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Thread Statistics | Show CCP posts - 18 post(s) |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.20 16:45:00 -
[1141] - Quote
Anize Oramara wrote:Silly CCP, ofcourse you design by vote, in eve it's practically tradition by this point. Luckily for you most people think that their vote is a silly +1 or a passionate/logical argument on the forums. It's not ofcourse.
The real votes are each player's subscriptions so in a way they are paid votes, just like a real democracy. The more money you put into the system the more say you have. That's why nullsec has so much say, they have more votes.
Regardless I for one, and it seems some others as well, are tired of being bullied by CCP Fozzy. Tired of being ignored and treated like we don't know the space we tamed.
I am ready to cast my vote. I am unsubscribing my alt I spent a year training specifically for wormholes. Yea yea, I can hear all you trolls but here's the secret, there are thousand of wh mains and alts. If half of them unsubbed because of this change Fozzy is so hellbent on implementing who do you think CCP is going to blame?
The players for not appreciating the glorious vision of Fozzy? lol. CCP is going to be out a lot of cash and they will want answers. If Fozzy won't listen to reason or experience then he will listen to our wallets because we tried being reasonable.
Remember when you unsub to specifically state why. Give a link to this thread and clearly state that it is this change and the refusal of Fozzy to stand down from his bully tactics as the reason for the unsub.
People think it was the shooting at the monument that did it, and CCP had encouraged that thinking, but it was the huge amount of unsubs that kicked them into action. We might not be legion, but we are many. I dont know how true the rumours are regarding issues with new player retention but I dont think CCP will be appreciative of losing a few thousand steady veteran accounts and alts because 'change lol' that in no way will help get new players into the game. While I do appreciate your argument, its not going to work for me. I buy gametime in blocks. I can't unsub the instant this change hits and cash out the remaining time in the form of PLEX. If I could, I most certainly would. But that causes other issues. So being violently opposed to CCP Fozzy ignoring our outrage does nothing. I can't deny them the income alreay paid for, I can't do anything in game that would be meaningful to the entities that are failing us, I feel like our CSM and CCP as a whole is failing this community with us having no appreciable means to respond. But I guess thats where all the RMT sales of accounts and other illegal actions come from, because there isn't any means to ethically or legally (in-game) retort these kinds of actions. |
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ISD Ezwal
ISD Community Communications Liaisons
1955
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Posted - 2014.08.20 20:30:00 -
[1142] - Quote
I have removed some rule breaking posts and those quoting them.
The Rules: 12. Spamming is prohibited.
Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words GÇ£firstGÇ¥, GÇ£go back to (insert other game name)GÇ¥ and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Hatshepsut IV
Cascading Failure Un.Bound
230
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Posted - 2014.08.20 21:31:00 -
[1143] - Quote
Posting in this thread now is basically the same as scanning a dead wormhole. It goes/does nowhere/nothing. You too can start failing today! Reddit-áad | Cascading Failure Public Channel | Aspiring Failure
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epicurus ataraxia
Lazerhawks
1083
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Posted - 2014.08.20 23:08:00 -
[1144] - Quote
Obil Que wrote:epicurus ataraxia wrote:Rroff wrote:I dunno why people focus so much on the risk factor - sure when there is someone to take advantage of that window of vulnerability there is an extra risk factor there but by and large when people are collapsing wormholes there simply isn't anyone there or anyone in an immediate position to take advantage of that. Sure sometimes people roll in the face of entities that they couldn't deal with, occasionally an orca gets away, etc. but as general life in wormholes go those are edge cases.
This change will also tend to strengthen the need to be part of a larger entity and in a small but not insignificant way errode wormholes towards being more like nullsec by reducing the ability to manipulate wormhole space so as you aren't forced to engage larger entities on an open battlefield which tends to more often than not come down to a pure numbers game.
