Pages: 1 2 3 4 5 6 7 8 [9] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Malachon Draco
eXceed Inc. Ascendant Frontier
|
Posted - 2006.08.08 08:51:00 -
[241]
OK, my two cents 
I'm really not ****ed of at RA and I think few people are, if I just look at the fights last weekend. From the perspective of the warring parties, it was a decent fight (though I don't speak russian, so I have no clue as to what was said in local ).
Also the game mechanic of POS warfare is generally not that bad IMO. It think it has its flaws, some people don't like the POS spamming employed by RA. But I feel that is a valid tactic under the current system, so no complaints from me there. It can also be kinda boring I guess to sit for hours and hours shooting POS after POS. But again, the mechanics do function in principle.
The REAL problem, and the reason for a huge amount of frustration, is the incompatibility of current game mechanics with server performance.
If servers were capable of handling 600 ships fighting in a system, at a POS, with little to no lag, I am sure C-J could have been the stuff of epic tales for years to come.
A massive capital warfleet attacking heavily defended POSses, capable of incinerating a battleship with a single volley. The defenders coming in, sniper battleships with the heaviest ammo money can buy, picking off dreads with focused fire, trying to blow them up. And then flying off just in time (or just too late) before the support fleet for the dreads manage to lock them down, but in the meantime facing withering fire from the POS guns, taking heavy losses.
That would have been awesome. Regardless of the losses on either side, regardless of who would have won.
Unfortunately, due to hardware failure, we get players infuriated and frustrated as all they do is look at slideslows or empty black screens while they see shields and armor disappear, under fire from an invisible enemy, unable to activate any module. THAT causes the frustration, and the feeling of 'whatever, we'll come back when they fix this ****".
And I also think this throws the gauntlet in CCP's face.
Either change the game mechanics so that the hardware can handle it, or change the hardware so the current game mechanics can actually work.
Either would be good, but one of them MUST be done.
And if improving the hardware (or the way the software is programmed, so it takes up less resources) is impossible to implement due to technological restrictions, the only option is to change the game mechanics.
|

La Tortura
Infinite Style Incorporated Chorus of Dawn
|
Posted - 2006.08.08 08:55:00 -
[242]
Edited by: La Tortura on 08/08/2006 08:55:06
Originally by: el Bodak
Originally by: La Tortura You shouldn't hire _me_, I'm just a modest casual "afterwork" player.
In one sentence you've succeeded in eroding every last grain of credibility that might have existed in all of the arrogant critique and commentary you've posted so far, and there's no shortage there. Well done!
Originally by: La Tortura
You should hire those who have done the job, and there are the examples of the job being done.
So I guess everyone should start ignoring anything you have to say on the matter as well, since you clearly don't know wtf you're on about. 
One more example of the functional illiteracy. Good job, man. Keep it up. -- ignorance is bliss |

Obivan Efa
The Machines
|
Posted - 2006.08.08 09:20:00 -
[243]
Edited by: Obivan Efa on 08/08/2006 09:23:00 EVE is changing... Those times then corps with large BS fleet have ruled are passed... U can't just come with a blob in the system and take it in a several hours... Enemy system must be sieged... Siege supposed to be hard, long and exacting... not just come-jump-press F1,F2,F3..-win Siege is a hard work but POS defence is a hard work too... The prise for such work - system or region. And those terms should be accepted.
I understend the Coalition... Such sieges can be bored to death, hard and long... thats true
So there are 2 exits..
1) Coalition goes for such siege.. with allday round campings, full blockades for weeks, hard strikes on POSes with big losses and so on..
2) Coalition signs NAP with RA with mutually acceptable terms.
As I can see RA is different from RA more then year time ago... I think that RA has better organisation and more responsible leadership now. All is up to u.
____________________________
Die, but perish! - viking's war-cry |

Malachon Draco
eXceed Inc. Ascendant Frontier
|
Posted - 2006.08.08 09:26:00 -
[244]
Originally by: Obivan Efa EVE changes... Those times then corps with large BS fleet have ruled are passed... U can't just come with a blob in the system and take it in a several hours... Enemy system must be sieged... Siege supposed to be hard, long and exacting... not just come-jump-press F1,F2,F3..-win Siege is a hard work but POS defence is a hard work too... The prise for such work - system or region. And those terms should be accepted.
I understend the Coalition... Such sieges can be bored to death, hard and long... thats true
So there are 2 exits..
1) Coalition goes for such siege.. with allday round campings, full blockades for weeks, hard strikes on POSes with big losses and so on..
2) Coalition signs NAP with RA with mutually acceptable terms.
As I can see RA is different from RA more then year time ago... I think that RA has better organisation and more responsible leadership now. All is up to u.
Option 1 is not possible under the current game. In a siege, the game will lag to a complete halt.
I agree that dreadlosses should happen, even with a big fleet, and even with a lot of support, if the defender has a well-setup POS dreads should be at risk. If there is a big defense fleet, dreads should be at very serious risk.
But that risk should be being outgunned by the enemy, being outsmarted.
NOT being hit by lag and stare at a black screen, for 10 minutes, not able to activate any mods, then wake up after crashing in a pod.
|

