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Meng Ren'Du
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.11.24 07:13:00 -
[1] - Quote
The idea is simple. Create a system that players can go to that will only allow you initiate combat with one player and only if that player isn't in combat and hasn't been in combat for 5 minutes.
This will hopefully give the winner of the previous battle a chance to recover or get out of Dodge if they can't repair before they would be engaged again.
I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS.
This could really be a fun way for players to mix is up without losing your favorite ship to a roaming gank squad.
Personal Disclosure: I"m fairly new to the game and haven't done any intentional pvp, I'm not in a player corp yet, but I am curious to see some PVP action, without having to take someones bait cans.
In closing I would like to say that EVE is a big universe; surely there is room for just one solo pvp system. It would also make since that 0.0 players would have a direct jump point to it that wouldn't involve traveling Hi-Sec space.
0.0 space is expansive, but from what I hear not well populated. The Arena style system would be a great place for players to hone their combat skills and not automatically get smoked becuase someone has more friends in closer proximity.
As the saying goes more pew pew pew = more fun..
Comments Welcome.
|

Teh Frog
University of Caille Gallente Federation
2
|
Posted - 2011.11.24 07:26:00 -
[2] - Quote
Meng Ren'Du wrote: The idea is simple. Create a system that players can go to that will only allow you to initiate combat with one player and only if that player isn't in combat and hasn't been in combat for 5 minutes. This will hopefully give the winner of the previous battle a chance to recover or get out of Dodge if they can't repair before they would be engaged again. I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS. This could really be a fun way for players to mix is up without losing your favorite ship to a roaming gank squad. Personal Disclosure: I"m fairly new to the game and haven't done any intentional pvp, I'm not in a player corp yet, but I am curious to see some PVP action, without having to take someones bait cans. In closing I would like to say that EVE is a big universe; surely there is room for just one solo pvp system. It would also make since that 0.0 players would have a direct jump point to it that wouldn't involve traveling Hi-Sec space. 0.0 space is expansive, but from what I hear not well populated. The Arena style system would be a great place for players to hone their combat skills and not automatically get smoked becuase someone has more friends in closer proximity. As the saying goes more pew pew pew = more fun.. Comments Welcome.
I only liked your post to give you false hope.
|

Gerrick Palivorn
Caldari Provisions Caldari State
12
|
Posted - 2011.11.24 07:36:00 -
[3] - Quote
I think your missing the point. Eve is a multiplayer game start making friends. Solo pvp isn't dead, many people do it quite successfully in frigates.
If you want something to this effect, I would suggest Red Vs. Blue. I'm not 100% sure what there rules are on 1v1's but they are a great group to learn the basics from. Good luck. |

Onictus
Legendary Knights Vorpal's Edge
38
|
Posted - 2011.11.24 07:43:00 -
[4] - Quote
Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
|

Meng Ren'Du
Garoun Investment Bank Gallente Federation
1
|
Posted - 2011.11.24 08:17:00 -
[5] - Quote
Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000?
|

IHaveCandyGetInTheVan69
43
|
Posted - 2011.11.24 09:21:00 -
[6] - Quote
Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000?
7500, and the answer is still no, this goes against the very fundamentals of eve. |

BlahBlahBlah McChode
State War Academy Caldari State
0
|
Posted - 2011.11.24 09:47:00 -
[7] - Quote
not sure if serious or just trolling
i totally like your idea though bro, and we could like, have an ELO rating system that shows our rank under our name and at certain levels we could get "Vengeful Space Gladiator" versions and then "BRUTAL SPACE GLADIATOR XXX CAKE" versions of our ships and maybe we can enchant them to have cool glow effects and then we can all float around jita 4-4 and /spacedance |

whaynethepain
11
|
Posted - 2011.11.24 10:26:00 -
[8] - Quote
There is a need for a 1V1 duel scenario.
Maybe deploy a gong, and the first two to hit it can fight each other to the death.
More PVP please, everywhere.
|

Eridanii
Firebird Squadron Terra-Incognita
0
|
Posted - 2011.11.24 11:39:00 -
[9] - Quote
Eve is not an arena deathmatch E-Peen gloating video game. And that is why I don't like this idea. You want friendly consensual PVP, Red v Blue is the closest you are going to get. You want real PVP, get out of high sec. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
2
|
Posted - 2011.11.24 14:44:00 -
[10] - Quote
IHaveCandyGetInTheVan69 wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? 7500, and the answer is still no, this goes against the very fundamentals of eve.
It's Eve Universe and the operative word for me is universe.
It seems to me that it would be easy to create a back story of how a strange system was found that effects communications so no grouping would be allowed.... I have other ideas to flesh out the this solo only system and I'll try to drop a idea or two in each post.
I enjoy Eve and feel like there is untapped potential for some epic 1v1 dogfighting battles. Some of the most interesting post I've read are other players talking about 1v1 battles with an unknown foe.
With regards to your comment that the idea is against the fundamentals of eve, I disagree. The fundamentals of eve are it's a sandbox. Devs create the world and the players decide.
Thanks to everyone that is supportive or humoring me with this idea.
FYI I am not trolling. I will admit that I'm mostly a pve style player, but I do enjoy the danger eve represents it is quite... thrilling. But for me the subject is not me or WoW it's bringing a new and interesting system to Eve.
Last year when I took my first stab at playing I remember a promo that talked about every player being like a diety, but it's really hard to play that out when "blob" rule all.
Perhaps the system could be called Diety System.
Comments are welcome |

Othran
Brutor Tribe Minmatar Republic
65
|
Posted - 2011.11.24 15:13:00 -
[11] - Quote
Its pointless. Want to go PvP then you don't need an arena system. Just undock and head to low-sec/npc null.
Hell we're back at October 2008 population levels, low-sec is empty (apart from FW areas), null npc is dead and most of sov null docks up when a neutral comes into system.
In short there has never been a better time to try solo PvP. The probability of being ganked away from busy routes is extremely low.
Edit - actually finding a target is likely to prove harder than killing it. No joke. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
2
|
Posted - 2011.11.24 15:19:00 -
[12] - Quote
Othran wrote:Its pointless. Want to go PvP then you don't need an arena system. Just undock and head to low-sec/npc null.
Hell we're back at October 2008 population levels, low-sec is empty (apart from FW areas), null npc is dead and most of sov null docks up when a neutral comes into system.
In short there has never been a better time to try solo PvP. The probability of being ganked away from busy routes is extremely low.
Edit - actually finding a target is likely to prove harder than killing it. No joke.
Thanks for the comments Othran.
What you are saying matches what I've been hearing on other post.
Can I asked you a question. Do you adventure solo in 0.0 space? If you do how many times do you find another solo player to engage versus a pack?
Can you give me a ratio 2 to 1, 5 to 1, 1 to 1 ...
|

Othran
Brutor Tribe Minmatar Republic
65
|
Posted - 2011.11.24 15:30:00 -
[13] - Quote
I generally don't find many solo fights with Othran. He has a fair bit of experience in flying solo and you tend to find that makes people wary. I'm not claiming he has great killboard stats (I don't even look at KMs these days) but its more likely I'd have to go for a 1 v 2.
Might not start that way but I find most people won't engage without a buddy on call. Varies a lot depending on what you fly and where/when.
I can only assume killboard stats/employment history/whatever has something to do with it as I have an alt with similar skill points and he doesn't have a problem finding a solo fight even with similar ships.
I suspect a newbie PvPer would have little difficulty finding solo fights. Winning them might be a different matter.
You said you liked the feeling of danger in Eve. That's the one thing Eve has and other major MMOs don't - any instancing will kill that feeling stone dead and then what's the point of playing Eve? |

Cartheron Crust
Matari Exodus
7
|
Posted - 2011.11.24 15:33:00 -
[14] - Quote
Join Red Versus Blue.  |

Destru Kaneda
CTRL-Q
8
|
Posted - 2011.11.24 15:38:00 -
[15] - Quote
While I would love an easier (or rather quicker) way to get dogfights, I can't see how this idea could be implemented in this game in a good way. I can however see several possible executions that would be terrible. Music for robots, hackers, pirates, geeks and miscellaneous nerds. |

Roime
Blue Republic RvB - BLUE Republic
20
|
Posted - 2011.11.24 16:06:00 -
[16] - Quote
The arena for consensual PvP already exists, created by players as that's how EVE is meant to be played.
This arena offers 24/7 PvP for its members. Balanced fleets, hilariously unbalanced fleets, stellar FCs and fail FCs, unfair ganks, consensual 1vs1 and non-consensual 1vs1s, the arena has it all.
Join Red vs Blue and enter this arena, or create your own arena but ffs don't ask for the creators of the sandbox to ruin their creation.
|

Sevena Black
Royal Amarr Institute Amarr Empire
0
|
Posted - 2011.11.24 16:10:00 -
[17] - Quote
This exists already. For years actually. This is how it works:
"Hello corpmate, would you like a 1vs1 ? "
If you're in a NPC-corp you're clearly stating you DON'T want to interact too much. Thats fine. EVE is a sandbox. YOU decide what happens. That includes PVP. If you want an arena, set it up.
Small edit: I complety agree with the post above |

