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Dai DIEDIEDIE
Arena Space Fight Corp
2
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Posted - 2011.11.25 00:21:00 -
[31] - Quote
I decced a guy who said he wanted 'arena style pvp'. Sent him a mail saying 'the arena is open in 24 hours' and he didn't bother logging on for 7 days.  |

Amber Thetawaves
Mong's Marauders
6
|
Posted - 2011.11.25 01:58:00 -
[32] - Quote
Borun Tal wrote:Goggles and a GIF with SpongeBob? Yeah, he's the stupid one... 
why you hatin on my spongebob gif? and why the hell would you want to have instanced pvp in eve?
instanced anything is going to be instantly laughed at, because that's not what eve is.
sorry  |

Bernie Nator
Insidious Design Talocan United
0
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Posted - 2011.11.25 05:23:00 -
[33] - Quote
You want an arena? Ok, let's do this the easy way.
Step 1: Go to Jita 4-4.
Step 2: Put a can with a piece of ammo out.
Step 3: GLORIOUS COMBAT.
But wait, there's more! Let's explore another idea.
Step 1: Go into low sec system.
Step 2: Find another player.
Step 3: GLORIOUS COMBAT.
Oh my, I'm still not done!
Step 1: Find a wormhole.
Step 2: Find someone running an anom.
Step 3: GLORIOUS COMBAT WITH ARENA HAZARDS.
Yep, that about covers it. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
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Posted - 2011.11.25 08:00:00 -
[34] - Quote
Bernie Nator wrote:You want an arena? Ok, let's do this the easy way.
Step 1: Go to Jita 4-4.
Step 2: Put a can with a piece of ammo out.
Step 3: GLORIOUS COMBAT.
But wait, there's more! Let's explore another idea.
Step 1: Go into low sec system.
Step 2: Find another player.
Step 3: GLORIOUS COMBAT.
Oh my, I'm still not done!
Step 1: Find a wormhole.
Step 2: Find someone running an anom.
Step 3: GLORIOUS COMBAT WITH ARENA HAZARDS.
Yep, that about covers it.
Sorry it doesn't
All this is available now to players yet 0.0 space is mostly unpopulated.
Can you proved a step by step that might change the player habits and get them over the uncertainty? Hi-Sec can fights are not the issue. the Issue are:
1. Building confidence in players so that they might adventure out of their comfort zone. 2. Changing the blob mob mentality that limits a sizable number of players willingness to go into low/0.0 space
|

St Mio
Imperial Academy Amarr Empire
153
|
Posted - 2011.11.25 08:22:00 -
[35] - Quote
People are against your idea because one of the fundamental aspects of PvP is that it's unpredictable; anyone in the game can interfere in anyone else's fight. From what I've seen, most PvPers would rather put up with unfair fights and blobbing rather than sacrifice any of that freedom. |

Dynast
Four Horsemen of the Apocalypse
23
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Posted - 2011.11.25 09:45:00 -
[36] - Quote
The whining in this thread is amazing. It is understandable though, people who mostly look for ganks would have less action if there was a system where people only looking for 1v1 fights could go to. I can just imagine it.. I roll out in my cyclone, and if I choose to fight in this one single system in EVE, instead of fighting the whole Power Rangers I get to just fight the Blue Ranger. And if I win, I scoop loot and warp off, disengaging until the next 1v1.
It is an enticing idea. It is a threat to a lot of traditional gank-oriented pilots because PvP in eve is really kinda bad unless you make a lot of effort to make it good. The default is just bad, and if there were a better alternative there would be less easy targets in an environment already saturated with bait. |

Dynast
Four Horsemen of the Apocalypse
23
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Posted - 2011.11.25 09:48:00 -
[37] - Quote
St Mio wrote:People are against your idea because one of the fundamental aspects of PvP is that it's unpredictable; anyone in the game can interfere in anyone else's fight. From what I've seen, most PvPers would rather put up with unfair fights and blobbing rather than sacrifice any of that freedom.
That is no grounds to oppose the idea. There would still be 7,499 other systems (roughly) to engage under those rules. The real threat is that people would stop even trying to fight in lowsec and null, and just come to wherever the CCP run version of RvB was operated. Then they wouldn't get their easy ganks anymore, and the booohooooing would be terrible. |