Raxxar
Friends Corp
|
Posted - 2006.08.08 09:36:00 -
[245]
Come on ppl, it's just funny to read: "RA POS spamming"... When Chimaera Pact launched their campaign to RA they deployed 24 POS, that was spamming but we killed them all in 24 hours even without dreads. Recently p7 was captured, so RA managed to kill couple of POS there? Why coal can't?
Also I don't think that it's RA fault that you use t1 cruisers in your engagements.
After watching kos moovie "we fought the lag" I was surprised, I haven't noticed any lags there except in title 
And yeah, mining ravens made me laugh to death:) Nice innovation! I think you can ask devs to add mining bonus to ravens in kali:)
|

Obivan Efa
The Machines
|
Posted - 2006.08.08 09:37:00 -
[246]
Lags are out of terms for sure... Lagging is bad for all.. I agree.. But we can nothing to do with this. Bringing 300+ gang u create lag by urself and for urself... It's all 'bout "blob-jump-kill doctrine".. such things will have less use in new EVE game terms...
Siege can't be done in 1-2 days in such cases... that's the point.. If u'll be able to take system in 1 day u'll be able to lose it in 1 day too.. We saw such things in the past. ____________________________
Die, but perish! - viking's war-cry |

el Bodak
Varsity Corsairs
|
Posted - 2006.08.08 09:40:00 -
[247]
Originally by: La Tortura
One more example of the functional illiteracy. Good job, man. Keep it up.
You might want to look into Zyprexa, chief. You're loud and clear, regardless of what you think you meant.
|

Raxxar
Friends Corp
|
Posted - 2006.08.08 09:47:00 -
[248]
Originally by: Rover Vitesse
Originally by: La Tortura To the all the pilots from so-called "Coalition" who propose some changes to POS'es here. Unfortunatelly you guys suggest and demand to/from CCP all wrong things... well, less lag isn't wrong, but that's all. You ask for "to make it easier to remove them with less ships, or a random hardened state, or just something that enables the attackers to use less ships (and therefore less lag)" etc etc etc. It wouldn't work. It probably will be worse for yourself, than for RA.
What you really should demand from CCP is that these restrictions, like less POS hitpoints or random outofreinforcedstate are to be applied only to RA poses, but not to yours. This way you probably will happily win this war.
Way to misquote and pull everything out of context.
I was offering solutions to enable the tides of war to turn both ways. If there is simply NO WAY to remove an entrenched defender *note: I said NO WAY, not VERY HARD*, then don't you agree that something is wrong? I made a well structured and intelligent post; if you can not or will not reply in like manner, then you may as well not bother replying at all. Remember, THINK !, TYPE!, READ AGAIN! and then hit the POST REPLY! button.
You said no way? You would be surpriced if you\d know how many large POSes go boom every day. And yeah:"THINK !, TYPE!, READ AGAIN! and then hit the POST REPLY! button."
|

Luthien Firefoot
Synergy. Imperial Republic Of the North
|
Posted - 2006.08.08 09:49:00 -
[249]
Good JOb RA.
Fighting the blobbb and obviously doing well,
Judging by how p7ssed off your enemies are
As long as your enemy dies, who cares how, guns, missiles , drones, pos, blehh Signature removed - Too wide.Laurelin |

La Tortura
Infinite Style Incorporated Chorus of Dawn
|
Posted - 2006.08.08 10:13:00 -
[250]
Originally by: el Bodak
Originally by: La Tortura
One more example of the functional illiteracy. Good job, man. Keep it up.
You might want to look into Zyprexa, chief. You're loud and clear, regardless of what you think you meant.
Did you wanna tell something? -- ignorance is bliss |

el Bodak
Varsity Corsairs
|
Posted - 2006.08.08 10:17:00 -
[251]
Originally by: La Tortura
Did you wanna tell something?
I don't think you could afford my help.
|

HatePeace LoveWar
Amarr FATAL REVELATIONS Lotka Volterra
|
Posted - 2006.08.08 10:50:00 -
[252]
Gah the smack here on both sides is totally tarded.
CCP fix the game.
RA GG.
Coalition, thx for giving it ur best lads, i had fun. http://members.lycos.co.uk/snailbrain/hateme.jpg
signature removed (max size 24000 bytes) - please email us (with the signature URL) if you want to know why - Pirlouit([email protected]) |

Luna Negra
FinFleet Lotka Volterra
|
Posted - 2006.08.08 11:20:00 -
[253]
Originally by: Raxxar When Chimaera Pact launched their campaign to RA they deployed 24 POS, that was spamming but we killed them all in 24 hours even without dreads.
You destroyed small posses with no guns and no strontium in them. some off them were even offline... Do you honestly compare that to C-J? Gravity you win again! |

Raxxar
Friends Corp
|
Posted - 2006.08.08 11:27:00 -
[254]
Originally by: Luna Negra
Originally by: Raxxar When Chimaera Pact launched their campaign to RA they deployed 24 POS, that was spamming but we killed them all in 24 hours even without dreads.
You destroyed small posses with no guns and no strontium in them. some off them were even offline... Do you honestly compare that to C-J?
Some of them had gun or two. My point was not about config but about spamming.
|

welsh wizard
|
Posted - 2006.08.08 11:27:00 -
[255]
I think you should all make up.
Once thats done haul your 15,000 arses to Delve/Querious and shoot the real bad guys. :D
|