The changes that are needed IMO would be to firstly incentivise people not to collapse in the first place (i.e. random chance to spawn higher value NPCs or containers/items in sites if the static is healthy, etc.) and then maybe a change to the final shrink whereby it becomes some sort of "weak" non-static wormhole for a limited time without holding the static open or introducing needless delays. (Not really a fan of that kind of mechanic but there is some intermediate potential there maybe). Yes, other incentives to encourage one not to need to close holes to seek combat, would be promising. But please understand, this is absolutely not just about risk factor, while increasing risk will affect the decision as to whether people roll holes or not, this proposal goes way way beyond that. The risk is not that you may encounter more opposition, or harder battles, it is whether you randomly get dropped into a position where NOTHING can save you. That cannot be mitigated against by fitting skill or tactics. THAT is what is so greatly concerning. If CCP ONLY wanted to increase risk, and encourage combat, then they could have simply said that capitals would jump 5km outside of the range they could jump back and as the hole was destabilised by such a large mass then all the ships that followed would land on the heavy ship. But no they wanted all the ships to spawn scattered randomly across a wide sphere where some would end up easy victims. See the difference? I appreciate your position, truly. It does make me wonder, just as an academic exercise, what do you think wormhole residents, and specifically cap pilots, would be like today if this mechanic had been in place from the inception of wormholes. Would this even be an issue? Would we simply see wormhole space as one where you do not jump caps into hostile holes? Would the inevitable blueballing presence of a cap fleet on a home hole simply have been the death of high-end wormhole combat? I am admittedly far from engaging in cap combat and this change seems mostly significantly impacting that level of wormhole space. I don't forsee it affecting significantly life in sub-capital wormhole space short of the occasional lost Orca for those groups caught in the process without proper support. I'm trying not to play the game of "it doesn't affect me so who cares". Wormhole space is perhaps the only space in EVE where any element of randomness exists. This change does enter some before untouched territory with regards to how that randomness affects in game play. By a similar token though, many players ask specifically for randomness in their PvE content. It is entirely possible that such random elements could result in no-win situations for a given pilot if they had chosen to enter into that environment with a less than capable ship for all possible outcomes. Is that all that different than a cap pilot rolling the dice jumping into a mechanic that they know as the possibility of being a no-win outcome, especially since that outcome is entirely player dependent at that point by requiring a hostile force engage the cap before it returns through the hole.
In reply to the question what would be the state currently if this mechanic had been in place since the beginning.
The answer is quite simple, there would be fewer subscribers than currently.
No one appreciates playing a game that has lost the core concept of eve, which Hilmar understood with the loss of his first thorax, that eve is real and the results are as a direct consequence of our actions.
Not "opps bad luck didn't really matter anyway did it?" There is one EvE. Many people. Many lifestyles. WE are EvE |
DirtyJob
High Voltage Industries Ash Alliance
3
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Posted - 2014.08.20 23:12:00 -
[1145] - Quote
Shame that WH space even in higher tiers wormholes will become less welcoming to smaller groups. Shame that CCP is stubborn with mechanics of change (chance and mass based) instead of adding come speed/tactic flavor for sub-caps.
I just hope that if data will prove most of us right CCP will revert change. If we were mostly wrong then it is even better for game. It is me being naive but hope die last.
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Kirasten
No Vacancies
39
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Posted - 2014.08.20 23:16:00 -
[1146] - Quote
Hatshepsut IV wrote:Posting in this thread now is basically the same as scanning a dead wormhole. It goes/does nowhere/nothing.
I have heard under good authority that if this thread reaches 80 pages that ccp will realize they are making a mistake with this change and postpone this change until after they can see the effects of the other changes |
epicurus ataraxia
Lazerhawks
1083
|
Posted - 2014.08.20 23:20:00 -
[1147] - Quote
Kirasten wrote:Hatshepsut IV wrote:Posting in this thread now is basically the same as scanning a dead wormhole. It goes/does nowhere/nothing. I have heard under good authority that if this thread reaches 80 pages that ccp will realize they are making a mistake with this change and postpone this change until after they can see the effects of the other changes
Well there's over 30 pages on the thread they locked before opening this. that's one way of keeping it below 80. There is one EvE. Many people. Many lifestyles. WE are EvE |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.21 00:54:00 -
[1148] - Quote
epicurus ataraxia wrote:Kirasten wrote:Hatshepsut IV wrote:Posting in this thread now is basically the same as scanning a dead wormhole. It goes/does nowhere/nothing. I have heard under good authority that if this thread reaches 80 pages that ccp will realize they are making a mistake with this change and postpone this change until after they can see the effects of the other changes Well there's over 30 pages on the thread they locked before opening this. that's one way of keeping it below 80. I honestly don't think the devs give a damn about how many posts we make. What's the point? I can't even unsub in a reasonable amount of time to show my outrage cause I buy my time in blocks. |
Anize Oramara
EVE Protection Agency Bloodline.
