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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 07:15:00 -
[1]
LP Farming Charts (lvl4 only)
Hello fellow mission runners.
IÆm quite new to running missions compared with most of you and something IÆve noticed a lot of you including myself try to do is LP farm. Forget looting up just fit with as much ægankÆ as you dare and run missions as fast as possible for max rewards.
With this in mind and to help show the fastest ships, tactics and weapons to use (and maybe dispel old arguments on which weapon systems are faster) I thought we could all time missions. IÆm going to time missions from the moment I agro first npc to moment the mission icon flashes complete.
If you just reply to this thread with the following info IÆll then update a spreadsheet or similar to show which give the most lp for your time and what to run them with.
time taken: mission: ship used: weapon type: LP farmed:
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 07:16:00 -
[2]
time taken: 15mins mission: pirate invasion ship used: rattlesnake weapon type: bane javelin LP farmed: 7878
Click me for Pirate Coalition Website of Gankage |
Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.09 08:29:00 -
[3]
interesting stats so essentially u could get 25k LP per hour
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Ropper
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Posted - 2006.09.09 09:27:00 -
[4]
Edited by: Ropper on 09/09/2006 09:28:18 time taken: 45 minutes mission: Angel Extravaganza ship used: Sleipnir weapon type: 720 II artillery LP farmed: 10k notes: i keep improving my time on this mission. I started at 70 minutes. I use quake in my guns thru the entire mission
time taken: 40 minutes mission: Mordus headhunters encounter version ship used: Astarte weapon type: 250 II railgun LP farmed: 10k notes: Again i keep improving this mission, started at 60 minutes. Dont be foolish and keep drones in till ur sure u can handle it tank-wise.
time taken: 5 minutes mission: infested Ruins ship used: vagabond weapon type: 220 II ac LP farmed: 5k notes: just run for the mission objective, destroy it and warp out. Done
time taken: 15 minutes mission: Infiltrated Outposts ship used: Astarte weapon type: 250mm rail II LP farmed: 10k notes: rip the drones and bunkers while moving at gate in first area. Use drones on the smaller drones and keep the guns blazing.
time taken: 15 minutes mission: Unauthorized Military presence ship used: Machariel weapon type: dual 650s II autocannons LP farmed: 7k notes: just move at first group in second area. the mission objective group will engage and once u release drones the left group will engage them. scoop and make sure u kill them fast enough :)
Edit: PS i do the big longer missions, cos if u keep this up for a while u can make 100mil quite fast in rewards and bounties, which can not be neglected.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 09:54:00 -
[5]
Edited by: tiller on 09/09/2006 09:55:32
Nice times ropper...
Click me for Pirate Coalition Website of Gankage |
Exiled One
Amarr Imperial Shipment
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Posted - 2006.09.09 10:04:00 -
[6]
Edited by: Exiled One on 09/09/2006 10:04:23
[:shock
Dear, oh dear oh dear. !
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.09 11:14:00 -
[7]
Good idea to make a list showing CCP exactly what missions to nerf further --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Scarib
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Posted - 2006.09.09 11:24:00 -
[8]
If I was mean, I would say that after getting enough isk to get a rattlesnake Tiller was trying to get missions hit, BUT anyone can see loads of command/T2 stuff this is not normal mission running, most in a agent hub will be standard ships with the odd uber setup.
Tiller and Ropper congrats excellent times damm fine mission running.
p.s can you guess why mission runners dont join you in low sec ?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 11:27:00 -
[9]
Originally by: Leandro Salazar Good idea to make a list showing CCP exactly what missions to nerf further
I think CCP know exactly what goes on with missions... you think their mission writers (well the tea boy / cleaner who sometimes writes one inbetween cleaning CCP offices) write them without running them in a over pimped ship ?
There are no ***seeeecrrrritttssss*** from CCP, they wrote them dam game
More importantly, I don't care lol
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 11:33:00 -
[10]
Edited by: tiller on 09/09/2006 11:35:33
Originally by: Scarib If I was mean, I would say that after getting enough isk to get a rattlesnake Tiller was trying to get missions hit, BUT anyone can see loads of command/T2 stuff this is not normal mission running, most in a agent hub will be standard ships with the odd uber setup.
Tiller and Ropper congrats excellent times damm fine mission running.
p.s can you guess why mission runners dont join you in low sec ?
I agree 100% m8.. there has got to be a goal for guys startings lvl4s, that goal is speed that comes with spending the rewards on more hardware for ships etc.
I've still got along way to go with improving my own tactics / setup. I'm sure this thread can help us all find out what others can do and whats possible with different setups.
Click me for Pirate Coalition Website of Gankage |
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.09 11:34:00 -
[11]
Originally by: tiller you think their mission writers (well the tea boy / cleaner who sometimes writes one inbetween cleaning CCP offices) write them without running them in a over pimped ship ?
You know what, judging from 9 years of experience with online games and their Devs, that is EXACTLY what I think --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Korovyov
Caldari State War Academy
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Posted - 2006.09.09 11:48:00 -
[12]
The end is nigh! Pirates are telling us how to run missions! Hide under a rock! Doooooom!
Anyway, do keep in mind that the rewards are generated from many variables, all of them player-based, one of them is time to complete. They affect primary reward, bonus time, and LP reward. So if you want the rewards to stay high, maybe you should keep the family secrets in the family? Otherwise people might do exactly what you suggest and thus kill the high rewards.
(And I don't think CCP mission builders test the missions at all. That's what BH's and Singularity is for.)
***
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 11:53:00 -
[13]
Edited by: tiller on 09/09/2006 11:54:53
Originally by: Korovyov The end is nigh! Pirates are telling us how to run missions! Hide under a rock! Doooooom!
Not telling you how to run missions numbnuts, just helping.
You all seem to think the ways and speed you do missions is classfied info. If CCP nerfed higher end ships / mods / skilled players on mission time you imagine how that would effect newer players. Thats why it's not a problem doing this thread.
I know a guy in rl who has just started lvl4s in a raven and it took him all evening to complete angel extra... imagine making it tougher ?
Man, I have this strange urge to return to piracy and gank you all one by one
Click me for Pirate Coalition Website of Gankage |
Korovyov
Caldari State War Academy
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Posted - 2006.09.09 12:07:00 -
[14]
Originally by: tiller Man, I have this strange urge to return to piracy and gank you all one by one
But then you wouldn't have the chance to get your +20 implants or faction issue Titan!
***
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 12:11:00 -
[15]
Originally by: Korovyov
Originally by: tiller Man, I have this strange urge to return to piracy and gank you all one by one
But then you wouldn't have the chance to get your +20 implants or faction issue Titan!
lmao
Click me for Pirate Coalition Website of Gankage |
Kolmogorow
Freedom Resources
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Posted - 2006.09.09 14:29:00 -
[16]
time taken: 3 mins mission: Giving Shelter ship used: Vigil weapon type: Microwarpdrive, Nanofibers LP farmed: 735 notes: I was a bit overpowered with ship and fitting but the refugee on board was quite impressed by the fast 2-jump transport.
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Ropper
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Posted - 2006.09.09 20:22:00 -
[17]
Edited by: Ropper on 09/09/2006 20:23:01 Edited by: Ropper on 09/09/2006 20:22:52 First off,
Yes there are players that run missions in low-sec. It means u can run into a pvp situation, it doesnt mean u always are a pirate... Furthermore, yes people that run these missions at these times have alot of skillpoints, but there are god knows how many people with better skills that take longer. My point being its not all skillpoints. I dare say that not many people are able to run AE solo under an hour. simply cos u have to run it kinda freaky making sure ur clicking almost constantly and be at the gate with drones scooped when the last rat dies. This requires quite alot of determination to run a mission like that.
I run the missions afap cos atm i feel this is the only challange left in missioning. Doing the stupid missions as fast as possible. I genuenly hope CCP nerfs/makes new missions so they become interesting again.
Cheers Ropper
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.09 20:34:00 -
[18]
Edited by: tiller on 09/09/2006 20:34:12
Originally by: Ropper Edited by: Ropper on 09/09/2006 20:23:01 Edited by: Ropper on 09/09/2006 20:22:52 First off,
Yes there are players that run missions in low-sec. It means u can run into a pvp situation, it doesnt mean u always are a pirate... Furthermore, yes people that run these missions at these times have alot of skillpoints, but there are god knows how many people with better skills that take longer. My point being its not all skillpoints. I dare say that not many people are able to run AE solo under an hour. simply cos u have to run it kinda freaky making sure ur clicking almost constantly and be at the gate with drones scooped when the last rat dies. This requires quite alot of determination to run a mission like that.
I run the missions afap cos atm i feel this is the only challange left in missioning. Doing the stupid missions as fast as possible. I genuenly hope CCP nerfs/makes new missions so they become interesting again.
Cheers Ropper
Samo, running them as fast as possible is the last challenge really. Trying to get a better setup and beat your own time.... it also has knock on effect of making plenty of isk. This thread is about this speed running for absolute max lp...
I guess there is about 20 or so lvl 4 missions, certainly doesn't feel like any more. Why are CCP not writing more, I don't understand. They have a large staff, surely they would have a couple of guys 24/7 writing new content.
Anyway, I hope some more guys post up some times / tactics... would love to see a CNR user post and also some die hard torp spammers. Don't worry if your time aint that fast, it's just to guide to see how missions work out for everyone.
Click me for Pirate Coalition Website of Gankage |
Big Al
Free Manure Ask Me How
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Posted - 2006.09.09 20:51:00 -
[19]
I'd like to see some CNR times as well. Although unless it's 50% faster I can't see it being worth 4x+ my current setup.
Mission variety ftl: linkage
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Mr Banzai
Caldari PsiCorp
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Posted - 2006.09.09 22:05:00 -
[20]
Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
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Ithaca
Gallente The Devil's Rejects
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Posted - 2006.09.09 22:36:00 -
[21]
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Hate to troll but.....
LOL! ------------
Fubumaki > i think i got off with my cousin tonight |
Korovyov
Caldari State War Academy
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Posted - 2006.09.09 23:23:00 -
[22]
Originally by: Mr Banzai This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us.
Waffles.
We're talking about a pirate. In an alliance called Pirate Coalition, no less. Do you honestly think he's in Jita with the rest of us cute, fluffy carebears? Come now. You know he's out in 0.0 romancing some nice 18+ quality agent, getting rewards we could only dream of. And if anything, that says nerf lowsec... which will never happen.
***
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Ropper
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Posted - 2006.09.09 23:29:00 -
[23]
Originally by: Korovyov
Originally by: Mr Banzai This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us.
Waffles.
We're talking about a pirate. In an alliance called Pirate Coalition, no less. Do you honestly think he's in Jita with the rest of us cute, fluffy carebears? Come now. You know he's out in 0.0 romancing some nice 18+ quality agent, getting rewards we could only dream of. And if anything, that says nerf lowsec... which will never happen.
OMG, seriously. Who cares where anyone is. Are you afraid hes comming to get u?? Missions are identical in both low as high sec space. Players that mission low sec however have more options except mining or something equally boring in high sec. An alliance means they probably have some sort of quotum to reach and they have a big group to shoot with sometimes. Nothing more. Oh and the 'own' space. Which kinda owns them :P
the OP was just interested in other players times and how many lp they can get in an hour using which ships, nothing more.
Ropper
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Korovyov
Caldari State War Academy
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Posted - 2006.09.09 23:48:00 -
[24]
Originally by: Ropper OMG, seriously. Who cares where anyone is. Are you afraid hes comming to get u??
That wasn't the point of my post at all. My point is that people need to stop assuming that everyone runs missions in 1.0 space, or that just because someone is taking a break from PVP they're "compiling a nerf report."
***
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Cmdr Sy
EUROPEANS
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Posted - 2006.09.10 00:48:00 -
[25]
Your times and LPs completely own mine.
Firstly because I use mediocre quality agents in high sec, secondly because I run them in Amarr HACs / Command Ships, which combine short optimal with low speed.
For example, Unauthorised Military Presence takes me around 40 minutes and gives a mere ~2700 LP, when run in a pulse Absolution.
The Serpentis Spies, roughly the same time for half the LP. With an 8-23km optimal, 5km falloff and 193m/s max speed, my killing time is completely dictated by the speed of the approaching NPCs, not my setup.
I basically specialised in the wrong race to do what you do, and nerfed myself a second time by being an alliance soldier who runs missions to rebuild nerves and interest in PVP. For me, it's month-long campaigns of back-to-back fleet ops, or it's low sec mission running. I can't do both, one after the other.
I am training Gallente spec now, so in time I will be more effective. But having flown a T1-fitted Raven into some L4s in the past, I can see that no amount of mission-running experience will compensate for using the wrong tool for the job. An expensively-fitted missile boat is once again the way to go. Not the only way, but the best.
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Hel Kali
Caldari ICE is Coming to EVE
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Posted - 2006.09.10 02:27:00 -
[26]
I always run lvl4 missions in nighthawk, generally I don't care about time to complete (look at the nh dps ^^) but sometimes I take the fast way to finish the mission.
With the loot I can reprocess to build ammo and sometimes (yes .. very very sometimes since ccp started his nerf campaign against empire resident) I loot something valuable to sell
--------------------------------------------------------------- http://emt.linutx.be |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.10 05:44:00 -
[27]
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
So if a 'real' mission runner doesn't want to run them as fast as possible then why are you running them ?
You don't have to 'gather' the loot, you may think you do but no. By doing this you don't make as much isk because generally it's a waste of time.
Lastly, where do you think the expensive faction ship come from ?, I'll tell you... running missions. In fact, everything I have in eve came from mission whoring, for the last 9wks. Go figure...
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.10 05:47:00 -
[28]
Edited by: tiller on 10/09/2006 05:52:07
Originally by: Korovyov
Originally by: Mr Banzai This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us.
Waffles.
