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Samirol
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Posted - 2006.05.06 05:46:00 -
[1]
Edited by: Samirol on 06/05/2006 05:48:17 Alright, I wanted to help out some newer pirates who are looking for a cheap and effective anti-cruiser pvp setup.
5x 150mm rails
10mn MWD, 7.5 scram, 20km scram
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x Drones
I use 150mm rails because they have better damage than 125s, and lets face it, you aren't always able to get into blaster range. If you have fitting problems, 125s work great as well. Most of your DPS will come from the drones anyway.
The 10mn mwd is to get into 7.5km scrambler range fast. Many people carry 1 or 2 warp core stabilizers, and this will neutralize them.
I use 3 different armor hardeners because you never know what you are going to face. Cap skills are a must with this setup because you will run out of capacitor FAST. Don't quickly turn on your armor rep. The 1600 plate will give you easily over 5000 armor. This is helpful if you are nossed to sh!t and can't run your armor repairer.
As always, use tech 2 if possible. I hope this is helpful.
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lollerskates
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Posted - 2006.05.06 06:03:00 -
[2]
Originally by: Samirol and lets face it, you aren't always able to get into blaster range.
if your not always able to get into blaster range, why a 7.5km scrambler...
I had a cool setup, it was 5 named ion blasters, 10mn mwd II, disruptor, web, med rep, exp/kin/therm hardeners with a cap relay, i think think it all barely fit with adv weap upgrades 5, so if you dont have that electron blasters are the way to go. not only are rails weaker but they dont get the damage bonus, which can really help with cruiser 3 or 4.
150mm rails do so little damage on a cruiser, you might as well fit some electrons and pack that much more of a punch.
plate nerfs your agility, which could let someone slip away from you or make you overshoot them because you cant decelerate fast enough.
if your doing 2 disruptors you might as well do 2x 20k, because if they have 1 stab they will warp out before you can get the 7.5km on them.
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Dario Wall
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Posted - 2006.05.06 06:05:00 -
[3]
If 150mm rails do so little damage to cruisers, why did Samirol and I win a 2vs3 against cruisers the other day? Like he said, most of the damage will be coming from the drones anyways...
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lollerskates
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Posted - 2006.05.06 06:11:00 -
[4]
probobly because you focused fire and had better tactics
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Samirol
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Posted - 2006.05.06 06:13:00 -
[5]
Edited by: Samirol on 06/05/2006 06:13:39 "if your not always able to get into blaster range, why a 7.5km scrambler..."
Because of stabs...and USUALLY 5km is NOT blaster range
"I had a cool setup, it was 5 named ion blasters, 10mn mwd II, disruptor, web, med rep, exp/kin/therm hardeners with a cap relay, i think think it all barely fit with adv weap upgrades 5, so if you dont have that electron blasters are the way to go. not only are rails weaker but they dont get the damage bonus, which can really help with cruiser 3 or 4."
You will be dead meat against focused fire from multiple ships. I designed this so, if I go down, I will take someone else down with me
"150mm rails do so little damage on a cruiser, you might as well fit some electrons and pack that much more of a punch."
You get fitting pains and can't fit the essential 1600 plate.
"plate nerfs your agility, which could let someone slip away from you or make you overshoot them because you cant decelerate fast enough."
I have never had that problem, usually I just run straight into them
"if your doing 2 disruptors you might as well do 2x 20k, because if they have 1 stab they will warp out before you can get the 7.5km on them."
Many people have 2x stabs, meaning they can warp out. They may be looking for a fight and thinking I only have 1x 7.5 km scram.
"probobly because you focused fire and had better tactics"
3 cruisers (arbi, caracal, electron blasterax) focused fire on me.
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Marcus Alkhaar
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Posted - 2006.05.06 06:14:00 -
[6]
Originally by: Dario Wall If 150mm rails do so little damage to cruisers, why did Samirol and I win a 2vs3 against cruisers the other day? Like he said, most of the damage will be coming from the drones anyways...
what you said, makes me want to see your enemy cruisers setup...
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Samirol
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Posted - 2006.05.06 06:18:00 -
[7]
Originally by: Marcus Alkhaar
Originally by: Dario Wall If 150mm rails do so little damage to cruisers, why did Samirol and I win a 2vs3 against cruisers the other day? Like he said, most of the damage will be coming from the drones anyways...
what you said, makes me want to see your enemy cruisers setup...
I believe the thorax was a electron blasterax, the caracal used heavy missiles, and the arbi had a lot of nos
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R31D
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Posted - 2006.05.06 08:38:00 -
[8]
Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
Main reason for this setup is it allows you to fit medium guns to make use of the ships bonus while still have a nice tank ( I know some people hate not sticking to how their ship 'should' be fitted, so to speak). Ok, it won't hold up forever as it has no repair mechanism but all it requires is a low-SP alt to log on whilst your safespotted and then remote-rep you.
Also, Damage Control is a must on Gallente ships
If you want some stats, this setup will gain you about 100 DPS (including drones on both setups) which is approximately an 80% increase in damage
Free bumpage for all |

Samirol
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Posted - 2006.05.06 09:24:00 -
[9]
Edited by: Samirol on 06/05/2006 09:24:40
Originally by: R31D Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
Main reason for this setup is it allows you to fit medium guns to make use of the ships bonus while still have a nice tank ( I know some people hate not sticking to how their ship 'should' be fitted, so to speak). Ok, it won't hold up forever as it has no repair mechanism but all it requires is a low-SP alt to log on whilst your safespotted and then remote-rep you.
Also, Damage Control is a must on Gallente ships
If you want some stats, this setup will gain you about 100 DPS (including drones on both setups) which is approximately an 80% increase in damage
Definitely an interesting setup...found a way to get the med electron blasters while retaining the 1600 plate. Although the major hassle is of course having to be remote repaired at a safespot. If you want extra damage, you could always replace a hardener with a damage mod.
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wierchas noobhunter
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Posted - 2006.05.06 09:41:00 -
[10]
Edited by: wierchas noobhunter on 06/05/2006 09:40:54

nice mode ON/off Naughty - don't discuss moderation on the forums! - Cathath |
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wierchas noobhunter
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Posted - 2006.05.06 09:41:00 -
[11]
i use this setup
5x ionsI mwd I, web , scrambler 3x mag stabs I, 400mm plate, small rep I
works not bad
nice mode ON/off Naughty - don't discuss moderation on the forums! - Cathath |

Syrin
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Posted - 2006.05.06 10:06:00 -
[12]
I was playing on sisi witha few different setups, this one seemed to work best for me:
5 modal ion blasters
10 mn MWD web, scrambler
Med Rep RCU 3 Mag stab 2s
5 med t2 drones
my skills arent great so i have to use the RCU to fit it all. does nice dmg 
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Samirol
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Posted - 2006.05.06 10:39:00 -
[13]
Edited by: Samirol on 06/05/2006 10:41:56 Edited by: Samirol on 06/05/2006 10:40:02 The main point of my setup is, as a pirate, that I will be outnumbered sometimes. This setup is designed to be able to take a lot of damage. Wierchas has pretty much the basic gankarax setup.
And that test setup would work well as long as your opponent doesn't do a lot of damage with a good tank. In my opinion, being able to take damage is important.
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Alzion
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Posted - 2006.05.06 14:32:00 -
[14]
Edited by: Alzion on 06/05/2006 14:34:52
Originally by: Samirol Edited by: Samirol on 06/05/2006 05:57:02 Alright, I wanted to help out some newer pirates who are looking for a cheap and effective anti-cruiser pvp setup.
5x 150mm rails
10mn MWD, 7.5 scram, 20km scram
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x Drones
I use 150mm rails because they have better damage than 125s, and lets face it, you aren't always able to get into blaster range. If you have fitting problems, 125s work great as well. Most of your DPS will come from the drones anyway.
The 10mn mwd is to get into 7.5km scrambler range fast. Many people carry 1 or 2 warp core stabilizers, and this will neutralize them.
I use 3 different armor hardeners because you never know what you are going to face. Cap skills are a must with this setup because you will run out of capacitor FAST. Don't quickly turn on your armor rep. The 1600 plate will give you easily over 5000 armor. This is helpful if you are nossed to sh!t and can't run your armor repairer.
As always, use tech 2 if possible. I hope this is helpful.
Since RMR not using medium blasters on a close range Thorax setup should be a crime. If you need to have your 1600 plate use Med Electrons and a RCU, but for the love of god use medium blasters. Blasters pump out insane DPS, your drones should only be a fraction of (your total) DPS with a blaster fit. --------------------------------------------- I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Jerick Ludhowe
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Posted - 2006.05.06 14:37:00 -
[15]
This setups has wroked well for me.
Highs: 2x Heavy Electron Blaster 2x Heavy Ion Blaster 1x Med Nos
Meds: 1x MWD 1x 20k scram 1x Web
Lows: 1x MAR 1x 400mm plate 1x Damage controll 1x EANM 1x Magnetic Field Stab
5x drones of your choice
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Merv Tring
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Posted - 2006.05.06 15:21:00 -
[16]
With my skills, the following fits. Note that the RCU II is essential, even if all T2 items are downgraded to tech 1. AWU 5 should allow you to use all T1 with a T1 RCU. Also note that I have not flown the setup; I cannot vouch for it's effectivness.
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II
MED-SLOTS : ~~~~~~~~~~~ > [ 165 | 50] 10MN MicroWarpdrive II > [ 1 | 40] Warp Disruptor I > [ 1 | 25] Stasis Webifier I
LOW-SLOTS : ~~~~~~~~~~~ > [ 1 | 25] Damage Control I > [ 0 | 16] Reactor Control Unit II > [ 6 | 6] Small Armor Repairer II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 500 | 30] 1600mm Reinforced Steel Plates I
Currently grounded; someone pk'd my HD. |

smallgreenblur
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Posted - 2006.05.06 15:29:00 -
[17]
Tanking > Damage in small fights. Which is why he has a 1600mm plate, 3 hardners and a rep on, and small guns. Which is also why I like my ability to jam a plate, mwd, and cruiser guns onto my rupture ^^
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Samirol
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Posted - 2006.05.06 21:08:00 -
[18]
Originally by: Alzion Edited by: Alzion on 06/05/2006 14:34:52
Originally by: Samirol Edited by: Samirol on 06/05/2006 05:57:02 Alright, I wanted to help out some newer pirates who are looking for a cheap and effective anti-cruiser pvp setup.
5x 150mm rails
10mn MWD, 7.5 scram, 20km scram
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x Drones
I use 150mm rails because they have better damage than 125s, and lets face it, you aren't always able to get into blaster range. If you have fitting problems, 125s work great as well. Most of your DPS will come from the drones anyway.
The 10mn mwd is to get into 7.5km scrambler range fast. Many people carry 1 or 2 warp core stabilizers, and this will neutralize them.
I use 3 different armor hardeners because you never know what you are going to face. Cap skills are a must with this setup because you will run out of capacitor FAST. Don't quickly turn on your armor rep. The 1600 plate will give you easily over 5000 armor. This is helpful if you are nossed to sh!t and can't run your armor repairer.
As always, use tech 2 if possible. I hope this is helpful.
Since RMR not using medium blasters on a close range Thorax setup should be a crime. If you need to have your 1600 plate use Med Electrons and a RCU, but for the love of god use medium blasters. Blasters pump out insane DPS, your drones should only be a fraction of (your total) DPS with a blaster fit.
I will see if fitting an RCU on instead of a hardener can enable me to use med electrons. But I fought a 800mm plate/electron I 30 minutes ago and I came off fine. Fitting the 1600 plate is essential, even if you sacrifice a lot of DPS.
What kind of plate are you putting on your Ruppie? 800 or 1600?
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Samirol
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Posted - 2006.05.06 21:10:00 -
[19]
Edited by: Samirol on 06/05/2006 21:12:09
Originally by: Merv Tring With my skills, the following fits. Note that the RCU II is essential, even if all T2 items are downgraded to tech 1. AWU 5 should allow you to use all T1 with a T1 RCU. Also note that I have not flown the setup; I cannot vouch for it's effectivness.
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II > [ 98 | 24] Heavy Electron Blaster II
MED-SLOTS : ~~~~~~~~~~~ > [ 165 | 50] 10MN MicroWarpdrive II > [ 1 | 40] Warp Disruptor I > [ 1 | 25] Stasis Webifier I
LOW-SLOTS : ~~~~~~~~~~~ > [ 1 | 25] Damage Control I > [ 0 | 16] Reactor Control Unit II > [ 6 | 6] Small Armor Repairer II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 500 | 30] 1600mm Reinforced Steel Plates I
I posted this setup because it is easily tech 1 and you can train for it easily. Using tech 2 med guns takes a bit to train for. Also, a warp disruptor is usually not enough points on a guy.
Sorry for the double post
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Malthros Zenobia
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Posted - 2006.05.06 21:15:00 -
[20]
Originally by: Samirol As always, use tech 2 if possible. I hope this is helpful.
I think you just ninja-kicked most thorax pvp setups in the face...
why 150mm rails if you've got a 7.5km scram?
hell, drop the damn 7.5 or 20 scram and throw on a web, then you WILL get in blaster range, because webbed targets aren't getting away unless you forget to scram.
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Malthros Zenobia
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Posted - 2006.05.06 21:17:00 -
[21]
Originally by: Dario Wall If 150mm rails do so little damage to cruisers, why did Samirol and I win a 2vs3 against cruisers the other day? Like he said, most of the damage will be coming from the drones anyways...
If you're relying on the drones for damage, why not try to get some NOS in there to suck down your enemy's cap?
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Samirol
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Posted - 2006.05.06 21:37:00 -
[22]
Edited by: Samirol on 06/05/2006 21:39:39 Edited by: Samirol on 06/05/2006 21:38:11
Originally by: Malthros Zenobia
Originally by: Samirol As always, use tech 2 if possible. I hope this is helpful.
I think you just ninja-kicked most thorax pvp setups in the face...
why 150mm rails if you've got a 7.5km scram?
hell, drop the damn 7.5 or 20 scram and throw on a web, then you WILL get in blaster range, because webbed targets aren't getting away unless you forget to scram.
Alright, about 1/4 targets I go against have 2 WCS. A 7.5 and and a 20km will nullify this. Why not double 7.5s? Because about 1/2 of my battles don't start out within that range. If I get the 20km on, I just pray they don't have any stabs and work my way into 7.5. And 150mm IIs with AM have about a 6km optimal, and I orbit at about 2.5km to make sure they don't try to MWD away. If I had a web, then anyone with 2 WCS could run, and I don't like to lose targets if possible.
Oh...I have several variations of this setup which include NOS etc. I just pop on a PDU instead of a hardener and I have 1 medium nos.
I have had more success with rails because sometimes a caracal is out of range of blasters, since I am in Caldari space area, I end up fighting those most.
Nice sig 
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Samirol
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Posted - 2006.05.07 06:57:00 -
[23]
Originally by: Alzion Edited by: Alzion on 06/05/2006 14:34:52
Originally by: Samirol Edited by: Samirol on 06/05/2006 05:57:02 Alright, I wanted to help out some newer pirates who are looking for a cheap and effective anti-cruiser pvp setup.
5x 150mm rails
10mn MWD, 7.5 scram, 20km scram
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x Drones
I use 150mm rails because they have better damage than 125s, and lets face it, you aren't always able to get into blaster range. If you have fitting problems, 125s work great as well. Most of your DPS will come from the drones anyway.
The 10mn mwd is to get into 7.5km scrambler range fast. Many people carry 1 or 2 warp core stabilizers, and this will neutralize them.
I use 3 different armor hardeners because you never know what you are going to face. Cap skills are a must with this setup because you will run out of capacitor FAST. Don't quickly turn on your armor rep. The 1600 plate will give you easily over 5000 armor. This is helpful if you are nossed to sh!t and can't run your armor repairer.
As always, use tech 2 if possible. I hope this is helpful.
Since RMR not using medium blasters on a close range Thorax setup should be a crime. If you need to have your 1600 plate use Med Electrons and a RCU, but for the love of god use medium blasters. Blasters pump out insane DPS, your drones should only be a fraction of (your total) DPS with a blaster fit.
How does your capacitor hold up? I am hurting with small guns and I couldn't imagine trying to run medium blasters without running out of cap within 20 seconds of fighting, even less if I am being nossed.
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DeathWarrior
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Posted - 2006.05.07 07:16:00 -
[24]
Use Blasters if your going within >7.5km.
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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DeathWarrior
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Posted - 2006.05.07 07:19:00 -
[25]
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 10 | 15] Light Neutron Blaster II [80xVoid S] > [ 10 | 15] Light Neutron Blaster II [80xVoid S]
MED-SLOTS : ~~~~~~~~~~~ > [ 165 | 50] 10MN MicroWarpdrive II > [ 1 | 24] Faint Epsilon Warp Prohibitor I > [ 1 | 22] Fleeting Propulsion Inhibitor I
LOW-SLOTS : ~~~~~~~~~~~ > [ 173 | 28] Medium Armor Repairer II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 2 | 30] Energized Reactive Membrane II > [ 1 | 30] Magnetic Field Stabilizer II > [ 0 | 2] Local Power Plant Manager: Capacity Power Relay I
With t2 valkyres.
enemy dead before you run out of cap.. cap relay is there to keep u going that lil bit longer.
copied from one of the setups that I put in the STICKIED Thorax Setups.
Originally by: Tuxford I once tried to kick my brother when I had my pants around my ankle. Probably not my brightest moments.
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Glyn Davish
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Posted - 2006.05.07 08:28:00 -
[26]
This is one of Cordts' setups from the RMR Thorax thread.
Originally by: Cordt HIGH- [150/29] Anode Ion Particle Cannon I [120xAntimatter Charge M] [150/29] Anode Ion Particle Cannon I [120xAntimatter Charge M] [150/29] Anode Ion Particle Cannon I [120xAntimatter Charge M] [150/29] Anode Ion Particle Cannon I [120xAntimatter Charge M] [175/25] Medium Nosferatu I
-MID- [150/50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive [1/25] J5b Phased Prototype Warp Inhibitor I [1/20] 'Langour' Drive Disruptor I
-LOW- [6/6] Small Armor Repairer II [6/6] Small Armor Repairer II [2/30] Energized Adaptive Nano Membrane II [2/30] Energized Adaptive Nano Membrane II [1/21] F85 Peripheral Damage Control I
This is possibly my favorite pvp setup for the Thorax, and it has served me well. It takes advantage of the bonus to the blasters, (I'll be using T2 as soon as I have the skills), the range with a 7.5k scram and med nos, and web. The low slots are my favorite part here, however.
I, personally, do not see the value in massive hitpoints with no resistances. What I like to do is have good resists on the stock armor, which is decent on a Thorax. With the resists this gives me (all above 40, all but explosive above 60), along with the little boost to shield, and pretty noticable boost to structure from the damage control, makes it a pretty survivable tank, but that's with my way of thinking in solo PVP. That being, I'll fight til I'm dead or he's dead, because anybody that has a chance against me has probably got a scrambler fitted anyway, so forget trying to run.
The two small t2 reppers, however, are a lifesaver. There are times where the burst repairing of a medium repper just doesn't help because you just won't survive to that next burst of new armor, and there are other times where you don't need to repair that much, especially at the cost of that much cap. With this, all you have to do is turn on one of the reppers if you start taking damage. If the damage overwhelms the one repper and you still have cap remaining to duke it out, turn the other repper on staggers, and they'll repair so quickly it's unbelievable because of the staggered timings, allowing you to do this in bursts.
If you're PVPing in a 1600mm plated Thorax with small rails and you're winning or at least surviving most of your encounters then more power to you. Whatever works for you is what you should use.
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Cordt
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Posted - 2006.05.07 09:11:00 -
[27]
Originally by: Glyn Davish This is one of Cordts' setups from the RMR Thorax thread.
Originally by: Cordt OLD SETUP BLAH BLAH LOTS OF WORDS
If you're PVPing in a 1600mm plated Thorax with small rails and you're winning or at least surviving most of your encounters then more power to you. Whatever works for you is what you should use.
Heh, I've been working on another setup for my Thorax which works pretty damn well against other cruisers. It appeases the not-so-manly men that demand more hitpoints at the expense of using the right weapons for the right damage on the right ship, and yet keeps the good damage output a Thorax is meant to have. To reference and argue a post earlier in this thread:
"Tanking > Damage in small fights."
I've got to disagree there. A balance of the two will win any small battle you will come across, in my experience. The setup I've been running lately goes like so:
HIGH-SLOTS : ~~~~~~~~~~~~ > [ 145 | 35] Heavy Ion Blaster II > [ 145 | 35] Heavy Ion Blaster II > [ 145 | 35] Heavy Ion Blaster II > [ 145 | 35] Heavy Ion Blaster II > [ 145 | 35] Heavy Ion Blaster II
MED-SLOTS : ~~~~~~~~~~~ > [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive > [ 1 | 20] 'Langour' Drive Disruptor I > [ 1 | 25] J5b Phased Prototype Warp Inhibitor I
LOW-SLOTS : ~~~~~~~~~~~ > [ 6 | 6] Small Armor Repairer II > [ 6 | 6] Small Armor Repairer II > [ 1 | 21] F85 Peripheral Damage System I > [ 2 | 20] N-Type Adaptive Nano Membrane I > [ 30 | 19] 400mm Reinforced Crystalline Carbonide Plates I
This setup works pretty consistently, with a bit of extra damage from a fifth gun being crammed into the nos location in the old one, but it's very CPU tight and most of the named equipment is neccessary (until I train up weapon upgrades a bit). It is very loose with powergrid, but not enough so where mixing guns is efficient. There's about 101 grid to spare, and only 2 CPU, with Engineering 5 and Electronics 3. I've not decided what to do with the spare space, or what I'm able to do, but it's there nonetheless.
The one weakness this setup has is nossing ships with a large amount of tanked hitpoints. I was sparring a corpmate's heavy missile firing Gila, and he has two nosferatu in his setup. By the time he had sucked my cap dry I was not yet all the way through his armor hitpoints, (his setup involved tracking disruptors and the holy-three of PVP modules, propulsion, web and warp jamming) and you all know how blasters are when it comes to not having any capacitor. Until that happened, my tank was still holding very reasonably. If he wasn't using tracking disruptors, my damage may have been enough, but I've yet to test it without.
As far as ways to counter the cap issues, especially against nos ships, the best bet is to train your cap skills, and perhaps if you aren't using a non-consentual PVP fitting, use the extra grid and cram in a cap booster.
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Alzion
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Posted - 2006.05.07 16:20:00 -
[28]
Originally by: DeathWarrior HIGH-SLOTS : ~~~~~~~~~~~~ > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 212 | 29] Heavy Neutron Blaster II [80xVoid M] > [ 10 | 15] Light Neutron Blaster II [80xVoid S] > [ 10 | 15] Light Neutron Blaster II [80xVoid S]
MED-SLOTS : ~~~~~~~~~~~ > [ 165 | 50] 10MN MicroWarpdrive II > [ 1 | 24] Faint Epsilon Warp Prohibitor I > [ 1 | 22] Fleeting Propulsion Inhibitor I
LOW-SLOTS : ~~~~~~~~~~~ > [ 173 | 28] Medium Armor Repairer II > [ 2 | 30] Energized Adaptive Nano Membrane II > [ 2 | 30] Energized Reactive Membrane II > [ 1 | 30] Magnetic Field Stabilizer II > [ 0 | 2] Local Power Plant Manager: Capacity Power Relay I
With t2 valkyres.
enemy dead before you run out of cap.. cap relay is there to keep u going that lil bit longer.
copied from one of the setups that I put in the STICKIED Thorax Setups.
Im sorry DW but thats one of the worst Blasterax setups i've ever seen. You're going for some mix between the standard pure tank and pure gank setups but it just dosen't work.
Neutron blasters do not = uber, you have to do some math. 5 med Electron blasters does 4.1% more damage than 3 M and 2 S Neutron Blasters and you can fit a plate. Or, if you don't want a plate you could use 3 Ion and 2 Electron blasters wich beats your setup by 8.6%. By fitting a mix of Med and small blasters your also creating a large difference in your range and tracking so you'll never be able to do full damage with all your guns.
Also Thorax can't do a good active tank w/o nos. You're better off fitting either 800 or 1600 plate w/ DCU and membranes, or swapping out the membranes for mag stabs.
If you've actually been flying that in PvP I feel sorry for you because my stock (T1) setup blasterax could shred it without breaking a sweat. --------------------------------------------- I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Samirol
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Posted - 2006.05.07 17:06:00 -
[29]
Edited by: Samirol on 07/05/2006 17:07:54 Edited by: Samirol on 07/05/2006 17:06:09 AGAIN...I REPEAT
Please only pick cheap and easy pvping setups, so that means no tech 2 medium neutrons because obviously a month old character can't use those.
I agree with what Alzion said about your setup, definitely use the electrons if you are going to use medium blasters. I will test today about the medium electrons + plate.
I want setups that are good for multiple encounters, not one encounter then you run out of cap. Those are not nearly as useful in my experience.
Cordt, it doesn't matter if you put 1 large laser beam on a rax with no other mods, it just has to work, and this, I guarantee, works.
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Sempra
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Posted - 2006.05.07 17:10:00 -
[30]
Dual 150s (Medium Hybrids) seem to work rather well in PVE, I think with the RAX bonus, they could be a better choice than small 150s
I could be wrong? Go Leafs Go!
CROSS CHECKING CANUCKERS IS RECRUITING!
Channel LEAFS to talk to us
Sempra |
|

