually do PI then, i assume.
You heard something somewhere and are now towing someone else's partyline, without really understanding what you're talking about. Good on you  |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 11:42:00 -
[7] - Quote
Tippia wrote:Knights Armament wrote:I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation Simple: they generate items, not ISK. Not a single ISK is created in the process. In fact, many of these process requires ISK to be removed (through taxes or fees or NPC sell orders) in order to engage in them. You're confusing the act of actually creating ISK (using an ISK faucet) with just having an income.
Yes but the items are worth isk, and people who can passively generate items inflate the value of those items to make players who actively generate items time less valuable. If no active players made isk through mission running or bounties we would have a resource based economy based on bartering items, which means that passively generated resources = currency. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

The Antiquarian
Imperial Academy Amarr Empire
1842
|
Posted - 2014.02.20 11:42:00 -
[8] - Quote
Knights Armament wrote:Passive income is terrible for EvE, it reduces the activity spent by players in game, removes social requirements for earning income, and creates power blocs whose sole purpose is to farm isk endlessly thus inflating the economy for players who choose to actively play the game to earn income. Passive isk generation turns EvE into a Ghost town, no longer are miners needed to strip belts and work as a group, now all you need are moon mining pos's and botters to supply your Alliance with income.
I was a fan of Ultima Online, botting ruined the game for me, I remember when IPY 2 launched, everyone was using macros to skill up, the place was just filled with people who may as well have been non player characters. EvE needs less ways for people to AFK through the game. Moon mining and planetary interaction are some of the worst things to happen to EvE online, the inflation from these brainless isk generators is obscene. When will CCP step up and admit they've just created a bunch of ways for Alliances Bloc leaders to generate passive income in game and then launder the isk they make through p.l.e.x sales on websites such as player auctions? The passive income generation isn't here to make the game better for the EvE players, the passive income generation is to help people make money in real life through leading massive Blue Donuts such as the CFC.
Before you complain about the adverse effect of these "passive income generating activities," I advise you to do some more researching on the following areas:
1) Definition of inflation 2) Basic theory on supply and demand 3) Sources of isk-generating activities in EVE Online
Do the research, come back and edit your thread. Your argument will be significantly stronger. |

Aelisha
Achura-Waschi Exchange Monyusaiya Industry Trade Group
313
|
Posted - 2014.02.20 11:45:00 -
[9] - Quote
Just a quick set of pointers to clarify the points of the correct posters above (not the OP):
Isk Faucet
- NPC bounties
- Mission Rewards (isk)
- Incursion Rewards (isk)
Isk Sink
- Loyalty Points (at point of purchase)
- PI tax (NPC portion)
- NPC corp tax
- Alliance Bills, Office Bills, Sov Fees (any player -> npc negative balance transaction)
- Broker's Fees and Trading Tax
Isk Transition/Transfer
- Any market transaction or contract from player to player
- PC PI tax
- Player docking fees
- Base resources spawned from any source (PVE or Passive Moon Mining) fall under the first point of Market Transaction
Your complaint seems to be more about the ability to passively generate 'tokens' that are desirable to other players with more isk than you, leading to jealousy about the fact that their isk becomes the isk of the people wanting to sell said tokens, via the medium of exchange through a free market.
Simply put, nothing 'passive' generates isk in this game. Yes PVE may be botted, but active presence of a character (player entity) is required to actively inject isk into the economy, isk that has no worth until the individual generating that isk starts wanting to buy 'tokens' (items of any flavour, from elemental tokens [minerals, raw moon poo, sleeper salvage etc] to complex compound tokens [ships, end products, outposts, anything you have to build at least one element of]).
God forbid you think for five seconds, OP, and realise that even the poorest player can start to manipulate or just ride the flex and flux of these 'tokens' to increase their own isk balance, instead of being a slave to the backwards mentality that somehow the problem lies in the fact that a medium of exchange is being generated at all. Got a problem with someone getting tokens of any flavour? Wreck, ride or ignore their market. Everything else is just **** in the wind. CEO of the Achura-Waschi Exchange: An International trade corporation that adheres to State values
Intaki born State Citizen and supporter of the Practicals Bloc. |

Tippia
Sunshine and Lollipops
19492
|
Posted - 2014.02.20 11:46:00 -
[10] - Quote
Knights Armament wrote:Yes but the items are worth isk, Being worth ISK Gëá being ISK. Items are deflationary.
Quote:If no active players made isk through mission running or bounties we would have a resource based economy based on bartering items, which means that passively generated resources = currency. GÇ£IfGÇ¥. But as it happens, that's not the case, nor could it ever be the case since ISK is a requirement for the game to function.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Tuttomenui II
Aliastra Gallente Federation
221
|
Posted - 2014.02.20 11:47:00 -
[11] - Quote
Knights Armament wrote:Tippia wrote:Knights Armament wrote:I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation Simple: they generate items, not ISK. Not a single ISK is created in the process. In fact, many of these process requires ISK to be removed (through taxes or fees or NPC sell orders) in order to engage in them. You're confusing the act of actually creating ISK (using an ISK faucet) with just having an income. Yes but the items are worth isk, and people who can passively generate items inflate the value of those items to make players who actively generate items time less valuable. If no active players made isk through mission running or bounties we would have a resource based economy based on bartering items, which means that passively generated resources = currency.
Which items are actively being generated other than npc loot drops? Answer none. All industry is essentially passive except for mining. When of course you ignore time investment to setup all those industry activities.
|

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 11:52:00 -
[12] - Quote
Tuttomenui II wrote:Knights Armament wrote:Tippia wrote:Knights Armament wrote:I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation Simple: they generate items, not ISK. Not a single ISK is created in the process. In fact, many of these process requires ISK to be removed (through taxes or fees or NPC sell orders) in order to engage in them. You're confusing the act of actually creating ISK (using an ISK faucet) with just having an income. Yes but the items are worth isk, and people who can passively generate items inflate the value of those items to make players who actively generate items time less valuable. If no active players made isk through mission running or bounties we would have a resource based economy based on bartering items, which means that passively generated resources = currency. Which items are actively being generated other than npc loot drops? Answer none. All industry is essentially passive except for mining. When of course you ignore time investment to setup all those industry activities.
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Seven Koskanaiken
Deep Core Mining Inc. Caldari State
869
|
Posted - 2014.02.20 11:55:00 -
[13] - Quote
Landlording is the new moon goo.
At the moment the passive isk through goo and renting is so lucrative there is no need for bottom up income. Sometimes 0.0 names will come out and pay lip service to the idea with something called farms and fields. |

Tuttomenui II
Aliastra Gallente Federation
222
|
Posted - 2014.02.20 11:59:00 -
[14] - Quote
Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread.
|

Tippia
Sunshine and Lollipops
19492
|
Posted - 2014.02.20 11:59:00 -
[15] - Quote
Knights Armament wrote:Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. Eh, no. Passve generation of resources has nothing to do with ISK generation because doing one means you're not doing the other. None of the passive resource gathering mechanisms are ISK faucets. Moreover, I'd like to see some data on that ISK generation through bottingGǪ are you really saying that ratting bots are that prevalent?
Quote:I think if we removed ISK and went to a resource based economy things in EvE would be less inflated No, it would just force us to alter the definition of inflation and everything would be inflationary. The economy would also be insanely inefficient since there is no neutral medium of exchange.
Quote:I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy. It really isn't. It's pretty much a requirement to make the game work properly without massive build-up and hoarding that instantly spikes the price of everything to ridiculous levels.
Quote:If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. It's been tried. It always failed and altered to a faucet-sink based design such as the one EVE uses.
Quote:EvEs currency should be resources. EVE's currency is time.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aelisha
Achura-Waschi Exchange Monyusaiya Industry Trade Group
314
|
Posted - 2014.02.20 12:00:00 -
[16] - Quote
Knights Armament wrote: EvEs currency should be resources.
No. This statement will not stand without a comprehensive documenting of the method by which you feel a barter or 'finite resource secured' approach to economics can function in this game.
We already have various 'gold standards' in the form of PLEX (only one avenue of generation, theoretically finite supply, supply driven by forces external to the economy) and the 'base resource baskets' (sleeper salvage, minerals, to a lesser extent moon goo and gasses). These form the beating heart of industry and thus stimulate the arbitrage and speculative trading that emergently seeks to normalise the supply/demand effects from day to day, into the long term realities of amount of isk in the economy and perceived value of end goods to holders of a portion of said isk.
So riddle me this; how would you alter the SCC market mechanics to facilitate the use of 'tokens' as a medium of exchange for other tokens. Making this easy, which of minerals and PLEX would you choose, and how would they break down to form a basis of exchange, when the fact that both 'currencies' are consumed by other activities is taken into account?
Would it cost more minerals than the mineral price of a cruiser to buy a cruiser? If not, why would I build cruisers? Similarly, if so, why would I BUY a cruiser when I could build one for a 1:1 valuation?
CEO of the Achura-Waschi Exchange: An International trade corporation that adheres to State values
Intaki born State Citizen and supporter of the Practicals Bloc. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:02:00 -
[17] - Quote
Tuttomenui II wrote:Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread.
No you could exchange good for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item, the great thing about this system is the risk involved, you can remove the gold from the game permanently by killing someone. Having to transport your alliances currency would make for more thrilling gameplay mechanics. We'd also make it so resources run out, and in order to generate new resources you have to explore more space, one you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Spurty
Dimension Door
1226
|
Posted - 2014.02.20 12:08:00 -
[18] - Quote
Dear Op, you were too wordy.
Your audience is quite advanced here.
You've allowed the redundant parts of your post to be used to derail your main point.
In an mmo you should be rewarded for teaming up in *small* tight knitt groups to perform activities efficiently.
EVe rewards : *absurd numbers*, *solo play*, *afk macro* (moon mining is a macro seen together via pos and mods).
Words to avoid like the plague if you want to make a point:
- income - ISK - passive - bot
These are all derailing words for the readers of these forums.
Too late to edit this thread, but next time try to be more susinct and offer less distractions. *signature is not allowed on the EVE Online forums* |

Tuttomenui II
Aliastra Gallente Federation
222
|
Posted - 2014.02.20 12:10:00 -
[19] - Quote
Knights Armament wrote:Tuttomenui II wrote:Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread. No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item, the great thing about this system is the risk involved, you can remove the gold from the game permanently by killing someone. Having to transport your alliances currency would make for more thrilling gameplay mechanics. We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up.
Sorry but your an idiot. There is a limited number of systems, and eventually you would have to add new systems with new resources or the game would end. Respawning resources at a given interval is easier than adding system upon system to accomplish the same thing.
|

Tippia
Sunshine and Lollipops
19493
|
Posted - 2014.02.20 12:11:00 -
[20] - Quote
Knights Armament wrote:No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item GǪand it would be slow and painfully inconvenient to use, not to mention be completely arbitrary in what stuff is worth. There's a reason money exists, and it is exactly to remove this wasteful and inefficient system with one that actually allows for proper trading of large volumes of unequal and incomparable goods.
Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse.
Games that have tried that model have all been forced to abandon it for a faucet-sink system. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aelisha
Achura-Waschi Exchange Monyusaiya Industry Trade Group
316
|
Posted - 2014.02.20 12:12:00 -
[21] - Quote
Spurty wrote: In an mmo you should be rewarded for teaming up in *small* tight knitt groups to perform activities efficiently.
Please validate this statement. Why should I have a hard cap on the minimum and maximum numbers that might contribute to a well thought out operation?
CEO of the Achura-Waschi Exchange: An International trade corporation that adheres to State values
Intaki born State Citizen and supporter of the Practicals Bloc. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:17:00 -
[22] - Quote
Tippia wrote:Knights Armament wrote:No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item GǪand it would be slow and painfully inconvenient to use, not to mention be completely arbitrary in what stuff is worth. There's a reason money exists, and it is exactly to remove this wasteful and inefficient system and replace it with one that actually allows for proper trading of large volumes of unequal and incomparable goods. Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system.
Money isn't real, you can't put a value on something that is unique, you can say that the omega particle my corporation found is worth 100 trillion isk, but my omega particle can destroy your entire galaxy and all of its "isk" so no money can't compete with resource based economies in terms of power and fun. Currency is something made up by people who knew resources are scarce and wanted to trick people into handing over gold to them, so that they could keep it. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:18:00 -
[23] - Quote
Tuttomenui II wrote:Knights Armament wrote:Tuttomenui II wrote:Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread. No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item, the great thing about this system is the risk involved, you can remove the gold from the game permanently by killing someone. Having to transport your alliances currency would make for more thrilling gameplay mechanics. We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Sorry but your an idiot. There is a limited number of systems, and eventually you would have to add new systems with new resources or the game would end. Respawning resources at a given interval is easier than adding system upon system to accomplish the same thing.
http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Yarda Black
Epidemic.
45
|
Posted - 2014.02.20 12:20:00 -
[24] - Quote
The only "passive" income I know of is renting out space. Or the "Landlording" as already discussed.
What I feel is even weirder in this thread is "more people should be more efficient than just 1 cos this is an MMO" I mean; CCP is advertising creating alts like crazy. Because... more "people" is more effective. Didn't you know about Orca boosts for mining, fleetbonusses in general or how 2 dudes running anoms will make more than 1 dude?
I completely agree with: More effort = more ISK I just think that's already the case. |