We're talking about a pirate. In an alliance called Pirate Coalition, no less. Do you honestly think he's in Jita with the rest of us cute, fluffy carebears? Come now. You know he's out in 0.0 romancing some nice 18+ quality agent, getting rewards we could only dream of. And if anything, that says nerf lowsec... which will never happen.
I hate to burst your bubble but im in a 0.2 system with a 'low' quality 12 agent. By sticking to your high sec systems your actually making life tougher for yourself, though thats your choice.
Click me for Pirate Coalition Website of Gankage |
Ogdru Jahad
Amarr
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Posted - 2006.09.10 07:06:00 -
[29]
Players from 0.0 have absolutly no ******* rights to ***** and moan about lvl 4 mission runners and have much isk they make.
lets look at a blood raider 6/10 complex shall we?
1. it can be run 4 times a day solo in a apoc. 2. make 400m each time give or take depending on the faction loot got. 3. in ten days one person could make 12+ billion easy.
mission running.
1. nerfed boutnies and rewards. 2. dangers of being jumped in low sec or 0.0 ( applies to plex's too ) 3. one could make 1+ billion isk in ten days if they are lucky.
how does that compare to plexing?
anyways back to lp per hour.
I used to run mission 4 four weeks. made about 120k lp a day. and yes i rushed mission . took me 4 weeks to get 1.5m lp
and i still didnt get overly rich. Great Quotes...
INNOMINATE NIGHTMARE > Your mother is an Exotic Dancer and your Sister works in a Quafe Factory..... |
Ogdru Jahad
Amarr
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Posted - 2006.09.10 07:11:00 -
[30]
Originally by: tiller Edited by: tiller on 10/09/2006 06:15:19
Originally by: Korovyov
Originally by: Mr Banzai This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us.
Waffles.
We're talking about a pirate. In an alliance called Pirate Coalition, no less. Do you honestly think he's in Jita with the rest of us cute, fluffy carebears? Come now. You know he's out in 0.0 romancing some nice 18+ quality agent, getting rewards we could only dream of. And if anything, that says nerf lowsec... which will never happen.
I hate to burst your bubble but im in a 0.2 system with a 'low' quality 12 agent. By sticking to your high sec systems your actually making life tougher for yourself, though thats your choice.
You guys who try low sec and get killed once and never go again need to try again.
- The key to low sec running is don't choose a agent who will be in or send you to a camped system... Egghelende and Amamake will get you killed. Generally people go for the highest quality agent they can, but these tend to be also pirate black spots. As your standings go up you don't need these top quality agents to get the rewards.
- Most low sec systems have local pirates. Try to get to know them rather than smacktalking them.. maybe they will just leave you alone.
- Scout ahead with a alt if possible before jumping systems.
- If you have a raven carry FOF cruise with you if you can as this can save your life.
- Don't harden your ship to a point where it is only good for fighting a NPC and would melt on a player attack.
- Lastly if you are attacked don't turn to jelly and sit there and die, pretend the pirate whos attacking is a NPC and blow him to bits. He'll have the sentrys on him as well and I can guarantee if you can lay down a few hundred dps as well he'll either explode or warp away VERY fast.
Actually tiller. your right.
dont **** in your own nest.
i never gave **** to the local pirates and they never attacked me. infact gave them a couple of hits of players i didnt like which they came through on. and i was impressed enuff to pay 2x what i offered.
also having the constelation mapped out and being weary paid off many times.
same in a low sec system near hopib where i ran missions. I just took it easy. with 4x q20 agents i picked my missions. we had a local secruity channel we shared :) came close to getting popped but a cerebus aint a match for a absolution :) even when under fire from npc bs's.
bottom line. use your brains. Great Quotes...
INNOMINATE NIGHTMARE > Your mother is an Exotic Dancer and your Sister works in a Quafe Factory..... |
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Big Al
Free Manure Ask Me How
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Posted - 2006.09.10 14:18:00 -
[31]
Was gonna make a big long post but it can really be summed up in a simple equation
0.0 Ninja miner on respawn day > Plex runner >> 0.0 Ratter = 0.0 Ninja miner on regular days = Low sec mission runner > High sec mission runner >> High sec miner.
Highest Risk?
If you pay attention almost no risk doing anything... unless you happen to take a dump in someone's front lawn.
If they make ANY changes to the isk potential of above it needs to be making plexes move around before any more mission nerfs.
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BaronSengir
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Posted - 2006.09.11 11:37:00 -
[32]
Quote: You don't have to 'gather' the loot, you may think you do but no. By doing this you don't make as much isk because generally it's a waste of time.
Well I gather loot while I kill the rats, generally im done looting when rats are dead. I use a cerberus for just that reason. Now let me add that I repro once a month and usually net 500-600mil worth of mins plus whatever named items I can sell as well as agent offer items. Far as mission times....
Vengeance: 40 minutes Guristas Extravaganza: 90 min with bonus gate pirate invasion: 30 min Spies: 20 minutes All in cerberus lp vary as I use 6 different agents in high sec mosy i get is 7111 from extravaganza and as I said I loot missions too
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 11:51:00 -
[33]
Originally by: BaronSengir
Quote: You don't have to 'gather' the loot, you may think you do but no. By doing this you don't make as much isk because generally it's a waste of time.
Well I gather loot while I kill the rats, generally im done looting when rats are dead. I use a cerberus for just that reason. Now let me add that I repro once a month and usually net 500-600mil worth of mins plus whatever named items I can sell as well as agent offer items. Far as mission times....
Vengeance: 40 minutes Guristas Extravaganza: 90 min with bonus gate pirate invasion: 30 min Spies: 20 minutes All in cerberus lp vary as I use 6 different agents in high sec mosy i get is 7111 from extravaganza and as I said I loot missions too
Those are amazing times in a HAC, especially vengeance. Good job.
I've just traded the RS for a CNR and gonna retime some missions to see what it can do. Out of interest the CNR with 3 BCU and a ROF implant has so much firepower you'd need a ROF of about 5.7 on a raven / rs to match it. Thats plain awesome.........
Click me for Pirate Coalition Website of Gankage |
Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.09.11 12:15:00 -
[34]
time taken: 30 Seconds mission: Smugglers Interception ship used: Apoc with this fitout weapon type: Dark Blood/True Sansha Smartbombs LP farmed: 3000 notes: Warp in - Instablast all, pickup last can and warp back. Fit a tractor beam to do it quicker! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 12:48:00 -
[35]
time taken: 5mins mission: the right hand of zazzmatazz ship used: navy raven weapon type: t1 cruise LP farmed: 6286 notes: kill zor first..
Click me for Pirate Coalition Website of Gankage |
Depko
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Posted - 2006.09.11 13:12:00 -
[36]
Edited by: Depko on 11/09/2006 13:12:31 time taken: 10mins mission: the right hand of zazzmatazz ship used: raven weapon type: t1 cruise LP farmed: 3100 (lvl4 q=18 agent in 0.9 system, 42 effective standing) notes: time doesn't include bookmarking with shuttle and looting |
Depko
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Posted - 2006.09.11 13:28:00 -
[37]
I do usually get between 3000 and 5000 LPs for a lvl4 mission, that needs about 10min to 1:30h to complete. when i do something wrong it can last about 3h however, e.g. in case of warpout and 2x 100km travelling to gate and then to the enemies.
I do like to loot my mission, as i am not killing the enemies very fast. I take approximately 2-3M worth loot from a lvl4 mission, may be a bit more counting the cheaper items and sometimes expensive loot.
If anybody want to cripple lvl4, then moving the reward from LP/ISK to loot would be good option from my point of view. Looting takes time, doesnt create inflation (not more ISK without more items) |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 13:43:00 -
[38]
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
whiners make m3 s!ck | Do you like farmers?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:06:00 -
[39]
Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:17:00 -
[40]
Edited by: tiller on 11/09/2006 14:17:50
Originally by: Celeste Storm All I see in your posts is haste, hurry
This one line made me LMFAO on rereading... repeat after me..
THIS IS A THREAD ABOUT HURRYING THROUGH MISSIONS.
Click me for Pirate Coalition Website of Gankage |
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 14:23:00 -
[41]
Originally by: tiller Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Don't speak for others. There is certainly fun in missions where there is almost no danger for your ship (There always is a tiny bit of danger due to disconnects, drone fkups and stuff). Maybe not fun for you, but definitely for others. It is a bit like some kind of gatesniping for goodly folk. Wtfpwning stuff but not hurting people in the process. Is it really each and every PvPer who thinks that what he considers fun is the only thing that is fun? Certainly seems so from all the threads I read lately... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:31:00 -
[42]
Edited by: tiller on 11/09/2006 14:34:19
Originally by: Leandro Salazar
Originally by: tiller Edited by: tiller on 11/09/2006 14:13:54
Originally by: Celeste Storm
Originally by: Mr Banzai Please don't get confused with this topic's idea. This is yet another pirate to prove how we (greedy mission runners) are totally over-powered and should be nerfed and moved to low-sec and have all the rest of fun things done to us. Real mission-runners don't "farm" anything. We "work" on the missions and we have to gather the loot to make it worth the time spent. Majority of us don't fly uber-faction ships fitted with uber-faction mods. It takes more then enough of time and effort, and it isn't being made easier by all the picking on, that we get lately. Leave us alone already and stop the nerfing.
Couldnt say it better! Unfortunatly atm tillers e-peen is consuming too much of his blood. Tbh, if u got to this point in a game where u do some of the content not for the fun of it, but to prove how leet ur are its time to move to the WoW forum. I'm pretty sure u will find lots of other [insert nice word here], who share ur boredom. For the rest of us mission runners, we do it for a lot of reasons: 1. to buy better mods 2. to get our damn new faction BS 3. for the excitement of looting something very expensive 4. for the fun of playing in a gang 5. or just to show our selfes that we can do it
All I see in your posts is haste, hurry, bragging ... If u think thats what running missions is about, then u absolutly missed the point m8.
you may now show ur balls to the rest of eve by flaming me back to the 9th gate of hell.
Cel.
No, there is no 'fun' in missions where there is no danger to your ship, hence the idea of running speed through them for a challenge. I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Maybe this thread will prompt CCP to release harder missions...
Any fool with a quick mouse click and a well setup ship will fly through the toughest mission that CCP has made for us.
I don't give a *&^% what reasons you run missions for, it's not what the thread is about. This thread is to discuss and improve on the speed of running missions. Period.
Don't speak for others. There is certainly fun in missions where there is almost no danger for your ship (There always is a tiny bit of danger due to disconnects, drone fkups and stuff). Maybe not fun for you, but definitely for others. It is a bit like some kind of gatesniping for goodly folk. Wtfpwning stuff but not hurting people in the process. Is it really each and every PvPer who thinks that what he considers fun is the only thing that is fun? Certainly seems so from all the threads I read lately...
Well.. There is always gonna be some people who will like a easy mission. Maybe if there was a great story / build up to it I would too. But sorry, not for me so I'm gonna run them as fast as I can for max rewards.
If you think there are no others who run missions and find them dull then you are misguided. I suspect a large majority of runners agree something needs to change.
In the past all my in game kicks have been from killing mission runners, manufacturers and other PVP guys. I guess many of you hate pirates with a vengeance, I can understand that. The difference between many of you and me is I don't 'hate' mission runners and those that don't play my style. There is a place in eve for all styles of gameplay.
I feel a gate camp coming on
Click me for Pirate Coalition Website of Gankage |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 14:34:00 -
[43]
Originally by: tiller I'm not being big headed that with my current skill set in game and ship / fitting I don't find it any challenge... I'm sure there are hundreds in the same position.
Thats exactly the problem m8, only because u dont find those missions challenging does not mean the majority of the players find them boring too. It's about how u play the game and for what reason. Its about how much time u want to invest. And its about the goals u want to achieve.
Playing a MMOG always means u have a wide varity of players. Creating and hosting a MMOG means to satisfy all these players and not only a small group of them. What do I mean? Well, if I would invest lets say 5-8 hours of game play a day (nearly impossible for someone with a job and some RL left ) I would earn much more ISK and LP, get more loot, have more time to plex, have more time to learn about different setups. All in all I would have more time for everything. I sure I would be much more proficient with my ship and my missions. My missions would be much more easier because I know how and who to kill in order to get it done quick.
But would I want these missions harder? No! Because I would know there r are a lot of other players out there who dont have my skill or playing time. Believe me m8, I've been playing MMOG since UO and I was one of the first players who reached level 70 in Everquest 2. I've seen all endgame content in all online games I've played so far. I know exactly how u feel. But telling people how well u do certain things always leaves a bad taste behind.
I understand that eve gets boring by some time for a lot of reasons, no real endgame content, fleet battle lag, sealed high end plexes, gate blobs and so on. But dont u think it would be wiser to introduce some new missions and not to makes the existing ones even harder? I would love to see L5 missions which require a full gang and are impossible to do alone of boxed with an alt. But only god (CCP) knows why they are still missing.
Maybe this post is a bit more contributing to ur thread, also its a bit off topic, sry for that.
Cel.
whiners make m3 s!ck | Do you like farmers?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 14:37:00 -
[44]
Edited by: tiller on 11/09/2006 14:37:44 m8, believe me, I would love to see lvl5 with gang based missioning. It's what WOW has had since it began and eve never has. It's time to get some team work back into PVE content....
Maybe enhanced level 4s as well where you can opt to 'turn' up the risk and rewards.
Anyway, can you post some times
Click me for Pirate Coalition Website of Gankage |
Celeste Storm
Gallente Elite United Corp Antigo Dominion
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Posted - 2006.09.11 14:49:00 -
[45]
Originally by: tiller Anyway, can you post some times
yarrrrr.
mission: angel extravaganza time: 85-90min
whiners make m3 s!ck | Do you like farmers?
