Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 .. 16 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ambassadeur Ur-Shulgi
Hedion University Amarr Empire
3
|
Posted - 2011.11.21 00:34:00 -
[331] - Quote
Tippia wrote:Ambassadeur Ur-Shulgi wrote:Bottom line Nobody with a brain Grinds in low sec, Its just overly complicated when the ISK in highsec is easy and Risk free. But I guess you and your friends are doing it for the thrills?? Nah. Doing all of that in lowsec is simple. You just need to find a friendly neighbourhood. The only real problem with lowsec is that you can't really secure it, which means you'll have all kinds of miscreants dropping inGǪ but then again, some will rather long for those opportunities and some sees this inability to stake a more permanent claim as an advantage.
Dude I think you fail to understand what Im saying. If I have 3 hours to play I can get something done In highsec. If Im in a WH, low sec, or Null I might not even get to play those 3 hours; because system migth be camped, nobody ells is online/or around in corp to help me out with sleepers, scouting etc etc
I dont have time these days to play EvE 23/7 so I have to try and get the most of the time I have, and sadly for many of us That is Highsec... It has little to do with RISK its just that Its TO much of a time investment to do anything overly complicated when you can get about the same reward doing something simple and easy... |
Jenshae Chiroptera
199
|
Posted - 2011.11.21 00:35:00 -
[332] - Quote
Ambassadeur Ur-Shulgi wrote:Dude I think you fail to understand what Im saying. ...
Duuuuude. It is Tipsy. What are you expecting?
Realityfirst wrote:... I was going to post this idea about a month ago but ...
I could probably go and dig it out of the old forums too. I think I wrote something similar there. I thought of it when I was in Gurista space about six months ago and realised that the NPCs don't help you. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
Realityfirst
Power Absolute Absolute Damage Inc.
0
|
Posted - 2011.11.21 00:41:00 -
[333] - Quote
Jenshae Chiroptera wrote:Ambassadeur Ur-Shulgi wrote:Dude I think you fail to understand what Im saying. ... Duuuuude. It is Tipsy. What are you expecting? Realityfirst wrote:... I was going to post this idea about a month ago but ... I could probably go and dig it out of the old forums too. I think I wrote something similar there. I thought of it when I was in Gurista space about six months ago and realised that the NPCs don't help you.
Interesting how you didnt quote my quote entirely. I see you are still on about you being the first to think of the idea. Credit is yours. I was just posting a thought i had that i thought might be a good idea. But again Credit is yours |
Ranger 1
Ranger Corp
313
|
Posted - 2011.11.21 00:43:00 -
[334] - Quote
Quote:It has little to do with RISK its just that Its TO much of a time investment to do anything overly complicated when you can get about the same reward doing something simple and easy...
Thank you for inadvertently pointing out the problem.
More complicated professions in area's that require more effort or teamwork should have higher rewards.
Area's that cater to simple/easy/casual/solo play should have lesser but very predictable rewards.
You are singing to the choir. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Jenshae Chiroptera
200
|
Posted - 2011.11.21 00:44:00 -
[335] - Quote
Realityfirst wrote:... Interesting how you ...
I always do that. Sometimes I am replying to that part of the post and sometimes I am highlighting a salient point. However, in these cases, I am merely showing to whom I am addressing my response. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
Realityfirst
Power Absolute Absolute Damage Inc.
0
|
Posted - 2011.11.21 00:50:00 -
[336] - Quote
Jenshae Chiroptera wrote:Realityfirst wrote:... Interesting how you ... I always do that. Sometimes I am replying to that part of the post and sometimes I am highlighting a salient point. However, in these cases, I am merely showing to whom I am addressing my response.
well its generally done like this ( @ Jenshae Chiroptera ) |
Ambassadeur Ur-Shulgi
Hedion University Amarr Empire
3
|
Posted - 2011.11.21 01:00:00 -
[337] - Quote
Ranger 1 wrote:Quote:It has little to do with RISK its just that Its TO much of a time investment to do anything overly complicated when you can get about the same reward doing something simple and easy... Thank you for inadvertently pointing out the problem. More complicated professions in area's that require more effort or teamwork should have higher rewards. Area's that cater to simple/easy/casual/solo play should have lesser but very predictable rewards. You are singing to the choir.