Pinaculus
Aliastra Gallente Federation
38
|
Posted - 2011.11.24 16:22:00 -
[18] - Quote
Jettison can with 1 round of ammo in it.
Rename can to "Open Can for 1v1"
Orbit can until someone flies to it and takes your ammo.
Kill them.
Post your killboard link all over the place so we know how badass you are. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
2
|
Posted - 2011.11.24 16:23:00 -
[19] - Quote
Sevena Black wrote:This exists already. For years actually. This is how it works:
"Hello corpmate, would you like a 1vs1 ? "
If you're in a NPC-corp you're clearly stating you DON'T want to interact too much. Thats fine. EVE is a sandbox. YOU decide what happens. That includes PVP. If you want an arena, set it up.
Small edit: I complety agree with the post above
I''m missing something in most of the replies I see. Are you all saying that Eve PvP is fine the way it is?
Common are comments about 0.0 space being mostly abandoned. Common are comments that the game is fine the way it is. I've read comments that the Devs are looking for ideas to improve the 0.0 space participation. I'm just pitching an idea.
If the current participation of pvp is fine and working as intending and what does it hurt to add another option to a sandbox?
Are you naysayers concerned that a solo only system would become so popular that it would threaten the activity levels for the other 7,500 systems?
I'm seeing some good comments and I appreciate you all taking the time to share with me.
|

Pinaculus
Aliastra Gallente Federation
38
|
Posted - 2011.11.24 16:47:00 -
[20] - Quote
I think what most people are saying is that there are already numerous systems in-game to provide for 1vs1 PVP.
There are various and sundry ways to "duel" people, either in-corp, in low-sec, in Red vs. Blue wardec, or by dropping a can.
There are already a zillion killboard sites that will tell you who the "Top Players" are in EVE.
All of this was designed by players for players. For this, we don't need CCP to hold our hand. The community has already done it.
Go register at Battleclinic and look at the kill boards. Read their loadouts. See who ganked who. Peruse the top 100.
Your request already exists.
PVP needs work, but 1vs1 isn't what's currently broken. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

Amber Thetawaves
Mong's Marauders
6
|
Posted - 2011.11.24 16:59:00 -
[21] - Quote
Meng Ren'Du wrote:The idea is simple.
yet so stupid
PLEASE STOP POSTING |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
2
|
Posted - 2011.11.24 17:29:00 -
[22] - Quote
Omg I just posted about 4000 character response, but It was lost when i tried to post it.
I'm not retyping that right now.
Happy Thanksgiving everyone!
|

jizzlez
Nasgul Collective Cascade Imminent
3
|
Posted - 2011.11.24 21:14:00 -
[23] - Quote
The Instanced Zone is that way
/me points to test server.
Problem solved.Your Welcome. |

Borun Tal
Brutor Tribe Minmatar Republic
10
|
Posted - 2011.11.24 22:25:00 -
[24] - Quote
* Insert usual "tl;dr" and "Hello Kitty Online is that way --->" comments... 2 minutes of my life I won[t get back now * |

Borun Tal
Brutor Tribe Minmatar Republic
10
|
Posted - 2011.11.24 22:26:00 -
[25] - Quote
Goggles and a GIF with SpongeBob?
Yeah, he's the stupid one...  |

Desudes
Federal Defence Union Gallente Federation
34
|
Posted - 2011.11.24 22:32:00 -
[26] - Quote
Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
Blackrock Mountain, OH GOD HOW I MISS YOU Excuse me, but what the f*ck are you desu? |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
105
|
Posted - 2011.11.24 23:12:00 -
[27] - Quote
What part of "sandbox" do people not understand? |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.24 23:36:00 -
[28] - Quote
Okay. Let me try this again.
Just because an idea is simple doesn't mean that it can't be powerful.
See I can do one liners and I can also expound on my thoughts.
How many times have we all heard that the 0.0 space is under populated? How many times have we all heard that the Developers want to try to encourage more 0.0 space activity?
I don't know all that much about Eve. I am fairly new to eve so that much is true. But I do have a very good understanding of human nature.
People fear change - *As witnessed by many comments to this idea* People are influenced by uncertainity and uncertainty breads fear or at a minimum extreme caution. People are creatures of habit.
Many players have the habit of spending most of their time in Hi-Sec space. To change that habit CCP will need to do something different or the status quo will continue.
The idea I have is not an instance, it's just a different type of system; just like Wormholes, deadspace, normal space and the like are different (in theory).
They could even put time limits on how often the system will be open to entry say 30 days once every six months. This should be a solid comprimize for those concerned about ruining the balance of even. Once that 6 month batch of players have experience 1vs1 dogfighting they will be more creative in finding new ways to find them.
Some of you all make it sound like there is only one way to make it in Eve. The way you did. Players like myself who are smart and primarly take calculated risk don't go running off to 0.0 space willy nilly. Because of my first weeks experience just passing through a system to get an item I won't be back to 0.0 for the forseeable future.
Now I am at the point that I am interested in trying some pvp, but I'm not going to waste my limited time jumping around looking for an honorable 1on1 when the blob mob mentality is so pervasive in Eve Universe. I'm not the only one that has these thoughts. Notice the hi concentration of players in Hi-Sec. Call us all carebears or wow transplants if you want, but the basic tenant of any MMO is that the gameplay experience change.
Now I'm not remotely interesting in ruining Eve, but until I started this post I had never heard of Red/Blue (which does sound interesting). The only issue I have with that mirrors a comment by someone in another post that I read earlier today. He said and I agree that he wasn't interested in having his hand held through the early stages of tactics and strategies, he prefers to go at his own pace and figure it out himself.
Is there someone that would like to sound off in support of this idea with some suggestions on how we can improve it? The naysayers are consistant, but seems to be relatively tame in responses so it's pretty safe to jump in. |

Mekhana
Spiritus Draconis
328
|
Posted - 2011.11.25 00:07:00 -
[29] - Quote
Please don't give CCP any ideas they might make this a NeX consumable or something. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.25 00:17:00 -
[30] - Quote
Mekhana wrote:Please don't give CCP any ideas they might make this a NeX consumable or something.
You ma'am are both beautiful and smart.
I have to say I would probalby be tempted to spend cash on something like that, but then again I'm new so it would be a double whammy to pay for the 1v1 bubble and loose my ship. lol |

Dai DIEDIEDIE
Arena Space Fight Corp
2
|
Posted - 2011.11.25 00:21:00 -
[31] - Quote
I decced a guy who said he wanted 'arena style pvp'. Sent him a mail saying 'the arena is open in 24 hours' and he didn't bother logging on for 7 days.  |

Amber Thetawaves
Mong's Marauders
6
|
Posted - 2011.11.25 01:58:00 -
[32] - Quote
Borun Tal wrote:Goggles and a GIF with SpongeBob? Yeah, he's the stupid one... 
why you hatin on my spongebob gif? and why the hell would you want to have instanced pvp in eve?
instanced anything is going to be instantly laughed at, because that's not what eve is.
sorry  |

Bernie Nator
Insidious Design Talocan United
0
|
Posted - 2011.11.25 05:23:00 -
[33] - Quote
You want an arena? Ok, let's do this the easy way.
Step 1: Go to Jita 4-4.
Step 2: Put a can with a piece of ammo out.
Step 3: GLORIOUS COMBAT.
But wait, there's more! Let's explore another idea.
Step 1: Go into low sec system.
Step 2: Find another player.
Step 3: GLORIOUS COMBAT.
Oh my, I'm still not done!
Step 1: Find a wormhole.
Step 2: Find someone running an anom.
Step 3: GLORIOUS COMBAT WITH ARENA HAZARDS.
Yep, that about covers it. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.25 08:00:00 -
[34] - Quote
Bernie Nator wrote:You want an arena? Ok, let's do this the easy way.
Step 1: Go to Jita 4-4.
Step 2: Put a can with a piece of ammo out.
Step 3: GLORIOUS COMBAT.
But wait, there's more! Let's explore another idea.
Step 1: Go into low sec system.
Step 2: Find another player.
Step 3: GLORIOUS COMBAT.
Oh my, I'm still not done!
Step 1: Find a wormhole.
Step 2: Find someone running an anom.
Step 3: GLORIOUS COMBAT WITH ARENA HAZARDS.
Yep, that about covers it.
Sorry it doesn't
All this is available now to players yet 0.0 space is mostly unpopulated.
Can you proved a step by step that might change the player habits and get them over the uncertainty? Hi-Sec can fights are not the issue. the Issue are:
1. Building confidence in players so that they might adventure out of their comfort zone. 2. Changing the blob mob mentality that limits a sizable number of players willingness to go into low/0.0 space
|

St Mio
Imperial Academy Amarr Empire
153
|
Posted - 2011.11.25 08:22:00 -
[35] - Quote
People are against your idea because one of the fundamental aspects of PvP is that it's unpredictable; anyone in the game can interfere in anyone else's fight. From what I've seen, most PvPers would rather put up with unfair fights and blobbing rather than sacrifice any of that freedom. |