230
|
Posted - 2014.08.21 01:33:00 -
[1149] - Quote
Valenthe de Celine wrote:epicurus ataraxia wrote:Kirasten wrote:Hatshepsut IV wrote:Posting in this thread now is basically the same as scanning a dead wormhole. It goes/does nowhere/nothing. I have heard under good authority that if this thread reaches 80 pages that ccp will realize they are making a mistake with this change and postpone this change until after they can see the effects of the other changes Well there's over 30 pages on the thread they locked before opening this. that's one way of keeping it below 80. I honestly don't think the devs give a damn about how many posts we make. What's the point? I can't even unsub in a reasonable amount of time to show my outrage cause I buy my time in blocks. Actually you can unsub even if you have say 3 or 6 months time left. your account will only go inactive at the end of that timeblock but most importantly as I said in a post that I cant seem to find now, you can give a reason why you are unsubbing. kinda like a vote.
I hope this post was helpfull to my fellow forum users and in no way spamming or ranting. |
Jack Marshal
The Malleus Maleficarum Random-Violence
21
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Posted - 2014.08.21 03:37:00 -
[1150] - Quote
"Ranting"?
Dear CCP, Thanks for ignoring your player base we don't want this change.
My group, just had the meeting about what were going to do after the change, when we cant control the wormhole against the blobs. We war gamed, tested the stuff on the test server blah blah blah. This sucks, we enjoyed being able to fight and play the game in the small gangs having access to all the eve regions Etc blah blah. We know you don't care, we know Fozzie is gonna push this regardless of we say. It doesn't take rocket science, just look at the number of posts.
Next time, don't bother with a forum, when your going to chop the rants, complaints, and relevant suggestions, and have an end state of doing whatever your going to do no matter what people say. Remember we are your consumers, and frankly after this "customer Service" your giving us, you may need to look at getting some better management before you kill your product and have to find a new job.
Eh, this is going to fall on def ears , so i will close with this, blah blah blah and the mine craft server will be good to go. contact me in game for address
Derpy Derp derp. Good luck
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LT Alter
Ouroboros Research and Development
128
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Posted - 2014.08.21 06:37:00 -
[1151] - Quote
I don't see why people feel the need to rant aimlessly about this change and the lack of response from CCP. Personally I am also a little miffed that we have not heard of any intent on their part to negate this change nor has fozzie posted to let us know he is listening and working on plans to respond to our feedback. However, looking back on times similar to this, CCP has listened to our feedback in the past and will once again, it's only a matter of time before we see another post from fozzie with an update on the changes.
I also agree with the delaying of this change for the record, I feel that with hyperion coming in 5 days and this change not being refined and ready yet that more time should be added for discussion and updating the planned change. It is a very dramatic change that will have rippling effects across the entire wormhole community, such a change should not be taken lightly. |
Maduin Shi
Perkone Caldari State
27
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Posted - 2014.08.21 07:17:00 -
[1152] - Quote
LT Alter wrote:Personally I am also a little miffed that we have not heard of any intent on their part to negate this change nor has fozzie posted to let us know he is listening and working on plans to respond to our feedback. However, looking back on times similar to this, CCP has listened to our feedback in the past and will once again, it's only a matter of time before we see another post from fozzie with an update on the changes.
It was pretty clear listening to the w-space CSM town hall that Fozzie thinks this change is one of those "for the good of the game" type of changes. He specifically expressed disapproval of the idea of rolling all the wormholes in a system and sealing it off for farming. So I suspect this change and a couple of others are being patched in specifically to "deal" with that.
The question of course is, at what cost?