If you read the other Posts I have made You will see that I agree 100% with what you are saying. I think we need better rewards Because I cant motivate myself to do anything in low sec or Null sec Because the Reawards are not good enough compared to RISK free Highsec money..
SO Nerf Highsec or BOOST Null and low sec... or do both |
Jenshae Chiroptera
200
|
Posted - 2011.11.21 01:06:00 -
[338] - Quote
Realityfirst wrote: well its generally done like this ...
Dear Realityfirst,
I am writing this response to you in order to let you know that I do not wish to use such symbols for addressing my replies to someone. If this in some way troubles you then I understand how deep your distress may feel and only hope that you might come across more people who will employ your conventions and alleviate your anxieties.
Yours insincerely,
Jen Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
Realityfirst
Power Absolute Absolute Damage Inc.
0
|
Posted - 2011.11.21 01:14:00 -
[339] - Quote
Jenshae Chiroptera wrote:Realityfirst wrote: well its generally done like this ...
Dear Realityfirst, I am writing this response to you in order to let you know that I do not wish to use such symbols for addressing my replies to someone. If this in some way troubles you then I understand how deep your distress may feel and only hope that you might come across more people who will employ your conventions and alleviate your anxieties. Yours insincerely, Jen
Thank you for your concern over my mental health. I am quite well. However if you wanted to have such a personal conversation *wink wink* I prefer a private mail |
Ranger 1
Ranger Corp
313
|
Posted - 2011.11.21 01:28:00 -
[340] - Quote
Ambassadeur Ur-Shulgi wrote:Ranger 1 wrote:Quote:It has little to do with RISK its just that Its TO much of a time investment to do anything overly complicated when you can get about the same reward doing something simple and easy... Thank you for inadvertently pointing out the problem. More complicated professions in area's that require more effort or teamwork should have higher rewards. Area's that cater to simple/easy/casual/solo play should have lesser but very predictable rewards. You are singing to the choir. If you read the other Posts I have made You will see that I agree 100% with what you are saying. I think we need better rewards Because I cant motivate myself to do anything in low sec or Null sec Because the Reawards are not good enough compared to RISK free Highsec money.. SO Nerf Highsec or BOOST Null and low sec... or do both
My mistake, you advertantly pointed it out.
Is that even a word?
This thread is now about why the English language sucks.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
|
The Mittani
GoonWaffe Goonswarm Federation
2384
|
Posted - 2011.11.21 02:18:00 -
[341] - Quote
Serene Repose wrote: As long as the majority of players see null and low sec as a sucker's bet populated only by those that intend to destroy everything creative players build, just to provide yucks for a minority of vocal (putting it nicely) vandals you will NOT see a major migration of hi sec players into low or null sec. Funny thing about intelligent people. They aren't stupid.
Read it and weep.
The only weeping I've seen is the wailing pleas of my victims, begging for respite.
I'm fine with them remaining in hisec. It keeps them bunched up and easier to slaughter.
The Office of the Chairman: A Thread for Constituent Issues |
SpaceSquirrels
12
|
Posted - 2011.11.21 02:20:00 -
[342] - Quote
Perhaps limited one system "safe" zone in certain null areas. Help encourage trade. (Theory of course) Rather than alliances solely relying on their own people open the free market in further areas.
Also need to further look into the idea of small holdings for others besides large alliances or say the idea of "hideouts" mobile POSs or Orca type ship that cloak up and take out your combat ship.
Then again these could be stupid idea's and never work out in "the real world" |
MatrixSkye Mk2
Republic University Minmatar Republic
96
|
Posted - 2011.11.21 02:35:00 -
[343] - Quote
The Mittani wrote:Serene Repose wrote: As long as the majority of players see null and low sec as a sucker's bet populated only by those that intend to destroy everything creative players build, just to provide yucks for a minority of vocal (putting it nicely) vandals you will NOT see a major migration of hi sec players into low or null sec. Funny thing about intelligent people. They aren't stupid.
Read it and weep.