Dynast
Four Horsemen of the Apocalypse
23
|
Posted - 2011.11.25 09:45:00 -
[36] - Quote
The whining in this thread is amazing. It is understandable though, people who mostly look for ganks would have less action if there was a system where people only looking for 1v1 fights could go to. I can just imagine it.. I roll out in my cyclone, and if I choose to fight in this one single system in EVE, instead of fighting the whole Power Rangers I get to just fight the Blue Ranger. And if I win, I scoop loot and warp off, disengaging until the next 1v1.
It is an enticing idea. It is a threat to a lot of traditional gank-oriented pilots because PvP in eve is really kinda bad unless you make a lot of effort to make it good. The default is just bad, and if there were a better alternative there would be less easy targets in an environment already saturated with bait. |

Dynast
Four Horsemen of the Apocalypse
23
|
Posted - 2011.11.25 09:48:00 -
[37] - Quote
St Mio wrote:People are against your idea because one of the fundamental aspects of PvP is that it's unpredictable; anyone in the game can interfere in anyone else's fight. From what I've seen, most PvPers would rather put up with unfair fights and blobbing rather than sacrifice any of that freedom.
That is no grounds to oppose the idea. There would still be 7,499 other systems (roughly) to engage under those rules. The real threat is that people would stop even trying to fight in lowsec and null, and just come to wherever the CCP run version of RvB was operated. Then they wouldn't get their easy ganks anymore, and the booohooooing would be terrible. |

Roime
Blue Republic RvB - BLUE Republic
23
|
Posted - 2011.11.25 10:16:00 -
[38] - Quote
Meng Ren'Du wrote: Now I'm not remotely interesting in ruining Eve, but until I started this post I had never heard of Red/Blue (which does sound interesting). The only issue I have with that mirrors a comment by someone in another post that I read earlier today. He said and I agree that he wasn't interested in having his hand held through the early stages of tactics and strategies, he prefers to go at his own pace and figure it out himself.
I'm not sure how you got that impression - RvB is definitely not a training institution! Absolutely no-one will hold your hand, quite the contrary, new players are commonly primaried first :D So you better learn fast, and you will.
Once you join, you are free to engage the opposing pilots at your terms, and you are free game to them. You have the choices to fly solo, make your own fleet or join the normal ever-present main fleets.
In these fleets you are expected to be able to follow orders and the simple RvB rules, as well as fit your ships properly in order to be of benefit to the fleet.
Of course you can read stuff on our forums and ask in corp chat (good especially for comments on fits), but generally people are busy shooting each other and you need to figure **** out on your own.
What RvB succeeds in is providing a superbly target-rich environment for instant PvP whenever you log in and undock, take a look at EVE-Kill TOP 20 for an idea of the amount of fighting going on in RvB.
|

Eridanii
Firebird Squadron Terra-Incognita
0
|
Posted - 2011.11.25 11:46:00 -
[39] - Quote
You say you are new to Eve yet you go running around claiming PVP is broken, and 0.0 is unpopulated and all this garbage. How the f*** do you know? You don't know s*** except from posts you read about online. You've probably spent about 6 total minutes in 0.0. I joined a 0.0 corp as a newb with 2 million skill points and there was plenty of PVP to be had.
Here's the fundamental problem with your idea. You want an entirely new solar system created in a MASSIVE-MULTIPLAYER game so that you can ONE-VS-ONE... Get a grip. It's a multiplayer game. Join a corporation and play with other people.
The other problem is that you sound lazy as f***. You want an instant-action button, to be able to fly to a system and get instant gratification and be PVP'ing in minutes. Eve doesn't work like that, it doesn't need to work like. It's a big boy game where you put in time, effort, and most of all, patience, and you are rewarded. Put in some effort before you posting about CCP changing the game for you.
That's the difference between Eve and other MMOs. I've played other MMOs. There's no rush or satisfaction from ganking people in WOW or most other video games because it takes no effort and there's nothing to be gained or loss. In Eve, you spend an hour or more hunting for someone to fight, and when you finally lock them up and scram them, your adrenaline starts pumping because you don't know what's going to happen, if his buddy is going to uncloak and ruin your day, or you're going to get hot dropped, or if you'll be able to kill him before he kills you. And when the dust settles, someone actually lost items and isk, whether they wanted to or not. And THAT is what makes Eve different, and makes Eve real. |

Bad Messenger
draketrain
24
|
Posted - 2011.11.25 11:57:00 -
[40] - Quote
Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000?
and who are those who are allowed to enter this only system?
if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? |

Bengal Bob
Royal Order of Security Specialists
18
|
Posted - 2011.11.25 14:30:00 -
[41] - Quote
Worst idea ever. How boring would pvp be in that system. Like a formal dance, with no chance of fingering your partner afterwards.
Most of the fun of solo pvp is hunting likely victims, trying to catch and kill them before their backup arrives, or even trying to pull scouts away from the blob so you can pick them off.
Why don't you try playing eve for a bit before you make suggestions. |

Prozacxx
Genos Occidere HYDRA RELOADED
18
|
Posted - 2011.11.25 15:05:00 -
[42] - Quote
solo pvp isnt 1v1 u ****** |

Eridanii
Firebird Squadron Terra-Incognita
0
|
Posted - 2011.11.25 18:36:00 -
[43] - Quote
Bengal Bob wrote:Why don't you try playing eve for a bit before you make suggestions.
I approve this message. |

Arik VanClaw
Firebird Squadron Terra-Incognita
3
|
Posted - 2011.11.25 18:58:00 -
[44] - Quote
why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.26 00:01:00 -
[45] - Quote
Arik VanClaw wrote:why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss.
Thanks for the helpful comments. I will seriously consider that. But what about the common player habit of spending massive amounts of time in Hi-Sec space and ignoring 0.0
Please consider my post just isn't about me, it's about trying to do something to improve low sec 0.0 player activity.
I've mentioned it numerous times but all replies seem to just want to give me a solution for me..
Please advise, |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
3
|
Posted - 2011.11.26 00:01:00 -
[46] - Quote
Arik VanClaw wrote:why not just play on test server? There are already pretty much arenas like this in the test system on SiSi. If you're afraid of losing stuff to uber blobs test server has added advantage of no risk of loss.
double post sorry. |

Hestia Mar
Calmaretto
3
|
Posted - 2011.11.26 15:27:00 -
[47] - Quote
lol - "epic 1v1 pvp fights"
Epic? I think not.
edit - "it's about trying to do something to improve low sec 0.0 player activity" - its the activity of low sec players that keeps the numbers in low-sec down
H |

Killstealing
Broski Enterprises Elite Space Guild
172
|
Posted - 2011.11.27 03:34:00 -
[48] - Quote
Bad Messenger wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? and who are those who are allowed to enter this only system? if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? Make it a null system
close to uh, byx please, or in deklein/fountain |

Bernie Nator
Insidious Design Talocan United
5
|
Posted - 2011.11.27 11:25:00 -
[49] - Quote
Killstealing wrote:Bad Messenger wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? and who are those who are allowed to enter this only system? if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? Make it a null system close to uh, byx please, or in deklein/fountain
Oh man, and it'll totally have a queue to jump in for your fight at a certain spot, and there'll be titans guarding the line like a huge bouncer, with amarr ships shooting lasers and playing bad techno inside while the gallente ships get hit on by caldari bros and this whole idea is the MOST EPIC PVP IDEA EVER.
|

DarkAegix
Blue Republic RvB - BLUE Republic
396
|
Posted - 2011.11.27 11:42:00 -
[50] - Quote
If there is a '1vs1' system, it shouldn't be crammed down our throats and immersion breaking. It should be a natural part of EVE. Breakable, but doing so is dangerous.
Some ideas below: -A wormhole system which scrambles up the overview and everyone's names/alliance/fleet/other colours. -Wormhole space which drastically reduces the agility of ships in close proximity. -Wormhole space where logis have hugely reduced effectiveness and the more ships which are in the process of targeting something, the slower the targeting time of all will be. Exponentially!
These can be worked around, of course, so it isn't (and shouldn't!) allow completely guaranteed 1vs1 fights. |

Bernie Nator
Insidious Design Talocan United
6
|
Posted - 2011.11.27 11:58:00 -
[51] - Quote
That's actually not a bad idea. I agree with some of the points, but the one that scrambles your overview might be a bit wonky. It'd be hard to program ships losing velocity when in close proximity, but it's not a bad idea. Good thinking.
|

builder bloke
Cool4Cats
1
|
Posted - 2011.11.27 22:17:00 -
[52] - Quote
If there was some kind of thunderdome available for solo or small scale pvp there would be no need for anyone to go to low or nul sec, next thing will be consensual pvp only, no thanks , it's not supposed to be easy. |

