Pages: 1 2 3 4 5 6 7 8 9 10 11 .. 11 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zetaomega333
HIFI INDUSTRIAL The Kadeshi
85
|
Posted - 2014.08.27 04:31:00 -
[1] - Quote
So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
Something needs to be done as the rarest ores arnt worth **** anymore. Nocx is worth more than zydrine.
What are some ideas on what to do?
I had a personal suggestion of trippling the zydrine and mega amount used in capital components. Mind you im a big builder of capitals so this would effect me in production, but it would also make nullsec ore worth somthing again. |
Aerie Evingod
Midwest Miners LLC
60
|
Posted - 2014.08.27 05:13:00 -
[2] - Quote
Let the market sort it all out. Just because the ABC ores are not worth the most doesn't mean there is anything wrong. The changes to refining means mineral value is not the best indication of value. |
Zetaomega333
HIFI INDUSTRIAL The Kadeshi
85
|
Posted - 2014.08.27 05:19:00 -
[3] - Quote
Aerie Evingod wrote:Let the market sort it all out. Just because the ABC ores are not worth the most doesn't mean there is anything wrong. The changes to refining means mineral value is not the best indication of value.
Well the way the tiers of the minerals work the megacyte and zydrine should cost more than the previous tiers. |
Super Chair
Project Cerberus Templis CALSF
651
|
Posted - 2014.08.27 07:59:00 -
[4] - Quote
With bluefests, eyes on incoming traffic to your area in null, bubbles, etc its actually safer to mine in nullsec than other regions of space. This results in more people mining for longer periods of time there which means that the ABC ores will deflate to less than some of the other ores. |
Tij Lamor
University of Caille Gallente Federation
1
|
Posted - 2014.08.27 10:37:00 -
[5] - Quote
If you believe the market is mispricing these minerals - look at it as a buying opportunity! Over time the forces of supply and demand will normalize prices. If CCP wants to speed up the process they can reduce the number of asteroids or the amount ore in each asteroid until balance is achieved. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3747
|
Posted - 2014.08.27 11:43:00 -
[6] - Quote
Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Ginger Barbarella
2006
|
Posted - 2014.08.27 15:48:00 -
[7] - Quote
The market will do what the market will do. Suggesting that CCP get involved (which I suspect you're doing) is a bad move and (with any luck) will never happen. "Blow it all on Quafe and strippers." --- Sorlac |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
311
|
Posted - 2014.08.27 16:45:00 -
[8] - Quote
The market can also fluctuate a lot based on whether miners are selling ore raw, refining minerals and selling, or keeping the minerals to build stuff. For example, if nullsec blocs shift away from building ships towards selling more ore, the market can get flooded right quick, driving prices down. Reading Comprehension: a skill so important it deserves it's own skillbook.
I want to create content, not become content. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
42
|
Posted - 2014.08.27 17:00:00 -
[9] - Quote
The most impactful reason that high end minerals are plummeting right now is because of the nerf to compression.
A huge portion of all minerals are consumed by supercap builders in nullsec. When they can't reliably get supplies of low end minerals (compressed ore!), their production line stops. This, in turn, reduces the demand for all minerals. High-ends are being hit the hardest because they're still being supplied at a constant rate from null at the same or better efficiency as before (due to the refining changes)- especially compared to the low ends that are now largely refined at "bad" stations in high sec.
It's unclear how long this will last. If high sec miners start compressing more ore and selling the compressed ore, demand might pick up again.
I'm personally in favor of CCP redistributing the spawns from null industrial upgrade sites, although this might be overkill once highsec realizes to sell their ore compressed. |
Gilbaron
Free-Space-Ranger Nulli Secunda
1501
|
Posted - 2014.08.27 19:39:00 -
[10] - Quote
I heard the veldspar rocks in nullsec are gigantic Build your empire ! Start today ! Rent Space in Perrigen Falls and Feythabolis Contact me for details :)
|
|
Adunh Slavy
1587
|
Posted - 2014.08.27 22:04:00 -
[11] - Quote
Aerie Evingod wrote:Let the market sort it all out. Just because the ABC ores are not worth the most doesn't mean there is anything wrong. The changes to refining means mineral value is not the best indication of value.
I would suggest the market is doing just that. The market side of things is just fine, it i the supply side and the demand (utility) of minerals where the problems are. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |
Zifrian
Licentia Ex Vereor Black Core Alliance
1551
|
Posted - 2014.08.27 22:13:00 -
[12] - Quote
Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were. But the skill system does not reflect free markets - it reflects a clear hierarchy of ore values determined by CCP. If all that mattered was market forces, then all processing skills would have the same base training time. Furthermore, right in the descriptions of the ores for ABC it talks about their rarity, the same with Mercoxit. Finally, the invention costs and times for making ABC crystals also do not conform to equal market forces as they take longer to produce than veld, scord, etc.
The system isn't reflecting how CCP envisioned it and it doesn't seem like "rebalancing" is having the intended effect.
Perhaps a better system would be to set training times equal (Rank 3), allow all ores to spawn in all systems, and scale all ore spawn sizes to to increase from High to Low to Null sec. So nullsec would have the best ore access but because of sov bills and the cost of living in null, it fits greater risk = greater reward. Also, this way markets can determine the best ore to mine based on it's refining rates instead of constantly mucking with the system to achieve some "balance" that players will mess up anyway.
I'm sure there are other ideas out there and I know people who mine in highsec will hate the idea that "null gets buffed again" but I think we can all agree something should be done. GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour! |
Netan MalDoran
xXTheWarhammerXx
85
|
Posted - 2014.08.27 23:40:00 -
[13] - Quote
Super Chair wrote:With bluefests, eyes on incoming traffic to your area in null, bubbles, etc its actually safer to mine in nullsec than other regions of space. This results in more people mining for longer periods of time there which means that the ABC ores will deflate to less than some of the other ores.
Not entirely true, sometimes those bubbles guarding your gates are being guarded by the REDS, lol. Plus known hotdropping cloakies everywhere and roaming gangs....why do you think I left null? "Your security status has been lowered." - Hell yeah it was! |
Tau Cabalander
Retirement Retreat Working Stiffs
4077
|
Posted - 2014.08.27 23:44:00 -
[14] - Quote
Historically, this isn't anything new. I seem to recall a similar situation years ago. [Historians feel free to correct me.]
Also demand for low-ends has probably increased with the loss of mineral-compression (425mm Railguns). I doubt compressed ore is keeping-up with the demand for it. [Market analysts feel free to correct me.]
|
Shelom Severasse
Bearded BattleBears Brave Collective
20
|
Posted - 2014.08.28 00:33:00 -
[15] - Quote
Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
Something needs to be done as the rarest ores arnt worth **** anymore. Nocx is worth more than zydrine.
What are some ideas on what to do?
I had a personal suggestion of trippling the zydrine and mega amount used in capital components. Mind you im a big builder of capitals so this would effect me in production, but it would also make nullsec ore worth somthing again. mine dark ochre if nocxium is worth the most? |
Falin Whalen
GoonWaffe Goonswarm Federation
718
|
Posted - 2014.08.28 00:55:00 -
[16] - Quote
Shelom Severasse wrote:Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
Something needs to be done as the rarest ores arnt worth **** anymore. Nocx is worth more than zydrine.
What are some ideas on what to do?
I had a personal suggestion of trippling the zydrine and mega amount used in capital components. Mind you im a big builder of capitals so this would effect me in production, but it would also make nullsec ore worth somthing again. mine dark ochre if nocxium is worth the most? Hemorphite has the most refine-able units per m3, while Dark Ochre has more units per refine batch it has a larger volume per unit than Hemorphite and therefore a lower fraction per m3 than Hemprphite. Basically you can fit more refine batches in a given volume with Hemorphite and get more per given volume than the ore that has the most when you refine on a per batch basis. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |
Bugsy VanHalen
Society of lost Souls
1039
|
Posted - 2014.08.28 03:33:00 -
[17] - Quote
Current changes have shaken the market a fair bit, once it settles the balance may be fine. However, I do not believe this is the case. I see several significant factors, that add up to a major change in supply of ores. Supply of low ends over all has dropped over all, while supply of high ends has remained steady, or even increased. Why?
-- Mining barges recently received a nerf. CC saw that Retrievers and Mackinaws were significantly more popular than the other mining ships. they were just to good for semi AFK mining. the large ore hold was enough of an advantage that the small increase in yield over the Coventor and HULK was not worth the drop in ore hold capacity, at least not for the majority of high sec miners. So CCP nerfed the yield of the mining ships creating a larger gap. Even if after this nerf, we had the exact same number of miners out mining for the exact same amounts of time, we would still see a significant drop in supply based only on the reduction of the mining yield of those ships. Once you factor in some quitting due to a drop in profitability, we have a notable drop in supply from high sec miners.
-- We have a change in null sec politics, there has been a significant increase in rental systems, as several null sec entities take advantage of rental income they never bothered with before. It is a fact that Null sec miners do not bother with low end ores, so with the increase in rental systems out in null. We have many former high sec miners, moving out to null, switching from mining low ends in high sec, to mining high ends in null sec. This not only causes a reduction in the supply of low end minerals, but increases the supply of high end minerals.
--We also have an impact from the reprocessing changes, and nerf to mineral compression. It is now more profitable to compress low end ores, and ship them out to null sec for reprocessing. This has further reduced the supply of low end minerals in high sec.
These factors on there own do not have a significant impact, but with them all happening at the same time , it has added up to a fairly significant shift. So what can be done to offset this shift in balance between high end and low end ores?
If anything I would say give the low end mineral content of the high end ores another little bump.
Adding significant low end minerals to A,B,C, ores rather than the trace amounts they had before, helped a lot, but maybe, with additional recent changes, it is now not enough. bumping it up a little more could be the right solution. I believe it would accomplish two things.
First of all, it will mean that whenever the price of low end minerals spikes, the high end ores will benefit from that spike as well keeping them on top, value wise.
Secondly, adding even more low end minerals to the high end ores will slightly increase the supply of low end minerals in null sec from the locally mined A,B,C,s reducing demand for low end minerals being imported from high sec by a small amount. The more the low end mineral content is increased, the more it will shift the balance.
For some time now I have seen low sec ores having the highest value, and I believe it should stay that way. After all, mining in low sec is far more dangerous than mining is sov null where most of the the A,B,C,s are found. however, we should not see the value of low end, high sec ores, exceed that of the high end, A,B,C, ores. This is a sign that the balance needs some tweeking. |
Zetaomega333
HIFI INDUSTRIAL The Kadeshi
85
|
Posted - 2014.08.28 06:34:00 -
[18] - Quote
Bugsy VanHalen wrote: Current changes have shaken the market a fair bit, once it settles the balance may be fine. However, I do not believe this is the case. I see several significant factors, that add up to a major change in supply of ores. Supply of low ends over all has dropped over all, while supply of high ends has remained steady, or even increased. Why?
-- Mining barges recently received a nerf. CC saw that Retrievers and Mackinaws were significantly more popular than the other mining ships. they were just to good for semi AFK mining. the large ore hold was enough of an advantage that the small increase in yield over the Coventor and HULK was not worth the drop in ore hold capacity, at least not for the majority of high sec miners. So CCP nerfed the yield of the mining ships creating a larger gap. Even if after this nerf, we had the exact same number of miners out mining for the exact same amounts of time, we would still see a significant drop in supply based only on the reduction of the mining yield of those ships. Once you factor in some quitting due to a drop in profitability, we have a notable drop in supply from high sec miners.
-- We have a change in null sec politics, there has been a significant increase in rental systems, as several null sec entities take advantage of rental income they never bothered with before. It is a fact that Null sec miners do not bother with low end ores, so with the increase in rental systems out in null. We have many former high sec miners, moving out to null, switching from mining low ends in high sec, to mining high ends in null sec. This not only causes a reduction in the supply of low end minerals, but increases the supply of high end minerals.
--We also have an impact from the reprocessing changes, and nerf to mineral compression. It is now more profitable to compress low end ores, and ship them out to null sec for reprocessing. This has further reduced the supply of low end minerals in high sec.
These factors on there own do not have a significant impact, but with them all happening at the same time , it has added up to a fairly significant shift. So what can be done to offset this shift in balance between high end and low end ores?
If anything I would say give the low end mineral content of the high end ores another little bump.
Adding significant low end minerals to A,B,C, ores rather than the trace amounts they had before, helped a lot, but maybe, with additional recent changes, it is now not enough. bumping it up a little more could be the right solution. I believe it would accomplish two things.
First of all, it will mean that whenever the price of low end minerals spikes, the high end ores will benefit from that spike as well keeping them on top, value wise.
Secondly, adding even more low end minerals to the high end ores will slightly increase the supply of low end minerals in null sec from the locally mined A,B,C,s reducing demand for low end minerals being imported from high sec by a small amount. The more the low end mineral content is increased, the more it will shift the balance.
For some time now I have seen low sec ores having the highest value, and I believe it should stay that way. After all, mining in low sec is far more dangerous than mining is sov null where most of the the A,B,C,s are found. however, we should not see the value of low end, high sec ores, exceed that of the high end, A,B,C, ores. This is a sign that the balance needs some tweeking.
The problem with this has and always will be the fact that the lowsec ores are in very low supply in lowsec. Its next to impossible to mine a decent amount since lowsec is far more dangerous than highsec or nullsec to mine in. And all the lowsec minerals come from nullsec.
As it is the highends have such a pityfully low usage, In one mining op we can mine enough zydrine and megacyte for a supercarrier, let alone well over 12 carriers. I still think a increase to capital usage of zydrine and megacyte would see less of those minerals shipping to empire, creating less of them there and then raising the price. But forthe second highest tier mineral to be worth less than the 3rd is just silly. I started playing right before drone poo nerf happened and i have been watching these prices spiral down, while yes some lowends like trit and pyer went up nocx skyrocketed recently.
As for those quoting nullsec politics, they havnt changed in around 6 months so i dont see how that would have a major effect now. Yes the compression changes did effect it but when i was compressing supers and titans of minerals in jita i was still using a pitifull amount of zydrine and megacyte.. There really needs to be more of a sink for those 2 minerals, mining is allready one of the lowest paid professions but its starting to get far worse.
|
SJ Astralana
Syncore
62
|
Posted - 2014.08.28 07:18:00 -
[19] - Quote
I would just like to inject that I love (in a middle school gym rope sort of way) fundamental value shifts of basic commodities, because the proper response to that from a producer's standpoint is virtually never accounted for in spreadsheets and is emphatically not accounted for by the popular 3rd party tools. There is a specific measured appropriate reaction to inflation and deflation from a production perspective, and in this game I've seen it addressed precisely once.
https://dbsoft.atlassian.net/wiki/display/EPM/Item+Cost+Trends Hyperdrive your production business: Eve Production Manager |
Bugsy VanHalen
Society of lost Souls
1039
|
Posted - 2014.08.28 12:51:00 -
[20] - Quote
Zetaomega333 wrote:
The problem with this has and always will be the fact that the lowsec ores are in very low supply in lowsec. Its next to impossible to mine a decent amount since lowsec is far more dangerous than highsec or nullsec to mine in. And all the lowsec minerals come from nullsec.
As it is the highends have such a pityfully low usage, In one mining op we can mine enough zydrine and megacyte for a supercarrier, let alone well over 12 carriers. I still think a increase to capital usage of zydrine and megacyte would see less of those minerals shipping to empire, creating less of them there and then raising the price. But forthe second highest tier mineral to be worth less than the 3rd is just silly. I started playing right before drone poo nerf happened and i have been watching these prices spiral down, while yes some lowends like trit and pyer went up nocx skyrocketed recently.
As for those quoting nullsec politics, they havnt changed in around 6 months so i dont see how that would have a major effect now. Yes the compression changes did effect it but when i was compressing supers and titans of minerals in jita i was still using a pitifull amount of zydrine and megacyte.. There really needs to be more of a sink for those 2 minerals, mining is allready one of the lowest paid professions but its starting to get far worse.
It takes time for the impact of some of these changes to show. For example the CFC never used to rent out space, now they have a large rental alliance, renting out a significant number of systems. most renters have significant groups of miners looking to mine null sec ores.
As you say, null sec politics has not changed in a while.
However once the CFC and other decided to focus more on renter income, it took a while for those systems to get rented out. then a while longer for the new ocupants to get settled and get organised. then get their mining ops going well to produce a steady stream of high end minerals to high sec.
There is only a limited number of miners in the game, when high sec miners leave high sec to go mine in null sec they not only add to the volume of high end minerals being mined, the volume of low ends they used to mine are also removed from the supply.
A handfull of miners would not have much impact, but when you are talking 15-20 corps full of miners moving out to newly rented space, the impact is much more significat.
As I said though, even this on its own would not be a huge impact, but when combined with several other minor factors, the overall impact is significant.
A significant increase in high end minerals required for capital builds would have a possitive effect, however the problem I see happening is, if high end ores are worth way more than low ends to mine, there is more motivation for high sec miners to move to null. I believe this is a very good thing, however this would only result in futher drop in supply of low end minerals, and increase the supply of high ends.
This is why I believe adding more low end minerals to high end ores is a better option. it will increase the value of null sec ore, without droping the overall supply of low end minerals. High end ores should have the higher values, but it is the drop in the supply of low end minerals that causes the price to rise. So if the value of high end ores can be increased without dropping the supply of low end minerals the balance can be maintained. This can be done by further increasing the content of low end minerals in high end ores.
true trit and pyrite are not in to bad shape right now. Mexallon could use a boost in supply, as well as Isogen. And maybe even nocxium and zydrine content in A,B,C,s could use a small boost. Although zydrine is not really a low end mineral, the main ores it comes from are found in random ore anomilies that do spawn in high sec. and considering low sec in not really suited to mining due to the high risk, the supply of these could be easily increased thru content in null sec ores. |
|
GreasyCarl Semah
A Game as Old as Empire
157
|
Posted - 2014.08.28 20:47:00 -
[21] - Quote
Multiple people told the clowns at CCP that they were making too many changes to the system at once, of course they completely ignored those comments in the discussion threads. If you think things are messed up now, just wait a few weeks for people to come back from summer vacation. |
Shoogie
Serious Pixels
125
|
Posted - 2014.08.28 21:24:00 -
[22] - Quote
I disagree with the concept of artificial price fixing just to keep Arkanor the most valuable ore. Let the market do its thing. Why is it a problem that it is not always the most valuable ore?
The null-sec renters who go, "Ooh shiny Arkanor!" are currently over-supplying those minerals. But they are happy doing it. (Proof that they are happy: they haven't stopped!) Smarter miners can open up a spreadsheet and figure out what they should be mining today.
If CCP keeps fiddling with the mineral content of asteroids to keep the prices matching the alphabetical order, doesn't that take away the last little bit of thinking that miners need to do? Why make the game even more boring for them? |
Ekaterina 'Ghetto' Thurn
Department 10
178
|
Posted - 2014.08.28 21:41:00 -
[23] - Quote
I think we still need to wait and see what happens. The summer holidays haven't ended yet and online figures are still in the 25k to 30k region a lot of the time atm. We have to hope we get back to the 40k to 50k numbers again soon-ish. If not something has gone seriously wrong. And not in the sense of mineral supply....... |
Team Bidders
Center for Advanced Studies Gallente Federation
3
|
Posted - 2014.08.28 22:05:00 -
[24] - Quote
The crash of high-end minerals doesn't affect miners' income as long as they know how to calculate and find out the most lucrative ore to mine; the crash DOES affect the SPECULATORS who have stockpiled tons of high-end minerals.
I hate speculators so I don't feel sorry for them. |
Ohkewl
School of Applied Knowledge Caldari State
17
|
Posted - 2014.08.28 23:48:00 -
[25] - Quote
Shoogie wrote:I disagree with the concept of artificial price fixing just to keep Arkanor the most valuable ore. Let the market do its thing. Why is it a problem that it is not always the most valuable ore?
The null-sec renters who go, "Ooh shiny Arkanor!" are currently over-supplying those minerals. But they are happy doing it. (Proof that they are happy: they haven't stopped!) Smarter miners can open up a spreadsheet and figure out what they should be mining today.
If CCP keeps fiddling with the mineral content of asteroids to keep the prices matching the alphabetical order, doesn't that take away the last little bit of thinking that miners need to do? Why make the game even more boring for them?
Actually, CCP decides what nullsec miners mine. Nullsec mining is done in anomalies in upgraded systems, not in the generic spawned belts like in highsec and lowsec. You have to mine the entire belt before a new one spawns, ther isnt much choice. |
Adunh Slavy
1588
|
Posted - 2014.08.29 00:25:00 -
[26] - Quote
Consumables for everyone at all times, fuel, repair costs, maintinance, boosters, etc, simple vanity.
Too much wealth, not enough places for it to go. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |
Shoogie
Serious Pixels
127
|
Posted - 2014.08.29 14:43:00 -
[27] - Quote
Who is forcing you to mine only in the anomalies in upgraded systems? There are 1000 sov nullsec systems with 0 industry index. Some of them are probably owned by your friends. The low sec ores spawn in even poor truesec nullsec. Then there are always the options of moving your mining operation into a wormhole or into low sec or even back into high sec. Sure, that is more dangerous than mining in your own system, but more risk, more reward.
"But I'm paying a lot of isk every month to rent this system." Well, maybe take a couple weeks to learn to fly a battlecruiser and rat for your isk? It will almost certainly pay better.
"But I want to mine, and I want to do it in nullsec." Then I submit that you really are happy doing what you are doing and just want more isk out of it. Accept the fact that when many people do an activity, there will be a great deal of competition and the payout will be low.
Sorry I have little sympathy for renters. I was one once.
If CCP added more minerals to Arkanor without changing anything else, then all it would do would be to increase the supply of those minerals. Increased supply means lower price. And the average income of all the miners in the cluser would stay about the same.
What CCP could do to make null-sec miners' lives more interesting is to make the new anomaly spawn when the previous one has only been 50% mined out. You would be able to cherry pick the best ore again, and let the ones which are not worth your time despawn.
|
Zifrian
Licentia Ex Vereor Black Core Alliance
1552
|
Posted - 2014.08.29 14:48:00 -
[28] - Quote
Shoogie wrote:Who is forcing you to mine only in the anomalies in upgraded systems? There are 1000 sov nullsec systems with 0 industry index. Some of them are probably owned by your friends. The low sec ores spawn in even poor truesec nullsec. Then there are always the options of moving your mining operation into a wormhole or into low sec or even back into high sec. Sure, that is more dangerous than mining in your own system, but more risk, more reward.
"But I'm paying a lot of isk every month to rent this system." Well, maybe take a couple weeks to learn to fly a battlecruiser and rat for your isk? It will almost certainly pay better.
"But I want to mine, and I want to do it in nullsec." Then I submit that you really are happy doing what you are doing and just want more isk out of it. Accept the fact that when many people do an activity, there will be a great deal of competition and the payout will be low.
Sorry I have little sympathy for renters. I was one once.
If CCP added more minerals to Arkanor without changing anything else, then all it would do would be to increase the supply of those minerals. Increased supply means lower price. And the average income of all the miners in the cluser would stay about the same.
What CCP could do to make null-sec miners' lives more interesting is to make the new anomaly spawn when the previous one has only been 50% mined out. You would be able to cherry pick the best ore again, and let the ones which are not worth your time despawn.
Nullsec belts don't have nearly the ore amounts (m3) as standard belts. Furthermore, they don't respawn with much ore either. The anoms are the most consistent source of m3 for all minerals, not just ABC. Maybe with the exception of veldspar but after I mine out all the veld from the belts it takes a few days to get those rocks back at any consistent m3. I've mined out all the veld consistently in a system and they come back as pebbles that don't take a full cycle to mine. Then I'm up a creek and have to hit anoms again.
Furthermore, the anoms are not just for people mining ABC. I know many miners (and myself) that mine out the mex ores so they can build things but what do you do when it's all gone? You need to flip the belt to refresh the supply of mex ores you really want and then you end up with a bunch of ores you don't need or want ie. zydrine and megacyte. Hence, an oversupply of high ends greater than the demand. GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour! |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.08.30 02:02:00 -
[29] - Quote
Shoogie wrote:Who is forcing you to mine only in the anomalies in upgraded systems? There are 1000 sov nullsec systems with 0 industry index. Some of them are probably owned by your friends. The low sec ores spawn in even poor truesec nullsec. Then there are always the options of moving your mining operation into a wormhole or into low sec or even back into high sec. Sure, that is more dangerous than mining in your own system, but more risk, more reward.
"But I'm paying a lot of isk every month to rent this system." Well, maybe take a couple weeks to learn to fly a battlecruiser and rat for your isk? It will almost certainly pay better.
"But I want to mine, and I want to do it in nullsec." Then I submit that you really are happy doing what you are doing and just want more isk out of it. Accept the fact that when many people do an activity, there will be a great deal of competition and the payout will be low.
Sorry I have little sympathy for renters. I was one once.
If CCP added more minerals to Arkanor without changing anything else, then all it would do would be to increase the supply of those minerals. Increased supply means lower price. And the average income of all the miners in the cluser would stay about the same.
What CCP could do to make null-sec miners' lives more interesting is to make the new anomaly spawn when the previous one has only been 50% mined out. You would be able to cherry pick the best ore again, and let the ones which are not worth your time despawn.
I can see why you couldnt even cut it a s a renter. So your solution to counter the lower income from the nullsec ore is to go mine in the regular belts, where the rocks are alot smaller, so less isk/hour, warping from belt to belt, you cant mine while warping so less isk/hour or even better, moving from system to system with mining fleets, and guess what, you cant mine while moving either, so less isk/hour. Maybe even setting up a pos in those other systems, waiting an hour for it to anchor/online. Yeah that sounds like a really good solution.
I think you never mined a rock, in your live, or never been in nullsec, or maybe both.
|
Nevyn Auscent
Broke Sauce
1487
|
Posted - 2014.08.30 02:57:00 -
[30] - Quote
Ohkewl wrote:
I can see why you couldnt even cut it a s a renter. So your solution to counter the lower income from the nullsec ore is to go mine in the regular belts, where the rocks are alot smaller, so less isk/hour, warping from belt to belt, you cant mine while warping so less isk/hour or even better, moving from system to system with mining fleets, and guess what, you cant mine while moving either, so less isk/hour. Maybe even setting up a pos in those other systems, waiting an hour for it to anchor/online. Yeah that sounds like a really good solution.
I think you never mined a rock, in your live, or never been in nullsec, or maybe both.
Sources please. Actual cubage in a null belt. Number of belts in a single system.
Then do the same for high sec.
Then look at the ratio that the belt ores need to be higher than the anom ores to turn a profit over the anoms regardless. |
|
Tolkaz Khamsi
Empire Reclamation Services
17
|
Posted - 2014.08.30 03:12:00 -
[31] - Quote
Team Bidders wrote:The crash of high-end minerals doesn't affect miners' income as long as they know how to calculate and find out the most lucrative ore to mine
Veldspar. Always has been the best ISK/hr ore, probably always will be. Always in demand, always in short supply. Easy to find, easy to mine, easy to get to market.
Chribba was preaching the truth a long time ago. If you want to mine ore for profit rather than for building stuff, just mine veld. Now that you can anchor compression arrays in hisec sysytems, you don't even need freighters to carry your ore any more; a Miasmos or two will do nicely. (But watch out for gankers! A Miasmos is a very tasty target when loaded with compressed ore.)
|
Tolkaz Khamsi
Empire Reclamation Services
17
|
Posted - 2014.08.30 03:14:00 -
[32] - Quote
One thing about mining in null from a few years back when I was still living out there: those Spod rocks are huge and take forever to pop, but you have to do it in order to get the belt to respawn. Lousy ore, boring work, Spod was why it sucked to be a miner in null.
|
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.08.30 15:34:00 -
[33] - Quote
Nevyn Auscent wrote:Ohkewl wrote:
I can see why you couldnt even cut it a s a renter. So your solution to counter the lower income from the nullsec ore is to go mine in the regular belts, where the rocks are alot smaller, so less isk/hour, warping from belt to belt, you cant mine while warping so less isk/hour or even better, moving from system to system with mining fleets, and guess what, you cant mine while moving either, so less isk/hour. Maybe even setting up a pos in those other systems, waiting an hour for it to anchor/online. Yeah that sounds like a really good solution.
I think you never mined a rock, in your live, or never been in nullsec, or maybe both.
Sources please. Actual cubage in a null belt. Number of belts in a single system. Then do the same for high sec. Then look at the ratio that the belt ores need to be higher than the anom ores to turn a profit over the anoms regardless.
Well i didnt make the statement that mining smaller rocks, and moving from belt to belt is more profitable then mining large rocks and staying in the same place. I already know you dont make any isk while warping, moving mining fleets to other systems or even other regions like Shoogie suggested. If either you or Shoogie think it is, maybe you should get the numbers before making such statements. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1188
|
Posted - 2014.08.30 18:14:00 -
[34] - Quote
Mr Omniblivion wrote:The most impactful reason that high end minerals are plummeting right now is because of the nerf to compression.
A huge portion of all minerals are consumed by supercap builders in nullsec. When they can't reliably get supplies of low end minerals (compressed ore!), their production line stops. This, in turn, reduces the demand for all minerals. High-ends are being hit the hardest because they're still being supplied at a constant rate from null at the same or better efficiency as before (due to the refining changes)- especially compared to the low ends that are now largely refined at "bad" stations in high sec.
It's unclear how long this will last. If high sec miners start compressing more ore and selling the compressed ore, demand might pick up again.
I'm personally in favor of CCP redistributing the spawns from null industrial upgrade sites, although this might be overkill once highsec realizes to sell their ore compressed.
Dont forget there was a big war and hundreds of asshurt cap pilots rage quit.
It's been affecting the entire market for sometime now and is the main sourge of PLEX inflation.
Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Nevyn Auscent
Broke Sauce
1487
|
Posted - 2014.08.30 21:13:00 -
[35] - Quote
Ohkewl wrote:
Well i didnt make the statement that mining smaller rocks, and moving from belt to belt is more profitable then mining large rocks and staying in the same place. I already know you dont make any isk while warping, moving mining fleets to other systems or even other regions like Shoogie suggested. If either you or Shoogie think it is, maybe you should get the numbers before making such statements.
No, you are the one claiming that despite the ore in the belts being more valuable, the smaller rock size and the warp times will make less profit anyway. So the onus is on you to prove what numbers actually are. Not on me to prove that time spent mining more valuable ore is.... more valuable.
Since if you aren't AFK mining you don't get affected by the rock size since you use scanners and finish cycles early. |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.08.30 22:14:00 -
[36] - Quote
Nevyn Auscent wrote:Ohkewl wrote:
Well i didnt make the statement that mining smaller rocks, and moving from belt to belt is more profitable then mining large rocks and staying in the same place. I already know you dont make any isk while warping, moving mining fleets to other systems or even other regions like Shoogie suggested. If either you or Shoogie think it is, maybe you should get the numbers before making such statements.
No, you are the one claiming that despite the ore in the belts being more valuable, the smaller rock size and the warp times will make less profit anyway. So the onus is on you to prove what numbers actually are. Not on me to prove that time spent mining more valuable ore is.... more valuable. Since if you aren't AFK mining you don't get affected by the rock size since you use scanners and finish cycles early.
Poor troll attempt is poor i guess. Look back a few posts and check Shoogie's first post, where he says nullsec miners have a choice what to mine. If either you or he think nullsec miners have a choice, proof it. |
Nevyn Auscent
Broke Sauce
1487
|
Posted - 2014.08.30 23:33:00 -
[37] - Quote
We already have. If the ore in the belts is more valuable, then mine it. It's pretty simple from our point of view. You are the one claiming other factors make that choice non-viable, so back up your claims. |
Sentamon
Imperial Academy Amarr Empire
2176
|
Posted - 2014.08.31 04:52:00 -
[38] - Quote
Zetaomega333 wrote:Aerie Evingod wrote:Let the market sort it all out. Just because the ABC ores are not worth the most doesn't mean there is anything wrong. The changes to refining means mineral value is not the best indication of value. Well the way the tiers of the minerals work the megacyte and zydrine should cost more than the previous tiers.
Yeah they do, but people cherry pick them and the highsec miners are all thankful for it. Start running mining ops in nullsec to clear everything and the whole picture changes overnight. ~ Professional Forum Alt -á~ |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.08.31 07:44:00 -
[39] - Quote
Nevyn Auscent wrote:We already have. If the ore in the belts is more valuable, then mine it. It's pretty simple from our point of view. You are the one claiming other factors make that choice non-viable, so back up your claims.
Thats not proof, that's you just saying something so. If you say the ore in the belts is more valuable to mine, we need some numbers, how much of that valuable ore is in the belts, how long does it take you to mine mine it compared to mining ore in anomalies Backup your claim with some tests and numbers, we'll even wait till you train some mining skills.
|
Carniflex
StarHunt Mordus Angels
289
|
Posted - 2014.08.31 08:24:00 -
[40] - Quote
It's fine.
It's safer to mine the high ends somewhere deep in null than to suck Veld in hi sec belts. As the high ends are small volume it's trivial to move them around in bulk.