Samirol
|
Posted - 2006.05.07 17:30:00 -
[31]
Edited by: Samirol on 07/05/2006 17:30:53
Originally by: Sempra Dual 150s (Medium Hybrids) seem to work rather well in PVE, I think with the RAX bonus, they could be a better choice than small 150s
I could be wrong?
When I get another rax, i will do some testing, and i will try dual 150s, but it seems like it will be too far out of scram range.
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Sempra
|
Posted - 2006.05.07 17:41:00 -
[32]
I thought the same thing until I tried fitting them for missions to test against Frigs and Cruisers. They seem work quite well @ 7KM range on both and Tracking seems to be excellent without a Tracking Computer.
However, I do have Gallente Cruiser @ Level 5 with high gunnery, so maybe my skills are factoring in as well.
Good luck with the testing and let me know how it goes for PVP. I am reluctant to fit Rails on a RAX for PVP for the reasons stated in previous posts. But this could simply be perception clouding reality.
Cheers
Go Leafs Go!
CROSS CHECKING CANUCKERS IS RECRUITING!
Channel LEAFS to talk to us
Sempra |

Samirol
|
Posted - 2006.05.07 18:18:00 -
[33]
yeah, i have close to 10m sp, but I doubt it will work for younger players (1-2 months) for tracking reasons. The reason you can't fit a propulsion/web/scram is because a lot of people have 2 wcs. That is part of the reason I fit a 20km on is in case they start running away without stabs, I can still quickly mwd over to them.
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Vmir Gallahasen
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Posted - 2006.05.07 18:29:00 -
[34]
For a low sp player, I doubt there's any setup that will beat the standard 1600mm plate + rails. Once you've got good skills, a bit of experience, and some isk then my money will go on the heavy blaster setup :D
I use the following atm: 4x Heavy Ion IIs 1x Electron II
10mn MWD II X5 Prototype web Scrambler or disruptor of your choice
Med repairer II, cap relay, 3x Hardeners (kn/th/xp).
Although if I am to be honest, my money will definitely go on a Vexor I use: 2x Med Nos II, 1x named nos, 2x 125mm Rails 10mn AB, x5 webber, scrambler or disruptor Med repairer II, 3x Hardeners (Kn/Th/Xp) or 3 EANMII's
T2 Valkyries or Hammerheads in the bay, with t2 Warriors for frigate defense.
Signature filesize exceeds max limit of 24000 bytes. Mail us if you have questions -Eldo Davip New sig coming soonÖ
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Samirol
|
Posted - 2006.05.07 18:35:00 -
[35]
Originally by: Vmir Gallahasen For a low sp player, I doubt there's any setup that will beat the standard 1600mm plate + rails. Once you've got good skills, a bit of experience, and some isk then my money will go on the heavy blaster setup :D
I use the following atm: 4x Heavy Ion IIs 1x Electron II
10mn MWD II X5 Prototype web Scrambler or disruptor of your choice
Med repairer II, cap relay, 3x Hardeners (kn/th/xp).
Although if I am to be honest, my money will definitely go on a Vexor I use: 2x Med Nos II, 1x named nos, 2x 125mm Rails 10mn AB, x5 webber, scrambler or disruptor Med repairer II, 3x Hardeners (Kn/Th/Xp) or 3 EANMII's
T2 Valkyries or Hammerheads in the bay, with t2 Warriors for frigate defense.
Vexor is good in some cases, but not nearly as useful for fending off multiple targets attacking you. The single warp scram unfortunately will not hold about 1/4 of the people you come across. This is a very solid pvping setup though.
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Das Yad
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Posted - 2006.05.07 21:54:00 -
[36]
i run
H:1x med nos 5x M electron II M: mwd , 7.5 , web L: Damag cont , rcu , magstab , 800 plate , med rep
5x valks.
I've beaten a painting caracal solo, also 1v1'd another rax with 3x Med neutrons 2x nos a painter and 3 magstabs + 2 rcu's to fit it all i think i was at about 68% armor when he died. i've survived 5 close engagements where i've scarpered out on hull thanks to the DC, i've 1v1'd an arbi with focused med pulse II's that ended on 68% hull.
the DC buy's you the time to rep / run between them eating into your hull & rep cycles without the hull vanishing.
can also 1v1 some bs in that. was doing some testing i cant remember if i was using t1 ion's or the t2 electrons with void at the time but i was beating a dual rep poc's tank with 4 med blasters and 5 valk II's
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Samirol
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Posted - 2006.05.07 21:59:00 -
[37]
Edited by: Samirol on 07/05/2006 21:59:58
Originally by: Das Yad i run
H:1x med nos 5x M electron II M: mwd , 7.5 , web L: Damag cont , rcu , magstab , 800 plate , med rep
5x valks.
I've beaten a painting caracal solo, also 1v1'd another rax with 3x Med neutrons 2x nos a painter and 3 magstabs + 2 rcu's to fit it all i think i was at about 68% armor when he died. i've survived 5 close engagements where i've scarpered out on hull thanks to the DC, i've 1v1'd an arbi with focused med pulse II's that ended on 68% hull.
the DC buy's you the time to rep / run between them eating into your hull & rep cycles without the hull vanishing.
can also 1v1 some bs in that. was doing some testing i cant remember if i was using t1 ion's or the t2 electrons with void at the time but i was beating a dual rep poc's tank with 4 med blasters and 5 valk II's
Make a Vigilant thread 
Rax doesn't have 6 highs...AND MEDIUM ELECTRON IIs are NOT for noob setups.
I have beaten this kind of setup many times because it couldn't take much damage at all , but it was tech 1 electrons.
PLEASE KEEP TECH 2 GUNS OUT OF THIS THREAD
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Das Yad
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Posted - 2006.05.07 22:04:00 -
[38]
good point 4 guns then. I reckon a t1 setup could take out your rax. once they identify your guns its a case of focusing fire on your drones, majority of your damage gone. if you really want to be retro, just use light neutron blaster II's hardly any skill time on them outputs more damage than 150's.
But the problem is frig guns on raxes is such a retro setup they got nerfed with the mass addition and when they lost the abbility to feild 8 ogre's
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Samirol
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Posted - 2006.05.07 22:07:00 -
[39]
Originally by: Das Yad good point 4 guns then. I reckon a t1 setup could take out your rax. once they identify your guns its a case of focusing fire on your drones, majority of your damage gone. if you really want to be retro, just use light neutron blaster II's hardly any skill time on them outputs more damage than 150's.
But the problem is frig guns on raxes is such a retro setup they got nerfed with the mass addition and when they lost the abbility to feild 8 ogre's
I have had people just shoot my drones first, but by that time, it is already over because their tank is gone 
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Samirol
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Posted - 2006.05.08 07:08:00 -
[40]
Alright, with some testing...
5x Medium Electrons
1x 10mn AB, double scrma
small repper, 2 energized adaptive nanos, RCU, 1600 plate
That should fit for a relative noob, although I am not sure. You can always take out 1 med gun and put in a small blaster.
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Bailian Moxtain
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Posted - 2006.05.08 08:24:00 -
[41]
5 x Light neutron blasters t2 ------------------------------------------------ 1 x web 1 x scram 1 x Cap booster --------------------------------------------------- 2 x hardeners 1 x 1600mm plate 1 x adaptice nano 1 x med armor rep t2
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Samirol
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Posted - 2006.05.08 17:07:00 -
[42]
Originally by: Bailian Moxtain 5 x Light neutron blasters t2 ------------------------------------------------ 1 x web 1 x scram 1 x Cap booster --------------------------------------------------- 2 x hardeners 1 x 1600mm plate 1 x adaptice nano 1 x med armor rep t2
pretty much my dueling setup , works well.
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Greyshadow
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Posted - 2006.05.09 10:48:00 -
[43]
High: 5 x Anode Ion Particle Cannon I
Med: 1 x 10 mwd 1 x Webber 1 x Scrambler (either one)
Low: 2 x Small Armor Reps (T2's if poss) 1 x Energized Adaptive Nano Membrane 1 x 800mm Plate 1 x RCU (I know I know I need to look into this)

"Now you see me, now you don't!" |

Callistus
|
Posted - 2006.05.09 11:10:00 -
[44]
Originally by: Bailian Moxtain 5 x Light neutron blasters t2 ------------------------------------------------ 1 x web 1 x scram 1 x Cap booster --------------------------------------------------- 2 x hardeners 1 x 1600mm plate 1 x adaptice nano 1 x med armor rep t2
Exactly how do you plan on getting into blaster range with that setup? --------------
[Coreli Corporation Mainfrane] |

Yarrmageddon
|
Posted - 2006.05.09 18:31:00 -
[45]
Originally by: R31D Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
What fitting skills are needed for this setup?
------------------------- This space is for rant. |

Jennifae
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Posted - 2006.05.09 18:51:00 -
[46]
jesus kills 20 kittens for every rails fitted rax he sees! 
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Dr Fighter
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Posted - 2006.05.09 18:56:00 -
[47]
Ive got a loverly setup that works nice in gangs and solo, but if i tell you i may hav to kill you And cos the setup rokzors that could take osme time, so i'll keep quiet 
Piontless posts 4tw \o/
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Morrigan Starlover
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Posted - 2006.05.09 19:03:00 -
[48]
Originally by: Samirol Edited by: Samirol on 06/05/2006 05:57:02 Alright, I wanted to help out some newer pirates who are looking for a cheap and effective anti-cruiser pvp setup.
5x 150mm rails
10mn MWD, 7.5 scram, 20km scram
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x Drones
I use 150mm rails because they have better damage than 125s, and lets face it, you aren't always able to get into blaster range. If you have fitting problems, 125s work great as well. Most of your DPS will come from the drones anyway.
The 10mn mwd is to get into 7.5km scrambler range fast. Many people carry 1 or 2 warp core stabilizers, and this will neutralize them.
I use 3 different armor hardeners because you never know what you are going to face. Cap skills are a must with this setup because you will run out of capacitor FAST. Don't quickly turn on your armor rep. The 1600 plate will give you easily over 5000 armor. This is helpful if you are nossed to sh!t and can't run your armor repairer.
As always, use tech 2 if possible. I hope this is helpful.
Only problem is you don't have enough firepower to take out a cruiser setup for mission 2s. A missioner will have almost the same setup except with two cap rechargers where you are using scramblers. More than likely you will be the one warping out.
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R31D
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Posted - 2006.05.09 19:58:00 -
[49]
Originally by: Yarrmageddon
Originally by: R31D Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
What fitting skills are needed for this setup?
Not sure exactly, but I have Electronics lvl5, Engineering lvl5, AWU lvl4 and it fits for me. You'll probably need AWU for the setup to work, but I'm not sure at what level.
Oh, and for those that want a rep on this, drop one of the energized adaptives for a small rep
Free bumpage for all |

R31D
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Posted - 2006.05.09 19:58:00 -
[50]
Originally by: Yarrmageddon
Originally by: R31D Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
What fitting skills are needed for this setup?
Not sure exactly, but I have Electronics lvl5, Engineering lvl5, AWU lvl4 and it fits for me. You'll probably need AWU for the setup to work, but I'm not sure at what level.
Oh, and for those that want a rep on this, drop one of the energized adaptives for a small rep
Free bumpage for all |
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Tiberyya Za
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Posted - 2006.05.09 22:56:00 -
[51]
I'm a newbie. I really don't see how 5 light rails and 1600mm is gonna do anything but get me killed, slowly.
QuickFit estimated DPS vs another Thorax, including drones.
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron: 166 DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
362x120 pixels. 23.55KB |

Samirol
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Posted - 2006.05.10 00:43:00 -
[52]
Originally by: Tiberyya Za I'm a newbie. I really don't see how 5 light rails and 1600mm is gonna do anything but get me killed, slowly.
QuickFit estimated DPS vs another Thorax, including drones.
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron: 166 DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
They have more range. There have been some fights where the 20km disruptor was enough to keep them from warping away. They stayed at about 10km but because I had the rails, i could keep shooting it down even after I lost my drones.
Although it is slower, it works. I also have the heavy electron setup that works as well while retaining the 1600mm plate but it definitely more cap demanding than the 150mm rail setup.
All in all...the 150s are generally easier to use. If you are more comfortable with the small or med blasters, good.
800 plates are just going to get you killed slightly slower than 400 plate setups, the 1600 is essential
Shakespearean Insults |

Garreck
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Posted - 2006.05.10 01:38:00 -
[53]
Originally by: Samirol 800 plates are just going to get you killed slightly slower than 400 plate setups, the 1600 is essential
An 800 plate is more than enough for a thorax to survive the initial barrage and consistent drone abuse...the beauty of a 'rax is that once you're inside 10km, your average battleship and even a lot of cruisers can't really harm you (unless, of course, they're nos fitted...in which case your 1600 plate will only mean you die half as fast.)
Thorax is a big gun...its strength is its offensive output, definitely not its tanking, so it's often best to just go with that.
Which isn't to say a 1600 setup is "bad." It definitely still works, no matter what anyone here may try to say. But I, for one, am a damage *****...and I get a kick out of flying around a cruiser that has the firepower of some battleships. I would think, for a pirate, wiping out the target asap should be a priority. Heavy Electron IIs supported by a mag stab II and of course 5 medium drones will burn through a target posthaste.
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Samirol
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Posted - 2006.05.10 02:00:00 -
[54]
Originally by: Garreck
Originally by: Samirol 800 plates are just going to get you killed slightly slower than 400 plate setups, the 1600 is essential
An 800 plate is more than enough for a thorax to survive the initial barrage and consistent drone abuse...the beauty of a 'rax is that once you're inside 10km, your average battleship and even a lot of cruisers can't really harm you (unless, of course, they're nos fitted...in which case your 1600 plate will only mean you die half as fast.)
Thorax is a big gun...its strength is its offensive output, definitely not its tanking, so it's often best to just go with that.
Which isn't to say a 1600 setup is "bad." It definitely still works, no matter what anyone here may try to say. But I, for one, am a damage *****...and I get a kick out of flying around a cruiser that has the firepower of some battleships. I would think, for a pirate, wiping out the target asap should be a priority. Heavy Electron IIs supported by a mag stab II and of course 5 medium drones will burn through a target posthaste.
What good is damage if you don't have enough time to call in friends to help you out? That 5000-6000 armor is more than enough time to get a couple extra cruisers to come in and help you, possibly saving your ship. Fitting mostly gank just means that you don't have time to call in for support.
The 800/Med electron IIs obviously works because it is used so much. My option is a higher defense one. I recommend the Electron/1600 plate personally as of now. If you have good enough fitting skills, you can get an mwd on.
Shakespearean Insults |