Vyktor Abyss
The Abyss Corporation
41
|
Posted - 2011.11.28 01:13:00 -
[53] - Quote
To be honest I'm against the idea in principle.
Not because of any specifics with your idea (I didn't even read your post), but because part of the reward in the risk versus reward of solo pvp, is when you actually just find and get a decent fight.
To artificially manufacture that experience inherently diminishes its value, and hence ruins that risk versus reward. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
4
|
Posted - 2011.11.29 23:11:00 -
[54] - Quote
Vyktor Abyss wrote:To be honest I'm against the idea in principle.
Not because of any specifics with your idea (I didn't even read your post), but because part of the reward in the risk versus reward of solo pvp, is when you actually just find and get a decent fight.
To artificially manufacture that experience inherently diminishes its value, and hence ruins that risk versus reward.
I might have an accurate response to your post if I read it.
I don't think having a system that limits targeting and blocks grouping/communications is any more artificial then the way the game is currently structured.
I also encourage at least read one of my post. I'll conside you can probably skip the long one. :)
Did you see what I did there? |

Luvvin McHunt
State War Academy Caldari State
1
|
Posted - 2011.11.29 23:30:00 -
[55] - Quote
Go on the test server and goto the PvP system and spend a few hours there.
Then you will see why this is a bad idea - except it would be 623649864x worse on TQ.
You will build a battleships or battlecruiser - get dropped by 8 thanatos and die instantly. Repeat.
It's really not as fun in practice as in theory. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
364
|
Posted - 2011.11.30 05:52:00 -
[56] - Quote
Teh Frog wrote:I only liked your post to give you false hope.
I only liked your post so it would have 13 likes.
Yet another arena thread. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
4
|
Posted - 2011.11.30 13:38:00 -
[57] - Quote
Luvvin McHunt wrote:Go on the test server and goto the PvP system and spend a few hours there.
Then you will see why this is a bad idea - except it would be 623649864x worse on TQ.
You will build a battleships or battlecruiser - get dropped by 8 thanatos and die instantly. Repeat.
It's really not as fun in practice as in theory.
Hi, This part is from my original post.
"I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS."
|

Joshke
Steel Dawn Inc.
3
|
Posted - 2011.11.30 13:53:00 -
[58] - Quote
Don't see a problem with 1v1 - just ask for it. You'll either get a fight or fall into a trap, if last - well, simply don't fly ships you won't to lose, it is very easy. |

Aerilis
Quantum Cats Syndicate
31
|
Posted - 2011.12.01 02:26:00 -
[59] - Quote
Putting limitations on PvP in the "real" Eve world? No way, goes against the very spirit of Eve.
What would be cool though, is if there was some kind of simulator or sport/arena like feature. Make a big event of it sponsored by a NPC corp or something, have scoreboards, let the top competitors become e-famous, etc. To use an analogy, "real" Eve PvP would be like IRL war, the arena would be like paintball. |

Julia Connor
Caldari Provisions Caldari State
5
|
Posted - 2011.12.01 02:31:00 -
[60] - Quote
CCP, can I haz a thumbs down button, pretty plz? |

Ahrieman
Heretic Army
0
|
Posted - 2011.12.01 02:46:00 -
[61] - Quote
Vimsy Vortis wrote:What part of "sandbox" do people not understand?
Apparently, just the "sandbox' part
|

Krios Ahzek
Juvenis Iratus
159
|
Posted - 2011.12.01 02:58:00 -
[62] - Quote
Ahrieman wrote:Vimsy Vortis wrote:What part of "sandbox" do people not understand? Apparently, just the "sandbox' part
I for one don't understand the sand part.
It should be called a spacebox. I live, I post, I slay. I am content. Alpha Flight --á an open-source initiative for newbies looking for PVP. Join channel ''Alpha Flight'' in game https://forums.eveonline.com/default.aspx?g=posts&t=40104 |

Bernie Nator
Insidious Design Talocan United
9
|
Posted - 2011.12.01 03:52:00 -
[63] - Quote
Krios Ahzek wrote:Ahrieman wrote:Vimsy Vortis wrote:What part of "sandbox" do people not understand? Apparently, just the "sandbox' part I for one don't understand the sand part. It should be called a spacebox.
Like some sort of box? Filled with space? |

Flurk Hellbron
Science and Trade Institute Caldari State
6
|
Posted - 2011.12.01 04:05:00 -
[64] - Quote
Really?
PvP doesn't exist and never did............. It's always PvP's......... less against more. No arena's. Wanna have fun? Shoot at something that fly's by and see what happens. |

tomato1
Rage and Terror Against ALL Authorities
1
|
Posted - 2011.12.01 08:09:00 -
[65] - Quote
first of alll half of you are trolls childish people like for real....at any rate i think this is a great idea i totally agree with this post to give the choice to engage players will learn what they should engage and what not too people will start to have thoughts in there head like hes probly got this fit point being i think it would be dope ;))) |

Bernie Nator
Insidious Design Talocan United
9
|
Posted - 2011.12.01 08:11:00 -
[66] - Quote
tomato1 wrote:first of alll half of you are trolls childish people like for real....at any rate i think this is a great idea i totally agree with this post to give the choice to engage players will learn what they should engage and what not too people will start to have thoughts in there head like hes probly got this fit point being i think it would be dope ;)))
Dear god man, what sort of sentence structure is that? |

Remmo Prideux II
Southern Cross Empire Flying Dangerous
1
|
Posted - 2011.12.01 09:24:00 -
[67] - Quote
IMO the thought of having a scene set for 1vs1 PVP would totaly ruin the whole idea and atmosphere of EVE. It would take it 1 step closer to WOW than necessary.
I started playing EVE because its a world open for you. Not a scene set for you. |

Cedo Nulli
Royal Amarr Institute Amarr Empire
17
|
Posted - 2011.12.01 15:04:00 -
[68] - Quote
Sandbox ... sandbox .. sandbox ..
The more artificial rules you put into it the less sandbox it is ..
Only those look for 1vs1 that know for sure they are going to win due to overpower in some field. This applies in real life as well as EVE. (and usually the searcher has friends standing by if **** goes the other way) |

m0cking bird
Republic Military School Minmatar Republic
30
|
Posted - 2011.12.01 15:06:00 -
[69] - Quote
Going to have to say this thread is dumb. Although, it's nice you're trying figure out new ways to improve the game. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
7
|
Posted - 2011.12.02 02:17:00 -
[70] - Quote
Ahrieman wrote:Vimsy Vortis wrote:What part of "sandbox" do people not understand? Apparently, just the "sandbox' part
I Google'd a definition of sandbox game. Can someone explain to me how the idea I have posted breaks these princilple of any of these defintions?
Don't take this be wrong way, but some of you have an false understanding of what sandbox means.
Dictionary
Search Results
Web definitions
An open world is a type of video game level design concept where a player can freely roam a virtual world.
en.wikipedia.org/wiki/Sandbox_game
(Sandbox games) A video game with nonlinear gameplay (sandbox style) presents players with challenges that can be completed in a number of different sequences. ...
en.wikipedia.org/wiki/Sandbox_games
A video game with no linear storyline or specific goal, the player deriving amusement from a range of open-ended interactions or situations
en.wiktionary.org/wiki/sandbox_game
Players are free to go wherever they like within the game environment. These are also referred to as GÇ£free roamGÇ¥ games. The character that you play can navigate around the environment, explore, and complete goals and missions at their own pace. ...
videogametesterjobs1.com/terminology/
|

Remmo Prideux II
Southern Cross Empire Flying Dangerous
2
|
Posted - 2011.12.02 07:06:00 -
[71] - Quote
Quote: (Sandbox games) "A video game with nonlinear gameplay"
Having a zone for 1v1 PVP ONLY would break that imo. And lets say even that it WOULDNT break the Sandbox effect.
Even if EVE is scifi, it has somewhat a realistic perspective.. A limitation on 1vs1 PVP in a system only would make no sence at all...
Imagine walking into a bar and seeing a sign on the door: Fighting is allowed in here, but only 1vs1 !
........................SAY WHAT?
Either the system/"bar" is guarded to prevent combat or not. ^^ This is an MMO. Not an arcade game. |

Zan Hu
Team of Explorers
0
|
Posted - 2011.12.02 08:58:00 -
[72] - Quote
Does there need to be an entire system dedicated to solo pvp? Why not just spawn a celestial beacon named "Dueling ground" 1-2 jumps from every major trade hub. That way people could hang out there and see instantly if there's suitable opponents availabe. I don't know how the cluster system works but this could also ease the server load on trade hubs.
Personally I'd like to see a proper dueling system without the ridiculous can flippings or corp involvement. Just select your target from overview and challenge him to a fight to death. Shouldn't be too hard to do and would hardly break neither the sandbox nor the very principles of EVE. |

Bengal Bob
Royal Order of Security Specialists
18
|
Posted - 2011.12.02 09:35:00 -
[73] - Quote
OP, If you don't like Eve PVP then find another game to play.
Arranged 1v1s are usually boring. Most of us prefer the thrill of hunting someone down or playing with gangs to pick off the weaker/stupid members.
There is nothing better than the thrill of thinking you will probably die and then managing to get out with a kill. That is why people roam solo - not so much to find 1v1s as you rarely do, but to get kills against the odds.
Eve PVP at the moment doesn't only rely on fittings and SP - but also on pilot experience, knowledge, skill and intelligence.
Some sort of Arena PVP will boil down to SP and fittings having too much influence on the fight. You would lose all those other factors that give you such an adrenaline rush.
Perhaps Call of Duty would suit you better, or if you hold on for a couple of years, EVE is bringing out Dust for people not quite bright enough to play Eve. |

