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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Alekseyev Karrde
Noir. Suddenly Spaceships.
1680
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Posted - 2014.11.14 23:36:04 -
[211] - Quote
Pretty excited for this not gonna lie
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
Hero of the CSM
Noir./Noir. Academy Recruiting: www.noirmercs.com
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Hal Morsh
Exodus Mining Corp
185
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Posted - 2014.11.14 23:40:45 -
[212] - Quote
Dude.. Your chin.
I enjoy a good session of mining.
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Malcolm Faust
Soldiers of Cthulhu
11
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Posted - 2014.11.14 23:56:28 -
[213] - Quote
This is actually really cool.
Sometimes point-and-click just doesn't do this game justice. Sometimes you want to fly your own damn ship to that can in the anomaly that took you a whole minute to scan down. (I know that sounds corny, but if it takes you a minute to scan something down, you need to change professions) Sometimes, during those last 30 seconds of PVP, when they have no chance, you want to get in their face to deliver that final blow.
I support this. |

Sjaandi HyShan
New Sepulchral Monolith
6
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Posted - 2014.11.15 00:13:08 -
[214] - Quote
I don't think there's been a serious negative comment yet. And I'm not going to break that trend.
Great Job CCP!! |

Arcos Vandymion
White Beast Inc.
84
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Posted - 2014.11.15 00:33:18 -
[215] - Quote
Ember Rising wrote:Arcos Vandymion wrote: Ctrl Vertical negative / duck
space vertical positive / jump
Q / E roll/strafe left/right
...
I foresee some very silly videos of Titans doing doughnuts and flying upside-down if this is implemented. 
Rolling Erebus probably looks like a sleepy walrus bull rolling from his half right to his half left side in slow-mo. Totally got me giggling.
Now it just needs to pitch to the side when hit by a massive rail projectile that punches through the last of it's hull and in a long protracted tearing apart scene, venting it's internals and atmosphere, creaking and groaning of the stress put on what is still intact of the battered superstructure, blow up in a flash brighter than a thousand dawns.
Well ... we got titan wrecks allready. Flying upside down ships were at the very beginning of EVE I think beause there was no "up" ships were aligned to.
EDIT: The playerbase is there to create content isn't it? ^^ - waiting for silly piloting video in 1080p 60 fps from zaqq when that is implemented xD |

Rain6637
GoonWaffe Goonswarm Federation
24681
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Posted - 2014.11.15 00:59:58 -
[216] - Quote
CCP Logibro wrote:Having tried this already, it's super fun to use. Seriously, go on Sisi when it's deployed and try it out! no way?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Destoya
Sniggerdly Pandemic Legion
343
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Posted - 2014.11.15 01:05:01 -
[217] - Quote
Will manual control keep me inside the AT arena? |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
183
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Posted - 2014.11.15 01:09:47 -
[218] - Quote
CCP Phantom wrote:Do you want manual control over your spaceship in EVE so that you no longer need to point and click in space to maneuver your ship? Here are good news! We are releasing beta opt-in manual keyboard control (WASD style) with Rhea on December 9th. Read all the details in CCP Nullarbor exciting new dev blog Quick, give me manual control!We are very much looking forward to all your feedback!
It's about mother f...ing time!!!! Finally!!! |