Marcus Alkhaar
|
Posted - 2006.05.10 16:59:00 -
[55]
Edited by: Marcus Alkhaar on 10/05/2006 17:01:46 Edited by: Marcus Alkhaar on 10/05/2006 17:00:19
Originally by: Tiberyya Za
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron : 166DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
And for us who wants to see the pure DPS vs 0.0% RES numbers
5x light 150mm rails + Antimatter: 100,4558 DPS (Railgun spec lvl 4, Javelin nerfs speed) 5x light neutron II + Void: 194,0625 DPS (Blaster spec lvl 4) 5x heavy electron II + Void M: 271,6875 DPS (Gall Cruiser 4, Blaster spec 4) 5x heavy ion II + Void M: 291,09375 DPS (Gall Cruiser 4, Blaster spec 4) 5x heavy neutron II + Void M: 310,5 DPS (Gall Cruiser 4, Blaster spec 4)
Btw, Samirol lets have a Rax on Rax, when the Test server is up, ok? 10 isk for the winner
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Samirol
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Posted - 2006.05.10 18:23:00 -
[56]
Originally by: Marcus Alkhaar Edited by: Marcus Alkhaar on 10/05/2006 17:01:46 Edited by: Marcus Alkhaar on 10/05/2006 17:00:19
Originally by: Tiberyya Za
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron : 166DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
And for us who wants to see the pure DPS vs 0.0% RES numbers
5x light 150mm rails + Antimatter: 100,4558 DPS (Railgun spec lvl 4, Javelin nerfs speed) 5x light neutron II + Void: 194,0625 DPS (Blaster spec lvl 4) 5x heavy electron II + Void M: 271,6875 DPS (Gall Cruiser 4, Blaster spec 4) 5x heavy ion II + Void M: 291,09375 DPS (Gall Cruiser 4, Blaster spec 4) 5x heavy neutron II + Void M: 310,5 DPS (Gall Cruiser 4, Blaster spec 4)
Btw, Samirol lets have a Rax on Rax, when the Test server is up, ok? 10 isk for the winner
only if you give me your setup you know mine
Shakespearean Insults |

Marcus Alkhaar
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Posted - 2006.05.11 08:52:00 -
[57]
Edited by: Marcus Alkhaar on 11/05/2006 08:53:56 lets have a talk about that ingame you'll know my setup as soon as you sit in a pod.... 
Btw. my Tiger will eat your Hamster 
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Samirol
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Posted - 2006.05.12 14:51:00 -
[58]
I have an army of a trillion hamsters, and they are locked and loaded!
Linkage
Lets see the big cat take a trillion rockets of STFU!   
Shakespearean Insults |

Marcus Alkhaar
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Posted - 2006.05.12 15:05:00 -
[59]
Originally by: Samirol I have an army of a trillion hamsters, and they are locked and loaded!
Linkage
Lets see the big cat take a trillion rockets of STFU!   
oh noes! Hamster attack! */me runs in circles waving with his arms* 
I'll contact you soonish.... I'm busy watching..... Anime \ /
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Rorix Whitecloud
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Posted - 2006.05.13 07:02:00 -
[60]
heya samirol :)
about that 3v2... gf... tho you DID know what our ships were before the duel, and you brought along a racially fitted BB as your 2nd cruiser, with that BB starting at beyond any of our firing ranges :P
But still, it was a good fight, heh :)
~I don't remember. That's the second thing they teach you. |
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Serious Miner
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Posted - 2006.05.13 07:59:00 -
[61]
dont use heavy electron/ion/neutron blaster on thorax, it give some DPS improvement , but u die 2 time faster , 4small rails/neutrons medium nosferatu + 1600, i think best
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Marcus Alkhaar
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Posted - 2006.05.13 08:04:00 -
[62]
it seems like you need a teaching too.... I suppose this is an alt?
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Samirol
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Posted - 2006.05.13 18:23:00 -
[63]
Edited by: Samirol on 13/05/2006 18:23:31
Originally by: Rorix Whitecloud heya samirol :)
about that 3v2... gf... tho you DID know what our ships were before the duel, and you brought along a racially fitted BB as your 2nd cruiser, with that BB starting at beyond any of our firing ranges :P
But still, it was a good fight, heh :)
he had multispecs I believe, and you knew that I was bringing the rax, and a BB. But the thorax took most of the damage I believe 
May be an alt, not mine though.
Shakespearean Insults |

Morrigan Starlover
|
Posted - 2006.05.13 19:39:00 -
[64]
Originally by: Samirol Edited by: Samirol on 10/05/2006 00:45:35
Originally by: Tiberyya Za I'm a newbie. I really don't see how 5 light rails and 1600mm is gonna do anything but get me killed, slowly.
QuickFit estimated DPS vs another Thorax, including drones.
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron: 166 DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
They have more range. There have been some fights where the 20km disruptor was enough to keep them from warping away. They stayed at about 10km but because I had the rails, i could keep shooting it down even after I lost my drones.
Although it is slower, it works. I also have the heavy electron setup that works as well while retaining the 1600mm plate but it definitely more cap demanding than the 150mm rail setup.
All in all...the 150s are generally easier to use. If you are more comfortable with the small or med blasters, good.
800 plates are just going to get you killed slightly slower than 400 plate setups, the 1600 is essential
"Only problem is you don't have enough firepower to take out a cruiser setup for mission 2s. A missioner will have almost the same setup except with two cap rechargers where you are using scramblers. More than likely you will be the one warping out."
Believe me...I have enough firepower to take out a missioning cruiser. The drones help a lot, and even if they go down, I will win the war of attrition.
You would win the war of attrition vs a clone but with cap rechargers replacing the scramblers? Wow explain that one plz.
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Leviathan9
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Posted - 2006.05.13 23:53:00 -
[65]
Highs: 5x Small Neutron Blaster IIs (Void S)
Meds: 1 10mn MWD, web, scram.
Lows: Med rep II, 1600mm rolled tungsten, Explosive Hardener, 2x Energised Adaptive Membrane II.
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Greyshadow
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Posted - 2006.05.14 14:22:00 -
[66]
Ok changed my setup
High: 4 x Small Neutron Blaster II 1 x Medium Nos II
Med: 1 x 10mn MWD 1 x Webber 1 x Scrambler (7.5km or 20km)
Low: 1 x Med Rep II 1 x 1600mm Plate 1 x F85 Damage Control 1 x Energized Nano (20%) 1 x PDS
Tested and its lovely 
"Now you see me, now you don't!" |

Karylia
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Posted - 2006.06.05 11:37:00 -
[67]
I prefer this setup :
5x Light Neutron Blaster II
1x Web 1x Disruptor 1x MWD
1x Med rep II 1x Damage control 1x Energized Adaptive Nano II 1x 1600mm Tungsten 1x Magnometric field stab II
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Coulix
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Posted - 2006.06.05 14:33:00 -
[68]
Setup to laught at gate campers.
high : small neutron med : mwd , cap recharger low : 2*1600 mm 2RCU energized hardener.
9400 k of armor on a thorax. - jump in system - 5-10 people see you, lock you, start shooting - go straight for the gate, activate ur mwd
laugh at them in local. what you cant even blow a cruser ??
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Palx
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Posted - 2006.06.05 15:40:00 -
[69]
Originally by: Tiberyya Za I'm a newbie. I really don't see how 5 light rails and 1600mm is gonna do anything but get me killed, slowly.
QuickFit estimated DPS vs another Thorax, including drones.
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron: 166 DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
Maxed skills, from quickfit (no drones)
5 t2 Light Neutrons with Void - 194 Dps 5 t2 Med Electrons with Void - 288 Dps
Least damageing medium guns do around 100dps more than most damaging light guns, dunno where you got those figures from.
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Krulla
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Posted - 2006.06.05 16:00:00 -
[70]
Originally by: Dario Wall If 150mm rails do so little damage to cruisers, why did Samirol and I win a 2vs3 against cruisers the other day? Like he said, most of the damage will be coming from the drones anyways...
Uh.
A thorax can do 500 dps. Without factoring drones into it.
Last time I checked, 5 medium drones dno't do 500 dps.
Tarkin > Omfg, frigs are such bs. Red 5 > lolol, lern 2 play plz noob
SIG HIJACK!!11 RAWRR!!1- IMMY
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Jenny Spitfire
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Posted - 2006.06.05 16:03:00 -
[71]
Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops.  ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
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Sha Xian
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Posted - 2006.06.05 16:05:00 -
[72]
You get better DPS with 125mm, the range and dmg gain is so small, it doesn't compensate for the ammo catridge size.
My First Movie | My Second Movie
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Kaffeine
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Posted - 2006.06.05 16:24:00 -
[73]
Interesting setup Jenny, though I'd think the Vexor would be better suited for the nos/drone role. I'll have to try it though.
Here's what I use atm:
Highs: 5x heavy electron
Mids: mwd cap booster scrambler (webber if in a group)
Lows: magstab energized adaptive nano armor exp hardener damage control med rep
Drones: 5x hammerheads
The cap booster really helps. It'll allow you to tank longer than most setups in this thread.
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Palx
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Posted - 2006.06.05 17:17:00 -
[74]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops. 
zomg jenny fits a ship without stabs? :P
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Jenny Spitfire
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Posted - 2006.06.05 17:20:00 -
[75]
Originally by: Kaffeine ...
You will have 99% win ratio because 99% targets will never expect this. Versus Vexors? Everyone expects a standard setup. ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
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Jenny Spitfire
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Posted - 2006.06.05 17:21:00 -
[76]
Originally by: Palx
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops. 
zomg jenny fits a ship without stabs? :P
Gallentean ships not as efficient as Caldari ships in stab use.  ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
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Samirol
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Posted - 2006.06.05 18:15:00 -
[77]
Edited by: Samirol on 05/06/2006 18:16:31
Originally by: Morrigan Starlover
Originally by: Samirol Edited by: Samirol on 10/05/2006 00:45:35
Originally by: Tiberyya Za I'm a newbie. I really don't see how 5 light rails and 1600mm is gonna do anything but get me killed, slowly.
QuickFit estimated DPS vs another Thorax, including drones.
5x light 150mm rails: 104 DPS 5x light neutron II: 162 DPS 5x heavy electron: 166 DPS 5x heavy ion: 174 DPS 5x heavy neutron: 184 DPS
They have more range. There have been some fights where the 20km disruptor was enough to keep them from warping away. They stayed at about 10km but because I had the rails, i could keep shooting it down even after I lost my drones.
Although it is slower, it works. I also have the heavy electron setup that works as well while retaining the 1600mm plate but it definitely more cap demanding than the 150mm rail setup.
All in all...the 150s are generally easier to use. If you are more comfortable with the small or med blasters, good.
800 plates are just going to get you killed slightly slower than 400 plate setups, the 1600 is essential
"Only problem is you don't have enough firepower to take out a cruiser setup for mission 2s. A missioner will have almost the same setup except with two cap rechargers where you are using scramblers. More than likely you will be the one warping out."
Believe me...I have enough firepower to take out a missioning cruiser. The drones help a lot, and even if they go down, I will win the war of attrition.
You would win the war of attrition vs a clone but with cap rechargers replacing the scramblers? Wow explain that one plz.
I will last longer because of my sheer armor hp.
And a cap injector is great where you can afford to fit/give up a scrambler/webber. I don't do many duels anymore so I might as well say that I use them always in duels in a rax.
OREMONGERS |

Benzmann
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Posted - 2006.06.14 07:05:00 -
[78]
5 x light neutrons
1 x 10mn mwd 1 x web 1 x 20km scrambler
1 x 1600mm plate 1 x medium armor rep II 2 x Energized adaptive nano plating II 1 x Power Diag. II
Antimatter ammo and T2 medium drones
http://vice.eve-killboard.net
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Miss KillSome
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Posted - 2006.06.14 09:12:00 -
[79]
can u state, what range u get on yours blasters?
I've been in too many situations where enemy has web and orbiting at 10km, while my blasters did nothing..
even if u g8 camp, u run to guys, who have web fitted, u are toast in blasterax, coz u cant hit ****..
i use dual 150mm with antimmater..get around 8km optimal, always have another type of ammo in cargo..
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Samirol
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Posted - 2006.06.14 09:17:00 -
[80]
Originally by: Miss KillSome can u state, what range u get on yours blasters?
I've been in too many situations where enemy has web and orbiting at 10km, while my blasters did nothing..
even if u g8 camp, u run to guys, who have web fitted, u are toast in blasterax, coz u cant hit ****..
i use dual 150mm with antimmater..get around 8km optimal, always have another type of ammo in cargo..
i usually do good damage within 5km, and dual 150s will get toasted by many other setups unfortunately. I have high drone skills so I can usually work my way into range and the enemy is hurt badly.
ORE MONGERS |
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Traeon
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Posted - 2006.06.14 10:17:00 -
[81]
Edited by: Traeon on 14/06/2006 10:20:41 Standard setup:
5x Heavy Electron 1x MWD, web, disruptor 1x Medium repairer, 800mm Plate, EANM, damage control or magstab, explosive hardener
Needs Engineering and Electronics V. Web and disruptor must be named like on most thorax setups. Advanced weapon upgrades open up T2 equipment: AWU I: T2 medium repairer AWU III: T2 medium repairer, T2 heavy electrons AWU V: T2 medium repairer, T2 heavy electrons, T2 MWD
Nice balance between tanking and damage dealing ability. Only weakness is the rather ****ty falloff of electron blasters, and multiple nosferatus are a serious threat.
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Gatiep
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Posted - 2006.06.25 11:19:00 -
[82]
Love this setup:
x4 small neutron/ion blasters x 1 med nos
x1 10mn mwd, x1 20km disruptor, x1 webifier
x1 1600mm carbonized plate, x1 med repper, x 3 n-type hardeners exp/therm/kin
i get 5139 armor hp @ 60/55/67.5/67.5 resists. the med nos allows for you to keep repairing. i could only fit this when i got engineering V and the hardeners should be n-type. alternatively if you want more cap, the webber can be switched for a cap recharger (wouldnt venture there tho), or switch one of the hardeners for a cap relay, or fit 2 nano's and a cap relay in the lows (Greatly reduced resists tho)
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Alzion
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Posted - 2006.06.26 15:23:00 -
[83]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops. 
Does that setup fit? seems like it would be short on powergrid. --------------------------------------------- I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Mysa
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Posted - 2006.06.26 22:12:00 -
[84]
4 x t2 150 w/javelin 1 x namned med nos
1 x mwd 1 x j5 1 x x5
1 x t2 small repper 1 x 1600 cristal/tungsten plate 1 x t2 eanm 1 x exp hardener 1 x t2 magstab
5 x t2 med scouts
m-warp in and lock sucker down, load javelin and fire your drones. victim goes boom boom and u find ourself another target.. tooo sweat :) who shoot ya? |

Guillame Herschel
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Posted - 2006.06.26 23:21:00 -
[85]
Originally by: R31D Main reason for this setup is it allows you to fit medium guns to make use of the ships bonus while still have a nice tank ( I know some people hate not sticking to how their ship 'should' be fitted, so to speak). Ok, it won't hold up forever as it has no repair mechanism but all it requires is a low-SP alt to log on whilst your safespotted and then remote-rep you.
Using a second account to make up for inability to fit the desired setup does not count as "using the ship the way it was designed." Using an alt this way is the same thing as buying isk off ebay. You are leveraging resources outside the game (your wallet) to gain an advantage in-game (a second set of modules slots, or isk without risk).
/signed never uses an alt, ever
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Guillame Herschel
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Posted - 2006.06.26 23:27:00 -
[86]
Originally by: Mysa
5 x t2 150 w/javelin
m-warp in and lock sucker down,
Interesting. In my experience, this setup is not viable. Do you realize that each turret full of Javelin ammo gimps max velocity by 20%? And it stacks without penalty.
Your ship will not move. Javelin is for BS and other already-slow ships. It turns them into a warp-in turret battery. :)
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Scoundrelus
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Posted - 2006.06.26 23:54:00 -
[87]
Edited by: Scoundrelus on 26/06/2006 23:55:02 editing =============================================== Don't say to me over a forum what you wouldn't say to my face. |

Scoundrelus
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Posted - 2006.06.27 04:53:00 -
[88]
Your Damage Oriented setup is horrible. Any ship with speed and range could kill that easily. You don't have a webber so any ship with an MWD can EASILY get out of your scram range, AND if you did cram an MWD on there then you'd just have capacitor issues, hell you'd even have capacitor issues WITHOUT the MWD.
Your Tanking Oriented setup makes no sense to me. Tanking is cap reliant, and your ship has no capacitor style modules. No Cap Injector, no Cap power relay, no cap recharger? 20km scram and 7.5 km scram is just a waste. If your fast, fit a 7.5, if your slow fit a 20km. Not both. =============================================== Don't say to me over a forum what you wouldn't say to my face. |

Tiddlywink
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Posted - 2006.06.28 05:19:00 -
[89]
Originally by: R31D Edited by: R31D on 09/05/2006 20:09:07
Originally by: Yarrmageddon
Originally by: R31D Edited by: R31D on 06/05/2006 08:38:51 5x Heavy Electron Blasters
1x MWD 1x Web 1x Scram
1x 1600mm Plate 1x RCU 2x Energized Adaptive Nano 1x Damage Control
What fitting skills are needed for this setup?
If your using t1 equipment only, you'll need Engineering lvl5, AWU lvl4 (Electronics lvl4 I think, but you should have lvl5 anyway)
Oh, and for those that want a rep on this, drop one of the energized adaptives for a small rep
I wish that would fit, but it won't for me, and I have electronics/engineering 5. The grid is just too tight. Also, I thought of tacking on 2 800mm plates instead of the 1600 and RCU, but I'm 3 grid short of making it work without dropping one of the electron blasters. It breaks my heart.
I kinda feel bad but... HIGH-SLOTS : ~~~~~~~~~~~~ - [ 100 | 30] Heavy Electron Blaster I - [ 100 | 30] Heavy Electron Blaster I - [ 100 | 30] Heavy Electron Blaster I - [ 100 | 30] Heavy Electron Blaster I - [ 100 | 30] Heavy Electron Blaster I
MED-SLOTS : ~~~~~~~~~~~~ - [ 150 | 50] 10MN MicroWarpdrive I - [ 1 | 25] Stasis Webifier I - [ 1 | 30] Warp Scrambler I
LOW-SLOTS : ~~~~~~~~~~~~ - [ 2 | 25] Energized Adaptive Nano Membrane I
- [ 2 | 25] Energized Adaptive Nano Membrane I
- [ 1 | 25] Damage Control I
- [ 200 | 24] 800mm Reinforced Crystalline Carbonide Plates I - [ 30 | 19] 400mm Reinforced Crystalline Carbonide Plates I
DRONE BAY : ~~~~~~~~~~~~~~~ valks and warriors
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Hoseru Singh
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Posted - 2006.07.06 13:42:00 -
[90]
Now keep in mind that I'm an Amarr/light energy specced charecter when you read this:
Been playing around with a thorax recently, usually fly an arbitrator for solo PVP. Found this setup works pretty well, not as much damage with the guns, not as much tank as some Rax setups but....
4x Medium Beam II (multifreq) 1x Medium NOS
1x Shadow Serpentis 10MN MWD 1x 7.5 Scram, named 1x Web, named
1x MAR II 1x EXP Hardener 2x EAN 1x Heat Sink II
Drones: 5x (X) II
Obviously not the most optimum setup for a Rax being lasers and all, but so far it's been fun to fly, and I haven't lost a fight yet. 
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R31D
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Posted - 2006.07.06 15:23:00 -
[91]
Originally by: Guillame Herschel
Originally by: R31D Main reason for this setup is it allows you to fit medium guns to make use of the ships bonus while still have a nice tank ( I know some people hate not sticking to how their ship 'should' be fitted, so to speak). Ok, it won't hold up forever as it has no repair mechanism but all it requires is a low-SP alt to log on whilst your safespotted and then remote-rep you.
Using a second account to make up for inability to fit the desired setup does not count as "using the ship the way it was designed." Using an alt this way is the same thing as buying isk off ebay. You are leveraging resources outside the game (your wallet) to gain an advantage in-game (a second set of modules slots, or isk without risk).
/signed never uses an alt, ever
It was only a suggestion - nothing stopping you from docking, fitting a rep and repairing that way. I was just offering an in-space alternative for those that would complain about the lack of a rep on that setup.
Also, how come I get flamed for using an alt. It doesn't ruin the game, it certainly isn't like buying ISK off ebay. How the hell do I get ISK without RISK??? All I'm doing is not docking and fitting a med rep carried around in my hold to repair, I'm m#doing it whiklst waiting for aggro timer to go.
I don't use the alt in combat or anything so I don't see where you're coming from.
Free bumpage for all |