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 15:02:00 -
[46]
Oh I agree that missions can be dull, especially after taking out many of the more fun ones and replacing them with duller deadspace versions. And missions certainly could be vastly improved, most importantly with better and smarter NPCs, which would be the second step in making missions viable for groups. (First step would be rewards for everyone). It would be so nice if you could warp in as a group, the NPCs would not stick with shoting the first one to go in but possibly switch to a weaker group member, then others would have to target the NPCs attacking that weak member to get their attention at which point the NPCs would switch their target to those attacking them, etc... The current 'One guy goes in and tanks it all, the others gank' really does not do much to encourage group play.
But that does not mean that they are boring all the time and for everyone. Far from it. So simply saying there is no fun in missions at all is wrong.
Hell, even just trying to get a wrecking shot of more than 2000 points on some structure with my new Hakim guns is fun for me! (yeah I know 2000 ain't much but its just T1 ammo and my gunnery skills kinda suck) --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.11 15:15:00 -
[47]
Originally by: Leandro Salazar Oh I agree that missions can be dull, especially after taking out many of the more fun ones and replacing them with duller deadspace versions. And missions certainly could be vastly improved, most importantly with better and smarter NPCs, which would be the second step in making missions viable for groups. (First step would be rewards for everyone). It would be so nice if you could warp in as a group, the NPCs would not stick with shoting the first one to go in but possibly switch to a weaker group member, then others would have to target the NPCs attacking that weak member to get their attention at which point the NPCs would switch their target to those attacking them, etc... The current 'One guy goes in and tanks it all, the others gank' really does not do much to encourage group play.
But that does not mean that they are boring all the time and for everyone. Far from it. So simply saying there is no fun in missions at all is wrong.
Hell, even just trying to get a wrecking shot of more than 2000 points on some structure with my new Hakim guns is fun for me! (yeah I know 2000 ain't much but its just T1 ammo and my gunnery skills kinda suck)
On relfection I have enjoyed the rewards that mission running gives. Decent ships, flash modules and plenty of isk... I guess in game wealth is a driving factor for most things in game. More isk = more bling hardware to fly about in.
btw, how much did those guns cost ?
Click me for Pirate Coalition Website of Gankage |
Korovyov
Caldari State War Academy
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Posted - 2006.09.11 19:26:00 -
[48]
Originally by: tiller I guess many of you hate pirates with a vengeance, I can understand that.
Maybe the hardcore "I want a PVE only server!" crowd, but as you said, not everyone thinks like this. Personally, I love PVPers, pirates included. Last time I played, I got ransomed once, and ganked three times.
Pirates/PVPers - 1. Make low security fun. 2. Make the player economy work. (No ship loss = huge deflation.) 3. Lead to some of the funniest threads on these forum.
P.S. I'll post some times when I can fly LVL4 without getting NPC ganked, much less be able to get the agent to speak to me.
***
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4TW
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Posted - 2006.09.11 20:16:00 -
[49]
Shame a lot of lvl 4 are still drone bugged
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Raider Zero
Minmatar Federation
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Posted - 2006.09.11 20:31:00 -
[50]
Congrats to those of you who can really run missions that fast.
Do you realize how special and disgustingly good those times are? Serious congrats to you guys.
As to whether or not L4 missions can be done too fast or whatnot, the evidence and truth is that a certain group of players can do them really quick and easy. However, let's not forget that those who can are also capable of going through belts and killing everybody they see. High-SP miners in hulks in 0.0 can pull down billions quickly too when the rocks respawn.
My point is that this thread says nothing more to me than, "Some people are really good. When some really good people turn to missions and focus on speed alone, they do missions really fast."
I honestly believe that tiller is trying to tell us that missions can be done fast if we all step up our game. Thanks for that, dude. If anybody reads this thread as a 'nerf L4 missions' thread in disguise, that's also understandable. The point that there is a lot of isk in L4's done with uber ships and uber skills is made in this thread as well.
If somebody does feel that L4's need changing, they would be correct. However, the change that is needed is more variety, and L5 missions. It is not possible to do these missions anywhere near this fast for the majority of us. I have about 10 mil SP and do GE in around 4 hours. Then I go back and get a loot boat and grab all my junk errr, loot. That time is down quite a bit from nearly the whole 6 hours when I started.
If CCP is proposing to change missions (or should I say since mission changes have begun) they need to keep in mind the bell curve of Eve ability. The middle 2/3 or so of players should dictate the gameplay. Some players are way better and have more SP. Others are noobs and just aren't very good. Catering to the needs of either side rather than the needs of the middle is not good for anybody.
As the great Amarrian religious scholar said, "The needs of the many outweight the needs of the few." Oh hell-that was Spock but you know what I mean.
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.11 22:01:00 -
[51]
Originally by: tiller
On relfection I have enjoyed the rewards that mission running gives. Decent ships, flash modules and plenty of isk... I guess in game wealth is a driving factor for most things in game. More isk = more bling hardware to fly about in.
btw, how much did those guns cost ?
210 mil apiece. Spent a good part of my trading budget on them, but its much more fun to pop stuff with those than with Torps :) And once I got better gun skills even the DPS will be not too bad on that Arty Mach, so maybe I can even run the moneymaking missions with it in a month or three. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.12 07:27:00 -
[52]
time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
Click me for Pirate Coalition Website of Gankage |
Zingu
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Posted - 2006.09.12 07:49:00 -
[53]
Maximise profits? Make bookmarks and trade them to a corpmate (, or two rather with that speed of your's) that loots the missions for you for maybe a 50% cut.
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Asuo
Elite United Corp Antigo Dominion
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Posted - 2006.09.12 09:41:00 -
[54]
Some very intresting points here. Thanks Tiller for opening my eyes to just how slow I'am at doing these, some work needed on skill direction me thinks. From what I see this topic is about how quickly you can gain Lp's not isk. The Lp's are traded in for good mods instead of buying them with isk from the missions. I've run L4's with corpies and a times by myself. I feel that with dedication you can train to do these quicly and reap the rewards. But, Due to the help given by the eve community as a whole has ment that L4's are soloable and not the team based thing they once were. The L5's mentioned here and there, and stated by devs are on there way, will be the next progression of group based missoning. But in time even they maybe come soloable, people learn to adapte to the sourounding which is one of the reasons i enjoy being a part of Eve. ----------------------------------------------- EECC recuitment thread. |
Jack Sigma
Caldari Provisions
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Posted - 2006.09.13 20:10:00 -
[55]
interesting thread....
time taken: 14 mins mission: pirate invasion ship used: navy raven weapon type: t1 cruise LP farmed: 5890 notes:
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Toaster Oven
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Posted - 2006.09.13 20:55:00 -
[56]
time taken: 21 min mission: Silence The Informant ship used: Nightmare weapon type: Megapulse II + DG Cruise notes: No AB fitted
time taken: 9 min mission: Infiltrated Outposts ship used: Armageddon weapon type: Tachyon II notes: 1 volley just about everything with Gleam L
time taken: 8 min mission: Worlds Collide Blood - Angel ship used: Zealot weapon type: Heavy Pulse II notes: Run through 1st stage and Angel 2nd stage without shooting anything
time taken: 11 min mission: Pirate Invasion (Sanshas) ship used: Nightmare weapon type: Tachyon II + DG Cruise notes: Can ignore group off to the left filled with frigs/dessies and still complete the mission
time taken: 9 minutes mission: Sabotage the Supply Line (Sanshas) ship used: Navy Apoc weapon type: Megapulse II notes: If you one volley each frig, the initial group will continue to remain motionless without aggroing.
All times are measured from accepting mission in station till the mission objective completed message appears. Shave off a minute and half if you're measuring time from initial aggro.
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Gee'Kin
Tha Specialz
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Posted - 2006.09.14 08:43:00 -
[57]
Add social skills + train them 2 LVL 4-5. Its a investment. But the boost u get on rewards and Lp is massive .
--------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Gonada
Gallente Cross Roads
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Posted - 2006.09.14 12:39:00 -
[58]
a pirate commenting, "helping" concerning missions
all pirates want missons nerfed -----------
/irony
-I don't necessarily agree with everything I say.-
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.14 17:21:00 -
[59]
Originally by: Gonada a pirate commenting, "helping" concerning missions
all pirates want missons nerfed -----------
/irony
I could not care less
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.14 17:23:00 -
[60]
Originally by: Toaster Oven time taken: 21 min mission: Silence The Informant ship used: Nightmare weapon type: Megapulse II + DG Cruise notes: No AB fitted
time taken: 9 min mission: Infiltrated Outposts ship used: Armageddon weapon type: Tachyon II notes: 1 volley just about everything with Gleam L
time taken: 8 min mission: Worlds Collide Blood - Angel ship used: Zealot weapon type: Heavy Pulse II notes: Run through 1st stage and Angel 2nd stage without shooting anything
time taken: 11 min mission: Pirate Invasion (Sanshas) ship used: Nightmare weapon type: Tachyon II + DG Cruise notes: Can ignore group off to the left filled with frigs/dessies and still complete the mission
time taken: 9 minutes mission: Sabotage the Supply Line (Sanshas) ship used: Navy Apoc weapon type: Megapulse II notes: If you one volley each frig, the initial group will continue to remain motionless without aggroing.
All times are measured from accepting mission in station till the mission objective completed message appears. Shave off a minute and half if you're measuring time from initial aggro.
Awesome times and thanks for tip on pirate invasion, will help alot. This is the kind of positive ideas I was after when writing the thread.
Click me for Pirate Coalition Website of Gankage |
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Xeriuz
Caldari The Puppet Masters.
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Posted - 2006.09.15 14:02:00 -
[61]
well my times are ****y propable but i was wondering what Q is you agent tiller, getting 6000+ LP per mission ?
______________________________________________ X
You Never Know What You Have Until You Lose It |
Yang Tze
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Posted - 2006.09.15 19:17:00 -
[62]
Originally by: Xeriuz well my times are ****y propable but i was wondering what Q is you agent tiller, getting 6000+ LP per mission ?
He uses a quality 12 agent in a 0.2 system. As he said in another thread, he's got the relevant social skills at lvl 5 (xxx connections etc).
The wonder of the standings system means that a show info on Tiller reveals that he will mostly be running missions for the agent called Krotting Avegel, out of Taff V, Moon 16 - Republic Fleet Assembly Plant. He'll be flying an expensively kitted ship with no warp stabs.
Similar agent/location information is of course available for all the other pilots who have described their mobile gold mine mission ships.
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Zosimos Sabina
Amarr Loot
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Posted - 2006.09.15 19:52:00 -
[63]
You'll never probe him out tbh with the times he is posting for mission complete.
Gotta wait until Kali fixes scan probes.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.15 19:59:00 -
[64]
Originally by: Yang Tze
Originally by: Xeriuz well my times are ****y propable but i was wondering what Q is you agent tiller, getting 6000+ LP per mission ?
He uses a quality 12 agent in a 0.2 system. As he said in another thread, he's got the relevant social skills at lvl 5 (xxx connections etc).
The wonder of the standings system means that a show info on Tiller reveals that he will mostly be running missions for the agent called Krotting Avegel, out of Taff V, Moon 16 - Republic Fleet Assembly Plant. He'll be flying an expensively kitted ship with no warp stabs.
Similar agent/location information is of course available for all the other pilots who have described their mobile gold mine mission ships.
I also don't even jump from one system to another without a scanning alt going first
Click me for Pirate Coalition Website of Gankage |
Pakalolo
Tha Shiznit
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Posted - 2006.09.15 20:01:00 -
[65]
Edited by: Pakalolo on 15/09/2006 20:01:52 damn you guys should have someone pay you to allow them to fly behind you and collect the loot.
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Weix
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Posted - 2006.09.15 20:19:00 -
[66]
Tiller, u always make me laugh. First u amazed me by spending ages on your easy-to-fly-my-missles-always-hit-Raven only to camp gates in Amamake. Now ure telling me u ve specialised in doing the same 20 lvl 4 mission in ure Raven over and over and over again as fast as possible just to 'farm' lp's? I got sick and tired of mission running withing 4 weeks. Ever thought about playing EVE for fun instead of being a mindless, torp-spamming, farmboy? Can u still see the F1-7 print on ure keyboard? And ure e-peen, LOL, liked that one. Think ure all that dont u?
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Sammiel
Ars Caelestis Ascendant Frontier
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Posted - 2006.09.15 21:17:00 -
[67]
Originally by: Weix Tiller, u always make me laugh. First u amazed me by spending ages on your easy-to-fly-my-missles-always-hit-Raven only to camp gates in Amamake. Now ure telling me u ve specialised in doing the same 20 lvl 4 mission in ure Raven over and over and over again as fast as possible just to 'farm' lp's? I got sick and tired of mission running withing 4 weeks. Ever thought about playing EVE for fun instead of being a mindless, torp-spamming, farmboy? Can u still see the F1-7 print on ure keyboard? And ure e-peen, LOL, liked that one. Think ure all that dont u?
Troll to English translator stat!
I don't see why people fault him for wanting to attempt to run missions as fast as possible. Maybe he finds the challenge fun, it really doesn't seem that far fetched.
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Scarib
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Posted - 2006.09.17 11:41:00 -
[68]
Damm Eve has finaly gone to pot, Tiller the mission runner, what next Chepe Nolon at -10?
Do pirates worry about being sent on empire missions
Tiller you have my utmost respect, your times are amazing and before any says, I know you dont loot, but to grind missions down to that time, a real bench mark.
Good luck to you and the rest who farm lp.
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loader666
Caldari Stellar-Parallax Corp
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Posted - 2006.09.18 11:52:00 -
[69]
time taken: 47mins mission: Gurista extravaganza (including 6th lvl) ship used: CNR weapon type: T1 Torps LP farmed: 7970 notes:
Not that fast but i always pickup the can from the 6th lvl structure every so often it drops Dread loot.
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Shattered Glass
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Posted - 2006.09.21 21:38:00 -
[70]
I think this is really cool.
Farming who cares. Tiller's pirate history... care even less.
