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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Gargamell Smurf
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Posted - 2008.02.17 03:29:00 -
[181]
SIGNED!
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WardogX
Minmatar Outkasts
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Posted - 2008.02.17 11:11:00 -
[182]
This is a cool thread and happy to see devs embrace it. Not many mmo's (none that i know of actually) take the time to make their games helpful for the vision impaired.
Rig Ship Repackage Solution |
Horatius Caul
Amarr PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.02.17 14:05:00 -
[183]
I'm not colourblind, but if this can help more people enjoy the game I shall support them by signing this suggestion.
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.02.17 19:37:00 -
[184]
Somethign that color blind peopel coudl do is mail this concerns to NVIDIA and ATI. Its incredly simple to make on a prograbmable GPU to automatically re-distribute colors to for example remove red and redistribute all the color squeme without it.
An option to have this buil in on drivers woudl be a lovely solution I would dare to say.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Osku Rei
Caldari Perkone
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Posted - 2008.02.17 20:46:00 -
[185]
I'm not colourblind myself, but i'll definatily sign this out of compassion.
-----------------------------------------------
á |
Alberic Nydorm
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Posted - 2008.02.17 21:47:00 -
[186]
Signed.
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Brother Welcome
Amarr Icarus' Wings Brutally Clever Empire
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Posted - 2008.02.18 15:42:00 -
[187]
/signed
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Krats
The Pioneers
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Posted - 2008.02.18 16:41:00 -
[188]
/signed
I am also red/green colourblind and it is good to see CCP making some improvements to the UI for people suffering from this.
There is no 'cure' for the condition however some of you may be interested to know that it is possible to get glasses/contact lenses that can help. By tinting the colour of one lens the eyes can learn to differentiate between colours to the point where you can perform as well as someone with normal vision in the Ishihara dot tests. -
Nooo! The cake can't be a lie!!
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Minerva Richie
Center for Advanced Studies
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Posted - 2008.03.18 11:28:00 -
[189]
Just a /sign. Red/Green flashing modules are still problematic, especially against certain nebulae background.
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Bill Andrex
The Knights Templar Pure.
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Posted - 2008.03.18 12:24:00 -
[190]
I am not colour blind but fully appreciate the problem. Please fix this CCP.
Signed.
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DanVanCrone
Brutor tribe
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Posted - 2008.03.27 08:43:00 -
[191]
Edited by: DanVanCrone on 27/03/2008 08:44:11 signed.
I also thought about this today, after listening to a radio item about colour blindness whilst playing eve, and found this thread started by SlyPanther.
Obviously CCP should want to do this for you guys affected, but from a purely commercial point of view they should put A LOT of effort into it, as approx 7% of the male population has a colour blindness of some sort.
I myself don't have colour blindness, but i can see this would be a great help to a lot of players.
Make ore not war! |
Galvatr0n
LEGI0N
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Posted - 2008.03.27 10:17:00 -
[192]
Originally by: Rabbitgod What we see. before red/green filter.
What he sees. After red/green filter.
That sucks. /signed. WE ARE LEGI0N. WE DO NOT FORGIVE. WE DO NOT FORGET. EXPECT US. |
Kirgan
Pyrognome
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Posted - 2008.03.28 12:41:00 -
[193]
I cannot see a reason why this shouldn't be implimented.
/Signed
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Seth Ruin
Galactic Exploration and Mining Corporation
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Posted - 2008.03.28 15:50:00 -
[194]
There was another thread similar to this back when heat was first introduced and the modules in the UI changed to their current state. Just as then, I completely agree now.
As a matter of fact, I'd say it's quite irresponsible of CCP not to make their game colorblind-friendly or allow for colorblind-friendly modifications.
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Akiba Penrose
Minmatar PAK
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Posted - 2008.04.17 12:30:00 -
[195]
Edited by: Akiba Penrose on 17/04/2008 12:31:08 /Signed
In some systems i have no idea if my modules are active or unactive, or in the process of going unactive (blinking red). I need to hower the cursor over every module to see its status,,
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Tawrich Tistrya
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Posted - 2008.04.17 13:33:00 -
[196]
Originally by: Seth Ruin There was another thread similar to this back when heat was first introduced and the modules in the UI changed to their current state. Just as then, I completely agree now.