Pretty sure the response from lower-class w-space is going to consist of yet more "parking lot" systems with two sigs and 200+ anoms. Oh and the usual nothin' on dscan except zombie sticks and quad stabbed epithals. Yay they didn't nerf PI. |
epicurus ataraxia
Lazerhawks
1083
|
Posted - 2014.08.21 10:27:00 -
[1153] - Quote
Ok detailed analysis and discussions of this change seem to be too complicated to get a response, if this hits the mark then anyone who is actually interested can go back and read ALL of them, and there are many,
So let's reduce it almost to the point of ad absurdum.
1.Jumping throught to close a wormhole, Gives hostile defenders a significant advantage, and Luck is the deciding factor of whether attackers can reduce or increase that.
2.One cannot jump an overwhelming force in due to mass limits, unless one goes all in and closes the hole behind you. Either Total Victory or Total defeat results, No reinforcements can be brought in by the attacker. Defender can flood the field.
3. 1 still applies.
4. Mexican standoff results with both determined not to jump through to the defenders side.
So in short, why on earth would one even think to try with this new change? Sure Brave is one thing but playing like an imbecile is quite another.
So please explain how this will benefit PVP in any way, because if bashing POS to the ground consistantly, every hour, of every day, seems to be the only PVP it would encorage, as there would be little else available other than randomly troling around looking for ganks?
Fighting on the hole will be an activity that becomes a thing of the past and of ancient legend. There is one EvE. Many people. Many lifestyles. WE are EvE |
jonnykefka
Adhocracy Incorporated Adhocracy
285
|
Posted - 2014.08.21 12:42:00 -
[1154] - Quote
Coming back to this after the rest of the hyperion dev blogs, it's even more frustrating. If not for this one change, this expansion would be one of the best since Apocrypha. This one change ruins it, not because it makes things dangerous, not because it shakes up our "secure" site-running methods, but because it makes things tedious.
That's all. It makes things tedious. Motoring back to the wormhole in a capital ship every time we want to find something to do isn't good gameplay. It's tedium. It's waiting. it's mining. However often it will lead to fights, there will be a thousand more times it just adds five minutes to an otherwise simple and quick procedure.
Fozzie, I have a challenge for you. Take a few devs into some unoccupied corner of w-space after the patch. Go find something to do. Seriously. Start from a C5 with a C5 static and go find other players, or a k-link, or something more interesting than open dead space. See how long it takes you with the new rolling mechanics. See how much fun you have scanning down a long chain of nothing. See how far you get before it would take more trouble to get your fleet to that location than it would to start over and move your home system somewhere else.
Because that's what rolling is. We're moving our home system. We're finding a better, more interesting part of space. We will still be able to do that, but my god will it be even more tedious. I don't have unlimited playtime, and wasting it watching a carrier slowly crawl over 10km, or do two unnecessary warps, is not my idea of a good time, and I don't think stopping people from slamming the door as easily is worth that trade-off.
So, Fozzie, come to w-space, and see how much more "fun" this change makes things. |
Jack Marshal
The Malleus Maleficarum Random-Violence
24
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Posted - 2014.08.21 17:39:00 -
[1155] - Quote
This maybe considered a bit of a troll
but hey, at the current time i am still paying to play the game. So entertain me.
Anyone From CCP If your Reading this do the Infamous
X up ....
wonder how many Days, if Ever we See an x
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Katerin Archer
Total. Fractal Multiversity
4
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Posted - 2014.08.21 18:59:00 -
[1156] - Quote
Jack Marshal wrote:This maybe considered a bit of a troll
but hey, at the current time i am still paying to play the game. So entertain me.