The only weeping I've seen is the wailing pleas of my victims, begging for respite. I'm fine with them remaining in hisec. It keeps them bunched up and easier to slaughter. Then I suggest you read the threadnaught on the removal of insurance and you'll find that even your own alliance has been shedding tears. It should help quench that thirst of yours a bit . |
Scrapyard Bob
EVE University Ivy League
377
|
Posted - 2011.11.21 03:21:00 -
[344] - Quote
SpaceSquirrels wrote:Perhaps limited one system "safe" zone in certain null areas. Help encourage trade. (Theory of course) Rather than alliances solely relying on their own people open the free market in further areas.
The problem with such "safe" zones is that they allow your opponents to establish a foothold right at your doorstep.
|
Cipher Jones
116
|
Posted - 2011.11.21 03:25:00 -
[345] - Quote
The Mittani wrote:Serene Repose wrote: As long as the majority of players see null and low sec as a sucker's bet populated only by those that intend to destroy everything creative players build, just to provide yucks for a minority of vocal (putting it nicely) vandals you will NOT see a major migration of hi sec players into low or null sec. Funny thing about intelligent people. They aren't stupid.
Read it and weep.
The only weeping I've seen is the wailing pleas of my victims, begging for respite. I'm fine with them remaining in hisec. It keeps them bunched up and easier to slaughter.
Agreed. We are all victims of the CSM.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |
Ranger 1
Ranger Corp
316
|
Posted - 2011.11.21 03:29:00 -
[346] - Quote
MatrixSkye Mk2 wrote:The Mittani wrote:Serene Repose wrote: As long as the majority of players see null and low sec as a sucker's bet populated only by those that intend to destroy everything creative players build, just to provide yucks for a minority of vocal (putting it nicely) vandals you will NOT see a major migration of hi sec players into low or null sec. Funny thing about intelligent people. They aren't stupid.
Read it and weep.
The only weeping I've seen is the wailing pleas of my victims, begging for respite. I'm fine with them remaining in hisec. It keeps them bunched up and easier to slaughter. Then I suggest you read the threadnaught on the removal of insurance and you'll find that even your own alliance has been shedding tears. It should help quench that thirst of yours a bit .
Errr, actually I don't remember seeing many tears from them over that change. Most were saying that it really wouldn't make much difference. We'll see I suppose.
Personally, I'm waiting for the wave of remorse that will hit the forums when people realize that if they screw up and accidentally get themselves Concorded they are now out of luck... much like the waves of outrage that occurred shortly after the changes regarding ore theft a couple of years ago. Many of us tried to point out the repercussions that would occur in advance, but the community would have none of it.
Overall the change is probably for the good, at least from an immersion standpoint. Still...
Be careful what you wish for... you may get it. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Ranger 1
Ranger Corp
316
|
Posted - 2011.11.21 03:34:00 -
[347] - Quote
Scrapyard Bob wrote:SpaceSquirrels wrote:Perhaps limited one system "safe" zone in certain null areas. Help encourage trade. (Theory of course) Rather than alliances solely relying on their own people open the free market in further areas. The problem with such "safe" zones is that they allow your opponents to establish a foothold right at your doorstep.
Yeah, that's a problem. It has been dealt with successfully in the past though.
SpaceSquirrels, ask around about Providence... an area of Null that was NRDS (Not Red Don't Shoot). The concept, through sheer effort of will, worked to a degree. Up until they got a bit too greedy for territory.
A pity really, I wouldn't mind seeing that level of open border policy attempted again in a few area's of Null.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Titania Hrothgar
Brutor Tribe Minmatar Republic
2
|
Posted - 2011.11.21 04:05:00 -
[348] - Quote
Zagdul wrote:Orien Ardent wrote:Zagdul, you're not getting what the OP is saying, Ptraci got it.
A good question would be, what should change in nullsec player attitude to bring industrial players to null. Please keep in mind that null is designed to be in conflict. It would be unreasonable to expect that no one should attack freighters or the like.
So, a question to OP, what should null look like (including player attitude) for industrial players to be interested in going there? Carebears need to harden up. Null is better (in my opinion) to build in and achieve what you want. You can just about do everything in null you can do in empire. In most cases, it's safer because you know who your enemies are. Honestly, I feel safer in nullsec than I do in empire. The problem is that there are too many people in the game who take on new pilots and tell them that 0.0 is this horrible disgusting palace and that evil people live there who's only purpose in life is to make your's, the new player, miserable. This is far from the truth and too many empire alliances/corps/institutions teach that null sec is horrible and that you shouldn't attempt to go if you have less than 20m SP and capitals and etc... I've _NEVER_ lived in empire. When I had < 2 m SP, I was in null sec. I advise this to all pilots.