RoZkUrWiAtoR
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Posted - 2006.07.09 08:43:00 -
[92]
Edited by: RoZkUrWiAtoR on 09/07/2006 08:44:53 As a newbie i finally got my thorax after a few days of trial playing (which i think is one of the most beautiful ships in the game) and i started to wonder what kind of setup is the best for it (i mean which one fits my needs). I know i have to check this out for myself etc but for now i know for sure ill go for some med blasters Anyways the thing i want to ask is why no one is using shield extenders while they got no penalties? |

Alliandre Breton
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Posted - 2006.07.09 08:56:00 -
[93]
Originally by: RoZkUrWiAtoR Edited by: RoZkUrWiAtoR on 09/07/2006 08:44:53 As a newbie i finally got my thorax after a few days of trial playing (which i think is one of the most beautiful ships in the game) and i started to wonder what kind of setup is the best for it (i mean which one fits my needs). I know i have to check this out for myself etc but for now i know for sure ill go for some med blasters Anyways the thing i want to ask is why no one is using shield extenders while they got no penalties?
Shield tanking a rax is both hard and kind of stupid.. if ur going for blasters you need a mwd and a webber and for pvp a scrambler is very handy even if ur in a gang, more points the better. So all mid slots are more or less used up. If you are new with low skill points and want to fly the rax I think 1600 + small guns is the way to go.
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RoZkUrWiAtoR
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Posted - 2006.07.09 09:10:00 -
[94]
Edited by: RoZkUrWiAtoR on 09/07/2006 09:10:37 So its all about the slots or there is another difference between shield and armor that i should know? Why its hard to use a shield on a rax?
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FireMonk
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Posted - 2006.07.09 09:59:00 -
[95]
My thorax set-up is:-
Highs- 4x Heavy Ion Blaster IIs 1x Small Diminishing Nosferatu
Meds- 10mn Overcharged Hydrocarbon MWD Fleeting Propulsion inhibitor webber 7.5km scrambler
Lows- 400mm plate II 2x EANM IIs MAR II Mag Stab II
You can easily replace all the expensive/t2 stuff with named t1, i.e I originally used anode ion blasters instead of t2. It should all fit even without advanced weapon upgrades tho it might need engineering 4/5. Where the EANM IIs are concerned, you can swap them out for the t1 variant OR you cn replace them with an explosive hardener and a thermal hardener. -----------------------
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Shi Mun
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Posted - 2006.07.09 10:00:00 -
[96]
Originally by: RoZkUrWiAtoR Edited by: RoZkUrWiAtoR on 09/07/2006 09:10:37 So its all about the slots or there is another difference between shield and armor that i should know? Why its hard to use a shield on a rax?
Because the thorax only has 3 midslots, which tbh arent enough for a decent shield tank + the thorax has more in armour hp to start off with than shield hp. ------------------------------------------------------- Read my EW suggestions here:- http://oldforums.eveonline.com/?a=topic&threadID=304925&page=28 |

Hereric Miz
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Posted - 2006.07.10 00:36:00 -
[97]
Edited by: Hereric Miz on 10/07/2006 00:36:11 My loadout is
Hi-5 Ion Heavies I with antimatter Med- 10mn AB, 7.5km scram, webber Low- Med Rep I, Explosive and kinetic hardener Is, 2x cap relays
Explosive and kinetic cos im in minmatar space
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Zack K'Lorna
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Posted - 2006.07.12 10:18:00 -
[98]
Edited by: Zack K''Lorna on 12/07/2006 10:18:28 Greetings everyone,
Here is my T1 Thorax set-up:
Hi-Slots; 5x Regulated Light Neutron Phase Cannon I with Anti-Matter
Med-Slots; Stasis Webifier I Warp Disruptor I Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Low-Slots; Medium Inefficient Armor Repair Unit Energized Basic Thermic Plating Energized Basic Magnetic Plating Energized Basic Regenerative Plating 1600mm Reinforced Rolled Tungsten Plates I
Drones 5x Infiltrator I
This is basicly an Anti-Frig set-up and can with-stand heavy fire from a swarm of them. The drones are mainly used to take down the shields becuase of their EM damage. But they help out during the Armor stages. It is also effective against larger ships with bigger guns becuase you can fire within 0m-3000m when Medium blasters/rails have a falloff of 1500m(ish)/5000m(ish.) 
With this set-up, You end up going 1216 m/s with an Armor of 5911 HP.
 ________________ Pwnability:  |

xStealthx
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Posted - 2006.07.30 20:53:00 -
[99]
Edited by: xStealthx on 30/07/2006 20:54:00
Originally by: Samirol
I will last longer because of my sheer armor hp.
And a cap injector is great where you can afford to fit/give up a scrambler/webber. I don't do many duels anymore so I might as well say that I use them always in duels in a rax.
Heh, he doesnt duel anymore 
Accepted a 1v1 rax vs rax challenge from Samirol, he owned me. Think i got him to about 1/2 his armor if that. My setup was...
HI: 4x Heavy Electrons 1x Med NOS
MID: 1x 10MN MWD 1x WEB 1x 20km scramble
LOW: 1x Med Armor repper 1x RCU 1x Hybrid tracking upgrade (dont remember which one) the rest i dont remember, was a spare rax
5x Hammerhead I
Guess my setup wasnt as good as i thought it was, and it wasnt tanking either. all in all, good fight Samirol. I'll be looking for a rematch soon.
::edit:: Forgot i had this alt, never use it anymore. Fight was with xSynnx
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Rhamnousia
Caldari Templars of Light Knights Of the Southerncross
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Posted - 2006.08.03 03:13:00 -
[100]
how bout:
HI
x3 heavy electron blasters x2 med nos (or swap around for 5 guns)
MED
x1 10mn MWD x1 webber x1 scrambler (20km)
LOW
x1 MAR x1 mag stab x2 energized adative nano x1 energized reactive nano
drones: 5 hammerheads
it's an easy gank setup, work both solo and in small gang, for every thorax i lose, i lose bout 1-2mil to replace
or:
HI
x4 250mm rails (AM)
MED
x1 10mn AB x2 20km scrabmler
LOW
x1 800mm rolled tungsten (for the weight ratio) x2 energized adaptive nano (switch for best named plate if u hav CPU problm) x2 nanofiber
drones: 5 hammerheads
this setup is best for dmg in a small gang with a tank that not you :P .. orbit at optimal and keep AB up, transveral would be high enuf... this setup is a lil bit more expensive that the other one...whatever suit ur purpose works, tbph
--------------------------------------- - yes, im a noob - yes, im a nut job - no, i dont give a .... about what u think of my noobness - now, tell me sumthing i dont know |
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Father Weebles
Lost Dawn Technologies
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Posted - 2006.08.03 03:57:00 -
[101]
its missing 1 med slot 
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Rizik Agra
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Posted - 2006.08.04 11:23:00 -
[102]
Edited by: Rizik Agra on 04/08/2006 11:25:09 Edited by: Rizik Agra on 04/08/2006 11:23:32 I stopped playing EVE for a while (life is annoying), and I'd like to get more into PVP (solo to start with) when I play this time around. Before I left, I used this blasterrax setup:
5x heavy electrons 1x web | 1x 10mn MWD | 1x cap battery 1x med armor rep | 1x adaptive nano membrane | 1x active explosive hardener | 2x cap power relay
Now, obviously, the problem with this setup is that it has no scrambler! So its a "meh" setup when in a gang. To solo, I simply trade the cap battery for a 7.5km scrambler. The problem with that is that when fighting other cruisers (even when they don't have NOS) I have a MAJOR cap problem. My cap would run out in anywhere from 15- 30 seconds, and it ends up in wtfpwnage of me when my armor rep, web, and MWD turn off. Is there a good way to fix this setup or should I go back to the drawing board and start fresh?
Edit: By the way, this was a relatively low-skill low-cost setup.
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Jerick Ludhowe
Arcana Imperii Ltd.
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Posted - 2006.08.04 12:33:00 -
[103]
Originally by: Rizik Agra Edited by: Rizik Agra on 04/08/2006 11:25:09 Edited by: Rizik Agra on 04/08/2006 11:23:32 I stopped playing EVE for a while (life is annoying), and I'd like to get more into PVP (solo to start with) when I play this time around. Before I left, I used this blasterrax setup:
5x heavy electrons 1x web | 1x 10mn MWD | 1x cap battery 1x med armor rep | 1x adaptive nano membrane | 1x active explosive hardener | 2x cap power relay
Now, obviously, the problem with this setup is that it has no scrambler! So its a "meh" setup when in a gang. To solo, I simply trade the cap battery for a 7.5km scrambler. The problem with that is that when fighting other cruisers (even when they don't have NOS) I have a MAJOR cap problem. My cap would run out in anywhere from 15- 30 seconds, and it ends up in wtfpwnage of me when my armor rep, web, and MWD turn off. Is there a good way to fix this setup or should I go back to the drawing board and start fresh?
Edit: By the way, this was a relatively low-skill low-cost setup.
Don't bother waisting three slots to try and make the Thorax cap efficient, junk gank it with a 800 or 1600 plate and hope for the best. Most cruisers you come across will pop in seconds, only have to worry about kiting ruptures really.
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Tyler Casey
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Posted - 2006.08.11 17:22:00 -
[104]
High: Light Neutron Blaster II x4 w/ Void Ammo Med Nos, preferably Med 'Ghoul' Energy Siphon
Med: 10mn MWD Faint Epsilon Warp Prohibitor Patterned Stasis Wed, preferably 'Langour' Drive Disruptor
Low: Med Arm Rep II, Med I-A Polarized if not skilled enough 1600mm Reinforced Crystalline Carbonide Plates Armor Exp, Kin, Therm Hardeners
Get on them quick and take them down. Some people talk bad about the 1600mm plates but I've never had a problem. This setup has worked extremely well for me.
Enjoy! 
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N1NJ4
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Posted - 2006.08.15 22:47:00 -
[105]
5 x Heavy Electron II
1 x 10mn mwd 1 x web 1x 20km scram
1 x Med Armor Rep II 1 x 800mm plate II 1 x EANM II 1 x damage control 1 x Magnetic Field Stab. II
5 x Valkyrie II

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Guillame Herschel
Gallente
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Posted - 2006.08.16 00:24:00 -
[106]
Originally by: Rizik Agra My cap would run out in anywhere from 15- 30 seconds, and it ends up in wtfpwnage of me when my armor rep, web, and MWD turn off.
Ummm, maybe turn off the MWD when you have your target webbed and scrammed? Shouldn't need it then.
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Maritz
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Posted - 2006.08.21 01:47:00 -
[107]
Been playing since around March, 4 mill SP or so now, still love the rax, it's the only boat I really PVP in, and I'm still learning about how to fit the Domi. Most of the inspiration for this setup comes from the forums (natch).
Highs, 2x Anode Neutron Blasters, 2x Anode Ion Blasters, Medium Nosferatu (Ghoul).
Mids, 10MN MWD, x5 web, 7.5k scram
Lows, 2x Small Armor Repair II, EANM II, Magnetic Stabilizer II and Emergency Damage Control.
5 drones (usually valks, not skilled in the T2 ones yet). With my skills I think it uses 1020 of 1025 grid or so.
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Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.21 01:53:00 -
[108]
Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
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Loka
Gallente adeptus gattacus Lotka Volterra
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Posted - 2006.08.21 07:17:00 -
[109]
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
You will have better results with a 800mm or 1600mm plate. Big guns are for big ships. Use smaller guns and replace the RCU with a plate and you will love it. _________________________ Noob In Action - [NIA]
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El Alamein
Chosen Path
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Posted - 2006.08.21 08:31:00 -
[110]
Edited by: El Alamein on 21/08/2006 08:32:14
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
the problem with setups like this is your cap will die fast if you activate all those modules at once, expecially without no cap relay or nos, I almost got killed by a vagabond because of this fact.(what saved me was limping back with no cap and sporatic mwd bursts to a dominix) -----------------------------------
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Samirol
Ore Mongers
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Posted - 2006.08.21 08:34:00 -
[111]
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
this will be utterly raped by a 1600 plate cruiser
Tier 1 BS Lotto |

Wintermoon
Interstellar eXodus R0ADKILL
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Posted - 2006.08.21 08:53:00 -
[112]
My setup (only to be flown in a gang with at least 1 dedicated ECM ship) 
5 x heavy neutrons 10MN MWD, web, scram small rep, 3 x mag stabs, RCU.
If you got the bling, upgrade to tech II as applicable.
Does insane damage for the pricetag. It does not tank, no need to point it out.

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Collypso
Gallente Cygnus Alpha Syndicate Thundering Mantis
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Posted - 2006.08.23 15:29:00 -
[113]
I use
Hi: 4 t2 light neutrons (null ammo) 1 med nos
Med: mwd scram web
Low: Damage control 1600mm plate energized explosive resist energized adaptive resist med rep
5x Hammerhead I drones
This fit can take down a bc and under
---------------------------------------------- God I hate my portrait |

Jerick Ludhowe
Arcana Imperii Ltd.
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Posted - 2006.08.23 15:35:00 -
[114]
Originally by: Collypso
Hi: 4 t2 light neutrons (null ammo) 1 med nos
Med: mwd scram web
Low: Damage control 1600mm plate energized explosive resist energized adaptive resist med rep
5x Hammerhead I drones
This fit can take down a bc and under
You're going to have serious problems breaking the tank of any well setup BCs, let alone lasting long enough to kill it.
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Jenstruant Fogg
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Posted - 2006.08.23 16:39:00 -
[115]
Originally by: Jerick Ludhowe
Originally by: Collypso
Hi: 4 t2 light neutrons (null ammo) 1 med nos
Med: mwd scram web
Low: Damage control 1600mm plate energized explosive resist energized adaptive resist med rep
5x Hammerhead I drones
This fit can take down a bc and under
You're going to have serious problems breaking the tank of any well setup BCs, let alone lasting long enough to kill it.
Please explain to me how a Thorax beats a BC?
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Tyler Casey
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Posted - 2006.08.24 17:39:00 -
[116]
I've taken down a couple of BC's in my Rax. Many are setup for long range battle with large guns that can't hit you if you're up close (within 2km) in a cruiser. If you can tank their drones then they will go down eventually 
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Jenstruant Fogg
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Posted - 2006.08.24 17:43:00 -
[117]
Originally by: Tyler Casey I've taken down a couple of BC's in my Rax. Many are setup for long range battle with large guns that can't hit you if you're up close (within 2km) in a cruiser. If you can tank their drones then they will go down eventually 
1) BC don't fit large guns
2) Jerick said "well setup"
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darkmito
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Posted - 2006.09.09 15:41:00 -
[118]
I use this setup for solo-pirating
Highs: 4x Light Neutron Blaster II (Antimatter) 1x Medium Nosferatu
Meds: 1x 10MN MWD 1x Webber 1x 7,5km Scrambler
Lows: 1x Medium armor repper 2x EANM 1x Armor Expl. Hardener 1x 1600mm tritanium plate
5x Hammerhead II
This will give you a nice tank with around 5k armor hp and also a good dmg output.
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Samirol
Ore Mongers
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Posted - 2006.09.09 16:23:00 -
[119]
Originally by: darkmito I use this setup for solo-pirating
Highs: 4x Light Neutron Blaster II (Antimatter) 1x Medium Nosferatu
Meds: 1x 10MN MWD 1x Webber 1x 7,5km Scrambler
Lows: 1x Medium armor repper 2x EANM 1x Armor Expl. Hardener 1x 1600mm tritanium plate
5x Hammerhead II
This will give you a nice tank with around 5k armor hp and also a good dmg output.
depending on your compensation skills, i would switch out the active hardener with a damage mod, just for an extra boost
whiners Maybe not herpes, but I'll give ya goat!-Tirg |

Ugluuk
Caldari Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.09.09 21:10:00 -
[120]
What do most of you guys plan to kill?
Are all setups just made for lasting long enough for your mates to come and rescue you?
I thought it said: SOLO pvp setups..Not "last long enough for your mates to come" setups..
Samirol..I would love to take on you and your mate at the same time in my thorax..
If i die you get the setup from the killmail and loot..
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Draugz
Caldari
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Posted - 2006.09.09 21:19:00 -
[121]
Originally by: Loka
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
You will have better results with a 800mm or 1600mm plate. Big guns are for big ships. Use smaller guns and replace the RCU with a plate and you will love it.
x2 Heavy Neutron T2 x2 Heavy Ion T2 x1 Named Nos
x1 web x1 mwd x1 scrambler
x2 Magstab T2 x2 Hardeners (Kin&Therm) x1 Damage Control
I say the exact oposite, ate a plate thorax earlier 
Join The Naruto Online Multiplayer Game http://www.naruto-arena.com |

SUNscatcher
Caldari Interstellar eXodus
|
Posted - 2006.09.10 00:47:00 -
[122]
the rax's strenght was always its tank and drones , the drones are gone so its pretty much a shadow of what it used to be. If you can catch me you can have me. |

Samirol
Ore Mongers
|
Posted - 2006.09.10 01:52:00 -
[123]
Originally by: Draugz
Originally by: Loka
Originally by: Idara Gonna give a T1 fitted Thorax a go tonight...
2x Heavy Neutron Blasters 3x Heavy Ion Blasters 1x 10mn MWD 1x Stasis Web 1x 20km scrammer 1x Medium armour rep 1x RCU 3x Mag Field Stabs
5x Valkyries...
You will have better results with a 800mm or 1600mm plate. Big guns are for big ships. Use smaller guns and replace the RCU with a plate and you will love it.
x2 Heavy Neutron T2 x2 Heavy Ion T2 x1 Named Nos
x1 web x1 mwd x1 scrambler
x2 Magstab T2 x2 Hardeners (Kin&Therm) x1 Damage Control
I say the exact oposite, ate a plate thorax earlier 
800 plate or 1600 plate, and what size weps did he have?
whiners Maybe not herpes, but I'll give ya goat!-Tirg |

oniplE
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Posted - 2006.09.10 11:11:00 -
[124]
Personally i was thinking this
High: 4 x Heavy Electron Blasters I 1 x Medium Nos
Med: 1 x 10mn MWD 1 x Webber 1 x Warp Scrambler
Low: 1 x EANM 1 x Energized Reactive 2 x Small Armor Repper II 1 x 800MM plate
Obviously i can come up with better setups, its just that i cant fit them yet, this setup fits easily with low(er) skills. Armor HP and repair rate are allright, damage output isnt that great.
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Draugz
Caldari
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Posted - 2006.09.10 13:05:00 -
[125]
Id say 800, he sank like a brick until i got his ECM caracal buddy on me.
With 72% Therm and Kin the Electron blasters even together with T2 drones isent going to cut it vs a gankrax after my experience.
Join The Naruto Online Multiplayer Game http://www.naruto-arena.com |

Kodiak31415
Imperial Space Corporation
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Posted - 2006.09.11 02:37:00 -
[126]
Cheap rax setup: 5x whatever light blasters you can afford
10mn MWD 1 7.5k 2point scram 1 webber
1 med armor rep 2 EANM 1 DCU 1 1600mn plate
5x med scout drones
Buy whatever is available in your area and fits in your budget.
Cons of this setup: You gotta get in web range (10km) to stand a chance of killing anything. Even with mid range cap skills your cap disapears reallllly fast.
Pros: Drones and guns combine for a very very high dps 1600mn palte means that you can out tank most other cruisers.
Now if you have decent skills and some isk to spare (25m) upgrade to t2 light neuts with void, t2 drones and a t2 repper. Earlier today I was fighting a player ferox and was doing around 60-100 per hit with my guns with a wrecking of 147. Frigs and other cruisers simply fold flat under this kind of a barrage and your tank is still as solid as ever. _______________________________ Idea stolen from DS:
T2 Synthetic oil. It will get drones to return to your bay! |