Even if you would get your wish of increasing high end mineral content in capital components their isk/h would return to be about same or slightly less than the hi sec mining isk/h.
I assume you counted in Roqual boosts in your calculations for isk/h? Roqual boosts are slightly larger than the Orca ones. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
|
Nevyn Auscent
Broke Sauce
1489
|
Posted - 2014.08.31 10:49:00 -
[41] - Quote
Ohkewl wrote:
Thats not proof, that's you just saying something so. If you say the ore in the belts is more valuable to mine, we need some numbers, how much of that valuable ore is in the belts, how long does it take you to mine mine it compared to mining ore in anomalies Backup your claim with some tests and numbers, we'll even wait till you train some mining skills.
http://ore.cerlestes.de/index.html#site:ore Since you appear unable to calculate exactly how valuable each ore is. It's pretty simple. If it's worth more, mine it. It doesn't matter if there is only a few hours worth of mining per system for your multibox mining fleet. You still make more profit for those few hours AND increase the value of your high ends since more low ends mined means more high ends that can be used at the same time. So.... Mine it.
You however are arguing that despite the ore being more valuable it's not worth your time to mine it because it doesn't infinitely respawn. My maths is fairly simple, and doesn't need any magic proof. You simply mine the most valuable ores available to you till they go away, then you mine the next ones. You are the one trying to make a complicated argument involving amount of ore & warp time.
Incidentally, I have mining skills, I have reprocessing skills, and I do mining & industry. So I do know what I'm talking about. You however.... seem not to. |
Sentamon
Imperial Academy Amarr Empire
2186
|
Posted - 2014.09.01 07:17:00 -
[42] - Quote
You could run massive goon mining ops to clear constelations of ore. But then you would be in danger of creating content. ~ Professional Forum Alt -á~ |
Oxide Ammar
153
|
Posted - 2014.09.01 10:36:00 -
[43] - Quote
Sentamon wrote:You could run massive goon mining ops to clear constelations of ore. But then you would be in danger of creating content. Exactly, this problem wasn't created by itself nor CCP latest involvement in mineral composition in ores, This arm race between coalitions of manufacturing armadas of supers and titans are the one that makes problem. Lady Areola Fappington: -áSolo PVP isn't dead!-á You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing. |
Owen Levanth
Sagittarius Unlimited Exploration
258
|
Posted - 2014.09.01 11:48:00 -
[44] - Quote
Oxide Ammar wrote:Sentamon wrote:You could run massive goon mining ops to clear constelations of ore. But then you would be in danger of creating content. Exactly, this problem wasn't created by itself nor CCP latest involvement in mineral composition in ores, This arm race between coalitions of manufacturing armadas of supers and titans are the one that makes problem.
Yeah, of course the players are at fault here! Dumb players, why did they invent supers and titans, players should never have been allowed to implement them into Eve!!!
Seriously, if supers and titans were actually balanced instead of "the one with the most wins automatically", this problem wouldn't exist. |
Tar Frayaer
Prima Gallicus
0
|
Posted - 2014.09.01 12:45:00 -
[45] - Quote
Its just the well deserved counter part of eating 24/7 the big fat blue donut.
These are no longer "high end tier" ore since 0.0 is safer than HS. |
Felicity Love
Imperium Galactic Navy
2120
|
Posted - 2014.09.01 17:14:00 -
[46] - Quote
Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
So what ? Lay the blame where it belongs, in Null, with all those who bitched to CCP that they couldn't make ISK on high ends.
So the amounts in ores were changed, and the market got *FLOODED*.
Funny that.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|
Sentamon
Imperial Academy Amarr Empire
2189
|
Posted - 2014.09.02 02:35:00 -
[47] - Quote
Owen Levanth wrote:Oxide Ammar wrote:Sentamon wrote:You could run massive goon mining ops to clear constelations of ore. But then you would be in danger of creating content. Exactly, this problem wasn't created by itself nor CCP latest involvement in mineral composition in ores, This arm race between coalitions of manufacturing armadas of supers and titans are the one that makes problem. Yeah, of course the players are at fault here! Dumb players, why did they invent supers and titans, players should never have been allowed to implement them into Eve!!! Seriously, if supers and titans were actually balanced instead of "the one with the most wins automatically", this problem wouldn't exist.
Eh? Don't see the problem here. There is tons of unmined ore. Get those mining skills up and put more mining fleets in space. You should have no problems defending your exhumers because as the goon leader himself reminds us, power projection isn't a problem. ~ Professional Forum Alt -á~ |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.09.02 23:56:00 -
[48] - Quote
Nevyn Auscent wrote:Ohkewl wrote:
Thats not proof, that's you just saying something so. If you say the ore in the belts is more valuable to mine, we need some numbers, how much of that valuable ore is in the belts, how long does it take you to mine mine it compared to mining ore in anomalies Backup your claim with some tests and numbers, we'll even wait till you train some mining skills.
http://ore.cerlestes.de/index.html#site:oreSince you appear unable to calculate exactly how valuable each ore is. It's pretty simple. If it's worth more, mine it. It doesn't matter if there is only a few hours worth of mining per system for your multibox mining fleet. You still make more profit for those few hours AND increase the value of your high ends since more low ends mined means more high ends that can be used at the same time. So.... Mine it. You however are arguing that despite the ore being more valuable it's not worth your time to mine it because it doesn't infinitely respawn. My maths is fairly simple, and doesn't need any magic proof. You simply mine the most valuable ores available to you till they go away, then you mine the next ones. You are the one trying to make a complicated argument involving amount of ore & warp time. Incidentally, I have mining skills, I have reprocessing skills, and I do mining & industry. So I do know what I'm talking about. You however.... seem not to.
The effing forum keeps eating my posts. Its fairly simple, your math doesnt add up, since you're already mining, but still refuse to give us some numbers, make a vid, that will proof once forall how wrong we are. The valuable ores in the regular nullsec belts are very few and pretty small, and an entire mining fleet wouldnt need hours to clean them in an average system. Ofc if you would acually mine in nullsec you would know that. Just like you would know that mining smaller rocks always have a little wasted time, no matter how good you are at using the survey scanner. Its impossible to time it perfectly, and even if you could, restarting your mining lasers also makes you lose a few seconds. If you actually did some mining as you claim you do, you would've known this. |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.09.03 00:02:00 -
[49] - Quote
Felicity Love wrote:Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
So what ? Lay the blame where it belongs, in Null, with all those who bitched to CCP that they couldn't make ISK on high ends. So the amounts in ores were changed, and the market got *FLOODED*. Funny that.
I rather think the blame is with CCP, they keep pushing ppl to low and nullsec, now there are alot of miners from highsec in nullsec, so there is an increase in the nullsec ores being mined. Oh and the mineral changes they made a little while ago, its not the minerals they added that crashed. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
44
|
Posted - 2014.09.03 00:08:00 -
[50] - Quote
I am expanding on my previous post in this thread.
The high end ores plummeting in price is because of the increased relative supply of high end minerals compared to low end minerals from high sec. Coupled with reduced demand, the price continues to fall on high end minerals.
This is not a problem with just compression- yes, that is an issue- but the change in relative supply is most impacted by the changes to refining in both high sec and null. Null stations get a huge (20%) realized bonus to refining output as opposed to high sec. The ores in nullsec are "top heavy" - meaning higher distribution of high end minerals. Because people are continuing to mine and refine in null, they are producing high end minerals much faster than high sec can produce low end minerals. High sec miners not compressing their ore is compounding this problem, because their ore loses 20% of its mineral value when refined in high sec.
I've made a post in F&I on how to somewhat fix this issue, as well as Querns' post in the S&I forum on compression.
Saying "leave it as it is because I'm making a profit and this is the best change ever made to Eve" is not a valid argument. It is not reasonable for all of nullsec to be fed by a spergy clickfest of 12+ freighter alts with titan support.
Edit: This is even further compounded when taking into consideration rorqual boosts vs orca boosts in high sec. If you have an equal number of equally skilled players mining in Null and High Sec, the high end minerals will be supplied at a much higher rate than the low end minerals (compared to their demand from t1 production). |
|
Kusum Fawn
State Protectorate Caldari State
528
|
Posted - 2014.09.03 03:51:00 -
[51] - Quote
so the arguement here is that there arent enough low ends , because there arent enough hisec miners compressing to feed the null demand but its not worth the effort of mining the low ends in null because there are high ends available despite the overproduction of high ends and the need for low ends.
Or is it that there arent enough low end minerals in null belts? Or that there arent enough null belts? Or that there arent enough low end minerals in high end ores? Or that there arent enough miners in null? Or that there are too many miners in null?
Im not sure what problem CCP is supposed to fix if in null if there are too many miners but they aren't mining what you need in null. CCP is suppose to do what exactly, when its null miners behaviors that are the issue.
Or i guess you could encourage your members to stop ganking barges in hisec, Or mine themselves, Or encourage your local renters to mine what you actually need out there.
What exactly is the issue here? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|
Tolkaz Khamsi
Empire Reclamation Services
18
|
Posted - 2014.09.03 12:47:00 -
[52] - Quote
Here's an idea to shake things up - remove the zonal restrictions on ore. Any ore can spawn in any system. But here's the thing: no more fixed asteroid belts. Nowhere in eve. Instead, they'd all be anoms and spawn at random places in the system with random ore compositions. (But proportional -- Veld would spawn far more often and in bigger roids than Ark, for example.) The separation of ores may have made sense once upon a time when nullsec was dangerous and logistics were nightmarish, but now that we have the big blue donut and jump freighters to get stuff to Jita with minimal fuss, the ore distribution makes no sense at all.
The addition of compression arrays was a welcome change, but limiting them to POS's limits their utility. Running a POS just for compression services isn't cost-effective. (Mobile compression array, CCP? Plz? Compressing ore on the spot in the belt would be the absolute ****, and I wouldn't need to put a Rorqual at risk to do it.)
Mining is a broken mechanic and the best thing to do would be to scrap it and make it a passive gathering mechanic like PI, but I doubt that's ever going to happen.
|
SJ Astralana
Syncore
64
|
Posted - 2014.09.03 13:46:00 -
[53] - Quote
Miners -- whether in 1.0 or 0.0 -- are the sweatshop 14yo girls of Eve, always crying for better benefits, but not actually stepping out of a sweatshop job. Peasants will always migrate to the marginal isk benefit like Okies to California, and there's no reason for CCP to get involved. Hyperdrive your production business: Eve Production Manager |
Retar Aveymone
GoonWaffe Goonswarm Federation
729
|
Posted - 2014.09.03 14:29:00 -
[54] - Quote
I think one of the strongest arguments in favor of the changes posted in this thread is the incredible weakness of the arguments raised by various npc alts, people bad at math, and people just generally mad at the goonswarm menace.
The market makes abundantly clear that the system is broken. Mining ore in 0.0 is the exclusive province of the (a) bad at math (b) idiots and (c) people who multibox so many miners they can't possibly rat with that many characters, and also cleared all of the ice spawns already.
There are a variety of ideas like "well, you could do something stupid, and if everyone in 0.0 also did those stupid things then things might change just a tiny bit". But remember, these are idiots who don't really understand that people are going to act in their own interests, and that the game should incentivize the proper behavior.
That Zyd is in the 400s means the system is broken, period. The reason the system is broken is ore anomolies, and those need to be fixed. |
Retar Aveymone
GoonWaffe Goonswarm Federation
729
|
Posted - 2014.09.03 14:30:00 -
[55] - Quote
Tolkaz Khamsi wrote:The separation of ores may have made sense once upon a time when nullsec was dangerous and logistics were nightmarish, but now that we have the big blue donut and jump freighters to get stuff to Jita with minimal fuss, the ore distribution makes no sense at all.
It is interesting that people who wet their pants at the very thought of entering 0.0 are so eager to convince everyone else it's safe. I realize that it's probably because they want to pretend they're not wetting their pants at the thought of risk, but just 'choose not to live in 0.0', but you'd think their brain would realize there's a conflict there at some point. |
Tolkaz Khamsi
Empire Reclamation Services
18
|
Posted - 2014.09.03 15:44:00 -
[56] - Quote
Retar Aveymone wrote:Tolkaz Khamsi wrote:The separation of ores may have made sense once upon a time when nullsec was dangerous and logistics were nightmarish, but now that we have the big blue donut and jump freighters to get stuff to Jita with minimal fuss, the ore distribution makes no sense at all.
It is interesting that people who wet their pants at the very thought of entering 0.0 are so eager to convince everyone else it's safe. I realize that it's probably because they want to pretend they're not wetting their pants at the thought of risk, but just 'choose not to live in 0.0', but you'd think their brain would realize there's a conflict there at some point.
I lived in null exclusively for two years or more. Did the wormhole thing for a while too. I left because it's boring, not because it's dangerous. (Well, that and all the damned sov drama, but that's another thread entirely.)
Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
|
Retar Aveymone
GoonWaffe Goonswarm Federation
729
|
Posted - 2014.09.03 16:21:00 -
[57] - Quote
Tolkaz Khamsi wrote: Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it. |
Sentamon
Imperial Academy Amarr Empire
2204
|
Posted - 2014.09.04 04:00:00 -
[58] - Quote
Retar Aveymone wrote:Tolkaz Khamsi wrote: Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it.
Better blow the dust off all those highsec mining fleets then. ~ Professional Forum Alt -á~ |
Nevyn Auscent
Broke Sauce
1516
|
Posted - 2014.09.04 04:47:00 -
[59] - Quote
Retar Aveymone wrote: It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it.
Other than you know, the superior null sec static belts also. With all the low ends and the mid low sec ores which are the most profitable thrown in for good measure. |
Sentamon
Imperial Academy Amarr Empire
2205
|
Posted - 2014.09.04 05:02:00 -
[60] - Quote
Nevyn Auscent wrote:Retar Aveymone wrote: It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it.
Other than you know, the superior null sec static belts also. With all the low ends and the mid low sec ores which are the most profitable thrown in for good measure.
They are too elite to mine those and envy all the highsec static belts and the riches that come from them. ~ Professional Forum Alt -á~ |
|
onions2
Overwhelming Synergy
0
|
Posted - 2014.09.04 07:44:00 -
[61] - Quote
This thread amuses me.
This char is now my miner - also my 'new' main char (sold my main a few years ago and recently came back) and i have an alt that i use for PVE / missions and picking up the cans from my miner.
I had a little 'play' last night in my local ore belt, with my Covetor, running 3 x T1 strips, 2 x mining upgrade II's (works out just under 2800M3 per cycle on all 3) and filling up my Miasmos. After a quick bit of math, i worked out that 3 hours of mining Veld (all 3 types) with my current set up, covers my 'cost' for the day* If i feel like it, i'll go and do a bit more but usually after that, i then switch to my alt and go pirate bashing or doing security missions for the dollar.
I mine whatever is convenient to me - usually what ever is in my sector - Highsec too, i might point out - purely for the reason that i can't be arsed with the upheaval of moving all my crap in to nullsec, because back when i played last time (around 4 years ago) miners used to spend a solid 80% of their time stuck in the stations in Null due to the fact that it wasn't safe - a bad investment.
From what i understand, Null is no longer as dangerous as it was but is it actually worth me moving there now, after all the posts about the prices crapping out ? Everyone is out to make money, the prices are totally wacked and in the end it'll be the miners that take the hit from it.
*my mining character's cost per day is worked out quite simply. The cost of a plex, divided by 30 (days) divided by 5 (hours) which then tells me what my miner needs to make in isk. (25M p/d - currently 3 full loads of Veld) GÇ£To win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skillGÇ¥ |
Elinarien
Center for Advanced Studies Gallente Federation
30
|
Posted - 2014.09.04 08:00:00 -
[62] - Quote
Retar Aveymone wrote:Tolkaz Khamsi wrote: Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it.
Risk? I would argue that right now, there is probably more risk for a miner in a 0.6 system where there is unconstrained free movement for those wishing to take out said miner's ship than there is in most null systems that are locked down by the power blocs.
Indeed, why on earth are those blocs not muscling in on those 0.6 and 0.5 systems, clearing out the existing miners there either by ganking or wardecs and controlling access to the belts for their own use. That would be a better solution for Eve than CPP messing around with the mechanics. |
Velicitia
Arma Artificer
2627
|
Posted - 2014.09.04 09:44:00 -
[63] - Quote
Mr Omniblivion wrote: Saying "leave it as it is because I'm making a profit and this is the best change ever made to Eve" is not a valid argument. It is not reasonable for all of nullsec to be fed by a spergy clickfest of 12+ freighter alts with titan support.
Edit: This is even further compounded when taking into consideration rorqual boosts vs orca boosts in high sec. If you have an equal number of equally skilled players mining in Null and High Sec, the high end minerals will be supplied at a much higher rate than the low end minerals (compared to their demand from t1 production).
"Buy order -> compress -> sell" is a nifty little niche right now. The problem is getting the idiots in NPC Corps on board with "hey stupid, you're throwing ISK away" ... but they're set in their ways, and will never listen to anyone.
True, the rorq vs. Orca boosts do throw things off a bit ... but on the other hand, lowends are significantly smaller than the highends --> ABC is (IIRC) 16 m3/unit vs 0.1, 0.15, 0.3, 0.6, 1.2 for Veld, Scord, Plag, Pyrox/Omber, Kernite.
(NOTE -- numbers pulled from memory, I might be off). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Tinu Moorhsum
Random Events
313
|
Posted - 2014.09.04 09:57:00 -
[64] - Quote
Zetaomega333 wrote:
What are some ideas on what to do?
Mine whatever makes you the most ISK/hr?
T-
|
Tolkaz Khamsi
Empire Reclamation Services
18
|
Posted - 2014.09.04 12:24:00 -
[65] - Quote
Elinarien wrote:Retar Aveymone wrote:Tolkaz Khamsi wrote: Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it. Risk? I would argue that right now, there is probably more risk for a miner in a 0.6 system where there is unconstrained free movement for those wishing to take out said miner's ship than there is in most null systems that are locked down by the power blocs. Indeed, why on earth are those blocs not muscling in on those 0.6 and 0.5 systems, clearing out the existing miners there either by ganking or wardecs and controlling access to the belts for their own use. That would be a better solution for Eve than CPP messing around with the mechanics.
Eh. There are large expanses of nullsec that are deserted. Back in the day you had to have dscan open all the time and be mindful of reds in-system, but these days I've gone for hours without seeing a single other soul in-system. If you find some dead system far off the usual transit routes, and are on good terms with the locals, it's about as safe as hisec.
The problem with mining out in null is, and has pretty much always been, logistics. It's hard for a small corp (or one person running an army of alts) to mine profitably out in null. You need a POS for staging, and that raises your profile in the area (someone *will* find it). If you're in sov null, you have to pay the owners for the privilege; if in NPC null, you're going to get bashed by bored roamers. And even after you collect your ore (and these days, compress it), you still have to sell it. It's easier now than it used to be due to jump-bridges and jump-freighters, but again: smaller corps may not have access to these things, and trying to take a blockade runner full of compressed ore into Jita for sale is a suicide mission. My strategy was to contract out my ore in null and have buyers come pick it up. I made less ISK than I would have made in high, but that assumes I could even *get* my ore into hisec to sell. (But mining for manufacturing purposes, while easier in some respects, has the opposite problem: you have to import lots of trit and pyerite and mexallon, which gives you the same difficulties in reverse.)
I quit living in null a long while back because, unless you're in a big corp/alliance, it's hard to live out there. (That's by design, by the way; I'm not complaining about it, it's just the way the game is.) Lowsec is a blast for shooting stuff, but it's hopeless as far as industry goes (although you can do PI there if you're careful). Trying to mine in lowsec is a lossmail waiting to happen.
Hisec mining is the best ISK/hr mining gig there is, especially with the recent changes to POS anchoring (no more standings requirements) and the introduction of the compression array (you can haul in a Miasmos instead of needing a freighter). Veldspar is still the best ISK/hr ore to mine, and it's abundant all over hisec space.
The mining mechanic is boring and dumb, but the mining profession (at least in hisec) has never been better or easier.
|
GreasyCarl Semah
A Game as Old as Empire
158
|
Posted - 2014.09.04 16:38:00 -
[66] - Quote
Elinarien wrote:Retar Aveymone wrote:Tolkaz Khamsi wrote: Lowsec is more exciting, but it's hard to make ISK there. Hisec is where you go to make the ISKies. (And that makes sense lore-wise. Money follows safety and robust commerce.)
It makes no sense game-wise, as reward should correlate with risk. But yes, if you want to mine profitably highsec is the place to do it. Risk? I would argue that right now, there is probably more risk for a miner in a 0.6 system where there is unconstrained free movement for those wishing to take out said miner's ship than there is in most null systems that are locked down by the power blocs. Indeed, why on earth are those blocs not muscling in on those 0.6 and 0.5 systems, clearing out the existing miners there either by ganking or wardecs and controlling access to the belts for their own use. That would be a better solution for Eve than CPP messing around with the mechanics.
The CFC doesn't mine because it is full of whiners who only want to shoot stuff by pressing F1 mindlessly. Instead of solving their own problem by recruiting miners and industrialists from high sec, they come to the forums and cry to CCP about changing the game to work around their lack of ability. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
48
|
Posted - 2014.09.04 17:07:00 -
[67] - Quote
Tolkaz Khamsi wrote: Hisec mining is the best ISK/hr mining gig there is, especially with the recent changes to POS anchoring (no more standings requirements) and the introduction of the compression array (you can haul in a Miasmos instead of needing a freighter). Veldspar is still the best ISK/hr ore to mine, and it's abundant all over hisec space.
People keep saying that hisec mining is the best ISK/hr and that veldspar is the most profitable. Have any of you actually done the math? Every other ore except omber is more valuable than veldspar. If you're not a bad, you should park at a belt and just strip everything within range (except omber) for the most actual isk gained per played hour.
If you have a 100% perfect Hulk- all V's, t2 drones with 100% uptime, a 100% max orca booster and a hauler, you're making roughly 45 mil an hour mining pyroxeres (+10-20% if you sell compressed version). With that same hulk, veldspar is making roughly 36 mil an hour.
Just because "there is more" veldspar doesn't mean that it's more isk/hour- if you're cherry picking the veld and leaving everything else, you need to learn some math.
GreasyCarl Semah wrote:The CFC doesn't mine because it is full of whiners who only want to shoot stuff by pressing F1 mindlessly. Instead of solving their own problem by recruiting miners and industrialists from high sec, they come to the forums and cry to CCP about changing the game to work around their lack of ability.
If only there were an in game mechanic to see the mining volume within a given system...hmmm |
Sentamon
Imperial Academy Amarr Empire
2207
|
Posted - 2014.09.04 20:49:00 -
[68] - Quote
Tinu Moorhsum wrote:Zetaomega333 wrote:
What are some ideas on what to do?
Mine whatever makes you the most ISK/hr? T-
My suggestion is to only mine ice, it completely blows away profits from any ore. Then spend the downtime between spawns cloaky camping nullsec systems.
Tears and Ice, it's a thing of beauty.
If you insist on mining ore, do the L4 mining missions. It's decent isk, and 99.99% safe from all the -10 security gankers in highsec.
~ Professional Forum Alt -á~ |
Nevyn Auscent
Broke Sauce
1517
|
Posted - 2014.09.04 21:22:00 -
[69] - Quote
Mr Omniblivion wrote: People keep saying that hisec mining is the best ISK/hr and that veldspar is the most profitable. Have any of you actually done the math?
Null has exactly the same ores in the static belts in slightly larger quantities with the addition of the lucrative 'low sec' ores as well. So Null Static belts are always going to be more valuable than High static belts. The industry anoms may not be based on ore prices. But Null will always win out on potential income. They just have to turn that potential into reality. |
Tolkaz Khamsi
Empire Reclamation Services
22
|
Posted - 2014.09.05 01:50:00 -
[70] - Quote
Mr Omniblivion wrote:People keep saying that hisec mining is the best ISK/hr and that veldspar is the most profitable. Have any of you actually done the math? Every other ore except omber is more valuable than veldspar.
If you actually think that...you're doing your math very, very wrong. Or you're not taking into account anything other than the sale value of the minerals that can be refined from the ore, which is a huge mistake.
1. Veld is more compact (even before compression) than any other ore. That means you can fit more Veld ore into a given m3 volume than any other ore. 2. Veld is available in abundance anywhere in eve, simplifying logistics to a massive degree. 3. Veld is in constant demand, and retains value better than any other ore in the game. 4. Many many spreadsheets over the entire lifespan of Eve has shown that Veldspar is the best ISK/hr ore in the game if you're mining for profit. It's been true for ten years. 5. Veld can be mined right away by nearly anyone with Day 1 skills, and will make you around 5M ISK/hr with a Venture and T1 lasers. A noob isn't going to be able to make that kind of ISK doing anything else -- not L1 missions, not exploration, not PI. Early on, mining is probably the best-paying profession there is, and Veld is the reason why. (That math stops working around the time you skill up enough to run Level 3 missions, but that's outside the scope of the discussion.)
The value of a given ore isn't just in the sale price of the minerals that can be extracted from it. On paper, isogen is a far better mineral than tritanium, so you'd think that Omber would be a better ore to mine than Veld, wouldn't you? Yet you'd be badly wrong. Omber sucks -- it's the worst ore in the game, by far. Why? Because it's too bulky -- in terms of m3 volume to value per unit, Veld is the far superior ore.
In fact, Veld is even better now than ever before due to compression. The biggest drawback to mining veldspar before was that to sell profitable amounts of it at market, you needed a freighter to move it. That's no longer true -- you can use a cheap Miasmos now.
Everything I said about Veld is true of Scordite to a great degree as well.
But remember: I'm talking about mining for profit, not mining for manufacturing purposes.
Listen to the Gospel of Chribba, children. Mine veldspar! |
|
Tolkaz Khamsi
Empire Reclamation Services
22
|
Posted - 2014.09.05 02:08:00 -
[71] - Quote
I was just looking at the Cerlestes ore table, and one thing jumped out at me: the nullsec ores have collapsed when compared against lowsec ores. And since almost nobody mines in lowsec, the value of lowsec ore is tied to the fact that it's comparatively rare compared to nullsec and hisec ores.
Consider this: as of this writing, Arkonor is barely better than straight Veld in terms of value. The spike in pyerite prices pushes scordite above even bistot in value. In fact, hisec ores in total are more valuable than nullsec ores, with lowsec ores being the most valuable of all (because almost no one is mining them -- supply and demand).
So think of all the dimensions of being profitable at mining. It's not just getting the ore into your hold; it's getting it to market in volume. Veld (and scord) win that battle by a mile. You can pick a system one jump away from any trade hub and mine all the veld and scord you want. And being only one hop away from a trade hub, you don't even have to mess around with hauling logistics.
|
Cidanel Afuran
Astro Technologies Apocalypse Now.
27
|
Posted - 2014.09.05 16:12:00 -
[72] - Quote
Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
Something needs to be done as the rarest ores arnt worth **** anymore. Nocx is worth more than zydrine.
What are some ideas on what to do?
I had a personal suggestion of trippling the zydrine and mega amount used in capital components. Mind you im a big builder of capitals so this would effect me in production, but it would also make nullsec ore worth somthing again.
Fix the sov mechanic so that we actually have bigger wars out in null. ABC prices are only low because there are no big battles, so no big need for hardcore T2 production.
Low ABC prices are a symptom. Treat the cause, which is the blue doughnut preventing ships from asploding. |
Retar Aveymone
GoonWaffe Goonswarm Federation
731
|
Posted - 2014.09.05 16:23:00 -
[73] - Quote
Cidanel Afuran wrote: Fix the sov mechanic so that we actually have bigger wars out in null. ABC prices are only low because there are no big battles, so no big need for hardcore T2 production.
Low ABC prices are a symptom. Treat the cause, which is the blue doughnut preventing ships from asploding.
Actually what you're trying to say is 'fix battleships, so nullsec uses them again' because the t2 doctrines used now use negligible amounts of high-ends. Nobody uses massed battlecruisers or battleships anymore (except the CFC with baltecs, but we don't lose those). Fleets of t2 or t3 ships getting welped don't matter until someone busts out a marauder doctrine. But really you'd want to incentivize massive capital fights again as those burn minerals like nobody's business. But those don't happen because supercaps.
Even so, that would not fix the ratio issue because if you managed to get t1 production high enough to make high-ends not glutted you'd have ran out of trit long ago. |
Cidanel Afuran
Astro Technologies Apocalypse Now.
27
|
Posted - 2014.09.05 16:35:00 -
[74] - Quote
Retar Aveymone wrote:Cidanel Afuran wrote: Fix the sov mechanic so that we actually have bigger wars out in null. ABC prices are only low because there are no big battles, so no big need for hardcore T2 production.
Low ABC prices are a symptom. Treat the cause, which is the blue doughnut preventing ships from asploding.
Actually what you're trying to say is 'fix battleships, so nullsec uses them again' because the t2 doctrines used now use negligible amounts of high-ends. Nobody uses massed battlecruisers or battleships anymore (except the CFC with baltecs, but we don't lose those). Fleets of t2 or t3 ships getting welped don't matter until someone busts out a marauder doctrine. But really you'd want to incentivize massive capital fights again as those burn minerals like nobody's business. But those don't happen because supercaps. Even so, that would not fix the ratio issue because if you managed to get t1 production high enough to make high-ends not glutted you'd have ran out of trit long ago.
You put it better than I did.
I am not saying that is the end all-be all answer, but I think it definitely contributes. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.09.05 17:20:00 -
[75] - Quote
Tolkaz Khamsi wrote:A whole lot of bad and incorrect information
Thank you for validating all of my previous comments about many highsec miners being bad at math.
Try actually running the numbers on isk/m3 on the highsec ores. Isogen is more valuable than Tritanium, but Omber absolutely sucks because it has a low portion of isogen compared to how much m3 it weighs. Do yourself a favor and download Dedaf's Industrial Tool listed in the S&I thread.
The most isk per hour for a highsec miner is to land at a belt and mine out everything except omber (preferably with a hauler and a booster). If you're solo mining, then cherry picking the Pyroxeres/Kernite/Scordite is the best income per hour (if it's at the belt you have access to). |
Cidanel Afuran
Astro Technologies Apocalypse Now.
27
|
Posted - 2014.09.05 17:43:00 -
[76] - Quote
Mr Omniblivion wrote:Tolkaz Khamsi wrote:A whole lot of bad and incorrect information Thank you for validating all of my previous comments about many highsec miners being bad at math. Try actually running the numbers on isk/m3 on the highsec ores. Isogen is more valuable than Tritanium, but Omber absolutely sucks because it has a low portion of isogen compared to how much m3 it weighs. Do yourself a favor and download Dedaf's Industrial Tool listed in the S&I thread. The most isk per hour for a highsec miner is to land at a belt and mine out everything except omber (preferably with a hauler and a booster). If you're solo mining, then cherry picking the Pyroxeres/Kernite/Scordite is the best income per hour (if it's at the belt you have access to).
Or better yet, train up perfect refining, buy the raw ore newbies blindly drop in the market, refine it and sell it back refined.
Better ISK without the risk of a suicide gank. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.09.05 17:46:00 -
[77] - Quote
Cidanel Afuran wrote:Or better yet, train up perfect refining, buy the raw ore newbies blindly drop in the market, refine it and sell it back refined.
Better ISK without the risk of a suicide gank.
I'm pretty sure there's a 15+ page thread on how compressed ore is more valuable than refining it, as well as refining the ore actually loses value.
As of a few days ago:
Shoogie wrote: These prices pulled from Eve Central a few minutes ago. These are all Jita top buy prices. Obviously, prices will vary with time and the market you are actually in. Also, the prices for Kernite and Omber may be skewed somewhat. Those ores do not normally appear in Caldari space and someone who hauled them to Jita will expect to be paid for that work.
Minerals: Tritanium: 5.25 Pyerite: 10.85 Mexallon: 57.70 Isogen: 124.00 Nocxium: 675.46
Raw Ores: Veldspar: 18.19 (that is, 181.90 isk/m3) Scordite: 31.62 (210.80 isk/m3) Pyroxeres: 64.25 (214.17 isk/m3) Plagioclase: 74.03 (211.51 isk/m3) Omber: 80.04 (133.40 isk/m3) Kernite: 260.48 (217.07 isk/m3)
Compressed Ores: Compressed Veldspar: 2200.00 Compressed Scordite: 3500.00 Compressed Pyroxeres: 7599.99 Compressed Plagioclase: 9000.00 Compressed Omber: 9002.41 Compressed Kernite: 29578.35
Assuming perfect skills, implant, and 50% NPC station:
100 units of raw Veldspar could be sold for 1819.00 isk. Refining it turns it into 300.46 tritanium. (I kept the fraction because in reality you are going to refine your whole stack at once and not individual batches.) The value of the tritanium is 1577.42 isk. (13.3% loss) Compressing it increases the value to 2200 (20.9% profit)
100 Scordite = 3162.00 isk. Refined =250.504 trit, 125.252 pyer = 2674.13 isk (15.4% loss) Compressed = 3500.00 isk (10.6% profit)
100 Pyroxeres = 6425.00 isk. Refined = 254.124 trit, 18.1 pyer, 36.2 mex, 3.62 nocx = 6064.44 isk (5.6% loss) Compressed = 7599.99 isk (18.3% profit)
100 Plagioclase = 7403.00 isk. Refined = 77.468 trit, 154.212 pyer, 77.468 mex = 6549.81 isk (11.5% loss) Compressed = 9000.00 isk (21.6% profit)
100 Omber = 8004.00 isk. Refined = 61.54 trit, 24.616 pyer, 61.54 iso = 8221.13 isk (2.7% profit) Compressed = 9002.41 isk (12.5% profit)
100 Kernite = 26048.00 isk. Refined = 97.016 trit, 193.308 mex, 97.016 iso = 23693.19 isk (9.0% loss) Compressed = 29578.35 isk (13.6% profit)
|
Cidanel Afuran
Astro Technologies Apocalypse Now.