Anyone From CCP If your Reading this do the Infamous
X up ....
wonder how many Days, if Ever we See an x
And every player who thinks that those ubercoalitions have lost their edge as player-made content-generators and small groups need more love, "Z" up.
so,
Z |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.21 19:04:00 -
[1157] - Quote
Maduin Shi wrote:LT Alter wrote:Personally I am also a little miffed that we have not heard of any intent on their part to negate this change nor has fozzie posted to let us know he is listening and working on plans to respond to our feedback. However, looking back on times similar to this, CCP has listened to our feedback in the past and will once again, it's only a matter of time before we see another post from fozzie with an update on the changes. It was pretty clear listening to the w-space CSM town hall that Fozzie thinks this change is one of those "for the good of the game" type of changes. He specifically expressed disapproval of the idea of rolling all the wormholes in a system and sealing it off for farming. So I suspect this change and a couple of others are being patched in specifically to "deal" with that. The question of course is, at what cost? Pretty sure the response from lower-class w-space is going to consist of yet more "parking lot" systems with two sigs and 200+ anoms. Oh and the usual nothin' on dscan except zombie sticks and quad stabbed epithals. Yay they didn't nerf PI. I'll say it again, just make every w-space system have at least one open connection at all times but let players choose their connections. Then take this change out to the trash heap along with the more random/frig/impossible to roll wormhole changes. We want more player control over w-space and more small corp friendly environments with danger and risk that can be tuned to the interests of the corp. Make rolling holes more integral to w-space, not less. For example let large PvP corps roll to sov null, npc null, lowsec/FW systems or C4-6 holes. Let small PvP corps roll to lowsec, C3's & 4's, and FW low. Indy corps can roll to empty low/high/w-space connections for mining/ratting and dedicated hunters who find them through these connections will have earned their kills. Buff site values for lower class wormholes (esp. C1/2) to compensate for the increased risk of being ganked. Just let players have more control over their connecting systems not less and this additional freedom will make a lot of folks happy. My friends with industry characters have already moved to a C1 with a highsec static. My friends who enjoy PVP have a C3 static, so lots of chances for pew pew either from the C3 itself or from the commonplace connections to lowsec through those C3s. Some of this has already been dealt with, hence those two groups moving to have those access points.
Only downside with lowsec lately is the 15 man Ishtar fleets with logi support. What I find hilarious is that's also one of the problems with fights in W-space lately. The last potentially decent fight we spotted turned into a situation where we were again outnumbered, it was to a small fight (5 ships looking for some pew) and the enemy felt they needed to respond with a 10 man Ishtar and Gila fleet. Only difference was it had a triage carrier in support, not 5 Scimitars. At that point it goes from being a challange to being impossible to find a good fight. The FC tells the remainder of the fleet to hang back so only a few ships and pods are lost because what started as close to an even fight turned into being outnumbered (based on a scout with D--scan) 3 to 1 with a logi carrier supporting.
Small corps are already struggling in WH space. I think this change, as of the last time CCP Fozzie spoke of it, is going to be the final nail in our coffin for PVP. If this goes through, yeah, I think it's time to unsub all my accounts. Maybe a wave of 8 sub losses won't mean anything to CCP, but if enough of us do it, maybe some accountant somewhere will say something cause they sure aren't listening to us here. |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.21 19:20:00 -
[1158] - Quote
Katerin Archer wrote:Jack Marshal wrote:This maybe considered a bit of a troll
but hey, at the current time i am still paying to play the game. So entertain me.
Anyone From CCP If your Reading this do the Infamous
X up ....
wonder how many Days, if Ever we See an x
And every player who thinks that those ubercoalitions have lost their edge as player-made content-generators and small groups need more love, "Z" up. so, Z Rather than the two of you asking people spam the forum by typing a letter to show they are here, how about some reasoned arguments about why these changes are going to affect things, how you think they will affect things, and give a little anecdotal evidence to support your arguments? That would at least not pad the thread with spam that requires ISD removal. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
149
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Posted - 2014.08.21 19:27:00 -
[1159] - Quote
Jack Marshal wrote:This maybe considered a bit of a troll
but hey, at the current time i am still paying to play the game. So entertain me.
Anyone From CCP If your Reading this do the Infamous
X up ....
wonder how many Days, if Ever we See an x
I'll put 2b on 30 days after Hyperion is released. |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.21 19:27:00 -
[1160] - Quote
Jack Marshal wrote:"Ranting"?
Dear CCP, Thanks for ignoring your player base we don't want this change.[...]
Apparently saying the same thing about hating a change CCP is forcing down our throats has now been redefined as a rant. I'm not entirely sure what to make of this.