This right here made me smirk. Empire is more dangerous than null? Clearly the words of a liar. I've never been attacked unprovoked in empire. I've never been backstabbed or hunted in empire. I've never been gate camped in empire and I've never had someone charge in and blast both my ship and my escape pod in empire.
Where have these things been done? Low sec. I've never made it far into low sec without getting ganked. I grew tired of waking up clones and quit trying.
So to your words I must say... you're clearly lying. :)
Titania Hrothgar |
Cyndre Valryssian
Aces -N- Eights
1
|
Posted - 2011.11.21 06:48:00 -
[349] - Quote
I've read this thread on and off all night considering whether to respond but frankly it's hard to respond without venom. The op post claims not to be insulting but proceeds to take the stance of a self proclaimed intelligentsia (google it) both insulting in tone and pointedly offensive. You can hardly take the morale high ground by dismissing alternate styles of game play that you clearly disapprove of as bigoted and foolish without yourself becoming the bigot.
This game despite claims likewise supports a varied array of game play styles both destructive and creative which is in itself a self perpetuating cycle depending on both spheres to exist. If you don't like low sec or high sec don't go there but don't disparage those who seek to enrich the experience of their own game play in their respective environments. Though you should argue the case for any development that might adversely affect your own.
The rather disingenuous (google that as well) attitude to low sec dwellers with a pvp orientation shows both breath taking arrogance and ignorance of the games design which is neither pro high sec nor pro low / null sec but rather an amalgamation of all to create a diverse and player driven content structure.
PVP in itself whilst destructive carries it's own skill set requiring tactics, planning, understanding of game mechanics in aggression, setup......it's easy to go on and describe dozens of skills needed to pvp effectively not to mention the achievement of besting a fellow human rather than a scripted NPC. But no your Guardianista values abhor this thus surely it must be the domain of the less mentally able......
Frankly your attitudes are disgusting and no more informed or valid than those you claim to are equally disparaging to your own style of game play. Thinly veiled insults peppered with quotation marks dripping with contempt as you try to force your own game play on others as the choice of the intelligentsia!
To be more direct, no reasonable player cares if you wish to move from high sec, no reasonable player is asking you to. And if you do you will be subject to the rules system that affects those systems you enter. What we as low and null sec players are looking for is to enrich our own game play with in the case of low sec particularly a defined role in the structure of the game.
As some of you so eloquently put it that is all so read and weep. |
Opertone
Signal 7
16
|
Posted - 2011.11.21 08:00:00 -
[350] - Quote
gameplay changes that will improve low sec population.
No taxation in low sec. - NPC hunters will like and look into low sec more. Solo individuals will see low sec as a refuge from stupid corp tax. More solo NPCers.
No docking games. PvPers and mercenaries may consider low sec viable place for combat rather than pure grief. Opposed to 0.0 low has far too many station, where dishonest pirates sit after a gank.
Extra valuable bounties, hi quality complexes. More individuals will roam low sec on a regular basis - they be looking for extra money present a prey opportunity.
Extra safety on station and gates - more traders will come, they seek new opportunities to set higher prices. But can't risk a gank on gate/station. Extra station undock safety will ensure growing number of traders.
Introducing benefits to low sec dweller will stimulate the growth of population. Reducing negative effects of low sec habitation will mean that greater percentage of low sec enthusiasts stay. Ensuring stable environment in low sec will mean long term growth and spread of the word of mouth.
Griefers kill all low sec prospects and all future 'crops'. |
|
Serene Repose
Perkone Caldari State
109
|
Posted - 2011.11.21 08:18:00 -
[351] - Quote
Cyndre Valryssian wrote:I've read this thread on and off all night considering whether to respond but frankly it's hard to respond without venom. The op post claims not to be insulting but proceeds to take the stance of a self proclaimed intelligentsia (google it) both insulting in tone and pointedly offensive. You can hardly take the morale high ground by dismissing alternate styles of game play that you clearly disapprove of as bigoted and foolish without yourself becoming the bigot. Well. I'll be hornswaggled. All that typing and you missed the point. Who took any moral ground? Guess again....intelligentsia, Marxist dialectic for what they identified to be an oppressive "class" whom they then exterminated. Might be a word. Might be a term of art. A little too didactic for my taste.
