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Draugz
Caldari
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Posted - 2006.09.09 21:19:00 -
[121]
Originally by: Loka
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
You will have better results with a 800mm or 1600mm plate. Big guns are for big ships. Use smaller guns and replace the RCU with a plate and you will love it.
x2 Heavy Neutron T2 x2 Heavy Ion T2 x1 Named Nos
x1 web x1 mwd x1 scrambler
x2 Magstab T2 x2 Hardeners (Kin&Therm) x1 Damage Control
I say the exact oposite, ate a plate thorax earlier 
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SUNscatcher
Caldari Interstellar eXodus
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Posted - 2006.09.10 00:47:00 -
[122]
the rax's strenght was always its tank and drones , the drones are gone so its pretty much a shadow of what it used to be. If you can catch me you can have me. |

Samirol
Ore Mongers
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Posted - 2006.09.10 01:52:00 -
[123]
Originally by: Draugz
Originally by: Loka
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
You will have better results with a 800mm or 1600mm plate. Big guns are for big ships. Use smaller guns and replace the RCU with a plate and you will love it.
x2 Heavy Neutron T2 x2 Heavy Ion T2 x1 Named Nos
x1 web x1 mwd x1 scrambler
x2 Magstab T2 x2 Hardeners (Kin&Therm) x1 Damage Control
I say the exact oposite, ate a plate thorax earlier 
800 plate or 1600 plate, and what size weps did he have?
whiners Maybe not herpes, but I'll give ya goat!-Tirg |

oniplE
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Posted - 2006.09.10 11:11:00 -
[124]
Personally i was thinking this
High: 4 x Heavy Electron Blasters I 1 x Medium Nos
Med: 1 x 10mn MWD 1 x Webber 1 x Warp Scrambler
Low: 1 x EANM 1 x Energized Reactive 2 x Small Armor Repper II 1 x 800MM plate
Obviously i can come up with better setups, its just that i cant fit them yet, this setup fits easily with low(er) skills. Armor HP and repair rate are allright, damage output isnt that great.
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Draugz
Caldari
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Posted - 2006.09.10 13:05:00 -
[125]
Id say 800, he sank like a brick until i got his ECM caracal buddy on me.
With 72% Therm and Kin the Electron blasters even together with T2 drones isent going to cut it vs a gankrax after my experience.
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Kodiak31415
Imperial Space Corporation
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Posted - 2006.09.11 02:37:00 -
[126]
Cheap rax setup: 5x whatever light blasters you can afford
10mn MWD 1 7.5k 2point scram 1 webber
1 med armor rep 2 EANM 1 DCU 1 1600mn plate
5x med scout drones
Buy whatever is available in your area and fits in your budget.
Cons of this setup: You gotta get in web range (10km) to stand a chance of killing anything. Even with mid range cap skills your cap disapears reallllly fast.
Pros: Drones and guns combine for a very very high dps 1600mn palte means that you can out tank most other cruisers.
Now if you have decent skills and some isk to spare (25m) upgrade to t2 light neuts with void, t2 drones and a t2 repper. Earlier today I was fighting a player ferox and was doing around 60-100 per hit with my guns with a wrecking of 147. Frigs and other cruisers simply fold flat under this kind of a barrage and your tank is still as solid as ever. _______________________________ Idea stolen from DS:
T2 Synthetic oil. It will get drones to return to your bay! |

Dethis
Caldari The Graduates Interstellar Starbase Syndicate
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Posted - 2006.09.11 03:07:00 -
[127]
Edited by: Dethis on 11/09/2006 03:07:40
Originally by: Kodiak31415 Cheap rax setup: 5x whatever light blasters you can afford
10mn MWD 1 7.5k 2point scram 1 webber
1 med armor rep 2 EANM 1 DCU 1 1600mn plate
5x med scout drones
Buy whatever is available in your area and fits in your budget.
Cons of this setup: You gotta get in web range (10km) to stand a chance of killing anything. Even with mid range cap skills your cap disapears reallllly fast.
Pros: Drones and guns combine for a very very high dps 1600mn palte means that you can out tank most other cruisers.
Now if you have decent skills and some isk to spare (25m) upgrade to t2 light neuts with void, t2 drones and a t2 repper. Earlier today I was fighting a player ferox and was doing around 60-100 per hit with my guns with a wrecking of 147. Frigs and other cruisers simply fold flat under this kind of a barrage and your tank is still as solid as ever.
Small guns on a thorax make me sad :(
Tbh though vexor fills this role alot better then the thorax
-------- Kill em all and let god sort em out
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Kodiak31415
Imperial Space Corporation
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Posted - 2006.09.11 05:38:00 -
[128]
Originally by: Dethis
Tbh though vexor fills this role alot better then the thorax
You know except for the lack of an mwd bonus, a missing low slot, a weaker default tank, 1 less turret point, less pg and cpu, and a slower top speed I think you may be right! /end sarcasam
Vexor is a drone boat that if it happens to wander in range it helps out whith its own weapons while drones do most of the work. _______________________________ Idea stolen from DS:
T2 Synthetic oil. It will get drones to return to your bay! |

