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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Hanns Choibman
GoonFleet GoonSwarm
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Posted - 2006.07.29 08:18:00 -
[61]
Originally by: Avon Is it just me that is enjoying the irony of the Goons moaning about this?
As to them cancelling their 2600 accounts .. don't tease.
Well I'm glad you are enjoying yourself, what did I ever do to **** you off? ----------------------------------------------
The D2 I win Button |

Baldour Ngarr
Artemis Rising
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Posted - 2006.07.29 08:40:00 -
[62]
Originally by: Kree Jaffa Distributing your fleet into multiple systems will just allow you to get picked off.
Not if you learn how to play properly, it won't. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Joerd Toastius
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Posted - 2006.07.29 09:43:00 -
[63]
What the hell did you guys do to the server last night?
No, seriously. Something really screwed up and abnormal has happened in XZH. There's now ~140 in local and it's still utterly broken. This is not normal "lots of players" lag, it's something else. Either people still in system are generating ridiculous lag by doing something they shouldn't be doing, something's seriously wrong with the server (memory leak or something), or something's seriously abnormal with the system itself, and by "system" I mean all the non-player-ship objects in the system. I've been in much bigger battles than this for protracted periods before (hi D7-ZAC!) without anything approaching this kind of lag. So... what's going on, guys?
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Peter Armstrong
Caldari
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Posted - 2006.07.29 09:51:00 -
[64]
Originally by: Zosh Let's have 2600 people all cancel subscriptions at once maybe that'll finally get their attention!
QFT
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McDeth187
GoonFleet GoonSwarm
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Posted - 2006.07.29 10:01:00 -
[65]
Originally by: Avon Is it just me that is enjoying the irony of the Goons moaning about this?
As to them cancelling their 2600 accounts .. don't tease.
Oh god they don't make a big enough roll eyes smiley for this worthless trash post. Go away little forum *****, Goons aren't the only ones effected by this, or maybe you missed the D2 and Rzr guys complaining about the lag too.
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Pesadel0
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Posted - 2006.07.29 10:02:00 -
[66]
Originally by: Peter Armstrong
Originally by: Zosh Let's have 2600 people all cancel subscriptions at once maybe that'll finally get their attention!
QFT
Can i Have your stuffs?
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Quarantine
Federation of Synthetic Persons YouWhat
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Posted - 2006.07.29 10:04:00 -
[67]
Originally by: Baldour Ngarr
Originally by: Kree Jaffa Distributing your fleet into multiple systems will just allow you to get picked off.
Not if you learn how to play properly, it won't.
Please, teach us how to play properly.
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Avon
Caldari
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Posted - 2006.07.29 10:21:00 -
[68]
Originally by: McDeth187
Originally by: Avon Is it just me that is enjoying the irony of the Goons moaning about this?
As to them cancelling their 2600 accounts .. don't tease.
Oh god they don't make a big enough roll eyes smiley for this worthless trash post. Go away little forum *****, Goons aren't the only ones effected by this, or maybe you missed the D2 and Rzr guys complaining about the lag too.
I said it was ironic, not that it was their fault, or only they suffered. You know what irony is, right? It isn't a flame, and if you take it as such maybe I accidentally hit a nerve? In which case I am so very, very, sorry.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Montague Snyde
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Posted - 2006.07.29 11:14:00 -
[69]

U know I find it ironic, u've all been given a succinct method of Blitzkrieg which worked rather well in WW2 and you've all called the guy who wrote it a jerk. Pay attention BLITZKRIEG works!!!
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Miss Overlord
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Posted - 2006.07.29 11:22:00 -
[70]
well a few points after dt yesterday there were other issues - it smacks of the memory leak a few months back being thursday CCP prolly did a hotfix or something or maybe RA and the coalation went at it or other than d2 and GS and BOB that there were other lag points that were popping up (ASCN moving around in their 250 man gang anyone) or the TBB MC and other spots as well as jita
Lets see guys tho how much u can max out the servers as CCP have said the more extreme lag they can genrate the more they learn and the directions they can point ongoing fixes and development efforts to counter lag issues.
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Khes
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Posted - 2006.07.29 11:46:00 -
[71]
I very much doubt CCP will respond. I belive we will never see an officiall statement on EVE's capacity of handling fleet-battles and where the boundrys are.
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Bratwurst0r
Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.07.29 12:22:00 -
[72]
the problem is not 2 groups fighting for a system with 200ppl each.
its the CONCEPT of POS-WAREFARE in Eve that is broken atm. Dont design a game for something the hardware/softare can not handle.