Rover Vitesse
Gallente Crisis Corp Lotka Volterra
|
Posted - 2006.08.08 11:37:00 -
[256]
Originally by: Raxxar You said no way? You would be surpriced if you\d know how many large POSes go boom every day. And yeah:"THINK !, TYPE!, READ AGAIN! and then hit the POST REPLY! button."
The art of setting up a L POS and defending it has got so high now (specifically RA, and well done to them for this) that there is no way to take down an RA "death-star" POS. I am not talking about a poorly set-up, poorly defended one like we saw this time last year, and probably still see in certain places in the eve-universe. I could probably find 50 POS today and take them out with the fleet we had assembled. None of the ones ran by RA in C-J6MT would be in those 50 however. 
Rovers Chronicles
|

Obivan Efa
The Machines
|
Posted - 2006.08.08 11:56:00 -
[257]
Originally by: Rover Vitesse
The art of setting up a L POS and defending it has got so high now (specifically RA, and well done to them for this) that there is no way to take down an RA "death-star" POS.
If u like analogy with Star Wars... than I think that RA is more like "Rebel Alliance" now and The Coalition is like "Galactic Empire"..
Small Red Rebel Alliance using The Force stands against Huge Galactic Coaliton... ____________________________
Die, but perish! - viking's war-cry |

Garia666
Amarr adeptus gattacus Lotka Volterra
|
Posted - 2006.08.08 12:00:00 -
[258]
if there would be less lagg my guess is that the statistics would be very different.
But ofcourse if i was RA i would be very happy.
However its all about working with the system and in that battle RA did it better then We did.
anyway they have may one a batlle they havent won the war.
|

Papa Digger
REUNI0N Red Alliance
|
Posted - 2006.08.08 12:10:00 -
[259]
Secret video from RA covert ops pilot. Coalition forces invade C-J6MT. 
video
---- CEO. |

Shadoo
The Taining corp Knights Of the Southerncross
|
Posted - 2006.08.08 12:21:00 -
[260]
Originally by: Papa Digger Secret video from RA covert ops pilot. Coalition forces invade C-J6MT. 
video
Funny, and yet so close to the thruth .
|

Gunship
Amarr FATAL REVELATIONS Lotka Volterra
|
Posted - 2006.08.08 12:25:00 -
[261]
Originally by: Malachon Draco OK, my two cents  And I also think this throws the gauntlet in CCP's face.
Either change the game mechanics so that the hardware can handle it, or change the hardware so the current game mechanics can actually work.
Either would be good, but one of them MUST be done.
Very good post (but did not want to quote the whole thing), so just wanted to highlight your valid point about game mechanics.
We do need a solution. Lossing a Dread to lag is one thing, lossing a titan....
As the game progress we need to actualy be able to use the toys we are given.
So you want to join us? |

Greenhalf
Caldari R.u.S.H. Red Alliance
|
Posted - 2006.08.08 21:20:00 -
[262]
What changes of game mechanics you want? The button " to kill RA member "?
All EVE is able to kill POSes, we kill yours POSes. Only the coalition asks to change the game mechanics. Stop crying and lets fight!
Do not trust, be not afraid, do not ask. |

Altai Saker
Omniscient Order Verisum Family
|
Posted - 2006.08.08 21:24:00 -
[263]
For those saying "siege the pos omg nubs"... you know that sieging a pos is impossible now that jumpdrives are in right?
|

SephiriotH
REUNI0N Red Alliance
|
Posted - 2006.08.13 12:23:00 -
[264]
Edited by: SephiriotH on 13/08/2006 12:25:19 Edited by: SephiriotH on 13/08/2006 12:24:30 Coalition Gentelmens (and Ladies , if any) it's useless to blame the lag for all outcome . Your carriers did a good job boosting shield/armor for dreads and themselves , they were able to lock the ones under focused fire and give it a nice boost , which was impossible to penetrate with the dmg outpu of approx 50 battleships . If not carriers - your losses were going to be a terrific and currently record of EvE . So it was laggy , but not as much as any normal fleet battle (delay for activating modules for me was about 10-12 seconds, which is fairly acceptable with a local of 400 ppls shooting at each other, nvm , you will see it on videos in a 14 days ).
As for catching ships in logoff safe spots - your pilots shooted us on undocking during the black screen . So you just receiving eye for an eye . Enjoy . 
I'm still wondering , what coalition had forgot in RA Space ? Should be some epic treasure or something, got to look for it myself :}}} Cu in space.
Remember : with a good torpedo and bad word You can hurt much more than with bad word alone. |

Komolov
Gallente REUNI0N Red Alliance
|
Posted - 2006.08.14 11:15:00 -
[265]
Seph rox. As usual.  --------------------
|
|
|
Pages: 1 2 3 4 5 6 7 8 [9] :: one page |
First page | Previous page | Next page | Last page |