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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Katrina Bekers
Rim Collection RC Sorry We're In Your Space Eh
232
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Posted - 2014.11.14 15:26:12 -
[91] - Quote
You're doing everything you can to make me stop playing Star Conflict and come back to EVE, aren't you?
<< THE RABBLE BRIGADE >>
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Vesan Terakol
Capsuleer Outfitters Bad Intention
113
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Posted - 2014.11.14 15:26:54 -
[92] - Quote
WOW, um... WOW! I mean.... WOW!
Ok, lets try cohesive thoughts into meaningful sentences. That would be so awesome with joystick! Before then, can you add a slider to adjust the maximum turn rate on the keyboard controls? Like the speed control bar, so you could more precisely control your turn? Like, sharp turn on the spot or something more gradual so you don't loose speed?
And no, I don't perceive tapping the key as an appropriate solution to the issue i'm pointing out. |

Prince aikka
11
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Posted - 2014.11.14 15:29:22 -
[93] - Quote
Yes YesYesYesYesYes FOR THE LOVE OF GOD YES! But seriously do you understand how long some people have wanted this?
Make sure to add a option for a locked view behind and just above the ship. |

Adrie Atticus
Shadows of Rebellion The Bastion
534
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Posted - 2014.11.14 15:29:41 -
[94] - Quote
Vesan Terakol wrote:WOW, um... WOW! I mean.... WOW!
Ok, lets try cohesive thoughts into meaningful sentences. That would be so awesome with joystick! Before then, can you add a slider to adjust the maximum turn rate on the keyboard controls? Like the speed control bar, so you could more precisely control your turn? Like, sharp turn on the spot or something more gradual so you don't loose speed?
And no, I don't perceive tapping the key as an appropriate solution to the issue i'm pointing out.
Well, you woll do that by adjusting your speed before the turn as your turning speed and radius fully depends on that according to eve physics. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6817
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Posted - 2014.11.14 15:30:13 -
[95] - Quote
this is excellent, PROVIDED it stays opt in, theres no reason to force this on anyone.
Big +1 from me though, cant wait.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Anton Menges Saddat
EXPCS Corp SpaceMonkey's Alliance
66
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Posted - 2014.11.14 15:33:58 -
[96] - Quote
Extremely excited about this. I expected manual control when I subbed and was pretty disappointed with not being able to. |

Alty McAltypants
Eretz Israel
1
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Posted - 2014.11.14 15:35:40 -
[97] - Quote
CCP Phantom wrote:Do you want manual control over your spaceship in EVE so that you no longer need to point and click in space to maneuver your ship? Here are good news! We are releasing beta opt-in manual keyboard control (WASD style) with Rhea on December 9th. Read all the details in CCP Nullarbor exciting new dev blog Quick, give me manual control!We are very much looking forward to all your feedback! Its a great addition, but it really is frustrating when it takes nearly 10 years to implement.
Its great you did some research about new players (only the last few years, what?) and "watched new players" but, and i have to be frank, nearly everyone who first boots up eve asks about WASD controls. If you only read your own forums, from 2005 3rd question down.
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Elena Morin'staal
Sebiestor Tribe Minmatar Republic
10
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Posted - 2014.11.14 15:36:35 -
[98] - Quote
Whilst I am over the moon excited for this, I had always believed it wasn't possible due to the way the server operated, and hence 500 people all sending commands to move their ship like this in the same fight would make it crash and burn.
Was I wrong? Or has something fundamental changed which allows this to work in large fights without destroying the hardware?
Also, OMFG AWESOME. |

Ama Scelesta
102
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Posted - 2014.11.14 15:37:07 -
[99] - Quote
This is very good news and a positive surprise. Even though I'm used to the current system I often encounter situations where I want to adjust my direction and not move my camera. It should also be useful in situations where constant minor alterations are required. Instead of constant clicking and hogging most of your mouse time, you can pilot with your keyboard and are free to use your mouse for other tasks. |

