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Big Al
Free Manure Ask Me How
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Posted - 2006.09.10 14:18:00 -
[31]
Was gonna make a big long post but it can really be summed up in a simple equation
0.0 Ninja miner on respawn day > Plex runner >> 0.0 Ratter = 0.0 Ninja miner on regular days = Low sec mission runner > High sec mission runner >> High sec miner.
Highest Risk?
If you pay attention almost no risk doing anything... unless you happen to take a dump in someone's front lawn.
If they make ANY changes to the isk potential of above it needs to be making plexes move around before any more mission nerfs.
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BaronSengir
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Posted - 2006.09.11 11:37:00 -
[32]
Quote: You don't have to 'gather' the loot, you may think you do but no. By doing this you don't make as much isk because generally it's a waste of time.
Well I gather loot while I kill the rats, generally im done looting when rats are dead. I use a cerberus for just that reason. Now let me add that I repro once a month and usually net 500-600mil worth of mins plus whatever named items I can sell as well as agent offer items. Far as mission times....
Vengeance: 40 minutes Guristas Extravaganza: 90 min with bonus gate pirate invasion: 30 min Spies: 20 minutes All in cerberus lp vary as I use 6 different agents in high sec mosy i get is 7111 from extravaganza and as I said I loot missions too
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 11:51:00 -
[33]
Originally by: BaronSengir
Quote: You don't have to 'gather' the loot, you may think you do but no. By doing this you don't make as much isk because generally it's a waste of time.
Well I gather loot while I kill the rats, generally im done looting when rats are dead. I use a cerberus for just that reason. Now let me add that I repro once a month and usually net 500-600mil worth of mins plus whatever named items I can sell as well as agent offer items. Far as mission times....
Vengeance: 40 minutes Guristas Extravaganza: 90 min with bonus gate pirate invasion: 30 min Spies: 20 minutes All in cerberus lp vary as I use 6 different agents in high sec mosy i get is 7111 from extravaganza and as I said I loot missions too
Those are amazing times in a HAC, especially vengeance. Good job.
I've just traded the RS for a CNR and gonna retime some missions to see what it can do. Out of interest the CNR with 3 BCU and a ROF implant has so much firepower you'd need a ROF of about 5.7 on a raven / rs to match it. Thats plain awesome.........
Click me for Pirate Coalition Website of Gankage |
Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.09.11 12:15:00 -
[34]
time taken: 30 Seconds mission: Smugglers Interception ship used: Apoc with this fitout weapon type: Dark Blood/True Sansha Smartbombs LP farmed: 3000 notes: Warp in - Instablast all, pickup last can and warp back. Fit a tractor beam to do it quicker! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 12:48:00 -
[35]
time taken: 5mins mission: the right hand of zazzmatazz ship used: navy raven weapon type: t1 cruise LP farmed: 6286 notes: kill zor first..
Click me for Pirate Coalition Website of Gankage |
Depko
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Posted - 2006.09.11 13:12:00 -
[36]
Edited by: Depko on 11/09/2006 13:12:31 time taken: 10mins mission: the right hand of zazzmatazz ship used: raven weapon type: t1 cruise LP farmed: 3100 (lvl4 q=18 agent in 0.9 system, 42 effective standing) notes: time doesn't include bookmarking with shuttle and looting |
Depko
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Posted - 2006.09.11 13:28:00 -
[37]
I do usually get between 3000 and 5000 LPs for a lvl4 mission, that needs about 10min to 1:30h to complete. when i do something wrong it can last about 3h however, e.g. in case of warpout and 2x 100km travelling to gate and then to the enemies.
I do like to loot my mission, as i am not killing the enemies very fast. I take approximately 2-3M worth loot from a lvl4 mission, may be a bit more counting the cheaper items and sometimes expensive loot.
If anybody want to cripple lvl4, then moving the reward from LP/ISK to loot would be good option from my point of view. Looting takes time, doesnt create inflation (not more ISK without more items) |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 13:43:00 -
[38]
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
whiners make m3 s!ck | Do you like farmers?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:06:00 -
[39]
Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:17:00 -
[40]
Edited by: tiller on 11/09/2006 14:17:50
Originally by: Celeste Storm All I see in your posts is haste, hurry
This one line made me LMFAO on rereading... repeat after me..
THIS IS A THREAD ABOUT HURRYING THROUGH MISSIONS.