I've seen the gratuitous spams removed, all but the original post connected with that spam was left intact. Now I want to see what was so threatening they decided to labet is as a rant and delete the person's post outright. Also, they don't appear to let anyone know if/when a post gets deleted, it's just wiped away, like a 1960s president's mistress, and the issue is "disappeared" from existence. |
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Katerin Archer
Total. Fractal Multiversity
4
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Posted - 2014.08.21 23:05:00 -
[1161] - Quote
Valenthe de Celine wrote: Rather than the two of you asking people spam the forum by typing a letter to show they are here, how about some reasoned arguments about why these changes are going to affect things, how you think they will affect things, and give a little anecdotal evidence to support your arguments? That would at least not pad the thread with spam that requires ISD removal.
Rather than you read the last few posts and post a pointless reply, perform some search next time before claiming that we haven't given any reasoned arguments? |
Jack Marshal
The Malleus Maleficarum Random-Violence
28
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Posted - 2014.08.21 23:53:00 -
[1162] - Quote
Valenthe de Celine wrote:Katerin Archer wrote:Jack Marshal wrote:This maybe considered a bit of a troll
but hey, at the current time i am still paying to play the game. So entertain me.
Anyone From CCP If your Reading this do the Infamous
X up ....
wonder how many Days, if Ever we See an x
And every player who thinks that those ubercoalitions have lost their edge as player-made content-generators and small groups need more love, "Z" up. so, Z Rather than the two of you asking people spam the forum by typing a letter to show they are here, how about some reasoned arguments about why these changes are going to affect things, how you think they will affect things, and give a little anecdotal evidence to support your arguments? That would at least not pad the thread with spam that requires ISD removal.
We have been, and I have, roll back and start reading the forums Its called Sarcasm (ill simplify it for you) The point i was actual making was that after post after post of reasons why, in an easy to read format stating the problem, not only by me but many many others.
BTW whats your main toon, This is mine and i don't bother to hide using alts. Man up, (even if you a chick)
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Anize Oramara
EVE Protection Agency Bloodline.
231
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Posted - 2014.08.21 23:57:00 -
[1163] - Quote
Valenthe de Celine wrote:Jack Marshal wrote:"Ranting"?
Dear CCP, Thanks for ignoring your player base we don't want this change.[...]
Apparently saying the same thing about hating a change CCP is forcing down our throats has now been redefined as a rant. I'm not entirely sure what to make of this. I've seen the gratuitous spams removed, all but the original post connected with that spam was left intact. Now I want to see what was so threatening they decided to labet is as a rant and delete the person's post outright. Also, they don't appear to let anyone know if/when a post gets deleted, it's just wiped away, like a 1960s president's mistress, and the issue is "disappeared" from existence. My post was deleted outright, not sure if thats the one you are referring to. I merely suggested that unsubbing with clear and concise reason (that little box they give you when you unsub) would be a good last-resort kind of indication to CCP that we are not happy with this proposed change as it seems that our feedback is not being received in the severity it is intended in this thread.
Especially with the Somer thing I bet a lot of people are going to be unsubbing over that (kinda ******** but gambling addiction is an actual thing) so we need to make sure that CCP gets a clear number of WH players not happy with this change.
ps I'm trying to be as clear, concise and friendly in this post so as not to break the same forum rules again. |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.22 00:28:00 -
[1164] - Quote
Katerin Archer wrote:Valenthe de Celine wrote: Rather than the two of you asking people spam the forum by typing a letter to show they are here, how about some reasoned arguments about why these changes are going to affect things, how you think they will affect things, and give a little anecdotal evidence to support your arguments? That would at least not pad the thread with spam that requires ISD removal.
Rather than you read the last few posts and post a pointless reply, perform some search next time before claiming that we haven't given any reasoned arguments? I'm not stating you didn't give a reasoned argument. I'm asking that you not try to create spam in the form of folks posting a single letter like it's an "X up for fleet" response where this is a forum, not some chat channel. |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
12
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Posted - 2014.08.22 00:39:00 -
[1165] - Quote
Jack Marshal wrote:Valenthe de Celine wrote: Rather than the two of you asking people spam the forum by typing a letter to show they are here, how about some reasoned arguments about why these changes are going to affect things, how you think they will affect things, and give a little anecdotal evidence to support your arguments? That would at least not pad the thread with spam that requires ISD removal.