Dethis
Caldari The Graduates Interstellar Starbase Syndicate
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Posted - 2006.09.11 03:07:00 -
[127]
Edited by: Dethis on 11/09/2006 03:07:40
Originally by: Kodiak31415 Cheap rax setup: 5x whatever light blasters you can afford
10mn MWD 1 7.5k 2point scram 1 webber
1 med armor rep 2 EANM 1 DCU 1 1600mn plate
5x med scout drones
Buy whatever is available in your area and fits in your budget.
Cons of this setup: You gotta get in web range (10km) to stand a chance of killing anything. Even with mid range cap skills your cap disapears reallllly fast.
Pros: Drones and guns combine for a very very high dps 1600mn palte means that you can out tank most other cruisers.
Now if you have decent skills and some isk to spare (25m) upgrade to t2 light neuts with void, t2 drones and a t2 repper. Earlier today I was fighting a player ferox and was doing around 60-100 per hit with my guns with a wrecking of 147. Frigs and other cruisers simply fold flat under this kind of a barrage and your tank is still as solid as ever.
Small guns on a thorax make me sad :(
Tbh though vexor fills this role alot better then the thorax
-------- Kill em all and let god sort em out
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Kodiak31415
Imperial Space Corporation
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Posted - 2006.09.11 05:38:00 -
[128]
Originally by: Dethis
Tbh though vexor fills this role alot better then the thorax
You know except for the lack of an mwd bonus, a missing low slot, a weaker default tank, 1 less turret point, less pg and cpu, and a slower top speed I think you may be right! /end sarcasam
Vexor is a drone boat that if it happens to wander in range it helps out whith its own weapons while drones do most of the work. _______________________________ Idea stolen from DS:
T2 Synthetic oil. It will get drones to return to your bay! |

Dethis
Caldari The Graduates Interstellar Starbase Syndicate
|
Posted - 2006.09.11 06:35:00 -
[129]
Edited by: Dethis on 11/09/2006 06:43:18
Originally by: Kodiak31415
Originally by: Dethis
Tbh though vexor fills this role alot better then the thorax
You know except for the lack of an mwd bonus, a missing low slot, a weaker default tank, 1 less turret point, less pg and cpu, and a slower top speed I think you may be right! /end sarcasam
Vexor is a drone boat that if it happens to wander in range it helps out whith its own weapons while drones do most of the work.
Or you know the fact that it can fit a big tank and still retain most of its damage by using small guns since its drone do so much more damage then the thorax due to its bonus's.
or the fact that it can fit nos to sustain its tank and not lose much damage, or the fact that by fitting small guns on the thorax your pretty much turning into a drone boat which like i said the vexor fills that role alot better.
I was making a simple statement that if you want a big tank and small guns use a vexor cause the drones will still keep the dps pumping cause its a drone ship and you can dedicate pg to tanking while sustaining Your dmg but if you want to be an ass about it go ahead just know what your talking about first
And just FYI most people will agree me with me that the vexor is better suited for this role.
The thorax is made for Very High dps from a cruiser sized platform not for tanking.
Never once said it was that crap of a setup though just that i dont like it and i think the vexor fills that role alot better -------- Kill em all and let god sort em out
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Draugz
Caldari
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Posted - 2006.09.11 07:00:00 -
[130]
I couldent agree more, thorax is made for them nasty Neutron blasters 
Join The Naruto Online Multiplayer Game http://www.naruto-arena.com |
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methodmo
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Posted - 2006.09.11 14:11:00 -
[131]
i played with an unusual setup and it workes quite well...
hi 1 med neut 4 220 vulcan autocannons
med 1 faction named mwd 1 faction named web 1 7.5 km ws
lo 1 med armor repper 1 adaptive nano plate 2 400mm plates 1 gyrostab
now this setup was just for playing around but i found out that i do more damage with this setup then with blasters for me its better and faster qua damage.. had others well in to structure before they could reach my armor...
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Reuqh Dew
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Posted - 2006.09.21 15:27:00 -
[132]
Hey, I'm aiming for Thorax and thinking of some fitting for PvP with low skill character. Came up with two possible fits. 
First:
5x Anode light neutrons
Webber, scrambler, MWD
Dmg control, MFS, 1600 plate, 800 plate, small repairer
Would this be kinda too clumsy to stay at blaster range?
And second:
2x Medium nos, 3x Anode light neutrons
Webber, scrambler, MWD
2x small repairer, dmg control, 2x 800 plate
Not enough dmg output?
Think I'm not gonna hop on Thorax until I have drones at lvl 5. 
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Leikeze Mrotserif
Black Lance Dusk and Dawn
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Posted - 2006.09.21 15:47:00 -
[133]
5x Heavy Electron Blaster II
10mn mwd, 20km disruptor, Medium Elec. Cap injector w/400 charges
Medium Armor rep II, Small armor rep II, active therm/kin/exp hardener
5x Valk II(sure hammerheads are teh ub3r but its nice to have some exp damage)
You could easily mess with the high slots to give you grid for another medium rep, which would still balance well cap wise with the injectors. Stick some small containers in your cargo to maximize your booster capacity. Its weak to ranged tacklers but when it comes to dancing with cruisers and above, i find it quite nasty.
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IskralPust
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Posted - 2006.09.23 14:31:00 -
[134]
As the OP requested, whats a cheap set up a new char could use for PVP ? No tech 2 weapons or drones allowed.
Am I correct in assuming that a Typical set up would be -
High Slots 4x Med blasters + 1 med nos? (A Nos because there are cap issues ) OR 5 Med blasters ,prefferably Ion/Electron because of cap issues (what ammo? Anti matter? )
Mid Slots Mwd + webifier + warp Scrambler (To be able to close in and do damage)
Low Slots 1600 armor +Medium repper (To maintain a tank)
Combat drones Hammer heads/valks/warriors
Everything here is Tech 1, so would it be a decent (at least average) PvP boat to begin with? what other items should the remaining slots go for? Damage control? Hardeners?
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Ulesi
Drones of Annihilation Alektorophobia
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Posted - 2006.09.26 18:30:00 -
[135]
Edited by: Ulesi on 26/09/2006 18:34:35 What do you guys think about putting this in the High:
4x Med. Ions 1x Med. Smartbomb
Where the Smartbomb is for a possible encounter with enemy drones.
Or are we trying to vaporize the enemy with 5 ions/neuts before drones are much of a problem?
Or should I just replace the smartbomb with a Med. NOS
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Ulesi
Drones of Annihilation Alektorophobia
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Posted - 2006.09.26 18:35:00 -
[136]
Edited by: Ulesi on 26/09/2006 18:35:36 doublepost
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Cmdr Sy
EUROPEANS
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Posted - 2006.09.30 23:17:00 -
[137]
Originally by: N1NJ4 5 x Heavy Electron II
1 x 10mn mwd 1 x web 1x 20km scram
1 x Med Armor Rep II 1 x 800mm plate II 1 x EANM II 1 x damage control 1 x Magnetic Field Stab. II
5 x Valkyrie II

Virtually identical to what I worked out - only difference is I was planning to use a 7.5km scrambler, and a crystalline carbonide plate instead of T2 steel.
However, I was also considering switching out the damage mod for a Magnetometric Backup Array II. This lifts the Thorax's sensor strength to that of a Dominix, and makes it a bit more resistant to people who fit a single multispec as a w1n button.
Anyone feel this is worth doing, adding 48% sensor strength, or should I stick with my 10% extra RoF and damage?
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Samirol
Ore Mongers
|
Posted - 2006.09.30 23:20:00 -
[138]
Originally by: Cmdr Sy
Originally by: N1NJ4 5 x Heavy Electron II
1 x 10mn mwd 1 x web 1x 20km scram
1 x Med Armor Rep II 1 x 800mm plate II 1 x EANM II 1 x damage control 1 x Magnetic Field Stab. II
5 x Valkyrie II

Virtually identical to what I worked out - only difference is I was planning to use a 7.5km scrambler, and a crystalline carbonide plate instead of T2 steel.
However, I was also considering switching out the damage mod for a Magnetometric Backup Array II. This lifts the Thorax's sensor strength to that of a Dominix, and makes it a bit more resistant to people who fit a single multispec as a w1n button.
Anyone feel this is worth doing, adding 48% sensor strength, or should I stick with my 10% extra RoF and damage?
i would go with the damage
Ore Mongers is recruiting |

Sebastian Skullcrusher
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Posted - 2006.10.01 14:49:00 -
[139]
I'm in the "smaller guns, bigger tank" camp when it comes to fitting a Thorax- especially for newer players, like myself, who haven't necessarily trained T2 mediums yet. Compared to the vast increase in PG usage, medium electrons don't provide a proportional increase in damage. Moreover, interceptors are an absolute nightmare with bigger guns; whereas with smaller blasters, you'll be popping T2 frigates worth a few times the value of your Thorax, and easily, depending on the intelligence of the pilot.
Thus my setup:
Hi:
Small Neutron T2 * 4 (T1 is good enough) Medium Nos (Can be a godsend if your enemy runs out of cap at the right moment, like when you're into low structure, or when you almost run out of cap at the end of a tough fight- this happens surprisingly often too, I'll tell you...)
Med:
Webifier (dur) Scram (double-dur) 10MN MWD
Low:
1600mm Rolled Tungsten (if on the cheap, go for CC instead) Passive Thermal hardener Passive Kinetic hardener Passive Explosive hardener Small Armor Rep II (easy to train for, no level V's involved :D)
Drones:
Hammerheads (I can't use T2 drones yet, but obviously, if you can, go for it!)
With this setup, you still have around 100MW to potentially spend. I feel bad having so much spare, but it's a damn good setup and I really can't think of much to improve it.
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Samirol
Ore Mongers
|
Posted - 2006.10.01 15:24:00 -
[140]
Originally by: Sebastian Skullcrusher Edited by: Sebastian Skullcrusher on 01/10/2006 14:55:42 I'm in the "smaller guns, bigger tank" camp when it comes to fitting a Thorax- especially for newer players, like myself, who haven't necessarily trained T2 mediums yet. Compared to the vast increase in PG usage, medium electrons don't provide a proportional increase in damage. Moreover, interceptors are an absolute nightmare with bigger guns; whereas with smaller blasters, you'll be popping T2 frigates worth a few times the value of your Thorax, and easily, depending on the intelligence of the pilot.
Thus my setup:
Hi:
Small Neutron T2 * 4 (T1 is good enough) Medium Nos (Can be a godsend if your enemy runs out of cap at the right moment, like when you're into low structure, or when you almost run out of cap at the end of a tough fight- this happens surprisingly often too, I'll tell you...)
Med:
Webifier (dur) Scram (double-dur) 10MN MWD
Low:
1600mm Rolled Tungsten (if on the cheap, go for CC instead) Passive Thermal hardener Passive Kinetic hardener Passive Explosive hardener Small Armor Rep II (easy to train for, no level V's involved :D)
Drones:
Hammerheads (I can't use T2 drones yet, but obviously, if you can, go for it!)
With this setup, you still have around 100MW to potentially spend. I feel bad having so much spare, but it's a damn good setup and I really can't think of much to improve it.
(PS: this setup is quite flexible. In my opinion it's best of all in 1v1 PVP, or ratting. If you live in a region of 0.0 where a lot PvP is against T2 frigates, it kicks ass pretty hard)
with mediums and null, t2 frigs die pretty fast too. You should be able to fit a med repper and the 1600 together with at least engineering 3 or something
Ore Mongers is recruiting |
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Xasz
Caldari Unemployment Office
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Posted - 2006.10.08 01:45:00 -
[141]
How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
Unemployment Office [NOJOB], now firing. Contact Jaguar Warrior for details. |

Samirol
Ore Mongers
|
Posted - 2006.10.08 02:40:00 -
[142]
Originally by: Xasz How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
I would replace one of the SAR IIs with resistance, the SARII is just for repairing afterwards mainly
Save Low-sec |

Xasz
Caldari Unemployment Office
|
Posted - 2006.10.08 11:10:00 -
[143]
Originally by: Samirol
Originally by: Xasz How about..
5x Electron t1 [AM ammo]
1x 10mn MWD 1x 7.5k Scram 1x Webber
1x 1600mm plate 1x MFS 1x RCU 2x Small Repper t2
3x Hammerhead, 2x Valkyrie
Everything except the reppers are t1, runs fine for me... criticism is welcomed 
I would replace one of the SAR IIs with resistance, the SARII is just for repairing afterwards mainly
Hmm. I've been debating this, as currently the 2 SAR rep more than a medium rep. I could swap a SAR for an EANM... I'll try it out on Nyphur's worksheet.
Unemployment Office [NOJOB], now firing. Contact Xasz or Jaguar Warrior for details. |

Azuse
|
Posted - 2006.10.08 11:43:00 -
[144]
You do realise there is far more than combat drones under the drones tab don't you?
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Xasz
Caldari Unemployment Office
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Posted - 2006.10.08 12:33:00 -
[145]
Perhaps someone has tried a setup using web drones and a cap injector? Do share.
Unemployment Office [NOJOB], now firing. Contact Xasz or Jaguar Warrior for details. |

Samirol
Ore Mongers
|
Posted - 2006.10.08 13:47:00 -
[146]
Originally by: Azuse You do realise there is far more than combat drones under the drones tab don't you?
again, this is a setup sheet for noobs. I think a KISS principle would justify putting combat drones as default, and if you can use ecm drones, use them
Save Low-sec |

ShogunAssassin
System-Lords
|
Posted - 2006.10.15 18:58:00 -
[147]
I have 2 setups that i like to fly in the Rax. (Setups require advanced weapon upgrades 4, at least) 1.0. Gank. 4 x T2 heavy Nuetrons and 1 x T2 Ion blaster. Void ammo. 10 mwd, 20km scram, fleeting webber.
RCU(With energy grid upgrades lvl5, use RCU 2 for 5 heavy nuetron blasters) Damage control(Best u can afford) 3x T2 mag stabs.
Drones. 5 x valkyrie 2. Sometims is use 5x Vespa EC-600s
Delivers a lot of damage very fast, of course getting in range is the problem, but with good drone skills the drones will deliever a lot of damage until u get into web range.
Quote: if they aren't smurf they die.
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Rirro Darkmist
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Posted - 2006.10.27 14:40:00 -
[148]
My setup is fairly expensive >_> but effective. I Fought a corpmate of mine with 15 mil + sp in a caracal. I was in thorax and i have 2.6 mil sp ^_^ i dominated.
4X modal neutron blasters (or lesser named ones if cash problems) 1X modal LIGHT blaster ----- named AB named warp scram Cap recharger(named/tech2) ----- 1 Kinetic Hardener 1 Explosive Hardener 1 Thermic Hardener 1 Named damage control 1 named medium repper
5 TECH 2 medium DRONES!
Cap is a huge problem but i took him down pretty fast.
i had several hits that were over 250 dmg with those blasters. And the light neutron is a good idea to save your powergrid and not cut out TOO much dps.
If you want to drop the dmg control for a relay i suppose that would work too. I personally like dmg controls because they give hull resistances as well, which can sometimes be what make or breaks a battle.
With higher skills this setup can be reworked, but for the n00b pirate this works great for a nice tank/dps combo.
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Samirol
Ore Mongers
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Posted - 2006.10.27 14:45:00 -
[149]
yeah rirro, and you can replace the active hardeners for passive and you will have more cap
This corp is recruiting.
Billboard Project |

Rirro Darkmist
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Posted - 2006.10.27 17:15:00 -
[150]
What good is more cap when youre dead? heh
The guy i was fighting was hittin me pretty good with heavy missles and Ballistic control IIs
With less resist, id take more dmg, which means id either have to hit repper more, or i would just die quicker.....
Its a double edge sword :\
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Vyktor Abyss
The Abyss Corporation
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Posted - 2006.10.30 01:46:00 -
[151]
My ridiculous fitting at our last corp cruiser PVP tournament caught a few by surprise...I'm not saying it'd be good for piracy, but it worked for me. Favourite moment was closing on a long range caracal laughing at his puny damage output leaving only the tinyest dent in the armour... :)
1 M Neutralizer 2 S NOS 2 S Ion blasters
MWD Web (any) Scramble (any)
1 M Repper 1 RCU 1600mm plate 400mm plate 1 cap relay
2 lots of light drones - to avoid losing my DPS completely after people targetted drones...In fact them targetting drones helped me as it gave me time to drain them...Most people were drained before I got to 50% armour!
Ironically the only thing that beat me was a Thorax with more NOS and tech 2 drones (he knew my setup beforehand), which made me think of using another RCU instead of a cap relay next time and whopping M NOS on there, but as yet that's untried.
Rubbish I hear you all cry!!! Just try it and see...And it'll get even better in Kali with the plate boosts! |

Heartsock
|
Posted - 2006.11.06 17:42:00 -
[152]
Edited by: Heartsock on 06/11/2006 17:44:04 This setup is for anyone that wants to be able to solo pvp like a pro, you can easily win a 2 on 1, hell even 3 cruisers on 1 with this setup, i know i have...
Highs: 5*150mm Railgun II's
Mids 10mn afterburner II 20k scram Medium cap booster with 800 charges
Lows: F85 Peripheal Damgage control 2*Energized Adaptive Nano Membrane II's 1600mm rolled tungsten plate ( don't bother with t2, not worth the speed penalty.) Medium Armor Rep II
I also reccomend having 5 Hammerhead II's in your drone bay.
With this setup you can really take a beating and deal some nice damage, hence the T2 drones, you should also have atleast drone interfacing to lvl 4.
And if you do not believe me, check out this video http://dl.eve-files.com/media/corp/ionmaiden/Thorax_Vs_Caracal,_Blackbird_and_Vexor.wmv
(Note that at the time i was only using t1 membranes)