Click me for Pirate Coalition Website of Gankage |
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 14:23:00 -
[41]
Originally by: tiller Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Don't speak for others. There is certainly fun in missions where there is almost no danger for your ship (There always is a tiny bit of danger due to disconnects, drone fkups and stuff). Maybe not fun for you, but definitely for others. It is a bit like some kind of gatesniping for goodly folk. Wtfpwning stuff but not hurting people in the process. Is it really each and every PvPer who thinks that what he considers fun is the only thing that is fun? Certainly seems so from all the threads I read lately... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:31:00 -
[42]
Edited by: tiller on 11/09/2006 14:34:19
Originally by: Leandro Salazar
Originally by: tiller Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Don't speak for others. There is certainly fun in missions where there is almost no danger for your ship (There always is a tiny bit of danger due to disconnects, drone fkups and stuff). Maybe not fun for you, but definitely for others. It is a bit like some kind of gatesniping for goodly folk. Wtfpwning stuff but not hurting people in the process. Is it really each and every PvPer who thinks that what he considers fun is the only thing that is fun? Certainly seems so from all the threads I read lately...
Well.. There is always gonna be some people who will like a easy mission. Maybe if there was a great story / build up to it I would too. But sorry, not for me so I'm gonna run them as fast as I can for max rewards.
If you think there are no others who run missions and find them dull then you are misguided. I suspect a large majority of runners agree something needs to change.
In the past all my in game kicks have been from killing mission runners, manufacturers and other PVP guys. I guess many of you hate pirates with a vengeance, I can understand that. The difference between many of you and me is I don't 'hate' mission runners and those that don't play my style. There is a place in eve for all styles of gameplay.
I feel a gate camp coming on
Click me for Pirate Coalition Website of Gankage |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 14:34:00 -
[43]
Originally by: tiller I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Thats exactly the problem m8, only because u dont find those missions challenging does not mean the majority of the players find them boring too. It's about how u play the game and for what reason. Its about how much time u want to invest. And its about the goals u want to achieve.
Playing a MMOG always means u have a wide varity of players. Creating and hosting a MMOG means to satisfy all these players and not only a small group of them. What do I mean? Well, if I would invest lets say 5-8 hours of game play a day (nearly impossible for someone with a job and some RL left ) I would earn much more ISK and LP, get more loot, have more time to plex, have more time to learn about different setups. All in all I would have more time for everything. I sure I would be much more proficient with my ship and my missions. My missions would be much more easier because I know how and who to kill in order to get it done quick.
But would I want these missions harder? No! Because I would know there r are a lot of other players out there who dont have my skill or playing time. Believe me m8, I've been playing MMOG since UO and I was one of the first players who reached level 70 in Everquest 2. I've seen all endgame content in all online games I've played so far. I know exactly how u feel. But telling people how well u do certain things always leaves a bad taste behind.
I understand that eve gets boring by some time for a lot of reasons, no real endgame content, fleet battle lag, sealed high end plexes, gate blobs and so on. But dont u think it would be wiser to introduce some new missions and not to makes the existing ones even harder? I would love to see L5 missions which require a full gang and are impossible to do alone of boxed with an alt. But only god (CCP) knows why they are still missing.
Maybe this post is a bit more contributing to ur thread, also its a bit off topic, sry for that.
Cel.
whiners make m3 s!ck | Do you like farmers?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:37:00 -
[44]
Edited by: tiller on 11/09/2006 14:37:44 m8, believe me, I would love to see lvl5 with gang based missioning. It's what WOW has had since it began and eve never has. It's time to get some team work back into PVE content....
Maybe enhanced level 4s as well where you can opt to 'turn' up the risk and rewards.
Anyway, can you post some times
Click me for Pirate Coalition Website of Gankage |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 14:49:00 -
[45]
Originally by: tiller Anyway, can you post some times
yarrrrr.
mission: angel extravaganza time: 85-90min
whiners make m3 s!ck | Do you like farmers?
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 15:02:00 -
[46]
Oh I agree that missions can be dull, especially after taking out many of the more fun ones and replacing them with duller deadspace versions. And missions certainly could be vastly improved, most importantly with better and smarter NPCs, which would be the second step in making missions viable for groups. (First step would be rewards for everyone). It would be so nice if you could warp in as a group, the NPCs would not stick with shoting the first one to go in but possibly switch to a weaker group member, then others would have to target the NPCs attacking that weak member to get their attention at which point the NPCs would switch their target to those attacking them, etc... The current 'One guy goes in and tanks it all, the others gank' really does not do much to encourage group play.
But that does not mean that they are boring all the time and for everyone. Far from it. So simply saying there is no fun in missions at all is wrong.