Grunanca
Doughboys Shadow Cartel
152
|
Posted - 2014.02.20 12:21:00 -
[25] - Quote
Knights Armament wrote:Tuttomenui II wrote:Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread. No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item, the great thing about this system is the risk involved, you can remove the gold from the game permanently by killing someone. Having to transport your alliances currency would make for more thrilling gameplay mechanics. We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up.
Even after several detailed threads telling you how it works, you still go on in the same wrong direction...
Basically you claim that moon mining and PI generates isk from nowehere. This had already been proven to be wrong. Its simply making a resource someone needs and make them farm isk to pay for it. Then you want to remove isk and make resources the currency. Well, then resources would become the new isk, and now you can make it passively through moon mining and PI. Basically you are one big contradiction. Only way to make isk in this game is by killing rats, missions, incursions, WH blue loot or by getting blown up and get insurance. Yes, you dying actually inflates the economy. Anything else is just money swapping hands. This has nothing to do with inflation, nor passive isk making. The products are not worth more than what someone wants to pay for it. |

Aelisha
Achura-Waschi Exchange Monyusaiya Industry Trade Group
316
|
Posted - 2014.02.20 12:21:00 -
[26] - Quote
Ah, well, hats off you netted me.
I award this thread Ron Paul/10 troll points.
The killing combination was the gold-standard advocacy combined with a three year old's grasp on economics, with the finisher being the fallacious omega particle skit that pretty much lends itself to a deranged and conspiracy driven world view.
Troll on you special flower, troll on. CEO of the Achura-Waschi Exchange: An International trade corporation that adheres to State values
Intaki born State Citizen and supporter of the Practicals Bloc. |

Victor Andall
Complexes and Abaddons
140
|
Posted - 2014.02.20 12:22:00 -
[27] - Quote
OP, stop trying to explain how PI and "passive income" contribute to inflation. You're only embarrassing yourself further. You're simply wrong and everyone who explained it to you is right. Generating resources does not "create" more ISK.
Passive Income is bad for a whole load of other reasons, but you didn't get it right.
TL;DR OP lacks a basic understanding of economics. I just undocked for the first time and someone challenged me to a duel. Wat do?
Andall Combat Tournaments - on hiatus. Contact for more information. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:24:00 -
[28] - Quote
It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliances controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Mara Denais
Shadow Runners.
7
|
Posted - 2014.02.20 12:26:00 -
[29] - Quote
Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliances controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
Find a venture capitalist or do a kickstarter and risk it, see how well you do  |

Aelisha
Achura-Waschi Exchange Monyusaiya Industry Trade Group
317
|
Posted - 2014.02.20 12:28:00 -
[30] - Quote
Mara Denais wrote:Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliances controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk. Find a venture capitalist or do a kickstarter and risk it, see how well you do 
Don't encourage him - remember that even David Icke gets published... CEO of the Achura-Waschi Exchange: An International trade corporation that adheres to State values
Intaki born State Citizen and supporter of the Practicals Bloc. |

Tuttomenui II
Aliastra Gallente Federation
223
|
Posted - 2014.02.20 12:30:00 -
[31] - Quote
Tippia wrote:Knights Armament wrote:No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item GǪand it would be slow and painfully inconvenient to use, not to mention be completely arbitrary in what stuff is worth. There's a reason money exists, and it is exactly to remove this wasteful and inefficient system and replace it with one that actually allows for proper trading of large volumes of unequal and incomparable goods. Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system.
A combination of your reply and just the overall lack of understanding on the OP's part reminds me of a childhood experience that made me feel smart for my years.
When I was 8 or 9 I was in the BX located at Hill Air Force base with my parents. And I was lucky enough to over hear a conversation between anther child and her father. The child wanted some product (of which I do not know). Her father informed her they didn't have money for that product. The child replied "Just write a check!".
Now as most, if not all of you know. A check is just a bank voucher that represents money stored in a banks ledger, I say stored in a banks ledger because money is imaginary because stupid politicians did stupid stuff to make the economy based on stupid things. Sometimes stupid things work.
Anyways bad things happen if the money isn't there when a check is processed. And I understood that to some degree. Well I understood that a check represented money and wasn't some magical device for creating money.
I just lost my train of thought. I think there is a point ^there^ somewhere find it, and be a better person for it.
|

Tippia
Sunshine and Lollipops
19494
|
Posted - 2014.02.20 12:34:00 -
[32] - Quote
Knights Armament wrote:[neo-anarchist conspiratorial nonsense] GǪand yet, the function of money is to remove the hideously slow, cumbersome, and inefficient barter system with one where you can do proper trading between large volumes of dissimilar and incomparable goods. That's also why we have that mechanic in the game and why not having it would make the whole thing pretty much unplayable on any kind of scale.
Bartering works in a village of dozens with about as many goods. It does not work in a galaxy of thousands with orders of magnitudes more goods and volumes in the millions.
Quote:my game would be how space is Empty? Yes, with the kind of economic system you're envision, that would be the end result. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Tuttomenui II
Aliastra Gallente Federation
223
|
Posted - 2014.02.20 12:40:00 -
[33] - Quote
Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliance controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
EvE has a fake physics engine, and a economy based on the idea of unlimited resources, once one group obtains power its nearly impossible to remove that group from power. If I can travel to a different galaxy and find a rare resource, or learn how to generate a big bang or some other type of super weapon I can remove this group from power, in a universe like EvE its basically balanced so nothing exciting ever happens, and its completely fake just like here on earth, until someone in a basement develops super powers and starts knocking out the competition through new weird technology no one understands.
Spoilers*****
First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else.
|

embrel
BamBam Inc.
124
|
Posted - 2014.02.20 12:50:00 -
[34] - Quote
Knights Armament wrote: while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex.
First, if you read the quoted sentence carefully you'll see why this is beneficial for CCP and thus potentially for you.
Second, if it's such a non-effort, why don't you do it? |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:50:00 -
[35] - Quote
Tuttomenui II wrote:Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliance controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
EvE has a fake physics engine, and a economy based on the idea of unlimited resources, once one group obtains power its nearly impossible to remove that group from power. If I can travel to a different galaxy and find a rare resource, or learn how to generate a big bang or some other type of super weapon I can remove this group from power, in a universe like EvE its basically balanced so nothing exciting ever happens, and its completely fake just like here on earth, until someone in a basement develops super powers and starts knocking out the competition through new weird technology no one understands. Spoilers***** First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else.
Space is expanding faster than lightspeed, you have no way of knowing if it will ever end, also multi-verse theory means we have unlimited universes/multiverses, so yes space in terms of our current technological capability is infinite.
http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:53:00 -
[36] - Quote
embrel wrote:Knights Armament wrote: while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. First, if you read the quoted sentence carefully you'll see why this is beneficial for CCP and thus potentially for you. Second, if it's such a non-effort, why don't you do it?
It makes the game boring, I am not looking for a game to login train skills and logout like the majority of the defenders of this system. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Felicity Love
Whore and Peace Forsaken Asylum
1531
|
Posted - 2014.02.20 12:55:00 -
[37] - Quote
OP is right... passive income needs to be removed... so "buh-bye" Null Sec "Rent-a-Slum" ghettos.... and "Moons-4-Less"... absentee Landlords need not apply...

... and I was just saying the other day, "Damn, I miss Soundwave"....
|

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 12:57:00 -
[38] - Quote
If I have discovered a technology that can destroy earth, I dictate what has value, because I have power. Money has no value, because the people who create the money have been removed from power. Currency = resources. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

embrel
BamBam Inc.
124
|
Posted - 2014.02.20 12:59:00 -
[39] - Quote
Tuttomenui II wrote:Knights Armament wrote:
Passive generation of resources can be attributed not just to resource generation, but also isk generation through botting. I think if we removed ISK and went to a resource based economy things in EvE would be less inflated due to the risk involved in running mining operations, and moving resources to trade hubs. I think currency in the form of credits that can endlessly be made from nothing is bad for the games economy.
If I designed a game, we wouldn't have a fiat currency, we wouldn't have unlimited asteroids either. Where does the ISK placed on the pirate npc come from, who generates that isk? The game creates this isk from thin air, with no tangible backing to give it value, like gold, this is why isk inflation happens due to unlimited isk potential, isk doesn't get blown up, tritanium gets blown up.
EvEs currency should be resources.
Your game without a fiat currency would fail. The market in your game would be slow and painfully inconvenient to use. The only trade system you would have would be 'want to trade'. yeah it would suck, it would suck worse than this thread.
A small MMO called Saga of Ryzom did have some fiat-currency which was basically pointless as it was missing sinks. This lead to non-existent markets.
so, if you wanted anything usable you had to know a crafter and make a deal directly with him.
the advantages of a currency hold true in an MMO as they do in real life. |

Mara Denais
Shadow Runners.
8
|
Posted - 2014.02.20 13:00:00 -
[40] - Quote
Knights Armament wrote:If I have discovered a technology that can destroy earth, I dictate what has value, because I have power. Money has no value, because the people who create the money have been removed from power. Currency = resources.
Want a gold medal or something? You're going down the sanity slope faster than an areodynamic slalom atlethe would on snow.
|

Ptraci
3 R Corporation Boarderline Cartel
1781
|
Posted - 2014.02.20 13:03:00 -
[41] - Quote
Knights Armament wrote:Passive income is terrible for EvE, it reduces the activity spent by players in game, removes social requirements for earning income, and creates power blocs whose sole purpose is to farm isk endlessly thus inflating the economy for players who choose to actively play the game to earn income. Passive isk generation turns EvE into a Ghost town, no longer are miners needed to strip belts and work as a group, now all you need are moon mining pos's and botters to supply your Alliance with income.
I was a fan of Ultima Online, botting ruined the game for me, I remember when IPY 2 launched, everyone was using macros to skill up, the place was just filled with people who may as well have been non player characters. EvE needs less ways for people to AFK through the game. Moon mining and planetary interaction are some of the worst things to happen to EvE online, the inflation from these brainless isk generators is obscene. When will CCP step up and admit they've just created a bunch of ways for Alliances Bloc leaders to generate passive income in game and then launder the isk they make through p.l.e.x sales on websites such as player auctions? The passive income generation isn't here to make the game better for the EvE players, the passive income generation is to help people make money in real life through leading massive Blue Donuts such as the CFC.
TL;DR: Another newb who either doesn't understand the EVE Online economy at all, or is butthurt that "all the good moons are taken".
I also find it curious that we'd be getting complaints about passive income with technetium prices at their current level. I haven't seen them this low in a while.
Anyway OP, I suggest you read the replies to this thread, especially viz moon goo is not an isk faucet. Bear in mind that said moons need to be defended and are regularly fought for (which is why you will never have one - they ARE defended), and said conflict generation destroys as much moon goo in its final form as T2 products, as it produces.
While I agree that moon income is far from perfect, passive income does not, as you suggest, promote inactivity. Rather it permits players to focus their activities elsewhere - presumably on creating content. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:05:00 -
[42] - Quote
Mara Denais wrote:Knights Armament wrote:If I have discovered a technology that can destroy earth, I dictate what has value, because I have power. Money has no value, because the people who create the money have been removed from power. Currency = resources. Want a gold medal or something? You're going down the sanity slope faster than an areodynamic slalom atlethe would on snow.
Sanity is based on a pseudo-science, I'll indulge you however. If I develop nuclear weapons, I can hold the world hostage, if I develop time travel I can control the world without firing one shot, if I figure out warp drive, I can colonize the galaxy. Money only has value because the people in control claim it does, real value comes from power. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tippia
Sunshine and Lollipops
19501
|
Posted - 2014.02.20 13:08:00 -
[43] - Quote
Knights Armament wrote:Money only has value because the people in control claim it does, real value comes from power. So what you're saying is that the goons should be given access to the /spawn and /give commands so they can create items and ISK at will. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:08:00 -
[44] - Quote
Tippia wrote:Knights Armament wrote:Money only has value because the people in control claim it does, real value comes from power. So what you're saying is that the goons should be given access to the /spawn and /give commands so they can create items and ISK at will.
Goons don't control the game CCP is God, thus its up to god to decide who has power. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tuttomenui II
Aliastra Gallente Federation
224
|
Posted - 2014.02.20 13:09:00 -
[45] - Quote
Knights Armament wrote:Tuttomenui II wrote:Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliance controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
EvE has a fake physics engine, and a economy based on the idea of unlimited resources, once one group obtains power its nearly impossible to remove that group from power. If I can travel to a different galaxy and find a rare resource, or learn how to generate a big bang or some other type of super weapon I can remove this group from power, in a universe like EvE its basically balanced so nothing exciting ever happens, and its completely fake just like here on earth, until someone in a basement develops super powers and starts knocking out the competition through new weird technology no one understands. Spoilers***** First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else. Space is expanding faster than lightspeed, you have no way of knowing if it will ever end, also multi-verse theory means we have unlimited universes/multiverses, so yes space in terms of our current technological capability is infinite.
If that were true we wouldn't see stars at all. I think, yeah I am pretty sure we at least wouldn't see other galaxies. well at least the ones moving away from us.
So this Multi-verse theory, is it a theory or a Scientific Theory. Cause they don't both mean the same thing.
And this cause I remembered it when I thought of how many galaxies are moving towards us apposed to how many are moving away from us. Also relevant for many many other reasons. |