Since we need capital fleets, so expensive that you dont risk to loose them (it will get worse with titans and stuff), since you need 100+ ppl to kill large towers, since you need 50+ towers to secure a system, you FORCE ppl to blobb to secure assets worth 10+ BILLIONS in EACH fight.
So what...thats the problem of EVE right now....maybe ccp shoud start changing some pos-warefare designs to suit small fighting groups of lets say 50-100ppl at maximum.
Otherwise this game of "get the bigger blobb" will go on and on, the game getting unplayable every time.
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Lazuran
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Posted - 2006.07.29 12:42:00 -
[73]
Originally by: Bratwurst0r the problem is not 2 groups fighting for a system with 200ppl each.
its the CONCEPT of POS-WAREFARE in Eve that is broken atm. Dont design a game for something the hardware/softare can not handle.
Both are broken, IMHO. But the point is, fleet battles are a natural part of the game and they will happen anyway, so the hardware must be able to handle it.
CCP should hire a good systems analyst who can optimize things a bit so the downward spiral begins at ~1000 players in a system instead of 300. There's always room for improvement. :-/
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Havelcek
Eve Defence Force Ascendant Frontier
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Posted - 2006.07.29 14:08:00 -
[74]
Its not just XZH....the game is not designed or capable of supporting more than a hundred people in system if there is combat going on. Everyone knows it, CCP has no solution. End of story.
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Lorth
Synchro.
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Posted - 2006.07.29 14:30:00 -
[75]
Edited by: Lorth on 29/07/2006 14:32:08
Originally by: Avon
Originally by: McDeth187
Originally by: Avon Is it just me that is enjoying the irony of the Goons moaning about this?
As to them cancelling their 2600 accounts .. don't tease.
Oh god they don't make a big enough roll eyes smiley for this worthless trash post. Go away little forum *****, Goons aren't the only ones effected by this, or maybe you missed the D2 and Rzr guys complaining about the lag too.
I said it was ironic, not that it was their fault, or only they suffered. You know what irony is, right? It isn't a flame, and if you take it as such maybe I accidentally hit a nerve? In which case I am so very, very, sorry.
I'm going to have to aggree with Avon here. Even the OP, Hanns Choibman, has a signature that hints to the very same thing, in a not so subtle smack attack against them.
------------- Recruit me |

Gramtar
GoonWaffe GoonSwarm
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Posted - 2006.07.29 14:47:00 -
[76]
Originally by: Bratwurst0r the problem is not 2 groups fighting for a system with 200ppl each.
its the CONCEPT of POS-WAREFARE in Eve that is broken atm. Dont design a game for something the hardware/softare can not handle.
Since we need capital fleets, so expensive that you dont risk to loose them (it will get worse with titans and stuff), since you need 100+ ppl to kill large towers, since you need 50+ towers to secure a system, you FORCE ppl to blobb to secure assets worth 10+ BILLIONS in EACH fight.
So what...thats the problem of EVE right now....maybe ccp shoud start changing some pos-warefare designs to suit small fighting groups of lets say 50-100ppl at maximum.
Otherwise this game of "get the bigger blobb" will go on and on, the game getting unplayable every time.
I agree. What's the point of systems with 80 moons when you have results like last night?.
I also have sincere doubts about CCP's support availability during non-euro peak hours, since nothing was done (reboot) last night when hundreds of people were filing stuck petitions in one system that was quite obviously broken. You can't market a 24/7 game today with 12/5 support and retain customers.
These are my personal views and do not represent my Corporation or Alliance |

Argenton Sayvers
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Posted - 2006.07.29 14:59:00 -
[77]
Maybe its really time for ritualized combat?
I sincerly doubt that CCP is working on either improving the servers, or reducing the need to blob. If anything, they are working on ways to let even more things be dependant on timesink skills, "improving" the servers like they did with the font, and introducing even bigger player structures that have so many HP that the 400 man in the system will just be the dread pilotes needed to take it down in a realistical timeframe.
Carebear example: many missions have decorations composed of hundreds (maybe thousands, its too lagy to count them) small wall segments. Needless to say, the client locks up for 30-120s when you warp in or press alt.
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Blacklight
Black Nova Corp Band of Brothers
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Posted - 2006.07.29 15:00:00 -
[78]
Nothing new here to be honest, it's been like this since forever and didn't really change much with the new hardware. Although I have to say Cloud Ring does seem to be bad for lag, of course that could just be perception but we seemed to have a lot less when fighting in 9CG with very similar numbers.
Eve Blacklight Style
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Hephaesteus
Gallente
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Posted - 2006.07.29 15:57:00 -
[79]
The lag in Eve is ridiculous atm.