27
|
Posted - 2014.09.05 18:16:00 -
[78] - Quote
Mr Omniblivion wrote:Cidanel Afuran wrote:Or better yet, train up perfect refining, buy the raw ore newbies blindly drop in the market, refine it and sell it back refined.
Better ISK without the risk of a suicide gank. I'm pretty sure there's a 15+ page thread on how compressed ore is more valuable than refining it, as well as refining the ore actually loses value. As of a few days ago: Shoogie wrote: These prices pulled from Eve Central a few minutes ago. These are all Jita top buy prices. Obviously, prices will vary with time and the market you are actually in. Also, the prices for Kernite and Omber may be skewed somewhat. Those ores do not normally appear in Caldari space and someone who hauled them to Jita will expect to be paid for that work.
Minerals: Tritanium: 5.25 Pyerite: 10.85 Mexallon: 57.70 Isogen: 124.00 Nocxium: 675.46
Raw Ores: Veldspar: 18.19 (that is, 181.90 isk/m3) Scordite: 31.62 (210.80 isk/m3) Pyroxeres: 64.25 (214.17 isk/m3) Plagioclase: 74.03 (211.51 isk/m3) Omber: 80.04 (133.40 isk/m3) Kernite: 260.48 (217.07 isk/m3)
Compressed Ores: Compressed Veldspar: 2200.00 Compressed Scordite: 3500.00 Compressed Pyroxeres: 7599.99 Compressed Plagioclase: 9000.00 Compressed Omber: 9002.41 Compressed Kernite: 29578.35
Assuming perfect skills, implant, and 50% NPC station:
100 units of raw Veldspar could be sold for 1819.00 isk. Refining it turns it into 300.46 tritanium. (I kept the fraction because in reality you are going to refine your whole stack at once and not individual batches.) The value of the tritanium is 1577.42 isk. (13.3% loss) Compressing it increases the value to 2200 (20.9% profit)
100 Scordite = 3162.00 isk. Refined =250.504 trit, 125.252 pyer = 2674.13 isk (15.4% loss) Compressed = 3500.00 isk (10.6% profit)
100 Pyroxeres = 6425.00 isk. Refined = 254.124 trit, 18.1 pyer, 36.2 mex, 3.62 nocx = 6064.44 isk (5.6% loss) Compressed = 7599.99 isk (18.3% profit)
100 Plagioclase = 7403.00 isk. Refined = 77.468 trit, 154.212 pyer, 77.468 mex = 6549.81 isk (11.5% loss) Compressed = 9000.00 isk (21.6% profit)
100 Omber = 8004.00 isk. Refined = 61.54 trit, 24.616 pyer, 61.54 iso = 8221.13 isk (2.7% profit) Compressed = 9002.41 isk (12.5% profit)
100 Kernite = 26048.00 isk. Refined = 97.016 trit, 193.308 mex, 97.016 iso = 23693.19 isk (9.0% loss) Compressed = 29578.35 isk (13.6% profit)
I guess this is what I get for posting on a mining thread as someone who doesn't mine. Actually looking at the market myself, I was definitely wrong. |
Nevyn Auscent
Broke Sauce
1521
|
Posted - 2014.09.05 23:25:00 -
[79] - Quote
Cidanel Afuran wrote: I guess this is what I get for posting on a mining thread as someone who doesn't mine. Actually looking at the market myself, I was definitely wrong.
It's because of exactly what I (& others) predicted would happen and we got laughed at and told it never would. Null Sec gets 20% more minerals out of the same amount of ore than Highsec (16% if we count a POS, but they have upkeep, an Outpost adds no upkeep to the already paid sov bill for the system). Meaning Null Sec can quite simply strangle high sec by pricing them out of the market on ore.
However, there are still vast mineral stockpiles which account for most of the ore currently on sale, which are now 'stuck' in highsec because Null doesn't want to take the loss (66% return btw, not 50% for Null also, unless I've gone crazy) compressing them via modules anymore. So those minerals suddenly have lower demand, only being of value to local producers, but will eventually run out, which will then result in a very sudden spike of mineral prices after the ore market has been strangled by Null for so long.
It's basic economics to predict these kind of effects, and it's also very basic economics to deal with things like ABC ores having a low value. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
51
|
Posted - 2014.09.05 23:59:00 -
[80] - Quote
Nevyn Auscent wrote:It's because of exactly what I (& others) predicted would happen and we got laughed at and told it never would. Null Sec gets 20% more minerals out of the same amount of ore than Highsec (16% if we count a POS, but they have upkeep, an Outpost adds no upkeep to the already paid sov bill for the system). Meaning Null Sec can quite simply strangle high sec by pricing them out of the market on ore.
However, there are still vast mineral stockpiles which account for most of the minerals currently on sale and more in the pool, which are now 'stuck' in highsec because Null doesn't want to take the loss (66% return btw, not 50% for Null also, unless I've gone crazy) compressing them via modules anymore. So those minerals suddenly have lower demand, only being of value to local producers, but will eventually run out, which will then result in a very sudden spike of mineral prices after the ore market has been strangled by Null for so long.
It's basic economics to predict these kind of effects, and it's also very basic economics to deal with things like ABC ores having a low value.
How exactly would null sec "strangle high sec" with ore? If we refine ore in nullsec, we then have to pay the fuel cost (namely, a hauling service) to then move raw minerals to the market. That is extremely expensive and makes it not worthwhile.
Also, who/where has these mineral stockpiles? Minerals have almost always been too risky of an investment to stockpile in significant amounts.
ABC ores having a low value is because there is an enormous supply readily available in nullsec that severely outweighs the demand for zyd/mega. Items use lows>highs, while null anomalies are very heavy highs>lows. This is even shown in recent patches where CCP has added more lows to high end ore- but they need to reduce the high end ore m3 and add more low end ore.
Please don't suggest again that goons are "trying to make this a solo game" |
|
Querns
GBS Logistics and Fives Support Goonswarm Federation
781
|
Posted - 2014.09.06 01:58:00 -
[81] - Quote
Nevyn Auscent wrote: However, there are still vast mineral stockpiles which account for most of the minerals currently on sale and more in the pool, which are now 'stuck' in highsec because Null doesn't want to take the loss (66% return btw, not 50% for Null also, unless I've gone crazy) compressing them via modules anymore.
Scrap metal refines are the same everywhere. Facility efficiency doesn't factor into it. The max scrap refine you get is 55% (where the extra 5% comes from having Scrap Metal Reprocessing trained to 5.) This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Nevyn Auscent
Broke Sauce
1521
|
Posted - 2014.09.06 02:29:00 -
[82] - Quote
Querns wrote: Scrap metal refines are the same everywhere. Facility efficiency doesn't factor into it. The max scrap refine you get is 55% (where the extra 5% comes from having Scrap Metal Reprocessing trained to 5.)
Cheers, I was under the impression it came from the base facility. Not being in Null atm, I didn't have any way to check that one. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
51
|
Posted - 2014.09.06 02:33:00 -
[83] - Quote
Nevyn Auscent wrote:Querns wrote: Scrap metal refines are the same everywhere. Facility efficiency doesn't factor into it. The max scrap refine you get is 55% (where the extra 5% comes from having Scrap Metal Reprocessing trained to 5.)
Cheers, I was under the impression it came from the base facility. Not being in Null atm, I didn't have any way to check that one.
It seems like you have lot of input on items related to nullsec when you don't even have real access to nullsec. |
Nevyn Auscent
Broke Sauce
1521
|
Posted - 2014.09.06 02:54:00 -
[84] - Quote
Mr Omniblivion wrote: It seems like you have lot of input on items related to nullsec when you don't even have real access to nullsec.
Been there in the past, it was a sucky experience overall, lots of tedium, inability to farm at lower skills, lots of do what you are told. And everything I've seen says that has gotten worse since I was there, not better. I'm sure you will say it's not like that for Goons, and you might be right for your alliance.
However the mere fact that I don't live in Nullsec right now as part of one of the two great coalitions does not mean I have no clue about things, nor does it mean I have no input of value to what the future of Nullsec should look like.
But hey, attack the messenger is much easier than actually answering the argument that all the ore you need is right there in your systems already, and if it's not enough and you can't import from high sec, you can always take some ore from your neighbours static belts instead. That's Null Sec working as designed. |
Bella Sprout
GoonWaffe Goonswarm Federation
0
|
Posted - 2014.09.06 03:39:00 -
[85] - Quote
Nevyn Auscent wrote:Mr Omniblivion wrote: It seems like you have lot of input on items related to nullsec when you don't even have real access to nullsec.
Been there in the past, it was a sucky experience overall, lots of tedium, inability to farm at lower skills, lots of do what you are told. And everything I've seen says that has gotten worse since I was there, not better. I'm sure you will say it's not like that for Goons, and you might be right for your alliance. However the mere fact that I don't live in Nullsec right now as part of one of the two great coalitions does not mean I have no clue about things, nor does it mean I have no input of value to what the future of Nullsec should look like. But hey, attack the messenger is much easier than actually answering the argument that all the ore you need is right there in your systems already, and if it's not enough and you can't import from high sec, you can always take some ore from your neighbours static belts instead. That's Null Sec working as designed.
Since you keep going back to nullsec belts, I have to at least point out that your scan of a nullsec belt is not representative of all belts in nullsec.
Example: Belts in -0.7 and -0.8 in deklein tend to have 10-13 rocks of each of the following: crokite, ochre, hedbergite, hemorphite, jaspet, mercoxit, pyroxeres, scordite, spodumain, and veldspar. Notably absent are gneiss and plagioclase, two of the most desirable ores for people short on mexallon. Add to that the fact that the 'higher end' ore rocks are larger than the lower end rocks (for example: a crokite rock is on average ~4 times larger by volume than a veldspar or kernite rock), and the relative balance of each belt still isn't looking too great though it's probably still better than the ratios in an ore anomaly. |
Sentamon
Imperial Academy Amarr Empire
2212
|
Posted - 2014.09.06 06:04:00 -
[86] - Quote
Hey... if regular nullsec belts are too crappy for you guys, maybe CCP can move them all to highsec as anomalies. Then it might be worth mining enough ore in highsec to compress and haul. ~ Professional Forum Alt -á~ |
Nevyn Auscent
Broke Sauce
1521
|
Posted - 2014.09.06 07:15:00 -
[87] - Quote
Bella Sprout wrote:
Since you keep going back to nullsec belts, I have to at least point out that your scan of a nullsec belt is not representative of all belts in nullsec.
Example: Belts in -0.7 and -0.8 in deklein tend to have 10-13 rocks of each of the following: crokite, ochre, hedbergite, hemorphite, jaspet, mercoxit, pyroxeres, scordite, spodumain, and veldspar. Notably absent are gneiss and plagioclase, two of the most desirable ores for people short on mexallon. Add to that the fact that the 'higher end' ore rocks are larger than the lower end rocks (for example: a crokite rock is on average ~4 times larger by volume than a veldspar or kernite rock), and the relative balance of each belt still isn't looking too great though it's probably still better than the ratios in an ore anomaly.
Actually, that indicates that my scan was fairly typical. Since the only 'High End anomaly' rocks in that belt are Crokite & Spod. And Crokite is currently in demand value wise. As the most valuable ore other than Mercoxit. Heb, Ochre, Hem & Jaspet all have good value returns also. Unlike A & B. And assuming you are right that Gneiss & Plag are missing, chances are that because they don't spawn in Gurista's space in static belts. Not because they don't spawn in Null. Go to other area's of Null and you will see your missing Gneiss & Plag.
For reference https://wiki.eveonline.com/en/wiki/Asteroid_belts https://wiki.eveonline.com/en/wiki/Locations_of_ore_and_ice_in_space
|
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.09.08 05:11:00 -
[88] - Quote
Nevyn Auscent wrote:Querns wrote: Scrap metal refines are the same everywhere. Facility efficiency doesn't factor into it. The max scrap refine you get is 55% (where the extra 5% comes from having Scrap Metal Reprocessing trained to 5.)
Cheers, I was under the impression it came from the base facility. Not being in Null atm, I didn't have any way to check that one.
So you're saying that everything you previous said about ore mining in null you just pulled outta your ...s, and you actually have no clue about mining in nullsec. Thanks for confirming that. |
Ohkewl
School of Applied Knowledge Caldari State
18
|
Posted - 2014.09.08 05:18:00 -
[89] - Quote
Nevyn Auscent wrote:Bella Sprout wrote:
Since you keep going back to nullsec belts, I have to at least point out that your scan of a nullsec belt is not representative of all belts in nullsec.
Example: Belts in -0.7 and -0.8 in deklein tend to have 10-13 rocks of each of the following: crokite, ochre, hedbergite, hemorphite, jaspet, mercoxit, pyroxeres, scordite, spodumain, and veldspar. Notably absent are gneiss and plagioclase, two of the most desirable ores for people short on mexallon. Add to that the fact that the 'higher end' ore rocks are larger than the lower end rocks (for example: a crokite rock is on average ~4 times larger by volume than a veldspar or kernite rock), and the relative balance of each belt still isn't looking too great though it's probably still better than the ratios in an ore anomaly.
Actually, that indicates that my scan was fairly typical. Since the only 'High End anomaly' rocks in that belt are Crokite & Spod. And Crokite is currently in demand value wise. As the most valuable ore other than Mercoxit. Heb, Ochre, Hem & Jaspet all have good value returns also. Unlike A & B. And assuming you are right that Gneiss & Plag are missing, chances are that because they don't spawn in Gurista's space in static belts. Not because they don't spawn in Null. Go to other area's of Null and you will see your missing Gneiss & Plag. For reference https://wiki.eveonline.com/en/wiki/Asteroid_beltshttps://wiki.eveonline.com/en/wiki/Locations_of_ore_and_ice_in_space
Crokite is full of Zydrine, if you want to keep crashing the already over supplied zydrine market, mine Crokite. The most valuable ore atm is Hedbergite, and is hardly present in the nullsec belts. Something you would know if you were actually doing any mining in nullsec. |
Kusum Fawn
State Protectorate Caldari State
542
|
Posted - 2014.09.08 05:40:00 -
[90] - Quote
Bella Sprout wrote:Nevyn Auscent wrote:Mr Omniblivion wrote: It seems like you have lot of input on items related to nullsec when you don't even have real access to nullsec.
Been there in the past, it was a sucky experience overall, lots of tedium, inability to farm at lower skills, lots of do what you are told. And everything I've seen says that has gotten worse since I was there, not better. I'm sure you will say it's not like that for Goons, and you might be right for your alliance. However the mere fact that I don't live in Nullsec right now as part of one of the two great coalitions does not mean I have no clue about things, nor does it mean I have no input of value to what the future of Nullsec should look like. But hey, attack the messenger is much easier than actually answering the argument that all the ore you need is right there in your systems already, and if it's not enough and you can't import from high sec, you can always take some ore from your neighbours static belts instead. That's Null Sec working as designed. Since you keep going back to nullsec belts, I have to at least point out that your scan of a nullsec belt is not representative of all belts in nullsec. Example: Belts in -0.7 and -0.8 in deklein tend to have 10-13 rocks of each of the following: crokite, ochre, hedbergite, hemorphite, jaspet, mercoxit, pyroxeres, scordite, spodumain, and veldspar. Notably absent are gneiss and plagioclase, two of the most desirable ores for people short on mexallon. Add to that the fact that the 'higher end' ore rocks are larger than the lower end rocks (for example: a crokite rock is on average ~4 times larger by volume than a veldspar or kernite rock), and the relative balance of each belt still isn't looking too great though it's probably still better than the ratios in an ore anomaly.
Hi, can you link or list what is actually in one of the belts as an average? Noting the number of asteroids does not represent the amount of ore present, I am interested in the general composition of asteroids in a representative belt and with your access to deklein that should be very easy. An ore scan of the entire belt or simply a section. with a total count of asteroids by type would be great.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
|
|
Nevyn Auscent
Broke Sauce
1525
|
Posted - 2014.09.08 06:17:00 -
[91] - Quote
Ohkewl wrote: Crokite is full of Zydrine, if you want to keep crashing the already over supplied zydrine market, mine Crokite. The most valuable ore atm is Hedbergite, and is hardly present in the nullsec belts. Something you would know if you were actually doing any mining in nullsec.
Zydrine is actually showing a slight gain in most hubs atm, if you follow the price graphs. And of course I don't mine in Null, not living there and all like the goonies and their buddies. However.... Refer to the other thread for the breakdowns on what is in a 0.0 belt along with average ore in them and numbers of asteroids of a type. Since none of the Null sec dwellers crying about anything could be bothered to generate actual proof, I went out there and actually got some data. |
Drago Shouna
Royal Amarr Institute Amarr Empire
85
|
Posted - 2014.09.08 14:40:00 -
[92] - Quote
Ok here's a new one for you all.
Apparently there is a glut of ls/ns ores and minerals atm.
I mine in hs and I can now compress Veld, Scor and Plag.
I'm willing to go fill an Orca full of any of them, compress them and trade for ore with a good amount of Nocx, compressed as well.
Now don't go on about the difference in value, i'm not interested...You need, I need, let's trade.
Like you, I need it for manufacturing and Pyro just ain't giving me enough.
Cheers.
Edit, I'll meet anyone in Dodixie prefered or within a few jumps, HS ONLY |
Rahelis
Tris Legomenon
110
|
Posted - 2014.09.08 14:52:00 -
[93] - Quote
Mine in low sec - it is easy - you get all the mins you need. |
Drago Shouna
Royal Amarr Institute Amarr Empire
86
|
Posted - 2014.09.08 20:00:00 -
[94] - Quote
Rahelis wrote:Mine in low sec - it is easy - you get all the mins you need.
Tried that, got gate camped twice and i'll never try again.
And before you all start, no i'm not risk averse..I just don't believe in throwing away good money after bad.
It's a bad financial decision.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
54
|
Posted - 2014.09.08 20:33:00 -
[95] - Quote
Rahelis wrote:Mine in low sec - it is easy - you get all the mins you need.
Mining in belts is the absolute worst thing you can do in lowsec and nullsec. It works in highsec because people can largely mine completely afk with the only threat being suicide gankers (which you can't stop). You cannot do that in null or lowsec.
But if you listen to people that have said themselves that they don't live in null, they'll tell you that null belts are the best and are where you should be |
Bella Sprout
GoonWaffe Goonswarm Federation
0
|
Posted - 2014.09.08 20:51:00 -
[96] - Quote
Kusum Fawn wrote: Hi, can you link or list what is actually in one of the belts as an average? Noting the number of asteroids does not represent the amount of ore present, I am interested in the general composition of asteroids in a representative belt and with your access to deklein that should be very easy. An ore scan of the entire belt or simply a section. with a total count of asteroids by type would be great.
I've already said what ores are present in -0.7 and -0.8 deklein--the 10 or so belts I check all had 10-13 rocks of: crokite, ochre, hedbergite, hemorphie, jaspet, mercoxit, pyroxeres, scordite, spodumain, and veldspar. Each ore type had a similar distribution of 0, 5, and 10% ores. For asteroid sizes, I can tell you off of the top of my head that the crokite rocks averaged between 3.5k to 4k units, or about 60km3 of ore, whereas the veldspar and kernite rocks averaged around 15-16km3. I don't remember the sizes of the other rocks, because I was really most interested in kernite and plagioclase (which wasn't there), but I can check later today if you want |
Tolkaz Khamsi
Empire Reclamation Services
28
|
Posted - 2014.09.08 21:05:00 -
[97] - Quote
Rahelis wrote:Mine in low sec - it is easy - you get all the mins you need.
There is nothing in EVE more pointless than mining in lowsec. Either you get exploded in a belt, exploded at station dock/undock, exploded at a gate, or exploded in transit with your hauler. People who advocate mining in lowsec have never tried to mine in lowsec (other than ninja mining, which is a waste of time). Lowsec is fun if you like PVP, but there's a reason there's almost no industry there -- there's no point to it. You can't get anything you mine/make into hisec to sell it, and nobody wants to pay lowsec prices for it if you try to sell in low.
|
Nevyn Auscent
Broke Sauce
1531
|
Posted - 2014.09.09 01:25:00 -
[98] - Quote
Mr Omniblivion wrote:Mining in belts is the absolute worst thing you can do in lowsec and nullsec. It works in highsec because people can largely mine completely afk with the only threat being suicide gankers (which you can't stop). You cannot do that in null or lowsec. But if you listen to people that have said themselves that they don't live in null, they'll tell you that null belts are the best and are where you should be Except Belts in Null Sec are identical to Industrial Anoms. And Nullsec you have far greater control over who enters your system. And people do mine in low sec also. So.... Yes, If you live in Null sec or low sec, you can mine there. Day trippers shouldn't.
You just want to sit there denying that Null Belts exist so CCP will give you another free hand out to continue crushing everyone else. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
60
|
Posted - 2014.09.09 16:12:00 -
[99] - Quote
Nevyn Auscent wrote:Except Belts in Null Sec are identical to Industrial Anoms.
You literally have no clue what you are talking about, this is absolutely incorrect.
But please, continue telling us about how to live in nullsec based on your vast experience there. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
143
|
Posted - 2014.09.09 16:38:00 -
[100] - Quote
As much as I relish hearing goon whine my tear buckets are full
Anyone who counts asteroids to determine belt composition is a, well, I can't say without getting banned, but suffice it to say, what you say after that has ZERO meaning
We told CCP Fozzie at EvE vegas last year that Mex was way out of proportion to everything else, he sneered and said he didn't think it would matter and he would monitor it
fast forward to now, they added Nocx, pyerite and mex to ABC ore's (Yes, I know some were increased, some were added)
That still leaves the OVERALL ratio of everything to mex and somewhat Isogen very skewed, plus the ratio of tritanium is horrid
I mean, sure nullsec has to supply Morphite, Megacyte and Zydrine, I get that, but right now hey are being supplied in a manner that far exceeds the ability to supply Pyerite and trit in nullsec
tl:dr Mexallon is still out of sync with everything else, wether it gets increased in arkornor further or pyro, kernite, plagio or a bit in all of them.
Either way, the ratio of Mexallon mined to Mexallon used in production is out of sync |
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
60
|
Posted - 2014.09.09 16:53:00 -
[101] - Quote
Kenneth Feld wrote:As much as I relish hearing goon whine my tear buckets are full
Anyone who counts asteroids to determine belt composition is a, well, I can't say without getting banned, but suffice it to say, what you say after that has ZERO meaning
We told CCP Fozzie at EvE vegas last year that Mex was way out of proportion to everything else, he sneered and said he didn't think it would matter and he would monitor it
fast forward to now, they added Nocx, pyerite and mex to ABC ore's (Yes, I know some were increased, some were added)
That still leaves the OVERALL ratio of everything to mex and somewhat Isogen very skewed, plus the ratio of tritanium is horrid
I mean, sure nullsec has to supply Morphite, Megacyte and Zydrine, I get that, but right now hey are being supplied in a manner that far exceeds the ability to supply Pyerite and trit in nullsec
tl:dr Mexallon is still out of sync with everything else, wether it gets increased in arkornor further or pyro, kernite, plagio or a bit in all of them.
Either way, the ratio of Mexallon mined to Mexallon used in production is out of sync
That is the exact argument we've been behind the entire time, you had to wait until now to reaffirm that?
I would add that it is too easy to get zyd/mega and that a flat nerf to the availability of high ends would help as well. |
Arven Egdald
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2014.09.09 17:08:00 -
[102] - Quote
I don't understand why it would be a crisis, you can always just mine something else. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
60
|
Posted - 2014.09.09 17:36:00 -
[103] - Quote
Arven Egdald wrote:I don't understand why it would be a crisis, you can always just mine something else.
In order to cycle the "infinite belts" that spawn in null, you have to mine everything in the anom. Therefore, there isn't really an option to not mine out the "high end" ores in the anoms. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
143
|
Posted - 2014.09.09 18:27:00 -
[104] - Quote
Arven Egdald wrote:I don't understand why it would be a crisis, you can always just mine something else.
Then you don't understand nullsec
You can spawn all 5 grav sites, but they only respawn EVERY 4 Days, not daily like regular belts
So, every 4 days you can build like 25% of a SC in trit, but you can build 12 titans worth of Megacyte
So, how do I get more trit you ask, well, you have to mine it out, it will respawn instantly after you mine it out, but that means I have to mine tons of high ends
Don;t worry sad charlie, you can mine it out 4 times and build a SC and have enough high ends to build a fleet of Titans |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
143
|
Posted - 2014.09.09 18:28:00 -
[105] - Quote
Mr Omniblivion wrote:Kenneth Feld wrote:As much as I relish hearing goon whine my tear buckets are full
Anyone who counts asteroids to determine belt composition is a, well, I can't say without getting banned, but suffice it to say, what you say after that has ZERO meaning
We told CCP Fozzie at EvE vegas last year that Mex was way out of proportion to everything else, he sneered and said he didn't think it would matter and he would monitor it
fast forward to now, they added Nocx, pyerite and mex to ABC ore's (Yes, I know some were increased, some were added)
That still leaves the OVERALL ratio of everything to mex and somewhat Isogen very skewed, plus the ratio of tritanium is horrid
I mean, sure nullsec has to supply Morphite, Megacyte and Zydrine, I get that, but right now hey are being supplied in a manner that far exceeds the ability to supply Pyerite and trit in nullsec
tl:dr Mexallon is still out of sync with everything else, wether it gets increased in arkornor further or pyro, kernite, plagio or a bit in all of them.
Either way, the ratio of Mexallon mined to Mexallon used in production is out of sync That is the exact argument we've been behind the entire time, you had to wait until now to reaffirm that? I would add that it is too easy to get zyd/mega and that a flat nerf to the availability of high ends would help as well.
Yeah, well watching you guys squirm was worth it
As long as we separate the discussion into mineral composition away from compressed ore.
I think composition is ******
I think compressed ore is in a good place
|
Nevyn Auscent
Broke Sauce
1532
|
Posted - 2014.09.10 01:38:00 -
[106] - Quote
Mr Omniblivion wrote:
You literally have no clue what you are talking about, this is absolutely incorrect.
But please, continue telling us about how to live in nullsec based on your vast experience there.
Please tell me how they are different that I haven't already discussed oh great Goon. I was talking about risk, in the context of your previous posts claiming that mining in static belts was stupid. Both can be warped to without probing now, so the risk is identical.
I know all the respawning mechanics around industrial anoms and the composition differences. I've talked about them in this very thread. But hey, go ahead and take it totally out of context. Lets you continue to pretend like there is a crisis when the solution is sitting right in front of your face already. |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
777
|
Posted - 2014.09.10 16:22:00 -
[107] - Quote
Zifrian wrote:Furthermore, the anoms are not just for people mining ABC. I know many miners (and myself) that mine out the mex ores so they can build things but what do you do when it's all gone? You need to flip the belt to refresh the supply of mex ores you really want and then you end up with a bunch of ores you don't need or want ie. zydrine and megacyte. Hence, an oversupply of high ends greater than the demand.
Thats what you get for cherry picking. Mine the rest. Compress it. Ship it to hisec.
GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014.
Free PASTA! |
Ranamar
Valkyries of Night Of Sound Mind
68
|
Posted - 2014.09.11 23:07:00 -
[108] - Quote
Soldarius wrote:Zifrian wrote:Furthermore, the anoms are not just for people mining ABC. I know many miners (and myself) that mine out the mex ores so they can build things but what do you do when it's all gone? You need to flip the belt to refresh the supply of mex ores you really want and then you end up with a bunch of ores you don't need or want ie. zydrine and megacyte. Hence, an oversupply of high ends greater than the demand. Thats what you get for cherry picking. Mine the rest. Compress it. Ship it to hisec.
Crash the high-end mineral market in the process? |
Electrified Circuits
Lynx Inc Northern Associates.
19
|
Posted - 2014.09.14 20:58:00 -
[109] - Quote
Yeah this is not good as ABC are meant to be more worth your while, moving in upgrading space dealing with threats etc so that you are able to mine them should be worth it.
2 solutions to this and yes it is a problem albeit an unwanted side effect of for the most part great industry changes.
Increase the amount of high ends required to make Items..
Give us more mex so we can use the high ends to make things in nullsec |
Drago Shouna
Royal Amarr Institute Amarr Empire
151
|
Posted - 2014.09.14 21:45:00 -
[110] - Quote
Electrified Circuits wrote:Yeah this is not good as ABC are meant to be more worth your while, moving in upgrading space dealing with threats etc so that you are able to mine them should be worth it.
2 solutions to this and yes it is a problem albeit an unwanted side effect of for the most part great industry changes.
Increase the amount of high ends required to make Items..
Give us more mex so we can use the high ends to make things in nullsec
If you get more mex, I want more nocx..You're not the only ones with mineral issues. |
|
Electrified Circuits
Lynx Inc Northern Associates.
19
|
Posted - 2014.09.14 22:23:00 -
[111] - Quote
I'm talking about the universal balance of minerals ie the whole market % ratios of demand for whats needed drives market prices, imo they are skewed wrong many mineral issues have been fixed in null i can get what i need to make things except Mexallon.
The value of the rares should remain high to keep nullsec a good pull away from lowsec thats whats going wrong here. Don't argue you have mineral issues you are supposed to only get high sec ores in high,lowsec. Nullsec gets all ores for good reason, to drive player driven content |
Nevyn Auscent
Broke Sauce
1540
|
Posted - 2014.09.14 23:46:00 -
[112] - Quote
Electrified Circuits wrote:I'm talking about the universal balance of minerals ie the whole market % ratios of demand for whats needed drives market prices, imo they are skewed wrong many mineral issues have been fixed in null i can get what i need to make things except Mexallon.
The value of the rares should remain high to keep nullsec a good pull away from lowsec thats whats going wrong here. Don't argue you have mineral issues you are supposed to only get high sec ores in high,lowsec. Nullsec gets all ores for good reason, to drive player driven content That's why you bother mining out all the low & mid ores in Null Sec static belts to balance your ratio's... Oh wait you don't! Also no area of space is meant to be independent. So if you get more Mex, what are you giving to high sec to keep the interdependencies going. |
Electrified Circuits
Lynx Inc Northern Associates.
19
|
Posted - 2014.09.15 00:19:00 -
[113] - Quote
Well you are entitled to your opinion too |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
168
|
Posted - 2014.09.15 01:43:00 -
[114] - Quote
Heaven forbid there be a symbiotic relationship between Null and High-Sec. |
Nevyn Auscent
Broke Sauce
1540
|
Posted - 2014.09.15 21:26:00 -
[115] - Quote
Electrified Circuits wrote:Well you are entitled to your opinion too That's an officially stated CCP Dev statement that no area of space should be able to be independent. Not just my Opinion. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
70
|
Posted - 2014.09.15 22:32:00 -
[116] - Quote
Nevyn Auscent wrote:Electrified Circuits wrote:Well you are entitled to your opinion too That's an officially stated CCP Dev statement that no area of space should be able to be independent. Not just my Opinion.
Mexallon is only one of hundreds of items we source from high sec; so yes, your (horribly unrealistic) comments about filling our mineral gap from static belts is your opinion and not a statement from CCP.
A change is going to be made to null mineral supplies because the system is currently broken. I don't know why you keep saying it's fine as it is, because it isn't (and the supply should be reduced, but balanced). Look forward to an update after the CSM meeting this week. |
Dorian Wylde
Imperial Academy Amarr Empire
485
|
Posted - 2014.09.15 23:03:00 -
[117] - Quote
Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were.
This. It's not CCP's job to regulate the market. That is why they have been systematically eliminating NPC supplied goods over the years. |
Retar Aveymone
GoonWaffe Goonswarm Federation
765
|
Posted - 2014.09.15 23:06:00 -
[118] - Quote
Nevyn Auscent wrote:Electrified Circuits wrote:I'm talking about the universal balance of minerals ie the whole market % ratios of demand for whats needed drives market prices, imo they are skewed wrong many mineral issues have been fixed in null i can get what i need to make things except Mexallon.