Btw i have no idea why i posted this with my alts pic, was meant to be my main, Ionmaiden :P
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The MelonMan
Caldari Tactical Enterprise Group LTD The Imperial Order
|
Posted - 2006.11.15 01:09:00 -
[153]
ok not sure if this has been posted yet but it is prob the best thorax setup you can use.
5x small t2 neutrons 10mn mwd 20k scram med cap injector with 400s or 800s
1600 plate mar II 2 eanm 1 energized explosive hardener
5x hammerhead IIs (or Is if your cheap)
This will tear through the competition and last longer with the 1600 plate and resistances all above 50. If i was to go at a t2 med gun thorax id still win.
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Shardrael
Caldari AWE Corporation Ascendant Frontier
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Posted - 2006.11.15 03:35:00 -
[154]
Edited by: Shardrael on 15/11/2006 03:34:51
Originally by: Vyktor Abyss My ridiculous fitting at our last corp cruiser PVP tournament caught a few by surprise...I'm not saying it'd be good for piracy, but it worked for me. Favourite moment was closing on a long range caracal laughing at his puny damage output leaving only the tinyest dent in the armour... :)
1 M Neutralizer 2 S NOS 2 S Ion blasters
MWD Web (any) Scramble (any)
1 M Repper 1 RCU 1600mm plate 400mm plate 1 cap relay
ironically this is the same idea as my vexor and I must say I do love the style, its murder on anything but a passive shield tanking missle spewer
Originally by: Pinky Denmark
Caldari have other options like using rails or train for other ships/weapons...
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Katrina Coreli
Vindication Angels
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Posted - 2006.11.16 16:07:00 -
[155]
Edited by: Katrina Coreli on 16/11/2006 16:09:52
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops. 
Just trying to get this to fit in Quick Fit. My skills arnt great but in about 150 short of pg alone and thats assuming that blaster is small. What Whats the secret?
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Lord Vigil
Amarr LEGION OF DEATHADDERS
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Posted - 2006.11.17 19:09:00 -
[156]
Ok Question.
I just setup my Throax as so:
HI: 5 Heavy Electron Blasters - AM
MED: 10MWD 7.5 Scram Fleeting Web
LOW: MAR 2 MAGS DC 800MM Plate
It does great damage and can hold up for a while. I just tested it with a friend. But the moment he webbed me back and NOS'd me it was over. Should I put a cap booster on? Or what would be the best way to counter NOS, range? FYI my Corp Mate was in a BS. I don't plan on going against a BS when soloing, but feel that once some has the NOS on me it will be the same outcome.
All suggestions welcome.
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Vladimir Norkoff
Crimson Knights Trade Federation
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Posted - 2006.11.17 19:30:00 -
[157]
I find that 3-Nos/2-Guns works well.. Destroys your opponents tanking ability pretty handily.. Most other cruisers will only have 2 Nos at most, so you keep ahead of the game.. Thing is you need to find something to do with all that cap you're sucking.. Either do a Med+Small repper, or swap the web for something else that can deny your opponent or help you tank.. Obviously, it's not that great of a build if you run into something that doesn't use alot of cap..
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Darius Thrain
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Posted - 2006.11.17 23:24:00 -
[158]
I can see a few setup with small blaster without web... Doesn't work. It depends a lot what are you up against. In PvP a lot of explosive dmg is done too. Here is my ~9mill rax which is pretty similar as most others... You get most of the money back from insurance so this is really cheap and easy to replace.
5 x medium electrons
MWD 7.5km scrambler webber
800mm crystal plate active expl hardener EAN DC MAR II
10xlight drones
Light drones because then you can launch new ones if they start to blow up. Light drones are also better against small and fast targets. DPS is a bit higher with mediums, but after you lose 2 meds your dps is the same as with 5 lights.
Medium blasters t1 are better than small t2 ones because your true dps is higher due to higher dmg from wrecking hits etc. And you get dmg bonus.
You will run out of cap fairly quickly so hope you have killed your target before that. There is no perfect general setup, but there can be excellent setups specialized in certain jobs or targets.
For example if you are belt pirating where NPCers are hunting serpentis you can expect them to have hi thermal and kinetic resists. If your target is flying a gallente ship you can assume that he/she has blasters/rails (thermal and kinetic dmg). Prepare for this...
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D4rk Star
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Posted - 2006.12.30 21:28:00 -
[159]
I for one like a decent tank and as much damage possible with that tank. So how about this setup?
HIGH: 5x Dual 150mm
MED: AB II; 20km scrambler; medium cap booster
LOW: 1x Med Repairer II 1x Thermal/Kinetic Hardener 2x Explosive Hardener 1x 800mm crystaline plate
5x t2 med drones
I have like 4,3k of armour, good explosive resist with the cap sustained by the booster. And the med guns with the drones do about 150 dps as quickfit says with t1 named rails.
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D4rk Star
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Posted - 2006.12.30 21:50:00 -
[160]
Edited by: D4rk Star on 30/12/2006 21:54:20 That setup is a lie. Here is a close match to that idea:
high: 3x Med NOS 1x small neutralizer (equals another med nos) 1x Heavy Ion Med: mwd, scrambler/20km disruptor, webber Low: 1x Med repper; 1x Small Repper: 3x specific hardeners
6 PG left with engineering V. Let us know how it works
Originally by: Katrina Coreli Edited by: Katrina Coreli on 16/11/2006 16:09:52
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 05/06/2006 16:04:56
My solo setup. Always works.
4x Med NOS, 1x Heavy Neutron . 10MN MWD, 7.5k Warp Scram, Web 2x Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener 5x Hammerheads.
Lock, engage, get in range, wait until target pops. 
Just trying to get this to fit in Quick Fit. My skills arnt great but in about 150 short of pg alone and thats assuming that blaster is small. What Whats the secret?
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benzss
Gallente The Peoples Republic of Power
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Posted - 2007.01.08 15:49:00 -
[161]
Edited by: benzss on 08/01/2007 15:45:39 I found this to be useful, particularly for its survivability and ability to tie an opponent down, and it's an efficient fit if your character isn't of particularly high skill:
Thorax
Heavy Ion Blaster I [120xAntimatter Charge M] Heavy Ion Blaster I [120xAntimatter Charge M] Anode Electron Particle Cannon I [200xAntimatter Charge M] Anode Electron Particle Cannon I [200xAntimatter Charge M] Medium Nosferatu I
Medium Shield Booster I or a Warp Scrambler 10MN MicroWarpdrive I 'Langour' Drive Disruptor I
Reactor Control Unit I 800mm Reinforced Crystalline Carbonide Plates I Damage Control II Energized Adaptive Nano Membrane I Small Armor Repairer I
Vespa I Vespa I Vespa I Vespa I Vespa I
it strikes a balance, 'though some might say that it isn't specific enough; so this is just a general setup.
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MirandasRight
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Posted - 2007.01.14 20:09:00 -
[162]
Ummm...why the heck do you bother with a med shield booster? Just forgo that and stick the warp scram there. Shield tanking a Gallente ship... 
Originally by: benzss Edited by: benzss on 08/01/2007 15:45:39 I found this to be useful, particularly for its survivability and ability to tie an opponent down, and it's an efficient fit if your character isn't of particularly high skill:
Thorax
Heavy Ion Blaster I [120xAntimatter Charge M] Heavy Ion Blaster I [120xAntimatter Charge M] Anode Electron Particle Cannon I [200xAntimatter Charge M] Anode Electron Particle Cannon I [200xAntimatter Charge M] Medium Nosferatu I
Medium Shield Booster I or a Warp Scrambler 10MN MicroWarpdrive I 'Langour' Drive Disruptor I
Reactor Control Unit I 800mm Reinforced Crystalline Carbonide Plates I Damage Control II Energized Adaptive Nano Membrane I Small Armor Repairer I
Vespa I Vespa I Vespa I Vespa I Vespa I
it strikes a balance, 'though some might say that it isn't specific enough; so this is just a general setup.
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Kano Sekor
Amarr S-44 Tre Kroner
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Posted - 2007.01.17 09:12:00 -
[163]
I see some people posting set ups using AB:s instead of MWD:s i dont get why and wont this be bad cause youre not using the Thorax:s bonus f÷r mwds?
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Kaiene
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Posted - 2007.01.26 12:36:00 -
[164]
Would anyone have any idea's of how to turn this into some sort of PvP support ship or would you suggest a completely different ship? I like the idea of being in support as I hav'nt done any PvP before and I think it will be a nice insight.
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AsfALT
Republic Military School
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Posted - 2007.01.26 12:49:00 -
[165]
Originally by: Kaiene Would anyone have any idea's of how to turn this into some sort of PvP support ship or would you suggest a completely different ship? I like the idea of being in support as I hav'nt done any PvP before and I think it will be a nice insight.
Just fit some rails to snipe and fill the drone bay with med repairer drones.
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Kybers
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Posted - 2007.01.26 15:35:00 -
[166]
Here's mine... from memory... 5 Modal Ion Cannons - or summert like that.. 10MN MWD Scram- Fleeting I think X5 Webber Active Thermal & Exp hardeners 1 MFS 1 Sm Arm Rep DCU 5 Hheads
I like to play the 'white knuckle ride into orbiting range & then unload in their faces.' I've not had much of a chance of trying this out, but I dont think it'll last long. Would ECM Drones help? Just to keep them off my back until I get in range.
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Ice Conch
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Posted - 2007.01.28 03:11:00 -
[167]
Originally by: Kano Sekor I see some people posting set ups using AB:s instead of MWD:s i dont get why and wont this be bad cause youre not using the Thorax:s bonus f÷r mwds?
thoraxes dont get a bonus to mwds, mwds just use less cap. If you dont have the pg to fit a mwd, you should put an afterburner on
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Red Crown
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Posted - 2007.02.09 18:09:00 -
[168]
Edited by: Red Crown on 09/02/2007 18:06:18 I just fit this up for a test run and killed a Maelstorm class battleship with a 1.5 year pilot (3 month here, ish).
Highs - 4X Light Neutron Blaster II, Antimatter S Ammunition 1X [Named] Medium Nos
Mids - 10MN MWD 20KM Scrammer -90% Webber
5X Hammerheads (I use tech 1 for now)
Lows - 1600MM Rolled Tungsten Plate Damage Control Unit II (DCU II) 2X Magnetic Vortex Stabalizer I 1X Small Armor Repair II (SAR II)
3 words - Tank n' Gank. I have decent skills. This fits with engineer 4 and electronics 4. I have roughly 7K Armor HP. I am not slowed down much by the plate, the best named plate is not only better than the tech 2 plate, it is also the lightest available.
Light Neutrons do Hella damage. Even without tech 2 ammo. Don't be scared by the tech 2 label, it takes small turrets 5 + the small blaster specalization skill to use. I haven't tested it, but they say they do out DPS standard medium electrons.
Med Nos is a must. My capacitor ran dry during the fight. The small blasters do not take much cap, you should be able to sustain them.
The DCU will save your life. This thing may not be a passive tank, but if you get eaten through your armor, the DCU kicks in.
2 Damage mods = 7.7X Damage Modifier on the guns and a rate of fire of around 2.2 seconds a burst.
SAR II is fine. Doesn't eat cap or powergrid, will help you sustain.
Works solo, great in groups, etc.
Note : Original idea by The Mittani of Goons, tweaked a bit by me.
Edit: Typo
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Gallentis III
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Posted - 2007.02.18 11:56:00 -
[169]
Edited by: Gallentis III on 18/02/2007 12:02:20 Hi, Fairly new to eve but running a nice ThoraxI am confused between MWD and AB II which would be better and why please?
5 x 150mm rails I
1 x 10MN AB II Tracking Computer
Med Armor Rep II 800mm reinforced rolled tungsten plates I Reactor control unit I Damage control I Nanofiber Internal Structure I
Any help on above would be appreciated. I know i am missing a fitting on 1 medium slot i maybe using a statis webifier today.
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Katrina Coreli
Soar Angelic
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Posted - 2007.02.18 12:12:00 -
[170]
Originally by: Gallentis III Edited by: Gallentis III on 18/02/2007 12:02:20 Hi, Fairly new to eve but running a nice ThoraxI am confused between MWD and AB II which would be better and why please?
5 x 150mm rails I
1 x 10MN AB II Tracking Computer
Med Armor Rep II 800mm reinforced rolled tungsten plates I Reactor control unit I Damage control I Nanofiber Internal Structure I
Any help on above would be appreciated. I know i am missing a fitting on 1 medium slot i maybe using a statis webifier today.
Afterburners give a small speed boost for a small amount of cap (comparitivly) and there are no downsides. However MWDs have massive cap ussage but give a massive speed boost but make you easier to hit.
ABs are good for staying out of range with a rails setup so you should be fine with an AB.
However you *nead* a warp disruptor on there cause this is a PvP thread. With decent enough skills that tracking comp is a waste of a slot, prehaps put a web in there or even a cap inecjtor.
The lows are all fine apart from the Nano Fibre which is a waste of a slot, try a damage mod or annother tank mod in there instead.
Hope this helps
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Gallentis III
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Posted - 2007.02.19 22:21:00 -
[171]
Yes that did help many thanx, I am hoping to move up to a BS in a couple of weeks. I was wondering what ammo you guys use with your 150mm small rails? I am not doing PVP bit early for that but just incase i got jumped on what ammo is best? I am just looking at the technical side of this for my interest. Almost got Hull Upgrades level 4 so will fit some more hardener? Thanx
Originally by: Katrina Coreli
Originally by: Gallentis III Edited by: Gallentis III on 18/02/2007 12:02:20 Hi, Fairly new to eve but running a nice ThoraxI am confused between MWD and AB II which would be better and why please?
5 x 150mm rails I
1 x 10MN AB II Tracking Computer
Med Armor Rep II 800mm reinforced rolled tungsten plates I Reactor control unit I Damage control I Nanofiber Internal Structure I
Any help on above would be appreciated. I know i am missing a fitting on 1 medium slot i maybe using a statis webifier today.
Afterburners give a small speed boost for a small amount of cap (comparitivly) and there are no downsides. However MWDs have massive cap ussage but give a massive speed boost but make you easier to hit.
ABs are good for staying out of range with a rails setup so you should be fine with an AB.
However you *nead* a warp disruptor on there cause this is a PvP thread. With decent enough skills that tracking comp is a waste of a slot, prehaps put a web in there or even a cap inecjtor.
The lows are all fine apart from the Nano Fibre which is a waste of a slot, try a damage mod or annother tank mod in there instead.
Hope this helps
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Shiv Ertai
Gallente Direct Intent The Makhai
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Posted - 2007.02.20 02:22:00 -
[172]
Another alternative based off the first ship is:
5x 150mm railguns
mwd 20k scram cap injector (800s)
mar 1600mm plate 2x istab 1x nanofiber
5x hammerheads (unless killing caldari lowsec ratters when you want to pwn their 0% em resists with infiltrators )
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Samirol
OctoberSnow Corp
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Posted - 2007.02.20 02:29:00 -
[173]
Originally by: Shiv Ertai Another alternative based off the first ship is:
5x 150mm railguns
mwd 20k scram cap injector (800s)
mar 1600mm plate 2x istab 1x nanofiber
5x hammerheads (unless killing caldari lowsec ratters when you want to pwn their 0% em resists with infiltrators )
nanogunships are absolute crap IMO...
Listen to Dev Radio! |

Shiv Ertai
Gallente Direct Intent The Makhai
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Posted - 2007.02.20 03:09:00 -
[174]
Originally by: Samirol
Originally by: Shiv Ertai Another alternative based off the first ship is:
5x 150mm railguns
mwd 20k scram cap injector (800s)
mar 1600mm plate 2x istab 1x nanofiber
5x hammerheads (unless killing caldari lowsec ratters when you want to pwn their 0% em resists with infiltrators )
nanogunships are absolute crap IMO...
Hence the use of frigate sized guns. Orbiting at 1500+m/s vs cruisers/battlecruisers works like a charm. The 150mm rails hit fine at 17km in optimal. The ship stays out of medium nos range and generally dictates range in the engagement. It can also usually get out of dodge if things turn ugly.
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.24 05:00:00 -
[175]
Updated to be more correct
Originally by: High Sierra note to self - don't ever provide ANYONE with quoteable material EVER AGAIN.
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Bacarday
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Posted - 2007.02.24 05:28:00 -
[176]
ok.. friend on a 14 day trial as a gallante combat pilot. given that he has limited skills, and that i will be alongside in a stabber or jag with scram/web what do you all suggest for the mid slots?
My possible thoughts..
-2x cap recharger ... not flashy but with guns and repper he will need cap
-sensor booster with warp disruptor... every second counts..
-extra web/scram... wouldn't hurt, especially for inty's and miners/transports with lots of stabs or if we encounter 2 people and want to split up
Leaning away from sensor damps, ECM, tracking disruptors, etc...
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.24 05:30:00 -
[177]
if he really needs cap badly, cap recharger and a warp disruptor. otherwise i would stick with a disruptor/webber
tell him to remember not to keep his repairer and mwd on all the time as well
Originally by: High Sierra note to self - don't ever provide ANYONE with quoteable material EVER AGAIN.
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uberjun3n
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Posted - 2007.03.11 10:42:00 -
[178]
Edited by: uberjun3n on 11/03/2007 10:41:09 literaly, it pains me to read most of these kits, if u want a drone ship with a plate FLY A VEXOR they get a massive bonus to drones
a rax is not a noob ship, the skills required to make it work are insane. But if u get it right it can rape, ANYTHING. Even post revelation gank > tank, if u are good enough they will still be wondering who attacked them as they respawn in a shiny new body. Therefore: 4 X T2 ion blaster 1 X Med nos
1 X Mwd (if u fly a rax, fly it fast, u dont see people tanking stabbers) 1 X Web 1 X warp diruptor (fit a scram if u want, but how often do u warp to within 7.5km of some1?)
1 x T2 Med armour rep 1 X t2 rcu 1 X damage control 2 x assorted mods, (whatever u want, i generaly go for exp hardener and an adaptive nano or a power diag)
this is the bones, switch mods for named ones as much as u want, MAKE IT SHINIER!!!
Now some1 will come on and say- plates ftw!! dps is not a requirement... well, in this ship i have solo'd a myrmidon and broken the tank of a fully passive t2 drake. but honestly, i have not lost a 1 vs 1 or 1 vs 2 in this ship, and although some people go pirating in big groups only the saying goes: pirating is like sex more fun with 2 people but u do it more on your own
anyway, as food for thought would u rather have fun with an awesome gank ship and lose it occasionaly, or noob around in a slow hippo like thing, not ever killing anything cos u cant break their tank? (by that i mean boring pvp) no offence but if u are fitting rails, u should be missioning. and if u want to use drones the vexor is the own
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Kainite M'alachi
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Posted - 2007.03.17 20:09:00 -
[179]
Edited by: Kainite M''alachi on 17/03/2007 20:07:10 Edited by: Kainite M''alachi on 17/03/2007 20:06:47
Originally by: uberjun3n Edited by: uberjun3n on 11/03/2007 10:41:09 literaly, it pains me to read most of these kits, if u want a drone ship with a plate FLY A VEXOR they get a massive bonus to drones
a rax is not a noob ship, the skills required to make it work are insane. But if u get it right it can rape, ANYTHING. Even post revelation gank > tank, if u are good enough they will still be wondering who attacked them as they respawn in a shiny new body. Therefore: 4 X T2 ion blaster 1 X Med nos
1 X Mwd (if u fly a rax, fly it fast, u dont see people tanking stabbers) 1 X Web 1 X warp diruptor (fit a scram if u want, but how often do u warp to within 7.5km of some1?)
1 x T2 Med armour rep 1 X t2 rcu 1 X damage control 2 x assorted mods, (whatever u want, i generaly go for exp hardener and an adaptive nano or a power diag)
this is the bones, switch mods for named ones as much as u want, MAKE IT SHINIER!!!
Now some1 will come on and say- plates ftw!! dps is not a requirement... well, in this ship i have solo'd a myrmidon and broken the tank of a fully passive t2 drake. but honestly, i have not lost a 1 vs 1 or 1 vs 2 in this ship, and although some people go pirating in big groups only the saying goes: pirating is like sex more fun with 2 people but u do it more on your own
anyway, as food for thought would u rather have fun with an awesome gank ship and lose it occasionaly, or noob around in a slow hippo like thing, not ever killing anything cos u cant break their tank? (by that i mean boring pvp) no offence but if u are fitting rails, u should be missioning. and if u want to use drones the vexor is the own
i liked this setup but i just changed the med rep and rcu for 2 x t2 small reps .. same amount of total boost as you get from 1 med just more frequent little boosts seemed to make sence to me. the rest of the setup the same :)
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Fluffernator
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Posted - 2007.03.17 21:19:00 -
[180]
LOL, Kiting your target with 150mm rails? You assume everyone uses short range guns? LOL, only ship thats gonna kite is a blaster boat. Trust me, if you want to be a kite ***** use a moa.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.03.26 10:35:00 -
[181]
Thats what I have used yesterday with my well, yet-to-be-good skills:
5x Regulated Ion`s with Antimatter/Thorium/Lead
1x 10mn AB I, 1x X5 webber, 1x Disruptor
1x Named MAR, 1x 400mm Tungsten Plate, 2x Named Magnetic Fields, 1x RCU.
10x Warrior I`s
It came out as 4.75x dmg mod and 2.99 sec rof. Im sure that with decent fitting skills you can squeeze 800 plate in and make your armor even better. I had about 3050 armor with 400mm plate. It held quite good unless your attacked by something bigger. But damage was quite impressive even with tech 1 setup. Anything same size or smaller should be ok to attack unless its heavy tank like Maller. ---
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Vincent Almasy
Gallente The Underground
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Posted - 2007.04.01 19:03:00 -
[182]
Pure T1 Setup [High] 5x Heavy Electron Blaster I [Thornium Charge M] [Med] 1x 10MN MicroWarpdrive I 1x Warp Disruptors 1x Statis Webifier [Low] 1x Medium Armor Repairer I 1x 800mm Reinforced Steel Plate I 2x Energized Adaptive Nano Membrane I 1x Magnetic Field Stabilizer I ----------------------------------------------------------- Any votes on this setup?
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.01 19:41:00 -
[183]
Only thing that would be questionable is the damage? ---
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Vincent Almasy
Gallente The Underground
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Posted - 2007.04.01 21:12:00 -
[184]
Edited by: Vincent Almasy on 01/04/2007 21:14:13
Originally by: Vincent Almasy Pure T1 Setup [High] 5x Heavy Electron Blaster I [Thorium Charge M] [Med] 1x 10MN MicroWarpdrive I 1x Warp Disruptors 1x Statis Webifier [Low] 1x Medium Armor Repairer I 1x 800mm Reinforced Steel Plate I 2x Energized Adaptive Nano Membrane I 1x Magnetic Field Stabilizer I ----------------------------------------------------------- Any votes on this setup?
Heavy Electron Blaster I DMG Modifier : 1.75x Rate of Fire : 3.00sec Optimal Range: 2000m -------------------------------------------------- DMG Modifier : 1.75 * 1.20(Med Hybrid IV) * 1.12(Surgical Strike) * 1.20(Cruiser IV) * 1.07(Mag Stab)= ~3.02x(round up) Rate of Fire : 3.00 * 0.90(Gunner V) * 0.84(Rapid Fire IV) * 0.925(Mag Stab) = ~2.10(round down) Optital Range: 2000m * 1.20(SharpShooter IV) = 2400m ---------------------------------------------------- Heavy Electron Blaster I(skilled) DMG Modifier : 3.02x * 32.0(Thorium) = 96.64 Rate of Fire : 2.10sec Optimal Range: 2400m * .875(Thorium) = 2100m ---------------------------------------------------- 96.64dmg / 2.10sec = ~46.02DPS(round up)
46.02 * 5 = 230.1 DPS * 0.4(60% resistance) = 92.04 True DPS 96.64 * 5 = 483.2 Alpha * 0.4(60% resistance) = 193.28 True Alpha ----------------------------------------------------- I didn't add in drone skills as this is a basic setup because that would add in alot of more but this is the cheapest one i found. Goos dps and true dps as well.
[Edit] If you remove the mag stab and put in a DC you lose about 12 true DPS but increase shield 7.5%, armor 10% and hull 50%, letting you then last longer.
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Karth Najoo
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Posted - 2007.04.18 18:04:00 -
[185]
So no Nos? What if your opponent is using nos, most of these set up took to be 1v1 pvp and wouldn't be very effective if someone was using nos on you. Drones do most of the dmg anyways and if there not they should be; so get them drone skillz up.
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Darkopteron
Righteous-Indignation
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Posted - 2007.04.19 13:32:00 -
[186]
This has been a very sucessful setup for me:
High 5x Light Neutrons + Antimatter S
Mid 1x 20k Disruptor 1x Med Cap Booster + Cap Booster 800's 1x 10mn MWD
Low 1x EANM 1x Energized Reactive 1x 1600mm Rolled Tungsten 1x RCU 1x Best MAR
Drones 5x Hammerhead I
I'm pleased to say I defeated a Myrmidon (1 month old) with this setup, which for a rookie pirate like myself, was close, and a huge adrenaline rush.
I'm considering removing my MWD (and as a result the RCU), replacing them with a 10mn AB and another EANM - this would give me better resists - but would it be best to switch to 150mm rails for this? |