Roime
Blue Republic RvB - BLUE Republic
23
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Posted - 2011.11.25 10:16:00 -
[38] - Quote
Meng Ren'Du wrote: Now I'm not remotely interesting in ruining Eve, but until I started this post I had never heard of Red/Blue (which does sound interesting). The only issue I have with that mirrors a comment by someone in another post that I read earlier today. He said and I agree that he wasn't interested in having his hand held through the early stages of tactics and strategies, he prefers to go at his own pace and figure it out himself.
I'm not sure how you got that impression - RvB is definitely not a training institution! Absolutely no-one will hold your hand, quite the contrary, new players are commonly primaried first :D So you better learn fast, and you will.
Once you join, you are free to engage the opposing pilots at your terms, and you are free game to them. You have the choices to fly solo, make your own fleet or join the normal ever-present main fleets.
In these fleets you are expected to be able to follow orders and the simple RvB rules, as well as fit your ships properly in order to be of benefit to the fleet.
Of course you can read stuff on our forums and ask in corp chat (good especially for comments on fits), but generally people are busy shooting each other and you need to figure **** out on your own.
What RvB succeeds in is providing a superbly target-rich environment for instant PvP whenever you log in and undock, take a look at EVE-Kill TOP 20 for an idea of the amount of fighting going on in RvB.
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Eridanii
Firebird Squadron Terra-Incognita
0
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Posted - 2011.11.25 11:46:00 -
[39] - Quote
You say you are new to Eve yet you go running around claiming PVP is broken, and 0.0 is unpopulated and all this garbage. How the f*** do you know? You don't know s*** except from posts you read about online. You've probably spent about 6 total minutes in 0.0. I joined a 0.0 corp as a newb with 2 million skill points and there was plenty of PVP to be had.
Here's the fundamental problem with your idea. You want an entirely new solar system created in a MASSIVE-MULTIPLAYER game so that you can ONE-VS-ONE... Get a grip. It's a multiplayer game. Join a corporation and play with other people.
The other problem is that you sound lazy as f***. You want an instant-action button, to be able to fly to a system and get instant gratification and be PVP'ing in minutes. Eve doesn't work like that, it doesn't need to work like. It's a big boy game where you put in time, effort, and most of all, patience, and you are rewarded. Put in some effort before you posting about CCP changing the game for you.
That's the difference between Eve and other MMOs. I've played other MMOs. There's no rush or satisfaction from ganking people in WOW or most other video games because it takes no effort and there's nothing to be gained or loss. In Eve, you spend an hour or more hunting for someone to fight, and when you finally lock them up and scram them, your adrenaline starts pumping because you don't know what's going to happen, if his buddy is going to uncloak and ruin your day, or you're going to get hot dropped, or if you'll be able to kill him before he kills you. And when the dust settles, someone actually lost items and isk, whether they wanted to or not. And THAT is what makes Eve different, and makes Eve real. |

Bad Messenger
draketrain
24
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Posted - 2011.11.25 11:57:00 -
[40] - Quote
Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000?
and who are those who are allowed to enter this only system?
if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? |

Bengal Bob
Royal Order of Security Specialists
18
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Posted - 2011.11.25 14:30:00 -
[41] - Quote
Worst idea ever. How boring would pvp be in that system. Like a formal dance, with no chance of fingering your partner afterwards.
Most of the fun of solo pvp is hunting likely victims, trying to catch and kill them before their backup arrives, or even trying to pull scouts away from the blob so you can pick them off.
Why don't you try playing eve for a bit before you make suggestions. |

Prozacxx
Genos Occidere HYDRA RELOADED
18
|
Posted - 2011.11.25 15:05:00 -
[42] - Quote
solo pvp isnt 1v1 u ****** |

Eridanii
Firebird Squadron Terra-Incognita
0
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Posted - 2011.11.25 18:36:00 -
[43] - Quote
Bengal Bob wrote:Why don't you try playing eve for a bit before you make suggestions.
I approve this message. |

Arik VanClaw
Firebird Squadron Terra-Incognita
3
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Posted - 2011.11.25 18:58:00 -
[44] - Quote
why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.26 00:01:00 -
[45] - Quote
Arik VanClaw wrote:why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss.
Thanks for the helpful comments. I will seriously consider that. But what about the common player habit of spending massive amounts of time in Hi-Sec space and ignoring 0.0
Please consider my post just isn't about me, it's about trying to do something to improve low sec 0.0 player activity.
I've mentioned it numerous times but all replies seem to just want to give me a solution for me..
Please advise, |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.26 00:01:00 -
[46] - Quote
Arik VanClaw wrote:why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss.
double post sorry. |

Hestia Mar
Calmaretto
3
|
Posted - 2011.11.26 15:27:00 -
[47] - Quote
lol - "epic 1v1 pvp fights"
Epic? I think not.
edit - "it's about trying to do something to improve low sec 0.0 player activity" - its the activity of low sec players that keeps the numbers in low-sec down
H |

Killstealing
Broski Enterprises Elite Space Guild
172
|
Posted - 2011.11.27 03:34:00 -
[48] - Quote
Bad Messenger wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? and who are those who are allowed to enter this only system? if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? Make it a null system
close to uh, byx please, or in deklein/fountain |