Maybe sharding is the answer? -----------------------------------------------
Knowing all, when all is unknown.
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Ryoko Hunter
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Posted - 2006.07.29 16:54:00 -
[80]
lol. I had a radically stupid idea, which is more like a blob tax, but it might actually solve the problem.
Why not institute a Guild of Warefare? In which you could register an intended incursion in a specific node, and a specialized server would then take control of the node so that that specific node/system/grid can handle more players at once? I realize, of course, that given the way the nodes work, the activation of the node would require a downtime, so any request for a mass-warefare activation could only be filled during downtime, and because it's only one server, only one node could be "buffed". If each of your 2600 accounts make a one time donation of 5-10 bucks, such a dedicated warefare server could be purchased and easily handle the strain.
Actually I'm suprised more proffessional companies don't have a donation area. I'm sure there are plenty of enthusiasts who would donate to make Eve better. I suppose it looks rather unproffessional, but as someone who has played on too many smaller, free MMORPG's I'm actually more accustomed to seeing a donation box than not.
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Bluestealth
Minmatar
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Posted - 2006.07.29 17:45:00 -
[81]
Edited by: Bluestealth on 29/07/2006 17:45:06
Originally by: Ryoko Hunter
Blah
You lost at eve, go home.
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Ryoko Hunter
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Posted - 2006.07.29 17:53:00 -
[82]
Originally by: Bluestealth Edited by: Bluestealth on 29/07/2006 17:45:06
Originally by: Ryoko Hunter
Blah
You lost at eve, go home.
You do realize that it takes more effort to replace a quote with stupid text than it does to just quote it?
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Idara
Caldari
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Posted - 2006.07.29 18:08:00 -
[83]
FFS CCP it's happening again. The lag in XZH is intolerable already.
REINFORCE THE NODE PLEASE.
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Bluestealth
Minmatar
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Posted - 2006.07.29 18:11:00 -
[84]
Originally by: Ryoko Hunter
Originally by: Bluestealth Edited by: Bluestealth on 29/07/2006 17:45:06
Originally by: Ryoko Hunter
Blah
You lost at eve, go home.
You do realize that it takes more effort to replace a quote with stupid text than it does to just quote it?
Yes but then more people might read it, and it would waste more space on this thread. 
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Demitri Klashnikov
Amarr
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Posted - 2006.07.29 18:55:00 -
[85]
Ididn't want to get involved in this but I can't help myself
Goons accuse Bob of trying to drive from the game, and scream OMG HAXPLOITS!!! when bobs stated aim is to drive them from 0.0 (acceptable in game mechanic)
then encourage peole to cancel accounts? (unacceptable out of game tactics to encourage people to quit)
I believ goons were 'active' in SWG, that didnt lag did it??? yeah right!
I have been a victim of loss to lag, but its a syptem of all mmo's and one you need to manage -----------------------------------------------
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Bratwurst0r
Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.07.29 19:11:00 -
[86]
yes, lag is part of all mmorpgs....BUT...the designers of a game are responsible to make things happen with XY-ppl able to do it.
you cant put in the game more and more things that need more and more ppl. i think here is where ccp is doing wrong.
sure, it would be nice...but if you cant play it, its worth nothing.
fleets of 10 titans/motherships and 100 dreads/carriers + 500 support BS/ships.....its a great vision...BUT...its worth nothing if you cant play it because of the lag.
so...in the end...i blame the game designers for bringing EVE to the point where 400ppl are necessary but not playable.
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PeeWee Pee
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Posted - 2006.07.29 19:22:00 -
[87]
Originally by: Hephaesteus The lag in Eve is ridiculous atm.
Maybe sharding is the answer?
stfu dude, go play your stoopid CoX super hero
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Hephaesteus
Gallente
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Posted - 2006.07.29 19:44:00 -
[88]
Originally by: PeeWee Pee
Originally by: Hephaesteus The lag in Eve is ridiculous atm.
Maybe sharding is the answer?
stfu dude, go play your stoopid CoX super hero
Where is your suggestion then **** face. Dont tell me to shut up if you haven't got a suggestion of your own *****. -----------------------------------------------
Knowing all, when all is unknown.
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Demitri Klashnikov
Amarr
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Posted - 2006.07.29 20:04:00 -
[89]
Wow constructive, well thought out posts. Well done guys. -----------------------------------------------
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Hephaesteus
Gallente
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Posted - 2006.07.29 20:26:00 -
[90]
Originally by: Demitri Klashnikov Wow constructive, well thought out posts. Well done guys.
Thank you for noticing  -----------------------------------------------
Knowing all, when all is unknown.
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