The value of the rares should remain high to keep nullsec a good pull away from lowsec thats whats going wrong here. Don't argue you have mineral issues you are supposed to only get high sec ores in high,lowsec. Nullsec gets all ores for good reason, to drive player driven content That's why you bother mining out all the low & mid ores in Null Sec static belts to balance your ratio's... Oh wait you don't! Also no area of space is meant to be independent. So if you get more Mex, what are you giving to high sec to keep the interdependencies going. we continue to throw you wretches pennies in exchange for trit |
Retar Aveymone
GoonWaffe Goonswarm Federation
765
|
Posted - 2014.09.15 23:08:00 -
[119] - Quote
Dorian Wylde wrote:Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were. This. It's not CCP's job to regulate the market. That is why they have been systematically eliminating NPC supplied goods over the years. it is ccp's job to create a good game and as such they lay the ground rules. they don't "regulate" the market, they affect it on a much more fundamental level and do so routinely
here, the price of zyd clearly demonstrates they've failed at this balancing and revisions are needed. |
Felicity Love
Imperium Galactic Navy
2133
|
Posted - 2014.09.16 04:10:00 -
[120] - Quote
Electrified Circuits wrote:I'm talking about the universal balance of minerals...
Minerals are balanced through EVE.
The fact that some players insist on an imbalanced approach to mining, especially in the much-lauded "Land of Milk and Honey" of Null, to achieve ridiculous ISK/hour goals... well, please continue.
I don't mind the fact that Mega and Zyd are crashing to near-historical lows -- saves me the trouble of mining them myself, never mind the tedium of hauling. So, please, keep flooding the Empire markets with those.
I don't mind the fact that Null's ongoing idiocy of ignoring it's own vast quantities of low-end minerals is allowing many people to sell the compressed ores, mined in Empire, at a significant premium over actual mineral value.
I don't mind the fact that, once again, CCP has made industrial life easier for people in Null and all that some of the Nullbears have done is get even more lazy. And whaddayaknow... here were are -- AHHHHHHHGAIN -- whine and cheese time.
But, please, continue with the "imbalance" preaching... you're making alot of us rich.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|
|
onions2
Overwhelming Synergy
0
|
Posted - 2014.09.16 07:29:00 -
[121] - Quote
Is it CCP's job to supply the correct 'roids for you to mine then ? Or just lower the materials in some of the rocks, just so people can make more money ? (or, more likely, start moaning because now there's not enough of it and it's too expensive)
Heaven forbid you actually have to make a plan for your materials, rather than just turning up, flip the belt and hope you didn't get too much stuff you don't want. You guys get stuff we need in High and we get stuff you need in low/null.
Good lord, whatever next ? how long before you want CCP to start supplying a free courier service to take your ores to be sold, or an ore counter on your strip miners so that you can turn it off at exactly the right second so you don't waste any valuable time.
Adjust to the market, or stop trying to sell the stuff that's already flooding the market. Not a difficult one to be honest.
GÇ£To win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skillGÇ¥ |
onions2
Overwhelming Synergy
1
|
Posted - 2014.09.16 07:29:25 -
[122] - Quote
Is it CCP's job to supply the correct 'roids for you to mine then ? Or just lower the materials in some of the rocks, just so people can make more money ? (or, more likely, start moaning because now there's not enough of it and it's too expensive)
Heaven forbid you actually have to make a plan for your materials, rather than just turning up, flip the belt and hope you didn't get too much stuff you don't want. You guys get stuff we need in High and we get stuff you need in low/null.
Good lord, whatever next ? how long before you want CCP to start supplying a free courier service to take your ores to be sold, or an ore counter on your strip miners so that you can turn it off at exactly the right second so you don't waste any valuable time.
Adjust to the market, or stop trying to sell the stuff that's already flooding the market. Not a difficult one to be honest.
GÇ£To win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skillGÇ¥
|
Retar Aveymone
GoonWaffe Goonswarm Federation
765
|
Posted - 2014.09.16 13:57:00 -
[123] - Quote
onions2 wrote:Is it CCP's job to supply the correct 'roids for you to mine then ? Or just lower the materials in some of the rocks, just so people can make more money ? (or, more likely, start moaning because now there's not enough of it and it's too expensive)
CCP's job is to properly balance their game. The inbalance caused by grav anomolies has been identified for years and it is reaching a critical point. Highsec wretches generally simply are angry that because they take such minor risks they deserve minor rewards, but mining has its risk/reward badly skewed and it's affecting the economy as a whole in a severely negative way. |
Retar Aveymone
Evening Games Club
1022
|
Posted - 2014.09.16 13:57:05 -
[124] - Quote
onions2 wrote:Is it CCP's job to supply the correct 'roids for you to mine then ? Or just lower the materials in some of the rocks, just so people can make more money ? (or, more likely, start moaning because now there's not enough of it and it's too expensive)
CCP's job is to properly balance their game. The inbalance caused by grav anomolies has been identified for years and it is reaching a critical point. Highsec wretches generally simply are angry that because they take such minor risks they deserve minor rewards, but mining has its risk/reward badly skewed and it's affecting the economy as a whole in a severely negative way. |
onions2
Overwhelming Synergy
0
|
Posted - 2014.09.16 14:42:00 -
[125] - Quote
CCP can only do so much though - they can't stop people from mining, as much as they can't stop people from ganking. The only way it'll balance out is when the players sort it out. GÇ£To win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skillGÇ¥ |
onions2
Overwhelming Synergy
1
|
Posted - 2014.09.16 14:42:56 -
[126] - Quote
CCP can only do so much though - they can't stop people from mining, as much as they can't stop people from ganking. The only way it'll balance out is when the players sort it out.
GÇ£To win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skillGÇ¥
|
Kaivar Lancer
Unlimited Speciality Networks
511
|
Posted - 2014.09.16 15:10:00 -
[127] - Quote
Adapt or die, nullbears.
The crash in nullsec ores just shows how safe it is in nullsec. |
Kaivar Lancer
Little Rat Company
571
|
Posted - 2014.09.16 15:10:35 -
[128] - Quote
Adapt or die, nullbears.
The crash in nullsec ores just shows how safe it is in nullsec. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
71
|
Posted - 2014.09.16 15:43:00 -
[129] - Quote
It's pretty hilarious to see these GrrGoon comments, especially considering we've already established in this thread that there is a supply issue.
The current supply of minerals is not balanced, and here's why:
Before Crius -Mineral supply was still slightly imbalanced (too many high end minerals readily available). The "missing minerals" in null were supplied via compression of modules, which is why there wasn't an issue.
After Crius -One source of minerals was reduced by 50% (modules) -All ore in high sec now produces fewer minerals- meaning that the supply of low end minerals was reduced (because no longer able to get "100%" refine in high sec) -Perfect refine in nullsec now gets slightly more minerals from ore than it did pre-Crius -Changes to compression have reduced or eliminated the possibility to fill the gap to meet demands
You can see the effect of these supply issues in the price of zyd/mega. In nullsec, we don't have the option to just "mine something else"- suggesting to mine in the static belts is completely ignorant and is only being suggested by people that have never actually lived in nullsec.
Don't worry- mineral supply will be changed here in the next few months- I've already called the hundreds of Goons that work at CCP and they're working on a fix. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
194
|
Posted - 2014.09.16 15:43:54 -
[130] - Quote
It's pretty hilarious to see these GrrGoon comments, especially considering we've already established in this thread that there is a supply issue.
The current supply of minerals is not balanced, and here's why:
Before Crius -Mineral supply was still slightly imbalanced (too many high end minerals readily available). The "missing minerals" in null were supplied via compression of modules, which is why there wasn't an issue.
After Crius -One source of minerals was reduced by 50% (modules) -All ore in high sec now produces fewer minerals- meaning that the supply of low end minerals was reduced (because no longer able to get "100%" refine in high sec) -Perfect refine in nullsec now gets slightly more minerals from ore than it did pre-Crius -Changes to compression have reduced or eliminated the possibility to fill the gap to meet demands
You can see the effect of these supply issues in the price of zyd/mega. In nullsec, we don't have the option to just "mine something else"- suggesting to mine in the static belts is completely ignorant and is only being suggested by people that have never actually lived in nullsec.
Don't worry- mineral supply will be changed here in the next few months- I've already called the hundreds of Goons that work at CCP and they're working on a fix. |
|
Nevyn Auscent
Broke Sauce
1540
|
Posted - 2014.09.16 18:41:00 -
[131] - Quote
Mr Omniblivion wrote:It's pretty hilarious to see these GrrGoon comments, especially considering we've already established in this thread that there is a supply issue.
The current supply of minerals is not balanced, and here's why:
Before Crius -Mineral supply was still slightly imbalanced (too many high end minerals readily available). The "missing minerals" in null were supplied via compression of modules, which is why there wasn't an issue.
After Crius -One source of minerals was reduced by 50% (modules) -All ore in high sec now produces fewer minerals- meaning that the supply of low end minerals was reduced (because no longer able to get "100%" refine in high sec) -Perfect refine in nullsec now gets slightly more minerals from ore than it did pre-Crius -Changes to compression have reduced or eliminated the possibility to fill the gap to meet demands
You can see the effect of these supply issues in the price of zyd/mega. In nullsec, we don't have the option to just "mine something else"- suggesting to mine in the static belts is completely ignorant and is only being suggested by people that have never actually lived in nullsec.
Don't worry- mineral supply will be changed here in the next few months- I've already called the hundreds of Goons that work at CCP and they're working on a fix. Except your post shows how delusional you are. It's still possible to get the old 100% refine in highsec. It's actually possible to get 104% refine in Highsec. It's possible to get 108% refine in low sec. It's possible to get 120% refine in Null sec.
All numbers compared to the old 100% obviously. Hence the premium Null can pay for ores in high sec to move them. The market will & is adjusting to the change in demand.
And Null Sec DOES have the option to mine the static belts. You keep bleating it's not an option, yet when both static belts and anoms can be warped to instantly that is no longer an excuse. They are just as safe, if not even safer given most people would expect you to be in the anoms anyway.
The GrrGoons comments are laughing at you crying because you actually have to adapt for a change, rather than it being changed to perfectly suit you. You have already achieved the death of high sec industry with your refine changes, though that won't actually become evident till the mineral stockpiles in highsec die and the fact you can win any pricing war buying ore really takes hold, but it's apparently not enough for you yet. The game has to be even more perfect for your titan production.
|
Nevyn Auscent
Broke Sauce
1693
|
Posted - 2014.09.16 18:41:07 -
[132] - Quote
Mr Omniblivion wrote:It's pretty hilarious to see these GrrGoon comments, especially considering we've already established in this thread that there is a supply issue.
The current supply of minerals is not balanced, and here's why:
Before Crius -Mineral supply was still slightly imbalanced (too many high end minerals readily available). The "missing minerals" in null were supplied via compression of modules, which is why there wasn't an issue.
After Crius -One source of minerals was reduced by 50% (modules) -All ore in high sec now produces fewer minerals- meaning that the supply of low end minerals was reduced (because no longer able to get "100%" refine in high sec) -Perfect refine in nullsec now gets slightly more minerals from ore than it did pre-Crius -Changes to compression have reduced or eliminated the possibility to fill the gap to meet demands
You can see the effect of these supply issues in the price of zyd/mega. In nullsec, we don't have the option to just "mine something else"- suggesting to mine in the static belts is completely ignorant and is only being suggested by people that have never actually lived in nullsec.
Don't worry- mineral supply will be changed here in the next few months- I've already called the hundreds of Goons that work at CCP and they're working on a fix. Except your post shows how delusional you are. It's still possible to get the old 100% refine in highsec. It's actually possible to get 104% refine in Highsec. It's possible to get 108% refine in low sec. It's possible to get 120% refine in Null sec.
All numbers compared to the old 100% obviously. Hence the premium Null can pay for ores in high sec to move them. The market will & is adjusting to the change in demand.
And Null Sec DOES have the option to mine the static belts. You keep bleating it's not an option, yet when both static belts and anoms can be warped to instantly that is no longer an excuse. They are just as safe, if not even safer given most people would expect you to be in the anoms anyway.
The GrrGoons comments are laughing at you crying because you actually have to adapt for a change, rather than it being changed to perfectly suit you. You have already achieved the death of high sec industry with your refine changes, though that won't actually become evident till the mineral stockpiles in highsec die and the fact you can win any pricing war buying ore really takes hold, but it's apparently not enough for you yet. The game has to be even more perfect for your titan production.
|
Retar Aveymone
GoonWaffe Goonswarm Federation
765
|
Posted - 2014.09.16 20:08:00 -
[133] - Quote
onions2 wrote:CCP can only do so much though - they can't stop people from mining, as much as they can't stop people from ganking. The only way it'll balance out is when the players sort it out. the issue is very specifically the existence of cyclable grav anoms and their ore composition, something they can very easily change |
Retar Aveymone
Evening Games Club
1022
|
Posted - 2014.09.16 20:08:54 -
[134] - Quote
onions2 wrote:CCP can only do so much though - they can't stop people from mining, as much as they can't stop people from ganking. The only way it'll balance out is when the players sort it out. the issue is very specifically the existence of cyclable grav anoms and their ore composition, something they can very easily change |
Mr Omniblivion
GoonWaffe Goonswarm Federation
72
|
Posted - 2014.09.16 20:44:00 -
[135] - Quote
Nevyn Auscent wrote:angry GrrGoons comments
I suppose I should have explicitly pointed out that I'm talking about current comparative outputs, because it isn't clear that we're talking about a mineral supply imbalance.
The new "100%" is in upgraded refineries in null. Comparatively the supply of low ends has dropped as opposed to high ends. Thank you for pointing out that we're now getting 20% more high end minerals than pre-Crius, further supporting the issue here that the current mineral supply is out of balance. Also, if you think the majority of highsec miners are refining their ore at 100% post-Crius, I'd bet you're sorely mistaken.
Please stop suggesting mining in static belts. That is the Worst Idea (tm) and won't ever actually happen. Again, if you had ever bothered to actually try it, you'd understand why. All rocks present in static belts are present in anoms; except the static belt rocks pop in 1-2 cycles, and cherry picking the mex heavy rocks would net less income than doing anything else in Eve. You might as well start suggesting that ore you mine is free, that would be less ridiculous than suggesting to mine in static belts in null.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
194
|
Posted - 2014.09.16 20:44:29 -
[136] - Quote
Nevyn Auscent wrote:angry GrrGoons comments
I suppose I should have explicitly pointed out that I'm talking about current comparative outputs, because it isn't clear that we're talking about a mineral supply imbalance.
The new "100%" is in upgraded refineries in null. Comparatively the supply of low ends has dropped as opposed to high ends. Thank you for pointing out that we're now getting 20% more high end minerals than pre-Crius, further supporting the issue here that the current mineral supply is out of balance. Also, if you think the majority of highsec miners are refining their ore at "highsec 100%" after Crius, I'd bet you're sorely mistaken.
Please stop suggesting mining in static belts. That is the Worst Idea (tm) and won't ever actually happen. Again, if you had ever bothered to actually try it, you'd understand why. All rocks present in static belts are present in anoms; except the static belt rocks pop in 1-2 cycles, and cherry picking the mex heavy rocks would net less income than doing anything else in Eve. You might as well start suggesting that ore you mine is free, because that would be less ridiculous than suggesting to mine in static belts in null. |
Retar Aveymone
GoonWaffe Goonswarm Federation
767
|
Posted - 2014.09.16 22:09:00 -
[137] - Quote
maybe if everyone in 0.0 stopped doing the profit-maximizing thing and started doing something else in concert then the problem would fix itself
that sounds like a good assumption to base game balance on, now back to mining in highsec, alone |
Retar Aveymone
Evening Games Club
1022
|
Posted - 2014.09.16 22:09:43 -
[138] - Quote
maybe if everyone in 0.0 stopped doing the profit-maximizing thing and started doing something else in concert then the problem would fix itself
that sounds like a good assumption to base game balance on, now back to mining in highsec, alone |
Mr Omniblivion
GoonWaffe Goonswarm Federation
72
|
Posted - 2014.09.16 22:15:00 -
[139] - Quote
Retar Aveymone wrote:that sounds like a good assumption to base game balance on, now back to mining in highsec, alone
Why mine alone in highsec when nullsec belts are as good or better than highsec belts? |
Mr Omniblivion
GoonWaffe Goonswarm Federation
194
|
Posted - 2014.09.16 22:15:19 -
[140] - Quote
Retar Aveymone wrote:that sounds like a good assumption to base game balance on, now back to mining in highsec, alone
Why mine alone in highsec when nullsec belts are as good or better than highsec belts? |
|
Nevyn Auscent
Broke Sauce
1540
|
Posted - 2014.09.17 00:30:00 -
[141] - Quote
Mr Omniblivion wrote:
The new "100%" is in upgraded refineries in null. Comparatively the supply of low ends has dropped as opposed to high ends. Thank you for pointing out that we're now getting 20% more high end minerals than pre-Crius, further supporting the issue here that the current mineral supply is out of balance. Also, if you think the majority of highsec miners are refining their ore at "highsec 100%" after Crius, I'd bet you're sorely mistaken.
Please stop suggesting mining in static belts. That is the Worst Idea (tm) and won't ever actually happen. Again, if you had ever bothered to actually try it, you'd understand why. All rocks present in static belts are present in anoms; except the static belt rocks pop in 1-2 cycles, and cherry picking the mex heavy rocks would net less income than doing anything else in Eve. You might as well start suggesting that ore you mine is free, because that would be less ridiculous than suggesting to mine in static belts in null.
Other than the fact you are importing compressed ore now. So you are actually getting more low ends also from your imports for the same isk. And the fact that cherry picking the static belts would not net less income, for the exact reason you are complaining. You have glutted the high end market to the point they are worth less than a lot of those 'worthless rocks' you could cherry pick from your static belts, meaning you would make more income cherry picking those static belts.
It's simple maths, you simply don't want to change how you do things. |
Nevyn Auscent
Broke Sauce
1693
|
Posted - 2014.09.17 00:30:46 -
[142] - Quote
Mr Omniblivion wrote:
The new "100%" is in upgraded refineries in null. Comparatively the supply of low ends has dropped as opposed to high ends. Thank you for pointing out that we're now getting 20% more high end minerals than pre-Crius, further supporting the issue here that the current mineral supply is out of balance. Also, if you think the majority of highsec miners are refining their ore at "highsec 100%" after Crius, I'd bet you're sorely mistaken.
Please stop suggesting mining in static belts. That is the Worst Idea (tm) and won't ever actually happen. Again, if you had ever bothered to actually try it, you'd understand why. All rocks present in static belts are present in anoms; except the static belt rocks pop in 1-2 cycles, and cherry picking the mex heavy rocks would net less income than doing anything else in Eve. You might as well start suggesting that ore you mine is free, because that would be less ridiculous than suggesting to mine in static belts in null.
Other than the fact you are importing compressed ore now. So you are actually getting more low ends also from your imports for the same isk. And the fact that cherry picking the static belts would not net less income, for the exact reason you are complaining. You have glutted the high end market to the point they are worth less than a lot of those 'worthless rocks' you could cherry pick from your static belts, meaning you would make more income cherry picking those static belts.
It's simple maths, you simply don't want to change how you do things. |
Electrified Circuits
Lynx Inc Northern Associates.
19
|
Posted - 2014.09.17 03:39:00 -
[143] - Quote
The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys |
Electrified Circuits
Lynx Inc Northern Associates.
20
|
Posted - 2014.09.17 03:39:01 -
[144] - Quote
The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys |
ElSuerte Diego
Deep Core Mining Inc. Caldari State
5
|
Posted - 2014.09.17 04:43:00 -
[145] - Quote
There is lots of mexallon and below in low sec... Might be a better idea to figure out a way CCP and players can make mining viable in low sec rather then mess with roid composition again. |
ElSuerte Diego
Los Perros Hermanos
9
|
Posted - 2014.09.17 04:43:51 -
[146] - Quote
There is lots of mexallon and below in low sec... Might be a better idea to figure out a way CCP and players can make mining viable in low sec rather then mess with roid composition again. |
Nevyn Auscent
Broke Sauce
1540
|
Posted - 2014.09.17 05:45:00 -
[147] - Quote
Electrified Circuits wrote:The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys So you are vulnerable to attack so can't mine yet have mined so many high ends the market has crashed... Sorry. Not buying it. Especially with the other posts in the thread.
This is not a game design issue. This is null sec being unable to adapt and not having made most industrialists welcome in null. |
Nevyn Auscent
Broke Sauce
1693
|
Posted - 2014.09.17 05:45:13 -
[148] - Quote
Electrified Circuits wrote:The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys So you are vulnerable to attack so can't mine yet have mined so many high ends the market has crashed... Sorry. Not buying it. Especially with the other posts in the thread.
This is not a game design issue. This is null sec being unable to adapt and not having made most industrialists welcome in null. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
73
|
Posted - 2014.09.17 15:15:00 -
[149] - Quote
Nevyn Auscent wrote:And the fact that cherry picking the static belts would not net less income
Please continue to tell us about mining in null belts, where you have literally zero experience and are completely incorrect.
Cherry picking rocks that expire in one or two cycles leads to spending considerable more time moving and re positioning than actually mining. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
194
|
Posted - 2014.09.17 15:15:04 -
[150] - Quote
Nevyn Auscent wrote:And the fact that cherry picking the static belts would not net less income
Please continue to tell us about mining in null belts, where you have literally zero experience and are completely incorrect.
Cherry picking rocks that expire in one or two cycles leads to spending considerable more time moving and re positioning than actually mining. |
|
Retar Aveymone
GoonWaffe Goonswarm Federation
775
|
Posted - 2014.09.17 15:26:00 -
[151] - Quote
Nevyn Auscent wrote:Electrified Circuits wrote:The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys So you are vulnerable to attack so can't mine yet have mined so many high ends the market has crashed... Sorry. Not buying it. Especially with the other posts in the thread. This is not a game design issue. This is null sec being unable to adapt and not having made most industrialists welcome in null. we are closing in on producing more in 2r-crw than is made in jita
tell us more about industrialists in null, highsec peasant |
Retar Aveymone
Evening Games Club
1022
|
Posted - 2014.09.17 15:26:46 -
[152] - Quote
Nevyn Auscent wrote:Electrified Circuits wrote:The point i was trying to make which i think you are all going way off the mark on is that we are talking about mining in a null security space where you are very vulnerable to attack.
There are systems and ores in place to pay this venture well for good reason and it isn't working currently so its not going as planned is it now? get it into the brain boys So you are vulnerable to attack so can't mine yet have mined so many high ends the market has crashed... Sorry. Not buying it. Especially with the other posts in the thread. This is not a game design issue. This is null sec being unable to adapt and not having made most industrialists welcome in null. we are closing in on producing more in 2r-crw than is made in jita
tell us more about industrialists in null, highsec peasant |
Casius Omega
School of Applied Knowledge Caldari State
9
|
Posted - 2014.11.12 20:13:30 -
[153] - Quote
the forever war
"grabs some popcorn" |
Ocih
Space Mermaids Somethin Awfull Forums
815
|
Posted - 2014.11.13 20:14:26 -
[154] - Quote
Mr Omniblivion wrote:Nevyn Auscent wrote:And the fact that cherry picking the static belts would not net less income Please continue to tell us about mining in null belts, where you have literally zero experience and are completely incorrect. Cherry picking rocks that expire in one or two cycles leads to spending considerable more time moving and re positioning than actually mining.
This is a general issue in EVE, it impacts all security levels.
I read your other replies and bring up quite a few good points. (I know, I'm breaking the GrrGoons doctrine bad me)
Null belts, like HS belts don't hold enough large rocks to cherry pick. Even Veld in .8 you can melt the big ones in no time at all but I seldom do. Like Null miners, I establish a session time and mine for that time. Even though I need Pyrite and Trit more than anything else, if I see anoms in system I go mine them because I know the rocks are bigger and will fill the Ore hold.
Maybe the easy out solution here is to throw us some Veld anoms or add more of those 100K rocks to the belt. And when I say more I mean A LOT more. Even that, I don't know if it will help.
My mining potential is 2 Proc and a Mackinaw. Even if the Dense Veld is there, the 2 Proc are 3 load an hr, the Macki is 2. 1.5 mill Veld an hour, 3 mill for a 2 hr session. That's 9 mill Trit roughly. Anyone who manufactures hulls knows, 9 mill trit is nothing.
tl:dr I spend more time mining Trit than any other mineral, many other minerals combined and it's depressing. |
SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
98
|
Posted - 2014.11.14 10:05:40 -
[155] - Quote
The issue as I see it right now has several layers:
Risk vs. Reward Balancing (RR balancing)
High vs. Null Balancing (HN balancing) which isn't the same as the above even though some might be inclined to pretend so
Also entitlement issues, ISboxing are probably a topic but nothing ccp can or will want to change for obvious reasons.
Why am I even posting? I'm trying to do T1 subcapital industry in nullsec. The problem is that I can't get my hands on minerals in a sensible way. Common minerals more so than less common minerals for obvious reasons. I can't pay people to mine because I'd have to pay them on the order of their rat bounty tics, which is everything from 5 to multiple hundreds of millions of isk every 20 minutes. I can't do that, not because I don't have the money but because the local market gets valued against jita, which means that for my products I can only ask something on the order of 10% to 50% more than I'd pay in jita.
I can wait for wormholes, fill my industrial ships with minerals and haul them in but that's unreliable and shouldn't be necessary from a gameplay design perspective. Either there should be a progression to null or not. The incentive should be to do the mining in null so I and my corp have more buddies to play with.
The basic idea of the security level system was "higher risk, higher reward". It's very easy to spot in exploration, ratting and moon mining, reactions and PI. Which is contrary to the idea of a global market. eve-central and Jita have become the standard that everything else gets valued against. Everything else would be stupid. On the other hand demand in less secure systems is a lot lower than in highsec because reaction chains, component and T2 production are so tedious and difficult that setting them up is hard, so hard that people rather do it in highsec where they usually don't have to defend their POSes or are perfectly safe in stations.
So on the one hand demand for products is high, prices get valued against jita so that they're low compared to the risk of shipping. On the other hand mining is barely more profitable in null than in highsec even with all boosts, especially compared to the other professions. Rewards scale multiple factors of magnitude from high to null in other professions. Even rorqual boosts and maximum skills get you 2 or 3 times the ore at most. Even if it were a factor of 5, it'd still be low compared to exploration or PI or moon mining factors.
This is the issue we can talk about: (Mining vs. everything else in highsec) vs. (Mining vs. everything else in nullsec)
I'll just assign somewhat guessed factors to these.
Let's say:
Mining in Highsec (MH) = 1
Mining in Nullsec (MN) = 5
Everything else in Highsec (EH) = 3
Everything else in Nullsec (EN) = 20
We arrive at the issue of balancing
(MH/EH) / (MN/EN) which would be (1/3) / (5/20)
So we can arrive at an evaluation of the situation that goes somewhat like "Yes nullsec mining is more profitable than highsec mining but it's still not worth to do it." .
NOW we can talk about whether this relation is wrong or whether my factors should be adjusted.
The last thing that has to be adressed when one talks about nullsec mining is hauler spawns in asteroid belts. For those in highsec: in nullsec you can find very rarely NPC haulers that have comparatively insane amounts of minerals in them. On the scale of "stuff miners in null need multiple days or a week to mine".
https://wiki.eveonline.com/en/wiki/Belt_rat_spawns#Hauler_spawns
It says in the wiki that more common minerals are more common to spawn, which means right now that people who don't even have any mining skills could easily rival the best miners if they're a little lucky.
tl;dr: What I would like to see:
removal of hauler spawns, because they distort the market unfairly for miners. (Balancing of MN vs. EN)
changing of belts and anomalies to provide exclusively certain kinds of ore, increasing choice and removing the necessity to mine crap ores to make belts respawn. Only this would enable the market to fix the issue. Right now nullsec has to mine everything regardless if they want to or not, this also distorts the market because it makes miners oversupply even ores and minerals that aren't even in demand. ( Increasing the options for the market to balance itself )
"Crystalized" minerals belt anomalies that provide a similar scaling factor (x10 or x20 or something) to the scaling of exploration or ratting sites. (Balancing of MH vs. MN with rewards for mining in sov holding areas)
So what do you think...
Hope restored.
|
SJ Astralana
Syncore
72
|
Posted - 2014.11.14 12:19:30 -
[156] - Quote
SpaceSaft wrote: I can only ask something on the order of 10% to 50% more than I'd pay in jita.
Bollocks.
I cut my teeth in 0.0 when you had to go to NPC null to buy insurance, and hauler spawns were a gift from God, and I seeded 2-rsc7 (50+ jumps from HS) with every fitted battleship and every t2 component in the game. I had to haul highs out and compressed lows back in in a ******* HAULER.
Costs are costs. Whether jumping in hulls from highsec, or jumping in compressed ores to even out supplies, a fitted hull costs what it costs. I told off many an alliance tard who insisted on Jita + x%, and so can you.
Hyperdrive your production business: Eve Production Manager
|
SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
101
|
Posted - 2014.11.14 14:07:38 -
[157] - Quote
Fair enough. I'm not sure if my pricing is the issue with null sec ore though.
Hope restored.
|
Zedutchman
The Miners of Hyperion
0
|
Posted - 2014.11.16 22:05:16 -
[158] - Quote
onions2 wrote:
or an ore counter on your strip miners so that you can turn it off at exactly the right second so you don't waste any valuable time.
personally I don't see any reason NOT to have one of those.....
Your telling me that a civilization with tech so advanced they can create a Hybrid Mining laser/tractor beam that can harvest a CUBIC KILOMETER of ore in less than 2 mins at a distance of 15 KM. Can't make a heads up display that can do simple division?
Hell I have one of those now.... IN MY F-ing CAR, and if i tell it how much i paid for the gas, it'll even tell me how much i'm spending as i drive. Yet , i can't get one in my pretend ultra advanced space ship......
REALLY CCP..... Just REALLY
logistics is another matter all together, but i'm just talking about a UI mod that I could code in about 10 mins... And I'm the worst programmer I know.
When current HUD tech is better than what your given in a Sci-FI game... Your game is getting too damn old. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4192
|
Posted - 2014.11.16 22:56:53 -
[159] - Quote
1000 m3 of ore isn't a cubic kilometer.
A cubic kilometer is a cube, 1000m x 1000m x 1000m. Or a billion m3.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|
Tau Cabalander
Retirement Retreat Working Stiffs
4341
|
Posted - 2014.11.16 23:10:08 -
[160] - Quote
Steve Ronuken wrote:1000 m3 of ore isn't a cubic kilometer.
1 m3 = 1 m x 1 m x 1 m 1000 m3 = 10 m x 10m x 10 m = 1 dam3
"Deca" is the only two-letter SI unit prefix.
The more you know...
|
|
Kestrix
The Scope Gallente Federation
147
|
Posted - 2014.11.17 17:39:37 -
[161] - Quote
This is what happens when you have unlimited resources in a game, people can dump huge amounts on the market and crash it.
|
Doddy
Esoteric Operations
905
|
Posted - 2014.11.17 18:02:39 -
[162] - Quote
Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were.
Supply and demand has far less effect than CCP setting the mineral amounts for things. CCP have continually pushed up the value of low end minerals and pushed down the value of high ends since release through either changing mineral amounts or creating new things with the amounts out of whack.
Truth is ccp has either been incompetent in this regard for 10 years or it is deliberate policy. Either way pointing it out in this forum is perfectly valid.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
202
|
Posted - 2014.11.17 19:34:08 -
[163] - Quote
There is a huge surplus of high end minerals from nullsec ore anomalies. The null ore anomalies are extremely top heavy and are short on low ends. Because there are tons of miners in null stripping ore anomalies, this imbalance in high end minerals is reflected in the market.
At this point in time, Omber is the least valuable ore followed by Spod/Arkonor.
It's pretty clear that CCP doesn't understand that this imbalance is an actual issue stemming from ore anomalies, despite repetitive attempts to have them fix it.
Let's see how long we can keep high end minerals in the gutter before CCP realizes they need to fix ore anomalies.
Fix: -Reduce volume of high end ore in null anoms -increase volume of low end ore in null anoms
or
-change sites to only spawn one or two types of ore at most -sites spawn randomly and upon being mined out, spawns a new site of a random type -site odds are based on a balanced distribution of ore rather than being top heavy |
Ekaterina 'Ghetto' Thurn
Department 10
201
|
Posted - 2014.11.17 22:55:51 -
[164] - Quote
Mr Omniblivion wrote:Tolkaz Khamsi wrote: Hisec mining is the best ISK/hr mining gig there is, especially with the recent changes to POS anchoring (no more standings requirements) and the introduction of the compression array (you can haul in a Miasmos instead of needing a freighter). Veldspar is still the best ISK/hr ore to mine, and it's abundant all over hisec space.