Multimedia Carl
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Posted - 2007.05.02 13:05:00 -
[187]
Originally by: Vincent Almasy Edited by: Vincent Almasy on 01/04/2007 21:14:13
Originally by: Vincent Almasy Pure T1 Setup [High] 5x Heavy Electron Blaster I [Thorium Charge M] [Med] 1x 10MN MicroWarpdrive I 1x Warp Disruptors 1x Statis Webifier [Low] 1x Medium Armor Repairer I 1x 800mm Reinforced Steel Plate I 2x Energized Adaptive Nano Membrane I 1x Magnetic Field Stabilizer I ----------------------------------------------------------- Any votes on this setup?
Heavy Electron Blaster I DMG Modifier : 1.75x Rate of Fire : 3.00sec Optimal Range: 2000m -------------------------------------------------- DMG Modifier : 1.75 * 1.20(Med Hybrid IV) * 1.12(Surgical Strike) * 1.20(Cruiser IV) * 1.07(Mag Stab)= ~3.02x(round up) Rate of Fire : 3.00 * 0.90(Gunner V) * 0.84(Rapid Fire IV) * 0.925(Mag Stab) = ~2.10(round down) Optital Range: 2000m * 1.20(SharpShooter IV) = 2400m ---------------------------------------------------- Heavy Electron Blaster I(skilled) DMG Modifier : 3.02x * 32.0(Thorium) = 96.64 Rate of Fire : 2.10sec Optimal Range: 2400m * .875(Thorium) = 2100m ---------------------------------------------------- 96.64dmg / 2.10sec = ~46.02DPS(round up)
46.02 * 5 = 230.1 DPS * 0.4(60% resistance) = 92.04 True DPS 96.64 * 5 = 483.2 Alpha * 0.4(60% resistance) = 193.28 True Alpha ----------------------------------------------------- I didn't add in drone skills as this is a basic setup because that would add in alot of more but this is the cheapest one i found. Goos dps and true dps as well.
[Edit] If you remove the mag stab and put in a DC you lose about 12 true DPS but increase shield 7.5%, armor 10% and hull 50%, letting you then last longer.
Removing the Mag Stab and fitting Drones should help the dmg, that you loose removing the Magstab? right?
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Gladiator Jonny
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Posted - 2007.05.02 13:08:00 -
[188]
Originally by: Darkopteron This has been a very sucessful setup for me:
High 5x Light Neutrons + Antimatter S
Mid 1x 20k Disruptor 1x Med Cap Booster + Cap Booster 800's 1x 10mn MWD
Low 1x EANM 1x Energized Reactive 1x 1600mm Rolled Tungsten 1x RCU 1x Best MAR
Drones 5x Hammerhead I
I'm pleased to say I defeated a Myrmidon (1 month old) with this setup, which for a rookie pirate like myself, was close, and a huge adrenaline rush.
I'm considering removing my MWD (and as a result the RCU), replacing them with a 10mn AB and another EANM - this would give me better resists - but would it be best to switch to 150mm rails for this?
you understand a 1 month old myrmi pilot probabily didnt even have t2 drones or even a decent fitting. its nothing to be amazingly proud of tbh, although its lucky you found him. especially without buddies.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.05.05 20:31:00 -
[189]
Originally by: Multimedia Carl
Originally by: Vincent Almasy Edited by: Vincent Almasy on 01/04/2007 21:14:13
Originally by: Vincent Almasy Pure T1 Setup [High] 5x Heavy Electron Blaster I [Thorium Charge M] [Med] 1x 10MN MicroWarpdrive I 1x Warp Disruptors 1x Statis Webifier [Low] 1x Medium Armor Repairer I 1x 800mm Reinforced Steel Plate I 2x Energized Adaptive Nano Membrane I 1x Magnetic Field Stabilizer I ----------------------------------------------------------- Any votes on this setup?
Heavy Electron Blaster I DMG Modifier : 1.75x Rate of Fire : 3.00sec Optimal Range: 2000m -------------------------------------------------- DMG Modifier : 1.75 * 1.20(Med Hybrid IV) * 1.12(Surgical Strike) * 1.20(Cruiser IV) * 1.07(Mag Stab)= ~3.02x(round up) Rate of Fire : 3.00 * 0.90(Gunner V) * 0.84(Rapid Fire IV) * 0.925(Mag Stab) = ~2.10(round down) Optital Range: 2000m * 1.20(SharpShooter IV) = 2400m ---------------------------------------------------- Heavy Electron Blaster I(skilled) DMG Modifier : 3.02x * 32.0(Thorium) = 96.64 Rate of Fire : 2.10sec Optimal Range: 2400m * .875(Thorium) = 2100m ---------------------------------------------------- 96.64dmg / 2.10sec = ~46.02DPS(round up)
46.02 * 5 = 230.1 DPS * 0.4(60% resistance) = 92.04 True DPS 96.64 * 5 = 483.2 Alpha * 0.4(60% resistance) = 193.28 True Alpha ----------------------------------------------------- I didn't add in drone skills as this is a basic setup because that would add in alot of more but this is the cheapest one i found. Goos dps and true dps as well.
[Edit] If you remove the mag stab and put in a DC you lose about 12 true DPS but increase shield 7.5%, armor 10% and hull 50%, letting you then last longer.
Removing the Mag Stab and fitting Drones should help the dmg, that you loose removing the Magstab? right?
I made a option for removing the mag for the DC showing how it is better. I put in the mag as most people always thing more dps = better.
As for drones... If you are in a gallente ship and you don't use drones something must be wrong with you. The thing with drones is you can use drones for DPS or you can use them for ECM with a decent chance at jammin the target helping your tank recover or just screwing them over if they are gank.
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atrophocy
The Imperial Commonwealth The Sundering
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Posted - 2007.05.29 03:21:00 -
[190]
Originally by: Samirol Edited by: Samirol on 24/02/2007 04:51:49 Edited by: Samirol on 16/08/2006 15:39:12 TANKING ORIENTED
5x 150mm rails/light neutron blasters
10mn MWD, warp disruptor, stasis webifier
Medium Armor Repper, Active Thermal/Kinetic/Explosive Hardener, 1600mm plate
5x hammerhead Is
I've found a rather effective variation on the tank here. i used to use the 3 x active hardner setup, but found often i'd be nossed dry or run out of cap from running the repper, hardners turned off, died super fast.
If you have your tank set up like this:
med rep 1600mm plate 2 x EANM 1 x active exp hardner
the result is a tank that is considerably less cap dependant and with similar resists. i With this setup i get:
76% EM, 65% Exp 54% therm 54% kinetic
might pay to try it out sometime. after continually running out of cap and dying in my thorax's i've been looking for solutions, this tank setup seems to help a little with staying alive when you're dry.
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Darkopteron
Righteous-Indignation Ghosts Syndicate
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Posted - 2007.06.11 16:29:00 -
[191]
Gank-and-tank setup for gang use, low-skill setup.
Thorax
Medium Nosferatu I Modal Ion Particle Accelerator I [120xAntimatter Charge M] Modal Ion Particle Accelerator I [120xAntimatter Charge M] Modal Ion Particle Accelerator I [120xAntimatter Charge M] Modal Ion Particle Accelerator I [120xAntimatter Charge M]
X5 Prototype I Engine Enervator Faint Warp Prohibitor I Y-S8 Hydrocarbon I Afterburners
Magnetic Field Stabilizer II Magnetic Field Stabilizer II 400mm Reinforced Rolled Tungsten Plates I Energized Reactive Membrane I Medium Armor Repairer II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Hammerhead I Hammerhead I Hammerhead I Hammerhead I Hammerhead I
1676 shield, 4.19/s, E/T/K/Ex=0/19/39/59 3229 armor, E/T/K/Ex=59/35/35/43 1581.25 cap, +9.28/s, -30.027/s 452.0 m/s 220.1 DPS (with drone interfacing 4 and cack gun skills, but hey)
Could swap out the MAR for a SAR and use an 800mm plate instead, if you feel inclined.
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fathitman
Gallente adeptus gattacus Praesidium Libertatis
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Posted - 2007.06.20 04:48:00 -
[192]
My setup when in gang of at least 5 or more
x5 Heavy Electron Blasters II (Void M) --- x1 10MN MicroWarpDrive II x1 Med Cap Booster II x1 Warp Disrupter II --- x1 400mm Nanofiber Plate I x1 Damage Control II x2 Energized Adaptive Nano Membrane II x1 Small Armor Repairer II
Thoughts? -----------------------------------------------
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Darkopteron
Righteous-Indignation Ghosts Syndicate
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Posted - 2007.06.20 23:59:00 -
[193]
Originally by: fathitman My setup when in gang of at least 5 or more
x5 Heavy Electron Blasters II (Void M) --- x1 10MN MicroWarpDrive II x1 Med Cap Booster II x1 Warp Disrupter II --- x1 400mm Nanofiber Plate I x1 Damage Control II x2 Energized Adaptive Nano Membrane II x1 Small Armor Repairer II
Thoughts?
At engineering V and advanced weapons upgrades III you should have enough grid left over to just squeeze on an 800mm plate with that setup. To be honest though I wouldn't cap inject when only using a SAR.
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Taguchi Hiroko
Xoth Inc Firmus Ixion
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Posted - 2007.06.25 16:32:00 -
[194]
for gangs, good dps against bigger ships and hope you are not the primary.
5 heavy electron t2
distruptor t2, med injector, mwd t2
MAR t2, dcu 2, mag stab 2, mag stab 2, enam
5 med drones t2.
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Lore Isander
Caldari Sybrite Inc.
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Posted - 2007.06.25 16:38:00 -
[195]
My preference (Slightly expensive):
5x Heavy Ion Blaster II
1x 10mn MWD II 1x Fleeting Warp Scrambler 1x Fleeting Web
1x 800mm Tungsten 1x EANM II 1x DCU II 2x Mag Stab II
5x Hammerhead II
1x PG Rig ---
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Schnitzar
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Posted - 2007.07.02 12:22:00 -
[196]
Ok after reading a fair bit of this thread I put together a PVP thorax. It is for empire space wartime use, from experience my enemies will not often try and warp away immediately and hopefully I can deal enough damage that by the time the decide to run it's too late. Thus I ditched the scram. For pirating just replace the targeting disruptor.
2x Modal Neutron Particle Accelerator I 2x Modal Ion Particle Accelerator I 1x Medium 'Knave' energy drain
1x Y-T8 Overcharged Hydrocarbon MWD 1x Fleeting Propulsion Inhibitor 1x 'Abadon' Targeting Disruptor
2x Small Armor Repairer II 1x DCU II 1x EANM II 1x 400mm Reinforced Rolled Tungsten Plate
5x Valkyrie II (explosive) (Using hybrid turrets, if you are having trouble breaking a tank it won't be for lack of thermal or kinetic damage)
According to quickfit I am left with 3.48pg and 75.5 CPU. My fitting skills are pretty good, Engineering and Mechanic are LVL 5 and I have AWU up to LVL 4. If this setup wonÆt work for you stick with 4 Ion blasters.
Low Slot explanation:
-2 small reps seem better than one medium and an RCU due to their better burst capability. -The DCU is gold in PVP, especially for that last bit of survivability after armor is gone. -EANM II with decent compensation skills knocks of about 25% of the damage taken. -400mm plate was only used after a fair bit of thought. (It adds 50% armor) I chose to stay away from another hardener because I would effectively need a 33% EANM to have the same effect. I also didnÆt fit a MFS because my total damage will be much better dealing standard DPS for 50% longer than dealing 20% more DPS for standard amount of time.
Comments or improvements?
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Lowriders Bitcch
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Posted - 2007.07.03 15:12:00 -
[197]
Originally by: Darkopteron This has been a very sucessful setup for me:
High 5x Light Neutrons + Antimatter S
Mid 1x 20k Disruptor 1x Med Cap Booster + Cap Booster 800's 1x 10mn MWD
Low 1x EANM 1x Energized Reactive 1x 1600mm Rolled Tungsten 1x RCU 1x Best MAR
Drones 5x Hammerhead I
I'm pleased to say I defeated a Myrmidon (1 month old) with this setup, which for a rookie pirate like myself, was close, and a huge adrenaline rush.
I'm considering removing my MWD (and as a result the RCU), replacing them with a 10mn AB and another EANM - this would give me better resists - but would it be best to switch to 150mm rails for this?
I use a very similar setup, and it works really great.
Mostly setup i've seem here would run out of cap REALLY fast!!! And with no cap you are dead. Looks like these pilots don't pvp too much (no offense). MWD, MAR, WEB, SCRAM.... these modules will suck your cap in a few seconds.... and you still have a big chance to be NOSed... so, the cap booster is the key.
My setup:
Highs: 5x Modal Electrons with Antimatter
Medium:
-10MN Microwarpdrive -20km scramble, -Medium Cap booster with 800's
Lows:
-N-type explosive hardner -N-type kinetic hardner -N-type thermal hardner -Best named Damage control -Best named Medium armor repairer
Drone bay:
5x valkyries
Cargo 7x cap booster 800 1600 antimatter M
And sometimes i use this one, mostly to kill those assault frigates who thinks can kill a thorax .....
1X medium energy destabilizer 5x modal light neutron
small cap booster with 150's X5 web 20km scramble
1600mm plate 2x energized adaptive 1x armor explosive hardner 1x medium armor repairer
5x warriors 5x hobgoblins
that setup most kill any assault ship. 
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DwiFF
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Posted - 2007.07.04 18:29:00 -
[198]
Funny how that thorax has 6 high slots ^^
I go with this cheap setup and it hasnÆt let me down yet (my gunnery and armor skills arenÆt great at all, IÆm caldari, but you still get more dps from this ship rather then putting my skills into a caracal :l),
>This is like a solo, gank/small gang setup, could be used in a fleet, but then id use the caracal :P
Anyway... Ideal for those a little more experienced
High, 5x Heavy Electron IIs (Antimatter)
Mids, 10mn microwarp drive II Warp Disrupter II Fleeting propulsion (best named Webber)
Low, 2x Mag stab II 800mm rolled tungst plate Damage control II Medium armor rep II
Cheap or newer playerÆs version:
High, 5x Modal Electron's (animatter M)
Meds, y-T8... microwarp drive Warp disruptor II (sorta compulsery in pvp now) fleeting propulsion (best named web again)
Lows, 2x magstabs (best named if you can or even t2, not many skills needed) 800mm rolled tungst plate Medium 'accom' (best named med armor rep) Damage control (again best named or t2, low skills needed,)
Let me know on thoughts :)
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ProjectUnknown
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Posted - 2007.07.04 20:01:00 -
[199]
How in the world can you guys fit a 1600 plate on ur Thorax?? It takes 500 units off the powergrid!!!
What kind og powergrids do u guys have?
My weapons take an average of 200mw each x 5=1000MW
That does not leave much room let alone room for a 1600 plate.
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Chi Quan
Jade Phoenix Deutschland Event-Horizon
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Posted - 2007.07.04 20:10:00 -
[200]
by fitting small rails on a cruiser (which normally takes medium guns), also note that engeneering and adv. weapon upgrades greatly improve powergrid efficency. -- Tempus fugit -- |
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Damares
Flying While Intoxicated The Threshold
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Posted - 2007.07.04 21:32:00 -
[201]
i had a full ganked out thorax once, 5 ion's, MWD, webber disrupter, smaller reper 2, 800mm plate, 3 mag stabs, anti matter and 5 hammerhead's, even against mutliple targets another cruiser wil be down well before you go down 
i warped it into a bait (ratting moa) and had him into struc before his buddies in a raven and hugin warped in on me, had the hugin into armour aswell with my drones, i wasnt breaking his tank any time soon though and i wasnt going anywhere at 3m/s 
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oniplE
Aliastra
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Posted - 2007.07.04 23:02:00 -
[202]
The more i look at the thorax, the less i see any point in an all gank setup, if you compare it to the 1600mm setup.
You can setup a thorax to do 663 dps with neutrons and 3 magstabs and have 2025 armor.
OR
A 553 DPS setup with 7301 armor. Survivability is more that tripled, while damage is reduced with only 110 DPS. If you let these two setups go head to head, the neutron gank thorax has an extra 110 DPS to chew through 5000+ extra armor, i dont see it happening :|
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Siang
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Posted - 2007.07.19 16:33:00 -
[203]
Edited by: Siang on 19/07/2007 16:40:39 This is my setup aimed at dps and resistance. Medium blasters because of the bonus, goes the same for the MWD.
Quote: THIS IS FOR NEW PIRATES THAT ARE STRAPPED FOR CASH. THUS, TECH 2 GUNS ARE PROBABLY NOT AN OPTION.
Please put this setup in a section where pirats are not strapped for cash!
HIGH: 5X [ 105 | 22] Heavy Electron Blaster II
MEDIUM: 1 x [ 1 | 44] Warp Disruptor II 1 x [ 150 | 25] Medium F-RX Prototype I Capacitor Boost 1 x [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive
LOW: 1 x [ 150 | 20] Medium Automated I Carapace Restoration 1 x [ 1 | 30] Damage Control II 2 x [ 2 | 30] Energized Adaptive Nano Membrane II 1 x [ 2 | 30] Energized Reactive Membrane II
Remaining: 42 PG - 4 CPU
5 x Hammerhead II
No rigs used.
Armor HP : 2051.25 Armor EM : 78.55 % Armor Explo : 65.01 % Armor Kinetic : 65.96 % Armor Thermal : 65.96 %
Quote: I tried pressing the pause button earlier because my dinner was ready. When I came back I was in my pod.
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r0b0to
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Posted - 2007.07.19 18:16:00 -
[204]
I'm still new to Eve, about a month in... I have really poor drone skills (but i'm training drones 5 atm for drone interfacing), mediocre gunnery skills (i have small blaster specialization to lvl 2, small rail to lvl 1)
My setup: 5x Light Neutron Blaster II
1x 10mn MWD 1x X5 webber 1x scrambler (named, dunno)
1x 1600mm Rolled Tungsten 1x Damage Control (named) 3x Magstabs (named)
4x Hammerhead I's
204 dps, 399 per volley 160 dps from blasters, 40 from drones 19k effective hp I'm expecting dps to increase as I train up drones and blaster skills
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Kali Ananda
Minmatar Prophets Of a Damned Universe
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Posted - 2007.07.19 21:15:00 -
[205]
Edited by: Kali Ananda on 19/07/2007 21:16:17 Edited by: Kali Ananda on 19/07/2007 21:16:00
Originally by: Siang
Quote: THIS IS FOR NEW PIRATES THAT ARE STRAPPED FOR CASH. THUS, TECH 2 GUNS ARE PROBABLY NOT AN OPTION.
Please put this setup in a section where pirats are not strapped for cash . I only use T2 or best named one if possible. Small rails or blasters or not an option because you do not benifit from the bonus of the ship!
HIGH: 5X [ 105 | 22] Heavy Electron Blaster II
MEDIUM: 1 x [ 1 | 44] Warp Disruptor II 1 x [ 150 | 25] Medium F-RX Prototype I Capacitor Boost 1 x [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive
LOW: 1 x [ 150 | 20] Medium Automated I Carapace Restoration 1 x [ 1 | 30] Damage Control II 2 x [ 2 | 30] Energized Adaptive Nano Membrane II 1 x [ 2 | 30] Energized Reactive Membrane II
Remaining: 42 PG - 4 CPU
5 x Hammerhead II
No rigs used.
Armor HP : 2051.25 Armor EM : 78.55 % Armor Explo : 65.01 % Armor Kinetic : 65.96 % Armor Thermal : 65.96 %
1600 RT plated Rax > Medium gun / unplated Rax
Seen it happen again and again in 1 vs 1's. Although your set up is awesome, over the course of the battle you will loose it to the 7300+ armor hit points and very similar resists. And when fighting other ships, your low armor hit points with no plate and only 1 repper means you are going down in 1/4 the time. What if you get webbed and they orbit at 8000 m?
Kali Ananda POD-U
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Tanox
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Posted - 2007.07.27 10:32:00 -
[206]
Originally by: Kali Ananda Edited by: Kali Ananda on 19/07/2007 21:16:17 Edited by: Kali Ananda on 19/07/2007 21:16:00
Originally by: Siang
Quote: THIS IS FOR NEW PIRATES THAT ARE STRAPPED FOR CASH. THUS, TECH 2 GUNS ARE PROBABLY NOT AN OPTION.
Please put this setup in a section where pirats are not strapped for cash . I only use T2 or best named one if possible. Small rails or blasters or not an option because you do not benifit from the bonus of the ship!
HIGH: 5X [ 105 | 22] Heavy Electron Blaster II
MEDIUM: 1 x [ 1 | 44] Warp Disruptor II 1 x [ 150 | 25] Medium F-RX Prototype I Capacitor Boost 1 x [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive
LOW: 1 x [ 150 | 20] Medium Automated I Carapace Restoration 1 x [ 1 | 30] Damage Control II 2 x [ 2 | 30] Energized Adaptive Nano Membrane II 1 x [ 2 | 30] Energized Reactive Membrane II
Remaining: 42 PG - 4 CPU
5 x Hammerhead II
No rigs used.
Armor HP : 2051.25 Armor EM : 78.55 % Armor Explo : 65.01 % Armor Kinetic : 65.96 % Armor Thermal : 65.96 %
1600 RT plated Rax > Medium gun / unplated Rax
Seen it happen again and again in 1 vs 1's. Although your set up is awesome, over the course of the battle you will loose it to the 7300+ armor hit points and very similar resists. And when fighting other ships, your low armor hit points with no plate and only 1 repper means you are going down in 1/4 the time. What if you get webbed and they orbit at 8000 m?
1600 RT plated Vexor > any thorax
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Helllooo
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Posted - 2007.07.28 22:18:00 -
[207]
Edited by: Helllooo on 28/07/2007 22:20:21 Thorax
Heavy Electron Blaster I [200xAntimatter Charge M] Heavy Electron Blaster I [200xAntimatter Charge M] Heavy Electron Blaster I [200xAntimatter Charge M] Heavy Electron Blaster I [200xAntimatter Charge M] Heavy Electron Blaster I [200xAntimatter Charge M]
Fleeting Propulsion Inhibitor I 10MN Afterburner I Warp Disruptor I
Medium Armor Repairer II 800mm Reinforced Rolled Tungsten Plates I Armor Explosive Hardener I Energized Adaptive Nano Membrane I Gauss Field Balancer I
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Vespa I Vespa I Vespa I Vespa I Vespa I
1524 shield, 3.59/s, E/T/K/Ex=0/19/39/59 4676 armor, E/T/K/Ex=65/44/44/60 1375.0 cap, +8.07/s, -34.952/s 418.0 m/s 88.9 DPS
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isca
Gallente Cosmic Odyssey YouWhat
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Posted - 2007.08.15 15:12:00 -
[208]
What i fit (though it's been a while since i've flown a rax):
High: 4x Modal Ion (med)/Med Ion II 1x small nos/1x Modal Ion/med ion II
Med: 10mn MWD web (named) 20Km scram/Cap booster (w/800)
Low: MAR/MAR II EANM II EXP/KIN/THERM hardies
Rig: EXP resist rig (i have the BP so is not as expensive as buying the thing off the market )
Drones: 5x Valkyrie I/II or 5X Hammerhead I/II
It's alright, though better with a friend or two 
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Gorek Loc
Fine Art Manufactury
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Posted - 2007.08.24 14:14:00 -
[209]
Edited by: Gorek Loc on 24/08/2007 14:14:58 I have fitted these, and with my skills they fit. 371/375 CPU and 869.25/1025
High slots: 5 x Heavy Electron Blaster II
Mid slots: 10 MN AB II Stasis Webifier II Warp Disruptor II
Low slots: Medium Armor Repairer II Energized Adaptive Nano Membrane II (EANM II) Energized Adaptive Nano Membrane II (EANM II) Energized Reactive Membrane II (ERM II) Damage Control II
Rig Slots: Hybrid Metastasis Adjuster I (+10% tracking) Hybrid Collision Accelerator I (+10% damage output) Targeting System Subcontroller I (+20 targeting speed)
Drones: 5x Valkyrie II (cheaper than Hammers, but still effective against armor)
This entire setup gives:
All modules active (AB, Med repper): 1 minute 3 seconds capacitor. scan resolution 310.5 mm 262 DPS (101 turrets, 161 drones)
I know this isn't a very long cap-time, but I plan not on using the AB and med repper at the same time. I hope the plans will work in-game 
Cost: Thorax: 7M ISK High slots: blasters: 6M ISK
Med slots: Repper, Webifier, disruptor: 6.5M ISK
Low slots: AB, EANM, ERM DMII: 11.5M ISK
Rigs: Hybrids, Targeting: 34M ISK
Drones: Valkyrie: 3.5M ISK
Total coast for the setup: With rigs: 68.5M ISK Without rigs: 34.5M ISK
As you can see, the ship is twice as expensive with rigs. The DPS decreases from 262 to 248. --- Compare items ? Image 1 - Image 2 Thanks to Daetusk. |