Rain6637
GoonWaffe Goonswarm Federation
24681
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Posted - 2014.11.15 01:45:57 -
[219] - Quote
you need joystick control to make use of this accurately, to its full potential. also for fun.
one thing that would alleviate the loss of one hand to controls is expanded leadership commands. the later posts include a point about ultra thin clients on mobile.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Bebe Lestrange
Dark Star Militia Reserves
0
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Posted - 2014.11.15 02:06:21 -
[220] - Quote
I want a joystick. with programmable weapon buttons / switches, etc. Plus, bonus for leadership skills. THAT would be AWESOME!
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Primary This Rifter
4S Corporation Goonswarm Federation
198
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Posted - 2014.11.15 02:15:38 -
[221] - Quote
This just blew my mind.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Charles Lowell
Milone Trade Corporation
2
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Posted - 2014.11.15 02:38:32 -
[222] - Quote
I play a lot of RTS... played RTS before EvE.. .so clicking to do everything is fine with me...
But having gotten my first taste of Sci Fi with Freelancer... YAY MANUAL CONTROL
Do not confuse "duty" with what other people expect of you; they are utterly different. Duty is a debt you owe to yourself to fulfill obligations you have assumed voluntarily. Paying that debt can entail anything from years of patient work to instant willingness to die. Difficult it may be, but the reward is self-respect. - Robert A. Heinlein
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mr ed thehouseofed
Wrought iron Industries
23135
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Posted - 2014.11.15 02:43:16 -
[223] - Quote
+1 shuttle bumper cars anyone 
i want a eve pinball machine... -áconfirming -áCCP Cognac is best cognac
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Owen E Vader
TheMurk
14
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Posted - 2014.11.15 03:33:58 -
[224] - Quote
CCP Nullarbor wrote:I will update this post as soon as we have this ready for testing on Singularity. Saturday morning is our current estimate.
Joystick Support? Yes it would be possible, we will look into this if the testing goes well.
Can i rebind the keys? Yes, in the settings menu.
[img]http://i.imgur.com/CjYcmQM.jpg[/img] Maybe it's time to remove the camera axis limits? (top and bottom) And to remove auto-alignment to "horizon" so that we could fly upside-down if we wish?  |

Owen E Vader
TheMurk
14
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Posted - 2014.11.15 03:47:55 -
[225] - Quote
I'm gonna start using my gamepad for eve, at last. Have tried doing it by binding mouse movements and clicks to gamepad sticks but it was usable only outside any action. |

Rain6637
GoonWaffe Goonswarm Federation
24681
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Posted - 2014.11.15 04:10:24 -
[226] - Quote
in plain english: this is one step closer to a mobile client. (good)
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
86
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Posted - 2014.11.15 04:56:33 -
[227] - Quote
This is huge for eve filmmakers. |

Quebber
Amok. Goonswarm Federation
37
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Posted - 2014.11.15 06:24:49 -
[228] - Quote
Flying a dictor like this is going to be amazing oh my chicken soup vendors in space! 
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Zappity
Stay Frosty. A Band Apart.
1549
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Posted - 2014.11.15 06:41:11 -
[229] - Quote
This isn't working for me on Singularity, even after clearing the default hotkey controls for WASD (orbit, warp to etc). You will need to find an alternative default home for these btw - very important.
Zappity's Adventures for a taste of lowsec.
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
801
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Posted - 2014.11.15 06:47:39 -
[230] - Quote
Zappity wrote:This isn't working for me on Singularity, even after clearing the default hotkey controls for WASD (orbit, warp to etc). You will need to find an alternative default home for these btw - very important. They have not deployed the new build yet give it another 10 hours or so.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
815
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Posted - 2014.11.15 06:59:01 -
[231] - Quote
Saisin wrote:Kudos to all the teams at CCP for breaking out of dogmas that are no longer valid and embracing the potential for a larger audience!! ... INdeed. Now about that incarna. . .
Jon Dekker wrote:Can you please expand on this by giving us STRAFE? UP, DOWN, LEFT, RIGHT
Keeps ship pointed in current direction. When orbiting at a distance, LEFT & RIGHT would just modify the orbit angle, but UP & DOWN would INCREASE / DECREASE distance.
Why? Your guns are on turrets, they can fire in any direction, so what would your ship flying sideways possibly do to improve things? At the end of the day this is still submarines in space, not space FPS. |

Zappity
Stay Frosty. A Band Apart.
1549
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Posted - 2014.11.15 07:09:46 -
[232] - Quote
Salpun wrote:Zappity wrote:This isn't working for me on Singularity, even after clearing the default hotkey controls for WASD (orbit, warp to etc). You will need to find an alternative default home for these btw - very important. They have not deployed the new build yet give it another 10 hours or so. Oh, that would explain it. Thanks :)
Zappity's Adventures for a taste of lowsec.
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Arcos Vandymion
White Beast Inc.
84
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Posted - 2014.11.15 07:31:32 -
[233] - Quote
Rain6637 wrote:you're going to need that XBOX / XBCD combo anyway, for when they make capsuleers legion-playable.
I swear to god that if I'm forced to use a analogue stick to aim a rifle on my PC this will never see me even give it a try. |