As a matter of fact, I'd say it's quite irresponsible of CCP not to make their game colorblind-friendly or allow for colorblind-friendly modifications.
/signed , it is however not ccp's responsibility to make the game colourblind friendly and as such we should appreciate them willing to make adaptations for those who have this form of impairment. CCP delivered us a product which we could choose to use or not , they are in no way responsible for making this game more accessable to anyone.
Eventhough i have my share of annoyances with ie. bugs not being fixed etc i will say this:
Thank you for caring CCP
Quote: TRINITY + PATCH = EPIC FAIL
QFT! |
Blighted Hopes
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Posted - 2008.04.18 11:44:00 -
[197]
I have problem with the colors in EVE - when I lock the target if it is in space I can't see HP. I can't distinguish how much life is left. I have to rotate the camera every time so that I can see the drones and the targets in front of a bright cloud. When it comes to missions it's not problem at all but when it comes to rats it's hell of a problem. I don't want to speak about PvP situations.
I would be glad if there is option after the target is locked its color to become brighter to differ from the HP lines. Something like the resists but better because I can't distinguish them either. |
Rhamnousia
Caldari Pelennor Swarm Phalanx Alliance
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Posted - 2008.05.16 09:26:00 -
[198]
Also, colours differentiating are needed for locked targets. A row of targets (in my case, a column) gets a tad confusing when you're playing the spider tanking or micro managing your drones, guns, other mods.
I just want to be able to distinguish between my corpmates that I'm about to remote repairing and the guy I'm supposed to shoot without having to read through the names. Trust me, having 6+ targets locked at any given time in a fight is tiring when you have to read the names every single time.
another thing that prolly doesn't fit here is that when you switch the locked targets to vertical, the names and corp of that pilot need to stand beside the picture, not under it. to save space for a simple plus, minus, star or equal sign. these standings show in real time in corp chat, alliance chat, overview, and every other aspect of the game except the locked targets row/column. ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |
Killer Kelly
Caldari Allied Tactical Unit Scalar Federation
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Posted - 2008.05.16 09:55:00 -
[199]
I am also Red/Green colorblind and I sometimes have trouble distinguishing war targets from alliance members in local chat. ___________ I Get Money in the Scalar Federation |
Kitoba
Minmatar Legion of Dynamic Discord
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Posted - 2008.05.16 14:20:00 -
[200]
Originally by: DanVanCrone
Obviously CCP should want to do this for you guys affected, but from a purely commercial point of view they should put A LOT of effort into it, as approx 7% of the male population has a colour blindness of some sort.
Out of those, though, 90% have deuteranomaly (look up http://en.wikipedia.org/wiki/Color_blindness), also called red/green weakness, though it could very well be also be called khaki strength. They have no problem whatsoever distinguishing red and green, though their decisions on what colour blends well with another colour might astonish you.
Real colour blinds and dichromats are _really_ rare.
That said, though, shape-based indicators would help everyone, don't require that much effort and fix the issue for I guess everyone who wouldn't need a personalised client.
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FroztByteUK
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Posted - 2008.05.16 14:25:00 -
[201]
/signed
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Kailiani
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Posted - 2008.05.16 23:30:00 -
[202]
Agreed
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Stephannus Calimben
Trill Crabulas Nihil-Obstat
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Posted - 2008.05.30 07:28:00 -
[203]
Edited by: Stephannus Calimben on 30/05/2008 07:33:48 necro! /signed, this **** ****es me off
Click here and support this issue in the assembly hall!!!
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Rach NiKunni
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Posted - 2008.05.30 12:37:00 -
[204]
I have protanopia which is a fairly pronounced kind of colour-blindness. You have no idea how much time I spend spinning my ship around in space trying to find an empty black spot so I can see if my modules are turned on or off! When the mods are flashing the difference in contrast simply isn't enough to see it unless they're over a black background.
What I would like to see is an option to turn off the background in space and turn it black. That would help enormously in fights. For the rest I don't really have too many problems. I usually know which crystals I have loaded and it's only an issue if I miss click, for example, on "microwave" when I was going for "standard". When that happens I don't notice the difference at all.
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