But speed, now that could be fun. I mean .. this is no different than how fast can you do trade runs (Time/jumps is money) or team combat like they showed on EveTV or fastest ship flatout or speed ralleys across the universe Or any other metric that people measure themseleves against (Like SP or RP or LP).
While I'm only a T1+ kitted Raven pilot, I'm going to step it up a bit and see what I can do .. while I'm working towrds my CNR offer.
Thnaks for the idea Tiller .. sorry it took me so long to find this thread.
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Magnus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2006.09.22 09:30:00 -
[71]
Edited by: Magnus Thermopyle on 22/09/2006 09:34:40 My shield tanked domi is not as fast as raven/cnr, but I would guess its faster than most other BSes: - Gurista extravaganca: 60 minutes - Pirate Invasion, Angel: 19 minutes - Pirate Invasion, Sansha: 22 minutes - Infiltrated Outpost: 19 minutes - Right hand of zazzmatazz: 10 minutes - Enemy Abound 5/5: 11 minutes
This is with 4M in drone skillpoints (including interfacing to level 5), gallente BS level 4, and all gunnary skills to 4 or 5. On most missions I use 6*425 rails.
I always kill everything btw, even for those missions where you can leave some rats (like avaganca).
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.22 09:56:00 -
[72]
Do you realize that you lose out on a boatload of ISK in tags and loot if you just kill the stargate in EA 5/5? Those republic fleet ships are very rewarding... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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TROY STUBBER
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Posted - 2006.09.22 22:28:00 -
[73]
Edited by: TROY STUBBER on 22/09/2006 22:33:10
Originally by: tiller time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
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TROY STUBBER
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Posted - 2006.09.22 22:32:00 -
[74]
Originally by: tiller time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
can u post ur set up and maybe give few pointers on how u do the bonus gate.
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Genji Genji
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Posted - 2006.09.23 21:01:00 -
[75]
Quote: time taken: 44mins mission: angel extravaganza ship used: rattlesnake weapon type: t1 cruise LP farmed: 9563 notes:
What is a rattlesnake?
Also, what kind of setup do I need for an 'uber raven' if I wanted to be a fast mission runner?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.23 22:52:00 -
[76]
Edited by: tiller on 23/09/2006 22:53:33
Originally by: TROY STUBBER
Originally by: tiller time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
can u post ur set up and maybe give few pointers on how u do the bonus gate.
I don't do the bonus gate.. just not worth the effort.
I'm using a navy raven atm, much better ship for PVE than rattlesnake. Standard raven setup.
7 Cruise II, 1 Dim Nos
3 Gist B Hardeners, Gist B Amp, Gist X XL Booster, Cap Recharger II
IFF, PDU II, 3 BCU II
Firing t1 cruise with full set of low grade crystal and 3% rof implants. The booster gives 1236 as far as I can remember every 4 secs for 170 odd cap letting you tank any lvl4 even full aggro.
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.23 22:56:00 -
[77]
Originally by: Genji Genji
Quote: time taken: 44mins mission: angel extravaganza ship used: rattlesnake weapon type: t1 cruise LP farmed: 9563 notes:
What is a rattlesnake?
Also, what kind of setup do I need for an 'uber raven' if I wanted to be a fast mission runner?
Rattlesnake is guristas faction bs. It's just a raven with extra low slot and a bunch more shield. Tanks great but navy raven is the better ship. Any raven can walk lvl4s with good skills and a gist c booster of better. With plain t2 tank you may have to warp out on occasion if you make a mistake.
Click me for Pirate Coalition Website of Gankage |
Dr Reid
Fear And Loathing In Space
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Posted - 2006.09.23 23:21:00 -
[78]
Originally by: tiller Edited by: tiller on 23/09/2006 22:53:33
Originally by: TROY STUBBER
Originally by: tiller time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
can u post ur set up and maybe give few pointers on how u do the bonus gate.
I don't do the bonus gate.. just not worth the effort.
I'm using a navy raven atm, much better ship for PVE than rattlesnake. Standard raven setup.
7 Cruise II, 1 Dim Nos
3 Gist B Hardeners, Gist B Amp, Gist X XL Booster, Cap Recharger II
IFF, PDU II, 3 BCU II
Firing t1 cruise with full set of low grade crystal and 3% rof implants. The booster gives 1236 as far as I can remember every 4 secs for 170 odd cap letting you tank any lvl4 even full aggro.
tiller how much is your set up worth?
i want it :D
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Hel Kali
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Posted - 2006.09.24 02:37:00 -
[79]
Originally by: tiller Edited by: tiller on 23/09/2006 22:53:33
Originally by: TROY STUBBER
Originally by: tiller time taken: 39mins mission: angel extravaganza ship used: cnr weapon type: t1 cruise LP farmed: 9563 notes:
I can't think of any way to get this faster. Maybe a painter would help t1 cruise a little on cruisers..but most of the time the cruisers explode before they are in painter range. Maybe worth one last try.
can u post ur set up and maybe give few pointers on how u do the bonus gate.
I don't do the bonus gate.. just not worth the effort.
I'm using a navy raven atm, much better ship for PVE than rattlesnake. Standard raven setup.
7 Cruise II, 1 Dim Nos
3 Gist B Hardeners, Gist B Amp, Gist X XL Booster, Cap Recharger II
IFF, PDU II, 3 BCU II
Firing t1 cruise with full set of low grade crystal and 3% rof implants. The booster gives 1236 as far as I can remember every 4 secs for 170 odd cap letting you tank any lvl4 even full aggro.
Why putting tech II modules in your CNR ?
-> Estamel BCU -> Chelm's or Draclira Cap Recharger -> Pith-X or Gist-X or Estamel Shield Boost Amp -> Estamel Hardeners
You'll have uber CNR with that , and I think you can afford it
---------------------------------------------------------------
Eve Miner Tool |
Princess SinR
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Posted - 2006.09.24 07:11:00 -
[80]
not really a stats post on how fast I can do missions but more of advice on potential good mission spot.
Irmalin 3 Q20 lvl 4 agents. 1 Q20 lvl 3 agent.
0.1 sec. 1 station. and in empire.
was a while ago I used the agents but its a lot of lp. worthy of the attention of a southern pirate/vigilante/mission running corp I think.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.24 07:33:00 -
[81]
Edited by: tiller on 24/09/2006 07:33:11
Originally by: Dr Reid
tiller how much is your set up worth?
i want it :D
Hey doc, I think I remember who your main is :-) ...good to see ya.
It's a cheap raven compared with some guys I've seen. I guess about 4bill inc implants.
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.24 07:36:00 -
[82]
Originally by: Hel Kali
Why putting tech II modules in your CNR ?
-> Estamel BCU -> Chelm's or Draclira Cap Recharger -> Pith-X or Gist-X or Estamel Shield Boost Amp -> Estamel Hardeners
You'll have uber CNR with that , and I think you can afford it
I'd love to.. but I think once you have a setup that can do all the lvl4s semi afk it's not worth going any further. I'm open to donations though
Click me for Pirate Coalition Website of Gankage |
Dragon Lord
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Posted - 2006.09.24 11:45:00 -
[83]
Originally by: Depko Edited by: Depko on 11/09/2006 13:12:31 time taken: 10mins mission: the right hand of zazzmatazz ship used: raven weapon type: t1 cruise LP farmed: 3100 (lvl4 q=18 agent in 0.9 system, 42 effective standing) notes: time doesn't include bookmarking with shuttle and looting
why bookmark loot with shuttle just bookmark a can in each area as u kill then come back in a looting ship for loot
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Dragon Lord
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Posted - 2006.09.24 12:04:00 -
[84]
Edited by: Dragon Lord on 24/09/2006 12:04:20 nerfed
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Sonorra Baki
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Posted - 2006.09.24 17:41:00 -
[85]
Overall stats: Average LP/min: 325 Average LP/Hour: 19545 Average mins. pr mission: 41,15 Ship Raven - T2 Cruise
Mission Specifics:
Foil the military preperations LP Award5195 Total time in minutes13,00 LP pr. min399
Pirate Invasion LP Award 11817 Total time in minutes 46,00 LP pr. min 256
Worlds Collide LP Award 14309 Total time in minutes 80,00 LP pr. min 178
Rogue Drone Harrasment LP Award 11817 Total time in minutes 38,00 LP pr. min 302
Silence The Informant LP Award: 14309 Total time in minutes: 42,00 LP pr. min: 340
Rogue Drone Harrasment LP Award: 12246 Total time in minutes: 22,00 LP pr. min: 556
The Infested Ruins LP Award: 6822 Total time in minutes: 21,00 LP pr. min: 324
The Mordus Headhunters LP Award: 14018 Total time in minutes: 70,00 LP pr. min: 200
Vengeance LP Award: 14309 Total time in minutes: 55,00 LP pr. min: 260
Pirate Invasion[/b] LP Award: 11817 Total time in minutes: 28,00 LP pr. min: 419
Pirate Invasion[/b] LP Award: 11748 Total time in minutes: 23,00 LP pr. min: 425
The Mordus Headhunters[/b] LP Award:14018 Total time in minutes:56,00 LP pr. min: 250 |
Genji Genji
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Posted - 2006.09.24 21:59:00 -
[86]
It appears I have all the skills mentioned except for Torpedoes Specialization or Cruise Missile Specialization?
I want to specialize in one of these two, which do you recommend to specialize in first in order to be more efficient on Agent missions?
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Sonorra Baki
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Posted - 2006.09.24 22:41:00 -
[87]
Originally by: Genji Genji It appears I have all the skills mentioned except for Torpedoes Specialization or Cruise Missile Specialization?
I want to specialize in one of these two, which do you recommend to specialize in first in order to be more efficient on Agent missions?
I recommend cruise, since the stuff you spend most time on killing is frigs and cruisers, not BS. So the time saved with shooting torps on BS is lost on the cruisers. This may not be work safe -Capsicum |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.25 05:23:00 -
[88]
Edited by: tiller on 25/09/2006 05:25:04
Originally by: Genji Genji It appears I have all the skills mentioned except for Torpedoes Specialization or Cruise Missile Specialization?
I want to specialize in one of these two, which do you recommend to specialize in first in order to be more efficient on Agent missions?
It seems very close between t1 cruise and jav torps.
Javs:
Kill faster Easy to train for Need a painter to be effective on small ships Tough to fit full rack Expensive Slow you so can't get to next gate without swapping ammo or unloading
Cruise:
Cheap Need to train support skills to high lvl Don't need painter meaning better tank Kill slower Allow you to approach gates full speed while in combat Easy to fit
On the missions I tried both cruise always came out slightly faster. This was with all related missile skills at lvl5.
Click me for Pirate Coalition Website of Gankage |
Shaemell Buttleson
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.25 10:12:00 -
[89]
I've started doing the time trial lev 4 missions and it's the most fun i've had with them for ages. Good idea there .
As for the whether to use t1 cruise or precision torps debate I can now say I will be sticking to cruise. I tried Leandro's suggestion (from another thread)for the precision torps and allthough they do work well I didnt find much to choose between them.
I haven't got the times down to your's yet but they are within 10-15 minutes but at the moment i'm using a standard raven with no faction/officer mods. I might treat myself to a CNR this week just to see how much faster I can get with an extra missile slot. The extra shield HP's will be a nice buffer as well.
Anyway good thread.
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Caletha
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Posted - 2006.09.25 10:48:00 -
[90]
Once I get the right ammo bpo's down to my mission runner (easier said then done), I'll start timing my missions as well, although my current mission runner isnt a 'great' raven pilot (something like 400k in missiles ), I'll have to run my alt down to my agent (which has roughly 2.2m currently in missiles). She'll definitly do them quicker then I do them now with my main.
Currently I'm doing Vengeance in 45 minutes with the wrong ammo (EM instead of Kinetic). With a little bit of cheating though (2 ravens instead of 1 ), so I'm thinking my times should improve once I get the right ammo and my skill goes up.
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Magnus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2006.09.25 13:36:00 -
[91]
It really is a pity that Raven is so easy to use. Running missions in EVE would be much more fun if the skill expensive ships like domi and typhoon did it better than a raven flown by a 2M sp character.
I also find Raven to be pretty boring to fly. All you do is locka and fire, you dont need to take distance, speed, your or enemies transversal or anything else into account.
I currently run missions in 0.0 with my PvP char in a Raven, and even with n00b skills for raven and cruise/torps, I do almost all missions faster than my empire mission running alt which has almost maxed out skills for the domi (including t2 heavies and interfacing to lvl5). And I use a setup for the domi which is faster than all the armor tanked domis you see out there.
A pity that CCP cant balance the noob-mobile that is Raven.
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Sonorra Baki
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Posted - 2006.09.25 20:12:00 -
[92]
Year, have to agree with you magnus.
I have a super-spec amarr char with 25mil sp, but it wasn't fecible to do anything but hunt sansha's, so I chose to train up an alt for missions.
He has less than half of the SP and is diverse in abilities, but guess what... wham bam i own with him. |
Ogdru Jahad
Amarr Four Horsemen
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Posted - 2006.09.26 05:20:00 -
[93]
LOL appears the raven is the top notch ship YET again for running missions.
real men use gun boats.
infact I know i can run some missions faster in a absolution than someof you can in your wussy ravens of mega mission pwnage .
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Magnus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2006.09.26 14:49:00 -
[94]
For some reason CCP has made the raven the easiest ship to fly, and the best ship for PvE (and in surprisingly many occasions for PvP as well). Its like CCP reasoned that the raven should be the exception to the rule that more SP is better.
I hope CCP will balance this one day, even if it would produce a lot of screaming and cursing from the players that think that Raven should be the uber pwnmobile it is today.
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Winter Solstice
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Posted - 2006.09.26 15:47:00 -
[95]
Originally by: Magnus Thermopyle For some reason CCP has made the raven the easiest ship to fly, and the best ship for PvE (and in surprisingly many occasions for PvP as well). Its like CCP reasoned that the raven should be the exception to the rule that more SP is better.