Moraguth
Ranger Corp Vae. Victis.
123
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Posted - 2014.11.15 07:39:25 -
[234] - Quote
CCP Nullarbor wrote:I will update this post as soon as we have this ready for testing on Singularity. Saturday morning is our current estimate.
Joystick Support? Yes it would be possible, we will look into this if the testing goes well.
Can i rebind the keys? Yes, in the settings menu.
[img]http://i.imgur.com/CjYcmQM.jpg[/img]
You need to add in Q = Roll left E = Roll right
I got a Feature Added!
Stop calling an Abaddon "abba-dawn". It is "uh-bad-in"
dictionary.com/abaddon
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Jon Dekker
Dekker Corporation
8
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Posted - 2014.11.15 08:02:12 -
[235] - Quote
Moraguth wrote:CCP Nullarbor wrote:I will update this post as soon as we have this ready for testing on Singularity. Saturday morning is our current estimate.
Joystick Support? Yes it would be possible, we will look into this if the testing goes well.
Can i rebind the keys? Yes, in the settings menu.
[img]http://i.imgur.com/CjYcmQM.jpg[/img] You need to add in Q = Roll left E = Roll right
Barrel rolls would be very cool. They won't really do much for combat gameplay but would definitely be fun!!!
... Or could they? Could there be a possible benefit to rolling? Perhaps temporarily increase transversal velocity?
This opens up lots of very fun ways to fly, especially small fast frigates.
Strafe right, strafe left Strafe up, strafe down Roll right, roll left When orbiting: strafe left/right would modify degree of orbit, up/down would increase/decrease orbit distance (I can see this being super beneficial)
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Cordo Draken
ABOS Industrial Enterprises The Marmite Collective
90
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Posted - 2014.11.15 08:34:38 -
[236] - Quote
Woah, Manual flight will become a "thing?"
Options are always good to have, as long as it doesn't jack up the normal playing experience.
+1
eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà
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inta Vakaria
Orbital Offence
4
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Posted - 2014.11.15 09:20:13 -
[237] - Quote
So with all the awesome changes coming I'm starting to wonder, when will ccp allows us to be plugged directly into the server? So I never have to face the real world again. Hell you could even use me as an organic battery to power your offices I wouldn't mind. |

ISD Ezwal
ISD Community Communications Liaisons
2700
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Posted - 2014.11.15 11:13:33 -
[238] - Quote
Grrrmbl....Do you know how many time I have threatened in caps-locked written sentences to un-sub my 367 accounts because this was not in the game?!? he? he?
Ok, ok, I exaggerate a little, I do not have that many accounts....
All kidding aside, wonderful job, I really love this!
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Kruk Rollard
Aliastra Gallente Federation
4
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Posted - 2014.11.15 11:27:24 -
[239] - Quote
CCP Nullarbor wrote:I will update this post as soon as we have this ready for testing on Singularity. Saturday morning is our current estimate.
Joystick Support? Yes it would be possible, we will look into this if the testing goes well.
Can i rebind the keys? Yes, in the settings menu.
[img]http://i.imgur.com/CjYcmQM.jpg[/img]
Analog joystick trivial effort ...though how you best scale minimum to maximum turning acceleration maybe controversial (maybe let user select direct proportional or logarithm etc scaling)
Digital joystick and gamepad style should less than trivial -- same as if you pressed keys (ie within OS ability to map to keypresses unless EVE interferes).
But don't take out click destination/target to approach based on user exaltation at direct control. Direct control is great for people with great hand eye in close-in dogfights. But its also possible to spend hours trying to manually dock with station/POS due to overshoot if you start say 100km away or have two pilots unable to stay close enough to deliver DPS for kill in dogfight. (Shades of lunar lander and other such pain in ass games. Optional not commitment to manual.) |

Robert Phod
Tribal Liberation Force Minmatar Republic
0
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Posted - 2014.11.15 14:49:47 -
[240] - Quote
Been wanting this in.. oh, about forever.
Can see this being a much easier way of manually controlling positioning and tranversal velocity rather than having to shift the view and double click every few seconds.
The word "initially" worries me a bit though.. So just in case I will state what should be obvious: the current control style does need to remain in place though, there's plenty of times where manual control would just be awkward and unnecessary. |
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