People keep saying that hisec mining is the best ISK/hr and that veldspar is the most profitable. Have any of you actually done the math? Every other ore except omber is more valuable than veldspar. If you're not a bad, you should park at a belt and just strip everything within range (except omber) for the most actual isk gained per played hour. If you have a 100% perfect Hulk- all V's, t2 drones with 100% uptime, a 100% max orca booster and a hauler, you're making roughly 45 mil an hour mining pyroxeres (+10-20% if you sell compressed version). With that same hulk, veldspar is making roughly 36 mil an hour. Just because "there is more" veldspar doesn't mean that it's more isk/hour- if you're cherry picking the veld and leaving everything else, you need to learn some math. GreasyCarl Semah wrote:The CFC doesn't mine because it is full of whiners who only want to shoot stuff by pressing F1 mindlessly. Instead of solving their own problem by recruiting miners and industrialists from high sec, they come to the forums and cry to CCP about changing the game to work around their lack of ability. If only there were an in game mechanic to see the mining volume within a given system...hmmm
Check your maths. Plagioclase is at approx. 26 mill p/h. Veldspar is at approx. 25 mill p/h. Scordite is at approx. 19 mill p/h. So mining Veldspar in high sec is currently a good choice. For a miner.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Hippinse
University of Caille Gallente Federation
4
|
Posted - 2014.11.18 01:44:45 -
[165] - Quote
Mr Omniblivion wrote:It's pretty clear that CCP doesn't understand that this imbalance is an actual issue stemming from ore anomalies, despite repetitive attempts to have them fix it.
Unless the imbalance is intended to regulate the upper end of efficiency that CCP has in mind for null.
|
Zedutchman
The Miners of Hyperion
4
|
Posted - 2014.11.22 14:24:26 -
[166] - Quote
Doddy wrote:Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and under-supplied the lowends.
So the lowends are worth more than you'd have thought they were. Supply and demand has far less effect than CCP setting the mineral amounts for things. CCP have continually pushed up the value of low end minerals and pushed down the value of high ends since release through either changing mineral amounts or creating new things with the amounts out of whack. Truth is ccp has either been incompetent in this regard for 10 years or it is deliberate policy. Either way pointing it out in this forum is perfectly valid.
Yes and no.....
On one hand yes it is CCP's problem, as the null-sec grav belts have caused an unintended market flux. They are great ways to get tons of top mats, and tons of low-low mats,but leave a gap in the middle.... So the highend-high-sec ores.... Kernite.... Pyro..... Plag..... Anything with MEX in it are HUGE right now. and everything else is in the tank....
Second issue.... Code's war on high sec is driving down supply even further on those ores, while the current state of 0.0 politics is making it very easy to mine in what is supposed to be "extremely dangerous" space.
Now eventually this will fix itself.... As eventually the prices for high-sec ores would cause the 0.0 guys to give up on the anoms and just mine the static belts for MEX, until the prices right themselves.... However A change like that takes a great deal more time than the market situation that drives it.
it takes days and weeks to feel and impact at the market level... However changing the ways people play a game is likely to take a great deal more time. |
Shinya Shazih
Bene Gesserit ChapterHouse Sanctuary Pact
16
|
Posted - 2014.11.22 20:02:00 -
[167] - Quote
Pyroxeres has the most refine-able units per m3, while Hemorphite has more units per refine batch it has a larger volume per unit than Pyroxeres and therefore a lower fraction per m3 than Pyroxeres . Basically you can fit more refine batches in a given volume with Pyroxeres and get more per given volume than the ore that has the most when you refine on a per batch basis.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
253
|
Posted - 2014.11.26 22:24:58 -
[168] - Quote
Mr Omniblivion wrote:There is a huge surplus of high end minerals from nullsec ore anomalies. The null ore anomalies are extremely top heavy and are short on low ends. Because there are tons of miners in null stripping ore anomalies, this imbalance in high end minerals is reflected in the market.
At this point in time, Omber is the least valuable ore followed by Spod/Arkonor.
It's pretty clear that CCP doesn't understand that this imbalance is an actual issue stemming from ore anomalies, despite repetitive attempts to have them fix it.
Let's see how long we can keep high end minerals in the gutter before CCP realizes they need to fix ore anomalies.
Fix: -Reduce volume of high end ore in null anoms -increase volume of low end ore in null anoms
or
-change sites to only spawn one or two types of ore at most -sites spawn randomly and upon being mined out, spawns a new site of a random type -site odds are based on a balanced distribution of ore rather than being top heavy
Mineral imbalance in null is still a very big issue and nullsec industry will never be prevalent as CCP wants it to be unless this is fixed. |
Substantia Nigra
Polaris Rising The Bastion
1426
|
Posted - 2014.11.26 23:33:01 -
[169] - Quote
I build things in nullsec. I try and mine my own minerals for that building, although I often find myself buying locally to supplement my meagre mining capabilities.
Paradoxically (or so it seems to me at least) I find myself belt-mining veldspar, scordite, and plagioclase much more that their high-end counterparts in the anoms. Some anoms have decent plagioclase content so I also try and grab that while itGÇÖs still there. I have billions of isk worth of morphite etc sitting on the hangar floor and am always running out of tritanium, mexallon, and pyrite in my building. With the recent jump changes itGÇÖs majorly PITA to import minerals from hisec, even though I live in a very good region for that purpose.
I see this as just a part of the changing environment of eve and will keep on trying to adapt and adjust to whatever is thrown my way GǪ except for [TRI] which I will endeavour to kill.
I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder.
Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread
|
Hippinse
University of Caille Gallente Federation
5
|
Posted - 2014.11.26 23:42:00 -
[170] - Quote
Mr Omniblivion wrote:Mineral imbalance in null is still a very big issue and nullsec industry will never be prevalent as CCP wants it to be unless this is fixed.
Or, perhaps, CCP feels that it should not be easy to build infinity dreads/supers/titans. Increased costs, having to use multiple trade hubs (eg, compare compressed pyro prices betwee Jita and Amarr today) rather than just the most convenient, etc., might be what keeps this equation balanced in a way that doesn't spiral out of control.
I'm not saying that this doesn't suck for those confronting the problem, but it seems from my (possibly ignorant) point of view that it sucks in a way that resembles diminishing returns. (The 'nth' ship may cost a lot more than the first.)
|
|
Takashi Jin
Cryogenic Consultancy
2
|
Posted - 2014.11.29 21:45:41 -
[171] - Quote
Zetaomega333 wrote:So im sure lots of you have noticed how the 2 highest end minerals are next to worthless. Ark is on the bottom of the list and bist is in the middle.
Something needs to be done as the rarest ores arnt worth **** anymore. Nocx is worth more than zydrine.
What are some ideas on what to do?
I had a personal suggestion of trippling the zydrine and mega amount used in capital components. Mind you im a big builder of capitals so this would effect me in production, but it would also make nullsec ore worth somthing again. This is opportunity not crisis. Think about how much more cheaply things can be made currently. |
Rapscallion Jones
Omnibus Solutions
57
|
Posted - 2014.12.01 02:24:15 -
[172] - Quote
Zifrian wrote:If all that mattered was market forces, then all processing skills would have the same base training time. Furthermore, right in the descriptions of the ores for ABC it talks about their rarity, the same with Mercoxit. Finally, the invention costs and times for making ABC crystals also do not conform to equal market forces as they take longer to produce than veld, scord, etc. The system isn't reflecting how CCP envisioned it and it doesn't seem like "rebalancing" is having the intended effect.
Paraphrased, "because all job skills require the same level of training to master..." What planet do you hail from!?!?! Market forces and training times are apples and ducks.
Quit mining the high ends and wait for the market correct itself. So you trained a skill that isn't paying for itself at the moment, just give it some time and that will change, its the seesaw of market based economies. |
Tear Jar
Emolgranlan Code Enforcement Branch
171
|
Posted - 2014.12.01 03:45:20 -
[173] - Quote
Zifrian wrote:Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were. But the skill system does not reflect free markets - it reflects a clear hierarchy of ore values determined by CCP. You can't claim free markets if all things are not generally equal and while EVE has a great market, much of it is centrally controlled by CCP's overall design decisions. If all that mattered was market forces, then all processing skills would have the same base training time. Furthermore, right in the descriptions of the ores for ABC it talks about their rarity, the same with Mercoxit. Finally, the invention costs and times for making ABC crystals also do not conform to equal market forces as they take longer to produce than veld, scord, etc. The system isn't reflecting how CCP envisioned it and it doesn't seem like "rebalancing" is having the intended effect. Perhaps a better system would be to set training times equal (Rank 3), allow all ores to spawn in all systems, and scale all ore spawn sizes to to increase from High to Low to Null sec. So nullsec would have the best ore access but because of sov bills and the cost of living in null, it fits greater risk = greater reward. Also, this way markets can determine the best ore to mine based on its refining rates instead of constantly mucking with the system to achieve some "balance" that players will mess up anyway. I'm sure there are other ideas out there and I know people who mine in highsec will hate the idea that "null gets buffed again" but I think we can all agree something should be done.
But null sec isn't the most dangerous place to mine. That would be low sec. If anything should get a buff its low sec mining, not null sec. |
G'host Warrot
Perkone Caldari State
8
|
Posted - 2014.12.01 04:56:09 -
[174] - Quote
Low Sec Mining seems to be pretty atm for me. We have all we need:Hemo, Hed and Anoms with Spouds and Crokite.
I cant even understand, why all guys are crying that High End Mins are such Low. Afaik u dont need to mine Arkonor etc. u could just move back to HS and mine the low ores... Thats freedom and adapt or die.
Anyway, I could believe next year we will see a massive shortage...
Greetings |
Zedutchman
The Miners of Hyperion
7
|
Posted - 2014.12.02 13:32:07 -
[175] - Quote
I don't think the shortage is going to be massive..... Although i DO Think we'll see a spike when the some of the IS boxer fleets are no more. Although those are more likely to effect ice prices than Ore prices... As Ore fleets take more microing anyway... So the change is less likely to chase them off.
I don't expect any more than 10% though(after the dust settles) More likely to see a price drop immediately afterwards from over-speculation. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
254
|
Posted - 2014.12.02 22:35:21 -
[176] - Quote
Mr Omniblivion wrote:Mr Omniblivion wrote:There is a huge surplus of high end minerals from nullsec ore anomalies. The null ore anomalies are extremely top heavy and are short on low ends. Because there are tons of miners in null stripping ore anomalies, this imbalance in high end minerals is reflected in the market.
At this point in time, Omber is the least valuable ore followed by Spod/Arkonor.
It's pretty clear that CCP doesn't understand that this imbalance is an actual issue stemming from ore anomalies, despite repetitive attempts to have them fix it.
Let's see how long we can keep high end minerals in the gutter before CCP realizes they need to fix ore anomalies.
Fix: -Reduce volume of high end ore in null anoms -increase volume of low end ore in null anoms
or
-change sites to only spawn one or two types of ore at most -sites spawn randomly and upon being mined out, spawns a new site of a random type -site odds are based on a balanced distribution of ore rather than being top heavy Mineral imbalance in null is still a very big issue and nullsec industry will never be prevalent as CCP wants it to be unless this is fixed.
This is still not fixed.
Nerfing the ability for people to multibox will not help the vast mineral imbalance in null anomalies, and will only make the imbalance worse in terms of pricing. The relative high end mineral imbalance will continue to grow as multiboxing high sec miners are supplying less low end minerals. |
Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1351
|
Posted - 2014.12.04 16:11:28 -
[177] - Quote
Mr Omniblivion wrote:e followed by Spod/Arkonor.
It's pretty clear that CCP doesn't understand that this imbalance is an actual issue stemming from ore anomalies, despite repetitive attempts to have them fix it.
Highlighted the exact reason mineral prices are the way they are. Could be easily fixed with a change in the composition of null anomalies. Especially in the drone regions, for even a relatively small mining corp, it is impossible to get all the mexallon you desire.
Some players are all too eager to claim that you should a) mine out the belts (I've scanned them, and run the numbers, this would not have ANY noticable impact, not to mention drone belts have tiny amounts of mex), b) reprocess modules (Drone rats dont drop modules for the most part, again, not a solution) or c) go mine in highsec for mex (Your area is just fine, as long as you go elsewhere. Nice logic...)
We don't need perfect ratios, but as it is the nullsec anom ore ratios are a an absolute insult to the credibility of CCP's intelligence. |
Lady Zarrina
Republic Military School Minmatar Republic
163
|
Posted - 2014.12.04 17:41:50 -
[178] - Quote
The best solution to low prices is low prices. Once people stop mining these ores the prices will increase.
EVE: All about Flying Frisky and Making Iskie
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
256
|
Posted - 2014.12.04 19:17:48 -
[179] - Quote
Lady Zarrina wrote:The best solution to low prices is low prices. Once people stop mining these ores the prices will increase.
Thank you for contributing to the thread while not comprehending any other post therein.
Mineral supply still is not fixed in null, starting to tally the months that it takes after Greyscale actually acknowledged that it needed to be looked at. |
Hippinse
University of Caille Gallente Federation
7
|
Posted - 2014.12.04 23:11:11 -
[180] - Quote
Mr Omniblivion wrote:Lady Zarrina wrote:The best solution to low prices is low prices. Once people stop mining these ores the prices will increase. Thank you for contributing to the thread while not comprehending any other post therein. Mineral supply still is not fixed in null, starting to tally the months that it takes after Greyscale actually acknowledged that it needed to be looked at.
I guess you're technically right in refuting Lady Zarrina's statement that once people stop mining these ores the prices will increase. Most of your posts make the same claim: You [royal "you"] WILL NOT change your actions. You don't like how the numbers work out doing things in the 'preferred' way, and you WILL NOT adapt. CCP MUST change the code.
I comprehend what you are saying.
I'm just missing the part where your choice trumps everyone else's game experience? When I run the risk/reward assessment about parking my hulk in a belt in highsec, I have to live with the costs of either choice. (loss of ship -vs- lower yield) Why do you feel you get to keep your hulks out of belts entirely and yet still get the yields you want? |
|
Rthor
Smugglers Inc.
12
|
Posted - 2014.12.05 05:15:46 -
[181] - Quote
The issue is the definition of rarity.
In Eve rarity means that if some mineral is 1/4 more "rare" this is offset by you needing only 1/4 of this "rare" mineral.
If you want to be consistent require 7 million megacyte to build a ship that requires 7 million tritanium. Then megacyte will indeed be rare.
Make ships require 1 milion tritanium, 1 million pyerity, 1 million mex, etc. 1 million megacyte. Then rare will be rare.
As it is rarity is offset by lower need, hence nothing is really needed more than anything else. So you can mine whatever you want regardless of its "rarity." |
Mr Omniblivion
GoonWaffe Goonswarm Federation
256
|
Posted - 2014.12.05 19:53:26 -
[182] - Quote
Hippinse wrote:I'm just missing the part where your choice trumps everyone else's game experience? When I run the risk/reward assessment about parking my hulk in a belt in highsec, I have to live with the costs of either choice. (loss of ship -vs- lower yield) Why do you feel you get to keep your hulks out of belts entirely and yet still get the yields you want?
Mr Omniblivion wrote: I don't know any other way to explain this to you, but mining in actual belts in nullsec will never happen except in order to level up the industry level, or unless CCP makes a significant change in null belts/anoms.
Even cherry picking static belts, anyone using more than one miner could net more low end minerals in an anom than at a static belt because of the significant time lost micromanaging lasers and moving through the belt. The problem still arises that there is significantly more supply of high end ore throughout null than can be possibly used, reflected in the price of high end minerals and excess stockpiles that people are just sitting on waiting for a change to happen.
CCP could simply lower the volume/size of the high end rocks in null, and that would go a long way towards fixing the imbalance. They really don't need to add anything, just make high ends more scarce so that belts can be cycled more frequently, thus netting overall more lows and less high ends.
The point is not the refusal to go into the belts. The point is that if you look at the numbers, going to the belt in null is always a significant net loss, especially if you have multiple miners. Until a major change is made by CCP, it will always be more efficient to strip out null anomalies and import missing minerals from high sec (or just not mine at all, since mining income is still abysmally low).
Null belts are still littered with high end ores, just like anomalies. So cherry picking the low end ores out of null belts still requires a ton of movement, switching rocks, etc. All of which takes time, which cuts your actual income down to a pittance per hour.
If the goal of CCP is to encourage localized nullsec production further, then they will need to make a change to null anomalies to provide some sort of better balance to the mineral supply in null. |
Hippinse
University of Caille Gallente Federation
8
|
Posted - 2014.12.05 20:38:17 -
[183] - Quote
Mr Omniblivion wrote:Hippinse wrote:I'm just missing the part where your choice trumps everyone else's game experience? When I run the risk/reward assessment about parking my hulk in a belt in highsec, I have to live with the costs of either choice. (loss of ship -vs- lower yield) Why do you feel you get to keep your hulks out of belts entirely and yet still get the yields you want? Mr Omniblivion wrote: I don't know any other way to explain this to you, but mining in actual belts in nullsec will never happen except in order to level up the industry level, or unless CCP makes a significant change in null belts/anoms.
Even cherry picking static belts, anyone using more than one miner could net more low end minerals in an anom than at a static belt because of the significant time lost micromanaging lasers and moving through the belt. The problem still arises that there is significantly more supply of high end ore throughout null than can be possibly used, reflected in the price of high end minerals and excess stockpiles that people are just sitting on waiting for a change to happen.
CCP could simply lower the volume/size of the high end rocks in null, and that would go a long way towards fixing the imbalance. They really don't need to add anything, just make high ends more scarce so that belts can be cycled more frequently, thus netting overall more lows and less high ends.
The point is not the refusal to go into the belts. The point is that if you look at the numbers, going to the belt in null is always a significant net loss, especially if you have multiple miners. Until a major change is made by CCP, it will always be more efficient to strip out null anomalies and import missing minerals from high sec (or just not mine at all, since mining income is still abysmally low). Null belts are still littered with high end ores, just like anomalies. So cherry picking the low end ores out of null belts still requires a ton of movement, switching rocks, etc. All of which takes time, which cuts your actual income down to a pittance per hour. If the goal of CCP is to encourage localized nullsec production further, then they will need to make a change to null anomalies to provide some sort of better balance to the mineral supply in null.
I was thinking about this last night after i made that post and I realized that I was addressing the wrong issue. You correctly (and patiently; thank you) pointed out my mistake. However, I still don't fully agree with the terminology you're using to describe this situation.
When you say, "The point is not the refusal to go into the belts.", what you mean is "The point is not the refusal to go into the belts for purposes of avoiding risk." Because.... ya know... you're still refusing to go into the belts. You're just doing that because it's easier and more efficient to use the anomalies. (Larger rocks for the hulks to chew on, so less movement, etc.) The anomalies are *so* much better than the belts that they've rendered the belts unusable.
The only downside to using the anomalies and completely ignoring the belts is that the higher-end minerals are over-harvested, and null has no discipline to avoid destroying the market. (Which isn't an unrealistic situation.)
All of this makes sense. But this is Eve, and 'everything is pvp'. You're in-effect waging war against non-null miners not by shooting them, but by asking CCP to increase your effectiveness which will hurt their effectiveness. (ie, what you're asking for will have an impact in the market place beyond JUST the high-end minerals.) Also, what you're asking to change would remove the *only* downside to null anomaly mining, would it not? Isn't that similar to a highsec miner asking to have the hulk receive a skiff's tank & drone bonus? (all of the benefits, none of the drawbacks)
One last point: if null becomes too 'self sufficient', doesn't that remove the potential for content/conflict by removing supply lines?
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
256
|
Posted - 2014.12.05 21:56:16 -
[184] - Quote
Hippinse wrote: When you say, "The point is not the refusal to go into the belts.", what you mean is "The point is not the refusal to go into the belts for purposes of avoiding risk." Because.... ya know... you're still refusing to go into the belts. You're just doing that because it's easier and more efficient to use the anomalies. (Larger rocks for the hulks to chew on, so less movement, etc.) The anomalies are *so* much better than the belts that they've rendered the belts unusable.
The only downside to using the anomalies and completely ignoring the belts is that the higher-end minerals are over-harvested, and null has no discipline to avoid destroying the market. (Which isn't an unrealistic situation.)
All of this makes sense. But this is Eve, and 'everything is pvp'. You're in-effect waging war against non-null miners not by shooting them, but by asking CCP to increase your effectiveness which will hurt their effectiveness. (ie, what you're asking for will have an impact in the market place beyond JUST the high-end minerals.) Also, what you're asking to change would remove the *only* downside to null anomaly mining, would it not? Isn't that similar to a highsec miner asking to have the hulk receive a skiff's tank & drone bonus? (all of the benefits, none of the drawbacks)
One last point: if null becomes too 'self sufficient', doesn't that remove the potential for content/conflict by removing supply lines?
I would actually argue that belts are marginally safer than anomalies at this point, because it's so ingrained that mining at belts is so awful that very few- if any- people actually do it.
It's not just that it is easy and efficient, you make double or triple the income in an anomaly than you would with an asteroid belt. If you are managing, say, 5 miners- if you put them in an anomaly, they can all shoot one rock for a solid amount of time- 15, 20 minutes. If you put them in an asteroid belt, they each have to shoot different rocks, and depending on skills/boosts, may have to switch rocks every cycle. You have downtime targeting and switching rocks, moving to the new "cherry" rocks to pick, etc. Not to mention the cluster of clicking that is required to manually target, change crystals, etc- every cycle. So yes, anomalies have obsoleted asteroid belts, as you mention above. If anomalies didn't exist, mineral prices would be through the roof and all items would cost a hell of a lot more than they do now.
It's not really a problem of discipline when the supply of minerals in null is so horribly imbalanced. Many people are already sitting on huge stockpiles of zyd/mega because the price is so low. There is just such a flood of high ends that people would have to hold 90% of the high ends they mine to not destroy the market- the problem with that is that most of the m3 in anoms consist of high end minerals. An additional problem is that a miner could consistently mine more low end minerals from anomalies than they could cherry picking asteroid belts due to the loss of time mentioned above.
The changes suggested would rebalance the entire mineral market- normalizing supply to match the "rarity" of ores. All they really need to do is reduce the volume of high end minerals in null anomalies. Simply remove 2/3 of the m3 of high end ores from the null anoms. They could add that m3 back as veld. Or any other ore. Or not at all.
Thinking about it, they should remove 90% of the volume of high end ores out of null anoms. Anomalies could supply large amounts of low/mid ends, and high ends are exclusive to belts only (except for some high ends at the larger anoms). That would be a solution that would help individual (ninja) miners as well as large scale multibox miners- since it would be impossible to realistically strip asteroid belts without Broadcasting being legal after the 1st of the year.
Regarding your last point- t1 mineral self sufficiency is not a bad thing. We already have access to all the t1 minerals in the game. The problem is that there is no incentive to actually utilize the local t1 mineral resources because the relative income is so incredibly low because of the imbalances described above. We still need to trade for regional ice, regional moon minerals, all wormhole products, faction equipment/ships/ammunition, etc. |
Hippinse
University of Caille Gallente Federation
8
|
Posted - 2014.12.05 23:41:39 -
[185] - Quote
Mr Omniblivion wrote:If you put them in an asteroid belt, they each have to shoot different rocks, and depending on skills/boosts, may have to switch rocks every cycle. You have downtime targeting and switching rocks, moving to the new "cherry" rocks to pick, etc. Not to mention the cluster of clicking that is required to manually target, change crystals, etc- every cycle.
This is amusing to me, because you're describing highsec mining, only better. (Since the belt rocks in null aren't ever touched, I'm sure they're much larger than the typical hisec belt rock.) One is put in mind of a billionaire telling a homeless person about the yacht that he doesn't use anymore because the engine is underpowered. I see the point, but empathy is difficult.
Mr Omniblivion wrote:If anomalies didn't exist, mineral prices would be through the roof and all items would cost a hell of a lot more than they do now.
Stipulated. Mining in every corner of the game would also be much more lucrative. I'm very curious what would happen 'next' after that, but that isn't what we're talking about so I'll refrain from derailing this. I will say that all items costing more isn't necessarily a 100% bad thing, but there's lots of variables.
Mr Omniblivion wrote:The changes suggested would rebalance the entire mineral market- normalizing supply to match the "rarity" of ores. All they really need to do is reduce the volume of high end minerals in null anomalies. Simply remove 2/3 of the m3 of high end ores from the null anoms. They could add that m3 back as veld. Or any other ore. Or not at all.
If that came to pass, I would hope that 'not at all' was the starting point so that the ramifications could be monitored.
I don't fully agree with your position (I still think it benefits one group of players at the expense of another, and it corrects a "problem" that the affected players directly contribute to) but I appreciate the dialogue. Thanks. |
Niskin
League of the Lost
130
|
Posted - 2014.12.06 00:11:49 -
[186] - Quote
Mr Omniblivion wrote:Thinking about it, they should remove 90% of the volume of high end ores out of null anoms. Anomalies could supply large amounts of low/mid ends, and high ends are exclusive to belts only (except for some high ends at the larger anoms). That would be a solution that would help individual (ninja) miners as well as large scale multibox miners- since it would be impossible to realistically strip asteroid belts without Broadcasting being legal after the 1st of the year.
+1
It's Dark In Here - The Lonely Wormhole Blog
Remember kiddies: the best ship in Eve is Friendship.
-MooMooDachshundCow
|
Shelom Severasse
The Maythorn
32
|
Posted - 2014.12.06 00:33:00 -
[187] - Quote
Maybe im too newb to get the idea of whats going on, but, if youre short on x, why not mine x? Instead of telling ccp to change the anoms and belts
As an example, i have an indy alt, i use that alt to do a few different things, one of those things is mining. When i need zydrine, i mine jaspet, when i need isogen i mine kernite etc etc. when i need tritanium, like always, i mine some veldspar.
So i honestly dont really see the problem here.
Why not mine what you need?
Seems kinda dumb to mine the ever loving crap out of high end ores when the demand for the mineral volume you get out of these ores just isnt there. When supply outweighs demand, there will invariably be a decrease in price level of x product. Meaning less profitability, and, by extension, and increase in demand for lower end minerals that arent being mined. |
FunGu Arsten
Fungu .Inc
45
|
Posted - 2014.12.06 13:17:08 -
[188] - Quote
Shelom Severasse wrote:Maybe im too newb to get the idea of whats going on, but, if youre short on x, why not mine x? Instead of telling ccp to change the anoms and belts
As an example, i have an indy alt, i use that alt to do a few different things, one of those things is mining. When i need zydrine, i mine jaspet, when i need isogen i mine kernite etc etc. when i need tritanium, like always, i mine some veldspar.
So i honestly dont really see the problem here.
Why not mine what you need?
Seems kinda dumb to mine the ever loving crap out of high end ores when the demand for the mineral volume you get out of these ores just isnt there. When supply outweighs demand, there will invariably be a decrease in price level of x product. Meaning less profitability, and, by extension, and increase in demand for lower end minerals that arent being mined.
I believe you should indeed mine what makes a profit, but with anomolies you dont have that option. You have to strip the intire anomolybelt for it to respawn > you used to strip the belt completely to recycle the A B C's, and you mined out the lowends and stockpiled them > now you have to mine the A B C to cycle the lowends again
So to get the good ore you mine the ones that are "uselss" and basicly, you end up with "wastage" highend minerals.
However you turn this, there will always be a bottleneck mineral. At this moment its not a mineral primarily found in the highend ore types...
Its in ccp's hands now, until they change demand/supply the highend mineral stockpiles will grow and grow... |
Tenchi Sal
White Knights of Equestria
226
|
Posted - 2014.12.06 14:10:23 -
[189] - Quote
Having mined in null before and after anomolies, i can tell you the two biggest problems are anomolies and the leadership of nullsec alliances.
anomolies flood the market with high ends, keeping the prices low.
alliance leadership will boot you and pod you if you are found following the basic market rules of supply and demand. for example, if you are found selling veldspar at higher prices then jita because no one else wants to mine the crap, you are called a price gouger and are thrown out. they refuse to see their own fault so they come on the forums, cry, and blame ccp.(this example is when veldspar was 2 isk and really, no one wanted to mine the crap in null but everyone NEEDED it.)
easiest solution to everything, get rid of anomolies so high ends become more rare again and tell the alliances to htfu and learn about supply and demand. |
Shelom Severasse
Burning Alder
32
|
Posted - 2014.12.06 22:03:19 -
[190] - Quote
FunGu Arsten wrote:Shelom Severasse wrote:Maybe im too newb to get the idea of whats going on, but, if youre short on x, why not mine x? Instead of telling ccp to change the anoms and belts
As an example, i have an indy alt, i use that alt to do a few different things, one of those things is mining. When i need zydrine, i mine jaspet, when i need isogen i mine kernite etc etc. when i need tritanium, like always, i mine some veldspar.
So i honestly dont really see the problem here.
Why not mine what you need?
Seems kinda dumb to mine the ever loving crap out of high end ores when the demand for the mineral volume you get out of these ores just isnt there. When supply outweighs demand, there will invariably be a decrease in price level of x product. Meaning less profitability, and, by extension, and increase in demand for lower end minerals that arent being mined. I believe you should indeed mine what makes a profit, but with anomolies you dont have that option. You have to strip the intire anomolybelt for it to respawn > you used to strip the belt completely to recycle the A B C's, and you mined out the lowends and stockpiled them > now you have to mine the A B C to cycle the lowends again So to get the good ore you mine the ones that are "uselss" and basicly, you end up with "wastage" highend minerals. However you turn this, there will always be a bottleneck mineral. At this moment its not a mineral primarily found in the highend ore types... Its in ccp's hands now, until they change demand/supply the highend mineral stockpiles will grow and grow... Ok, maybe the anoms need tweaking, idk. But, if youre trying to tell me that you cant get low ends cuz you wont mine the asteroid belts,,, im not following you at all haha. Null belts are huge and have everything, or atleast most of what you need. Sure, the rats are a pain, but im sure someone in those huge alliances has a combat alt that they can sit in a belt to pew red crosses when they show up. |
|
Aplysia Vejun
The Scope Gallente Federation
9
|
Posted - 2014.12.07 00:09:17 -
[191] - Quote
Mr Omniblivion wrote:
The point is not the refusal to go into the belts. The point is that if you look at the numbers, going to the belt in null is always a significant net loss, especially if you have multiple miners.
So: low end ores are still too cheap?
Mr Omniblivion wrote: Null belts are still littered with high end ores, just like anomalies. So cherry picking the low end ores out of null belts still requires a ton of movement, switching rocks, etc. All of which takes time, which cuts your actual income down to a pittance per hour.
You dont want to move? Your loss! or You would earn more money with anomalies? Ok, do it - it just means, that the lowend ores are too cheap.
Pro tip: the rocks in the highsec belts are much smaller and people are still able to mine there. I wonder how.. |
Gilbaron
Free-Space-Ranger Nulli Secunda
1580
|
Posted - 2014.12.07 00:46:17 -
[192] - Quote
prices will be f*** as long as minerals are only available in a fixed relation to each other. As long as people are forced to mine X in order to get Y, the price of X is going to be ****.
ffinding ABCs should also be like finding a 10/10, not like grinding another sanctum/haven
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
|
Ekaterina 'Ghetto' Thurn
Department 10
202
|
Posted - 2014.12.07 13:02:35 -
[193] - Quote
I haven't been to null-sec so I don't know the dimensions or shaping of the asteroid belts there. I can only presume they can't be that much different in size to the asteroid belts anywhere else. So regarding a comment made about excessive movement being needed can you not spend a little time to set up bookmarks in asteroid belts Given the increased mining laser ranges on some mining ships you would then have little or no movement required for the mining ships. Obviously you would also be a distance from warp-in so would have a small degree of extra security as well.
An additional thought as others have pointed out is the apparent lack of common sense in the way miners seem to operate in null-sec. For example if my fridge is full of food I'm not going to sit down and eat all the contents of the fridge in one sitting. Could the null-sec alliances not set up some kind of OPEC-style committee to control the sale of high end minerals sourced in null-sec It could still be transported & stored at trade hubs for later sale if storage was a concern. Others control the flow of low ends in high sec admittedly in an ad-hoc fashion so with the political control capability in null-sec this should be possible there too.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Aplysia Vejun
The Scope Gallente Federation
10
|
Posted - 2014.12.07 14:33:16 -
[194] - Quote
Gilbaron wrote:prices will be f*** as long as minerals are only available in a fixed relation to each other. As long as people are forced to mine X in order to get Y, the price of X is going to be ****. As long as mining X to get Y is more profitable than just mining Y (in belts) it will stay like this. Prices of X are still too high and Y too low. |
FunGu Arsten
Fungu .Inc
45
|
Posted - 2014.12.07 16:32:29 -
[195] - Quote
Shelom Severasse wrote:FunGu Arsten wrote:Shelom Severasse wrote:Maybe im too newb to get the idea of whats going on, but, if youre short on x, why not mine x? Instead of telling ccp to change the anoms and belts
As an example, i have an indy alt, i use that alt to do a few different things, one of those things is mining. When i need zydrine, i mine jaspet, when i need isogen i mine kernite etc etc. when i need tritanium, like always, i mine some veldspar.
So i honestly dont really see the problem here.
Why not mine what you need?
