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Kaivar Lancer
General Exports
1
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Posted - 2011.11.27 11:14:00 -
[1] - Quote
So I recently took advantage of the $5 resub offer to see how the game has changed in the last 12 months and have read in some posts that you can earn as much as 120m isk per hour running iskursions??? Seriously CCP, why? I used to manage a trading corporation that made 100m per day. But now I can earn 1b isk if I dedicate a weekend to iskursions. What is the point of every other occupation in Eve Online if iskursions blow them out of the water? |

DarkAegix
Blue Republic RvB - BLUE Republic
405
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Posted - 2011.11.27 11:19:00 -
[2] - Quote
In fact.... you can earn MOAR! |

Tore Vest
Vikinghall
80
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Posted - 2011.11.27 11:21:00 -
[3] - Quote
5$ resub offer ?  |

Karn Dulake
Souls Must Be Trampled The.Alliance
119
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Posted - 2011.11.27 11:21:00 -
[4] - Quote
ive heard its more like 150 million. bloke down the pub told me |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
83
|
Posted - 2011.11.27 11:22:00 -
[5] - Quote
well its known that it is possible.
However, if you can do it, is not up to me to discuss.
Same as you can make 5bil an hour spaming Jita local ..
well it is possible, but.... |

RubyPorto
Profoundly Disturbed RED.Legion
48
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Posted - 2011.11.27 11:23:00 -
[6] - Quote
Kaivar Lancer wrote:So I recently took advantage of the $5 resub offer to see how the game has changed in the last 12 months and have read in some posts that you can earn as much as 120m isk per hour running iskursions??? Seriously CCP, why? I used to manage a trading corporation that made 100m per day. But now I can earn 1b isk if I dedicate a weekend to iskursions. What is the point of every other occupation in Eve Online if iskursions blow them out of the water?
Hi, Welcome to February 2011. We've been at the party for a while, so let's not focus on how late you are, but more on the fact that you showed up at all.
1. Yes, you can make up to 120m isk/hr of atk work doing incursions, if you find a quiet system, get 10 other people to join in, avoid having to skip or compete for sites, etc.
2. You made 100m a day. How many hours atk did that take. Also, l4 missions have always made 50-70m isk/hr depending on how well you trade your lp for your atk isk making pleasure.
3. You don't run incursions in an Ishkur, stop making me have to reread the word to realize you're not QQing for an AF buff
4. There are easier ways to make more isk. Try to find them. Hint: Isk Faucets are limited, try instead to make isk eddy and pool in your wallet.
EDIT: I have to edit because that's the only way to stop notifications: Great Forums, CCP |

Kaivar Lancer
General Exports
1
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Posted - 2011.11.27 11:23:00 -
[7] - Quote
Yah, resub for $5. My subscription expired early this year so I guess CCP threw me a cookie to return. |

Eve Truth
EVE 1v1 LEAGUE
0
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Posted - 2011.11.27 11:23:00 -
[8] - Quote
Because not everyone CAN get into fleets that can make that amount of money. And if you get to many of those fleets out you are fighting for the limited sites, So you don't make that amount of money.
But yer, if you get in with a decent fleet, you can make at least 100mill a hour |

Renan Ruivo
Hipernova Vera Cruz Alliance
371
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Posted - 2011.11.27 11:26:00 -
[9] - Quote
You can make 120m isk/h. However good luck in keeping that stream constant. Rated ARG for Pirates. **** you. |

Klask Atriund
Kindred Rising
5
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Posted - 2011.11.27 11:28:00 -
[10] - Quote
DarkAegix wrote:In fact.... you can earn MOAR!
OMG |

mingetek
DustWaffe DUST ALLIANCE
20
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Posted - 2011.11.27 12:18:00 -
[11] - Quote
Klask Atriund wrote:DarkAegix wrote:In fact.... you can earn MOAR! OMG
OH MY ALLAH! .. |