Oh, wait. I get it. Slam dunk with a one-liner (you may need the delete key here) and you don't have to consider the idea of the post. Right? Good one, Michael Jordan.
Smokestack lightnin' shinin' just like gold. |
Tobias Sjodin
Habitual Euthanasia Pandemic Legion
48
|
Posted - 2011.11.21 09:00:00 -
[352] - Quote
There is nothing more creative than the destruction of what other people love.
|
Jenshae Chiroptera
201
|
Posted - 2011.11.21 11:38:00 -
[353] - Quote
Tobias Sjodin wrote:There is nothing more creative than the destruction of what other people love.
... yeah, takes a really creative mind to sit at a gate, breathing slowly with flu into someone's ear while you wait for someone to come through. Then you shoot! They are helpless. You won before they even came through the gate!
Brilliant, absolutely forking brilliant. Such a risk taker you must be to do that! So daring! Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
Freya Gleamingstar
Trust Doesn't Rust Ineluctable.
0
|
Posted - 2011.11.21 13:01:00 -
[354] - Quote
Most PvE'rs are getting a free lunch with many of the best Mission agents in Highsec. It leaves the obsessive grinders, Bots and AFK'ers to generate vast personal wallets who in general contribute very little to the economy, except perhaps in salvage.
Why not move all Level 4 Security agents to Lowsec? |
Jaroslav Unwanted
Brutor Tribe Minmatar Republic
64
|
Posted - 2011.11.21 13:02:00 -
[355] - Quote
Freya Gleamingstar wrote:Most PvE'rs are getting a free lunch with many of the best Mission agents in Highsec. It leaves the obsessive grinders, Bots and AFK'ers to generate vast personal wallets who in general contribute very little to the economy, except perhaps in salvage.
At present there is absolutely no reason for any missioner to leave highsec.
Why not move all Level 4 Security agents to Lowsec?
And you just create the whole story in your head, with no proof to back it up...
Good. |
Freya Gleamingstar
Trust Doesn't Rust Ineluctable.
0
|
Posted - 2011.11.21 13:05:00 -
[356] - Quote
Jaroslav Unwanted wrote:Freya Gleamingstar wrote:Most PvE'rs are getting a free lunch with many of the best Mission agents in Highsec. It leaves the obsessive grinders, Bots and AFK'ers to generate vast personal wallets who in general contribute very little to the economy, except perhaps in salvage.
At present there is absolutely no reason for any missioner to leave highsec.
Why not move all Level 4 Security agents to Lowsec? And you just create the whole story in your head, with no proof to back it up... Good.
Very efficient, a non reply and an idiotic one in a single post.
Go to a Level 4 mission hub in hisec.
Go to a Level 4 mission hub in lowsec.
Tell me i'm wrong that there are not 10 times the number of people in the former. Anything more? |
Zendon Taredi
Royal Amarr Institute Amarr Empire
4
|
Posted - 2011.11.21 13:56:00 -
[357] - Quote
well put. +1 for howlin' wolf. |
Jenshae Chiroptera
203
|
Posted - 2011.11.21 13:59:00 -
[358] - Quote
Freya Gleamingstar wrote:... Why not move all Level 4 Security agents to Lowsec?
With all that security in low sec ... well it wouldn't be low sec then. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
Ledivha
AUF EX Nabaal Syndicate
0
|
Posted - 2011.11.21 14:06:00 -
[359] - Quote
#1 post of Serene is the best post i have ever read on this forum. -by far!
I stay out of 00 and lowsec. I am happy in highsec (actually i wouldnt mind if CCP removes low and 00 from the game )
|
Psychophantic
110
|
Posted - 2011.11.21 14:13:00 -
[360] - Quote
Freya Gleamingstar wrote:Why not move all Level 4 Security agents to Lowsec?
You mean like those lvl 5 agents which are so popular now? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 .. 16 :: one page |
First page | Previous page | Next page | Last page |