I hope CCP will balance this one day, even if it would produce a lot of screaming and cursing from the players that think that Raven should be the uber pwnmobile it is today.
How would you suggest the Raven be nerfed so that it's no longer the reputed "I win" ship?
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.26 17:47:00 -
[96]
Edited by: tiller on 26/09/2006 17:50:52
Originally by: Magnus Thermopyle For some reason CCP has made the raven the easiest ship to fly, and the best ship for PvE (and in surprisingly many occasions for PvP as well). Its like CCP reasoned that the raven should be the exception to the rule that more SP is better.
I hope CCP will balance this one day, even if it would produce a lot of screaming and cursing from the players that think that Raven should be the uber pwnmobile it is today.
I'm sorry to say mate, though you do have a point why not adapt rather than cry about it.
I used to fly gallente bs but decided for pirating guys at gates a raven would be better. When trying missions it also turned out to be a nice ship for the job.
A standard t2 raven aint that good... when you chuck isk at it things become much easier, and so they dam should. Spending 4bill on one ship I would expect it to perform like 40 ravens, hell it cost as much as them...you dont see me crying coz it's only maybe 3 times a normal ravens performance.
edit: it's also risk vs reward. The danger of a CTD in a expensive ship mid mission is horrendous. I should be rewarded in fast LP for my bravery tbh
Click me for Pirate Coalition Website of Gankage |
Egil Kolsto
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Posted - 2006.11.09 21:42:00 -
[97]
Quick question tiller, not sure if this would make you any more target by answering or not but roughly how much you have in usefull skillpoints? With times like that I pretty much assume you ignore drones something that I can't afford at a measly 5M usefull skillpoints.
Very interesting post, goes to prove once and for all that looting is NOT time-efficient.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.09 22:16:00 -
[98]
Edited by: tiller on 09/11/2006 22:23:15
Hey
I'm not that skilled tbh. 25m odd SP with my cruise missile skills maxed. My drone skills are terrible, and I just used t1 lights for killing frigs while killing the bigger stuff.
The main reason the missions went so easy was the CNR, Gist X tank and crystal set.
I started lvl4s with a t2 raven and no isk at all (after losing it all to a snigg camp) and worked up to that in a few weeks just by investing the isk made back in the ship. As the ship got better the mission time started falling fast as you felt more able to aggro more and more. In the end the ship was so crazy strong you could aggro pretty much anything on any mission. I remember even tanking the whole of mordus headhunters 2nd lvl after pulling the whole lot by accident.
Once you got a ton of isk then sell your mission stuff and find something else to do...
Click me for Pirate Coalition Website of Gankage |
Rikkta
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Posted - 2006.11.10 00:37:00 -
[99]
Let me offer a different path...
Tiller's is amazing, but we can't all do that...
Courier missions: you can do 30 more or less with little clicking, zero ammo use, and get 2 L4 storyline missions and LOTS of passive time to pay bills, surf, chat, do laundry, or whatever...
They are so easy you can do 30 on TWO accounts by the time Tiller and his one account do the L4 kill missions... Let's face it, you can't run TWO L4 kill missions simultaneously in low sec with any degree of safety from either lag, crashes, or any of 100 other things...
SO
I get 4 story line missions every 60 missions, but that is two accounts running 30 missions in two hours-three. [find an agent with 3-4 l4 noKILL agents and take batches of missions]I'd say where, but then that is pretty much instanerf to this model...
Thats about 30 000-60000 LP. That's also 4 plus four implants. OR That's storyline missions for mindlink t2 implants or even 200 000 000isk missile hardwirings... That's also millions of ISK in RAM and other gear...
AND it has no stress and no ammo cost... SO you can do this DOUBLE per session AND you aren't glued to the screen so you can have a life . . .
SO thats 120 missions a day for 60000 to 90000 LP, 8 plus 4 implants, etc . . . and zero losses on a daily basis...
I've gotten 500000 ISK raven offers and one of my alts finally got the 10.0 caldari standing for the 2 run raven bpc out of doing so many storyline missions...
All the isk pays for time cards, so I am using 2 accounts to tillers one, but my accounts are free as I'm sure his is. Also I have zero cost except some t2 transports or IT5s...
SCENARIO TWO You still just farm infiltrated outpost and rogue drone harassment...
Each is as tiller said...about 20 minutes to clear... You run 4-6 of them in high sec clustered...
A L4 q -20 agent STILL gives the same mission with the same mineral payout of 11 mil ISK (about 1800 zydrine, 400 megacyte, 100 morphite, lots of isogen, etc etc)
SO, you don't clear the mission. You move in with the caldari raven, sweep stuff, then just loot cans. For me a 2nd bs with 4 expanders and 4 nanos will clear the 1200-1300m3 of minerals... Use 6 tbeams in the high, remote repairer, drones...
This lets you farm still an easy 50 000 000 isk a day in minerals in about 2 hours of work, with another hour of ease hauling. The hauling is refeshingly easy and the mission is just a click fest. The only annoying part is blowing up the drone structures.
The nice thing about this is the zero risk, the known plottable reward. Minerals feed t2 and ship production, and then production is sold at the market markup, so you make even more ISK off your time involvement.
You do get to cash in LP, but at about 35000 a week.
If you have a long play session, then do the drones, move and do courier missions while you chat and or do other stuff...
Again it isn't the post everyone was looking for, but it does let you make your billions of isk monthly, have a life, and risk little. |
Dragon Lord
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Posted - 2006.11.10 14:37:00 -
[100]
mission: angel extrav Ship: CNR Time: 55mins
Not bad getting better couldnt mass aggro as last time i did that i had super lag so had to be careful pulling
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Harotak
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Posted - 2006.11.10 20:21:00 -
[101]
Originally by: tiller
The main reason the missions went so easy was the CNR, Gist X tank and crystal set.
If you don't mind running two accounts and are careful with the agro you can have a second ship (either a gunboat to pwn the cruisers as they close or another raven to double the missile spam) with cap power relays, cap rechargers, and large shield transporters to remote rep your tank that has the hardners.
With decent skills a raven kitted out like that can feed another raven something like 170 shields a second 24/7.
I can't wait to try this with a Rohk in Kali
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Poldarn Joaq
Hooligans Of War
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Posted - 2006.11.13 18:19:00 -
[102]
quote=tiller]But then you wouldn't have the chance to get your +20 implants or faction issue Titan!
I want a faction titan! and some fluffy dice to go with it. well at least id have the skills for the fluffy dice.
---------------
Thats no moon!!
--------------- |
Asmodeos
Gallente United Alliance
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Posted - 2006.11.14 12:58:00 -
[103]
I have always run missions on my own or with others in a megathron (level 4) most of them i finish in under an hour on my own. it's not that hard when you have the skills.
time taken:50 mins mission: Worlds collide ship used: megathron weapon type: 425mm tech2 and hvy missile launchers, drones LP gained: 12500 notes:I run missions at 3 quality 20 agents (through skills ~49)
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Dragon Lord
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Posted - 2006.11.19 18:08:00 -
[104]
Mission: Angel extrav Ship: CNR with 7.09s rof 541.9hp dmg per missile Time: 43mins
Just killed named guy in last area plus drones and mission was complete, normally do bonus room but didnt have time today
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Pralay
Gallente
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Posted - 2006.11.19 19:01:00 -
[105]
Originally by: Magnus Thermopyle It really is a pity that Raven is so easy to use. Running missions in EVE would be much more fun ...
I also find Raven to be pretty boring to fly.
No one forces you to fly the Raven. It's your choice to prefer fast grind over fun.
Quite whining or go home. Pralay |
Dragon Lord
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Posted - 2006.11.20 09:42:00 -
[106]
angel extrav: 39 mins Right hand of zazzmatazz: 5 mins
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.20 16:18:00 -
[107]
Looking VERY good m8....
Click me for Pirate Coalition Website of Gankage |
zurich93
XERCORE
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Posted - 2006.11.20 16:59:00 -
[108]
Edited by: zurich93 on 20/11/2006 17:00:09 time taken: 150 minutes :P mission: Guristas extrav ship used:Raven weapon type:arb cruise LP farmed: 3.5k notes: a raven with, 6 arb cruise, heavy nos, tractor, gist b type XL gist b type amp 4 hardners 3 bcu II 2 pdu II.
What would be my next best upgrade for speeding up missions i was thinking dg cruise launchers. Nope starts here actually :O -----Sig starts here------- <3 Kaemonn eep eep beep heep keep womble... YOU DO NOT POSESS THE POWER TO DISGUINISH MY SIG FROM MY POST MWHAHAHA |
Egil Kolsto
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Posted - 2006.11.20 17:04:00 -
[109]
420k LP now tiller, then moving to Armachi or something for much better payoff on LP. Set up an alt for looting (main prupose is mining) and he cleared the Angel Extra, Pirate Invasion and later Infiltrated Outpost while I happily was a mission ahead.
My 8-year old daughter also gets a kick out of "flying a ship" so she has now loot duty whenever she is able/willing to play. No amazing times yet, I shoot everything that is red, and my RoF is a piddly 8.09 atm. Even with a CNR and 7x Cruise IIs not enough to drive the times much below 1hr.
Angel Extra 58 minutes!
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zurich93
XERCORE
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Posted - 2006.11.20 17:09:00 -
[110]
Edited by: zurich93 on 20/11/2006 17:09:53
Originally by: Egil Kolsto 420k LP now tiller, then moving to Armachi or something for much better payoff on LP. Set up an alt for looting (main prupose is mining) and he cleared the Angel Extra, Pirate Invasion and later Infiltrated Outpost while I happily was a mission ahead.
My 8-year old daughter also gets a kick out of "flying a ship" so she has now loot duty whenever she is able/willing to play. No amazing times yet, I shoot everything that is red, and my RoF is a piddly 8.09 atm. Even with a CNR and 7x Cruise IIs not enough to drive the times much below 1hr.
Angel Extra 58 minutes!
So when your at work and she gets home from school you can get her to farm lp for you? great! I wonder if i could teach my cat.... Nope starts here actually :O -----Sig starts here------- <3 Kaemonn eep eep beep heep keep womble... YOU DO NOT POSESS THE POWER TO DISGUINISH MY SIG FROM MY POST MWHAHAHA |
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Egil Kolsto
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Posted - 2006.11.20 17:20:00 -
[111]
Naah, she gets to fly my loot ship. Badger II with dual tractor and 3x nano for the win! As for upgrading mission speed = damage and RoF. Rapid Launch 5, Cruise Spec 5 -5% implant Warhead Upgrade 5, Cruise Missile 5, use of Tech 2 missiles (never tried myself)
Technically, BS 5, missile Projection/bombardment doesn't hurt either. From a pure farmers point of view, take out only what is needed for the "win" and warp out. I like to blow up all red and then complete.
Safe flying!
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Genji Genji
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Posted - 2006.11.24 04:13:00 -
[112]
This is a great thread.
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Lockheed19
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Posted - 2006.11.24 13:58:00 -
[113]
Edited by: Lockheed19 on 24/11/2006 13:58:44
Originally by: Egil Kolsto ...My 8-year old daughter also gets a kick out of "flying a ship" so she has now loot duty whenever she is able/willing to play.
Lmao, that is cool.
/me ponders using our 9 year old for loot collecting, the 7 year old for bringing beer to the PC desk and the 4 year old for local smack.
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Lockheed19
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Posted - 2006.11.24 14:00:00 -
[114]
Great idea for a thread Tiller, nice one.
I've had a CNR and loved it. gave me huge speed boost with missioning and I've missioned from .0 up to .9.
I sold the CNR but kept the faction mods for meh standard issue Raven.
I'll post some times soon, but suffice to say they aren't that far off yours I believe mate.
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Dragon Lord
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Posted - 2006.11.24 14:51:00 -
[115]
Angel extrav lvl4: 38 minutes, released my t2 hammerheads as soon as i warped in popped some of the frigs as they mwd'd in Silence the informant: 28mins fastest ive done that one :)
I use 7 dread cruise and 3 dread bcus
Alos if anyone wants 5 dread cruise launchers there available for 215m a peice in jita atm, which is a very good price imo.
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migwar
Lawless Industries
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Posted - 2006.11.24 15:26:00 -
[116]
tiller what you reccomend has the greatest pay off for mission runner? Gist XL or invest in a crystal set?
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Egil Kolsto
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Posted - 2006.11.24 16:14:00 -
[117]
Not to jump in and answer FOR tiller or anything, but for speed: Slap on a Gist B X-large or better, after that max your RoF.
Unless you have pirate concerns a Gist X x-large and or crystal set has not been needed as far as I have seen yet. Personally I am leaving out my third BCS for a Damage control, even my 10k Hull has 58% resists should it ever get really close.
As the Gist B is roughly 700m while the Gist X is 1B - 1.2B, I'd say you are much better off investing in higher end BCS for better damage bonuses. Full crystal set cost like 3B or so? I'd slap on an X and some pretty serious tank if I ever had that much stuck in my head.
Only fly what you can afford to loose....
Now you are talking close to a 10B ship...
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Pantheon Lea
Farmer Boyz
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Posted - 2006.11.24 18:10:00 -
[118]
I currently fly a Standard T2 fitted Raven with cruise launchers, XL Booster, SBA, and 4 hardners, in the lows i one BCU, Signal AMP and 3 PDS, all tech II
I want to upgrade my mission boat, what should i go for.
Gist B XL booster Gist X XL booster Named Axtive Hardners Raven Navy Issue
Skills is almost maxed out in missiles and for the tank, i might need one or two of those silly long lvl 5 spec skills and i only have BS level 4
I can do all lvl 4 missions, some from range, but i want more speed, what should i go for ?
Pantheon Lea
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Frank Horrigan
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Posted - 2006.11.24 18:49:00 -
[119]
I just had an idea...
either me or my corp mate.. Most likely me.. will have to get in an abaddon and put on pure gank setup.. then just help along and shorten mission time by about a factor of 10....
that would be l33t...