We have been, and I have, roll back and start reading the forums Its called Sarcasm (ill simplify it for you) The point i was actual making was that after post after post of reasons why, in an easy to read format stating the problem, not only by me but many many others. Yet Fozzie still forces this ******** feature on his little pod cast. BTW whats your main toon, This is mine and i don't bother to hide using alts. Man up, (even if you are a chick) Apparently I'm not the only one with issues reading. This is a forum thread, not a chat channel, and enough posts in the form of spam were deleted already. I've been posting in this thread for quite a while now. I've read every post on every page, relevant or not. I am not the one you should be arguing with, but I guess it's your only option as the real target of our anathema hasn't responded since page 27
Main character or not. I'm here because I have a stake in this conversation. That's not the issue here. Your taking something personally because I chose to remind you, and someone else, that this thread needs something other than invitations to spam. In case you missed the ISD's deletions of other strings of posts, we're being censored, so we're losing pages because someone isn't able to behave with a modicum of control. If I have to say it twice, to both parties who are asking for others to spam, am I the one unable to read and comprehend? |
epicurus ataraxia
Lazerhawks
1084
|
Posted - 2014.08.22 13:19:00 -
[1166] - Quote
http://community.eveonline.com/news/patch-notes/patch-notes-for-hyperion?_ga=1.235259265.1420432876.1406240670 Well, what can be said.
We discovered it hidden on sisi, Really strong feedback that was detailed and rational. Some of it was by really respected wormhole players and corps. Universal rejection of the principles of the change Large, Medium and small all very against it, and the consensus was it was bad in every way for the game.
Fozzie made a cosmetic polish which took no account of the requests.
Now announced in patch notes with no contact in the feedback thread since the 16th.
So that is the system working?
There is one EvE. Many people. Many lifestyles. WE are EvE |
Winthorp
2610
|
Posted - 2014.08.22 13:35:00 -
[1167] - Quote
epicurus ataraxia wrote: Universal rejection of the principles of the change Large, Medium and small all very against it, and the consensus was it was bad in every way for the game.
Yeah it was not "universal" at all. |
epicurus ataraxia
Lazerhawks
1084
|
Posted - 2014.08.22 13:43:00 -
[1168] - Quote
Winthorp wrote:epicurus ataraxia wrote: Universal rejection of the principles of the change Large, Medium and small all very against it, and the consensus was it was bad in every way for the game.
Yeah it was not "universal" at all.
Agreed, there was you, sorry I forgot. There is one EvE. Many people. Many lifestyles. WE are EvE |
Winthorp
2610
|
Posted - 2014.08.22 14:10:00 -
[1169] - Quote
epicurus ataraxia wrote:Winthorp wrote:epicurus ataraxia wrote: Universal rejection of the principles of the change Large, Medium and small all very against it, and the consensus was it was bad in every way for the game.
Yeah it was not "universal" at all. Agreed, there was you, sorry I forgot. .
Yeah it was only me.... Sigh..
Please continue going full ******. |
Valenthe de Celine
Center for Advanced Studies Gallente Federation
13
|
Posted - 2014.08.22 15:18:00 -
[1170] - Quote
Winthorp wrote:Yeah it was only me.... Sigh.. Please continue going full ******. No wonder with the quality posting you guys did on this continually repeating yourselves on how they shouldnt do it because it will stop you doing X and we have always done Y and we should also be allowed to do Z, you just don't understand CCP. This thread is literally 60 pages of WH people whining that they didn't get their own way in a game they should be stoked that the devs even take as much time as they do to communicate with us. I'm sure when gates in 0.0 have polarization and cynos give a mass based random chance for scatter placing your fleet of supers out of position of each other the Null crowd will have a 500 page thread of tears. In the meantime, please don't bother commenting on a sector of space you just visit briefly on the way back to your hovels out in the big blue donut. Unlike in Nullsec, most everyone in WH space is actively trying to kill you, not just exact tolls to cover Sov bills in exchange for blue status. |
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