Themick Mccoy
Ubuntu Inc. Lonely Maple Conglomeration
0
|
Posted - 2011.12.02 13:01:00 -
[74] - Quote
@OP: Honestly, this game is horrible solo, but hey, I like people.
Go play an FPS...or duel someone in world of warcraft. |

Killstealing
Broski Enterprises Elite Space Guild
182
|
Posted - 2011.12.02 23:13:00 -
[75] - Quote
Bernie Nator wrote:tomato1 wrote:first of alll half of you are trolls childish people like for real....at any rate i think this is a great idea i totally agree with this post to give the choice to engage players will learn what they should engage and what not too people will start to have thoughts in there head like hes probly got this fit point being i think it would be dope ;))) Dear god man, what sort of sentence structure is that? against all authorities' |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
7
|
Posted - 2011.12.02 23:34:00 -
[76] - Quote
Themick Mccoy wrote:@OP: Honestly, this game is horrible solo, but hey, I like people.
Go play an FPS...or duel someone in world of warcraft.
I like people too, but I have several dilema's holding me back.
1 - i don't like being bossed around by knuckleheads (my leaderships starts to show pretty quickly when people scratch my surface) 2 - I like freedom when it comes to my game time, I don't have alot of free time usually so I tend to already have things in mind to accomplish with my limited time. 3 - I wouldn't mind starting my own Corp, but with my limited game experience and the nature of eve I would be severely disadvantaged.
I do like Eve. I did learn a good lesson with the new crucible patch. Don't buy any ships on day 1. lol. I lost about 180million isk becuase I couldn't wait one day.
comments welcome. I hope everyone is having fun |

orion scimatarii
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2011.12.03 00:15:00 -
[77] - Quote
EVEonline is about the immersion the feel of being around other players and the ever expanding quota of tears for my cup of evil
i for one think this idea can go to the failbin for a few reasons 1) EVE is an "MMORPG" can the OP please state what this means? no? well it means other people are going to take a dump in your cerial at every chance they get for as much excitement as they can garner from it.
2) the OP doesnt get the idea behind aggro mechanics because shut up
3) the OP is always going to be outnumbered by people who want to kill him because killmails are just irresistable to your average joe... and how many of those are here on the forums let alone the EVEonline universe
4) OP thinks that instances will save you from the vastly superior enemy, then i am mightily laughing in my boots
as the heavy from TF2 says: "CRY SOME MORE!" |

Killstealing
Broski Enterprises Elite Space Guild
182
|
Posted - 2011.12.03 01:56:00 -
[78] - Quote
(you can do this on the test server, op is a dumb ****) |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
7
|
Posted - 2011.12.03 03:36:00 -
[79] - Quote
Killstealing wrote:(you can do this on the test server, op is a dumb ****)
Takes one to know one. I haven't called anyone names. If you want to disagree thats fine with me, but don't insult my intelligence.
|

Teh Frog
University of Caille Gallente Federation
26
|
Posted - 2011.12.03 03:50:00 -
[80] - Quote
Meng Ren'Du wrote:Killstealing wrote:(you can do this on the test server, op is a dumb ****) Takes one to know one. I haven't called anyone names. If you want to disagree thats fine with me, but don't insult my intelligence.
...and or understanding of the game.
Just sayin'.
tomato1 wrote:first of alll half of you are trolls childish people like for real....at any rate i think this is a great idea i totally agree with this post to give the choice to engage players will learn what they should engage and what not too people will start to have thoughts in there head like hes probly got this fit point being i think it would be dope ;)))
My god... |

Bernie Nator
Insidious Design Talocan United
19
|
Posted - 2011.12.03 03:57:00 -
[81] - Quote
Teh Frog wrote:tomato1 wrote:first of alll half of you are trolls childish people like for real....at any rate i think this is a great idea i totally agree with this post to give the choice to engage players will learn what they should engage and what not too people will start to have thoughts in there head like hes probly got this fit point being i think it would be dope ;))) My god...
I KNOW! That's what I said! |

nandodean
Cadetes de San Marcial
0
|
Posted - 2011.12.03 09:48:00 -
[82] - Quote
agree.. this'd be nice |

VegasMirage
Empire Douchebag Eviction Board
17
|
Posted - 2011.12.03 09:57:00 -
[83] - Quote
Bernie Nator wrote:Killstealing wrote:Bad Messenger wrote:Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? and who are those who are allowed to enter this only system? if all 50000 online eve player decide to have solo pvp who would you limit who get in and who not? Make it a null system close to uh, byx please, or in deklein/fountain Oh man, and it'll totally have a queue to jump in for your fight at a certain spot, and there'll be titans guarding the line like a huge bouncer, with amarr ships shooting lasers and playing bad techno inside while the gallente ships get hit on by caldari bros and this whole idea is the MOST EPIC PVP IDEA EVER.
moar drivel pl0x ^^ |

Bernie Nator
Insidious Design Talocan United
21
|
Posted - 2011.12.03 16:42:00 -
[84] - Quote
VegasMirage wrote: moar drivel pl0x ^^
Every time you post it's a self fulfilling prophesy of drivel. |

XDragX
Volition Cult The Volition Cult
0
|
Posted - 2011.12.05 03:51:00 -
[85] - Quote
Called Sisi. |

ScheenK
Constantine.
11
|
Posted - 2011.12.05 21:20:00 -
[86] - Quote
this is ********, sorry m8 but this shouldnt ever happen, and it wont, this takes away the freeness of eve, there is still plenty of solo pvp, and if you want it so bad, then why not make it yourself? if you dont know what that means than gl to you |

Xolve
Epidemic.
101
|
Posted - 2011.12.09 23:28:00 -
[87] - Quote
PvP has always meant player vs. people. It will never change.
Sometimes the 'people' is one player with 5 accounts.. sometimes its a 50 man blob.
It is what it is, and its always fun as long as your winning, as soon as you start losing a few ships bullshit like this starts getting posted. Lady Spank for C&P Moderator.
"VegasMirage > Dude come back, I'll do anything, I'll even be quiet in comms, please lead fleets and run ops again!" |

VIP Ares
BALKAN EXPRESS
2
|
Posted - 2011.12.12 14:40:00 -
[88] - Quote
Even this looks appealing at first, there is a big danger. Once you make instanced PvP, it starts destroying world PvP.
And out there, tons of game offer instanced arena/battleground/mini game style PvP.
However, EVE is unique with open world snadbox mode PvP. That should be handled carefully. |

Mixu Paatelainen
Ore Mongers
1
|
Posted - 2011.12.12 16:00:00 -
[89] - Quote
Denied. |

shal ri
Zanzibar Land
2
|
Posted - 2011.12.12 18:38:00 -
[90] - Quote
after reading all 5 pages here of flame after flame. im sure u already know this is just not goin to happen based on the reponse u have gotten from all the posts. to give u more of an understanding of how pvp works u have to think of it like gambling. ie theres a drake rattin in the belts of a low sec sys. most common question that comes to mind. is it bait? if it is how many ppl should i expect to drop on top of me? whos is flying the drake based on those in local? does he have a cyno? if i find him want can i do to GTFO if **** hits the fan?
all questions that a pvper aks when hunting for his/her kill. ( this is a solo situation by the way ) as much as u think an area just for solo pvp would be good, it takes away from all those great unknows that can happen in low sec/nul sec. ( null sec sucks btw y ppl even go out there is beyond me really the lag is unreal plus the fights are boring as **** )
yes 1v1s are epic, but wat makes them good is the fact that they even happened with all the unknown factors the are involed with the situation. i refer back to the drake. lets say i find the *** rattin away. im in my myrm ( drone boat that gets a bonus to repp amount if u dont alreadly know ) i point him and start to drop my dps on him. he aggros back. during the whole fight in spamming my d-scan to see if anything in in route to help the drake at the same time im watching local for any jump in to help the poor drake about to die by my hand.
all this is being done while in watching my cap use, drones distance from target, how fast he is moving and the dmg he is taking. next common question that comes to mind. ok i have him half shields now is he calling for back up? is the back up a cyno? is there a cloaky ship in route? how many cap boosters do i have left? do i want to sell his loot or keep it? i wonder if i can get his pod?
drakes dies, pod shows up on the overview and pod dies not long after. collect loot. collect corpse. dock make contract of corpse back to player for 10 mill and send kill survey. none of these things can happen in a closed off box arena wheer everything is controlled. try to understand that this is pvp. being outnumbered is the point. coming out on top when the odds are against u is better then a fair *** fest fight where rules are applied.
hence y this is a bad idea. |