Seems kinda dumb to mine the ever loving crap out of high end ores when the demand for the mineral volume you get out of these ores just isnt there. When supply outweighs demand, there will invariably be a decrease in price level of x product. Meaning less profitability, and, by extension, and increase in demand for lower end minerals that arent being mined. I believe you should indeed mine what makes a profit, but with anomolies you dont have that option. You have to strip the intire anomolybelt for it to respawn > you used to strip the belt completely to recycle the A B C's, and you mined out the lowends and stockpiled them > now you have to mine the A B C to cycle the lowends again So to get the good ore you mine the ones that are "uselss" and basicly, you end up with "wastage" highend minerals. However you turn this, there will always be a bottleneck mineral. At this moment its not a mineral primarily found in the highend ore types... Its in ccp's hands now, until they change demand/supply the highend mineral stockpiles will grow and grow... Ok, maybe the anoms need tweaking, idk. But, if youre trying to tell me that you cant get low ends cuz you wont mine the asteroid belts,,, im not following you at all haha. Null belts are huge and have everything, or atleast most of what you need. Sure, the rats are a pain, but im sure someone in those huge alliances has a combat alt that they can sit in a belt to pew red crosses when they show up.
you mine 100 units of lowend and mine 20units highend in anom - you now finished the intire site and have a new one pop up: you mine 100 units of lowend and 20 units of highend again
repeat this at a ratio of 100:20 lowends vs highends
NOW
the global industry only needs a ration of 100:10 lowends vs highends wich means you have a good portion of highends you will never need/be able to use. With the refining changes, highsec adds even less % in lowends... > aslong as the ratio available in nullsec isnt changed you will never be able to actualy use the highends.
mining in belts is a waste, the rocks are never big enough to make it worth it and you lose efficiency on the mining cycles. IF they do grow to a decent size, your nifty rocks are gone after a day mining and you go back anomolies...
to many highens just means they aren't rare enough so they drop in value.... |
Zedutchman
The Miners of Hyperion
7
|
Posted - 2014.12.07 18:12:52 -
[196] - Quote
Mr Omniblivion wrote:
The point is not the refusal to go into the belts. The point is that if you look at the numbers, going to the belt in null is always a significant net loss, especially if you have multiple miners. Until a major change is made by CCP, it will always be more efficient to strip out null anomalies and import missing minerals from high sec (or just not mine at all, since mining income is still abysmally low).
That's just it though.....
Your not going into static belts because it's not worth it....
If it's not worth it to change your play style then it's not really broken. It's just annoying.
Now.... If Mex prices get to 2x or 3x times what they are now..... THEN we might see some shifts in player behavior. Until then just pay the high-sec miners. It's not like they are getting too rich smashing belts in .8 space.
The other solution I would propose is to make mining WAY more active so it can't be effectively multi-boxed, but that'll never happen.
|
Skydell
Bad Girl Posse Somethin Awfull Forums
650
|
Posted - 2014.12.08 03:50:11 -
[197] - Quote
I've never seen any suggestion on how to make mining 'more active' that was something that could be done in EVE without gutting the whole game like a fish.
I suppose in theory they could make a strip miner that holds PI built mining charges, PI built so as not to defeat the purpose of mining - crystals are pure nocxium, I suppose a charge could be pure Morphite as well, and have it so the strip gets huge cycle reduction but can't repeat. Forcing people to monitor their strips to make sure they are always active and reduce the biggest killjoy of low end mining, being the time required to do it. The charges could even be restricted to low end ore. |
Snagletooth Johnson
Aliastra Gallente Federation
200
|
Posted - 2014.12.08 11:54:43 -
[198] - Quote
two miners are in a belt mining ore A. One miner says to the other "I can't beleive how much the price of ore A has dropped. Ore b is worth more then ore A now." Second miner looks at the first miner and says "ore B is worth more then ore A?"
"Yea, by a lot now. CCP needs to fix this immedialty, it's cutting into my profit!"
The second miner then truns off his strip tool on ore A, and then proceeds to mine ore B right next to it "Yea, CCP don't need to fix nothing, Im gonna do fine, you just keep on keeping on over there"
If the market is shifting, shift with it or die. |
Trajan Unknown
Running with Dogs Nerfed Alliance Go Away
0
|
Posted - 2014.12.08 13:51:39 -
[199] - Quote
I am sitting on a mountain of "low value" minerals, let-¦s try to get as much as I can get of them while mining some other stuff and wait till my mountain turns from coal to diamonds because the market shifted again - said barely a miner ever? |
Zedutchman
The Miners of Hyperion
7
|
Posted - 2014.12.08 14:20:30 -
[200] - Quote
Snagletooth Johnson wrote:two miners are in a belt mining ore A. One miner says to the other "I can't beleive how much the price of ore A has dropped. Ore b is worth more then ore A now." Second miner looks at the first miner and says "ore B is worth more then ore A?"
"Yea, by a lot now. CCP needs to fix this immedialty, it's cutting into my profit!"
The second miner then truns off his strip tool on ore A, and then proceeds to mine ore B right next to it "Yea, CCP don't need to fix nothing, Im gonna do fine, you just keep on keeping on over there"
If the market is shifting, shift with it or die.
That would be true if Eve was a real sandbox and resources were equally distributed.....
The problem is that the game is designed so that everything in the game has it's rarity based on location.
However due to null-sec politics and anomaly mechanics you've now have a situation where what's supposed to be Ultra rare ores are being harvested almost non-stop by huge multi-boxed fleets with little or no harassment.
You've got insane amount of megacyte and mophite being mined to exhaustion every single day, so they'll respawn tomorrow.
There are currently 92 mil worth of sell orders for Mega up, but only 34 mil moved yesterday. To compare that to Trit where there are 8.4 bil sell orders up and 15.1 bil trit moved yesterday..... You can see there is WAY TO MUCH MEGA on the market and even more that people are just hording because the prices are so low.
Now you can say that the market will correct it self eventually.... which is true... but the problem is that the game is designed so that A,B,C ore is super ultra rare and that it's the pinnacle of what miners should be trying for, risking super dangerous space.... Not on AFK farm by fleets of 15 Rouq boosted hulks.
There are a lot of things that are to blame( ease of multiboxing, Sov null space, Mining Mechanics, Anomaly mechanics) but at the end of the day SOMETHING does need to be done. As currently one of the fundamental principles of the game( risk and reward) is just not true for one of the games core professions. |
|
Lady Rift
What Shall We Call It
120
|
Posted - 2014.12.08 20:13:29 -
[201] - Quote
Zedutchman wrote:Snagletooth Johnson wrote:two miners are in a belt mining ore A. One miner says to the other "I can't beleive how much the price of ore A has dropped. Ore b is worth more then ore A now." Second miner looks at the first miner and says "ore B is worth more then ore A?"
"Yea, by a lot now. CCP needs to fix this immedialty, it's cutting into my profit!"
The second miner then truns off his strip tool on ore A, and then proceeds to mine ore B right next to it "Yea, CCP don't need to fix nothing, Im gonna do fine, you just keep on keeping on over there"
If the market is shifting, shift with it or die. That would be true if Eve was a real sandbox and resources were equally distributed..... The problem is that the game is designed so that everything in the game has it's rarity based on location. However due to null-sec politics and anomaly mechanics you've now have a situation where what's supposed to be Ultra rare ores are being harvested almost non-stop by huge multi-boxed fleets with little or no harassment. You've got insane amount of megacyte and mophite being mined to exhaustion every single day, so they'll respawn tomorrow. There are currently 92 mil worth of sell orders for Mega up, but only 34 mil moved yesterday. To compare that to Trit where there are 8.4 bil sell orders up and 15.1 bil trit moved yesterday..... You can see there is WAY TO MUCH MEGA on the market and even more that people are just hording because the prices are so low. Now you can say that the market will correct it self eventually.... which is true... but the problem is that the game is designed so that A,B,C ore is super ultra rare and that it's the pinnacle of what miners should be trying for, risking super dangerous space.... Not on AFK farm by fleets of 15 Rouq boosted hulks. There are a lot of things that are to blame( ease of multiboxing, Sov null space, Mining Mechanics, Anomaly mechanics) but at the end of the day SOMETHING does need to be done. As currently one of the fundamental principles of the game( risk and reward) is just not true for one of the games core professions.
Please stop calling ABC's super rare. They are in most null sec system and all wh systems. purple loot is super rare ABC's aren't
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
259
|
Posted - 2014.12.08 21:49:48 -
[202] - Quote
It's amusing the kinds of opinions you get out of these threads.
This isn't an argument about "oh no my isk per hour went down". The suggestions in here are related to the supply of minerals being extremely imbalanced, further exasperated by rental programs allowing miners to cycle ore anomalies- thus creating a GIGANTIC surplus of "high end" minerals.
It's laughable when people suggest to mine asteroid belts in null in their current form. I realize that high sec mines from belts, because you can literally afk and shoot rocks forever without ever worrying about getting blown up, except if you're the .01% of miners that are suicide ganked.
Price reflects supply- not the other way around. There is no logical way to inflate the price of high end minerals because there is an infinite supply via null anomalies.
If CCP wants to continue to support localized industry, then they need to change the supply. That is the bottom line. If they don't want to go that direction and are going to keep Jump Freighters at 10ly, then there is no real need to change because mining is one of the worst incomes in the game at the moment, and we can let renters/highsec folk take care of our mining. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
259
|
Posted - 2014.12.08 22:15:52 -
[203] - Quote
Let me put it this way:
Mining in asteroid belts in null will never happen because it takes so much micromanagement that you could do any other activity in null and make at least double the income.
Or daytrip into a wormhole and make 100mil/hr or more in a venture mining gas there as a newer player.
Mining in null only happens in anomalies because you can (could) multibox large numbers of miners in an anomaly without having to break lock every cycle on each ship. Even after the nerf come the 1st, people will still be able to multibox in anomalies because they can shoot one rock to completely fill 27.5k m3- even manually clicking through each miner. Mining in belts after the ISBoxer nerf takes even a harder hit because you won't be able to broadcast lock or trigger your lasers.
Thus, mining in any belts (high sec or null) is going to get considerably harder, while mining in null anomalies will only get marginally more annoying.
The imbalance is only going to get worse after the ISBoxer nerf. |
Zedutchman
The Miners of Hyperion
8
|
Posted - 2014.12.09 11:57:46 -
[204] - Quote
Lady Rift wrote:
Please stop calling ABC's super rare. They are in most null sec system and all wh systems. purple loot is super rare ABC's aren't
That's my point.... They are SUPPOSED to be super-rare..... and arn't.... at all. |
Drago Shouna
Royal Amarr Institute Amarr Empire
190
|
Posted - 2014.12.09 12:17:05 -
[205] - Quote
Mr Omniblivion wrote:Let me put it this way:
Mining in asteroid belts in null will never happen because it takes so much micromanagement that you could do any other activity in null and make at least double the income.
Or daytrip into a wormhole and make 100mil/hr or more in a venture mining gas there as a newer player.
Mining in null only happens in anomalies because you can (could) multibox large numbers of miners in an anomaly without having to break lock every cycle on each ship. Even after the nerf come the 1st, people will still be able to multibox in anomalies because they can shoot one rock to completely fill 27.5k m3- even manually clicking through each miner. Mining in belts after the ISBoxer nerf takes even a harder hit because you won't be able to broadcast lock or trigger your lasers.
Thus, mining in any belts (high sec or null) is going to get considerably harder, while mining in null anomalies will only get marginally more annoying.
The imbalance is only going to get worse after the ISBoxer nerf.
Mining won't get any harder for guys like me that never used any of these programmes. Using my Orca/Hulk/Hulk set up will be exactly the same, when I have them all logged on anyway.
Mostly I mine for my Industry, and only when I get really low on minerals or POS fuel do I have my team logged on.
Mainly I mine solo, with just my main account online. Hopefully when 1st January hits Ore and Mineral prices will get a boost and then I may log the team more.
But then again I have never mined to plex, so maybe not.
|
Derath Ellecon
Washburne Holdings Situation: Normal
2358
|
Posted - 2014.12.09 15:16:54 -
[206] - Quote
Zedutchman wrote:... but the problem is that the game is designed so that A,B,C ore is super ultra rare and that it's the pinnacle of what miners should be trying for
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is.
Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment.
ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault. |
Zedutchman
The Miners of Hyperion
8
|
Posted - 2014.12.09 16:14:16 -
[207] - Quote
Derath Ellecon wrote:
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is.
Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment.
ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault.
Again that WOULD be true if resources were distributed equally throughout the game world. However the game is designed so that.
High < Low < Null with WH's stuck somewhere in the middle of those.
Your income in any given activity is supposed to be tied directly to risk and difficulty of said activity. That is the most important precept of eve... That risk and reward go hand in hand.
Right now.... For mining. It doesn't.
|
Lady Rift
What Shall We Call It
120
|
Posted - 2014.12.09 16:50:35 -
[208] - Quote
Zedutchman wrote:Derath Ellecon wrote:
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is.
Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment.
ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault.
Again that WOULD be true if resources were distributed equally throughout the game world. However the game is designed so that. High < Low < Null with WH's stuck somewhere in the middle of those. Your income in any given activity is supposed to be tied directly to risk and difficulty of said activity. That is the most important precept of eve... That risk and reward go hand in hand. Right now.... For mining. It doesn't. how doesn't it. in null all ores are available not just ABC. and its safe down there to mine. WH mining is hit or miss but its doable also without to much hassle (need to be able to set it up without to many connections in the wh)
|
Lady Rift
What Shall We Call It
120
|
Posted - 2014.12.09 16:52:28 -
[209] - Quote
Zedutchman wrote:Derath Ellecon wrote:
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is.
Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment.
ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault.
Again that WOULD be true if resources were distributed equally throughout the game world. However the game is designed so that. High < Low < Null with WH's stuck somewhere in the middle of those. Your income in any given activity is supposed to be tied directly to risk and difficulty of said activity. That is the most important precept of eve... That risk and reward go hand in hand. Right now.... For mining. It doesn't.
how doesn't it. in null all ores are available not just ABC. and its safe down there to mine. WH mining is hit or miss but its doable also without to much hassle (need to be able to set it up without to many connections in the wh). I find my self more at ease in a backwater null system than high sec where I have to be suspicious of every person that enters local. |
Awesome MILF
Imperial Academy Amarr Empire
2
|
Posted - 2014.12.09 17:16:59 -
[210] - Quote
in my opinion its a natural phenomenon that within time all ores are worth about the same isk/hour as most miners look for the maximum profit per hour and depending on markets they put more efforts in one ore or the next one, thus eventually prices are ballanced and "high end" minerals are cheaper than they were meant to be.
So we have no high end or low end minerals, just "minerals" as it sounds.
I agree something must be done to estimulate null sec mining, as nowadays its just more profitable to stay in highsec for miners. Stupid feature... |
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
264
|
Posted - 2014.12.09 19:20:29 -
[211] - Quote
Derath Ellecon wrote:Zedutchman wrote:... but the problem is that the game is designed so that A,B,C ore is super ultra rare and that it's the pinnacle of what miners should be trying for
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is. Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment. ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault.
This argument is so short sighted it's amusing. And wrong. Go read some of the previous posts if you want to know why.
Lady Rift wrote: how doesn't it. in null all ores are available not just ABC. and its safe down there to mine. WH mining is hit or miss but its doable also without to much hassle (need to be able to set it up without to many connections in the wh). I find my self more at ease in a backwater null system than high sec where I have to be suspicious of every person that enters local.
You actually suggested mining in a WH. Hahahahahahaha
Okay, to be fair, gas mining in a WH is viable because you can take a solo venture and make 100m/hr.
Awesome MILF wrote:I agree something must be done to estimulate null sec mining, as nowadays its just more profitable to stay in highsec for miners. Stupid feature...
I'm not even suggesting that they need to add anything to nullsec. I'm suggesting they REMOVE the majority of the m3 of croc/bist/ark/merc in null anoms. It would make sense that they expand the veld rocks. Ideally, Null anoms should be choc full of low ends with medium amounts of mid and small amounts of high ends. This way, null could locally source low ends and high ends from the space around them, provided they had people that wanted to mine. Imports would still need to happen when building supers, because those require a metric ton of low ends.
With this idea, the bulk of ark/bist/crok/merc would be in the static belts in null. Because of the ISBoxer nerfs and the way that static belts work, it becomes much more difficult for someone to multibox more than a few miners at a static belt. This means that "small time" miners with only a few accounts will have significantly more potential mining in the belts, while people still multiboxing large miners will find themselves locked in the anomalies.
To summarize the current problem for those that aren't following the entire thread- Null anomalies are currently top heavy with way too much high end ore. Mining in null anomalies nets more low end minerals than cherry picking existing null static belts. Cycling belts to get more low end minerals leads to a huge surplus of high end minerals, as reflected in current stockpiles and the abysmal price of high end minerals. |
Lady Rift
What Shall We Call It
123
|
Posted - 2014.12.09 19:23:04 -
[212] - Quote
Mr Omniblivion wrote:Derath Ellecon wrote:Zedutchman wrote:... but the problem is that the game is designed so that A,B,C ore is super ultra rare and that it's the pinnacle of what miners should be trying for
This is the ultimate fallacy of your argument. The one cool thing (maybe the only one) about mining is how closely tied to the market it is. Miners should not be trying to reach a pinnacle for some specific ore like ABC ores. They should be mining whatever is the most profitable at that moment. ie, if high ends are oversupplied and miners are not shifting their focus, continuing to flood the market with high ends, that isn't the games fault. This argument is so short sighted it's amusing. And wrong. Go read some of the previous posts if you want to know why. Lady Rift wrote: how doesn't it. in null all ores are available not just ABC. and its safe down there to mine. WH mining is hit or miss but its doable also without to much hassle (need to be able to set it up without to many connections in the wh). I find my self more at ease in a backwater null system than high sec where I have to be suspicious of every person that enters local. You actually suggested mining in a WH. Hahahahahahaha Okay, to be fair, gas mining in a WH is viable because you can take a solo venture and make 100m/hr. Awesome MILF wrote:I agree something must be done to estimulate null sec mining, as nowadays its just more profitable to stay in highsec for miners. Stupid feature... I'm not even suggesting that they need to add anything to nullsec. I'm suggesting they REMOVE the majority of the m3 of croc/bist/ark/merc in null anoms. It would make sense that they expand the veld rocks. Ideally, Null anoms should be choc full of low ends with medium amounts of mid and small amounts of high ends. This way, null could locally source low ends and high ends from the space around them, provided they had people that wanted to mine. Imports would still need to happen when building supers, because those require a metric ton of low ends. With this idea, the bulk of ark/bist/crok/merc would be in the static belts in null. Because of the ISBoxer nerfs and the way that static belts work, it becomes much more difficult for someone to multibox more than a few miners at a static belt. This means that "small time" miners with only a few accounts will have significantly more potential mining in the belts, while people still multiboxing large miners will find themselves locked in the anomalies. To summarize the current problem for those that aren't following the entire thread- Null anomalies are currently top heavy with way too much high end ore. Mining in null anomalies nets more low end minerals than cherry picking existing null static belts. Cycling belts to get more low end minerals leads to a huge surplus of high end minerals, as reflected in current stockpiles and the abysmal price of high end minerals.
Ive been mining in a wh for the last 4 days straight.
|
Derath Ellecon
Washburne Holdings Situation: Normal
2359
|
Posted - 2014.12.10 19:00:27 -
[213] - Quote
Zedutchman wrote:Again that WOULD be true if resources were distributed equally throughout the game world. However the game is designed so that.
High < Low < Null with WH's stuck somewhere in the middle of those.
Your income in any given activity is supposed to be tied directly to risk and difficulty of said activity. That is the most important precept of eve... That risk and reward go hand in hand.
Right now.... For mining. It doesn't.
That is and has always been a bogus argument. There are tons of areas in EVE PVE where the risk/reward simply doesn't hold true. Enough to disprove that EVE was 'designed' to be that way.
Miners blindly flooding the market with minerals are as bad as the market dude who complains he bought so many of Product A and then can't sell them because the supply got flooded and the prices tanked. The market people would tell him he needs to adapt to the market fluctuations. In the same way miners need to adapt to the market fluctuations.
There are low ends in all areas of space. Or a miner can simply relocate back to the safety of HS and mine away on the more profitable low ends until prices shift around again.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
269
|
Posted - 2014.12.10 19:30:20 -
[214] - Quote
Derath Ellecon wrote: That is and has always been a bogus argument. There are tons of areas in EVE PVE where the risk/reward simply doesn't hold true. Enough to disprove that EVE was 'designed' to be that way.
Miners blindly flooding the market with minerals are as bad as the market dude who complains he bought so many of Product A and then can't sell them because the supply got flooded and the prices tanked. The market people would tell him he needs to adapt to the market fluctuations. In the same way miners need to adapt to the market fluctuations.
There are low ends in all areas of space. Or a miner can simply relocate back to the safety of HS and mine away on the more profitable low ends until prices shift around again.
:facepalm:
Thank you for not at all reading the thread. |
Niskin
League of the Lost
134
|
Posted - 2014.12.10 21:28:04 -
[215] - Quote
This is a tricky issue because there are options, but as has been pointed out, once you are in null you expect a certain ISK/hour. That means that if ratting is more profitable than mining a specific ore, even if you need it, you will probably just rat. I don't like it, but I understand it.
I live in a wormhole with a null static, so I get the tourist view of null. Every day I could visit another region of space if I wanted. The other day I took a peek in Etherium Reach. The belt I looked at had two large Veldspar rocks, but they weren't very big and they were it for large rocks of that type. If this is even remotely average for Veldspar in a null belt then I get it. Even though I like some of the alternate ideas that have been presented, putting more large Veldspar rocks in asteroid belts in null would really help that situation.
Whether they retune the anomalies, or the belts, or both, something should be done. I've seen more large Veldspar rocks in the low end ore anomalies in my wormhole than I saw out there. And while I'd love to suggest that null miners jump into a wormhole and get their Veldspar there, that might not be feasible on a mass scale. If you only need a few hours of mining to get what you need then it could be viable, if we're talking days of farming that makes it less of an option. Plus if everybody in null is doing that, it could make it harder to find something to mine even in a wormhole.
It's Dark In Here - The Lonely Wormhole Blog
Remember kiddies: the best ship in Eve is Friendship.
-MooMooDachshundCow
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.12.12 22:04:10 -
[216] - Quote
As of right now, Arkonor is the second least valuable ore in the game, only better than Omber.
Guess what kind of ore is heavily concentrated in Null ore anoms. |
Felicity Love
Imperium Galactic Navy
2167
|
Posted - 2014.12.13 02:10:10 -
[217] - Quote
The only "crisis" here is the over supply created by ISBoxing mining fleets in Null... desperately trying to pay their "rent"...
Soon... that will be fixed... and OMG you entitled brats will have to make some effort... sucks to have to play fair, don't it ?
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|
Gilbaron
Free-Space-Ranger Nulli Secunda
1580
|
Posted - 2014.12.13 06:16:25 -
[218] - Quote
We don't need more veldspar in nullsec anomalies. We need anomalies without fixed ratios of ore, so people can truely cherrypick the valuable stuff without having to mine the worthless stuff to get more of the good stuff
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.12.14 11:47:38 -
[219] - Quote
Gilbaron wrote:We don't need more veldspar in nullsec anomalies. We need anomalies without fixed ratios of ore, so people can truely cherrypick the valuable stuff without having to mine the worthless stuff to get more of the good stuff
Mynnna or Querns actually suggested another idea as well- anoms should be of a single or few types rather than containing nearly every type of ore. Instead of having small -> gigantic, you'd have "Veldspar" or "Crokite" or "Kernite" anoms with mostly that type of ore. That would allow a better adaptation to the market rather than having belts that respawn infinitely with a huge surplus of high end minerals.
Re: the other post- it doesn't matter if ore is being mined by ISBoxers in null- even once some mining accounts die out, the base supply of all minerals will drop (raising price), but the null anomalies will still have a huge imbalance. Those that are still mining will still have a surplus of high ends compared to the low ends needed for production. |
Ekaterina 'Ghetto' Thurn
Department 10
204
|
Posted - 2014.12.14 13:08:38 -
[220] - Quote
Another suggestion in terms of pricing/demand/supply :
In RL and thinking in terms of the wool and milk trade, although there are probably other examples, when prices have collapsed in the past the stock was destroyed rather than take it to the market. Would it be an option to 'trash' excess amounts of high end minerals that had been mined to keep stocks lower and hence prices stable or higher
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
|
Zedutchman
The Miners of Hyperion
13
|
Posted - 2014.12.14 14:47:48 -
[221] - Quote
Ekaterina 'Ghetto' Thurn wrote:Another suggestion in terms of pricing/demand/supply : In RL and thinking in terms of the wool and milk trade, although there are probably other examples, when prices have collapsed in the past the stock was destroyed rather than take it to the market. Would it be an option to 'trash' excess amounts of high end minerals that had been mined to keep stocks lower and hence prices stable or higher
It's a little diffrent in EvE as there are no commodities that "expire". You can just store them forever and wait for a price reversal.
I'm guessing that's what most people are doing atm.
The problem is that there arn't that many high-end minerals being consumed. And some of those stock-piles are really..... really big. Like months and months worth of all the Mega and zydrain that's consumed in the whole game.
I'd be VERY interested to see how much megacyte and arkanor are just setting in stations. My guess is that it's about a years worth of supply for the whole Eve-verse.
If CCP doesn't step in soon the market for high-ends is going to be ruined for years to come. |
Felicity Love
Imperium Galactic Navy
2168
|
Posted - 2014.12.14 17:24:53 -
[222] - Quote
Ekaterina 'Ghetto' Thurn wrote:Another suggestion in terms of pricing/demand/supply : Would it be an option to 'trash' excess amounts of high end minerals that had been mined to keep stocks lower and hence prices stable or higher
In RL marketing boards, somebody ends up paying even if you "trash" surplus inventory to artificially inflate prices -- and it's usually the taxpayers in the form of government subsidies.
But, by all means, "trash" your surplus minerals... the guys with all the "Sell" orders in major hubs will luv you for it.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|
Gilbaron
Free-Space-Ranger Nulli Secunda
1580
|
Posted - 2014.12.15 00:47:18 -
[223] - Quote
CCP could "trash" minerals by inflating the demand for them
however, that won't really fix the underlying problem, just make another ore worthless.
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.12.15 18:41:25 -
[224] - Quote
They could always just introduce mineral alchemy as well- converting excess mega/zyd into other lowend minerals |
Derath Ellecon
Washburne Holdings Situation: Normal
2362
|
Posted - 2014.12.15 19:29:48 -
[225] - Quote
Mr Omniblivion wrote:This argument is so short sighted it's amusing. And wrong. Go read some of the previous posts if you want to know why.
I did. There are so many inconsistencies with your arguments it is laughable.
For one it sounds that the low ends are in 0.0, just in the form of belts instead of anoms? But these aren't worth it for the 0.0 miner somehow? Fine. They can go fly back to their barge in HS (I'm sure every serious miner has at least some retrievers back in HS they can go mine with). I mean if its better isk/hr to do that, it is a valid choice to do so.
They could say F**K mining and do what other 0.0 residents do, which is shoot red crosses and, as you say, make better isk/hr.
Both of these choices lowers the mining of high end minerals to help the oversupply issue.
Now I am not saying anything about what might or should be done long term to help bolster 0.0 industry, but these are choices that can be made TODAY to help the pricing crisis the OP brought up, which is a better solution to the OP's suggestion that ships be changed to require more high ends to build.
By the way, your daytripping gas harvesting idea is bunk. There are only 2 gasses where you can break 100mil/hr at current prices. And those gases are only found in the 2 most difficult sites, pretty much only found in C5/C6 space. Both WH classes don't have k-space statics. So first you have to find one, scan it, get a cloud, hope the locals aren't online before you can even think about harvesting the gas. And then 15min later you will get a spawn that can instapop any venture on grid.
Even if you manage to pull of a ninja harvest without dying (yes I believe it is still possible), if you factor in all that it takes to find the cloud, setup proper bookmarks, and then harvest in peace, plus haul out and to market, it isn't going to be anywhere close to 100mil/hr anymore.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.12.15 20:11:41 -
[226] - Quote
Derath Ellecon wrote: I did. There are so many inconsistencies with your arguments it is laughable.
For one it sounds that the low ends are in 0.0, just in the form of belts instead of anoms? But these aren't worth it for the 0.0 miner somehow? Fine. They can go fly back to their barge in HS (I'm sure every serious miner has at least some retrievers back in HS they can go mine with). I mean if its better isk/hr to do that, it is a valid choice to do so.
They could say F**K mining and do what other 0.0 residents do, which is shoot red crosses and, as you say, make better isk/hr.
Both of these choices lowers the mining of high end minerals to help the oversupply issue.
Now I am not saying anything about what might or should be done long term to help bolster 0.0 industry, but these are choices that can be made TODAY to help the pricing crisis the OP brought up, which is a better solution to the OP's suggestion that ships be changed to require more high ends to build.
By the way, your daytripping gas harvesting idea is bunk. There are only 2 gasses where you can break 100mil/hr at current prices. And those gases are only found in the 2 most difficult sites, pretty much only found in C5/C6 space. Both WH classes don't have k-space statics. So first you have to find one, scan it, get a cloud, hope the locals aren't online before you can even think about harvesting the gas. And then 15min later you will get a spawn that can instapop any venture on grid.
Even if you manage to pull of a ninja harvest without dying (yes I believe it is still possible), if you factor in all that it takes to find the cloud, setup proper bookmarks, and then harvest in peace, plus haul out and to market, it isn't going to be anywhere close to 100mil/hr anymore.
Who is your dealer and what is their number, this sounds like some pretty good stuff you're on. |
LiquidDreams
Sungrazers
11
|
Posted - 2014.12.16 07:50:50 -
[227] - Quote
no the Marked do not fix High endt ore only thing to do aboudt it make Blueprints use more Rare ore drops need to cost more Zydrine Morphite Nocxium Megacyte only way to fix this
still the bad part for miners are we have a bad income vs mission runners ratting people i feel i need to stop play miner now becouse the hours i have to use vs 1 there fly an do belt running ern 60 mil hour i make high end ore 30 mil hour make the it worth be a miner when you have to spend s+Ñ many hours an the ships are way to exspendsv Hulk shiff vs bad bonus vs covetor an procure need to fix this so there is a 10% an 20% betrine the hulk an covetor same with the other ships there is no good bonus other then cargo its uselss an bad an we work to hard bigger rick to get ganket an we have to work 5 times so hard to pay for a mack siff hulk if we lose them is not fair is bad the CPP fails so hard to see this problem or alest make the ships cheaper to make.. |
Sequester Risalo
Significant Others
19
|
Posted - 2014.12.16 12:47:42 -
[228] - Quote
Ekaterina 'Ghetto' Thurn wrote: Would it be an option to 'trash' excess amounts of high end minerals that had been mined to keep stocks lower and hence prices stable or higher
I was thinking the same, remembering how copper coins are regularly trashed in other games like EQ to keep more of the valuable gold coins. If the ores were really as worth- and useless as the whiners wish to make believe, this would be a viable solution. Every miner can trash what is in his cargo hold in EVE as well. However, the high end minerals and ores are still much too valuable to simply throw them away.
I also learned from this thread that there are several other ways to counter the so called crisis. But mining in wormholes, mining in belts, cherrypicking anomalies and trading with high sec are all discarded as they are less efficient and less profitable than mining complete anomalies. As long as this is the case there is no crisis at all. So can we please let this topic die in peace? |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
172
|
Posted - 2014.12.17 21:28:41 -
[229] - Quote
people are being forced to null from gankers but yet the minerals are ending up back in empire, so ofcourse high ends will die since they were also the ones to go for to offset the risk vs reward of an interceptor or some cloaky ending up in your belt
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|
Falin Whalen
GoonWaffe Goonswarm Federation
754
|
Posted - 2014.12.17 22:54:42 -
[230] - Quote
Sequester Risalo wrote:But mining in wormholes, mining in belts, cherrypicking anomalies and trading with high sec are all discarded as they are less efficient and less profitable than mining complete anomalies. As long as this is the case there is no crisis at all. So can we please let this topic die in peace?
- mining in wormholes - Can you fully control the hole, are there ore anoms in the hole? If you can, why mine, if not WHY MINE? Risk/reward bad for mining in a WH, not that it doesn't happen, just why?
- mining in belts - it does happen, you don't have to worry about cycling the belt, just mine what you're short on. Except when you pop the rock it doesn't automatically respawn with the exact same ammount that you started with, you have to wait for downtime for them to respawn, and they respawn as tiny little roids like in highsec, so you have to move around more. It's like trying to drain a olympic pool with a straw.
- cherrypicking anomalies - Oh hey, lets wait three days for this anomaly to despawn so we can get more of the ores we want, all the while our inustry index goes down. Honestly you'd be better off mining in the belts.
- trading with high sec - Already happening, but due to space constraints on JFs you get the ONE thing you really need to maximise m3/ly, the rest you better make up yourself. Also screw you, we don't want to come to you with our hat in hand saying "Please sir, more."
All of these "solutions" are utter rubbish, have been pointed out repeatedly as being complete and utter rubbish, except the buying in highsec and JFing it up. Yet these "solutions" keep cropping up in this thread, because for some strange reason you think we haven't tried those "solutions" before, and we keep telling you from experience, why your "solution" really doesn't 'solve' anything.