Mara Denais
Shadow Runners.
8
|
Posted - 2014.02.20 13:10:00 -
[46] - Quote
There's a topic in here, somewhere. Someone find it!
|

embrel
BamBam Inc.
124
|
Posted - 2014.02.20 13:11:00 -
[47] - Quote
Knights Armament wrote:If I have discovered a technology that can destroy earth, I dictate what has value, because I have power. Money has no value, because the people who create the money have been removed from power. Currency = resources.
huh, good no-one told the USSR.
Just because you have power (the USSR was capable of destroying earth) does not mean that you get to define value as value is inherently subjective.
Currency is not the same as resources. Resources are resources and currency is an abstraction of those. |

Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
31
|
Posted - 2014.02.20 13:12:00 -
[48] - Quote
The issue isn't passive/active.
The issue is static & limitless sources of anything.
All resources should deplete after a certain point and respawn elsewhere (with as much randomness and ambiguity as possible). Complexes, rocks, rats, moons... anything.
I don't care how much you're having to pay attention to make your money. In fact, the more "passive" (unengaged) you are the better; especially with some of CCP's newer mods. (CCP knows.... oh yes, they know.)
What I do care is if the nature of the resources is dynamic enough to be a constant driver of both exploration and conflict.
When resources dry up and must be found elsewhere. Or to say, when resources can potentially pop up just about anywhere... The game becomes more competitive and opportunistic. "The unending paradox is that we do learn through pain." |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:13:00 -
[49] - Quote
Tuttomenui II wrote:Knights Armament wrote:Tuttomenui II wrote:Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliance controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
EvE has a fake physics engine, and a economy based on the idea of unlimited resources, once one group obtains power its nearly impossible to remove that group from power. If I can travel to a different galaxy and find a rare resource, or learn how to generate a big bang or some other type of super weapon I can remove this group from power, in a universe like EvE its basically balanced so nothing exciting ever happens, and its completely fake just like here on earth, until someone in a basement develops super powers and starts knocking out the competition through new weird technology no one understands. Spoilers***** First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else. Space is expanding faster than lightspeed, you have no way of knowing if it will ever end, also multi-verse theory means we have unlimited universes/multiverses, so yes space in terms of our current technological capability is infinite. If that were true we wouldn't see stars at all. I think, yeah I am pretty sure we at least wouldn't see other galaxies. well at least the ones moving away from us. So this Multi-verse theory, is it a theory or a Scientific Theory. Cause they don't both mean the same thing. And this cause I remembered it when I thought of how many galaxies are moving towards us apposed to how many are moving away from us. Also relevant for many many other reasons.
We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Slade Trillgon
Brutor Tribe Minmatar Republic
2449
|
Posted - 2014.02.20 13:13:00 -
[50] - Quote
Knights Armament wrote: LOCAL needs to be removed from nullsec .
No longer a stealth remove local thread  |

Tippia
Sunshine and Lollipops
19502
|
Posted - 2014.02.20 13:18:00 -
[51] - Quote
Knights Armament wrote:Goons don't control the game GǪbut they have power. So obviously they should be able to dictate the value of things by spawning ISK and items at will.
Quote:We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time. So you grasp of physics is about on par with your grasp of economics and history thenGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:21:00 -
[52] - Quote
USSR was just a means to test population control so other civilizations could continue enjoying the standard of living they have grown accustomed to, if I can install a dictator into a foreign country I can turn people into slaves willingly.
I am done posting for now forums are lagging for me, if you control the money you control its governments. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:31:00 -
[53] - Quote
Tippia wrote:Knights Armament wrote:Goons don't control the game GǪbut they have power. So obviously they should be able to dictate the value of things by spawning ISK and items at will. Quote:We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time. So you grasp of physics is about on par with your grasp of economics and history thenGǪ 
Everything I have said is true, the universe has been proven to move faster than light, it takes billions of years for the farthest visible galaxies starlight to travel here, eventually earth will be father away from our nearest galaxies, apparently you don't read much about physics.
Multi-verse theory exists, because the big bang occurred from nothing, so the theory is that the big bang happened from physics outside our current time & space, and thats about it. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
180
|
Posted - 2014.02.20 13:32:00 -
[54] - Quote
The OP is clearly batshit, but that aside, I could be down for a trit-based economy, which is what I assume we would operate on if isk didn't exist (can you imagine hauling freighters full of Trit into Jita to buy that officer mod), since without a common trade item (as much as I would love it, I don't think there are enough Long-limbed roes or exotic dancers to base an economy off them ), bartering would be a complete clusterfuck of contract orders with odd bartering details.(Hmm, I need to trade some of my Hobgonlins for an Invulnerability Field, so I can trade that for a thousand missiles... urgh). |

Tuttomenui II
Aliastra Gallente Federation
224
|
Posted - 2014.02.20 13:32:00 -
[55] - Quote
Knights Armament wrote:
We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time.
13.8 billion years is the age of the universe. It's expanstion is accelerating at a meaurable rate not sure what it is cant be bothered to look it up but lets take your "Expanding faster than the speed of light" (how much faster?) lets just arbitrarily guess that it is now 3 times the speed of light.
The light catching up to us as the universe accelerates its expansion would blue shift and eventually wink out.
You now nvm I'm not going to finish my thought it would be wasted on you.
For everyone else I was on my way to telling the op to take the figure 13.8 billion years plus the arbitrary guess of 3 times the speed of light now as the current expansion speed and do the math. But effort...... |

Grunanca
Doughboys Shadow Cartel
152
|
Posted - 2014.02.20 13:36:00 -
[56] - Quote
Knights Armament wrote:embrel wrote:Knights Armament wrote: while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. First, if you read the quoted sentence carefully you'll see why this is beneficial for CCP and thus potentially for you. Second, if it's such a non-effort, why don't you do it? It makes the game boring, I am not looking for a game to login train skills and logout like the majority of the defenders of this system.
Find another game to play then? No one forces you to play EVE... |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:36:00 -
[57] - Quote
http://lmgtfy.com/?q=the+universe+is+moving+faster+than+light http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Snagletooth Johnson
Snagle Material Services CAStabouts
91
|
Posted - 2014.02.20 13:38:00 -
[58] - Quote
Mara Denais wrote:There's a topic in here, somewhere. Someone find it!
The topic is my shoes, and if they make my toes look big..I think...or something about the OP being passive aggressive |

Tuttomenui II
Aliastra Gallente Federation
224
|
Posted - 2014.02.20 13:38:00 -
[59] - Quote
Aralyn Cormallen wrote:The OP is clearly batshit, but that aside, I could be down for a trit-based economy, which is what I assume we would operate on if isk didn't exist (can you imagine hauling freighters full of Trit into Jita to buy that officer mod), since without a common trade item (as much as I would love it, I don't think there are enough Long-limbed roes or exotic dancers to base an economy off them  ), bartering would be a complete clusterfuck of contract orders with odd bartering details.(Hmm, I need to trade some of my Hobgonlins for an Invulnerability Field, so I can trade that for a thousand missiles... urgh).
Im sure you could find a more efficient mineral to base the economy on. Do some math on how much the isk value of an officer mod is and how many m3 of trit would be equivalent to that value. Have a laugh at that number and then decide on morphite cause reasons. Err? Morphite is the red stuff right?  |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
788
|
Posted - 2014.02.20 13:39:00 -
[60] - Quote
Knights Armament wrote:Tippia wrote:Knights Armament wrote:No you could exchange goods for resources through the market, instead of having isk, you'd have to physically move your gold from one station to the other and then trade it to the bankers on that station to receive your item GǪand it would be slow and painfully inconvenient to use, not to mention be completely arbitrary in what stuff is worth. There's a reason money exists, and it is exactly to remove this wasteful and inefficient system and replace it with one that actually allows for proper trading of large volumes of unequal and incomparable goods. Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system. Money isn't real, you can't put a value on something that is unique, you can say that the omega particle my corporation found is worth 100 trillion isk, but my omega particle can destroy your entire galaxy and all of its "isk" so no money can't compete with resource based economies in terms of power and fun. Currency is something made up by people who knew resources are scarce and wanted to trick people into handing over gold to them, so that they could keep it.
Oh great we are abandoning isk. Here comes the tritanium standard, where small change has to be carried in freighters, and the veldnaught, mines money directly.
|

Grunanca
Doughboys Shadow Cartel
153
|
Posted - 2014.02.20 13:41:00 -
[61] - Quote
Knights Armament wrote:Tippia wrote:Knights Armament wrote:Goons don't control the game GǪbut they have power. So obviously they should be able to dictate the value of things by spawning ISK and items at will. Quote:We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time. So you grasp of physics is about on par with your grasp of economics and history thenGǪ  Everything I have said is true, the universe has been proven to move faster than light, it takes billions of years for the farthest visible galaxies starlight to travel here, eventually earth will be father away from our nearest galaxies, apparently you don't read much about physics. Multi-verse theory exists, because the big bang occurred from nothing, so the theory is that the big bang happened from physics outside our current time & space, and thats about it.
Which has what to do with EVE? EVE is a dwarf galaxy with underwater physics, couldnt care less about real and I dont see what this has to do at all with passive income... |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:44:00 -
[62] - Quote
Try reading the entire thread before posting in it http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tuttomenui II
Aliastra Gallente Federation
224
|
Posted - 2014.02.20 13:47:00 -
[63] - Quote
Knights Armament wrote:http://lmgtfy.com/?q=the+universe+is+moving+faster+than+light
Congradulations you can google, so read this http://curious.astro.cornell.edu/question.php?number=575
You are still wrong, and if you had any reading comprehension you would know why.
I was only half wrong, and only because I didn't want to write a thesis on the subject. |

Noxisia Arkana
Deadspace Knights
175
|
Posted - 2014.02.20 13:48:00 -
[64] - Quote
Knights Armament wrote:Try reading the entire thread before posting in it
No.
Passive income is not broken. |

Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
31
|
Posted - 2014.02.20 13:51:00 -
[65] - Quote
Grunanca wrote:Knights Armament wrote:Tippia wrote:Knights Armament wrote:Goons don't control the game GǪbut they have power. So obviously they should be able to dictate the value of things by spawning ISK and items at will. Quote:We still see the stars within range of our planet, we know galaxies exist outside the range of our planet, and everything we can see with hubble happened a very long time ago, so that light is just catching up, those galaxies have either gone supernovae or moved out of range, we won't know for a billion years probably. We have stars close to us, within traveling distance, that will be near us for a very long time. So you grasp of physics is about on par with your grasp of economics and history thenGǪ  Everything I have said is true, the universe has been proven to move faster than light, it takes billions of years for the farthest visible galaxies starlight to travel here, eventually earth will be father away from our nearest galaxies, apparently you don't read much about physics. Multi-verse theory exists, because the big bang occurred from nothing, so the theory is that the big bang happened from physics outside our current time & space, and thats about it. Which has what to do with EVE? EVE is a dwarf galaxy with underwater physics, couldnt care less about real and I dont see what this has to do at all with passive income...
It's about derailing any form of rational discussion in GD
You know, trolling. "The unending paradox is that we do learn through pain." |

Shiti Dama
University of Caille Gallente Federation
8
|
Posted - 2014.02.20 13:54:00 -
[66] - Quote
Space is not infinite nor finite, it is most definitely undefined.
|

Tippia
Sunshine and Lollipops
19503
|
Posted - 2014.02.20 13:55:00 -
[67] - Quote
Knights Armament wrote:Everything I have said is true Actually, very little of it is. Part of it is because you've been insanely sloppy in what you say and part of it is because you're just plain old wrong.
Quote:it takes billions of years for the farthest visible galaxies starlight to travel here This is about the only thing you've said in this thread that is actually correct, but it is also such a pointless tautology that it doesn't really add anything.
Knights Armament wrote:Try reading the entire thread before posting in it Maybe you shouldGǪ you've gone very far off topic with this nature-of-the-universe tangent that has absolutely nothing to do with EVE or with passive income.
Oh, and passive income is still one of those beautiful non-grind mechanics that makes EVE a superior game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 13:55:00 -
[68] - Quote
Shiti Dama wrote:Space is not infinite nor finite, it is most definitely undefined.
undefined is the same as pie http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 14:00:00 -
[69] - Quote
CCP had an opening for a lead game designer, I applied to the job, but apparently I don't have the qualifications required to tell people what to do. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tuttomenui II
Aliastra Gallente Federation
224
|
Posted - 2014.02.20 14:02:00 -
[70] - Quote
Knights Armament wrote:http://lmgtfy.com/?q=the+universe+is+moving+faster+than+light
I should ahve linked this one http://uk.answers.yahoo.com/question/index?qid=20130706150225AAUQf1q
It is better assuming Donut Tim is correct. I will just assume he is.
Quote:A recent 2012 estimate of rate of expansion of the universe (the Hubble constant) is 74.3 plus or minus 2.1 kilometers per second per megaparsec (A parsec is a unit of length equal to about 3.26 light years.) -------------------- The GÇ£per megaparsecGÇ¥ is an important part of this rate.
~ It means that a galaxy that is one million parsecs away from us is receding from us at only 73.8 kilometers per second because of the expansion of the universe.
~ A galaxy that is TWO million parsecs away would be receding from us at twice that velocity; 148.6 kilometers per second.
~ A VERY distant galaxy that is over 4150 million parsecs away from us is receding faster than light speed and we can never receive light from that area.
Those galaxies would be moving away from us because space is expanding. They cannot move "through" space faster than light speed; that is impossible.
ugh. I feel dirty and used thinking about how this is just wasted on you. |