Hell, even just trying to get a wrecking shot of more than 2000 points on some structure with my new Hakim guns is fun for me! (yeah I know 2000 ain't much but its just T1 ammo and my gunnery skills kinda suck) --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 15:15:00 -
[47]
Originally by: Leandro Salazar Oh I agree that missions can be dull, especially after taking out many of the more fun ones and replacing them with duller deadspace versions. And missions certainly could be vastly improved, most importantly with better and smarter NPCs, which would be the second step in making missions viable for groups. (First step would be rewards for everyone). It would be so nice if you could warp in as a group, the NPCs would not stick with shoting the first one to go in but possibly switch to a weaker group member, then others would have to target the NPCs attacking that weak member to get their attention at which point the NPCs would switch their target to those attacking them, etc... The current 'One guy goes in and tanks it all, the others gank' really does not do much to encourage group play.
But that does not mean that they are boring all the time and for everyone. Far from it. So simply saying there is no fun in missions at all is wrong.
Hell, even just trying to get a wrecking shot of more than 2000 points on some structure with my new Hakim guns is fun for me! (yeah I know 2000 ain't much but its just T1 ammo and my gunnery skills kinda suck)
On relfection I have enjoyed the rewards that mission running gives. Decent ships, flash modules and plenty of isk... I guess in game wealth is a driving factor for most things in game. More isk = more bling hardware to fly about in.
btw, how much did those guns cost ?
Click me for Pirate Coalition Website of Gankage |
Korovyov
Caldari State War Academy
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Posted - 2006.09.11 19:26:00 -
[48]
Originally by: tiller I guess many of you hate pirates with a vengeance, I can understand that.
Maybe the hardcore "I want a PVE only server!" crowd, but as you said, not everyone thinks like this. Personally, I love PVPers, pirates included. Last time I played, I got ransomed once, and ganked three times.
Pirates/PVPers - 1. Make low security fun. 2. Make the player economy work. (No ship loss = huge deflation.) 3. Lead to some of the funniest threads on these forum.
P.S. I'll post some times when I can fly LVL4 without getting NPC ganked, much less be able to get the agent to speak to me.
***
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4TW
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Posted - 2006.09.11 20:16:00 -
[49]
Shame a lot of lvl 4 are still drone bugged
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Raider Zero
Minmatar Federation
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Posted - 2006.09.11 20:31:00 -
[50]
Congrats to those of you who can really run missions that fast.
Do you realize how special and disgustingly good those times are? Serious congrats to you guys.
As to whether or not L4 missions can be done too fast or whatnot, the evidence and truth is that a certain group of players can do them really quick and easy. However, let's not forget that those who can are also capable of going through belts and killing everybody they see. High-SP miners in hulks in 0.0 can pull down billions quickly too when the rocks respawn.
My point is that this thread says nothing more to me than, "Some people are really good. When some really good people turn to missions and focus on speed alone, they do missions really fast."
I honestly believe that tiller is trying to tell us that missions can be done fast if we all step up our game. Thanks for that, dude. If anybody reads this thread as a 'nerf L4 missions' thread in disguise, that's also understandable. The point that there is a lot of isk in L4's done with uber ships and uber skills is made in this thread as well.
If somebody does feel that L4's need changing, they would be correct. However, the change that is needed is more variety, and L5 missions. It is not possible to do these missions anywhere near this fast for the majority of us. I have about 10 mil SP and do GE in around 4 hours. Then I go back and get a loot boat and grab all my junk errr, loot. That time is down quite a bit from nearly the whole 6 hours when I started.
If CCP is proposing to change missions (or should I say since mission changes have begun) they need to keep in mind the bell curve of Eve ability. The middle 2/3 or so of players should dictate the gameplay. Some players are way better and have more SP. Others are noobs and just aren't very good. Catering to the needs of either side rather than the needs of the middle is not good for anybody.
As the great Amarrian religious scholar said, "The needs of the many outweight the needs of the few." Oh hell-that was Spock but you know what I mean.
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 22:01:00 -
[51]
Originally by: tiller
On relfection I have enjoyed the rewards that mission running gives. Decent ships, flash modules and plenty of isk... I guess in game wealth is a driving factor for most things in game. More isk = more bling hardware to fly about in.
btw, how much did those guns cost ?