"it's only because of their stupidity that they're able to be so sure of themselves."
The Trial - Franz Kafka-á
|
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
275
|
Posted - 2014.12.18 00:21:50 -
[231] - Quote
The bottom line is that null anomalies are still horribly imbalanced. They are the "end game" of mining because of the density of the rocks and the respawning belts. That said, due to the oversupply of high ends in these belts, the value of the high end ores has plummeted, making mining one of the least profitable activities in the game.
If CCP wants to do anything else towards localized production in null, they need to change these belts so that there is not a gigantic oversupply of high ends. Otherwise, they don't need to do anything, and people that are horrible at math will continue to mine in empire or wherever and give us the minerals we need. |
Sequester Risalo
Significant Others
19
|
Posted - 2014.12.18 12:40:49 -
[232] - Quote
Falin Whalen wrote:Sequester Risalo wrote:But mining in wormholes, mining in belts, cherrypicking anomalies and trading with high sec are all discarded as they are less efficient and less profitable than mining complete anomalies. As long as this is the case there is no crisis at all. So can we please let this topic die in peace?
- mining in wormholes - Can you fully control the hole, are there ore anoms in the hole? If you can, why mine, if not WHY MINE? Risk/reward bad for mining in a WH, not that it doesn't happen, just why?
- mining in belts - it does happen, you don't have to worry about cycling the belt, just mine what you're short on. Except when you pop the rock it doesn't automatically respawn with the exact same ammount that you started with, you have to wait for downtime for them to respawn, and they respawn as tiny little roids like in highsec, so you have to move around more. It's like trying to drain a olympic pool with a straw.
- cherrypicking anomalies - Oh hey, lets wait three days for this anomaly to despawn so we can get more of the ores we want, all the while our inustry index goes down. Honestly you'd be better off mining in the belts.
- trading with high sec - Already happening, but due to space constraints on JFs you get the ONE thing you really need to maximise m3/ly, the rest you better make up yourself. Also screw you, we don't want to come to you with our hat in hand saying "Please sir, more."
All of these "solutions" are utter rubbish, have been pointed out repeatedly as being complete and utter rubbish, except the buying in highsec and JFing it up. Yet these "solutions" keep cropping up in this thread, because for some strange reason you think we haven't tried those "solutions" before, and we keep telling you from experience, why your "solution" really doesn't 'solve' anything.
I am capable of reading and fully understand your points. However you don't seem to understand mine.
What my options have in common is that they do not feed the perceived high end ore crisis. If you pick the one mining option that feeds the percieved hich end ore crisis over a bunch of others that don't, please tell me who is blame? To me its seems that there is no crisis as you are capable of mitigating it. You simply don't do this because mitigating the perceived crisis would have some severe drawbacks. This is fine. Just stop moaning and live with consequences of your actions. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
275
|
Posted - 2014.12.18 19:05:38 -
[233] - Quote
Sequester Risalo wrote: I am capable of reading and fully understand your points. However you don't seem to understand mine.
What my options have in common is that they do not feed the perceived high end ore crisis. If you pick the one mining option that feeds the percieved hich end ore crisis over a bunch of others that don't, please tell me who is to blame? To me its seems that there is no crisis as you are capable of mitigating it. You simply don't do this because mitigating the perceived crisis would have some severe drawbacks. This is fine. Just stop moaning and live with consequences of your actions.
The problem with your argument is that it is so incredibly short sighted, and frankly- dumb. You and a few other people have suggested to just "cherry pick the other ores you need" or "mine in null belts" or other related items. The issue here is that mining in null anomalies is literally twice as profitable (if not more) than mining in any other place- provided you have more than one or two miners. This number skyrockets the more miners you have.
So, the place that is by far the most profitable overall is the same place that is causing the gigantic flood of high end minerals. That is why there is a "high end mineral crisis" because there are simply too many sources of high end minerals. CCP even changed the high end ores to provide some lowend minerals as well, which only adds to the issue because we continue to extract significantly more high end minerals than all production in eve can utilize.
Suggesting that people just "mine in null belts" is exactly the same as me saying to only run level 3 missions in high sec instead of level 4s so that you can cut down your ammunition cost. It is just an awful argument.
As a note: when I say "most profitable overall" just means that the mining has the most income per hour- which still sucks for mining. A perfect hulk pilot supported by a perfect booster and a hauler can barely make 50-60 mil an hour mining in null- that's if you can mine for hours at a time without being interrupted by roaming gangs. |
Hippinse
University of Caille Gallente Federation
13
|
Posted - 2014.12.18 22:18:12 -
[234] - Quote
Mr Omniblivion wrote:Sequester Risalo wrote: I am capable of reading and fully understand your points. However you don't seem to understand mine.
What my options have in common is that they do not feed the perceived high end ore crisis. If you pick the one mining option that feeds the percieved hich end ore crisis over a bunch of others that don't, please tell me who is to blame? To me its seems that there is no crisis as you are capable of mitigating it. You simply don't do this because mitigating the perceived crisis would have some severe drawbacks. This is fine. Just stop moaning and live with consequences of your actions.
The problem with your argument is that it is so incredibly short sighted, and frankly- dumb. You and a few other people have suggested to just "cherry pick the other ores you need" or "mine in null belts" or other related items. The issue here is that mining in null anomalies is literally twice as profitable (if not more) than mining in any other place- provided you have more than one or two miners. This number skyrockets the more miners you have. So, the place that is by far the most profitable overall is the same place that is causing the gigantic flood of high end minerals. That is why there is a "high end mineral crisis" because there are simply too many sources of high end minerals. CCP even changed the high end ores to provide some lowend minerals as well, which only adds to the issue because we continue to extract significantly more high end minerals than all production in eve can utilize. Suggesting that people just "mine in null belts" is exactly the same as me saying to only run level 3 missions in high sec instead of level 4s so that you can cut down your ammunition cost. It is just an awful argument. As a note: when I say "most profitable overall" just means that the mining has the most income per hour- which still sucks for mining. A perfect hulk pilot supported by a perfect booster and a hauler can barely make 50-60 mil an hour mining in null- that's if you can mine for hours at a time without being interrupted by roaming gangs.
Everyone else has to make choices. Actions/decisions have consequences. You're advocating for the removal of said drawbacks while stating that no other courses of action will be explored.
What kind of reaction did you expect?
|
Hippinse
University of Caille Gallente Federation
14
|
Posted - 2014.12.18 22:27:14 -
[235] - Quote
Let's try this another way: What makes this particular problem for a particular subset of the overall Eve population a "drone assist"-esque type of problem? How does this situation hurt the overall game?
I can live with the ishtar nerfs even though I fly an ishtar at times. I can live with the drone nerfs even though drones are my primary dps when I mission. But without a better (or any) explanation of how this imbalance hurts the overall game, this appears to be a request for the devs to take isk out of my wallet and put it into yours. So, again, why should I agree with you? |
Mr Omniblivion
GoonWaffe Goonswarm Federation
275
|
Posted - 2014.12.18 22:55:18 -
[236] - Quote
Hippinse wrote: Everyone else has to make choices. Actions/decisions have consequences. You're advocating for the removal of said drawbacks while stating that no other courses of action will be explored.
What kind of reaction did you expect?
That's the thing- there are no "real" choices in null mining. That is why we're saying that a change needs to be made.
Sure, you could "choose" to mine at a null belt- the same way a mission runner could "choose" to run a level 2 or 3 mission instead of a level 4 mission. You just wouldn't run a level 2 if you have access to and can run a level 4 for the same faction.
Null anomalies are the "level 4 missions" of the mining profession. In their very nature, they are providing a huge surplus of high end minerals to the point that there is literally no reason to go to any other source of minerals in null because there is no incentive to.
The suggestion here isn't to just give us more stuff. It is to remove the bulk of the high end ore from null anoms. That's it. This means that belts and scannable ore sites become valuable again, for everyone, if they want to cherry pick or scout out "rare" ore.
Right now, arkonor is the second least valuable ore in the game. Why? Its primary value component comes from Megacyte. Arkonor is readily available in every null anom. Because you have to cycle anoms to get them to respawn for more low end ores, you have to burn through the arkonor. This leads to a huge supply of Megacyte- vastly more than any production in eve can consume.
This has resulted in the most "valuable" ores in the game becoming garbage. You can obtain more minerals of any type more quickly in an ore anom than anywhere else in null. There is zero incentive to cherry pick unless you are running one or two miners or if you want to eat a huge wealth loss over time.
Therefore, the suggestions are not to "remove the drawbacks" of null anoms- null anoms are already the best in every circumstance. The suggestion is to balance the null anoms so that there is a point for miners to seek out rare ores, while allowing consistent income to still be made at null anoms. |
Kazekage Dono
Little Girl and Co
29
|
Posted - 2014.12.23 11:24:27 -
[237] - Quote
Mr Omniblivion wrote:Hippinse wrote: Everyone else has to make choices. Actions/decisions have consequences. You're advocating for the removal of said drawbacks while stating that no other courses of action will be explored.
What kind of reaction did you expect?
That's the thing- there are no "real" choices in null mining. That is why we're saying that a change needs to be made. Sure, you could "choose" to mine at a null belt- the same way a mission runner could "choose" to run a level 2 or 3 mission instead of a level 4 mission. You just wouldn't run a level 2 if you have access to and can run a level 4 for the same faction. Null anomalies are the "level 4 missions" of the mining profession. In their very nature, they are providing a huge surplus of high end minerals to the point that there is literally no reason to go to any other source of minerals in null because there is no incentive to. The suggestion here isn't to just give us more stuff. It is to remove the bulk of the high end ore from null anoms. That's it. This means that belts and scannable ore sites become valuable again, for everyone, if they want to cherry pick or scout out "rare" ore. Right now, arkonor is the second least valuable ore in the game. Why? Its primary value component comes from Megacyte. Arkonor is readily available in every null anom. Because you have to cycle anoms to get them to respawn for more low end ores, you have to burn through the arkonor. This leads to a huge supply of Megacyte- vastly more than any production in eve can consume. This has resulted in the most "valuable" ores in the game becoming garbage. You can obtain more minerals of any type more quickly in an ore anom than anywhere else in null. There is zero incentive to cherry pick unless you are running one or two miners or if you want to eat a huge wealth loss over time. Therefore, the suggestions are not to "remove the drawbacks" of null anoms- null anoms are already the best in every circumstance. The suggestion is to balance the null anoms so that there is a point for miners to seek out rare ores, while allowing consistent income to still be made at null anoms.
Goons bemoaning people about not knowing nullsec. Then claims a whole bunch of wrong stuff about highsec.
How is about you learn how respawn mechanics work and your figure out how to get belts to respawn properly. And no it's not this 'let rocks grow' crap. That is just ... goonish (otherwise isd will whine about not being respectfull).
|
Velicitia
Arma Artificer
2648
|
Posted - 2014.12.23 11:44:29 -
[238] - Quote
Kazekage Dono wrote:Mr Omniblivion wrote:Hippinse wrote: Everyone else has to make choices. Actions/decisions have consequences. You're advocating for the removal of said drawbacks while stating that no other courses of action will be explored.
What kind of reaction did you expect?
That's the thing- there are no "real" choices in null mining. That is why we're saying that a change needs to be made. Sure, you could "choose" to mine at a null belt- the same way a mission runner could "choose" to run a level 2 or 3 mission instead of a level 4 mission. You just wouldn't run a level 2 if you have access to and can run a level 4 for the same faction. Null anomalies are the "level 4 missions" of the mining profession. In their very nature, they are providing a huge surplus of high end minerals to the point that there is literally no reason to go to any other source of minerals in null because there is no incentive to. The suggestion here isn't to just give us more stuff. It is to remove the bulk of the high end ore from null anoms. That's it. This means that belts and scannable ore sites become valuable again, for everyone, if they want to cherry pick or scout out "rare" ore. Right now, arkonor is the second least valuable ore in the game. Why? Its primary value component comes from Megacyte. Arkonor is readily available in every null anom. Because you have to cycle anoms to get them to respawn for more low end ores, you have to burn through the arkonor. This leads to a huge supply of Megacyte- vastly more than any production in eve can consume. This has resulted in the most "valuable" ores in the game becoming garbage. You can obtain more minerals of any type more quickly in an ore anom than anywhere else in null. There is zero incentive to cherry pick unless you are running one or two miners or if you want to eat a huge wealth loss over time. Therefore, the suggestions are not to "remove the drawbacks" of null anoms- null anoms are already the best in every circumstance. The suggestion is to balance the null anoms so that there is a point for miners to seek out rare ores, while allowing consistent income to still be made at null anoms. Goons bemoaning people about not knowing nullsec. Then claims a whole bunch of wrong stuff about highsec. How is about you learn how respawn mechanics work and your figure out how to get belts to respawn properly. And no it's not this 'let rocks grow' crap. That is just ... goonish (otherwise isd will whine about not being respectfull).
no, the mechanics posted are spot on for the anoms (i.e. "grav sites"). He's not talking about regular system belts.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
|
Kazekage Dono
Little Girl and Co
29
|
Posted - 2014.12.23 13:18:57 -
[239] - Quote
Velicitia wrote:Kazekage Dono wrote:Mr Omniblivion wrote:Hippinse wrote: Everyone else has to make choices. Actions/decisions have consequences. You're advocating for the removal of said drawbacks while stating that no other courses of action will be explored.
What kind of reaction did you expect?
That's the thing- there are no "real" choices in null mining. That is why we're saying that a change needs to be made. Sure, you could "choose" to mine at a null belt- the same way a mission runner could "choose" to run a level 2 or 3 mission instead of a level 4 mission. You just wouldn't run a level 2 if you have access to and can run a level 4 for the same faction. Null anomalies are the "level 4 missions" of the mining profession. In their very nature, they are providing a huge surplus of high end minerals to the point that there is literally no reason to go to any other source of minerals in null because there is no incentive to. The suggestion here isn't to just give us more stuff. It is to remove the bulk of the high end ore from null anoms. That's it. This means that belts and scannable ore sites become valuable again, for everyone, if they want to cherry pick or scout out "rare" ore. Right now, arkonor is the second least valuable ore in the game. Why? Its primary value component comes from Megacyte. Arkonor is readily available in every null anom. Because you have to cycle anoms to get them to respawn for more low end ores, you have to burn through the arkonor. This leads to a huge supply of Megacyte- vastly more than any production in eve can consume. This has resulted in the most "valuable" ores in the game becoming garbage. You can obtain more minerals of any type more quickly in an ore anom than anywhere else in null. There is zero incentive to cherry pick unless you are running one or two miners or if you want to eat a huge wealth loss over time. Therefore, the suggestions are not to "remove the drawbacks" of null anoms- null anoms are already the best in every circumstance. The suggestion is to balance the null anoms so that there is a point for miners to seek out rare ores, while allowing consistent income to still be made at null anoms. Goons bemoaning people about not knowing nullsec. Then claims a whole bunch of wrong stuff about highsec. How is about you learn how respawn mechanics work and your figure out how to get belts to respawn properly. And no it's not this 'let rocks grow' crap. That is just ... goonish (otherwise isd will whine about not being respectfull). no, the mechanics posted are spot on for the anoms (i.e. "grav sites"). He's not talking about regular system belts.
Fair enough, but everyone else is talking about it. Those small respawned roids happen in highsec too. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
291
|
Posted - 2014.12.23 18:35:56 -
[240] - Quote
This thread was lacking in GrrGoons anyways, thanks for bringing us up to par
|
|
Kazekage Dono
Little Girl and Co
29
|
Posted - 2014.12.23 18:44:54 -
[241] - Quote
Mr Omniblivion wrote:This thread was lacking in GrrGoons anyways, thanks for bringing us up to par
I dunno goons on themselves aren't much to write home about, but the organisation behind it deserves admiration.
Aside from that the reason those belts don't respawn is because no one mines the belts in null anymore. Self fulfilling prophecy. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
291
|
Posted - 2014.12.23 18:50:56 -
[242] - Quote
Kazekage Dono wrote:Mr Omniblivion wrote:This thread was lacking in GrrGoons anyways, thanks for bringing us up to par I dunno goons on themselves aren't much to write home about, but the organisation behind it deserves admiration. Aside from that the reason those belts don't respawn is because no one mines the belts in null anymore. Self fulfilling prophecy.
You really have no idea what we're talking about, please stop while you're ahead.
Heh. |
Kazekage Dono
Little Girl and Co
29
|
Posted - 2014.12.23 19:58:21 -
[243] - Quote
Mr Omniblivion wrote:Kazekage Dono wrote:Mr Omniblivion wrote:This thread was lacking in GrrGoons anyways, thanks for bringing us up to par I dunno goons on themselves aren't much to write home about, but the organisation behind it deserves admiration. Aside from that the reason those belts don't respawn is because no one mines the belts in null anymore. Self fulfilling prophecy. You really have no idea what we're talking about, please stop while you're ahead. Heh.
Read the debunked part below.
eve wiki on belt respawn |
Mr Omniblivion
GoonWaffe Goonswarm Federation
291
|
Posted - 2014.12.23 22:19:40 -
[244] - Quote
Mr Omniblivion wrote: You really have no idea what we're talking about, please stop while you're ahead.
Kazekage Dono wrote:Read the debunked part below.
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
291
|
Posted - 2014.12.23 22:25:51 -
[245] - Quote
I give this thread three more posts before Nevyn Auscent comes in again and tries to talk about how mining in normal asteroid belts in null is a valid option and is the solution to the crisis. |
Kazekage Dono
Little Girl and Co
29
|
Posted - 2014.12.24 11:41:46 -
[246] - Quote
Mr Omniblivion wrote:I give this thread three more posts before Nevyn Auscent comes in again and tries to talk about how mining in normal asteroid belts in null is a valid option and is the solution to the crisis.
You talk about all this grrrr goons ... Maybe i'm detecting a little more grrr highsec miners .
Looking at the gm quote, belts where never meant to be full on after every DT. You just want centralize everything to make it easy so you whine and moan for some biscuits. While the solution is decentralize. Next step is to temper tantrum on the floor like a 3 yo?
Somehow that reminds me allot of highsec miners who want to ban ganking ... you know biscuits. Ofcourse in your head you're so much better aren't you?
You where wrong, deal with the butthurt. |
Zedutchman
Freakingz
16
|
Posted - 2014.12.24 20:42:37 -
[247] - Quote
The problem isn't with the market and it isn't with supply and demand. Having all the huge null fleets "mine something else" wont help either. The problem is with mining, with risk and reward, and with Sov null space.
1. Mining is too easy..... It's to passive, it's too dull, and it's too easy to multibox. Even with the current state of the market, with an orca boost, and mining one of the mex ores in high-sec. Your still only making about 20mil an hour if you can get your down time to 0.. Which is terrible compared to everything else in the game.
However, People still mine anyway.... Lots of them, all the time, because you don't even have to be playing eve. I can start up my hulk, fly to a belt, and start sucking-up ore while playing SSFIV and still make 15mil an hour. There are fleets of multi-boxed ships HUGE ones with 15+ ships that people run everyday.... Not because mining is useful, or valuable, but because it's literally passive isk gain. You can make money, and don't have to do anything.
I can mine while I clean my house, do the dishes, study, play dota. I can mine while i'm at work... Hell with a remote desktop app on my phone i could mine while driving..... Because I don't only have to be paying attention for about 5 seconds every 6 mins.
There should be NO activity in eve that you can micromanage 15 ships at once. EVER. ISBOX or no.
2. Sov null is too safe. The sheer amount of megacyte and zydrain flooding the market is proof enough of that. Your safer mining anoms in null than you are in a 1.0 system in high-sec while mining. Which is ludicrous in all sorts of ways.
|
Starbuck
Ark University ArK Alliance
0
|
Posted - 2014.12.25 11:37:42 -
[248] - Quote
Shoogie wrote:I disagree with the concept of artificial price fixing just to keep Arkanor the most valuable ore. Let the market do its thing. Why is it a problem that it is not always the most valuable ore?
The null-sec renters who go, "Ooh shiny Arkanor!" are currently over-supplying those minerals. But they are happy doing it. (Proof that they are happy: they haven't stopped!) Smarter miners can open up a spreadsheet and figure out what they should be mining today.
If CCP keeps fiddling with the mineral content of asteroids to keep the prices matching the alphabetical order, doesn't that take away the last little bit of thinking that miners need to do? Why make the game even more boring for them?
It is also worth nothing that just because it isn't the most valuable doesn't mean it isn't worth grabbing. Arkanor is still worth quite a bit of money. The market is just adjusting to a supply and demand problem. Mexallon is in huge demand where I live. Meanwhile my Zydrine, Megacyte, and Nox store over supplied.
I don't really see this as a huge problem. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
293
|
Posted - 2014.12.26 19:17:51 -
[249] - Quote
Kazekage Dono wrote:You talk about all this grrrr goons ... Maybe i'm detecting a little more grrr highsec miners . Looking at the gm quote, belts where never meant to be full on after every DT. You just want centralize everything to make it easy so you whine and moan for some biscuits. While the solution is decentralize. Next step is to temper tantrum on the floor like a 3 yo? Somehow that reminds me allot of highsec miners who want to ban ganking ... you know biscuits. Ofcourse in your head you're so much better aren't you? You where wrong, deal with the butthurt.
This guy is clueless
We're talking about null anomalies- the ones you get from industrial upgrades. No one actually consistently mines in static null asteroid belts. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
293
|
Posted - 2014.12.26 19:24:56 -
[250] - Quote
Starbuck wrote: It is also worth nothing that just because it isn't the most valuable doesn't mean it isn't worth grabbing. Arkanor is still worth quite a bit of money. The market is just adjusting to a supply and demand problem. Mexallon is in huge demand where I live. Meanwhile my Zydrine, Megacyte, and Nox store over supplied.
I don't really see this as a huge problem.
Arkonor is the second least valuable ore in the game, behind omber.
Just because one unit of Arkonor is worth "a lot of money" doesn't make it worth mining. What you aren't looking at is the size of the Arkonor rock and how long it takes you to mine one unit.
Zydrine and Megacyte are way oversupplied and will continue to be oversupplied until CCP makes a change. There are infinite sources of high end minerals in null anomalies that produce significantly more Zydrine and Megacyte than the game can handle.
As I've said multiple times before in this thread- if CCP wants to continue to push production outwards and in to null, they will need to change the nullsec ore anomalies to fix their mineral supply.
Otherwise, people like Kazekage Dono will continue to mine in high sec for us with literally no clue how nullsec works; and we will continue not mining and doing things that are not the worst income in the game. |
|
Paynus Maiassus
Capital Munitions
197
|
Posted - 2014.12.27 05:10:07 -
[251] - Quote
The way I see it you guys are just messed up in thinking that megacyte et al are the high end minerals. They are not. Trit and pyerite are the high end minerals. This will become glaringly obvious when the ISBixer fleets are banned next month. These minerals have been added to the ABCS ores and are present in null. High sec mining needs a boost as it lags behind mission running in ISK per hour and requires a POS now that the money is in compression. Frankly nullsec mining has never had considerably higher ISK per hour than high sec mining except for the Rorqual. The reason to mine in null is to save JF costs importing to null industry by mining locally and by using Rorquals for free compression and better boosts.
I did the math before Crius even. ABCS were never significantly greater ISK per hour in and of themselves.
Quit freaking out about megacyte. It's fine. The coming tritanium shortage should be on your minds. |
Ioci
Bad Girl Posse Somethin Awfull Forums
531
|
Posted - 2014.12.27 12:42:45 -
[252] - Quote
Paynus Maiassus wrote:The way I see it you guys are just messed up in thinking that megacyte et al are the high end minerals. They are not. Trit and pyerite are the high end minerals. This will become glaringly obvious when the ISBixer fleets are banned next month. These minerals have been added to the ABCS ores and are present in null. High sec mining needs a boost as it lags behind mission running in ISK per hour and requires a POS now that the money is in compression. Frankly nullsec mining has never had considerably higher ISK per hour than high sec mining except for the Rorqual. The reason to mine in null is to save JF costs importing to null industry by mining locally and by using Rorquals for free compression and better boosts.
I did the math before Crius even. ABCS were never significantly greater ISK per hour in and of themselves.
Quit freaking out about megacyte. It's fine. The coming tritanium shortage should be on your minds.
There is no shortage of any of them. The goal seems to be to have us all fly around in T1 frigates and blap each other for lulz until our eyes melt out. Even T1 cruisers, I will get bored of the brain mush PvP long before I run out of ships.
One of the core reasons we are seeing gluts in minerals is, nobody runs big fleets of big ships anymore. We need large manufacturing, new manufacturing. Titans, Capitals, Capital parts are all in storage now. Every system from here to kingdom come has an outpost. There is nothing left to build.
R.I.P. Vile Rat
|
Ekaterina 'Ghetto' Thurn
Department 10
212
|
Posted - 2014.12.28 14:06:45 -
[253] - Quote
Re Loci reply: According to the Mittani blogsite there are supposedly a lot more Titans & Caps being destroyed post the changes. Not that I have much experience of it.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Bethan Le Troix
Krusual Investigation Agency
167
|
Posted - 2014.12.28 14:15:21 -
[254] - Quote
Zedutchman wrote:The problem isn't with the market and it isn't with supply and demand. Having all the huge null fleets "mine something else" wont help either. The problem is with mining, with risk and reward, and with Sov null space.
1. Mining is too easy..... It's too passive, it's too dull, and it's too easy to multibox. Even with the current state of the market, with an orca boost, and mining one of the mex ores in high-sec. Your still only making about 20mil an hour if you can get your down time to 0.. Which is terrible compared to everything else in the game.
However, People still mine anyway.... Lots of them, all the time, because you don't even have to be playing eve. I can start up my hulk, fly to a belt, and start sucking-up ore while playing SSFIV and still make 15mil an hour. There are fleets of multi-boxed ships HUGE ones with 15+ ships that people run everyday.... Not because mining is useful, or valuable, but because it's literally passive isk gain. You can make money, and don't have to do anything.
I can mine while I clean my house, do the dishes, study, play dota. I can mine while i'm at work... Hell with a remote desktop app on my phone i could mine while driving..... Because I only have to be paying attention for about 3 seconds every 6 mins.
There should be NO activity in eve that you can do effectively with 15 ships at once. EVER. ISBOX or no.
If all mineral prices fell by 75% tomorrow..... It would have almost no impact on the amout of people who mine. Because as long as you can make money doing nothing, people are going to do it while they arn't doing anything else.
2. Sov null is too safe. The sheer amount of megacyte and zydrain flooding the market is proof enough of that. Your safer mining anoms in null than you are in a 1.0 system in high-sec while mining. Which is ludicrous in all sorts of ways.
however, that's a much larger and more difficult problem than the basic mechanics of mining.
I think most miners would say mining isn't broken and that it doesn't need fixing. There is some risk involved if you are not paying attention and it is one of lower ISK per hour activities but I think that is fair considering the skill reqs etc. I agree large 'AFK' mining fleets are a problem but they can be dealt with most of the time.
Regarding nullsec sovereignty additional changes are probably not that far away and by this time next year it will probably be a different kettle of fish.
|
Velicitia
Arma Artificer
2654
|
Posted - 2014.12.28 16:53:33 -
[255] - Quote
Ioci wrote:Paynus Maiassus wrote:The way I see it you guys are just messed up in thinking that megacyte et al are the high end minerals. They are not. Trit and pyerite are the high end minerals. This will become glaringly obvious when the ISBixer fleets are banned next month. These minerals have been added to the ABCS ores and are present in null. High sec mining needs a boost as it lags behind mission running in ISK per hour and requires a POS now that the money is in compression. Frankly nullsec mining has never had considerably higher ISK per hour than high sec mining except for the Rorqual. The reason to mine in null is to save JF costs importing to null industry by mining locally and by using Rorquals for free compression and better boosts.
I did the math before Crius even. ABCS were never significantly greater ISK per hour in and of themselves.
Quit freaking out about megacyte. It's fine. The coming tritanium shortage should be on your minds. There is no shortage of any of them. The goal seems to be to have us all fly around in T1 frigates and blap each other for lulz until our eyes melt out. Even T1 cruisers, I will get bored of the brain mush PvP long before I run out of ships. One of the core reasons we are seeing gluts in minerals is, nobody runs big fleets of big ships anymore. We need large manufacturing, new manufacturing. Titans, Capitals, Capital parts are all in storage now. Every system from here to kingdom come has an outpost. There is nothing left to build.
^ This.
Given Seagull's plans though ... perhaps we're in the lull before the next great war / expansion endeavour?
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
|
Civ Kado
Alpha Velorum
52
|
Posted - 2014.12.28 17:56:02 -
[256] - Quote
I like the points from both sides of the argument.
To be honest, I think the only way to settle this would be to hear CCP's case on why minerals do not seem to fall into the category of "the more risk you take, the higher the reward". if I had to speculate, I think it's pretty much what loci said, the goal is to have us pvp in frigates for the vast majority of times. an over abundance of mineral makes this possible because it keeps an abundant supply of cheap frigs and destroyers that even a mediocre alliance can afford to give them out for free at a moment's notice.
I could be wrong, but I think that's why minerals don't hold up to the scracity of other raw resources like say gases. Personally, I wish mineral/ores were held to the scarcity standard of gas clouds. On one side you have common sites which, while not the most profitable will still net you a decent income considering, and then on the other side you have ultra rare gases that easily surpass one hour of doing highsec incursion. The risk players take to mine these rare gases is very worth it because the reward is very much worth it.
it seems like reward was scrapped away in favor of an abundance of supply and giving the opportunity to destroy cheaply fitted frigates for hours on end. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
516
|
Posted - 2015.03.19 14:17:59 -
[257] - Quote
Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Hope you all had stocked up on zyd/mega. |
Sequester Risalo
Significant Others
84
|
Posted - 2015.03.20 13:57:39 -
[258] - Quote
Mr Omniblivion wrote:As I've said multiple times before in this thread- if CCP wants to continue to push production outwards and in to null, they will need to change the nullsec ore anomalies to fix their mineral supply.
Although I did not agree with you it seems you have been heard. |
Hippinse
University of Caille Gallente Federation
62
|
Posted - 2015.03.21 15:45:28 -
[259] - Quote
Mr Omniblivion wrote:Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Some of us agreed that from your point of view it was broken, but that the fix would be equally if not more unfair to everyone else everywhere. Guess we'll try it that way then. |
Hippinse
University of Caille Gallente Federation
62
|
Posted - 2015.03.21 16:50:22 -
[260] - Quote
Hippinse wrote:Mr Omniblivion wrote:Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Some of us agreed that from your point of view it was broken, but that the fix would be equally if not more unfair to everyone else everywhere. Guess we'll try it that way then.
...aaaaand, as I should have continued, it's possible that these changes will be just fine due to the addition of *other* changes which will affect supply/demand and risk/reward. Null might become more dangerous for the inhabitants. The demand for minerals (due to new structures?) might skyrocket far beyond the current supply. Etc. I don't want to give the impression that I'm certain of the exact ramifications of this change in every section of space. |
|
GankYou
Redshield Holding Company
16
|
Posted - 2015.03.21 17:29:25 -
[261] - Quote
With the removal of Arkonor and other high ends from nullsec industrial sites, and the coming Great Eve War III, prices should return to their normal mean, which is around 2,900 ISK / unit for Megacyte with all-time high being 5,225 and 1,600 ISK for Zydrine with ATH being 3,200.
Export to highsec of the above minerals will reduced, to what extend - uncertain, but with the new multi-ore asteroid additions, and the proportional yield, production will become local and what few surplus that remains may end up in Empire. |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
269
|
Posted - 2015.03.21 22:56:56 -
[262] - Quote
Mr Omniblivion wrote:Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Hope you all had stocked up on zyd/mega. And hopefully we've all been reminded that when Goonswarm makes a push on a game change (be it ship balancing or industry), we need to be prepared for that change to happen.
Especially with 4 CSM members.
|
GankYou
Redshield Holding Company
18
|
Posted - 2015.03.22 00:50:18 -
[263] - Quote
Shiloh Templeton wrote:Mr Omniblivion wrote:Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Hope you all had stocked up on zyd/mega. And hopefully we've all been reminded that when Goonswarm makes a push on a game change (be it ship balancing or industry), we need to be prepared for that change to happen. Especially with 4 CSM members.
However, is the proposed change bad?
In what Universe do you have Nocx priced higher than Zydrine? Oh, in a broken one.
Thread willsoon be populated with Mexallon bugs, if it isn't already.
Hope you sold your pile in time.
P.S. This change will revitalise Low-sec mining in non-FW regions, as profitability of lower-end falls. |
Ekaterina 'Ghetto' Thurn
Department 10
222
|
Posted - 2015.03.22 10:40:32 -
[264] - Quote
I doubt mining in low sec will ever become a viable or popular activity. For the most part it's something you try once and lose your ship doing so in a relatively short time. Once bitten twice shy.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Hippinse
University of Caille Gallente Federation
62
|
Posted - 2015.03.22 19:32:48 -
[265] - Quote
GankYou wrote:However, is the proposed change bad?