Knights Armament
TDSIN Application Sent
210
|
Posted - 2014.02.20 14:04:00 -
[71] - Quote
Saying that what I said is wrong without correcting me with any evidence that what I have to say isn't factually correct isn't going to prove I am wrong.
Everything I have said can be easily researched with 10 minutes of google. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:07:00 -
[72] - Quote
Space is moving faster than light, not galaxies. I never said galaxies are moving faster than light, our universe is expanding faster than light. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Remiel Pollard
Stirling Iron Society
2507
|
Posted - 2014.02.20 14:08:00 -
[73] - Quote
Op, is there anything in EVE you haven't got a gripe with? You don't scare me. I've been to Jita. |

Tippia
Sunshine and Lollipops
19506
|
Posted - 2014.02.20 14:08:00 -
[74] - Quote
Knights Armament wrote:Saying that what I said is wrong without correcting me So, like I suggested, maybe you should read the thread, since this has all already been done. After all, that's why you keep going on these increasingly nonsensical tangentsGǪ
Quote:Everything I have said can be easily researched with 10 minutes of google. Indeed it could, and as mentioned, it would prove you either outright wrong or very sloppy with the details, showing that very little of it was actually true. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:09:00 -
[75] - Quote
Remiel Pollard wrote:Op, is there anything in EVE you haven't got a gripe with?
I am always trying to improve the game for the benefit of its players, and developers wallets. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:10:00 -
[76] - Quote
Tippia wrote:Knights Armament wrote:Saying that what I said is wrong without correcting me So, like I suggested, maybe you should read the thread. Quote:Everything I have said can be easily researched with 10 minutes of google. Indeed it could, and as mentioned, it would prove you either outright wrong or very sloppy with the details, showing that very little of it was actually true.
Very little of what, you have not quoted anything I've said. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Ptraci
3 R Corporation Boarderline Cartel
1782
|
Posted - 2014.02.20 14:10:00 -
[77] - Quote
Knights Armament wrote: Money only has value because the people in control claim it does, real value comes from power.
Incorrect. I send you back to reading Adam Smith. Money is irrelevant, it's an agreed upon store of value. Actual wealth or value is accumulated labor and efficiency, or the ownership of things that can purchase such labor and efficiency. Power comes from being able to control such labor and efficiency and its allocation through society. |

Tippia
Sunshine and Lollipops
19506
|
Posted - 2014.02.20 14:10:00 -
[78] - Quote
Knights Armament wrote:Very little of what, you have not quoted anything I've said. Incorrect.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Chopper Rollins
Brutor Tribe Minmatar Republic
536
|
Posted - 2014.02.20 14:10:00 -
[79] - Quote
Knights Armament wrote:All my posts are terrible for EvE.
FTFY
Goggles. Making me look good. Making you look good. |

Tuttomenui II
Aliastra Gallente Federation
225
|
Posted - 2014.02.20 14:10:00 -
[80] - Quote
Shiti Dama wrote:Space is not infinite nor finite, it is most definitely undefined.
Get ready to have your mind blown.
I will assume that by 'space', you mean 'THE' Universe as a whole Although for me to blow your mind it doesn't need to but space being undefined is as much the universe being undefined.
Now lets talk about 'OUR' Universe. 'OUR' Universe is not 'THE' Universe but it is part of 'THE'Universe. Yet 'OUR' Universe is finite and it is defined. 'OUR' Universe is what we can see most of which essentially does not exist as we see it. The finite part comes from the fact that we can only access what we can reach. And as of yet that is only like 1% of our own solar system. Sending probes doesn't count as reaching.
Did I just blow your mind? I hope so, cause I lost my train of thought again.
|

Remiel Pollard
Stirling Iron Society
2507
|
Posted - 2014.02.20 14:11:00 -
[81] - Quote
Knights Armament wrote:Remiel Pollard wrote:Op, is there anything in EVE you haven't got a gripe with? I am always trying to improve the game for the benefit of its players, and developers wallets.
That wasn't an answer to my question, actually. So, the question remains unanswered, although, I'm pretty sure I know what the answer is.
For the record, nothing you've suggested improves the game for me, so... who are you trying to 'improve' it for? I'm seeing a lot of people here not interested in your 'improvements' at all. You don't scare me. I've been to Jita. |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:12:00 -
[82] - Quote
Ptraci wrote:Knights Armament wrote: Money only has value because the people in control claim it does, real value comes from power. Incorrect. I send you back to reading Adam Smith. Money is irrelevant, it's an agreed upon store of value. Actual wealth or value is accumulated labor and efficiency, or the ownership of things that can purchase such labor and efficiency. Power comes from being able to control such labor and efficiency and its allocation through society.
I can control labor with an implant that forces them to behave like drones. Again power is what makes things valuable, I have the power to kill everyone, if someone rejects my offers I kill them. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:13:00 -
[83] - Quote
Remiel Pollard wrote:Knights Armament wrote:Remiel Pollard wrote:Op, is there anything in EVE you haven't got a gripe with? I am always trying to improve the game for the benefit of its players, and developers wallets. That wasn't an answer to my question, actually. So, the question remains unanswered, although, I'm pretty sure I know what the answer is. For the record, nothing you've suggested improves the game for me, so... who are you trying to 'improve' it for? I'm seeing a lot of people here not interested in your 'improvements' at all.
The answer to my question is that no one is ever satisfied, something can always be improved. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Remiel Pollard
Stirling Iron Society
2507
|
Posted - 2014.02.20 14:15:00 -
[84] - Quote
Knights Armament wrote:Remiel Pollard wrote:Knights Armament wrote:Remiel Pollard wrote:Op, is there anything in EVE you haven't got a gripe with? I am always trying to improve the game for the benefit of its players, and developers wallets. That wasn't an answer to my question, actually. So, the question remains unanswered, although, I'm pretty sure I know what the answer is. For the record, nothing you've suggested improves the game for me, so... who are you trying to 'improve' it for? I'm seeing a lot of people here not interested in your 'improvements' at all. The answer to my question is that no one is ever satisfied, something can always be improved.
It was my question actually, and just because someone has a problem with something, doesn't mean it needs to be improved. Whether it can or not is beside the point. You don't scare me. I've been to Jita. |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:15:00 -
[85] - Quote
Tippia wrote:Knights Armament wrote:Very little of what, you have not quoted anything I've said. Incorrect.
Your newbie skill plan is wrong http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tippia
Sunshine and Lollipops
19509
|
Posted - 2014.02.20 14:16:00 -
[86] - Quote
Knights Armament wrote:Your newbie skill plan is wrong Incorrect.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

E-2C Hawkeye
State War Academy Caldari State
487
|
Posted - 2014.02.20 14:16:00 -
[87] - Quote
Tuttomenui II wrote:Knights Armament wrote:It is a good thing space is infinite, it isn't the same thing either, one is realistic and one is fake. If an alliance controls the milky way and is taking all of the resources, eventually that alliance has to move out of the milky way, if a rare resource is found in another galaxy/system one alliance must decide to go to war in order to capture this rare resource thats capable of generating untold destruction, my game would be how space is, eve is space socialism with very little risk.
EvE has a fake physics engine, and a economy based on the idea of unlimited resources, once one group obtains power its nearly impossible to remove that group from power. If I can travel to a different galaxy and find a rare resource, or learn how to generate a big bang or some other type of super weapon I can remove this group from power, in a universe like EvE its basically balanced so nothing exciting ever happens, and its completely fake just like here on earth, until someone in a basement develops super powers and starts knocking out the competition through new weird technology no one understands. Spoilers***** First, space is not infinite. Not sure I would agree. No one knows for certain. They do know the universe is expanding. For something to expand would suggest it would have to have an end.
Space and time are tied together and we dont have the knowledge or resources to say one way or the other. We only have theory |

Remiel Pollard
Stirling Iron Society
2512
|
Posted - 2014.02.20 14:16:00 -
[88] - Quote
Knights Armament wrote:Tippia wrote:Knights Armament wrote:Very little of what, you have not quoted anything I've said. Incorrect. Your newbie skill plan is wrong
I see what's happening here. Two things, actually.
1. You're trolling
2. You have an epic crush on Tippia. You don't scare me. I've been to Jita. |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:19:00 -
[89] - Quote
None of you have anything to offer me intellectually it is like talking to children, I am growing tired of the lack of understanding of how economies and our universe works, it isn't even related to my original post in any manner. Every time someone attacks me they offer nothing substantial to back their claims, and most of you have a reading comprehension problem and mistake the meaning of my posts. I am done arguing with imbeciles. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Tippia
Sunshine and Lollipops
19509
|
Posted - 2014.02.20 14:22:00 -
[90] - Quote
Knights Armament wrote:None of you have anything to offer me intellectually GǪaside from facts that inconveniently blow planet-sized holes in your suggestions for EVE.
Quote:I am growing tired of the lack of understanding of how economies and our universe works Well, that's sad because we're having such a fun time trying to fill in those gaps in your knowledge. I know learning is hard and tiresome, but just hang in there and something might stick.
Quote:I am done arguing with imbeciles. Incorrect. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:26:00 -
[91] - Quote
Anyone who thinks fiat currency is sustainable is a shill, anyone who thinks a resource based economy would make a better game is smart. Anyone who doesn't know the universe is expanding faster than light should read more. - thread
btw one word replies doesn't make you intelligent, it makes you pseudo intellectual like steve jobs. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Victor Andall
Complexes and Abaddons
140
|
Posted - 2014.02.20 14:28:00 -
[92] - Quote
Right click Logic Train now to Level 1 Add to Queue (Level 2) Add to Queue (Level 3) Right click Cognitive Biases Train now to Level 1 I just undocked for the first time and someone challenged me to a duel. Wat do?
Andall Combat Tournaments - on hiatus. Contact for more information. |

Tuttomenui II
Aliastra Gallente Federation
225
|
Posted - 2014.02.20 14:29:00 -
[93] - Quote
Tippia wrote:Knights Armament wrote:None of you have anything to offer me intellectually GǪaside from facts that inconveniently blow planet-sized holes in your suggestions for EVE. Quote:I am growing tired of the lack of understanding of how economies and our universe works Well, that's sad because we're having such a fun time trying to fill in those gaps in your knowledge. I know learning is hard and tiresome, but just hang in there and something might stick. Quote:I am done arguing with imbeciles. Incorrect.
They should have had you debate that ham guy instead of bill nye, bill nye did ok, but I think you would have done better.
Of course there's that one saying. "You can't win an argument with a stupid person, they bring you down to their level and beat you with experience".
|

Shiti Dama
University of Caille Gallente Federation
9
|
Posted - 2014.02.20 14:29:00 -
[94] - Quote
Tuttomenui II wrote:Shiti Dama wrote:Space is not infinite nor finite, it is most definitely undefined.
I lost my train of thought again.
We humans need not to see nor touch, we just need to imagine. When we grasp the domain, range and nature of "space" (THE UNIVERSE) within our minds then we defined "IT".
I find your input stimulating. |

Remiel Pollard
Stirling Iron Society
2513
|
Posted - 2014.02.20 14:30:00 -
[95] - Quote
Knights Armament wrote:None of you have anything to offer me intellectually it is like talking to children, I am growing tired of the lack of understanding of how economies and our universe works, it isn't even related to my original post in any manner. Every time someone attacks me they offer nothing substantial to back their claims, and most of you have a reading comprehension problem and mistake the meaning of my posts. I am done arguing with imbeciles.
Awww...
Is it passed someone's bedtime?? You don't scare me. I've been to Jita. |

Tippia
Sunshine and Lollipops
19511
|
Posted - 2014.02.20 14:31:00 -
[96] - Quote
Knights Armament wrote:Anyone who thinks fiat currency is sustainable is a shill, anyone who thinks a resource based economy would make a better game is smart. GǪexcept that experience has shown otherwise. Again, there's a reason why money exists. The same reason applies to game design. There's a reason why faucet-and-sink design is how games end up whenever the try a limited-resource model. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Stitcher
Alexylva Paradox
3167
|
Posted - 2014.02.20 14:31:00 -
[97] - Quote
There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Tuttomenui II
Aliastra Gallente Federation
225
|
Posted - 2014.02.20 14:32:00 -
[98] - Quote
Knights Armament wrote: steve jobs is a pseudo intellectual.
Holy Hell Hath Frozen Over, OP just said something I can agree with!!!! 
|

Loraine Gess
Confedeferate Union of Tax Legalists
94
|
Posted - 2014.02.20 14:34:00 -
[99] - Quote
Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income.
Actually pocos pay out pure isk. |

