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Thread Statistics | Show CCP posts - 13 post(s) |
Sash Miram
Iron Fold New Eden's Industrial Alliance
0
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Posted - 2011.11.14 20:52:00 -
[1] - Quote
Is, fricken, awesome! |
Endeavour Starfleet
Center for Advanced Studies Gallente Federation
39
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Posted - 2011.11.14 20:55:00 -
[2] - Quote
It REALLY adds to the immersion factor. |
Komodo Askold
Rare Earth Elements LLC Order of the Void
15
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Posted - 2011.11.14 20:55:00 -
[3] - Quote
Yeah, it really surprised me! |
non judgement
Without Fear Flying Burning Ships Alliance
148
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Posted - 2011.11.14 21:27:00 -
[4] - Quote
Yeah, I totally agree. They are great! |
Hungry Eyes
Ministry of War Amarr Empire
162
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Posted - 2011.11.14 21:29:00 -
[5] - Quote
also, the tunnel is sometimes sideways. |
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CCP Vertex
C C P C C P Alliance
12
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Posted - 2011.11.14 21:31:00 -
[6] - Quote
We're glad you like the new warp tunnel; please continue to give us your feedback and any issues you may come across. I'll be keeping an eye on the thread for feedback. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Renan Ruivo
Hipernova Vera Cruz Alliance
331
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Posted - 2011.11.14 21:44:00 -
[7] - Quote
Pictures or gtfo Rated ARG for Pirates. **** you. |
Rixiu
North Star Networks The Kadeshi
4
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Posted - 2011.11.14 21:45:00 -
[8] - Quote
CCP Vertex wrote:We're glad you like the new warp tunnel; please continue to give us your feedback and any issues you may come across. I'll be keeping an eye on the thread for feedback.
Here's some feedback: It's ******* awesome!
Some serious feedback though, the enter and exit is the next thing that need some revamp, nothing breaking though but some day... |
Salpun
Paramount Commerce
51
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Posted - 2011.11.14 21:52:00 -
[9] - Quote
Combat over view causes some effects on the horison line. Bug report submited. Might want to calm it down a little. |
chaosjj
Caldari Provisions Caldari State
1
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Posted - 2011.11.14 21:55:00 -
[10] - Quote
The warp effect appears to be disrupting graphics of ships, during or while warping the windows/lights on ships get all blurry, and the only thing that seems to fix it seems to be relogging (something i've had to do ALOT today)
Mac OS X 10.6.8 NVIDIA GeForce GT 330M
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Raid'En
Apprentice Innovations
112
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Posted - 2011.11.14 21:55:00 -
[11] - Quote
when a nebluae is on the background the effect is even better :) |
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CCP Vertex
C C P C C P Alliance
13
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Posted - 2011.11.14 22:00:00 -
[12] - Quote
chaosjj wrote:The warp effect appears to be disrupting graphics of ships, during or while warping the windows/lights on ships get all blurry, and the only thing that seems to fix it seems to be relogging (something i've had to do ALOT today)
Mac OS X 10.6.8 NVIDIA GeForce GT 330M
Thanks Chaosjj, I heard about this an hour ago from a colleague. It appears to be Mac (nvidia GPU) hardware related, IGÇÖll look into it tomorrow. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Imrik86
Gypsy Kings Wiki Conglomerates
8
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Posted - 2011.11.14 22:11:00 -
[13] - Quote
CCP's art department never fails us.
Game balance, on the other hand... |
ShadowFire15
BOAE INC BricK sQuAD.
38
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Posted - 2011.11.14 22:19:00 -
[14] - Quote
it is nice.
Inside a planet
getting ready to leave the planet Stan Smith had a snow storm over weekend guy was shoveling snow outside, so i shot him and mined the snow myself. concord never showed up. on an unrelated note, i have a court date next tuesday |
Salpun
Paramount Commerce
51
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Posted - 2011.11.14 22:19:00 -
[15] - Quote
Imrik86 wrote:CCP's art department never fails us.
Game balance, on the other hand...
Builing new game machanics is harder to do. I see some more changes before christmas with the Dust link patch. Which will actualy solve some of the balance issues not just bandaid them.
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Grukni
Shimai of New Eden N E X O
19
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Posted - 2011.11.14 22:24:00 -
[16] - Quote
THIS IS SO TRULY AWESOME, I'M SPEECHLESS.
Well done, CCP, actually amazing. Going through a planet never looked so good. |
Jodis Talvanen
State War Academy Caldari State
82
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Posted - 2011.11.14 22:28:00 -
[17] - Quote
LOL if only the SUN is actually invisible too inside the planet... |
Aria Rindell
Pator Tech School Minmatar Republic
2
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Posted - 2011.11.14 22:29:00 -
[18] - Quote
"Flying through planet" effect is absolutely stunning. Can something similar be done to flying through station, asteroid etc.? |
Caiman Graystock
Comrades in Construction Mean Coalition
8
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Posted - 2011.11.14 22:45:00 -
[19] - Quote
Aria Rindell wrote:"Flying through planet" effect is absolutely stunning. Can something similar be done to flying through station, asteroid etc.? ^This.