Dethis
Caldari The Graduates Interstellar Starbase Syndicate
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Posted - 2006.09.11 06:35:00 -
[129]
Edited by: Dethis on 11/09/2006 06:43:18
Originally by: Kodiak31415
Originally by: Dethis
Tbh though vexor fills this role alot better then the thorax
You know except for the lack of an mwd bonus, a missing low slot, a weaker default tank, 1 less turret point, less pg and cpu, and a slower top speed I think you may be right! /end sarcasam
Vexor is a drone boat that if it happens to wander in range it helps out whith its own weapons while drones do most of the work.
Or you know the fact that it can fit a big tank and still retain most of its damage by using small guns since its drone do so much more damage then the thorax due to its bonus's.
or the fact that it can fit nos to sustain its tank and not lose much damage, or the fact that by fitting small guns on the thorax your pretty much turning into a drone boat which like i said the vexor fills that role alot better.
I was making a simple statement that if you want a big tank and small guns use a vexor cause the drones will still keep the dps pumping cause its a drone ship and you can dedicate pg to tanking while sustaining Your dmg but if you want to be an ass about it go ahead just know what your talking about first
And just FYI most people will agree me with me that the vexor is better suited for this role.
The thorax is made for Very High dps from a cruiser sized platform not for tanking.
Never once said it was that crap of a setup though just that i dont like it and i think the vexor fills that role alot better -------- Kill em all and let god sort em out
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Draugz
Caldari
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Posted - 2006.09.11 07:00:00 -
[130]
I couldent agree more, thorax is made for them nasty Neutron blasters 
Join The Naruto Online Multiplayer Game http://www.naruto-arena.com |
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methodmo
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Posted - 2006.09.11 14:11:00 -
[131]
i played with an unusual setup and it workes quite well...
hi 1 med neut 4 220 vulcan autocannons
med 1 faction named mwd 1 faction named web 1 7.5 km ws
lo 1 med armor repper 1 adaptive nano plate 2 400mm plates 1 gyrostab
now this setup was just for playing around but i found out that i do more damage with this setup then with blasters for me its better and faster qua damage.. had others well in to structure before they could reach my armor...
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Reuqh Dew
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Posted - 2006.09.21 15:27:00 -
[132]
Hey, I'm aiming for Thorax and thinking of some fitting for PvP with low skill character. Came up with two possible fits. 
First:
5x Anode light neutrons
Webber, scrambler, MWD
Dmg control, MFS, 1600 plate, 800 plate, small repairer
Would this be kinda too clumsy to stay at blaster range?
And second:
2x Medium nos, 3x Anode light neutrons
Webber, scrambler, MWD
2x small repairer, dmg control, 2x 800 plate
Not enough dmg output?
Think I'm not gonna hop on Thorax until I have drones at lvl 5. 
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Leikeze Mrotserif
Black Lance Dusk and Dawn
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Posted - 2006.09.21 15:47:00 -
[133]
5x Heavy Electron Blaster II
10mn mwd, 20km disruptor, Medium Elec. Cap injector w/400 charges
Medium Armor rep II, Small armor rep II, active therm/kin/exp hardener
5x Valk II(sure hammerheads are teh ub3r but its nice to have some exp damage)
You could easily mess with the high slots to give you grid for another medium rep, which would still balance well cap wise with the injectors. Stick some small containers in your cargo to maximize your booster capacity. Its weak to ranged tacklers but when it comes to dancing with cruisers and above, i find it quite nasty.
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IskralPust
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Posted - 2006.09.23 14:31:00 -
[134]
As the OP requested, whats a cheap set up a new char could use for PVP ? No tech 2 weapons or drones allowed.
Am I correct in assuming that a Typical set up would be -
High Slots 4x Med blasters + 1 med nos? (A Nos because there are cap issues ) OR 5 Med blasters ,prefferably Ion/Electron because of cap issues (what ammo? Anti matter? )
Mid Slots Mwd + webifier + warp Scrambler (To be able to close in and do damage)
Low Slots 1600 armor +Medium repper (To maintain a tank)
Combat drones Hammer heads/valks/warriors
Everything here is Tech 1, so would it be a decent (at least average) PvP boat to begin with? what other items should the remaining slots go for? Damage control? Hardeners?
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Ulesi
Drones of Annihilation Alektorophobia
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Posted - 2006.09.26 18:30:00 -
[135]
Edited by: Ulesi on 26/09/2006 18:34:35 What do you guys think about putting this in the High:
4x Med. Ions 1x Med. Smartbomb
Where the Smartbomb is for a possible encounter with enemy drones.
Or are we trying to vaporize the enemy with 5 ions/neuts before drones are much of a problem?
Or should I just replace the smartbomb with a Med. NOS
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Ulesi
Drones of Annihilation Alektorophobia
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Posted - 2006.09.26 18:35:00 -
[136]
Edited by: Ulesi on 26/09/2006 18:35:36 doublepost
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Cmdr Sy
EUROPEANS
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Posted - 2006.09.30 23:17:00 -
[137]
Originally by: N1NJ4 5 x Heavy Electron II
1 x 10mn mwd 1 x web 1x 20km scram
1 x Med Armor Rep II 1 x 800mm plate II 1 x EANM II 1 x damage control 1 x Magnetic Field Stab. II
5 x Valkyrie II