Meng Ren'Du
Garoun Investment Bank Gallente Federation
8
|
Posted - 2011.12.12 23:43:00 -
[91] - Quote
shal ri wrote:after reading all 5 pages here of flame after flame. im sure u already know this is just not goin to happen based on the reponse u have gotten from all the posts. to give u more of an understanding of how pvp works u have to think of it like gambling. ie theres a drake rattin in the belts of a low sec sys. most common question that comes to mind. is it bait? if it is how many ppl should i expect to drop on top of me? whos is flying the drake based on those in local? does he have a cyno? if i find him want can i do to GTFO if **** hits the fan?
all questions that a pvper aks when hunting for his/her kill. ( this is a solo situation by the way ) as much as u think an area just for solo pvp would be good, it takes away from all those great unknows that can happen in low sec/nul sec. ( null sec sucks btw y ppl even go out there is beyond me really the lag is unreal plus the fights are boring as **** )
yes 1v1s are epic, but wat makes them good is the fact that they even happened with all the unknown factors the are involed with the situation. i refer back to the drake. lets say i find the *** rattin away. im in my myrm ( drone boat that gets a bonus to repp amount if u dont alreadly know ) i point him and start to drop my dps on him. he aggros back. during the whole fight in spamming my d-scan to see if anything in in route to help the drake at the same time im watching local for any jump in to help the poor drake about to die by my hand.
all this is being done while in watching my cap use, drones distance from target, how fast he is moving and the dmg he is taking. next common question that comes to mind. ok i have him half shields now is he calling for back up? is the back up a cyno? is there a cloaky ship in route? how many cap boosters do i have left? do i want to sell his loot or keep it? i wonder if i can get his pod?
drakes dies, pod shows up on the overview and pod dies not long after. collect loot. collect corpse. dock make contract of corpse back to player for 10 mill and send kill survey. none of these things can happen in a closed off box arena wheer everything is controlled. try to understand that this is pvp. being outnumbered is the point. coming out on top when the odds are against u is better then a fair *** fest fight where rules are applied.
hence y this is a bad idea.
I really appreciate this post.
I also totally agree with pretty much everything you say...I'm looking to use the 1vs1 system as a stepping stone to improve my skill and confidence enough to venture into 0.0/low sec space.
Let me try an analogy to see if I can convey my point better.
I want to learn to play baskeball, but the only games that are available are on a streetball court that is pretty a free for all.
Think of it this way. If EvE was basketball court and the rule of playing on that court is you have to wager your basketball shoes to play on the court. And depending on the time of day your opponent could be 1 other player or up to 5, and you don't know until you step on the court who is going to put up their shoes as well.
Now if you have friends that you team with I imagine it would be quite fun to step on the court 5x and have 1 or 2 opponents to play against. But people aren't totally dumb and unless they have something as a possible edge they are unlikely to continue to put themself in no win situations. (hence you don't step on the court alone) and in Eve except for some curiosity you don't go to 0.0 space alone. especially without any edge.
I admit I don't have any advantages, I'm getting older and my reflexes are fine, but not as good as they used to be. But i can learn, but not at the rate of a pair of shoes everytime I step on the court...
I like many other newer players don't have any advantages, and until I play the game for a another 2 years won't have any advantages. I'm too old to and have too many entertainment options to waiting in line for two years. The idea of buying a high skill toon goes against my concept and growth philosphy that I follow with almost all the games i've played. From what I can tell, my best option to give me some edge (Improving my 1v1 pvp skill) is a system like i've decribed in previous post.
Sorry if some of you are offended that I'm not interested in giving you another easy kill, but being the serial victim isn't my style.
I hope I didn't lose too many of you switching between Eve proper and my basketball analogy. |

VIP Ares
BALKAN EXPRESS
2
|
Posted - 2011.12.13 07:10:00 -
[92] - Quote
There is a test server where you can play "practice" games. |

shal ri
Zanzibar Land
2
|
Posted - 2011.12.14 16:22:00 -
[93] - Quote
i understand that dieing all the time sucks yes but that is how u learn wat to do and wat not to do in pvp. when i started i died quite a few times. but after every death/kill i learned wat i did wrong and improved on my tactics for the next fight. it doesnt take 2 years to get the epic skill set or even experience to be really good at pvp. ie. i have 2 new players in my corp. 1 came from null sec with null tactics and ****** fits that he tried to use in low sec. needless to say he didnt fair very well in the first, second and third fights. however he knew wat he did wrong and impoved on his tactics. the second new guy i have was a carebear. he more or less said he wanted to do pvp but got gang banged everytime he tried.
i told him to run with me in low sec and that i would show him the basics of pvp. the first night we went to low sec he got 3 kills. (sadly no pods) just on his first run in a proper pvp ship with the proper fit in the right locations set for the ships.( it was a 2 man gang that we were running)
solo really isn't wat u want to start with when gettin into pvp. u will fail almost everytime u step into low sec without the proper knowledge of how it works. solo is more for those that know wat they are doin and want to challenge the odds/laugh at the blobs that try to kill u with a hotdrop.
all in all u want to find urself a good set of pvpers that will show u the ropes and get u started with fits/tactics to use for the type of flying style u are geared towards. theres really no other way to do it other then that if u want to get up to speed in at least 3 to 6 months of play. that being said, u will die. alot. just shake it off like a used condom and move on the that next 1 night stand thats just waiting around the corner. |

FlinchingNinja Kishunuba
Perkone Caldari State
12
|
Posted - 2011.12.14 17:51:00 -
[94] - Quote
Is anyone else seeing the irony of comments? "Eve is a sandbox.... blah blah. You must be free to do what you want.".
"BUT YOU MUST DO WHAT WE WANT!"
Any arenas (which I don't think should be kept in one system) would be good because it would encourage people to fight and give them a taste for PvP.
Amazingly enough there is a feature here which maintains the sandbox experience you don't have to go in to these arenas!
Jeez seriously a would bet a hell of a lot of money that if you had these as part of the opening tutorials for new players you would see a huge increase in players coming to the Eve universe. Straight of the bat you have inter player activities thus increasing the inter player relationships in the game.
Oh wait... no this wont work for some obscure ridiculous reason which can't really be explained. ARGH!
How about anyone interested in this starts talking in the events forum so we can sort this out cause I am really up for this.
This thread now open for it,
https://forums.eveonline.com/default.aspx?g=posts&t=46489&find=unread |

Alara IonStorm
619
|
Posted - 2011.12.15 10:43:00 -
[95] - Quote
I would enjoy an AT type combat system.
|

Dorian Tormak
P0ON
2
|
Posted - 2011.12.15 19:54:00 -
[96] - Quote
Yeah an arena is a cool idea because the current high-sec dueling mechanics are kinda mickey-mouse.
I mean you steal the guy's can, then he gets a good two seconds advantage on you for shooting first, and you can't shoot back immediately because of fail-high-sec-concord-rules.
So like,
Pilot1 right clicks, invites Pilot2 to a duel
Pilot2 accepts
they both enter the arena and have kill rights on each other
FUNNER THAN THE CURRENT MECHANICS ...."and I've been fighting back ever since...." |

RubyPorto
Profoundly Disturbed RED.Legion
158
|
Posted - 2011.12.19 03:57:00 -
[97] - Quote
Go.
Then annoy them until you get kicked. Then come back here and whine more. |

RubyPorto
Profoundly Disturbed RED.Legion
158
|
Posted - 2011.12.19 04:00:00 -
[98] - Quote
Meng Ren'Du wrote:I don't know all that much about Eve.
Correct. |

Axel Korgain
The League of Extraordinarily Wealthy Gentlemen
1
|
Posted - 2011.12.19 05:07:00 -
[99] - Quote
This is all so very wrong. You aren't thinking it through properly. Imagine the fun of kicking around badass gladiatorial 1 vs 1 pilots in a real fight.
I totally understand where he's coming from because you go looking for a fight and you find nothing. Someone said something about Drake on belt.... Drake on belt... where? I'd like to see someone at a belt.
I'm thinking of it as fishing though. I just have to learn the art of it. I'll get better at finding the fish.
I just don't see the mutual exclusiveness here. I was thinking this very same thing today and imagining a mobile tournament with ads at login so you don't forget. I actually came to the forums to find the scheduled frigate tournament cos I am getting tired of looking for fights that aren't there.
So at this point the best method is to fight corp mates. Of which I have none because I can't join corporations with no information to base my decision on.
All that said I am not giving up and will see folks out there somewhere. I just have to get better at finding fights.
Someone talked about population levels... I CANT GIVE AWAY MY 60 DAY GAME TIME VOUCHER. All of my friends and relatives who would consider playing EVE have already or talked so someone who has and they have heard that it is full of sick evil people and they you lose all you have worked for in someone else's pretty explosion.
The potential players are not limitless. A person I know started out in EVE opened a yellow container very early on was shot and closed it down and never looked back. That didn't happen to me cos I was too busy trading.... both avenues caused there to be NO low level pvp or any other kind of combat.
I'm net editing or going into my post in too much detail it is what it is and I am who I am.
|

RubyPorto
Profoundly Disturbed RED.Legion
159
|
Posted - 2011.12.19 05:37:00 -
[100] - Quote
FlinchingNinja Kishunuba wrote:Is anyone else seeing the irony of comments? "Eve is a sandbox.... blah blah. You must be free to do what you want.".
"BUT YOU MUST DO WHAT WE WANT!"
We're not against people setting up their own 1v1 friendly area (see all posts linking to RvB).
Eve is a Sandbox. Don't try to get CCP to add a slide for me to bark my shin on. |