Wendrika Hydreiga
Federal Navy Academy Gallente Federation
90
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Posted - 2014.11.14 15:38:30 -
[100] - Quote
This is amazing! No words to describe! More reponsive combat and faster reaction movement. Maybe even manualy align to celestials and stuff! |
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Benedictus de Suede
Norsewing Naval Command
5
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Posted - 2014.11.14 15:40:07 -
[101] - Quote
Hey,
Manual Control would be awesome. But please do this right!!!
I would prefer a roll left/right function rather than a yaw left/right. We are not driving a car -right? A roll left/right function in combination with a pitch up/down gives you a better degree of Control.
As a RL pilot I think I know what I-¦m talking about.
If you also could add some more realistic rate of turns for the bigger ships and visual control thrusters I would be happy as a clown.
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Caiman Graystock
Confederation Navy Research Epsilon Fleet
27
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Posted - 2014.11.14 15:40:33 -
[102] - Quote
Was it answered, can we bind accelerate/decelerate too? |

Jeremiah Saken
The Fall of Leviathan
105
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Posted - 2014.11.14 15:40:34 -
[103] - Quote
What?! You guys serious? WASD to control ship? This is what i called a perfect start of the weekend
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
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Wasted Noon
Blue Republic RvB - BLUE Republic
1
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Posted - 2014.11.14 15:40:43 -
[104] - Quote
!!! game just got x2 better, only ppl afraid of this are eft warriors who are now going to lose there ships to noobs ;} |

Anonymous Forumposter
State War Academy Caldari State
93
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Posted - 2014.11.14 15:40:48 -
[105] - Quote
Elena Morin'staal wrote:Whilst I am over the moon excited for this, I had always believed it wasn't possible due to the way the server operated, and hence 500 people all sending commands to move their ship like this in the same fight would make it crash and burn.
Was I wrong? Or has something fundamental changed which allows this to work in large fights without destroying the hardware?
Also, OMFG AWESOME.
That's what the upcoming mass test on SiSi is intended to find out. Am I the only one that reads? :\ |
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CCP Falcon
9325

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Posted - 2014.11.14 15:41:31 -
[106] - Quote
<3 this thread 
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4150
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Posted - 2014.11.14 15:41:57 -
[107] - Quote
i remember when i was a nub, a very common message in rookie help chat was 'wwwwwwwwwwwwwwwwwwwwww' |

Fondon
Safe Industries
48
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Posted - 2014.11.14 15:42:54 -
[108] - Quote
Good. |

Princess Honneamise
22
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Posted - 2014.11.14 15:46:29 -
[109] - Quote
This feature is amazing but TOTALLY GAMEPLAY USELESS...
...except CCP is planning to REMOVE the button commands "APPROACH","ORBIT" and "KEEP AT RANGE" .
EVE MOONS PROJECT
http://eve-moons.com
The EVE MOONS PROJECT is the most complete and accurate moons database for Eve Online
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Lucrii Dei
Vector Galactic Did he say Jump
109
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Posted - 2014.11.14 15:47:49 -
[110] - Quote
So in EVE you have to click to move your ship.
In EVE you have to click to do most things.
Let me tell you NPE better get players used to using their mouse in EVE or they're not going to get very far.
Gÿå The Explorer I
Gÿå The Explorer II (Coming Soon!)
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6817
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Posted - 2014.11.14 15:47:55 -
[111] - Quote
This needs to be accompanied with this
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Markus Reese
Debitum Naturae C0VEN
377
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Posted - 2014.11.14 15:48:03 -
[112] - Quote
Fantastic hearing, Can I bring up something that might be quite awesome to integrate? To sum up, going to bring in the controller I have.
Currently, I use it for my flight sims, Kerbal space programs, etc. Not in sisi testing, so not sure how this works but...
Logitech Attack 3
When I see myself using it for eve, this might be a bit odd but... In eve, rapid controls like flight maneuvering is less needed. I see it more like a trim, pitch yaw control. As such on my controller, would it be possible to do the following:
1. Use the 4 keys on the head of the joystick to bind to a digital flight control
2. Use the analog joystick control for camera control.
Here is how I view myself using it. Since Eve works on the datapacket system, digital click for pitch and yaw is ideal. No roll to worry about. So I can turn, etc according to that. Also to prevent overturning, should it (or does it) work by setting your target direction, this way you can give a rapid heading to a battleship, then it will progressively turn. Just like the double click in space.
Mouse controls around the ui just like normal.
Analog axial controls on joystick is my camera control.
Hotkey other commands such as lock, module assignments. etc to remaining joystick buttons.
This will allow majority of flight controls to possibly interface with existing systems, but also make it a keyboard free combat experience. The above would be ideal for large combat.
Into interdictors, ceptors, and other fast ships, the versa would be great. Buttons for camera, analog to set heading and pitch.
Lastly, if we are doing this, the following might be desired as well. Ability to set advanced sub control assignments. Somebody like myself who flies an assortment of ships depending could benefit alot by unique key bindings for the ship class so I can have my analog flight on one, digital flight on the other. Assign my warp probe to main trigger for interdictors, where as on another ship I can use the button say for MJD |