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Naran Darkmood
Gallente
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Posted - 2006.11.24 19:02:00 -
[120]
Edited by: Naran Darkmood on 24/11/2006 19:04:07 Here are some times form t2 Domi with drones+ rails:
time taken: 55 min mission: Silence the informant ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 23 min mission: infiltrated outpost ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 68 min mission: Serpentis extra ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 29 min mission: Rogue Drone Haressment ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 82 min mission: Mordus headhunter ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 57 min mission: Vengance (Serpentis) ship used: t2 Domi weapon type: drones + 350 rails LP farmed: 9472 notes: none
time taken: 5 + 22 min mission: Rogue Slave traders I + II ship used: t2 Domi weapon type: drones + 350 rails LP farmed: ~14k notes: none
As I said, this is without any faction mods, just a plain t2 armour, cap rechargers and drones as well as t1 named rails
Originally by: Jiekon From what i`m aware of, reading the game rules, it's not against any rules to mine
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Peter Stuyvesant
Amarr
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Posted - 2006.11.24 20:55:00 -
[121]
Originally by: Pantheon Lea I currently fly a Standard T2 fitted Raven with cruise launchers, XL Booster, SBA, and 4 hardners, in the lows i one BCU, Signal AMP and 3 PDS, all tech II
I want to upgrade my mission boat, what should i go for.
Gist B XL booster <-- Gist X XL booster Named Axtive Hardners Raven Navy Issue
Skills is almost maxed out in missiles and for the tank, i might need one or two of those silly long lvl 5 spec skills and i only have BS level 4
I can do all lvl 4 missions, some from range, but i want more speed, what should i go for ?
If you can afford it, I'd say the B-type XL. I'd rather be flying a Gist XL-fitted normal raven than a CNR with a T2 booster.
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Dragon Lord
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Posted - 2006.11.24 23:32:00 -
[122]
for speed go with the cnr, the extra shields and launcher makes a hell of a difference, id fit 3 dread bcus and 7 dread cruise also get the -5% rof implant, id also suggest getting a gist b xl booster as u dont wanna loose ur nice new cnr. Oh and get a least a gist b and dread tank, i use pith b's and dread invuls on mine. i have bs's 4 the -5% rof implant and rapid launch 4 and my rof is 7.09s and with cruise missiles at 5 plus the dread bcus i get 541hp dmg per missile.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 19:18:00 -
[123]
Edited by: tiller on 26/11/2006 19:21:02
Originally by: migwar tiller what you reccomend has the greatest pay off for mission runner? Gist XL or invest in a crystal set?
Gist XL, the crystals were not really needed tbh but were good insurance if you got careless and pulled a whole lvl.
Like others said here X-Type is OTT really, and a C-Type is fine if your careful. I think with the scan probe changes in Kali next week, multi billion isk ship setups will become something that very few use.
Click me for Pirate Coalition Website of Gankage |
tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.26 19:24:00 -
[124]
Originally by: Peter Stuyvesant
Originally by: Pantheon Lea I currently fly a Standard T2 fitted Raven with cruise launchers, XL Booster, SBA, and 4 hardners, in the lows i one BCU, Signal AMP and 3 PDS, all tech II
I want to upgrade my mission boat, what should i go for.
Gist B XL booster <-- Gist X XL booster Named Axtive Hardners Raven Navy Issue
Skills is almost maxed out in missiles and for the tank, i might need one or two of those silly long lvl 5 spec skills and i only have BS level 4
I can do all lvl 4 missions, some from range, but i want more speed, what should i go for ?
If you can afford it, I'd say the B-type XL. I'd rather be flying a Gist XL-fitted normal raven than a CNR with a T2 booster.
For sure, get your tank good first, then buy a CNR to go with it. The CNR is worthless without the officer tank.
Click me for Pirate Coalition Website of Gankage |
Arakasai
Caldari Blueprint Haus
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Posted - 2006.11.27 13:09:00 -
[125]
I respectfully disagree. The CNR offers an additional launcher which is the power of the ship. Why are officer/faction fittings needed to make it useful? They make it easier on fitting but they are really not needed to make the ship functional and superior to a normal Raven.
I use a T2 Raven in missions with a Dread Gurista Booster. Not beause that is all I can afford, simply because that is all I need from a tank perspective.
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Effective Overseer
Amarr Imperial Academy
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Posted - 2006.11.29 05:58:00 -
[126]
Originally by: Arakasai I respectfully disagree. The CNR offers an additional launcher which is the power of the ship. Why are officer/faction fittings needed to make it useful? They make it easier on fitting but they are really not needed to make the ship functional and superior to a normal Raven.
I use a T2 Raven in missions with a Dread Gurista Booster. Not beause that is all I can afford, simply because that is all I need from a tank perspective.
Yeah, I think what he meant is he'd rather have a near-uber tank fit on a normal Raven, then to spend the isk on a Navy issue & still just have a t2 tank.
You're right, the power in the CNR is the 7th launcher, not the tank ability (except for some extra hp's). So that's why he suggested sticking to standard Raven and put the isk into the much better booster. |
Genji Genji
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Posted - 2006.12.28 21:46:00 -
[127]
Edited by: Genji Genji on 28/12/2006 21:49:32 This thread has been really good for refining my efficiency. I'm getting much closer to some of the lower times.
Thanks again for the information
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EPSILON DELTA
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Posted - 2006.12.28 23:07:00 -
[128]
Flying 2bil ship in 0.0 isn't all that plesant really. 1 navy raven + good skills + practice gets you same result as a 1bil shield booster unless of course you are in the habit of agroing entire stages just for fun.
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2006.12.29 01:12:00 -
[129]
Originally by: EPSILON DELTA Flying 2bil ship in 0.0 isn't all that plesant really. 1 navy raven + good skills + practice gets you same result as a 1bil shield booster unless of course you are in the habit of agroing entire stages just for fun.
I assume with cap recharge rigs one can run level IVs rather easy and fast with tech II gear only without having 20 mill sp.
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Cathode'Ray
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Posted - 2006.12.29 02:45:00 -
[130]
Damn, some of you must feel so insignificant in the real world, to spend so much of your time hiding in Mommy and Daddies basement finding new holes to talk out of. I bet you even shout and scream at the pc every time you gank a defenceless hauler, and if you don't understand what is wrong with that, seek professional help before your parents have you committed.
Other than a couple of idiotÆs trash talking and waving imaginary e-peens, there is nothing to see here move along.
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tiller
MAFIA Pirate Coalition
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Posted - 2006.12.29 09:46:00 -
[131]
Originally by: Cathode'Ray Damn, some of you must feel so insignificant in the real world, to spend so much of your time hiding in Mommy and Daddies basement finding new holes to talk out of. I bet you even shout and scream at the pc every time you gank a defenceless hauler, and if you don't understand what is wrong with that, seek professional help before your parents have you committed.
Other than a couple of idiotÆs trash talking and waving imaginary e-peens, there is nothing to see here move along.
lol, did you just lose a ship or sumthing ?
this thread is about grinding missions as fast as possible so we can enjoy doing other stuff in eve with plenty of isk... if you have a problem with that then your playing the wrong game.
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Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2006.12.29 13:06:00 -
[132]
Originally by: Cathode'Ray Damn, some of you must feel so insignificant in the real world
Nah, if I was feeling insignificant I'd post a bit of flamebait with an Alt and see how much I could stir folks up.
But I'm all relaxed, and in fact I'm working on taking LONGER to do my missions. Record so far: Infiltrated Outpost in 5 hours - that's constant work, folks!
--
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JoeT
Amarr Short Attention Span
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Posted - 2006.12.29 15:56:00 -
[133]
How far did you train up your social skills Tiller? --- If i'm posting on the forums, it's mostly cause i'm at work :D
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Dragon Lord
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Posted - 2006.12.30 01:51:00 -
[134]
guristas extrav 81 minutes including bonus room
U have to do the bonus room i got a dread invul from the structure once. Rof 6.85s dmg 541 per missiles, another 2 weeks and rof will be 6.5s :)
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tiller
MAFIA Pirate Coalition
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Posted - 2006.12.30 20:09:00 -
[135]
Edited by: tiller on 30/12/2006 20:09:23
Originally by: JoeT How far did you train up your social skills Tiller?
Not that much..just the ones that really matter for rewards
Connections 4 Fast Talk 4 High Tech Connections 5 Military Connections 5 Negotiation 5 Social 4
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EPSILON DELTA
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Posted - 2006.12.30 20:55:00 -
[136]
time in this case is not equal to money imo finishing a mission 10-20% than standard means you need 1-2bil in gear and if you want to translate that time into money, you need to go to 0.0
and its not really worth it flying 3bil in ship+gear around in 0.0 now with scan probes, even if you are in friendly space.
seeing a navy raven on scanner warrents immedate probing for any hostile force in your system.
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Yukiko Kanezaki
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Posted - 2006.12.30 23:20:00 -
[137]
Originally by: EPSILON DELTA time in this case is not equal to money imo
No longer true with salvaging. There are two types of missions now, those that can be salvaged, and those that can't. Being able to run missions faster means that, when you get a mission you can/want to salvage, you can salvage it sooner, and get on to the next mission sooner. When you get a mission that you can't salvage, being able to finish it fast means being able to get to the next mission faster.
And you still get LP for missions, which in turn can be converted into ISK. Being able to get your agents LP up to the 500k range where you get the faction BS offers, and depending on what you get, sell for anything from 200m profit up to 1.4b profit. (rattlesnakes and such)
"imo" spending the money is well worth it.
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Raquel Smith
Caldari Freedom-Technologies
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Posted - 2006.12.31 05:10:00 -
[138]
Can't give any LP but it's probably around 3.8k for guristas extravaganza running just shy of two hours to complete without the bonus stage.
Soo... time taken: 90 minutes mission: guristas extravaganza ship used: T1 raven weapon used: 6x arbalest cruise launchers, 2x heavy diminishing nos, 5x hornet 2, 5x vespa 2 LP farmed: 3.8k notes: 2x BCU 2, 3x PDS 2, dread guristas ballistic and thermal hardener, domination invuln field. didn't have to warp out at all, tank is great. not sure how to get a quicker time except fitting t2 launchers (which i can now use).
this is a fun mission!
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Dragon Lord
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Posted - 2006.12.31 12:38:00 -
[139]
Edited by: Dragon Lord on 31/12/2006 12:38:43 OK Mission guristas extrav Time 70 minutes inc bonus room, 50 minutes to get mish complete Ship: CNR LP farmed 7979
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Feng Schui
Minmatar Republic Military School
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Posted - 2007.01.01 01:20:00 -
[140]
interesting.. i'll have to try this in my drake instead of just ****ing around the deadspace complexes messing around with camera angles while the rats are attempting to break my tank..
and stop going AFK for 10-15 minutes while the complex rats are shooting me.. that might help the times too
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Draqun
Caldari Wo Zhi Dao Rogue Method Alliance
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Posted - 2007.01.01 09:18:00 -
[141]
Originally by: tiller Edited by: tiller on 09/09/2006 20:34:12
I guess there is about 20 or so lvl 4 missions, certainly doesn't feel like any more. Why are CCP not writing more, I don't understand. They have a large staff, surely they would have a couple of guys 24/7 writing new content.
Actualy they recently went through and purged a lot of the old "open space" kill missions and rewrote them to go into random location deadspaces recently, that probably took up a lot of the mission writers time. (that and they set up some more creative pathing on them, so unless your watching it closely (at first) you end up agroing 2 groups+ of ships that are acualy flying an interlocking path.
that and some of the escalating Exploration "paths" have been quite complex from the sound of things. ---------------------------------------
First rule of playing EVE online If your too paranoid to play Eve
your not paranoid enough to play Eve |
Dragon Lord
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Posted - 2007.01.06 23:21:00 -
[142]
mission: pirate slaughter Time: 43 minutes Lp's farmed: 7970 Ship: CNR
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Feng Schui
Minmatar Republic Military School
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Posted - 2007.01.07 01:40:00 -
[143]
Edited by: Feng Schui on 07/01/2007 01:37:27
time taken: 49 minutes
mission: Massive Attack L4
ship used: Drake
weapon type: Kinetic Heavy Missles, XR-3200 Heavy Launchers (x7)
LP farmed: didn't check, I don't pay attn to silly stuff like that
notes: Still a "noob" combat pilot, relevant killing skills are:
BC 3 Launcher 5 Guided Missle Precision 3 Heavy Missles 4 Missle Bombardment 3 Missle Projection 3 Rapid Launch 3 Target Nav Prediction 4 Warhead Upgrades 3
If I had more range.. woulda been ALOT quicker :\
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ArkieParkie
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Posted - 2007.01.07 15:46:00 -
[144]
Edited by: ArkieParkie on 07/01/2007 15:45:09 I've been making similiar posts like this, didn't knew this topic existed until today lol
Mission: The rogue slave trader 1/2 Time taken to complete: a little less than 10 min Enemy encountered: sansha, 2 battleships around 4 battlecruisers, and 5 frigs Stages: 1 Ship used: CNR Drones used: 3x wasps Amount of ammo used: around 90 EM cruise missiles Salvaged items: 11 fried interface circuits, 3 armor plates, 3 charred micro circuit Loot: LP gained: 29xx Agent ISK gained: around 1M Standing gained: less than 0.1 Note(s): to finish this mission real quick just fly and shoot the slave pen from the start and get the prisoners, shoot the BS's and webbers while you get there and fly away. 50 prisoners (1.0m¦)
//edit To finish this mission in 4 min or less.. warp in: take out the slave pen, warp out and warp back in within 0M, take the can and warp out to your agent. As easy as that! I did it in 4 min:)
For a list with my other missions description how to quick farm lp click here
Over 1400 members, 22k posts and growing!