Remiel Pollard
Stirling Iron Society
2513
|
Posted - 2014.02.20 14:35:00 -
[100] - Quote
Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk.
That came from other players. /derp You don't scare me. I've been to Jita. |

Tippia
Sunshine and Lollipops
19512
|
Posted - 2014.02.20 14:38:00 -
[101] - Quote
Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk. True enough. They're still ISK sinks, though (or at best ISK neutral and even then only if you skip the entire creation process), so the OP's complaint about inflation from passive income sources is still off by miles. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mara Denais
Shadow Runners.
11
|
Posted - 2014.02.20 14:38:00 -
[102] - Quote
Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk.
How much does it cost to put one up?
And given how often the "reinforced" bars pop up all over the place, do they ever get their ROI even close to 1?
|

Batelle
Komm susser Tod
1846
|
Posted - 2014.02.20 14:39:00 -
[103] - Quote
didn't read the thread, but here goes anyway.
PI isn't all that passive. Research agent income is very low these days and requires non-trivial investments of isk and time. moons are moons. Their income has been nerfed recently. But whatevs. Renting is not passive income. Research can be very passive, but its also self-regulating because the value of research is well controlled by supply and demand. Not a problem
Isk can't be called a fiat currency at all. In the sink/faucet model such a notion is meaningless. Sinks provide real value for currency. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Tuttomenui II
Aliastra Gallente Federation
225
|
Posted - 2014.02.20 14:40:00 -
[104] - Quote
Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk.
NPC pocos do not. Player owned POCOs just convert an isk sink into an isk syphon, still not an isk faucet. POCOs can be targeted and destroyed and replaced and prime planets fought over and yeah it is basically similar to moon mining but different as it is harvesting isk but it is isk from other players.
And NPC pocos only existed and continue to exist until taken by players to provide a service that was meant to be managed by players. Even if the intention was an afterthought ccp can still claim it was an initial intention so lets not go down that rabbit whole of what ifs?  |

La Nariz
GoonWaffe Goonswarm Federation
1688
|
Posted - 2014.02.20 14:42:00 -
[105] - Quote
Boring grinding doesn't encourage anyone to subscribe or log in. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

unidenify
Caldari Provisions Caldari State
51
|
Posted - 2014.02.20 14:42:00 -
[106] - Quote
Aralyn Cormallen wrote:The OP is clearly batshit, but that aside, I could be down for a trit-based economy, which is what I assume we would operate on if isk didn't exist (can you imagine hauling freighters full of Trit into Jita to buy that officer mod), since without a common trade item (as much as I would love it, I don't think there are enough Long-limbed roes or exotic dancers to base an economy off them  ), bartering would be a complete clusterfuck of contract orders with odd bartering details.(Hmm, I need to trade some of my Hobgonlins for an Invulnerability Field, so I can trade that for a thousand missiles... urgh).
then someone will set up bank with its own currency for you to use.
all this do is transfer bank power from NPC to Player.
|

Knights Armament
TDSIN Application Sent
211
|
Posted - 2014.02.20 14:44:00 -
[107] - Quote
La Nariz wrote:Boring grinding doesn't encourage anyone to subscribe or log in.
In eve the grind is boring due to bad game design. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Seven Koskanaiken
Deep Core Mining Inc. Caldari State
870
|
Posted - 2014.02.20 14:46:00 -
[108] - Quote
0.0 is the pvp realm, only passive income is needed there. High sec is the pve realm. Everyone knows this. |

Myriad Blaze
Common Sense Ltd Nulli Secunda
159
|
Posted - 2014.02.20 14:46:00 -
[109] - Quote
Knights Armament wrote:CCP had an opening for a lead game designer, I applied to the job, but apparently I don't have the qualifications required to tell people what to do. I am shocked. And I have no idea why CCP turned you down. 
In before ISD LackofFaith 
|

La Nariz
GoonWaffe Goonswarm Federation
1688
|
Posted - 2014.02.20 14:53:00 -
[110] - Quote
Knights Armament wrote:La Nariz wrote:Boring grinding doesn't encourage anyone to subscribe or log in. In eve the grind is boring due to bad game design. The grind should be incorporated into the game from tutorial until forever, the grind in eve is camping a station to make your enemies cry, thats boring as well. It may be fun though thanks to the social interaction you experience while grinding, which is the point of a social game. Grinding asteroids is boring, chatting with friends while you both grind asteroids is fun. You're bored because you are boring.
So we should remove the good game design, passive income, and just wait for the bad game design, boring grinding, to be changed. Sounds like the same crappy logic that keeps nullsec in shambles and leaves highsec horribly unbalanced. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Loraine Gess
Confedeferate Union of Tax Legalists
94
|
Posted - 2014.02.20 14:54:00 -
[111] - Quote
Tippia wrote:Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk. True enough. They're still ISK sinks, though (or at best ISK neutral and even then only if you skip the entire creation process), so the OP's complaint about inflation from passive income sources is still off by miles.
Yes, they are entirely isk sinks. However the post I responded to claimed there was no passive income generation, they sure are. |

Loraine Gess
Confedeferate Union of Tax Legalists
94
|
Posted - 2014.02.20 14:55:00 -
[112] - Quote
Mara Denais wrote:Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk. How much does it cost to put one up? And given how often the "reinforced" bars pop up all over the place, do they ever get their ROI even close to 1?
100m for materials plus taking the old one from the owner. |

Batelle
Komm susser Tod
1847
|
Posted - 2014.02.20 14:59:00 -
[113] - Quote
Seven Koskanaiken wrote:0.0 is the pvp realm, only passive income is needed there. High sec is the pve realm. Everyone knows this.
0.0 pve is more varied and imo fun. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2720
|
Posted - 2014.02.20 14:59:00 -
[114] - Quote
http://runescape.wikia.com/wiki/Partyhat
And it's not an /entirely/ off topic post. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
31
|
Posted - 2014.02.20 14:59:00 -
[115] - Quote
Yes the items are worth isk like everything else in eve. Pi requires someone else to buy your goods, ratting doesn't require any one to buy from you unless you loot, loot is another matter as it isn't depleatable like pi. I'm sitting in juta logged off right not with 2b in loot that I didn't have to many factor from mins, the loot was randomly created with the distruction if a rat and some one will have to buy my loot much like my pi, it's a player only market. Trade goods on the other hand that is bought by npc stations generate isk as the isk comes from npcs and not a player buying them |

Seven Koskanaiken
Deep Core Mining Inc. Caldari State
870
|
Posted - 2014.02.20 15:02:00 -
[116] - Quote
Batelle wrote:Seven Koskanaiken wrote:0.0 is the pvp realm, only passive income is needed there. High sec is the pve realm. Everyone knows this. 0.0 pve is more varied and imo fun.
It's fun, but at the same time it's boring, It needs to be buffed in 0.0, but at the same time it absolutely should not be in 0.0. |

Stitcher
Alexylva Paradox
3167
|
Posted - 2014.02.20 15:03:00 -
[117] - Quote
Loraine Gess wrote:Tippia wrote:Loraine Gess wrote:Stitcher wrote:There is no such thing as passive income generation. That would be if you just dropped something that ticked along merrily increasing the amount of ISK in your wallet at a steady rate without supervision or interaction.
EVE has passive resource generation. Those resource still need to be gathered, processed, transported and either sold or used. They need, in other words, to be actively interacted with in order to turn them into income. Actually pocos pay out pure isk. True enough. They're still ISK sinks, though (or at best ISK neutral and even then only if you skip the entire creation process), so the OP's complaint about inflation from passive income sources is still off by miles. Yes, they are entirely isk sinks. However the post I responded to claimed there was no passive income generation, they sure are.
No, no they are not, unless you also think that putting a huge load of Mexallon on the market and letting it sell over the course of a week is passive income. Just because other players are giving you money when you're offline does not suddenly make it "passive".
Passive would be if you did one thing, once, and the game just kept giving you money out of nowhere. Making money off other players by charging them for a commodity or service is not passive. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

hydraSlav
Synergy Evolved
31
|
Posted - 2014.02.20 15:09:00 -
[118] - Quote
Why am i here? |

Tippia
Sunshine and Lollipops
19513
|
Posted - 2014.02.20 15:11:00 -
[119] - Quote
hydraSlav wrote:Why am i here? Karma. Remember all those ants you chased with a magnifying glass? WellGǪ there had to be a reckoning at some point. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Knights Armament
TDSIN Application Sent
212
|
Posted - 2014.02.20 15:19:00 -
[120] - Quote
I don't have a thing for grannies, my wife is a beautiful former abercrombie model and professional gamer. http://www.youtube.com/watch?v=OZOdADD5RNs&feature=youtu.be http://evemouthbreathers.blogspot.com/ https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Caviar Liberta
Moira. Villore Accords
448
|
Posted - 2014.02.20 15:31:00 -
[121] - Quote
Knights Armament wrote:Tippia wrote:Knights Armament wrote:Money only has value because the people in control claim it does, real value comes from power. So what you're saying is that the goons should be given access to the /spawn and /give commands so they can create items and ISK at will. Goons don't control the game CCP is God, thus its up to god to decide who has power.
"As I have said so many times, God doesn't play dice with the world." Albert Einstein |

flakeys
The Mjolnir Bloc The Bloc
2056
|
Posted - 2014.02.20 16:12:00 -
[122] - Quote
Knights Armament wrote:Passive income is terrible for EvE, it reduces the activity spent by players in game, removes social requirements for earning income, and creates power blocs whose sole purpose is to farm isk endlessly thus inflating the economy for players who choose to actively play the game to earn income. Passive isk generation turns EvE into a Ghost town, no longer are miners needed to strip belts and work as a group, now all you need are moon mining pos's and botters to supply your Alliance with income.
Wait are you REALLY taking mining as the opposite of passive income ? 
We are all born ignorant, but one must work hard to remain stupid.
|

embrel
BamBam Inc.
124
|
Posted - 2014.02.20 16:29:00 -
[123] - Quote
Knights Armament wrote:
Again power is what makes things valuable
No, it is not. Basically, nothing is valuable. All values are subjective. It is like the beauty in the eye of the beerholder. On a more practical and economic note: A use makes something valuable. |

Grunanca
Doughboys Shadow Cartel
153
|
Posted - 2014.02.20 16:36:00 -
[124] - Quote
Knights Armament wrote:Anyone who thinks fiat currency is sustainable is a shill, anyone who thinks a resource based economy would make a better game is smart. Anyone who doesn't know the universe is expanding faster than light should read more. - thread
btw one word replies don't make you intelligent, it makes you pseudo intellectual like steve jobs.
If you want legitimacy you have to post sources.
Can you even read? You have no clue about economy at all. You say you havent got any arguments about why you are wrong. I suggest reading page 1 and 2 (there you go, source given, a person as "smart" as you should be able to find page 1 and 2 of this thread) of this thread again... Its explained so even a child can understand it 4-5 times.
While you are right that the universe is expanding faster than light, I dont see how this makes you right about anything game related? You derailed your own thread so bad, and you have yet to understand even basic mechanics of how the economy works... I strongly suggest you follow your own advice and read the thread. |

embrel
BamBam Inc.
124
|
Posted - 2014.02.20 16:39:00 -
[125] - Quote
Knights Armament wrote:None of you have anything to offer me intellectually it is like talking to children, I am growing tired of the lack of understanding of how economies and our universe works, it isn't even related to my original post in any manner. Every time someone attacks me they offer nothing substantial to back their claims, and most of you have a reading comprehension problem and mistake the meaning of my posts. I am done arguing with imbeciles.
hehe.
at least you're persistent.
A thousand people told me I'm wrong, but I did it anyway.
Guess what, on average, when there's no one agreeing with you, there might be a reason for that. |

Jonah Gravenstein
Machiavellian Space Bastards
16480
|
Posted - 2014.02.20 17:05:00 -
[126] - Quote
Ninteen Seventy-Nine wrote:It's about derailing any form of rational discussion in GD
You know, trolling. Like the OP you mean?
@ The OP, you're wrong about pretty much everything related to passive income. Your off topic ramblings however, are somewhat amusing, but pointless all the same. |

Silvetica Dian
Manson Family Advent of Fate
739
|
Posted - 2014.02.20 17:23:00 -
[127] - Quote
Knights Armament wrote:, real value comes from power.
Real value comes from desiring the property or the labour of others. A currency is very helpful as a medium for exchange as a scented candle maker may value the products of my labour but no amount of scented candles would be acceptable as payment. Currency allows the exchange of goods and services efficiently. Eve currency is achieved through time and how efficiently that time is utilised in generating that currency. This is a sensible way of creating currency. It is destroyed via various cracks in the exchange process as well as direct distruction in exchange for npc goods and services. Real world currencies are created and destroyed in a totally different manner. A tiny amount is created by central banks in a process that has gradually been removed from the hands of politicians because they can't be trusted with such tools. However most money creation occurs through new debt and is destroyed through the payment or default of debt. This power lies with bankers who no one trusts with such power and yet no one takes it away from them. Booms happen when they create too much money and recessions happen when they stop creating money and the money supply shrinks. Inflation happens because the the supply of money keeps growing ever larger and thus the individual units diminish in value. This real world version is clearly inferior to the EVE version for many reasons but that is no reason to talk about reverting to a gold standard that is loved only by people with lots of gold. This is also ofc an oversimplification but i wanted to let Tippia know that not all anarchists are entirely clueless about how this all works or think that removing money is a good idea. Anarchism is about removing positions of power and diffusing power amongst the population. (An- without and archon- a greek ruler. leads to without rulers.) How to make this work is where we all disagree though . As an aside most of us are opposed to capitalism but entirely in favour of free enterprise. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Carmen Electra
The Scope Gallente Federation
298
|
Posted - 2014.02.20 17:27:00 -
[128] - Quote
You know what needs to be removed? General Discussion subforum. |

admiral root
Red Galaxy Disband.
873
|
Posted - 2014.02.20 17:45:00 -
[129] - Quote
Knights Armament wrote:CCP had an opening for a lead game designer, I applied to the job, but apparently I don't have the qualifications required
Judging by your posts in this thread, this is something for which people should thank their preferred deity. No, your rights end in optimal+2*falloff |