Ishtanchuk Fazmarai
94
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Posted - 2011.11.27 12:19:00 -
[12] - Quote
You can too make a trillion ISK (1,000,000,000,000) in the first 24 hours of your character just by station trading. Some dudes actually ran a tournament about it and the record was of a bit over 23 hours, D/T included.
The pont is, that some people make amazing amounts of money in a shockingly short amount of time does not mean that you can do so too.
As for incursions go, a realistic average with a bit of luck is around 50 million ISK/hour, summing up all the times your fleet will not get the site, plus all the time you will spend looking for fleets, assembling them and jumping systems, plus all the ships you will lose each now and then. So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Rico Minali
Sons Of 0din Fatal Ascension
179
|
Posted - 2011.11.27 12:27:00 -
[13] - Quote
Come to nullsec, you can make almost 5 million isk an hour if yoou fly a superpimped out faction ship, just watch out for reds, neuts, some blues, awoxers, thieves, scammers and bad ceo's. Seriously dude, you need this in your life.
Amidoingitright? Trust me, I almost know what I'm doing. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
83
|
Posted - 2011.11.27 12:28:00 -
[14] - Quote
Rico Minali wrote:Come to nullsec, you can make almost 5 million isk an hour if yoou fly a superpimped out faction ship, just watch out for reds, neuts, some blues, awoxers, thieves, scammers and bad ceo's. Seriously dude, you need this in your life.
Amidoingitright?
no. |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
193
|
Posted - 2011.11.27 12:28:00 -
[15] - Quote
Ishtanchuk Fazmarai wrote:You can too make a trillion ISK (1,000,000,000,000) in the first 24 hours of your character just by station trading. Some dudes actually ran a tournament about it and the record was of a bit over 23 hours, D/T included.
The pont is, that some people make amazing amounts of money in a shockingly short amount of time does not mean that you can do so too.
As for incursions go, a realistic average with a bit of luck is around 50 million ISK/hour, summing up all the times your fleet will not get the site, plus all the time you will spend looking for fleets, assembling them and jumping systems, plus all the ships you will lose each now and then.
The difference being that one player's station trading profit is just ISK that other players have spent. Incursions, on the other hand, are massive ISK fountains. They create ISK out of nothing, and are fuelling inflation. It's a cruder equivalent of Quantitative Easing.
Highsec incursions need a massive nerf, either to put their ISK/hr on par or below L4 highsec missions, or to make them truly dynamic (and therefore far less easy to farm). It's unlikely to happen though, as that might lead to fewer players using a feature that CCP dedicated an entire expansion to. |

Zagdul
Clan Shadow Wolf Fatal Ascension
197
|
Posted - 2011.11.27 12:29:00 -
[16] - Quote
Ishtanchuk Fazmarai wrote:You can too make a trillion ISK (1,000,000,000,000) in the first 24 hours of your character just by station trading. Some dudes actually ran a tournament about it and the record was of a bit over 23 hours, D/T included.
The pont is, that some people make amazing amounts of money in a shockingly short amount of time does not mean that you can do so too.
As for incursions go, a realistic average with a bit of luck is around 50 million ISK/hour, summing up all the times your fleet will not get the site, plus all the time you will spend looking for fleets, assembling them and jumping systems, plus all the ships you will lose each now and then.
Your signature is ironic.
It's not Rocket Surgery |

Akrasjel Lanate
Naquatech Conglomerate
198
|
Posted - 2011.11.27 12:33:00 -
[17] - Quote
NERF Incursions reward in Hi-sec |

Rico Minali
Sons Of 0din Fatal Ascension
179
|
Posted - 2011.11.27 12:34:00 -
[18] - Quote
Jaroslav Unwanted wrote:Rico Minali wrote:Come to nullsec, you can make almost 5 million isk an hour if yoou fly a superpimped out faction ship, just watch out for reds, neuts, some blues, awoxers, thieves, scammers and bad ceo's. Seriously dude, you need this in your life.
Amidoingitright? no.
I tried too hard didnt I...
Trust me, I almost know what I'm doing. |

Tore Vest
Vikinghall
80
|
Posted - 2011.11.27 12:41:00 -
[19] - Quote
Akrasjel Lanate wrote:NERF Incursions reward in Hi-sec

Doesnt help..... we are still not moving to low/null  |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
193
|
Posted - 2011.11.27 13:02:00 -
[20] - Quote
Tore Vest wrote:Akrasjel Lanate wrote:NERF Incursions reward in Hi-sec  Doesnt help..... we are still not moving to low/null 
You can stay in highsec and bear it up 'till your heart's content, for all I care. But highsec incursions are wrecking the economy. That's why the need nerfing - it's got nothing to do with encouraging people into nullsec (though that would be nice too). |

sYnc Vir
Wolfsbrigade
48
|
Posted - 2011.11.27 13:07:00 -
[21] - Quote
Karn Dulake wrote:ive heard its more like 150 million. bloke down the pub told me
I met him, sold me a super. Said they were Classic Models. |