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.07 20:30:00 -
[145]
So how are you guys finding the profits now that +5 implants seem to be half price.
I guess the salvaging has to make up for it ?
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Dragon Lord
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Posted - 2007.01.07 21:43:00 -
[146]
Edited by: Dragon Lord on 07/01/2007 21:40:19 mission: Vengence Time: 33 minutes LPs: 7970 Ship: CNR
yeh tiller problem is salvage takes longer to do than the mish lol
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Teh Supah
Thorku
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Posted - 2007.01.07 21:53:00 -
[147]
Just a quick thought
Has anyone tried to put 425 T2 Rail on 2 spare slots in Raven (or 1 in CNR) I fly CNR with Gist X-Type XL SB and other faction/t2 stuff and i find it quite overtanked. With rigs on i can release 1 low slot or 1 med slot or maybe even both. Low could go for faction co-processor and maybe i could fit 425 mm T2 railgun then. Or maybe there is other sensible use for 1 spare slot on CNR? (please dont nos/tractor/salvager. I mean sth that will speed up things)
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Dragon Lord
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Posted - 2007.01.08 00:02:00 -
[148]
well my gunnery skills suck bad so i fit a 33km nos on, always good to have lots of cap, i do have 2 exp radius rigs for my missiles and a cap recharge rig as well.
One tip, if u have 3-4 frigs warping toward u fire 1-2 missiles at each, they will all pop before they get close. I did it with 6 frigs and they all popped long before they got close, it does tend to cause mass aggro though and there are 1 or 2 areas in missions that even a faction tanked ship cant handle.
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Royaldo
Old Farts Storm Armada
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Posted - 2007.01.08 09:39:00 -
[149]
negotiations skill gives more lp?
i max get 12780 lp. how much more would i get if i trained negotiations lvl5(lvl4 atm)?
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Dragon Lord
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Posted - 2007.01.08 11:09:00 -
[150]
it doesnt give u any more lp just a bit more reward
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Dragon Lord
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Posted - 2007.01.08 14:37:00 -
[151]
mission: angel extrav Time: 36 minutes Ship: CNR Lp's: 7970
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CaperPuts
Minmatar Life. Universe. Everything. Astral Wolves
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Posted - 2007.01.08 19:43:00 -
[152]
What is the sec status of the systems you're doing these in? o_O lolz |
tiller
MAFIA Pirate Coalition
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Posted - 2007.01.08 20:37:00 -
[153]
Originally by: Dragon Lord mission: angel extrav Time: 36 minutes Ship: CNR Lp's: 7970
Thats real quick, good job... shaved 3mins off the best I could get :-)
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.01.08 21:08:00 -
[154]
What RoF and damage output do you guyes have? Do you use advanced cruises?
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.08 21:26:00 -
[155]
Edited by: tiller on 08/01/2007 21:24:23
Originally by: Kaptein Trefot What RoF and damage output do you guyes have? Do you use advanced cruises?
I think my CNR used to have a 6.54 ROF, much quicker is possible with officer gear. (6.54 on a CNR is like having 5.6 ROF on a normal Raven or Rattlesnake)
Just shoot t1 cruise with t2 launchers....
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.01.08 21:47:00 -
[156]
Originally by: tiller Edited by: tiller on 08/01/2007 21:24:23
Originally by: Kaptein Trefot What RoF and damage output do you guyes have? Do you use advanced cruises?
I think my CNR used to have a 6.54 ROF, much quicker is possible with officer gear. (6.54 on a CNR is like having 5.6 ROF on a normal Raven or Rattlesnake)
Just shoot t1 cruise with t2 launchers....
You have BS V, RoF V and a 5% RoF implant?
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.08 21:55:00 -
[157]
Edited by: tiller on 08/01/2007 21:51:43
Originally by: Kaptein Trefot
Originally by: tiller Edited by: tiller on 08/01/2007 21:24:23
Originally by: Kaptein Trefot What RoF and damage output do you guyes have? Do you use advanced cruises?
I think my CNR used to have a 6.54 ROF, much quicker is possible with officer gear. (6.54 on a CNR is like having 5.6 ROF on a normal Raven or Rattlesnake)
Just shoot t1 cruise with t2 launchers....
You have BS V, RoF V and a 5% RoF implant?
Yep, but 3% implant.... with 3 BCU II (or could of been 4 I cant remember)
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Royaldo
Old Farts Storm Armada
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Posted - 2007.01.09 11:21:00 -
[158]
Originally by: CaperPuts What is the sec status of the systems you're doing these in? o_O
i do mine in a 0.1 system. im usually too drunk to remember to time them. i use a vindicator with some faction but mostly t2 gear. t2 350 rails.
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Dragon Lord
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Posted - 2007.01.09 15:13:00 -
[159]
Edited by: Dragon Lord on 09/01/2007 15:10:45 My rof is 6.85s dmg per missile 544hp, ive been using t1 hammerheads resently as i keep loosing my t2s but t2s would make me faster. i have all the missile implants. Also in just 2 days ill finally have bs's 5 so ill get about 6.5s rof :)
i wanna try and break the 30min time for angel extrav
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Erfnam
Time Cube Syndicate Daikoku Trade Syndicate
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Posted - 2007.01.09 19:07:00 -
[160]
Would fitting speed rigs decrease your times enough to justify the missing armor?
TCSyn is recruiting |
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Auria Ronin
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Posted - 2007.01.10 01:54:00 -
[161]
Edited by: Auria Ronin on 10/01/2007 01:52:36 time taken: 23min mission: Vengeance (Guristas) ship used: CNR weapon type: Officer Siege (T1 Torp) LP farmed: 7401 Note: 2x TP, 4x BCU
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.11 06:01:00 -
[162]
Originally by: Auria Ronin Edited by: Auria Ronin on 10/01/2007 01:52:36 time taken: 23min mission: Vengeance (Guristas) ship used: CNR weapon type: Officer Siege (T1 Torp) LP farmed: 7401 Note: 2x TP, 4x BCU
, thats god like speed.
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.01.11 07:50:00 -
[163]
Well I might as well start to time them too.
Timed from first lock till last NPC kill.
Angel X - 49 mins.
Ship used: Raven.
Had one dissconnect just as I entered the third room with full aggro. Thought I was gonna **** myself but everything went ok. It prob added a min or two two my total time tho!
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Eela Valu
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Posted - 2007.01.11 13:24:00 -
[164]
On the note of lowsec missioning... I rather jump into a lvl 3, blow the main structure up , warp out... thats 1-2000 LP right there... takes a couple of minutes aswell.
Hehehe, I was running missions in Irmalin, I undock and a dreadnought is sitting on the station. He appearently has a passive targeter on... coz the moment I see him lock me, my raven pops. Never said a thing in local.
Was kinda fun to get a log entry with 12000 damage per gun tho
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.24 10:39:00 -
[165]
Mission: silence the informant Ship: CNR Lp farmed: 7970 Time: 22mins
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Royaldo
Old Farts
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Posted - 2007.01.24 11:26:00 -
[166]
silence the informant ship: astarte lp farmed: 12720 time: 49mins
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.01.24 13:51:00 -
[167]
Timed from first lock till last 'pop' :)
Angel X - 40 min.
Ship used: CNR.
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.24 14:08:00 -
[168]
Edited by: Dragon Lord on 24/01/2007 14:08:56 mission: angel ex Ship: CNR Lp farmed 7970 Time: 32 minutes
maybe if i had released my drones earlier i might have got it down to 30 minutes.
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Hephaesteus
Gallente
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Posted - 2007.01.25 12:07:00 -
[169]
Guristas Exrav Time 45 mins Ship Navy Mega weapons 7 T2 425 rails 1 Arby cruise Launcher
Angel Ex Time 40 mins ship CNR 7 T2 cruise
Vengence Time 33 mins ship Navy Mega
-----------------------------------------------
Knowing all, when all is unknown.
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.25 12:30:00 -
[170]
Mission: vengence Ship: CNR LPs: 7970 Time: 25 minutes
Popped the 2.5m bs after 22mins but i had to kill the last of the bc's before i got mish complete
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.01.25 15:19:00 -
[171]
mission: pirate slaughter (Gurista) Time: 41 minutes Lp's farmed: 7111 (Only 4 in both connection skills so far) Ship: CNR - 7x Cruise IIs
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.28 00:57:00 -
[172]
Mission: Guristas extrav Ship: CNR LPs: 7970 Time: 45 minutes to get mish complete 1hr 3mins including bonus room + looting the structure.
Mission: Pirate Slaughter (guristas) Ship: CNR LP's 7970 Time: 39 minutes, might be able to knock a minute or two off if i had moved to the gates a bit quicker.
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Genji Genji
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Posted - 2007.01.28 16:11:00 -
[173]
Quote: I think my CNR used to have a 6.54 ROF, much quicker is possible with officer gear. (6.54 on a CNR is like having 5.6 ROF on a normal Raven or Rattlesnake)
Just shoot t1 cruise with t2 launchers.... --------------------------------------------------------------------------------
You have BS V, RoF V and a 5% RoF implant? --------------------------------------------------------------------------------
Yep, but 3% implant.... with 3 BCU II (or could of been 4 I cant remember)
Tiller,
How are you accomplishing 5.6 ROF on a normal Raven?
Based on the following calculation: Base = 17.6 MLO V = 10% reduction = 15.84 RF V = 15% reduction = 13.46 Caldari BS V = 25% = 10.10 Hardwiring - Zainou 'Deadeye' ZMM100 = 3% = 9.8
Then Cruise Missile Spec IV = 8% = 9.01 base
Each BCU II has roughly the following effects to the 9.01 base: 1 - 11.79% = 8.06 2 - 9.96% = 7.33 3 - 6.23% = 6.9 4 - 3.14% = 6.69 5 - 1.83% = 6.57
Is it my math, or a different module you are using or how can I improve my ROF to what you have ?
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.28 18:37:00 -
[174]
what tiller means is that he has 6.54s rof with 7 launchers, which is one more than a raven so to get the same dmg output from a raven u would need 5.4s rof from its 6 launchers.
say u get 540hp dmg per missiles and 6.54s rof with 7 launchers, dps would be (540X7)/6.54 = 578
to get the same dps from a 6 launcher raven u would need (540*6)/578 = 5.6s rof
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Genji Genji
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Posted - 2007.01.28 22:30:00 -
[175]
Alright, that makes sense.
So, a Navy Raven will be my next big purchase.
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.01.29 15:47:00 -
[176]
Dan you Dragon Lord, that was pretty much balls to the walls for me to get 41 minutes. Guess I need to slap Drone Interfacing to V to beat your time. Cruise launchers for the win!
PS: You using tech 2 cruise as well, right?
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Coniglietta Magica
Guys in Metal Panties
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Posted - 2007.01.29 17:32:00 -
[177]
My times are crap as well...
What I have been doing is taking my astarte with mostly faction tank, 89+ resists and a raven with 2x larr's into the plex, I aggro everything with the astarte and shoot stuff with my raven.. Only problem I have is occasionally some things drop aggro on the astarte and attack my raven. Why is this? anyone else have this issue, know of any way to stop it from happening?
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.29 18:00:00 -
[178]
yeh it was close m8, i use dread cruise so my rof is 6.42s, dmg per missile 544.1hp, i also use t2 hammerheads and 2 explosive radius reducing rigs getting my cruise exp radius to 164m which rips most crusers to shreds. My dps with cruise is just under 600 and if u add drones about 730. Good luck beating my time.
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chuckus
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Posted - 2007.01.30 04:54:00 -
[179]
Umm, after only reading a few of the replies I hope Im not restating to much but... Why would you mission run and not loot? The minerals alone from about 8 hours of running jobs is normaly enough for an apoc build. or I imagion any other tier2 bs. that and the potential for named item drops, both for use and sales.. the lps are nice but once you have all your +5 implants and your pimped out faction ship there realy not that important as the stuff ;)
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Sammiel
Ars Caelestis Curse Alliance
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Posted - 2007.01.30 15:33:00 -
[180]
Mission: Infiltrated Outpost Ship: Geddon LPs: 7490 Time: 22 minutes from undock to dock
Curious how non-CNR ships fare when placed in missions that cater to their strengths (IE Amarr for Sansha/BR), so I'll be posting my times. Granted a CNR is far more adaptable than any other ship, but it will be interesting. Currently in a pulse geddon, but will be moving to an Abaddon soon.
DEATHLEY > why dont u remain silent like prominent alliances like our band of brothers do |
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UberKnot
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Posted - 2007.01.30 15:51:00 -
[181]
Edited by: UberKnot on 30/01/2007 15:48:37
Originally by: tiller Edited by: tiller on 09/09/2006 11:54:53
Originally by: Korovyov The end is nigh! Pirates are telling us how to run missions! Hide under a rock! Doooooom!
Not telling you how to run missions numbnuts, just helping.
You all seem to think the ways and speed you do missions is classfied info. If CCP nerfed higher end ships / mods / skilled players on mission time you imagine how that would effect newer players. Thats why it's not a problem doing this thread.
I know a guy in rl who has just started lvl4s in a raven and it took him all evening to complete angel extra... imagine making it tougher ?
Man, I have this strange urge to return to piracy and gank you all one by one
imagine if he gets less LP. I can say this if they nerf LP I wont be happy. More than likely I'll bail on the game.
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.01.30 16:05:00 -
[182]
Originally by: chuckus Umm, after only reading a few of the replies I hope Im not restating to much but... Why would you mission run and not loot? The minerals alone from about 8 hours of running jobs is normaly enough for an apoc build. or I imagion any other tier2 bs. that and the potential for named item drops, both for use and sales.. the lps are nice but once you have all your +5 implants and your pimped out faction ship there realy not that important as the stuff ;)
Well, it is simple math and slight human lazyness. If you trying to run the missions as fast as possible, barring a second account flying behind and looting you are much better off ignoring loot and heading off to next mission. Personally, I slap on a tractor beam for infiltrated outpost and loose roughly 2 minutes getting the 8M worth of loot.