Markus Reese
Debitum Naturae C0VEN
377
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Posted - 2014.11.14 15:49:35 -
[113] - Quote
Caiman Graystock wrote:Was it answered, can we bind accelerate/decelerate too?
You know, that just adds to my previous post. My flight stick has an analog throttle setting. If I could bind my % speed to that.....
Scuse me, I need a towel.... |

Adrie Atticus
Shadows of Rebellion The Bastion
534
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Posted - 2014.11.14 15:49:55 -
[114] - Quote
You all are genuinely thinking that this method of control is going to make a massive difference? You still need your mouse to manipulate the objects and unless you have 3 hands, you'll just be either turning your ship or targeting stuff. |

Scarlet Bear
Alliance Mining Operations Command Space Warriors
3
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Posted - 2014.11.14 15:50:29 -
[115] - Quote
CCP Phantom wrote:Do you want manual control over your spaceship in EVE so that you no longer need to point and click in space to maneuver your ship? Here are good news! We are releasing beta opt-in manual keyboard control (WASD style) with Rhea on December 9th. Read all the details in CCP Nullarbor exciting new dev blog Quick, give me manual control!We are very much looking forward to all your feedback!
Space Races, |

Keras Authion
Science and Trade Institute Caldari State
156
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Posted - 2014.11.14 15:51:04 -
[116] - Quote

Didn't see this one coming. Stop being so awesome! Let's hope it works well in the game and finds an actual use rather than stays as a gimmick.
...You know, this would go reeeally well with manual warp in the distant future.
This post was rated "C" for capsuleer.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1362
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Posted - 2014.11.14 15:52:35 -
[117] - Quote
Please, Press hotkey, move mouse to control!
[u]_There is one EvE. Many people. Many lifestyles. WE are EvE _[/u]
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Sven Viko VIkolander
Friends and Feminists
302
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Posted - 2014.11.14 15:53:25 -
[118] - Quote
While you are at it, the tactical overlay could really use some love, such as showing the direction your ship is flying (which would help with manually flying while zoomed out).
Will WASD help newer players? I'm not so sure. I look forward to testing this to see how easy it is to actually fly to small objects (e.g. a wreck). Most everything new players do can easily be accomplished by hitting approach, it seems, they just don't know this right away, but that's not to say this won't help.
Will WASD help vet players? I am not sure it will replace clicking in space manual piloting when keeping a tight orbit or spiraling--not that many players even do this (e.g. most null interceptor pilots seem to only know how to hit approach or orbit). It will, in any case, be a lot of fun. WASD-only interceptor fleets!!! |

SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
98
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Posted - 2014.11.14 15:54:25 -
[119] - Quote
Benedictus de Suede wrote: As a RL pilot I think I know what I-¦m talking about.
Unless you're a rocket pilot, you got nothing. This is not a flight sim.
Regarding the flying: I'm very very excited to see this happening.
Hope restored.
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Ab'del Abu
Atlantis Ascendant
99
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Posted - 2014.11.14 15:54:28 -
[120] - Quote
lol only after running the game for over 10 years this happens xD will be fun to try it out, I'm excited :) |
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