Tore Vest
Vikinghall
80
|
Posted - 2011.11.27 13:10:00 -
[22] - Quote
Daedalus Arcova wrote:Tore Vest wrote:Akrasjel Lanate wrote:NERF Incursions reward in Hi-sec  Doesnt help..... we are still not moving to low/null  You can stay in highsec and bear it up 'till your heart's content, for all I care. But highsec incursions are wrecking the economy. That's why the need nerfing - it's got nothing to do with encouraging people into nullsec (though that would be nice too).
Oh.. cmon... grow a brain
Everyone else knows that there is more isk in nullsec....
|

Takseen
University of Caille Gallente Federation
36
|
Posted - 2011.11.27 13:14:00 -
[23] - Quote
Daedalus Arcova wrote: Highsec incursions need a massive nerf, either to put their ISK/hr on par or below L4 highsec missions, or to make them truly dynamic (and therefore far less easy to farm). It's unlikely to happen though, as that might lead to fewer players using a feature that CCP dedicated an entire expansion to.
You seem like a smart guy, so I'm gonna assume you just overlooked the stupidity of having a *group* activity be on par or below a *solo* activity in terms of ISK/hr. |

Zagdul
Clan Shadow Wolf Fatal Ascension
197
|
Posted - 2011.11.27 13:17:00 -
[24] - Quote
Tore Vest wrote:Daedalus Arcova wrote:Tore Vest wrote:Akrasjel Lanate wrote:NERF Incursions reward in Hi-sec  Doesnt help..... we are still not moving to low/null  You can stay in highsec and bear it up 'till your heart's content, for all I care. But highsec incursions are wrecking the economy. That's why the need nerfing - it's got nothing to do with encouraging people into nullsec (though that would be nice too). Oh.. cmon... grow a brain Everyone else knows that there is more isk in nullsec....
Not really. Empire Incursions really aren't balanced. It's more hassle, more risk and you lose more ships in null. Not to mention the logistics necessary to make the isk.
One thing I never understood was how Concord will come save your asses when a pirate ganks you in empire, but they won't shoot Shansha. IMO, Incursions need to be moved to low sec or Concord needs to take a break when they're in town. However, I'm not gonna lose any sleep if they stay in High Sec.
It's not Rocket Surgery |

Zagdul
Clan Shadow Wolf Fatal Ascension
197
|
Posted - 2011.11.27 13:20:00 -
[25] - Quote
Takseen wrote:Daedalus Arcova wrote: Highsec incursions need a massive nerf, either to put their ISK/hr on par or below L4 highsec missions, or to make them truly dynamic (and therefore far less easy to farm). It's unlikely to happen though, as that might lead to fewer players using a feature that CCP dedicated an entire expansion to.
You seem like a smart guy, so I'm gonna assume you just overlooked the stupidity of having a *group* activity be on par or below a *solo* activity in terms of ISK/hr.
It's the whole risk vs. reward thing that people are generally upset about.
The fact that you can rat in complete safety in empire and make just as much isk per hour hitting your wallet plus loyalty points and salvage with less logistics and risk involved. EVE has always been designed where risk = reward. As it stands, empire is a safer and better source of income over null for a grunt. They really have no benefit for living in space they fight to hold.
EDIT: However this will change a bit when alliances like mine add perks like 0% tax for PI.
It's not Rocket Surgery |

Generals4
Caldari State
367
|
Posted - 2011.11.27 13:21:00 -
[26] - Quote
Kaivar Lancer wrote:So I recently took advantage of the $5 resub offer to see how the game has changed in the last 12 months and have read in some posts that you can earn as much as 120m isk per hour running iskursions??? Seriously CCP, why? I used to manage a trading corporation that made 100m per day. But now I can earn 1b isk if I dedicate a weekend to iskursions. What is the point of every other occupation in Eve Online if iskursions blow them out of the water?
120mill isk is actually really rare. Unless your fleet is pimped up beyond belief getting so much isk/hour in high sec incursions is almost impossible. On average people get 50-100mill isk/hour , still a lot, but not that much. -Death is nothing, but to live defeated and inglorious is to die daily. |