Pew Terror
Green Associates
81
|
Posted - 2014.02.20 17:46:00 -
[130] - Quote
GRRR MOONS!!! |

Jonah Gravenstein
Machiavellian Space Bastards
16496
|
Posted - 2014.02.20 17:59:00 -
[131] - Quote
admiral root wrote:Knights Armament wrote:CCP had an opening for a lead game designer, I applied to the job, but apparently I don't have the qualifications required Judging by all of your posts in this thread ever, this is something for which people should thank their preferred deity. FTFY |

Mr Epeen
It's All About Me
4205
|
Posted - 2014.02.20 18:00:00 -
[132] - Quote
Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
Way too much ISK is being generated from nothing with next to nothing removing it.
I remember when I made my first million how excited I was. Now a hundred billion is nothing for me. It's not because I'm doing anything different. It's because there is such an insane amount of ISK being generated from nothing that it is near worthless.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Malcanis
Vanishing Point. The Initiative.
13922
|
Posted - 2014.02.20 18:16:00 -
[133] - Quote
Mr Epeen wrote:
Way too much ISK is being generated from nothing with next to nothing removing it.
Lots of people believe this but it turns out that nop, it aint true
1 Kings 12:11
|

Mr Epeen
It's All About Me
4205
|
Posted - 2014.02.20 18:25:00 -
[134] - Quote
Malcanis wrote:Mr Epeen wrote:
Way too much ISK is being generated from nothing with next to nothing removing it.
Lots of people believe this but it turns out that nop, it aint true
If this game were truly currency balanced there would be exactly 5000 isk times the number of new accts that that have been created.
Then for each ISK created there would be a matching sink.
Does anyone with half a brain really believe that it is in any way the case?
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Stitcher
Alexylva Paradox
3168
|
Posted - 2014.02.20 18:35:00 -
[135] - Quote
Somehow, I don't think Mr. Epeen here is an economist. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 18:54:00 -
[136] - Quote
Mr Epeen wrote:If this game were truly currency balanced there would be exactly 5000 isk times the number of new accts that that have been created.
Then for each ISK created there would be a matching sink. That wouldn't be a balanced game. That would be a static and severely constricted closed-circuit game. That would be insanely restrictive and also ridiculously brittle design.
Quote:Does anyone with half a brain really believe that it is in any way the case? Does anyone think it would be an even remotely good idea? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

La Nariz
GoonWaffe Goonswarm Federation
1688
|
Posted - 2014.02.20 18:58:00 -
[137] - Quote
Carmen Electra wrote:You know what needs to be removed? General Discussion subforum. NPC alt posting abilities. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Malcanis
Vanishing Point. The Initiative.
13926
|
Posted - 2014.02.20 19:03:00 -
[138] - Quote
Mr Epeen wrote:Malcanis wrote:Mr Epeen wrote:
Way too much ISK is being generated from nothing with next to nothing removing it.
Lots of people believe this but it turns out that nop, it aint true If this game were truly currency balanced there would be exactly 5000 isk times the number of new accts that that have been created. Then for each ISK created there would be a matching sink. Does anyone with half a brain really believe that it is in any way the case? Mr Epeen 
Who said anything about "perfect"?
In any case what you describe isn't "perfect balance" because ISK supply should increase to match the value of goods in game.
1 Kings 12:11
|

Mr Epeen
It's All About Me
4205
|
Posted - 2014.02.20 19:12:00 -
[139] - Quote
Malcanis wrote:Mr Epeen wrote:Malcanis wrote:Mr Epeen wrote:
Way too much ISK is being generated from nothing with next to nothing removing it.
Lots of people believe this but it turns out that nop, it aint true If this game were truly currency balanced there would be exactly 5000 isk times the number of new accts that that have been created. Then for each ISK created there would be a matching sink. Does anyone with half a brain really believe that it is in any way the case? Mr Epeen  Who said anything about "perfect"? In any case what you describe isn't "perfect balance" because ISK supply should increase to match the value of goods in game.
Please show in the text you quoted where the word perfect was used. Or even implied?
Is it possible for you people to not start a straw man every time you can't come up with an answer for something?
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 19:20:00 -
[140] - Quote
Mr Epeen wrote:Please show in the text you quoted where the word perfect was used. Or even implied? GÇ£If this game were truly currency balanced there would be exactly 5000 isk times the number of new accts that that have been created.GÇ¥ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Malcanis
Vanishing Point. The Initiative.
13926
|
Posted - 2014.02.20 19:21:00 -
[141] - Quote
Oh come now
1 Kings 12:11
|

unidenify
Caldari Provisions Caldari State
51
|
Posted - 2014.02.20 19:25:00 -
[142] - Quote
Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 19:32:00 -
[143] - Quote
unidenify wrote:Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? WaitGǪ I missed that one. Wth?! 
Yeah, I would also like to know what this GÇ£one thing that injects ISK directly into the system for real world moneyGÇ¥ is. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Carmen Electra
The Scope Gallente Federation
299
|
Posted - 2014.02.20 19:41:00 -
[144] - Quote
La Nariz wrote:Carmen Electra wrote:You know what needs to be removed? General Discussion subforum. NPC alt posting abilities.
Carmen is my main. I made her in 2003. My null alliance dudes are my alts. 
|

baltec1
Bat Country Goonswarm Federation
10159
|
Posted - 2014.02.20 19:47:00 -
[145] - Quote
Tippia wrote:unidenify wrote:Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? WaitGǪ I missed that one. Wth?!  Yeah, I would also like to know what this Gǣone thing that injects ISK directly into the system for real world moneyGǥ is.
Something, something, null RMT lords. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2720
|
Posted - 2014.02.20 19:48:00 -
[146] - Quote
Tippia wrote:unidenify wrote:Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? WaitGǪ I missed that one. Wth?!  Yeah, I would also like to know what this Gǣone thing that injects ISK directly into the system for real world moneyGǥ is.
It could be argued that PLEX leads to higher ISK velocity, rather than it building up in people's wallets, where it's not spent.
The argument is somewhat shaky Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
http://www.fuzzwork.co.uk/
Twitter: @fuzzysteve on Twitter |

unidenify
Caldari Provisions Caldari State
51
|
Posted - 2014.02.20 19:48:00 -
[147] - Quote
Steve Ronuken wrote:Tippia wrote:unidenify wrote:Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? WaitGǪ I missed that one. Wth?!  Yeah, I would also like to know what this Gǣone thing that injects ISK directly into the system for real world moneyGǥ is. It could be argued that PLEX leads to higher ISK velocity, rather than it building up in people's wallets, where it's not spent. The argument is somewhat shaky
PLEX is unique case that I love to see real life version
PLEX allow transfer of wealth from rich players to poor players for cost
so gap between bottom 25% and top 25% in theory would have small gap due to PLEX, so there would be more people able to afford products (modules, drone, ammo and ships)
So, it provide a lot of activity in market which no doubt grow as result.
PLEX don't directly cause inflation, but it is question if they do cause indirectly through market growth,
I can buy this argument myself |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 19:54:00 -
[148] - Quote
Steve Ronuken wrote:It could be argued that PLEX leads to higher ISK velocity, rather than it building up in people's wallets, where it's not spent.
The argument is somewhat shaky I could buy that, but that's also something very different from directly injecting ISK into the economy. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.20 20:40:00 -
[149] - Quote
Moon mining needs to be nerfed substantially. The fact you can generate what amounts to billions in income value without interacting is ridiculous. As someone who abuses the **** out of free income value in Moons I believe that it is an incredibly unbalanced mechanic.
Moon mining either needs to be eliminated completely with materials being relocated to another form of active PVE, or it needs to see a mechanic change that requires players to actually initiate active button pressing. The fact you can pull what amounts to billions in ISK a week from moons is poor for overall game play.
Due to this you see groups like CFC and N3 being capable of generating income levels that allow for entire ship replacement programs for tens of thousands of players, essentially eliminating the need for tens of thousands of people to actively engage in generating their own ISK. This is all passive income, either directly from the moons themselves or from the rental income generated by moons of renters. The fact 1 dude in a Jump Freighter is capable of generating 10's of Billions of ISK per region by simply clicking a button a couple times a week^number of moons is ridiculous.
Source: Me, 1 Single Dude with a Jump freighter who babysits 2 regions worth of moon income which requires about 5 hours of actual effort per week to generate about 15B ISK on average |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 20:43:00 -
[150] - Quote
Mario Putzo wrote:Moon mining needs to be nerfed substantially. The fact you can generate what amounts to billions in income value without interacting is ridiculous. As someone who abuses the **** out of free income value in Moons I believe that it is an incredibly unbalanced mechanic. GǪexcept that it requires a fair amount of interaction and doesn't pay any better than highsec ice mining.
Quote:Source: Me, 1 Single Dude with a Jump freighter who babysits 2 regions worth of moon income which requires about 5 hours of actual effort per week to generate about 15B ISK on average And you've included the need to get and hold that space and actually put the goo to market into that effort?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kaarous Aldurald
ROC Academy The ROC
2622
|
Posted - 2014.02.20 20:48:00 -
[151] - Quote
Quote:Moon mining either needs to be eliminated completely with materials being relocated to another form of active PVE
Lol, "active PvE". Not posting on my main, and loving it.-á Because free speech.-á |

Mr Epeen
It's All About Me
4205
|
Posted - 2014.02.20 20:55:00 -
[152] - Quote
Tippia wrote:unidenify wrote:Mr Epeen wrote:Passive income is income for doing nothing active. I'm fine with it as it doesn't contribute to the massive currency devaluation that has happened since the introduction of the one thing that injects ISK directly into the system for real world money.
are you suggesting that PLEX cause inflation? WaitGǪ I missed that one. Wth?! 
Because you only read far enough into a post to find something to argue about. You actually miss a lot of stuff. A lot of the time.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 21:01:00 -
[153] - Quote
Mr Epeen wrote:Because you only read far enough into a post to find something to argue about. GǪwhich would explain why I read far enough to get to the part after that so I could comment on it.
By the way, what is this GÇ£one thing that injects ISK directly into the system for real world moneyGÇ¥? Because you kind of missed that question, you knowGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.20 21:02:00 -
[154] - Quote
Tippia wrote:Mario Putzo wrote:Moon mining needs to be nerfed substantially. The fact you can generate what amounts to billions in income value without interacting is ridiculous. As someone who abuses the **** out of free income value in Moons I believe that it is an incredibly unbalanced mechanic. GǪexcept that it requires a fair amount of interaction and doesn't pay any better than highsec ice mining. Quote:Source: Me, 1 Single Dude with a Jump freighter who babysits 2 regions worth of moon income which requires about 5 hours of actual effort per week to generate about 15B ISK on average And you've included the need to get and hold that space and actually put the goo to market into that effort?
No there is no interaction. At least not on a comparable level to highsec mining. Contrary to popular belief, unless you are botting (which is against the rules) mining requires an irritating amount of interaction. POS Moon mining is pretty much log in, click button, log out, make isk.
Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
The system is ****, as are all passive income streams, If you are not clicking buttons you shouldn't make bank. Especially when said income streams allow for tens of thousands of others to go without required ISK making. SRP programs built on Moongoo remove the need for tens of thousands to generate their own wealth...which is poor for the game. Everyone should have to press buttons to play this game...not just a dozen dudes babysitting the Moons in Blue Doughnut. |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 21:06:00 -
[155] - Quote
Mario Putzo wrote:Tippia wrote:Mario Putzo wrote:Moon mining needs to be nerfed substantially. The fact you can generate what amounts to billions in income value without interacting is ridiculous. As someone who abuses the **** out of free income value in Moons I believe that it is an incredibly unbalanced mechanic. GǪexcept that it requires a fair amount of interaction and doesn't pay any better than highsec ice mining. Quote:Source: Me, 1 Single Dude with a Jump freighter who babysits 2 regions worth of moon income which requires about 5 hours of actual effort per week to generate about 15B ISK on average And you've included the need to get and hold that space and actually put the goo to market into that effort? No there is no interaction. At least not on a comparable level to highsec mining. Contrary to popular belief, unless you are botting (which is against the rules) mining requires an irritating amount of interaction. POS Moon mining is pretty much log in, click button, log out, make isk. Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk. The system is ****, as are all passive income streams, If you are not clicking buttons you shouldn't make bank. Especially when said income streams allow for tens of thousands of others to go without required ISK making. SRP programs built on Moongoo remove the need for tens of thousands to generate their own wealth...which is poor for the game. Everyone should have to press buttons to play this game...not just a dozen dudes babysitting the Moons in Blue Doughnut.
Yes, I just click a few buttons & my moons inject isk straight in to my wallet. You've figured it all out, well done. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 21:11:00 -
[156] - Quote
Mario Putzo wrote:No there is no interaction. At least not on a comparable level to highsec mining. So you mean it's not like you log in, warp to BM, and go off and do something else? Also, if ice mining requires more interaction, it's because it pays better and scales better, so it is as it should be.
Quote:Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. It means there's a hell of a lot more effort involved than what you're includingGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 21:15:00 -
[157] - Quote
I seem to be doing something wrong here. I have just noticed that my moons are infact not injecting isk straight in to my wallet. Can someone from highsec please tell me what I'm doing wrong here? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Saint Dongsmith
Dongsmith Investments and Acquisitions
2
|
Posted - 2014.02.20 21:20:00 -
[158] - Quote
im from hisec moons dont do that |