Virtually identical to what I worked out - only difference is I was planning to use a 7.5km scrambler, and a crystalline carbonide plate instead of T2 steel.
However, I was also considering switching out the damage mod for a Magnetometric Backup Array II. This lifts the Thorax's sensor strength to that of a Dominix, and makes it a bit more resistant to people who fit a single multispec as a w1n button.
Anyone feel this is worth doing, adding 48% sensor strength, or should I stick with my 10% extra RoF and damage?
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Samirol
Ore Mongers
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Posted - 2006.09.30 23:20:00 -
[138]
Originally by: Cmdr Sy
Originally by: N1NJ4 5 x Heavy Electron II
1 x 10mn mwd 1 x web 1x 20km scram
1 x Med Armor Rep II 1 x 800mm plate II 1 x EANM II 1 x damage control 1 x Magnetic Field Stab. II
5 x Valkyrie II

Virtually identical to what I worked out - only difference is I was planning to use a 7.5km scrambler, and a crystalline carbonide plate instead of T2 steel.
However, I was also considering switching out the damage mod for a Magnetometric Backup Array II. This lifts the Thorax's sensor strength to that of a Dominix, and makes it a bit more resistant to people who fit a single multispec as a w1n button.
Anyone feel this is worth doing, adding 48% sensor strength, or should I stick with my 10% extra RoF and damage?
i would go with the damage
Ore Mongers is recruiting |

Sebastian Skullcrusher
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Posted - 2006.10.01 14:49:00 -
[139]
I'm in the "smaller guns, bigger tank" camp when it comes to fitting a Thorax- especially for newer players, like myself, who haven't necessarily trained T2 mediums yet. Compared to the vast increase in PG usage, medium electrons don't provide a proportional increase in damage. Moreover, interceptors are an absolute nightmare with bigger guns; whereas with smaller blasters, you'll be popping T2 frigates worth a few times the value of your Thorax, and easily, depending on the intelligence of the pilot.
Thus my setup:
Hi:
Small Neutron T2 * 4 (T1 is good enough) Medium Nos (Can be a godsend if your enemy runs out of cap at the right moment, like when you're into low structure, or when you almost run out of cap at the end of a tough fight- this happens surprisingly often too, I'll tell you...)
Med:
Webifier (dur) Scram (double-dur) 10MN MWD
Low:
1600mm Rolled Tungsten (if on the cheap, go for CC instead) Passive Thermal hardener Passive Kinetic hardener Passive Explosive hardener Small Armor Rep II (easy to train for, no level V's involved :D)
Drones:
Hammerheads (I can't use T2 drones yet, but obviously, if you can, go for it!)
With this setup, you still have around 100MW to potentially spend. I feel bad having so much spare, but it's a damn good setup and I really can't think of much to improve it.
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Samirol
Ore Mongers
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Posted - 2006.10.01 15:24:00 -
[140]
Originally by: Sebastian Skullcrusher Edited by: Sebastian Skullcrusher on 01/10/2006 14:55:42 I'm in the "smaller guns, bigger tank" camp when it comes to fitting a Thorax- especially for newer players, like myself, who haven't necessarily trained T2 mediums yet. Compared to the vast increase in PG usage, medium electrons don't provide a proportional increase in damage. Moreover, interceptors are an absolute nightmare with bigger guns; whereas with smaller blasters, you'll be popping T2 frigates worth a few times the value of your Thorax, and easily, depending on the intelligence of the pilot.
Thus my setup:
Hi:
Small Neutron T2 * 4 (T1 is good enough) Medium Nos (Can be a godsend if your enemy runs out of cap at the right moment, like when you're into low structure, or when you almost run out of cap at the end of a tough fight- this happens surprisingly often too, I'll tell you...)
Med:
Webifier (dur) Scram (double-dur) 10MN MWD
Low:
1600mm Rolled Tungsten (if on the cheap, go for CC instead) Passive Thermal hardener Passive Kinetic hardener Passive Explosive hardener Small Armor Rep II (easy to train for, no level V's involved :D)
Drones:
Hammerheads (I can't use T2 drones yet, but obviously, if you can, go for it!)
With this setup, you still have around 100MW to potentially spend. I feel bad having so much spare, but it's a damn good setup and I really can't think of much to improve it.
(PS: this setup is quite flexible. In my opinion it's best of all in 1v1 PVP, or ratting. If you live in a region of 0.0 where a lot PvP is against T2 frigates, it kicks ass pretty hard)
with mediums and null, t2 frigs die pretty fast too. You should be able to fit a med repper and the 1600 together with at least engineering 3 or something
Ore Mongers is recruiting |
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Xasz
Caldari Unemployment Office
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Posted - 2006.10.08 01:45:00 -
[141]
How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
Unemployment Office [NOJOB], now firing. Contact Jaguar Warrior for details. |