Sam Marquez
Freelance Excavation and Resistance United Outworlders
8
|
Posted - 2011.12.19 05:56:00 -
[101] - Quote
Meng Ren'Du wrote: I hope I didn't lose too many of you switching between Eve proper and my basketball analogy.
Your basketball analogy is wrong, for many reasons. Here's a couple:
1. It's possible to form a fleet of newbies and accomplish something in PvP. I've done it. My first week in Eve ever, I got invited to a fleet formed by a guy who'd been playing about 6 - 8 months (yes, that's still a newbie in Eve). Every other pilot was less than a week old, and the players true newbies. We had about a dozen T1 frigates (and one Jag, piloted by the FC) and killed more ships than we lost, and of course the value of lost vs killed was even more lopsided.
2. Unlike basketball, you can't get hurt. You can also extremely minimize your in-game pain while you learn. As mentioned before, you can get practice on the test server where everything is for all practical purposes free. Also, you can fly cheap tech 1 ships on the normal Eve server to minimize your losses while you learn. You can learn a LOT from flying cheap tech 1 frigates that cost a mil or less for the entire fit. If you fund that with plexes, that's approximately 4 cents in US currency. If you fund it with a 6-month-old L4 mission runner, that's about 2 minutes of your time.
3. Basketball is an organized sport. Eve PvP is not. Think of Eve like the wild west in the 1800's, or like medieval Europe about 800-1,000 years ago.
You don't need another stepping stone to get ready for 0.0 PvP. There's already plenty of options. If anything, all we need is a few more incentives to draw people to 0.0 space. |

K1Vis
The Citadel Group
1
|
Posted - 2012.01.28 03:21:00 -
[102] - Quote
Quote:#1 Posted: 2011.11.24 07:13 | Edited by: Meng Ren'Du The idea is simple. Create a system that players can go to that will only allow you to initiate combat with one player and only if that player isn't in combat and hasn't been in combat for 5 minutes.
This will hopefully give the winner of the previous battle a chance to recover or get out of Dodge if they can't repair before they would be engaged again.
I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS.
This could really be a fun way for players to mix is up without losing your favorite ship to a roaming gank squad.
Personal Disclosure: I"m fairly new to the game and haven't done any intentional pvp, I'm not in a player corp yet, but I am curious to see some PVP action, without having to take someones bait cans.
In closing I would like to say that EVE is a big universe; surely there is room for just one solo pvp system. It would also make sense that 0.0 players would have a direct jump point to it that wouldn't involve traveling Hi-Sec space.
0.0 space is expansive, but from what I hear not well populated. The Arena style system would be a great place for players to hone their combat skills and not automatically get smoked becuase someone has more friends in closer proximity.
As the saying goes more pew pew pew = more fun..
Comments Welcome.
Eve is the most hardcore MMO ever created. No other mmo comes close. I am forever concerned by the posibility that CCP will dumb it down. make it easierto travel. Make safe zones. Have queu's for pvp. Make ship losses more bearable. By doing the above it would make it a little closer to all the other MMO's. |

RubyPorto
Profoundly Disturbed RED.Legion
1307
|
Posted - 2012.01.28 03:50:00 -
[103] - Quote
Meng Ren'Du wrote:Sevena Black wrote:This exists already. For years actually. This is how it works:
"Hello corpmate, would you like a 1vs1 ? "
If you're in a NPC-corp you're clearly stating you DON'T want to interact too much. Thats fine. EVE is a sandbox. YOU decide what happens. That includes PVP. If you want an arena, set it up.
Small edit: I complety agree with the post above I''m missing something in most of the replies I see. Are you all saying that Eve PvP is fine the way it is? Common are comments about 0.0 space being mostly abandoned. Common are comments that the game is fine the way it is. I've read comments that the Devs are looking for ideas to improve the 0.0 space participation. I'm just pitching an idea. If the current participation of pvp is fine and working as intending and what does it hurt to add another option to a sandbox? Are you naysayers concerned that a solo only system would become so popular that it would threaten the activity levels for the other 7,500 systems? I'm seeing some good comments and I appreciate you all taking the time to share with me.
Close your eyes. Picture a sandbox. I see a flat expanse of sand with nothing to obstruct the expression of my imagination.
Now picture a playground. Yes there's sand, but the primary focus is on the jungle gym, the monkey bars, the slide.
EvE's a Sandbox. WoW's a Playground. Neither is better or worse, and we choose to play in the one we prefer.
Adding a PvP arena (whatever the rules are) is akin to adding a slide to my sandbox. I want my sandbox to be filled only with the sandcastles and ruins of sandcastles that me and the other preschoolers have built and destroyed. Other people want to play on the monkey bars, so they go to the playground.
EvE PvP needs work. But the answer isn't anything like this. It needs a shifting balance of power (ships and fleetcomps) and incentives to engage.
0.0 is depopulated by the triple blow of 1Q 2011. The Anom nerf made it harder to live in a given system, so fewer people could fund their play ratting, and it wiped out BILLIONS of ISK and hundreds of hours doing logistical work to get the systems upgraded with no warning; the new buff has helped fix the first one, but people are understandably wary about putting that ISK and effort into something that can be suddenly wiped out by insane fiat. The JB nerf made it harder to travel, so groups needed to cluster closer together; at the same time, it did nothing to reduce the distance over which alliances can project power, so alliances have a bunch of underutilized/empty space controlled but not occupied. Finally Incursions provided an equivalent alternative to the income from ratting without the effort of holding space and the risk of finding your assets trapped, or the risk of disruption by roams etc.
The end result is that Nullsec was massively depopulated. We can debate which of these changes were necessary or good or whatever when taken individually, but the end result is pretty well undisputed. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |

Plutonian
Intransigent
66
|
Posted - 2012.01.28 19:47:00 -
[104] - Quote
I believe if an arena were ever brought into Eve ( I am completely against the idea), you would quickly find it stale, boring, and ultimately forgotten. And it all comes down to the hard-coded restriction of 1 vs 1 that you are seeking.
As a solo pilot, you hate it when someone engages and then drops a fleet of their buddies on top of you. And when you lose that fight, you might shake your fists at the screen or roll your eyes or write some snide comment in local about 'blobbers'. And for a bit you might actually believe Eve would be better without them. But if that chance for blobbing did not exist, it would detract from the fun... and there is a great deal of fun to be had in chaos.
One of my most memorable fights was a scrap in lowsec, all in T1 frigates. I'm in a Rifter. Lots of frigs zooming about the system. I land at a belt, and a gang of three ships almost immediately drop on top of me. Two Rifters and a Griffin. But they'd warped as a group (instead of keeping the EW at range or reserve), so I'm staring at a Griffin at 5k from me (killitfastfortheloveofgod, killit, killitnow!). I pop the Griffin, kill one the Rifters, and am working on the second one when another guy, in a Rifter, comes into the fight. Crap. I'm fitting oversized plate, no repper, and as I finish off my target and try to get out, this fresh Rifter kills me. So he got the loot field.
But two more Rifters hit him. He killed one of them before he died. So this last Rifter was holding the field.
Until the Thrasher warped in. Which killed the remaining Rifter, and brought a buddy in a Jag to try to hold the field long enough to loot everything and get out before we began coordinating a response. Someone got a pretty good payday. Laughs and good fights were had all over.
And that is what you lose when you hardcode a fight (by placing a limit on the combat). There exists no possibility of hilarious escalation. In short... it's not real.
|

Rhealee
Darkness Of Absolution Army Of Darkness.
6
|
Posted - 2012.01.29 10:46:00 -
[105] - Quote
This idea is terrible.
I go out and solo pvp a lot. Having that chance of getting blobbed adds much more fun to pvp and makes it ever more tactical. Example: solo pvp location nrael. Im in my loki, solar fleet rapier being stupid sitting inside a medium bubble shooting it. Hes got one bomber alliance mate in local cloaked. 2 other random nuetrals both cloaked no idea what they in.
Now i have the advantage on this rapier, but am i gonna get ****** by all in local? **** it, im doing it, warp up 8km from rapier, hes dead in 30 seconds as hes exploding his bomber buddy decloaks in a panic bombs me from 9km away, miss, pop, dead bomber, 15 secs scoop loot warp off to safe warp back to wrecks at range, watch for easy looter kills or stragler backup. Nobody else comes.
Now for that, it was a lot of risk and damn good reward and pretty funny, 2 ships and a pod 1 min. Solo.
A dedicated solo system would just suck, theres no surprise elements, pvp is not intended to be easy, its challenging, thats why we do it. You add the human element, and rule books go out the window, this isnt point and click, its random, tactical, risk taking. Can i kill this bait before his buddies and on me?
You think your idea is good? The closest thing to it is the frig/ cruiser only rooms on singularity test server. Give that a go. Sure its fun for a little while. Bet you get bored with it a lot faster than real pvp.
Theres plenty of good solo or even out numbered fights to be had in eve. Just. Go out and find them. Whining for ccp to make eve like warcraft is the wrong answer.
My two cents from an avid pvper's perspective. |

