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StealthNet
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Posted - 2003.12.04 06:03:00 -
[121]
I've been playing with cloaking now for a couple of days. I would like to say that the shield and capacitor cap are justified.
But I can't see why a so drastic speed cap. You will be already without any shields or cap, reducing the speed to 20m/s ish is too much. Making it a 20% cap (the other way around) is much more balanced imho. _______________________________________________
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Drutort
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Posted - 2003.12.04 20:45:00 -
[122]
Quote:
good god, cloaking is pretty well balanced as i see it. its just not for every setup and requires alot of compensation. while yes there should be some more features at least TESTED with it im not so sure they should make it with the modual yet.
warping should be possible with cloak... but that then requiers cap adjustment, cause if its a 0 your not warping far.
other than that some of you need to be creative with your setups. projectiles don't use energy.... armor can be tanked out. there is alot of options. they just require ALOT of sacrificing.
ya and your right, set ups that only some ships will be able to use and all other ships just left in the dust, because the cloak takes away all there strength... and well you get jack then if you dont have what the ship is made for...
cloaking will not be used to get within range, it will most likely be, a see and run thing... but if you cant have it on while warping then there is no point at all... because you will be locked before you get there andn what is the point? they know you are there
why even bother with cloak if the hole point of cloak so they dont know that you were there... but since youc ant do that there is no reason to use it and have all of those penelties you will just die a lot faster then not having it on... support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Serge
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Posted - 2003.12.05 10:54:00 -
[123]
Its a great tool! Fit it on a Tempest with one huge cap-boost and you shoot crap out of anyone. When you have a lock of the surprised you will have cap, you get shields with your X-L shield booster quickly and your guns need no cap so you are a perfect surprise present :)
Why be able to warp while cloaked? DonŠt see the need for this! cloak is needed for a scout that watches gates, for a rat or a rathunter that waits for his prey. ItŠs not a tool for Joe everage but for the patient hunter! ***********************************************
... "we suddenly have a good 2 dozen Chicken Littles running about proclaiming tha |

Buddrow
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Posted - 2003.12.05 18:26:00 -
[124]
well i belive it was inteded as a ambush modual and not to be used regularly like a sb or a 425 rail. its a rare modual and therefor requires special circumstances. ---------------------------------- "Give me but one firm spot on which to stand, and I will move earth." Archimedes c.287 - 212 BC
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KIAHicks
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Posted - 2003.12.07 14:35:00 -
[125]
Edited by: KIAHicks on 07/12/2003 14:41:40 One of the ways I imagined cloaking would work benefit wise, would be to strap a cloaking device + passive targetter + cargo/module scanner on a frigate. Then send the scount to find out details about the camping pirates or other enemy forces.
This possibilty means defensive forces need to keep a high speed frigate or more in their fleets that can whizz around all their ships to check there are no cloaked enemy vessels within the 5km distance required to module scan.
IMO this would bring more variety to engagments... You'd have to decide whether to have a few high speed ships to help prevent your loadouts been revealed, or whether to just go with the firepower...
And that is just one possibly scenario for cloaking, assuming you could do any NONE OFFENSIVE action whilst cloaked and still remain cloaked. It would also require the possibility to warp while cloaked, otherwise you'd have to be very lucky (or should that be unlucky) to be sitting right where the enemy forces will be massing. Finally this would also assume that larger ships would have more trouble locating a smaller ship, which is why a high speed frigate/cruiser would be used AND also that the location distance (to cause a cloaked ship to appear) was not LARGER than the maximum scan distance for cargo/module scanners, otherwise everytime you got close enough to module scan you'd appear and get blasted :P
Cloaking should have advantagous uses, but likewise ways to counter it that cause a slight disadvantage (eg the trade off between speed and other critical modules).
IMO the nearest real life parrallel would be large aircraft carriers travelling the oceans. Alone they're a big target to the enemys submarines, but with destroyer escort the submarines have a greater chance of been detected..
Ok I'm not too up on the latest technological advances in submarine detection... But I think the comparison holds for WW2 style battles. As to modern day, the submarine is pretty undetecable :P
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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Gan Ning
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Posted - 2003.12.08 15:38:00 -
[126]
Edited by: Gan Ning on 08/12/2003 15:40:12 Cloaking is pretty useless now with the targeting changes. The problem is you can't cloak while you are being targeted. And now that some ships can have a 1 second or under lock speed theres no chance of cloak being used as an evasion tactic.
We were testing gate camping on chaos earlier and i warped to gate with the campers and my ship ground to a stop right infront of them. I was thinking it was a new warp field thingy but they said it was just a webifier.
The funny thing is the split second I was able to activate my abs just after warp is when they got me.
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Jash Illian
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Posted - 2003.12.08 20:58:00 -
[127]
Cloaking really needs a visual representation for the pilot of the cloaked vessel. Navigation is pretty wacky without one since the camera drone never really assumes a chase position.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

RoToraTTack
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Posted - 2003.12.08 22:49:00 -
[128]
Quote: Cloaking really needs a visual representation for the pilot of the cloaked vessel. Navigation is pretty wacky without one since the camera drone never really assumes a chase position.
Very much agreed -
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Demonus
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Posted - 2003.12.13 18:24:00 -
[129]
I logged on chaos server today but couldnŠt find a cloaking device. So where can i get one?
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MrGold
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Posted - 2003.12.16 16:28:00 -
[130]
What would be cool is a 'Predator' style cloaked graphic effect, just so you know where your ship is.
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