Kadl
Imperial Academy Amarr Empire
82
|
Posted - 2014.02.20 21:21:00 -
[159] - Quote
Mallak Azaria wrote:I seem to be doing something wrong here. I have just noticed that my moons are infact not injecting isk straight in to my wallet. Can someone from highsec please tell me what I'm doing wrong here?
It seems that someone higher up in your organization has appropriated the funds. I suggest rising in your organization or taking over the moons yourself. You will need a small group of serfs to organize things for you and deposit the funds properly.  |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.20 21:23:00 -
[160] - Quote
Tippia wrote:Mario Putzo wrote:No there is no interaction. At least not on a comparable level to highsec mining. So you mean it's not like you log in, warp to BM, and go off and do something else? Also, if ice mining requires more interaction, it's because it pays better and scales better, so it is as it should be. Quote:Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. It means there's a hell of a lot more effort involved than what you're includingGǪ
Ice mining doesn't really pay better, unless you are doing it with a group of players, which includes not only singular interaction, but social interaction, and multiple people interacting with the mining effort. 1 dude mining AFK is not going to make any noteworthy amount of ISK. I suggest you go out and try it sometime.
As for your opinion on conquest.. In terms of the actual process of moon mining. Moon mechanics function the same regardless of who owns the tower. Also Effort is not interaction. I have to put effort into organizing Incusrions, as well as actively engage in them, I have to put effort into organizing a mining operation as well as actively engage in the act of mining, I have to put forth effort in the organization of mass mission running, as well as engage in it.
Log in, Click a Button, Log Out, Make Isk (via Valued Product), fund 50K peoples SRP so they don't need to PVE either. |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 21:28:00 -
[161] - Quote
Mario Putzo wrote:Ice mining doesn't really pay better One person mining horrible and common ice generates pretty much exactly the same amount of wealth per hour as a high-end moon. The difference is that you can upgrade to better ice (to say nothing of ore) but not better moons, and that you can far easily increase the number of income sources.
Quote:As for your opinion on conquest.. In terms of the actual process of moon mining. Moon mechanics function the same regardless of who owns the tower. GǪand it means there is a lot more effort involved in making ISK from a moon than you're including.
Quote:Log in, Click a Button, Log Out, If that is all you do, you have yet to earn anything. Hell, you have yet to have anything to earn from. But of course, that's not all you do GÇö you're just blatantly lying about the effort that is actually involved. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Saint Dongsmith
Dongsmith Investments and Acquisitions
2
|
Posted - 2014.02.20 21:30:00 -
[162] - Quote
Mario Putzo wrote:Tippia wrote:Mario Putzo wrote:No there is no interaction. At least not on a comparable level to highsec mining. So you mean it's not like you log in, warp to BM, and go off and do something else? Also, if ice mining requires more interaction, it's because it pays better and scales better, so it is as it should be. Quote:Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. It means there's a hell of a lot more effort involved than what you're includingGǪ Ice mining doesn't really pay better, unless you are doing it with a group of players, which includes not only singular interaction, but social interaction, and multiple people interacting with the mining effort. 1 dude mining AFK is not going to make any noteworthy amount of ISK. I suggest you go out and try it sometime. As for your opinion on conquest.. In terms of the actual process of moon mining. Moon mechanics function the same regardless of who owns the tower. Also Effort is not interaction. I have to put effort into organizing Incusrions, as well as actively engage in them, I have to put effort into organizing a mining operation as well as actively engage in the act of mining, I have to put forth effort in the organization of mass mission running, as well as engage in it. Log in, Click a Button, Log Out, Make Isk (via Valued Product), fund 50K peoples SRP so they don't need to PVE either.
lol no your wrong |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.20 21:33:00 -
[163] - Quote
Tippia wrote:Mario Putzo wrote:Ice mining doesn't really pay better One person mining horrible and common ice generates pretty much exactly the same amount of wealth per hour as a high-end moon. The difference is that you can upgrade to better ice (to say nothing of ore) but not better moons, and that you can far easily increase the number of income sources. Quote:As for your opinion on conquest.. In terms of the actual process of moon mining. Moon mechanics function the same regardless of who owns the tower. GǪand it means there is a lot more effort involved in making ISK from a moon than you're including. Quote:Log in, Click a Button, Log Out, If that is all you do, you have yet to earn anything. Hell, you have yet to have anything to earn from. But of course, that's not all you do GÇö you're just blatantly lying about the effort that is actually involved.
No other mechanic in the game functions as passively as moon mining. There is minimal interaction between played and actually harvesting the goo. I hate having to be a broken record because of terribly uninformed trolls like yourself. If you think Moon mining is interactive at all you are grossly misinformed about it. (the other crap you keep trying to bring up is not relative to the function of moons in any way shape or form.)
(well I guess manufacturing is more passive vOv its just as much a log in/click button/log out.) |

Saint Dongsmith
Dongsmith Investments and Acquisitions
2
|
Posted - 2014.02.20 21:35:00 -
[164] - Quote
Mario Putzo wrote:Tippia wrote:Mario Putzo wrote:Ice mining doesn't really pay better One person mining horrible and common ice generates pretty much exactly the same amount of wealth per hour as a high-end moon. The difference is that you can upgrade to better ice (to say nothing of ore) but not better moons, and that you can far easily increase the number of income sources. Quote:As for your opinion on conquest.. In terms of the actual process of moon mining. Moon mechanics function the same regardless of who owns the tower. GǪand it means there is a lot more effort involved in making ISK from a moon than you're including. Quote:Log in, Click a Button, Log Out, If that is all you do, you have yet to earn anything. Hell, you have yet to have anything to earn from. But of course, that's not all you do GÇö you're just blatantly lying about the effort that is actually involved. No other mechanic in the game functions as passively as moon mining. There is 0 interaction between played and actually harvesting the goo. I hate having to be a broken record because of terribly uninformed trolls like yourself. If you think Moon mining is interactive at all you are grossly misinformed about it. (well I guess manufacturing is more passive vOv its just as much a log in/click button/log out.)
your still wrong |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 21:35:00 -
[165] - Quote
Kadl wrote:Mallak Azaria wrote:I seem to be doing something wrong here. I have just noticed that my moons are infact not injecting isk straight in to my wallet. Can someone from highsec please tell me what I'm doing wrong here? It seems that someone higher up in your organization has appropriated the funds. I suggest rising in your organization or taking over the moons yourself. You will need a small group of serfs to organize things for you and deposit the funds properly. 
Damn, I must figure out how someone managed to steal the proceeds from my personal moons run by my 1 man alt corp. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Cannibal Kane
My Little Ponies of the Apocalypse Cannibal Empire
3284
|
Posted - 2014.02.20 21:38:00 -
[166] - Quote
I always wonder why people responds to this OP's post.
Keep feeding people... "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |

Kadl
Imperial Academy Amarr Empire
82
|
Posted - 2014.02.20 21:40:00 -
[167] - Quote
Mario Putzo wrote:No other mechanic in the game functions as passively as moon mining.
How about Datacore Research? It it quite passive. It has been marginalized by more active pursuits.
I am in favor of moon mining being marginalized in a similar way. That will likely need to be done in tandem with improvements in other nullsec income streams. |

Kadl
Imperial Academy Amarr Empire
82
|
Posted - 2014.02.20 21:43:00 -
[168] - Quote
Mallak Azaria wrote:Kadl wrote:Mallak Azaria wrote:I seem to be doing something wrong here. I have just noticed that my moons are infact not injecting isk straight in to my wallet. Can someone from highsec please tell me what I'm doing wrong here? It seems that someone higher up in your organization has appropriated the funds. I suggest rising in your organization or taking over the moons yourself. You will need a small group of serfs to organize things for you and deposit the funds properly.  Damn, I must figure out how someone managed to steal the proceeds from my personal moons run by my 1 man alt corp.
Given your statement about a one man corp, I think you forgot to acquire the serfs. They are an integral part of the direct transfer processes. |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 21:47:00 -
[169] - Quote
Kadl wrote:Mallak Azaria wrote:Kadl wrote:Mallak Azaria wrote:I seem to be doing something wrong here. I have just noticed that my moons are infact not injecting isk straight in to my wallet. Can someone from highsec please tell me what I'm doing wrong here? It seems that someone higher up in your organization has appropriated the funds. I suggest rising in your organization or taking over the moons yourself. You will need a small group of serfs to organize things for you and deposit the funds properly.  Damn, I must figure out how someone managed to steal the proceeds from my personal moons run by my 1 man alt corp. Given your statement about a one man corp, I think you forgot to acquire the serfs. They are an integral part of the direct transfer processes.
We have serfs. We call them renters, but they're mostly useless for performing useful tasks so we just make them give us their money so we can pvp for free.
I am still waiting for a highsec person to teach me how to make my moons inject isk directly in to my wallet. According to several posters this is the norm, but no one can explain how it actually works. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tippia
Sunshine and Lollipops
19532
|
Posted - 2014.02.20 21:55:00 -
[170] - Quote
Mario Putzo wrote:No other mechanic in the game functions as passively as moon mining. GǪexcept S&I, large parts of trading, and maybe PI if you don't mind losing a bit efficiency. The only difference with moon mining is how poorly it pays.
Quote:I hate having to be a broken record because of terribly uninformed trolls like yourself. If you think Moon mining is interactive GǪyou haven't been paying attention because you're too busy trolling to stay informed about what's actually being said. Instead of being a broken record, try reading. It'll help immensely with picking up that information you're missing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Ai Shun
1056
|
Posted - 2014.02.20 21:59:00 -
[171] - Quote
Knights Armament wrote:EvEs currency should be resources.
Me: I'd like to buy a Titan. You: That will be 2,433,987,111,893,654 chickens.
Let's not go there, okay? |

Muestereate
Minions LLC
173
|
Posted - 2014.02.20 22:09:00 -
[172] - Quote
There is no such thing as passive income |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 22:09:00 -
[173] - Quote
Knights Armament wrote:EvEs currency should be resources.
Some games are well suited to having resource based currencies, Diablo 2 for example worked well using this basis even if it did get a little confusing. EVE is not one of those games. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kadl
Imperial Academy Amarr Empire
82
|
Posted - 2014.02.20 22:10:00 -
[174] - Quote
Mallak Azaria wrote:We have serfs. We call them renters, but they're mostly useless for performing useful tasks so we just make them give us their money so we can pvp for free.
I am still waiting for a highsec person to teach me how to make my moons inject isk directly in to my wallet. According to several posters this is the norm, but no one can explain how it actually works.
You are obviously taking this discussion much more seriously then I am. I will quit poking fun at you since you seem to want your serious points more than some fun.
As a reward for your patience: It is utterly obvious that the materials must be sold. Given the locations and present pricing they are most likely transported (although you could sell directly). The materials must also be properly extracted (some POS knowledge, setup and maintenance.) It is also true that these activities are quite lucrative for the time involved. |

Mallak Azaria
GoonWaffe Goonswarm Federation
4655
|
Posted - 2014.02.20 22:13:00 -
[175] - Quote
Kadl wrote:Mallak Azaria wrote:We have serfs. We call them renters, but they're mostly useless for performing useful tasks so we just make them give us their money so we can pvp for free.
I am still waiting for a highsec person to teach me how to make my moons inject isk directly in to my wallet. According to several posters this is the norm, but no one can explain how it actually works. You are obviously taking this discussion much more seriously then I am. I will quit poking fun at you since you seem to want your serious points more than some fun. As a reward for your patience: It is utterly obvious that the materials must be sold. Given the locations and present pricing they are most likely transported (although you could sell directly). The materials must also be properly extracted (some POS knowledge, setup and maintenance.) It is also true that these activities are quite lucrative for the time involved.
Multiple highsec people have said many times that this is not so. Obviously they are right & you are wrong. Could I please get an intelligent & well informed highsec person to tell me how to be awesome? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Hasikan Miallok
Republic University Minmatar Republic
290
|
Posted - 2014.02.20 22:18:00 -
[176] - Quote
Posting in yet another "Force all the players with demanding jobs, real life commitments, families and kids to quit so that the bored and probably students or unemployed EVE obsessed can feel better about themselves." thread ... :D |