Ynos Fukse
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Posted - 2007.09.24 11:32:00 -
[210]
Edited by: Ynos Fukse on 24/09/2007 11:35:04
Originally by: Gorek Loc Edited by: Gorek Loc on 24/08/2007 14:14:58 I have fitted these, and with my skills they fit. 371/375 CPU and 869.25/1025
High slots: 5 x Heavy Electron Blaster II
Mid slots: 10 MN AB II Stasis Webifier II Warp Disruptor II
Low slots: Medium Armor Repairer II Energized Adaptive Nano Membrane II (EANM II) Energized Adaptive Nano Membrane II (EANM II) Energized Reactive Membrane II (ERM II) Damage Control II
Rig Slots: Hybrid Metastasis Adjuster I (+10% tracking) Hybrid Collision Accelerator I (+10% damage output) Targeting System Subcontroller I (+20 targeting speed)
Drones: 5x Valkyrie II (cheaper than Hammers, but still effective against armor)
This entire setup gives:
All modules active (AB, Med repper): 1 minute 3 seconds capacitor. scan resolution 310.5 mm 262 DPS (101 turrets, 161 drones)
I know this isn't a very long cap-time, but I plan not on using the AB and med repper at the same time. I hope the plans will work in-game 
Cost: Thorax: 7M ISK High slots: blasters: 6M ISK
Med slots: Repper, Webifier, disruptor: 6.5M ISK
Low slots: AB, EANM, ERM DMII: 11.5M ISK
Rigs: Hybrids, Targeting: 34M ISK
Drones: Valkyrie: 3.5M ISK
Total coast for the setup: With rigs: 68.5M ISK Without rigs: 34.5M ISK
As you can see, the ship is twice as expensive with rigs. The DPS decreases from 262 to 248.
...with 60mil I can make an Ishkur which is far better.
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CyBorG Girl
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Posted - 2007.09.25 16:23:00 -
[211]
1600mm plate with small guns is pure bs ...
owned corp m8(DEIMOS) in my ion thorax. (before last buff to deimos speed wise)
orbited him at 5-6k and killing him slowly (no drones used here), he couldnot reach me with small blasters
so no way u can win med blaster thorax with small blasters if u know he has small blasters 1vs1...
killed pirat with electron thorax(with 800mm plate) the other day in plated maller with small guns also, it says nicely destroyed item 1600mm roled t.plate 
but than lost it against vexor 
med guns on thorax , use rigs if u want to be on safe side
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LL Anti
Gallente Two Brothers Mining Corp. Friend or Enemy
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Posted - 2007.09.29 23:23:00 -
[212]
HIGH 5x Ion Blaster I
Mids Web/Scram/10mn MWD (All T1, doesn't even have to be named to fit)
Lows Medium Armor Repairer I, Energized Adaptive Nano Membrane I, Damage Control I, Kinetic Armor Hardener, Magnetic Field Stabilizer I.
5x Hammerhead I Antimatter Charge M --------
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Isean
Raddick Explorations Executive Outcomes
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Posted - 2007.10.02 10:14:00 -
[213]
Edited by: Isean on 02/10/2007 10:14:55 Ok this is my first thorax, what do yall think for a solo/duo setup
High - Heavy Ion II
Med - MWD I Scram II Web I
Low- DCU II MFS II x2 RCU 800mm RT plate
Edit- With 5 Valk II drones (Cuz I like the exp damage)
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vanBuskirk
Caldari
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Posted - 2007.10.02 10:59:00 -
[214]
This has probably been said before, but for disposability low-end named modules are as cheap as T1; possibly cheaper because they are dirt-common and refine to less minerals. Example; regulated or limited (I can never remember which of these is better) blasters.
Although this sort of stuff isn't much better than T1, it is better so may as well use it.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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Domii
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Posted - 2007.10.02 11:15:00 -
[215]
I fly:
1600mm Reinforced Rolled Tungsten Plates I Damage Control II Medium Armor Repairer I Energized Adaptive Nano Membrane I Energized Adaptive Nano Membrane I
1MN MicroWarpdrive I 'Langour' Drive Disruptor I Faint Warp Prohibitor I
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II
4*Hammerhead I
+- 140 DPS
What I'm working too:
1600mm Reinforced Rolled Tungsten Plates I Damage Control II Medium Armor Repairer I Reactor Control Unit II Energized Adaptive Nano Membrane I
1MN MicroWarpdrive II 'Langour' Drive Disruptor I Faint Warp Prohibitor I
Heavy Electron Blaster II Heavy Electron Blaster II Heavy Electron Blaster II Heavy Electron Blaster II Heavy Electron Blaster II
4*Hammerhead I
+- 327DPS
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Raynes Orbis
Gallente Sanguine Legion
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Posted - 2007.10.22 10:50:00 -
[216]
Edited by: Raynes Orbis on 22/10/2007 10:51:07 I like a passive tanked Thorax which requires little SP.
5x Light Neutron II
MWD, Named Web, 20k Scrambler
1600 Tungsten, 3x EANM, DCU.
5 Hammerheads.
The t2 blasters are easily accessable after char creation, and next to the basic tackling gear training you really only need to get Hull Upgrades 3 for this to become available. It tanks very well, doesnt consume much cap at all (No reps), so its a newbee friendly setup that isnt downed fast at all. -----
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MR HARD
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Posted - 2007.12.02 11:10:00 -
[217]
this is not really a solo pvp setup you need a m8 to jam but its a bloody gud setup all the same
fill with heavy blaster 10 mn T2 mwd 2X large T2 shield extenders 1 tracking mod and fill with T2 magnetic field stabalizers then 5 T2 drones buy the time your shield is gone you have killed anything up to the size of a BC enjoy........ps stick some hybrid riggs on it if you have the money but remeber you will die in this ship at some time cuz the lack of a real tank but it sure is fun and hits like hell
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Ice Queen1
Gallente Magellan Exploration and Survey Rare Faction
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Posted - 2007.12.02 11:17:00 -
[218]
Edited by: Ice Queen1 on 02/12/2007 11:17:49
Originally by: Isean Edited by: Isean on 02/10/2007 10:14:55 Ok this is my first thorax, what do yall think for a solo/duo setup
High - Heavy Ion II
Med - MWD I Scram II Web I
Low- DCU II MFS II x2 RCU 800mm RT plate
Edit- With 5 Valk II drones (Cuz I like the exp damage)
Thats near enough what i use less the valk's..i use Hammerhead II's, havn't come against anything better than a inty yet but i have won the fights i have had.

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Meirre K'Tun
Sebiestor tribe
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Posted - 2007.12.02 11:55:00 -
[219]
I have a question:
I have: -5 electron blasters I -mwd,scram,web -dcu,2x passive, 1x active hardener and named med armor repair
would it be better to get rid of the web and fit something to sustain my cap? haven't had the chance to fight anything with a decent tank with the ship, so I'm not sure if it works.
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General Coochie
New Justice Minuit.
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Posted - 2007.12.02 12:15:00 -
[220]
Originally by: Meirre K'Tun I have a question:
I have: -5 electron blasters I -mwd,scram,web -dcu,2x passive, 1x active hardener and named med armor repair
would it be better to get rid of the web and fit something to sustain my cap? haven't had the chance to fight anything with a decent tank with the ship, so I'm not sure if it works.
No EvE pvp pretty much demands that you fit a web and mwd sadly. --------------------------------------------------------------------------

- Sig originally by Kel Solaar
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Arcon Telf
Gallente Vendetta Underground Rule of Three
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Posted - 2007.12.13 07:33:00 -
[221]
I'm going to give this a try this week:
HIGH: 5 modal ions w/ Navy AM MIDS: MWD/90% web/scram or disruptor, etc. (or sometimes 2 90% webs, depending on my mood) LOWS: DCU II, 2x Magnetic Vortex, 400mm RT, 800mm RT plate
5 Hammerhead Is (T2 ASAP, then maybe I'll experiment with some ECM drones?)
If my calculations are correct, the blasters should come in around 200 DPS, with the drones adding another 40 or 50. ~5400 Armor HP. If I can't win fast, I'm not going to win at all in a Thorax. That seems to be the philosophy for a character with my skills and this ship. I've played around with setups using repairers, and I just don't see the Thorax being in an engagement where repairing on the battlefield is going to really help when the chips are down...
I could fit a small armor repairer II or a medium armor repairer instead of the 400mm plate, but again, not sure it would matter. Also, with repairers, cap becomes a major issue and it becomes necessary to fit a cap booster. Once all that comes into play, I have to step down to electrons. With my skills, fitting with electrons seems to just kind of make the whole thing a little luke warm...
All comments appreciated!
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Kozmic
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Posted - 2008.01.29 10:23:00 -
[222]
No tank masterblaster (gang) setup. Anything should die way before they can do serious dmg, unless you meet another gang and get primaried, in which case, you are dead anyway.
Hi: 5x heava neutron blaster II with caldari navy antimatter loaded
Med: Y-T8 MWD, fleeting web, scram or sensor booster with scan resolution script loaded for faster locking. I have experienced targets dying to gangmates before i even locked them. Also nice for instapopping pods.
Low: 3x magnetic stabilizer II, 1x RCU (darn neutrons), 1x tracking enhancer.. whichever you find.
Drone bay: 5x hammerhead II
Now... tank is... well... non existant. But 625 dps.  647 with dread guristas antimatter. All I got to do now is get some sort of a tank fitted instead of some stuff on there. Dont want to go below 580 dps tho... :P
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Magnotron
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Posted - 2008.02.11 12:10:00 -
[223]
Heres my setup: Its more a gank setup so you need to take the target out befor your die, you'll probably get into structure if your in a good fight:
HIGH SLOTS: 3x T2 Heavy Electrons with Federation Antimatter ammo 2x T2 HEavy Ions with federation antimatter ammo
Med Slots 1X Named 10mn MWD 1X T2 20km warp disrupter 1X Named Web
LOW SLOTS 1X 400mm tungsten plate 1X DCU II 1X Nano EANM 2X Mag stabs II
Share your thoughts on this setup 
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Ronin Docchitsukazu
Perpetua Umbra Brotherhood Of Steel
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Posted - 2008.03.11 13:07:00 -
[224]
suckoRax! -----------------------------
Armor Thermic Hardener II Armor Kinetic Hardener II Armor Explosive Hardener II Armor Explosive Hardener II Small Armor Repairer II
X5 Prototype I Engine Enervator Faint Epsilon Warp Prohibitor I 10MN Afterburner I
Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Heavy Neutron Blaster II (null) Heavy Neutron Blaster II (null)
5 x Hammy2
computersays: 207dps @ 7Km
thoughts?
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2008.03.11 13:44:00 -
[225]
Originally by: CyBorG Girl 1600mm plate with small guns is pure bs ...
owned corp m8(DEIMOS) in my ion thorax. (before last buff to deimos speed wise)
orbited him at 5-6k and killing him slowly (no drones used here), he couldnot reach me with small blasters
so no way u can win med blaster thorax with small blasters if u know he has small blasters 1vs1...
killed pirat with electron thorax(with 800mm plate) the other day in plated maller with small guns also, it says nicely destroyed item 1600mm roled t.plate 
but than lost it against vexor 
med guns on thorax , use rigs if u want to be on safe side
Your friend that loses to a Thorax to a Deimos, should just stop flying them. And tbh, not all Deimos pilots are stupid. :)
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Andre Marconius
Gallente House Of Troy
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Posted - 2008.05.14 23:04:00 -
[226]
--------------------------- [21.6 - 80] Dual 150mm Prototype I Gauss Gun - Federation Navy Antimatter Charge M [21.6 - 80] Dual 150mm Prototype I Gauss Gun - Federation Navy Antimatter Charge M [21.6 - 80] Dual 150mm Prototype I Gauss Gun - Federation Navy Antimatter Charge M [21.6 - 80] Dual 150mm Prototype I Gauss Gun - Federation Navy Antimatter Charge M [21.6 - 80] Dual 150mm Prototype I Gauss Gun - Federation Navy Antimatter Charge M --------------------------- [50 - 150] Y-T8 Overcharged Hydrocarbon I Microwarpdrive [25 - 150] Medium Electrochemical Capacitor Booster I - Cap Booster 400 [34 - 1] J5 Prototype Warp Inhibitor I --------------------------- [28 - 173] Medium Armor Repairer II [30 - 1] Damage Control II [23 - 200] 800mm Reinforced Rolled Tungsten Plates I [16 - 0] Power Diagnostic System II [20 - 1] N-Type Thermic Membrane I --------------------------- 5x Hammerhead II
CPU: 334/375 PG: 1076/1076.25
With my current skills it puts out 193DPS according to eft but once i have skilled up a bit it would go up to 211DPS. Cap will last as long as the charges do (without the mwd on) and has between 17000 and 19000 effective HP (depending on the damage being fired). Not really meant for taking on lots of people, more of a solo thing imo.
Havent actually got this exact setup atm, can't afford it But, I am pretty much there except for the meta levels 
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Zantei
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Posted - 2008.07.31 14:16:00 -
[227]
What's the general consensus regarding rail raxes?
Too little damage?
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