Well done to the art guys and the rest of y'all, it's going to be like a whole new universe to explore with the new nebulae, warp effects, visible star systems with stargates actually pointing towards them etc. |
GeeShizzle MacCloud
24
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Posted - 2011.11.14 22:48:00 -
[20] - Quote
id also have to say this is amazing! beautiful work guys! especially love the light refraction of stars etc.. from the warp distortion =) the warping through planet effect will go a very very very long way to KEEPING immersion throughout the game!
Absolutely gorgeous!
one gripe tho that ive filled a bug report on, is only on some warping to-and-from's, is that once ur about to exit warping, the tunnel comes back for almost a second! then disappears again.
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Solhild
Republic Military School Minmatar Republic
73
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Posted - 2011.11.14 22:53:00 -
[21] - Quote
The warp effect is fabulous, maybe could do with starting sooner so that you don't clip through stations etc.?
Also, any chance ships warping off could leave a trail on grid? Perhaps a line of warp effect that lasts a couple of seconds?
Seriously, I've just been warping all over the place and enjoying the effect, particularly impressive against a bright nebula or around (or through) planets |
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CCP Vertex
C C P C C P Alliance
15
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Posted - 2011.11.14 22:53:00 -
[22] - Quote
GeeShizzle MacCloud wrote:id also have to say this is amazing! beautiful work guys! especially love the light refraction of stars etc.. from the warp distortion =) the warping through planet effect will go a very very very long way to KEEPING immersion throughout the game!
Absolutely gorgeous!
one gripe tho that ive filled a bug report on, is only on some warping to-and-from's, is that once ur about to exit warping, the tunnel comes back for almost a second! then disappears again.
Thanks, we all appreciate your feedback very much!
The warp effect coming returning for a split second after warp should be fixed internally if I recall correctly. Let us know if it isnGÇÖt fixed after the next Singularity update.
CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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CCP Vertex
C C P C C P Alliance
15
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Posted - 2011.11.14 22:57:00 -
[23] - Quote
Solhild wrote:The warp effect is fabulous, maybe could do with starting sooner so that you don't clip through stations etc.? Also, any chance ships warping off could leave a trail on grid? Perhaps a line of warp effect that lasts a couple of seconds? Seriously, I've just been warping all over the place and enjoying the effect, particularly impressive against a bright nebula or around (or through) planets
Sadly the granularity of a 'passing through' effect for stations and small objects wouldnGÇÖt really be feasible to implement as you would only spend a millisecond or two inside one, the planets are large enough that the effect makes sense. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Oberine Noriepa
191
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Posted - 2011.11.14 23:02:00 -
[24] - Quote
I've filed bug reports for some glitches I've had with the new warp.
Bug report numbers are: 118620 and 118659. There was an instance where the warp effect wouldn't display properly. (No distortion effect, and the sun doesn't become occluded when an object is in front of it.) Also, entering and exiting the star map while in warp will make your ship disappear.
The effect is pretty great! I like it a lot. |
Camios
Tribal Liberation Force Minmatar Republic
16
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Posted - 2011.11.14 23:13:00 -
[25] - Quote
Just to make things strange, I have made a safespot inside a planet... Warping there is strange, once you get there the warp tunnel suddenly vanishes and you can see he stars around you without problems (as on tq now).
But in normal situation the warp tunnel is nice, and warping through planets make more sense now. |
MotherMoon
Huang Yinglong
195
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Posted - 2011.11.14 23:16:00 -
[26] - Quote
Hey , the new effet is amazing. but i have to ask, and I really do hope for an honest CCP answer.
What happened to the red blue ****? It's always been part of eve and an impressive little detail that could easily be in this current effect.
The idea that you're moving so fast the past and present spectrum are in view is awesome. keep it in? |
Oberine Noriepa
191
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Posted - 2011.11.14 23:17:00 -
[27] - Quote
Yeah, it would be great if we could get the Doppler effect in this new warp tunnel as well. |
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CCP Vertex
C C P C C P Alliance
16
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Posted - 2011.11.14 23:18:00 -
[28] - Quote
MotherMoon wrote:Hey , the new effet is amazing. but i have to ask, and I really do hope for an honest CCP answer.
What happened to the red blue ****? It's always been part of eve and an impressive little detail that could easily be in this current effect.
The idea that you're moving so fast the past and present spectrum are in view is awesome. keep it in?
The fact it's missing is a defect that we're currently working on, expect to see it back soon! CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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GeeShizzle MacCloud
24
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Posted - 2011.11.14 23:23:00 -
[29] - Quote
^^ yup plz bring the red and blue shift back.. and ramp it up a bit more than incarna and apocrypha had it. |
Deviana Sevidon
Jades Falcon Guards
96
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Posted - 2011.11.14 23:29:00 -
[30] - Quote
I agree the old red/blue shift effect and I mean the really old effect was quite awesome, the doppler effect we now have on TQ is a bit modest. |
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