For people like Dragon Lord, Gurista EA is roughly 20M in bounties and mission reward, even looting only the BS would add say 10 minutes onto his mission time. Thats 1/3rd of the next mission completed if he got the same one. Unless he gets some serious good drops, it is a waste of time. Looting is pretty much something you do while you upgrade your ship and learn the ropes of the missions..
Safe flying!
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Peter Zidane
Gallente Muscovitch
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Posted - 2007.01.30 17:05:00 -
[183]
Originally by: Cmdr Sy Your times and LPs completely own mine.
Firstly because I use mediocre quality agents in high sec, secondly because I run them in Amarr HACs / Command Ships, which combine short optimal with low speed.
I use an Apoc or a Zealot and my times are quite good. Took some time to optimize the setups, etc but it works.
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.01.31 16:41:00 -
[184]
Originally by: chuckus Umm, after only reading a few of the replies I hope Im not restating to much but... Why would you mission run and not loot? The minerals alone from about 8 hours of running jobs is normaly enough for an apoc build. or I imagion any other tier2 bs. that and the potential for named item drops, both for use and sales.. the lps are nice but once you have all your +5 implants and your pimped out faction ship there realy not that important as the stuff ;)
you are missing the point, u can get a cnr for 600k lps + about 200m worth of items and sell it for 1b quite easily. so 600k lps is worth about 800m which is a little over 1000isk per lp. So lp = isk the faster u get lp the faster u make isk. I only loot the bonus room on guristas extrav and the drone missions when i have time.
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Hephaesteus
Gallente
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Posted - 2007.01.31 20:40:00 -
[185]
Beat my best for Vengence
28 mins would have been a tad faster but lagged solid for over a minute -----------------------------------------------
Knowing all, when all is unknown.
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.01 18:05:00 -
[186]
Originally by: Dragon Lord Mission: vengence Ship: CNR LPs: 7970 Time: 25 minutes
Popped the 2.5m bs after 22mins but i had to kill the last of the bc's before i got mish complete
this is my best time so far but the record is 23mins, as far as ive seen
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Sammiel
Ars Caelestis Curse Alliance
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Posted - 2007.02.01 18:05:00 -
[187]
Time taken: ~35 minutes Mission: Vengeance (Sansha) Ship used: Armageddon Weapon type: Mega Pulse LP farmed: 7490 notes: I think the Abaddon is the way forward. Current setup uses Megas + Scorch for the most part, with a single tracking computer. With an Abaddon I can mount 2 tracking comps, possibly 3, making things easier. Thank goodness for cap rigs. DEATHLEY > why dont u remain silent like prominent alliances like our band of brothers do |
Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.02.02 21:51:00 -
[188]
Bump..somone with a tad more Isk by a Corvus and post a decent time...another launcher should improve your time...
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.03 17:06:00 -
[189]
i dream of owning a corvus, been asking ccp if they plan on making it an lp reward. Also remember it has capacity for 5 heavy drones and an extra low, and also extra speed 2 so it will be quite a bit faster. It also now has the same calibration as the cnr so it would definatly rule missions.
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.02.03 21:47:00 -
[190]
Originally by: Dragon Lord i dream of owning a corvus, been asking ccp if they plan on making it an lp reward. Also remember it has capacity for 5 heavy drones and an extra low, and also extra speed 2 so it will be quite a bit faster. It also now has the same calibration as the cnr so it would definatly rule missions.
Got 80 bil?
http://oldforums.eveonline.com/?a=topic&threadID=469636
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.04 16:34:00 -
[191]
Edited by: Dragon Lord on 04/02/2007 16:32:14 Edited by: Dragon Lord on 04/02/2007 16:31:57 Edited by: Dragon Lord on 04/02/2007 16:31:35 i wish i had 80b but sadly not, maybe that guy who scammed 600b is looking for one.
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Kaptein Trefot
Caldari Calista Industries
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Posted - 2007.02.04 16:45:00 -
[192]
Not that I have done any calcing but you would probably be better off getting 7 estamel launchers.
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.05 09:47:00 -
[193]
Mission: Pirate slaughter Ship: CNR LP's: 7970 Time: 35 minutes
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Genji Genji
Curse Alliance
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Posted - 2007.02.05 18:23:00 -
[194]
Edited by: Genji Genji on 05/02/2007 18:19:35 Tiller,
Why are Javelin Torpedos better than standard?
It appears standard torpedoes could do more damage than Javelin torpedos on Battleships but maybe about the same on cruisers.
However, I did the math in my own excel sheet so it's highly subject to being incorrect.
Let me know which is best for just battleships and which are best overall. Thanks in advance.
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Sammiel
Ars Caelestis Curse Alliance
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Posted - 2007.02.15 04:51:00 -
[195]
Mission: The Score Ship: Abaddon LP's: 7490 Time: 22 minutes DEATHLEY > why dont u remain silent like prominent alliances like our band of brothers do |
tiller
OctoberSnow Corp
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Posted - 2007.02.15 06:22:00 -
[196]
Originally by: Genji Genji Edited by: Genji Genji on 05/02/2007 18:19:35 Tiller,
Why are Javelin Torpedos better than standard?
It appears standard torpedoes could do more damage than Javelin torpedos on Battleships but maybe about the same on cruisers.
However, I did the math in my own excel sheet so it's highly subject to being incorrect.
Let me know which is best for just battleships and which are best overall. Thanks in advance.
Before the nerf they hit small ships better and did same dmg on BS.
I'm guessing t1 cruise are deffo the weapon of choice now.....
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hotgirl933
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Posted - 2007.02.15 06:24:00 -
[197]
courier missions low sec once they are bosoted in some soon (TM) patch should work.
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xSunnYx
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Posted - 2007.02.15 22:23:00 -
[198]
Mission: Worlds Collide (Guristas/Serpentis) Ship: Rattlesnake LP,s 7365 Time: 23 minutes
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.16 00:06:00 -
[199]
Im guessing u just tanked the ships and killed the frigs till u reached the last area then finished it off, coz a rattler has an awsome tank and with rigs its prob unbreakable from any normal lvl4. Ive never done it in less than an hour but i cant help killing everything i see in this mish lol.
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Sammiel
Ars Caelestis Curse Alliance
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Posted - 2007.02.16 04:18:00 -
[200]
Mission: Duo of Death Ship: Abaddon LP's: ~2500 Time: 7 minutes
Mission: Sansha Spies Ship: Abaddon LP's: ~2500 Time: 9 minutes, 8 minutes
Mission: Zazz Ship: Abaddon LP's: ~4500 Time: 7 minutes
Mission: Rogue Slavers Ship: Abaddon LP's: 3134 Time: 7 minutes
Mission: Downing the Slavers Ship: Abaddon LP's: ~7941 Time: 12 minutes
So far I am impressed with the Abaddon while running Sansha/BR missions. A lot of lost time due to the wonky deadspace acceleration gates and the slow base speed though. DEATHLEY > why dont u remain silent like prominent alliances like our band of brothers do |
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EPSILON DELTA
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Posted - 2007.02.16 09:39:00 -
[201]
LPs are becoming more and more worthless by the day
A year ago 1LP ~= 1500-2000 isk (15k lp for +3 implant worth 25-30mil) now 1LP ~= 1000 isk and dropping fast (+3 implant now 10mil each)
and dont even get started on the +4 and +5 ones (+5 ones not as bad as +4 but still horrable)
now if you want other offers like CNR: 600k LP, for 100mil(raven)+100mil(other stuff), 1 LP ~= 1200 isk not as bad as implants but have fun farming eons before getting the cash.
imo the best deal is the bounty insta-cash, right now doing 0.0 missions the bounty + reward comes in at 25-30mil an hour, LPs goes to around 7-10mil an hour, but that's dropping fast and I'm not counting on it stopping anytime soon. -------------------------------------------------- Yes I'm a forum alt, what you going to do about it? |
Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2007.02.22 20:29:00 -
[202]
Edited by: Smagd on 22/02/2007 20:26:50 Haven't seen a time for "The Assault" yet.
Against Serpentis I just scored 43:34 first shot to last shot, in a Myrmidon with T2 Praetors.
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |
Sammiel
Ars ex Discordia Curse Alliance
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Posted - 2007.02.27 16:08:00 -
[203]
Mission: The Blockade (Sansha) Ship: Abaddon LP's: 7941 Time: 34 minutes
Mission: Sansha Spies Ship: Tachy Geddon LP's: ~3k Time: 8 minutes
Blockade isn't too hard, but the darned tracking disruptors on the loyal sansha make the second wave a real pain in the butt.
Sansha Spies was done using a PvP fleet fitting more or less. Just warped in and ghetto blasted everything using Standard L, didn't break through my shield even, so no tank was needed. DEATHLEY > why dont u remain silent like prominent alliances like our band of brothers do |
Homo Mortiferus
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Posted - 2007.04.02 16:10:00 -
[204]
my 0.0 agent gave me "the blockade" vs DED mission......i didn't complete it,too hard for my poor raven
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Haxa
Confederation of Red Miners Red Moon Federation
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Posted - 2007.04.03 15:15:00 -
[205]
Is LP farming still worth it or have bounties and salvage retaken the field as the $ maker?
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Homo Mortiferus
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Posted - 2007.04.11 10:05:00 -
[206]
mission type : "the Blockade Vs DED" time taken : 4 hours Ship used : raven with t2 res and 6x arbalest torpedo LP farmed 11000 LP
notes ded have all resistances at 60%....... this is the hardest mission in game afaik
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Zeno Kang
Amarr Ministry of War
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Posted - 2007.04.11 17:27:00 -
[207]
time taken: 1.5 hrs mission: mowing grass ship used: john deere weapon type: x324 LP farmed: 3 acres notes: go outside sometime --
Originally by: Blue Pixie
This forum is not the same whitout BOB-posts!
Originally by: Zeno Kang
BoB still posts here. They're called Dev Blogs. |
Dragon Lord
Caldari research inc
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Posted - 2007.04.27 22:08:00 -
[208]
pirate invasion
time from warp in to last ship killed just under 17 minutes
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Dragon Lord
Caldari Caldari Provisions
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Posted - 2007.06.08 17:47:00 -
[209]
well having decided to move over to a torp cnr setup, i though i would post my times, my tank isnt as good due to fitting 2 painters but times seem to be improving and thats just with torps lvl4
Mission: the Score Ship: CNR with torps + 2 Painters LPs Farmed: 7881 Time Taken: 20mins
Mission: Pirate Invasion Ship: CNR with torps + 2 Painters LPs Farmed: 5761 Time Taken: 10mins
Mission: Rogue Drone Harassment Ship: CNR with torps + 2 Painters LPs Farmed: 7458 Time Taken: 15mins
Mission: Unauthorized Military Presence Ship: CNR with torps + 2 Painters LPs Farmed: 4444 Time Taken: 10mins
Mission: The Guristas Spies Ship: CNR with torps + 2 Painters LPs Farmed: 4651 Time Taken: 4mins
Mission: Worlds Collide Ship: CNR with torps + 2 Painters LPs Farmed: 7970 Time Taken: 14mins
Mission: The Assault Ship: CNR with torps + 2 Painters LPs Farmed: 7970 Time Taken: 31mins
Mission: The Right Hand Of Zazzmatazz Ship: CNR with torps + 2 Painters LPs Farmed: 4591 Time Taken: 5mins
Mission: The Damsel In Distress Ship: CNR with torps + 2 Painters LPs Farmed: 7970 Time Taken: 15mins
Mission: Massive Attack Ship: CNR with torps + 2 Painters LPs Farmed: ? Time Taken: 31mins
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Stems
Trade Consortium
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Posted - 2007.06.08 23:01:00 -
[210]
Mission: Blockade (Serpentis) Ship: Astarte Weapon: Heavy Neutron Blaster II + MWD Time: 35 min LP: 11612 Notes: First time I've ever timed a mission, I usually just take my time but for me 35 min is good for Blockade
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Dominator9987
Minmatar Macrocosm Advanced Industries
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Posted - 2007.06.11 21:15:00 -
[211]
Originally by: Sammiel Mission: The Blockade (Sansha) Ship: Abaddon LP's: 7941 Time: 34 minutes
Mission: The Blockade (Sansha) Ship: Abaddon LP's: 1444 (havnt trained bonus LP skills+0.8sec agent) Time: 18 minutes
Let my alt go in first in tanked phoon w/ med and hvy drones / cruise to assist, used pure damage abaddon setup with 1 rep, no hardenners.
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Fkn Klown
Minmatar Republic Military School
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Posted - 2007.07.06 19:13:00 -
[212]
So is it pretty much assured that Torp Ravens are better than cruise (given decent skills and faction tank)?
It also looks like abaddon is creeping up on the raven, at least versus Amarr enemies (sanshas).
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Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.07.06 20:10:00 -
[213]
mission: Cargo Delivery ship used: Gallente Shuttle time taken: 2 minutes LP farmed: ~6500 notes: warp out after triggering mission completed, buy 10 quafe ultra off the market. -- Guile can always trump hardware -- |
Dragon Lord
Caldari Aces and Eights Enterprises R i s e
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Posted - 2007.07.07 14:33:00 -
[214]
Originally by: Fkn Klown So is it pretty much assured that Torp Ravens are better than cruise (given decent skills and faction tank)?
It also looks like abaddon is creeping up on the raven, at least versus Amarr enemies (sanshas).
Yeh torp cnr with 2 painters if u have good enough mods to tank wih 4 slots. Ran Vengence in under 15 minutes yesturday, id did use faction torps though but 940dmg per torp is SO dam nice
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Lore Isander
Caldari Paisti
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Posted - 2007.07.08 10:40:00 -
[215]
Mission: Angel Extravaganza Ship: Astarte Time: 42 minutes LP: 4500 (****ty mission skills)
--- How do I shot web? |
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