Solstice Project
Cult of Personality
205
|
Posted - 2011.11.27 13:23:00 -
[27] - Quote
Greedy idiots who play only for more and more ISK, don't have any real reason to play anyway.
It's one of the lowest reasons to play, because it's only to satisfy the lowest of all instinct.
Collect worthless stuff and feel great about it, and worst part is, they want to do it in the easiest, risk averse way possible.
And they are ruining the game with their attitude.
I hope low life scum like that dies early. |

Takseen
University of Caille Gallente Federation
36
|
Posted - 2011.11.27 13:26:00 -
[28] - Quote
Zagdul wrote: One thing I never understood was how Concord will come save your asses when a pirate ganks you in empire, but they won't shoot Shansha. IMO, Incursions need to be moved to low sec or Concord needs to take a break when they're in town. However, I'm not gonna lose any sleep if they stay in High Sec.
Same thing could be said for the existence of ANY pirate NPCs in highsec. Concord just doesn't make sense storywise. They're a game mechanic alternative to just not being able to shoot players at highsec. And I think most people would agree Concord are the less annoying option there.
Here's something I've been wondering about though. Why don't opponents of these "ISK fountains" do more to shut them down, or make life harder for the Incursion runners. Just off the top of my head, you could -kill the mothership upon spawning to shut down the Incursion early -suicide jam their logistics at a crucial moment -outdpsing their fleet in a site and stealing the payout Anyone not personally capable of these feats could always pay others to do it.
I mean its not like the Incursion runners would be hard to find, there's only a few systems with Vanguard sites up at any given time.
|

Zagdul
Clan Shadow Wolf Fatal Ascension
197
|
Posted - 2011.11.27 13:30:00 -
[29] - Quote
Takseen wrote:Zagdul wrote: One thing I never understood was how Concord will come save your asses when a pirate ganks you in empire, but they won't shoot Shansha. IMO, Incursions need to be moved to low sec or Concord needs to take a break when they're in town. However, I'm not gonna lose any sleep if they stay in High Sec.
Same thing could be said for the existence of ANY pirate NPCs in highsec. Concord just doesn't make sense storywise. They're a game mechanic alternative to just not being able to shoot players at highsec. And I think most people would agree Concord are the less annoying option there. Here's something I've been wondering about though. Why don't opponents of these "ISK fountains" do more to shut them down, or make life harder for the Incursion runners. Just off the top of my head, you could -kill the mothership upon spawning to shut down the Incursion early -suicide jam their logistics at a crucial moment -outdpsing their fleet in a site and stealing the payout Anyone not personally capable of these feats could always pay others to do it. I mean its not like the Incursion runners would be hard to find, there's only a few systems with Vanguard sites up at any given time.
I can't answer for other alliances however for mine it's too much effort. The people who are mostly against the faucets in empire are busy running an empire of their own in null sec and don't have the time to invest the effort in griefing them.
I do know that many null sec alliances seek out and run incursions. In my coalition it's very common to have a standing fleet going 23.5/7 for them.
EDIT: From an RP stance, I'd think Sansha in high security space should spawn some kind of retaliation from faction police and concord. If not, than they should be completely neutered to the point where they don't cover the people running them. Similar to low sec.
It's not Rocket Surgery |

Takseen
University of Caille Gallente Federation
36
|
Posted - 2011.11.27 13:32:00 -
[30] - Quote
Zagdul wrote:Takseen wrote:Daedalus Arcova wrote: Highsec incursions need a massive nerf, either to put their ISK/hr on par or below L4 highsec missions, or to make them truly dynamic (and therefore far less easy to farm). It's unlikely to happen though, as that might lead to fewer players using a feature that CCP dedicated an entire expansion to.
You seem like a smart guy, so I'm gonna assume you just overlooked the stupidity of having a *group* activity be on par or below a *solo* activity in terms of ISK/hr. It's the whole risk vs. reward thing that people are generally upset about. The fact that you can rat in complete safety in empire and make just as much isk per hour hitting your wallet plus loyalty points and salvage with less logistics and risk involved. EVE has always been designed where risk = reward. As it stands, empire is a safer and better source of income over null for a grunt. They really have no benefit for living in space they fight to hold. EDIT: However this will change a bit when alliances like mine add perks like 0% tax for PI. Oh I agree, nullsec should pay better than empire to compensate for the risk and inconveniene. But the guy I quoted wanted incursions "on par or below L4 highsec missions", and that's just stupid. Its important to reward the people who actually take the effort to group up with more income/hr. Plus Incursions are probably harder, or atleast I can't imagine them being any easier than level 4 missions.
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