Bernie Nator
Insidious Design Talocan United
5
|
Posted - 2011.11.27 11:25:00 -
[49] - Quote
Killstealing wrote:Bad Messenger wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? and who are those who are allowed to enter this only system? if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? Make it a null system close to uh, byx please, or in deklein/fountain
Oh man, and it'll totally have a queue to jump in for your fight at a certain spot, and there'll be titans guarding the line like a huge bouncer, with amarr ships shooting lasers and playing bad techno inside while the gallente ships get hit on by caldari bros and this whole idea is the MOST EPIC PVP IDEA EVER.
|

DarkAegix
Blue Republic RvB - BLUE Republic
396
|
Posted - 2011.11.27 11:42:00 -
[50] - Quote
If there is a '1vs1' system, it shouldn't be crammed down our throats and immersion breaking. It should be a natural part of EVE. Breakable, but doing so is dangerous.
Some ideas below: -A wormhole system which scrambles up the overview and everyone's names/alliance/fleet/other colours. -Wormhole space which drastically reduces the agility of ships in close proximity. -Wormhole space where logis have hugely reduced effectiveness and the more ships which are in the process of targeting something, the slower the targeting time of all will be. Exponentially!
These can be worked around, of course, so it isn't (and shouldn't!) allow completely guaranteed 1vs1 fights. |

Bernie Nator
Insidious Design Talocan United
6
|
Posted - 2011.11.27 11:58:00 -
[51] - Quote
That's actually not a bad idea. I agree with some of the points, but the one that scrambles your overview might be a bit wonky. It'd be hard to program ships losing velocity when in close proximity, but it's not a bad idea. Good thinking.
|

builder bloke
Cool4Cats
1
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Posted - 2011.11.27 22:17:00 -
[52] - Quote
If there was some kind of thunderdome available for solo or small scale pvp there would be no need for anyone to go to low or nul sec, next thing will be consensual pvp only, no thanks , it's not supposed to be easy. |

Vyktor Abyss
The Abyss Corporation
41
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Posted - 2011.11.28 01:13:00 -
[53] - Quote
To be honest I'm against the idea in principle.
Not because of any specifics with your idea (I didn't even read your post), but because part of the reward in the risk versus reward of solo pvp, is when you actually just find and get a decent fight.
To artificially manufacture that experience inherently diminishes its value, and hence ruins that risk versus reward. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
4
|
Posted - 2011.11.29 23:11:00 -
[54] - Quote
Vyktor Abyss wrote:To be honest I'm against the idea in principle.
Not because of any specifics with your idea (I didn't even read your post), but because part of the reward in the risk versus reward of solo pvp, is when you actually just find and get a decent fight.
To artificially manufacture that experience inherently diminishes its value, and hence ruins that risk versus reward.
I might have an accurate response to your post if I read it.
I don't think having a system that limits targeting and blocks grouping/communications is any more artificial then the way the game is currently structured.
I also encourage at least read one of my post. I'll conside you can probably skip the long one. :)
Did you see what I did there? |

Luvvin McHunt
State War Academy Caldari State
1
|
Posted - 2011.11.29 23:30:00 -
[55] - Quote
Go on the test server and goto the PvP system and spend a few hours there.
Then you will see why this is a bad idea - except it would be 623649864x worse on TQ.
You will build a battleships or battlecruiser - get dropped by 8 thanatos and die instantly. Repeat.
It's really not as fun in practice as in theory. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
364
|
Posted - 2011.11.30 05:52:00 -
[56] - Quote
Teh Frog wrote:I only liked your post to give you false hope.
I only liked your post so it would have 13 likes.
Yet another arena thread. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
4
|
Posted - 2011.11.30 13:38:00 -
[57] - Quote
Luvvin McHunt wrote:Go on the test server and goto the PvP system and spend a few hours there.
Then you will see why this is a bad idea - except it would be 623649864x worse on TQ.
You will build a battleships or battlecruiser - get dropped by 8 thanatos and die instantly. Repeat.
It's really not as fun in practice as in theory.
Hi, This part is from my original post.
"I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS."
|

Joshke
Steel Dawn Inc.
3
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Posted - 2011.11.30 13:53:00 -
[58] - Quote
Don't see a problem with 1v1 - just ask for it. You'll either get a fight or fall into a trap, if last - well, simply don't fly ships you won't to lose, it is very easy. |

Aerilis
Quantum Cats Syndicate
31
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Posted - 2011.12.01 02:26:00 -
[59] - Quote
Putting limitations on PvP in the "real" Eve world? No way, goes against the very spirit of Eve.
What would be cool though, is if there was some kind of simulator or sport/arena like feature. Make a big event of it sponsored by a NPC corp or something, have scoreboards, let the top competitors become e-famous, etc. To use an analogy, "real" Eve PvP would be like IRL war, the arena would be like paintball. |

Julia Connor
Caldari Provisions Caldari State
5
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Posted - 2011.12.01 02:31:00 -
[60] - Quote
CCP, can I haz a thumbs down button, pretty plz? |
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