Meridith Akesia
Stimulus Rote Kapelle
85
|
Posted - 2012.01.29 11:35:00 -
[106] - Quote
Solo for me is more about upengaging against small gangs.
This proposal is a silly idea. |

Death Toll007
Fleet of Doom Psychotic Tendencies.
25
|
Posted - 2012.01.29 12:09:00 -
[107] - Quote
OP: I like where your naive unexperienced head's at. Drop an app to the corp and we'll teach you all about PvP. (You will be required to relocate)
Include your API for all account data on: Characters, Skills, Combat log
-DT |

Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.29 12:10:00 -
[108] - Quote
Actually, all that is required is for CCP to give the ability for players to challenge each other to duels in high-sec, and for 1 minute: 1) provide random a safe spot for both parties to warp to 2) disable the ability for anyone to warp to either party 3) disable all gang links and remote repairing 4) CONCORD will not shoot either It can easily be justified via in-game lore by considering it a Capsuleer's tradition of dueling that is regulated by CONCORD. It won't damage the sandbox nature of the game, because it would only be some new rules by CONCORD in high sec. No new solar system, just a modification to aggro rights and fleet bonuses.
People duel all the time already in high-sec. It is just a great hassle to make bookmarks, ensure there is no one else in system to prevent warp-ins, to fleet up, and to use cans for aggro rights. This duel system would simplify things tremendously and result in more people willing to participate in more equal exciting fights. |

Aridir
Amok. Goonswarm Federation
0
|
Posted - 2012.01.29 12:22:00 -
[109] - Quote
Darthewok wrote:Actually, all that is required is for CCP to give the ability for players to challenge each other to duels in high-sec, and for 1 minute: 1) provide random a safe spot for both parties to warp to 2) disable the ability for anyone to warp to either party 3) disable all gang links and remote repairing 4) CONCORD will not shoot either It can easily be justified via in-game lore by considering it a Capsuleer's tradition of dueling that is regulated by CONCORD. It won't damage the sandbox nature of the game, because it would only be some new rules by CONCORD in high sec. No new solar system, just a modification to aggro rights and fleet bonuses.
People duel all the time already in high-sec. It is just a great hassle to make bookmarks, ensure there is no one else in system to prevent warp-ins, to fleet up, and to use cans for aggro rights. This duel system would simplify things tremendously and result in more people willing to participate in more equal exciting fights. Just go on sisi and do this, it's almost the same.
|

Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.29 12:51:00 -
[110] - Quote
Aridir wrote:Darthewok wrote:Actually, all that is required is for CCP to give the ability for players to challenge each other to duels in high-sec, and for 1 minute: 1) provide random a safe spot for both parties to warp to 2) disable the ability for anyone to warp to either party 3) disable all gang links and remote repairing 4) CONCORD will not shoot either It can easily be justified via in-game lore by considering it a Capsuleer's tradition of dueling that is regulated by CONCORD. It won't damage the sandbox nature of the game, because it would only be some new rules by CONCORD in high sec. No new solar system, just a modification to aggro rights and fleet bonuses.
People duel all the time already in high-sec. It is just a great hassle to make bookmarks, ensure there is no one else in system to prevent warp-ins, to fleet up, and to use cans for aggro rights. This duel system would simplify things tremendously and result in more people willing to participate in more equal exciting fights. Just go on sisi and do this, it's almost the same.
This is true except for 2 points. 1) On TQ, these is real ISK loss, so this gives more drama and consequence to make the fight more meaningful. 2) You get killmails on TQ if you win. |

RubyPorto
Profoundly Disturbed RED.Legion
1314
|
Posted - 2012.01.29 13:49:00 -
[111] - Quote
Darthewok wrote:
This is true except for 2 points. 1) On TQ, these is real ISK loss, so this gives more drama and consequence to make the fight more meaningful. 2) You get killmails on TQ if you win.
When stuff's at risk, people cheat. Make some effort and make it hard for them to do so if you want a "fair" duel. EvE's never about enforcing "fair" or "e-honor" through game mechanics. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |

Maxpie
Metaphysical Utopian Society Explorations
44
|
Posted - 2012.01.29 14:52:00 -
[112] - Quote
Every other game has this hand-holding stuff. Cant we have one, just one game that doesn't have arenas, instances and all that other babysitting stuff? |

YesI'mWatching
Cool4Cats
9
|
Posted - 2012.01.29 15:43:00 -
[113] - Quote
I play almost exclusively solo, it's the way i like it.
It drives me nuts to jump into a system and have a dictor decloak , it drives me nuts to attack someone only to have a Falcon decloak and spoil my fun, it drives me nuts when i fall for a bait ship. Would i change it so that i could have guaranteed 1v1 pvp ? , Hell No.... if u turn it into an arena, it turns the whole thing into a skill point and fitting arena.
Solo is hard, but at least i know when i get the fight I want because i , forced the rest of the gang to agro on the otherside of the gate , baited the ceptor away from the gang , blew up the stelth bomber before the rset pile in.
There's really not that many different ways you can 1 v 1 with Riftors in an arena , but theres an inifinite number of ways you can pvp in low sec and nul sec. |

Ehn Roh
Center for Advanced Studies Gallente Federation
15
|
Posted - 2012.01.30 18:44:00 -
[114] - Quote
Meng Ren'Du wrote:Onictus wrote:Arenas and instanced playgrounds have ruined enough otherwise enjoyable PvP games thanks.
You want arena's play WoW
I understand what you are saying, but we are only talking about 1 system out of how many 1,000? \
If you're saying "it's only one system", then you do not in fact understand what he is saying.
|

Izlare
1st MC
1
|
Posted - 2012.02.02 21:16:00 -
[115] - Quote
If you want CCP to make and enforce this magical system I am against it. However, if there are enough players in EVE that also want the same thing (doubtful) then I see nothing wrong with those players banding together and making a solo only pvp system. Of course you would also need to find some way to enforce the solo only rule, but if you could, go for it. As players we are able to do whatever we want in this game a long as it is possible. Dont ask CCP to create this solo only system when technically you can do it yourself. This is the beauty of EVE. If you want something bad enough, make it happen. |

Ikra Atarm
T.R.I.A.D
1
|
Posted - 2012.02.03 14:04:00 -
[116] - Quote
Tempted to go through everyone saying this is a good idea and see if any have any experiance Of low or null I mean seriously 1vs 1 ok u undock in a cruiser class hul let's say vaga to make it more of a fair fight I undock in curse 1 vs 1 fight I'm loosing neutage and run off and how are you going to kill ships like rooks without anti ECM fits u want solo pvp go sit in a minor fw plex in a Rifter Convo me and I'll come and give you a 1 vs 1 but seriously it's easy tO get fights especially when you are willing to fight outnumbered eve is special as it allows all players to be unpredicted able and if you attack some one without good recon you do deserved to be blobbed having one vs one onlfights gets rid of the hunt and the constent spam of d scan an that moment when random shuttle jumps in an u crap yourself
1 vs 1 arranged fights sorry |

Skippermonkey
Tactical Knightmare
402
|
Posted - 2012.02.03 16:05:00 -
[117] - Quote
Vote SKIPPERMONKEY for CSM and i promise to keep people like the OP far removed from any decision making process
|

Tirestun
Exodus Navy BLACK-MARK
3
|
Posted - 2012.02.06 14:52:00 -
[118] - Quote
I smell a WoW player.
You keep saying 0.0 is unpopulated...
So get some bad dudes like yourself and go take it for yourself. Then populate it. Problem solved.
Of course, that would mean growing a pair and actually going out there for yourself.
|

Fredfredbug4
Kings of Kill EVE Animal Control
35
|
Posted - 2012.02.06 20:45:00 -
[119] - Quote
Part of the skill behind Solo PVP is finding fights that you can actually handle. Having a system exclusive to solo is just unsporting in my opinion and really discredits people who use their wit to avoid large fleets, gate camps and getting hot dropped.
|

eatsbabies cienfuegos
The Sound Of Freedom
4
|
Posted - 2012.02.06 23:02:00 -
[120] - Quote
Meng Ren'Du wrote: The idea is simple. Create a system that players can go to that will only allow you to initiate combat with one player and only if that player isn't in combat and hasn't been in combat for 5 minutes. This will hopefully give the winner of the previous battle a chance to recover or get out of Dodge if they can't repair before they would be engaged again. I really like the idea of fights being ship class specific. for example cruiser vs cruiser, frigate vs frigate, BS vs BS. This could really be a fun way for players to mix is up without losing your favorite ship to a roaming gank squad. Personal Disclosure: I"m fairly new to the game and haven't done any intentional pvp, I'm not in a player corp yet, but I am curious to see some PVP action, without having to take someones bait cans. In closing I would like to say that EVE is a big universe; surely there is room for just one solo pvp system. It would also make sense that 0.0 players would have a direct jump point to it that wouldn't involve traveling Hi-Sec space. 0.0 space is expansive, but from what I hear not well populated. The Arena style system would be a great place for players to hone their combat skills and not automatically get smoked becuase someone has more friends in closer proximity. As the saying goes more pew pew pew = more fun.. Comments Welcome.
if they're going to allow people to 1v1 legitimately, they'll need to let us spectate and bet... |
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