210 mil apiece. Spent a good part of my trading budget on them, but its much more fun to pop stuff with those than with Torps :) And once I got better gun skills even the DPS will be not too bad on that Arty Mach, so maybe I can even run the moneymaking missions with it in a month or three. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.12 07:27:00 -
[52]
time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
Click me for Pirate Coalition Website of Gankage |
Zingu
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Posted - 2006.09.12 07:49:00 -
[53]
Maximise profits? Make bookmarks and trade them to a corpmate (, or two rather with that speed of your's) that loots the missions for you for maybe a 50% cut.
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Asuo
Elite United Corp Antigo Dominion
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Posted - 2006.09.12 09:41:00 -
[54]
Some very intresting points here. Thanks Tiller for opening my eyes to just how slow I'am at doing these, some work needed on skill direction me thinks. From what I see this topic is about how quickly you can gain Lp's not isk. The Lp's are traded in for good mods instead of buying them with isk from the missions. I've run L4's with corpies and a times by myself. I feel that with dedication you can train to do these quicly and reap the rewards. But, Due to the help given by the eve community as a whole has ment that L4's are soloable and not the team based thing they once were. The L5's mentioned here and there, and stated by devs are on there way, will be the next progression of group based missoning. But in time even they maybe come soloable, people learn to adapte to the sourounding which is one of the reasons i enjoy being a part of Eve. ----------------------------------------------- EECC recuitment thread. |
Jack Sigma
Caldari Provisions
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Posted - 2006.09.13 20:10:00 -
[55]
interesting thread....
time taken: 14 mins mission: pirate invasion ship used: navy raven weapon type: t1 cruise LP farmed: 5890 notes:
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Toaster Oven
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Posted - 2006.09.13 20:55:00 -
[56]
time taken: 21 min mission: Silence The Informant ship used: Nightmare weapon type: Megapulse II + DG Cruise notes: No AB fitted
time taken: 9 min mission: Infiltrated Outposts ship used: Armageddon weapon type: Tachyon II notes: 1 volley just about everything with Gleam L
time taken: 8 min mission: Worlds Collide Blood - Angel ship used: Zealot weapon type: Heavy Pulse II notes: Run through 1st stage and Angel 2nd stage without shooting anything
time taken: 11 min mission: Pirate Invasion (Sanshas) ship used: Nightmare weapon type: Tachyon II + DG Cruise notes: Can ignore group off to the left filled with frigs/dessies and still complete the mission
time taken: 9 minutes mission: Sabotage the Supply Line (Sanshas) ship used: Navy Apoc weapon type: Megapulse II notes: If you one volley each frig, the initial group will continue to remain motionless without aggroing.
All times are measured from accepting mission in station till the mission objective completed message appears. Shave off a minute and half if you're measuring time from initial aggro.
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Gee'Kin
Tha Specialz
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Posted - 2006.09.14 08:43:00 -
[57]
Add social skills + train them 2 LVL 4-5. Its a investment. But the boost u get on rewards and Lp is massive .
--------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Gonada
Gallente Cross Roads
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Posted - 2006.09.14 12:39:00 -
[58]
a pirate commenting, "helping" concerning missions
all pirates want missons nerfed -----------
/irony
-I don't necessarily agree with everything I say.-
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.14 17:21:00 -
[59]
Originally by: Gonada a pirate commenting, "helping" concerning missions
all pirates want missons nerfed -----------
/irony
I could not care less
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.14 17:23:00 -
[60]
Originally by: Toaster Oven time taken: 21 min mission: Silence The Informant ship used: Nightmare weapon type: Megapulse II + DG Cruise notes: No AB fitted
time taken: 9 min mission: Infiltrated Outposts ship used: Armageddon weapon type: Tachyon II notes: 1 volley just about everything with Gleam L
time taken: 8 min mission: Worlds Collide Blood - Angel ship used: Zealot weapon type: Heavy Pulse II notes: Run through 1st stage and Angel 2nd stage without shooting anything
time taken: 11 min mission: Pirate Invasion (Sanshas) ship used: Nightmare weapon type: Tachyon II + DG Cruise notes: Can ignore group off to the left filled with frigs/dessies and still complete the mission
time taken: 9 minutes mission: Sabotage the Supply Line (Sanshas) ship used: Navy Apoc weapon type: Megapulse II notes: If you one volley each frig, the initial group will continue to remain motionless without aggroing.
All times are measured from accepting mission in station till the mission objective completed message appears. Shave off a minute and half if you're measuring time from initial aggro.
Awesome times and thanks for tip on pirate invasion, will help alot. This is the kind of positive ideas I was after when writing the thread.
Click me for Pirate Coalition Website of Gankage |
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