It's possible that optimizing the game (reprocessing, industry, and now mining) around one subset of players at the expense of the other subsets will turn out badly for those not in the favored subset. (And lowsec ore prices would have to rise to a point where people complained and got the game 'fixed' before lowsec mining will be viable.)
Thankfully the favored subset will surely be magnanimous in victory, and not use their newfound complete self-reliance to prey upon all others with contem-.... huh. Well, I guess that's kind of silly since they were doing that even when it did have ramifications.
Well played. |
GankYou
Redshield Holding Company
21
|
Posted - 2015.03.22 19:38:58 -
[266] - Quote
Hippinse wrote:GankYou wrote:However, is the proposed change bad? It's possible that optimizing the game (reprocessing, industry, and now mining) around one subset of players at the expense of the other subsets will turn out badly for those not in the favored subset..
I don't see the issue you all purport to see.
You think Zydrine below Nocx for 5 years is alright? Nullsec used to have mining, you know. Used to. Back in 2007-8 when the game was healthy and breaking all-time highs in population numbers.
Now, all you have is stagnating nullsec ALONG with highsec - only the hardcorers are left, the people who are used to 58 Mex and 400 Zydrine, elite small roaming gangs spamming GFGF with nobody even considering taking sov of another entity, and for them nothing else matters.
Even if the game dies due to several structural imbalances and distorted markets, they want to enjoy their little sand castle empires for a little longer.
Now THAT is the real issue at hand. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
517
|
Posted - 2015.03.22 22:07:49 -
[267] - Quote
Shiloh Templeton wrote:Mr Omniblivion wrote:Hey remember that one time that I kept pointing out how something was broken and people kept saying no?
Hope you all had stocked up on zyd/mega. And hopefully we've all been reminded that when Goonswarm makes a push on a game change (be it ship balancing or industry), we need to be prepared for that change to happen. Especially with 4 CSM members.
The irony in this is that the region that benefits the most from this change is Provi and renter regions, because they have the highest density of miners mining ore in their space.
This change will make the progression of the mining profession make more sense and will allow nullsec to mine enough ore locally to feed a significant portion of the demand.
However, don't be fooled- we'll still be reliant on highsec minerals to produce supers/titans. They require a ton of minerals.
That's if CCP doesn't continue to make them worthless
|
Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1483
|
Posted - 2015.03.23 04:09:45 -
[268] - Quote
Steve Ronuken wrote:Welcome to the free market.
People have over supplied the market for the highends, and undersupplied the lowends.
So the lowends are worth more than you'd have thought they were.
I believe you mean, welcome to the failed product of CCP's ore ratio passes. Highsec is supplying 70% of the ore in the game, almost all as low ends, and yet there is still such a horrible ratio of high ends to low ends in null that the market is flooded with high end minerals. |
GankYou
Redshield Holding Company
29
|
Posted - 2015.03.23 05:13:57 -
[269] - Quote
Regarding the supply of low-end minerals:
1) Prior to capital ships use rise, the price of Tritanium historically held around 4 ISK p/u, and the notion that currently we are under-supplied is largely correct, which is reflected in today's price.
However, depending on the new meta post-new sov, we will either see present levels, if capital use is intact, otherwise we retrace to 2011-2012 levels and bottom around 3.7-4 ISK, which I think is the likely scenario given the compounded effect of the coming nullsec self-sufficiency implementation.
2) I'm registering huge volume dumps of Mexallon today, which largely confirms the latter scenario as described in point one. Very high volume has been consistent since March 17th, which was two days before the Fanfest.
Mexallon itself peaked back in October of 2014. Seeing it back under 40 ISK / unit in due time shouldn't be unexpected.
3) Nocxium is a mystery. Nocx really took off from 160 ISK p/u in Autumn of 2010, peaking a few months later around 575 ISK p/u.
What changes happened back then to promt this? From my analysis, the movement looks like a gradual increase in demand for an on-going War. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
517
|
Posted - 2015.03.23 06:10:11 -
[270] - Quote
GankYou wrote:Regarding the supply of low-end minerals: 1) Prior to capital ships use rise, the price of Tritanium historically held around 4 ISK p/u, and the notion that currently we are under-supplied is largely correct, which is reflected in today's price. However, depending on the new meta post-new sov, we will either see present levels, if capital use is intact, otherwise we retrace to 2011-2012 levels and bottom around 3.7-4 ISK, which I think is the likely scenario given the compounded effect of the coming nullsec self-sufficiency implementation. 2) I'm registering huge volume dumps of Mexallon today, which largely confirms the latter scenario as described in point one. Very high volume has been consistent since March 17th, which was two days before the Fanfest. Mexallon itself peaked back in October of 2014. Seeing it back under 40 ISK / unit in due time shouldn't be unexpected. 3) Nocxium is a mystery. Nocx really took off from 160 ISK p/u in Autumn of 2010, peaking a few months later around 575 ISK p/u. What changes happened back then to promt this? From my analysis, the movement looks like a gradual increase in demand for an on-going War. Update: The movements in Pyerite correlate with Mexallon. Going back, the median price of Pyerite had always been 4.5 ISK / unit with spikes upto 7 ISK p/u in times of war. The current bubbles in Mex & Pyerite are mirrored in the over-supply of Zydrine & Megacyte. Distorted markets due to government intervention --- the badly-designed anomalies and neglected asteroid belts. Eve is real.
I agree with your evaluation, specifically with Pyerite and Mex- they're going to take a hit as the null ore anoms are fixed. Large quantities of trit will still be required to be imported from highsec due to existing ship mineral requirements. However, the increased supply from null will drive trit prices lower to pre-crius/pre-isboxernerf prices.
In order for CCP to fix null mining, zyd, mega and morphite are going to need to raise in price- mostly attributed to a decrease in supply. CCP did mention that they're going to change ship mineral requirements, which leads me to believe that they'll also increase the required high ends and morphite in their respective categories. Without seeing numbers, it's impossible to accurately predict where zyd/mega will increase to, but it should continue to drive towards older numbers. I don't believe we'll ever see zyd or mega back where they used to be in their glory days, but it'll still be another 100% or more than their current prices.
The issue isn't whether or not zyd or mega will reach those levels. It's more of a gamble on how long existing stockpiles will last before prices reach the appropriate level based on supply- which could be year(s). Zyd and Mega are now long plays for huge profits; a mini GS even.
The irony of this is that Fozzie only announced these changes right after saying "we don't want to disclose any details so that you people [at fanfest] don't miss out on any market opportunities". As he was finishing his sentence about null ore anoms, I was clearing out zyd at ~410 and mega at ~720 |
|
GankYou
Redshield Holding Company
29
|
Posted - 2015.03.23 06:28:44 -
[271] - Quote
Mr Omniblivion wrote:The irony of this is that Fozzie only announced these changes right after saying "we don't want to disclose any details so that you people [at fanfest] don't miss out on any market opportunities". As he was finishing his sentence about null ore anoms, I was clearing out zyd at ~410 and mega at ~720
Well, he's not a central banker that's for sure.
First leg is up!
P.S. So what really happened in Autumn/End of 2010? Was it the time that FW got introduced to Lowsec? I remember the times when people would still mine Nocx in Empire LS. |
Ekaterina 'Ghetto' Thurn
Department 10
223
|
Posted - 2015.03.23 16:52:40 -
[272] - Quote
The graph at Fanfest showing the drop in miners after certain usage of ISBoxer type software was made illegal under the EULA might be small beer compared to any drop in mining resulting from these changes. Not sure it's wise to give too many advantages to null-sec over the other three areas.
Price of Pyerite is still at approximately two and a half times over the price of Tritanium so I'm not sure where you got your figures. It has been like that for quite a long time now - we're talking years. Although Veldspar still is a good mining choice and will continue to be so.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Shiloh Templeton
Center for Advanced Studies Gallente Federation
269
|
Posted - 2015.03.23 17:01:14 -
[273] - Quote
GankYou wrote:Shiloh Templeton wrote: we've all been reminded that when Goonswarm makes a push on a game change (be it ship balancing or industry), we need to be prepared for that change to happen. However, is the proposed change bad? I stated earlier in the thread I think there is benefit to the overall game to have synergy between null and hisec. If CCP thinks Null should be self-sufficient, I wish they would do likewise for hisec.
But the point of my post wasn't a judgement on the change -- it was an acknowledgement that CFC knows how to wield influence better than anyone else in the game. |
Ekaterina 'Ghetto' Thurn
Department 10
223
|
Posted - 2015.03.23 17:11:17 -
[274] - Quote
I agree that it is not representative for CCP Fozzie to take the opinion of just one member of the CSM and to act on that alone. But what's done is done.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
GankYou
Redshield Holding Company
30
|
Posted - 2015.03.23 20:08:57 -
[275] - Quote
Ekaterina 'Ghetto' Thurn wrote: Price of Pyerite is still at approximately two and a half times over the price of Tritanium
Yes, however that wasn't always the case as I've indicated. Depending on the new meta, it either goes to historical lower levels or stays the same at best.
Quote:so I'm not sure where you got your figures. It has been like that for quite a long time now - we're talking years.
This is a historical change at a very important point for Eve.
We're talking decades. |
Mr Omniblivion
GoonWaffe Goonswarm Federation
518
|
Posted - 2015.03.23 22:35:10 -
[276] - Quote
Shiloh Templeton wrote:I stated earlier in the thread I think there is benefit to the overall game to have synergy between null and hisec. If CCP thinks Null should be self-sufficient, I wish they would do likewise for hisec.
I really don't get why people make this argument. This argument is completely incorrect and, for lack of a better word, Ignorant.
Having the raw building blocks for t1 items hardly makes us self-sufficient. Unless you assume people in null only run t1 ships and fits without any faction or lp items or ammo. Also, what about Ice? Are you suggesting that Goons only use Nitrogen Isotopes? What about datacores, faction ammo and mods, implants, t3 ships, or even moon minerals not found in our space? When at war, where do you think we buy ships from? Highsec. We move them through highsec to near our deployment system.
Again, this change hardly makes us self sufficient. What it does do, however, is allow us to actually build two battleships without having to import trit. |
GankYou
Redshield Holding Company
30
|
Posted - 2015.03.23 22:52:53 -
[277] - Quote
Mr Omniblivion wrote:Shiloh Templeton wrote:I stated earlier in the thread I think there is benefit to the overall game to have synergy between null and hisec. If CCP thinks Null should be self-sufficient, I wish they would do likewise for hisec. Having the raw building blocks for t1 items hardly makes us self-sufficient. Unless you assume people in null only run t1 ships and fits without any faction or lp items or ammo. Also, what about Ice? Are you suggesting that Goons only use Nitrogen Isotopes? What about datacores, faction ammo and mods, implants, t3 ships, or even moon minerals not found in our space? When at war, where do you think we buy ships from? Highsec.
Spot on. |
Hippinse
University of Caille Gallente Federation
63
|
Posted - 2015.03.23 23:15:39 -
[278] - Quote
GankYou wrote:Hippinse wrote:GankYou wrote:However, is the proposed change bad? It's possible that optimizing the game (reprocessing, industry, and now mining) around one subset of players at the expense of the other subsets will turn out badly for those not in the favored subset.. I don't see the issue you all purport to see. You think Zydrine below Nocx for 5 years is alright? Nullsec used to have mining, you know. Used to. Back in 2007-8 when the game was healthy and breaking all-time highs in population numbers. Now, all you have is stagnating nullsec ALONG with highsec - only the hardcorers are left, the people who are used to 58 Mex and 400 Zydrine, elite small roaming gangs spamming GFGF with nobody even considering taking sov of another entity, and for them nothing else matters. Even if the game dies due to severe structural imbalances and distorted markets, they want to enjoy their little sand castle empires for a little longer. Now THAT is the real issue at hand.
I'll confess that I'm not certain that I see your issue either. Not denying it, just not certain that I follow you. This is probably due to my relative inexperience and my limited exposure (hisec and now WH space).
I'll try to sum up my issues:
1. Risk -vs- reward and supply -vs- demand make more sense to me than, "BUT THE BROCHURE SAYS IT'S RARE SO WHO CARES THAT WE'RE DROWNING IN THESE THINGS. MAKE THEM EXPENSIVE AGAIN, and also give us the cheap stuff, we need that too and don't want to buy it from people we're shooting."
2. If a group is already scaling well beyond what was intended so that you're (CCP) having to re-designate entire endgame ship classes, why are you (CCP) optimizing their resources to make them self-sufficient? They were already outpacing development when they were importing. And don't forget, lots of them were hunting and/or financing the hunting of the same subset they were importing from.
Just...hard to reconcile this in a way that makes sense to me from a logical perspective. (I guess if the DeBeers corporation plays Eve this will all make sense) |
Mr Omniblivion
GoonWaffe Goonswarm Federation
519
|
Posted - 2015.03.23 23:24:51 -
[279] - Quote
:facepalm: |
Hippinse
University of Caille Gallente Federation
63
|
Posted - 2015.03.23 23:29:41 -
[280] - Quote
Mr Omniblivion wrote:The irony in this is that the region that benefits the most from this change is Provi and renter regions, because they have the highest density of miners mining ore in their space.
There is also a certain irony in observing how hard you've campaigned for this change followed immediately by downplaying now that it's been announced.
|
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
519
|
Posted - 2015.03.23 23:36:16 -
[281] - Quote
Hippinse wrote:Mr Omniblivion wrote:The irony in this is that the region that benefits the most from this change is Provi and renter regions, because they have the highest density of miners mining ore in their space. There is also a certain irony in observing how hard you've campaigned for this change followed immediately by downplaying now that it's been announced.
You should probably read the last two pages, specifically where I directly commented on stocking up on zyd and mega |
Hippinse
University of Caille Gallente Federation
63
|
Posted - 2015.03.23 23:47:48 -
[282] - Quote
Mr Omniblivion wrote:Hippinse wrote:Mr Omniblivion wrote:The irony in this is that the region that benefits the most from this change is Provi and renter regions, because they have the highest density of miners mining ore in their space. There is also a certain irony in observing how hard you've campaigned for this change followed immediately by downplaying now that it's been announced. You should probably read the last two pages, specifically where I directly commented on stocking up on zyd and mega
I don't see how you commenting on stocking up on zyd and mega speaks to this:
I'm saying, you pushed hard for this. Your posts were regular enough to give the appearance of scheduling. You kept driving home how this NEEDED to happen. It was imperative.
And now that it's announced, you're saying that it's not a big deal. It'll benefit others more than you. It won't benefit your corp or even null that much. Etc. Downplay, downplay, downplay this formerly imperative thing.
It's an impressive narrative. Very well executed. But I don't have to like it.
|
GankYou
Redshield Holding Company
31
|
Posted - 2015.03.24 12:30:37 -
[283] - Quote
Hippinse,
these market distortions lead to lower player activity over time, as people who are bored of poking Veldspar try something new, and say, "**** it".
There needs to be a balance across all tiers of activities, mining in particular - which used to be balanced, when nullsec mined in asteroid belts.
Highsec is already 1) Overcrowded; 2) Has too many high ISK p/h activities for you to say anything about null.
So please, be humble and logical. |
GankYou
Redshield Holding Company
31
|
Posted - 2015.03.24 12:35:59 -
[284] - Quote
Hippinse wrote: I'm saying, you pushed hard for this. Your posts were regular enough to give the appearance of scheduling. You kept driving home how this NEEDED to happen. It was imperative.
It is needed if Eve is to survive, because the current system only benefits vets with years of experience in logistics of supplying null and exporting the High ends, which probably barely covers the jump fuel cost.
You can't have a new player in an alliance grab a hauler after mining Arkonor in the most dangerous regions, and hauling it to Empire to make a sizeable profit.
I remember doing just that, although hauling was done in frigates and interceptors, because the volume of Megacyte & Zydrine were worth in gold. |
Hippinse
University of Caille Gallente Federation
63
|
Posted - 2015.03.25 20:35:42 -
[285] - Quote
GankYou wrote:It is needed if Eve is to survive, because the current system only benefits vets with years of experience in logistics of supplying null and exporting the High ends, which probably barely covers the jump fuel cost.
So, here's disconnect #1: You're referencing the situation if left unpatched as though it is inevitable. There are 2 other solutions that exist within the game today that have been debated and dismissed. Null reps have flatly stated that they will NOT use either of them, because they are not optimal compared to the preferred choice.
The preferred choice (continue mining low end minerals in anomalies and cycle the anomalies as fast as possible) results in a glut of high end minerals.
This is the definition of supply / demand while simultaneously being an example of Eve's much-lauded "actions have consequences".
The people driving mineral prices into the ground are refusing to stop doing that, and have now gotten CCP to step in and 'fix' things.
Now, normally, WHO CARES, right? This is the meta. People will act in their own interests, hypocrisy is winning, propaganda is useful because it works, and you can't ask the leopard to change its spots. But this is a closed system. What bothers me isn't that high-end mineral prices are going to rise, what bothers me is that low-end minerals are probably going to crash and the still-developing compressed ore market is about to die on the vine. Optimizing null ores will take isk out of one subset's wallets, and put it into another's.
That said, even with this not turning out the way that I would prefer, I won't be hyperbolizing the inevitable death of Eve.
GankYou wrote:You can't have a new player in an alliance grab a hauler after mining Arkonor in the most dangerous regions, and hauling it to Empire to make a massive profit. I remember doing just that, although hauling was done in frigates and interceptors, because the volume of Megacyte & Zydrine were worth in gold. TL;DR Confirming I'm an agent of Goonswarm.
I'm certain that lots of previous potential money-making tasks that were new-player friendly also don't exist. I don't see why this is a sacred cow.
With the relatively-recent addition of the compression array, compressing ore and selling it to null with a healthy margin WAS new-player friendly. Other relatively-recent changes made putting up a small tower when needed and taking it back down a low barrier to entry. Where is your concern for the new player? |
Mr Omniblivion
GoonWaffe Goonswarm Federation
520
|
Posted - 2015.03.25 23:38:35 -
[286] - Quote
Hippinse wrote:~poorly thought out argument~
Observe: the wild grr-goons pubbie that doesn't actually know what he's talking about fights tooth and nail to argue that anything a dirty goonie says is incorrect and propaganda for their own individual agenda.
Just another day on eve-o |
GankYou
Redshield Holding Company
33
|
Posted - 2015.03.26 00:16:52 -
[287] - Quote
I rather enjoy the sight of this burning theatre, whose roof is about to collapse. The game of musical chairs is about to end; the soothing music that had been playing for so long is but a faint echo now.
Wisemen have started heading for the nearest exits.
Given the years of distortions and pressure build-ups, some things become inevitable, Hippinse.
Game. Set. Match. |
Hippinse
University of Caille Gallente Federation
64
|
Posted - 2015.03.26 04:26:38 -
[288] - Quote
Mr Omniblivion wrote:Observe: the wild grr-goons pubbie that doesn't actually know what he's talking about fights tooth and nail to argue that anything a dirty goonie says is incorrect and propaganda for their own individual agenda.
Just another day on eve-o
You've shut down a handful of 'grr goons' folks in this thread already. I think anyone actually reading the posts isn't putting me into that pile. But not-grr-goons doesn't automatically mean sniveling sycophant, either.
I could easily find any number of posts from people complaining that their choices should be validated by CCP. Haulers anti-tanking their craft, filling it with valuable goods, and then auto-piloting between markets. Poof. Miners yield-tanking and afking. Poof.
When these victims come to the forums to demand that CCP remove the downside to their choices, the playerbase mostly reacts by pointing out that the downside is being caused by the victim. The victim had options which were rejected. The victims refuse these options because they can state that mathematically, their [broken] choice [which CCP should fix] is superior. ["But autopiloting is more efficient than sitting here manually piloting" "But I make less isk in a procurer." etc.]
See any parallels?
Mr Omniblivion wrote:people have suggested to just "cherry pick the other ores you need" or "mine in null belts" or other related items. The issue here is that mining in null anomalies is literally twice as profitable (if not more) than mining in any other place- provided you have more than one or two miners. This number skyrockets the more miners you have.
Mr Omniblivion wrote:Mining in asteroid belts in null will never happen because it takes so much micromanagement that you could do any other activity in null and make at least double the income.
(^^^ That last line makes me smile. That's the point (as described) at which an economist will tell you that you should stop mining and do the other activities and then buy any minerals you need. But, that line also more-than-hints that no matter how bad the financials get, strip-mining anomalies won't cease.)
There are some really good balance-related reasons not to make one place the 'best' in every category. This fix will just end up skewing things even worse. (I can point to your own posts that describe how this imbalance was created by CCP buffing null mining.) In the short term, it won't be null paying the price though, which is kind of like if hisec got CCP to declare hisec pvp-free. They'd get what they wanted, and it would be other people who woke up to a new worse-than-before experience.
That's what I don't like about this. |
GankYou
Redshield Holding Company
36
|
Posted - 2015.03.26 15:50:41 -
[289] - Quote
An idealist.
Here I thought you were sitting on mountians of Mexallon and five sets of researched capital ship components BPOs, making you continue using special logic to argue the point. |
Soldarius
Kosher Nostra The 99 Percent
1197
|
Posted - 2015.03.26 18:34:26 -
[290] - Quote
Gilbaron wrote:I heard the veldspar rocks in nullsec are gigantic
Go go Spodzilla!
http://youtu.be/YVkUvmDQ3HY
|
|
Hippinse
University of Caille Gallente Federation
64
|
Posted - 2015.03.27 04:30:27 -
[291] - Quote
GankYou wrote:An idealist. Here I thought you were sitting on mountians of Mexallon and five sets of researched capital ship components BPOs, making you continue using special logic to argue the point.
Guilty. What I lack in Mex I more than make up for in naivete and wishful thinking. |
Hippinse
University of Caille Gallente Federation
64
|
Posted - 2015.03.27 04:50:49 -
[292] - Quote
Mr Omniblivion might have written:
"What your niaeve comparison fails to note, Hippinse, is that unlike the hauler or hisec afk-miner, the nullsec miner can't choose the option that doesn't tank high-end mineral prices on his own. Even if it were to be attempted, there are ramifications to such an action which doom it to failure.
1. Null is comprised of at least 2 powerful entities (and their alts). [CITATION NEEDED] Therefore, the damage being done to the high end minerals has to be fixed by CCP because there is no way to get everyone in null to stop overfarming the high ends.
2. Because of #1, anyone attempting to change their mining behavior faces a 'Nash Equilibrium'. (http://en.wikipedia.org/wiki/Nash_equilibrium) Any party that stops overmining high ends will reward any other nullsec inhabitants who do not stop overmining."
So, yeah, I get that something had to be done. But since this situation was created by CCP buffing null, fixing it by now optimizing the null ores (aka 'buffing null') seems a little like me trying to 'eat my way thin'. (And that isn't working out for me so far.) |
Ekaterina 'Ghetto' Thurn
Department 10
226
|
Posted - 2015.03.27 10:09:40 -
[293] - Quote
Hippinse wrote:Mr Omniblivion might have written:
"What your niaeve comparison fails to note, Hippinse, is that unlike the hauler or hisec afk-miner, the nullsec miner can't choose the option that doesn't tank high-end mineral prices on his own. Even if it were to be attempted, there are ramifications to such an action which doom it to failure.
1. Null is comprised of at least 2 powerful entities (and their alts). [CITATION NEEDED] Therefore, the damage being done to the high end minerals has to be fixed by CCP because there is no way to get everyone in null to stop overfarming the high ends.
2. Because of #1, anyone attempting to change their mining behavior faces a 'Nash Equilibrium'. (http://en.wikipedia.org/wiki/Nash_equilibrium) Any party that stops overmining high ends will reward any other nullsec inhabitants who do not stop overmining."
So, yeah, I get that something had to be done. But since this situation was created by CCP buffing null, fixing it by now optimizing the null ores (aka 'buffing null') seems a little like me trying to 'eat my way thin'. (And that isn't working out for me so far.)
If null-sec is currently largely controlled by two or a small number of aligned powerful entities why can they not exercise some control over the miners in their areas? The large sov holders can & do exercise control over their members,& maybe renters, when 'organising' who gets onto the CSM. In the past they have also organised themselves for campaigns such as control of ice supply and prices, movement of haulers, usage of trade hubs, and large scale destruction of targeted ship types. Why not act like an OPEC style organisation and wrest some control over the resources you are largely in control of ? This would be a fine example of 'player designed content' would it not ?
As for the 'Nash Equilibrium' I'm not convinced that has to be the case. It's purely common sense to manage your resources in a strategic manner to control supply and income. The alternative is that we ask CCP to reduce the amount of Megacyte & Zydrine in the null-sec rocks. But the playerbase exacting control over their resource bases without direct CCP intervention would probably result in more exciting gameplay.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|
Shiloh Templeton
Center for Advanced Studies Gallente Federation
272
|
Posted - 2015.03.27 15:43:53 -
[294] - Quote
Mr Omniblivion wrote:Shiloh Templeton wrote:I stated earlier in the thread I think there is benefit to the overall game to have synergy between null and hisec. If CCP thinks Null should be self-sufficient, I wish they would do likewise for Hisec. I really don't get why people make this argument. This argument is completely incorrect and, for lack of a better word, Ignorant. Which point do you disagree with? That synergy between null and hisec is good for the game, or that null is moving towards self-sufficiency? Or both?
Quote:Nullsec will be getting a buff to mining ores, ... the goal being to make nullsec more or less self-sufficient mineral-wise. Source: TheMitanni.com Once the minerals are rebalanced isn't the next logical campaign to have all the moon goo you need in your region (if it doesn't already) and change to a single type of ice as was done with decryptors?
|
GankYou
Redshield Holding Company
37
|
Posted - 2015.03.27 16:05:05 -
[295] - Quote
Shiloh Templeton wrote: Once the minerals are rebalanced isn't the next logical campaign to have all the moon goo you need in your region (if it doesn't already) and change to a single type of ice as was done with decryptors?
That's a fairly good idea - make T2 the new T1. However, I suspect this is highly tongue-in-cheek, so I must add that the basic minerals are the life-blood of New Eden - making it reasonably available is good for the whole of Eve.
Another point is that, in order for the new sov system to work, some regions need to be better in the resource-department than others to fascilitate player-generated "content".
What said resources are going to be is for CCP to influence - I must emphasie the word influence, because the markets and manufacturing decide based on bottlenecks in supply. Back in 2008-2009 during the height of the Tech 2 revolution, Dysprosium was the most sought after resource, which culminated in the complete destruction of the Band of Brothers alliance and the capture of Delve.
Before that, it was Arkonor and other high-end ores, along with 6/10, 8/10 and 10/10 DED complexes, which at that time had fixed known locations and could only be ran so often.
NICE REGION, WE'LL TAKE IT! |
Gilbaron
Free-Space-Ranger Nulli Secunda
1769
|
Posted - 2015.03.30 01:27:11 -
[296] - Quote
as long as it's much easier to import ships and modules from jita than it is to import ressources, people will continue to do so.
and there is more to it than just the ease of transportation. the extremely unstable demand in nullsec makes it very very hard to justify production there.
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
|
Marox Calendale
Human League
43
|
Posted - 2015.03.30 10:48:31 -
[297] - Quote
GankYou wrote:You think Zydrine below Nocx for 5 years is alright? Yes, I do. Nocx has its highest spawning rate in Low Sec which is the most dangerous space for miners in whole New Eden directly followed by WH. Null Sec and High Sec are miners paradise compared to Low and WH. So it is absolutely right that minerals which are mostly mined in HS and 0.0 are not as much worth as minerals which are mostly mined in Low Sec. |
GankYou
Redshield Holding Company
42
|
Posted - 2015.03.30 13:22:30 -
[298] - Quote
Marox Calendale wrote:[ Null Sec... miners paradise compared to Low and WH.
BRB, moving to nullsecks. vOv |
Barbara Nichole
Cryogenic Consultancy
685
|
Posted - 2015.03.30 20:54:59 -
[299] - Quote
Minerals are on a teeter toter and are always changing places as to profitability. ABC's are on a down turn at the moment .. learn to play the long game. There is money to be made in a down market. The prices will evntually correct themselves without federal reserve like intrusions, making the problem worse in the long run.
-á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]
|
Mr Omniblivion
GoonWaffe Goonswarm Federation
523
|
Posted - 2015.03.30 22:38:06 -
[300] - Quote
jesus |
|
GankYou
Redshield Holding Company
42
|
Posted - 2015.03.31 00:32:33 -
[301] - Quote
Mr Omniblivion wrote:jesus
Speaking of Jesus, I'd love to short Mexallon, but we can't sell short in Eve. vOv
Not unless one already had 250 mln units of it and took a loan on it at 58 ISK p/u valuation... Heh-heh. |
Daerrol
Furtherance.
81
|
Posted - 2015.03.31 14:59:14 -
[302] - Quote
I'd hold off on any real cries till the sov changes happen |
Lloyd Roses
Artificial Memories
973
|
Posted - 2015.04.26 16:00:22 -
[303] - Quote
Fail to see how lowsec/nullsec mining are dangerous. You got a local channel. Worst case you know when to pay attention. |
Shayla Sh'inlux
Coreli Corporation Mercenary Coalition
66
|
Posted - 2015.04.27 15:23:12 -
[304] - Quote
I take it you never tried to mine in lowsec?
Nullsec mining is safe, because it's being done in deepspace backwater systems, away from any well trafficed pipes where you can do it fairly uninterrupted. Hostiles looking to gank miners are spotted 2-3 jumps in advance and the miners can just warp to a PoS and be done with it. If this would occur every, say, 3 minutes it would still not really make nulsec mining dangerous, but it would be a pain and ABC prices would be higher. As is, however, hostiles know they will only cause the miners to PoS or dock up and generally don't bother with raiding backwater mining systems because a) it's a waste of their time and b) flying into dead-end constellations is asking to get bubbled in and killed.
Now, in lowsec there is local as well, but there is no 3-jumps in advance warning of neuts. On top of that lowsec is reasonably well-travelled compared to nulsec so you basically end up safespotting every 2 minutes. No, this is not dangerous but it's a royal pain in the bollocks and heavily cuts into your actual mining time, up to the point where you're better off just sucking scordite in 0.9
So, ye, I think it's entirely reasonable nocx is cheaper than zyd. |
EvilweaselSA
GoonWaffe Goonswarm Federation
1072
|
Posted - 2015.04.27 21:18:26 -
[305] - Quote
Shayla Sh'inlux wrote:I take it you never tried to mine in lowsec?
Nullsec mining is safe, because it's being done in deepspace backwater systems, away from any well trafficed pipes where you can do it fairly uninterrupted. Hostiles looking to gank miners are spotted 2-3 jumps in advance and the miners can just warp to a PoS and be done with it. If this would occur every, say, 3 minutes it would still not really make nulsec mining dangerous, but it would be a pain and ABC prices would be higher. As is, however, hostiles know they will only cause the miners to PoS or dock up and generally don't bother with raiding backwater mining systems because a) it's a waste of their time and b) flying into dead-end constellations is asking to get bubbled in and killed.
Now, in lowsec there is local as well, but there is no 3-jumps in advance warning of neuts. On top of that lowsec is reasonably well-travelled compared to nulsec so you basically end up safespotting every 2 minutes. No, this is not dangerous but it's a royal pain in the bollocks and heavily cuts into your actual mining time, up to the point where you're better off just sucking scordite in 0.9
So, ye, I think it's entirely reasonable nocx is cheaper than zyd.
And besides that, lowsec has, since the release of this game, ALWAYS been the most dangerous place in Eve. you know you always see people post this nonsense, never once realizing that you can have a scout in lowsec as well
the actual issue is that people in lowsec are bad at eve and furrow their brows at the idea of working together effectively enough to report hostiles and get murdered
if you took our brow-furrowing lowsec miners and dumped them in null they'd die far faster as they furrowed even harder wondering when the blue donut would show up to save them |
Cixi
Hedion University Amarr Empire
5
|
Posted - 2015.04.29 09:58:21 -
[306] - Quote
http://i.imgur.com/3nthTYl.png
|
EvilweaselSA
GoonWaffe Goonswarm Federation
1073
|
Posted - 2015.04.29 22:17:37 -
[307] - Quote
Cixi wrote:http://i.imgur.com/3nthTYl.png are you trying to pretend that's yours? |
EvilweaselSA
GoonWaffe Goonswarm Federation
1073
|
Posted - 2015.04.29 22:20:46 -
[308] - Quote
edit: what the hell |
Cixi
Hedion University Amarr Empire
5
|
Posted - 2015.04.30 08:56:29 -
[309] - Quote
EvilweaselSA wrote:Cixi wrote:http://i.imgur.com/3nthTYl.png are you trying to pretend that's yours?
Never said it was mine |
Null Infinity
Imperial Academy Amarr Empire
23
|
Posted - 2015.04.30 11:09:51 -
[310] - Quote
Cixi wrote:http://i.imgur.com/3nthTYl.png
+1 for using photoshop properly.
New mining menthods: interactive mining
and comet mining
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 .. 11 :: [one page] |