Samirol
Ore Mongers
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Posted - 2006.10.08 02:40:00 -
[142]
Originally by: Xasz How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
I would replace one of the SAR IIs with resistance, the SARII is just for repairing afterwards mainly
Save Low-sec |

Xasz
Caldari Unemployment Office
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Posted - 2006.10.08 11:10:00 -
[143]
Originally by: Samirol
Originally by: Xasz How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
I would replace one of the SAR IIs with resistance, the SARII is just for repairing afterwards mainly
Hmm. I've been debating this, as currently the 2 SAR rep more than a medium rep. I could swap a SAR for an EANM... I'll try it out on Nyphur's worksheet.
Unemployment Office [NOJOB], now firing. Contact Xasz or Jaguar Warrior for details. |

Azuse
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Posted - 2006.10.08 11:43:00 -
[144]
You do realise there is far more than combat drones under the drones tab don't you?
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Xasz
Caldari Unemployment Office
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Posted - 2006.10.08 12:33:00 -
[145]
Perhaps someone has tried a setup using web drones and a cap injector? Do share.
Unemployment Office [NOJOB], now firing. Contact Xasz or Jaguar Warrior for details. |

Samirol
Ore Mongers
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Posted - 2006.10.08 13:47:00 -
[146]
Originally by: Azuse You do realise there is far more than combat drones under the drones tab don't you?
again, this is a setup sheet for noobs. I think a KISS principle would justify putting combat drones as default, and if you can use ecm drones, use them
Save Low-sec |

ShogunAssassin
System-Lords
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Posted - 2006.10.15 18:58:00 -
[147]
I have 2 setups that i like to fly in the Rax. (Setups require advanced weapon upgrades 4, at least) 1.0. Gank. 4 x T2 heavy Nuetrons and 1 x T2 Ion blaster. Void ammo. 10 mwd, 20km scram, fleeting webber.
RCU(With energy grid upgrades lvl5, use RCU 2 for 5 heavy nuetron blasters) Damage control(Best u can afford) 3x T2 mag stabs.
Drones. 5 x valkyrie 2. Sometims is use 5x Vespa EC-600s
Delivers a lot of damage very fast, of course getting in range is the problem, but with good drone skills the drones will deliever a lot of damage until u get into web range.
Quote: if they aren't smurf they die.
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Rirro Darkmist
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Posted - 2006.10.27 14:40:00 -
[148]
My setup is fairly expensive >_> but effective. I Fought a corpmate of mine with 15 mil + sp in a caracal. I was in thorax and i have 2.6 mil sp ^_^ i dominated.
4X modal neutron blasters (or lesser named ones if cash problems) 1X modal LIGHT blaster ----- named AB named warp scram Cap recharger(named/tech2) ----- 1 Kinetic Hardener 1 Explosive Hardener 1 Thermic Hardener 1 Named damage control 1 named medium repper
5 TECH 2 medium DRONES!
Cap is a huge problem but i took him down pretty fast.
i had several hits that were over 250 dmg with those blasters. And the light neutron is a good idea to save your powergrid and not cut out TOO much dps.
If you want to drop the dmg control for a relay i suppose that would work too. I personally like dmg controls because they give hull resistances as well, which can sometimes be what make or breaks a battle.
With higher skills this setup can be reworked, but for the n00b pirate this works great for a nice tank/dps combo.
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Samirol
Ore Mongers
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Posted - 2006.10.27 14:45:00 -
[149]
yeah rirro, and you can replace the active hardeners for passive and you will have more cap
This corp is recruiting.
Billboard Project |

Rirro Darkmist
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Posted - 2006.10.27 17:15:00 -
[150]
What good is more cap when youre dead? heh
The guy i was fighting was hittin me pretty good with heavy missles and Ballistic control IIs
With less resist, id take more dmg, which means id either have to hit repper more, or i would just die quicker.....
Its a double edge sword :\
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