Hasikan Miallok
Republic University Minmatar Republic
290
|
Posted - 2014.02.20 22:19:00 -
[177] - Quote
Ai Shun wrote:Knights Armament wrote:EvEs currency should be resources. Me: I'd like to buy a Titan. You: That will be 2,433,987,111,893,654 Fedos. Let's not go there, okay?
Fixed that :D
|

Eram Fidard
Republic Military School Minmatar Republic
789
|
Posted - 2014.02.20 22:26:00 -
[178] - Quote
Do you in fact have any cheese here whatsoever?
OP: Yes
Really?
OP: Not really, no.
Well then I'm sorry but I'm going to have to shoot you
OP: Right o
*pistol shot rings out*
...what a senseless waste of human life. Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Caviar Liberta
Moira. Villore Accords
448
|
Posted - 2014.02.20 23:23:00 -
[179] - Quote
Mallak Azaria wrote:Kadl wrote:Mallak Azaria wrote:We have serfs. We call them renters, but they're mostly useless for performing useful tasks so we just make them give us their money so we can pvp for free.
I am still waiting for a highsec person to teach me how to make my moons inject isk directly in to my wallet. According to several posters this is the norm, but no one can explain how it actually works. You are obviously taking this discussion much more seriously then I am. I will quit poking fun at you since you seem to want your serious points more than some fun. As a reward for your patience: It is utterly obvious that the materials must be sold. Given the locations and present pricing they are most likely transported (although you could sell directly). The materials must also be properly extracted (some POS knowledge, setup and maintenance.) It is also true that these activities are quite lucrative for the time involved. Multiple highsec people have said many times that this is not so. Obviously they are right & you are wrong. Could I please get an intelligent & well informed highsec person to tell me how to be awesome?
What, you mean you don't just fly to the moon and isk doesn't just magically appear in your wallet? Say it ain't so.  |

Batelle
Komm susser Tod
1853
|
Posted - 2014.02.20 23:28:00 -
[180] - Quote
Mallak Azaria wrote:Knights Armament wrote:EvEs currency should be resources. Some games are well suited to having resource based currencies, Diablo 2 for example worked well using this basis even if it did get a little confusing. EVE is not one of those games.
I can't really imagine diablo 2 without its barter system, but I also didn't really like the gameplay related to bartering items, muling items, advertising for items, etc. The introduction of runes in the expansion as nearly universally accepted currency was a help. But it the system had its downsides. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Kisey
GoonWaffe Goonswarm Federation
4
|
Posted - 2014.02.20 23:32:00 -
[181] - Quote
Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. |

Shiti Dama
University of Caille Gallente Federation
9
|
Posted - 2014.02.20 23:53:00 -
[182] - Quote
Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about.
You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places.
|

Gyromite
Stronghold of the Condemned The Bloc
23
|
Posted - 2014.02.21 00:21:00 -
[183] - Quote
I've never had a problem getting isk to magically flow into my wallet, then again I've never had a problem performing sexual favors for isk outside of game either. |

Mallak Azaria
GoonWaffe Goonswarm Federation
4656
|
Posted - 2014.02.21 00:44:00 -
[184] - Quote
Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places.
Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.21 01:45:00 -
[185] - Quote
Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space.
How is CO2 doing with R64's? |

Thomas Harding
Flaming Sideburns Social Club
14
|
Posted - 2014.02.21 02:52:00 -
[186] - Quote
Caviar Liberta wrote:
"As I have said so many times, God doesn't play dice with the world." Albert Einstein
"Thus it seems Einstein was doubly wrong when he said, God does not play dice. Not only does God definitely play dice, but He sometimes confuses us by throwing them where they can't be seen." Stephen Hawking |

Mallak Azaria
GoonWaffe Goonswarm Federation
4663
|
Posted - 2014.02.21 03:00:00 -
[187] - Quote
Mario Putzo wrote:Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. How is CO2 doing with R64's?
Who cares? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.21 03:28:00 -
[188] - Quote
Mallak Azaria wrote:
Who cares?
Well last I checked they hold space but not the moons. So holding space is kind of irrelevant to how moons work isn't it?
Moving goal posts is a bad habit to get into son. |

terzho
StarFleet Enterprises Almost Awesome.
346
|
Posted - 2014.02.21 03:46:00 -
[189] - Quote
Ban goons |

Harrison Tato
Barringtons Research
37
|
Posted - 2014.02.21 03:57:00 -
[190] - Quote
That's change I can believe in! |

Mallak Azaria
GoonWaffe Goonswarm Federation
4663
|
Posted - 2014.02.21 04:49:00 -
[191] - Quote
Mario Putzo wrote:Mallak Azaria wrote:
Who cares?
Well last I checked they hold space but not the moons. So holding space is kind of irrelevant to how moons work isn't it? Moving goal posts is a bad habit to get into son.
What goal posts have been moved here? Literally no one (except you) cares about what co2 does. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Chopper Rollins
Brutor Tribe Minmatar Republic
537
|
Posted - 2014.02.21 05:19:00 -
[192] - Quote
Knights Armament wrote:...
1) one word replies don't make you intelligent, it makes you pseudo intellectual like steve jobs.
2) If you want legitimacy you have to post sources.
1) Bollocks
2) Yeah nobody has ever said anything true without having citations to back it up, laze n gennumen, i give you the internetual, a vexing critter who thanks to wikipedia knows enough about everything to be right about anything but not enough of much to know jack.
Skipping your threads forever, 07.
Goggles. Making me look good. Making you look good. |

Anthar Thebess
REPUBLIKA ORLA C0VEN
363
|
Posted - 2014.02.21 07:50:00 -
[193] - Quote
Eve is a game - you pay for having fun. I prefer to have some passive income and then have some fun rather than have to rat/mission all the time.
The only passive income that needs to be removed is moon mining / sov renting.
But this is something that CCP will never address. Remember that passive income is : - planetary goods - production - moon mining - poco tax - invention - R&D - trading etc.
In all of those activities isk flow to you without any time consuming action.
Faction Dreadnoughts
|

Tippia
Sunshine and Lollipops
19541
|
Posted - 2014.02.21 10:46:00 -
[194] - Quote
Anthar Thebess wrote:The only passive income that needs to be removed is moon mining / sov renting. Why? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Skinta
Dark Tribunal Industries
0
|
Posted - 2014.02.21 11:00:00 -
[195] - Quote
Knights Armament wrote:I don't have a thing for grannies, my wife is a beautiful former abercrombie model and professional gamer.
What the actual hell? |

Slave A00073078
The NORRS Flash Mob
19
|
Posted - 2014.02.21 11:48:00 -
[196] - Quote
Anthar Thebess wrote:Eve is a game - you pay for having fun. I prefer to have some passive income and then have some fun rather than have to rat/mission all the time.
The only passive income that needs to be removed is moon mining / sov renting.
I'll repeat the why on this one. Sov costs money to hold, money to take. No different then any other land in real life. To rent it should also cost money. You want it without renting it then take it yourself.
|

Freedom Munition
TDSIN Application Sent
3
|
Posted - 2014.02.21 12:04:00 -
[197] - Quote
Goons are acting as the government, taxing everyone who wants to hold space, you can rent space, claim it as yours, but if you don't pay the taxes you don't own it. Its a clever gameplay mechanic no doubt, but EvE is suppose to be a game about war, having one super alliance that act as the Police kind of kills the game.
I remember when I played Shadowbane, my friends allied with a group called House of the Frog, we worked for a few weeks building our city, eventually the entire server allied each other, and House of the frog was the only alliance who was independent from the NAP aftermath had created, the entire server seiged our capitol city. After we lost the battle, everyone quit the game.
The server ended up becoming inactive and eventually dying because of the huge alliance of carebears that wouldn't fight each other. |

Kisey
GoonWaffe Goonswarm Federation
4
|
Posted - 2014.02.21 12:22:00 -
[198] - Quote
Mario Putzo wrote:Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. How is CO2 doing with R64's? You mean it's not risk free passive income and when you're hard pressed you can lose moons left and right? Kind of my point bro. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1214
|
Posted - 2014.02.21 12:32:00 -
[199] - Quote
Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks.
PI and Mining (Gas, Moon & Asteroid) do not generate ISK
If I mine Scordite Asteroids 7 hours a day for 7 days at maximum m3 rates how much ISK have I accumulated over those 7 days ? None is the only correct answer
What I will have are assets with an ISK value There are no NPC's that will purchase my Scordite That value is determined by the maximum amount of ISK other players are prepared to pay per unit
ISK Transfer has costs, which are the various Taxes you see on market orders. Those Taxes remove ISK from the game
This is why mining is an ISK sink.
This was an Eve Economy 101 educational broadcast |

Freedom Munition
TDSIN Application Sent
3
|
Posted - 2014.02.21 12:36:00 -
[200] - Quote
Kitty Bear wrote:Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks. PI and Mining (Gas, Moon & Asteroid) do not generate ISK If I mine Scordite Asteroids 7 hours a day for 7 days at maximum m3 rates how much ISK have I accumulated over those 7 days ? None is the only correct answer What I will have are assets with an ISK value There are no NPC's that will purchase my Scordite That value is determined by the maximum amount of ISK other players are prepared to pay per unit ISK Transfer has costs, which are the various Taxes you see on market orders. Those Taxes remove ISK from the game This is why mining is an ISK sink. This was an Eve Economy 101 educational broadcast
Yeah without isk from bounties or mission runners no one could purchase your assets, except with barter so PI is still creating objects that have value, ISK is just the most commonly used item to trade in, due to its common acceptance as a currency, in reality however resources are currency, and money is suppose to be backed by resources. In the case of the Dollar, its backed by debt, debt owed by slaves called Americans. Slaves are the new commodity backing currencies. |

Xython
Merch Industrial Goonswarm Federation
1118
|
Posted - 2014.02.21 12:53:00 -
[201] - Quote
Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system.
That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners.
When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices. |

Luwc
Easy Co. Fatal Ascension
45
|
Posted - 2014.02.21 13:22:00 -
[202] - Quote
http://hugelolcdn.com/hugereaction.com/i/995.gif |

Macabre Combine
School of Applied Knowledge Caldari State
14
|
Posted - 2014.02.21 14:12:00 -
[203] - Quote
Xython wrote:Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system. That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices.
CCP should turn mining into a card game like Heartstone, then you could mine all day and entertain thousands on twitch.
|

Soldarius
Deadman W0nderland Test Alliance Please Ignore
540
|
Posted - 2014.02.21 14:58:00 -
[204] - Quote
I agree with what seems to be the general consensus: OP doesn't know what he's talking about, or is a troll. But I wanted to address a tangent or two from the below quote.
Tuttomenui II wrote:First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else.
In Eve, matter most certainly is created and destroyed. Moon mining and PI create matter out of nothing. So does exploration. I won't bother getting into conservation of energy. Respawning asteroids for example. So why you are going on about rl physics idk.
For your third point, you have just described supercapital proliferation and the current state of nulsec. Eve is not balanced.
Instead of a balanced rock-paper-scissors cycle, we have subcaps, caps, and more caps, and more caps, T3s, more super caps, and more, and more, and more of the same.
CCP has regularly invested in inventing more of the super-weapons you have described rather than the final scissors concept. This has in the past resulted in regular turn-over of player organizations until one has finally reached critical mass and can no longer be defeated by outside means.
This leaves us at the place you so ironically described: "back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else."
Free Ripley Weaver! |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1214
|
Posted - 2014.02.21 18:01:00 -
[205] - Quote
it's called power creep
short of using a real-life galaxy sized nerf bat to a very large portion of the game, theres not much CCP can do about it
if your saying you want to see power creep removed from the game your asking for CCP to do a full DB wipe each downtime
|

Tippia
Sunshine and Lollipops
19547
|
Posted - 2014.02.21 18:14:00 -
[206] - Quote
Xython wrote:That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. Because of hoarding. The bot miners would not be a factor since they'd run out of stuff to mine almost instantly. If they didn't exist, the exact same thing would happen anyway, a day or two later. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Carmen Electra
The Scope Gallente Federation
301
|
Posted - 2014.02.21 21:07:00 -
[207] - Quote
Saint Dongsmith wrote:your still wrong
Please learn to troll properly. Study Tippia's posts and then try again. |

Ammzi
Love Squad Black Legion.
1696
|
Posted - 2014.02.21 21:12:00 -
[208] - Quote
Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, t
You are literally
*******
******** |

Batelle
Komm susser Tod
1859
|
Posted - 2014.02.21 21:32:00 -
[209] - Quote
Ammzi wrote:Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, t You are literally ******* ********
Lets be fair here. Mara's response was ******* pointless since the OP was talking about income in general and NOT isk-generation vs isk-destruction. The OP did say "inflation" once but I think he was talking about the inflation of net worth by any metric rather than specifically currency inflation. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1016
|
Posted - 2014.02.21 21:43:00 -
[210] - Quote
Xython wrote:Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system. That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices. If there was no change in scarcity and a minigame added, wouldn't the mineral influx just skew more towards bots? |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
2887

|
Posted - 2014.02.21 23:17:00 -
[211] - Quote
Quote:22. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting. Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 :: [one page] |