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Thread Statistics | Show CCP posts - 10 post(s) |
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kieron

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Posted - 2006.09.20 21:51:00 -
[1]
TQ has been having a rough time of it lately. Nodes have died in increasing numbers, the server has had a number of unscheduled reboots or extended downtimes, and playability has been impacted for a number of community members.
Sharkbait has a new Dev Blog with information on the ills ailing TQ, who is working on it and what is being done to fix it.
His new item also gives an update for those that want their info in smaller chunks.
kieron Community Manager, EVE Online |
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.09.20 21:52:00 -
[2]
Edited by: Dark Shikari on 20/09/2006 21:53:45
ARGGGGH second! 
Cool dev blog, shark . 20 node deaths?! 
--[23] Member--
Originally by: DB Preacher The only time BoB's backs are to the wall is when Backdoor Bandit is in local.
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DarkZombie
Imminent Darkness
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Posted - 2006.09.20 21:52:00 -
[3]
Edited by: DarkZombie on 20/09/2006 21:52:46 gd luck in fixing it :)
Edit Thanks for the info :)
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DirtyHarry
Caldari Forsaken Empire
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Posted - 2006.09.20 21:55:00 -
[4]
Hope its resolved quickly, the GM's must be getting mighty ****ed with the amount of petitions that are probably flying in each day.
Havocide - DirtyHarry |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.20 22:01:00 -
[5]
Fix soon(tm) please!
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.20 22:04:00 -
[6]
good stuff! 
should we expect any additional lag while you guys debugging/logging? would assume so, but think it should be explicitly stated to avoid even more lag complaint. (ok - maybe not avoid it, but at least help with it) 
g/l guys! hope you don't have to spend time looking at heap/core dumps! is NO fun! __ Weirda Join QOTSA Now Stealth Bomber Tweaks |

Hydrian Alante
The Loot Company
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Posted - 2006.09.20 22:05:00 -
[7]
Thx for the input.
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Sakura Nihil
Tharsis Security
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Posted - 2006.09.20 22:06:00 -
[8]
Thanks for the info .
Tharsis needs some ! |
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Sharkbait

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Posted - 2006.09.20 22:06:00 -
[9]
Originally by: DirtyHarry Hope its resolved quickly, the GM's must be getting mighty ****ed with the amount of petitions that are probably flying in each day.
basically each node deaths is generating alot of petitions. this is 1 of the reasons for the long petition queue, which i will add the GM's are being blamed for and it's basically not there fault.
it's not just annoying the GM's, it's annoying us and you people. so we want rid of the disease thats effecting our beloved TQ. 
Spank You later |
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Blind Man
Caldari 0utbreak
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Posted - 2006.09.20 22:09:00 -
[10]
good info. sharkbait ftw. _________
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.09.20 22:17:00 -
[11]
Gotta love shark.
Ship lovers click here |

Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.09.20 22:39:00 -
[12]
So... this "Mike" guy... is that his name on the forum, or is he too cool to have a pseudonym?  --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Grez
Minmatar The Raven Warriors
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Posted - 2006.09.20 22:46:00 -
[13]
Originally by: Sharkbait
Originally by: DirtyHarry Hope its resolved quickly, the GM's must be getting mighty ****ed with the amount of petitions that are probably flying in each day.
basically each node deaths is generating alot of petitions. this is 1 of the reasons for the long petition queue, which i will add the GM's are being blamed for and it's basically not there fault.
it's not just annoying the GM's, it's annoying us and you people. so we want rid of the disease thats effecting our beloved TQ. 
oh on another note we did not lose 1 node tonight and there wasn't anywhere as near as much lag as we have been having. thats a good sign things are getting sorted 
Check the VGTN/LGK log's (they're systems in Stain) from about two hours, to an hour ago. They were lagging heavily. -
Corp: www.ravenwarriors.com Cache Clearer
Still waiting for a Wrangler-edit! |

Jie Shi
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Posted - 2006.09.20 22:53:00 -
[14]
The game is still laggy and the devs are still lying.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.09.20 22:58:00 -
[15]
Thank you for the update. Please ignore our more trollish representatives. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Maj Woodcock
Minmatar
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Posted - 2006.09.20 23:17:00 -
[16]
 Originally by: Hllaxiu So... this "Mike" guy... is that his name on the forum, or is he too cool to have a pseudonym? 
  And Papasmurf !!! Now that's a name from the past. Haven't seen it mentioned anywhere for more then a year and a half or more.
PS you weren't the same Papsmruf I saw on the Earth and Beyond forums were you??
"Every normal man must be tempted at times to spit upon his hands,hoist the black flag, and begin slitting throats." - H. L. Mencken
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.09.20 23:25:00 -
[17]
Originally by: Jie Shi The game is still laggy and the devs are still lying.
so what's the problem? you state they are lying, so you must know the truth? -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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DrAtomic
Polytope Ghosts of Retribution
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Posted - 2006.09.20 23:32:00 -
[18]
Thanks for the open and frank update, much appreciatted keep those status updates coming. ----------------------------------------------- The BIG Lottery |

SonOTassadar
The Dead Parrot Shoppe Inc.
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Posted - 2006.09.20 23:49:00 -
[19]
You guys should put a "# of nodes died so far today" statistic where the daily server population picture is. That would be handy info. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.21 00:04:00 -
[20]
Originally by: Jie Shi The game is still laggy and the devs are still lying.
And pitiful people still can't post with their mains.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

dalman
Finite Horizon
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Posted - 2006.09.21 00:05:00 -
[21]
Originally by: Sharkbait oh on another note we did not lose 1 node tonight and there wasn't anywhere as near as much lag as we have been having. thats a good sign things are getting sorted 
Quite ironic to see you posting that pretty much the same second as the 9uy(providence) node dropped again. For the 4:th time in 10 days, all of them during POS warfare.
Perhaps a good idea would be to look at what's wrong with the game instead of just the server.
As you keep pumping out new features that the server (and client) can't handle. For example, what exactly was the point of the 'drone fix', reducing ships to 5 drones? Since we now have 250 fighter drones flying around instead
Stop introducing features that award nothing but numbers and put the focus back on the player's skills.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

SonOTassadar
The Dead Parrot Shoppe Inc.
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Posted - 2006.09.21 00:14:00 -
[22]
Edited by: SonOTassadar on 21/09/2006 00:15:00 Edited by: SonOTassadar on 21/09/2006 00:14:31
Originally by: dalman -snip-
Stop playing. Give me your stuff. End yourself. In no particular order. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Luigi Thirty
Caldari
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Posted - 2006.09.21 00:23:00 -
[23]
Sharkbait can use proper grammar? 
But really, you're giving us info on what's broken and that's more than what most places would do, so you get a in my book! ---- This is a sig. There are many like it, but this one is mine. |

Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.21 01:25:00 -
[24]
rabble rabble rabble
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XoPhyte
Out Siders Ascendant Frontier
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Posted - 2006.09.21 02:07:00 -
[25]
Thank you for the update and the.... frankness regarding the issue. "TQ's sick, but we have a good team working on restoring her health". I know dealing with this issue is frustrating enough for you devs, much less without all the players getting ticked about it. But I think that posts like these help (at least me) not get as frustrated when I am in battle and the node crashes. As long as I know CCP acknowledges the issue and is working on it, I am happy.
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.09.21 02:15:00 -
[26]
Please hurry! not that you arn't of course, but it feels good to say it. It lags so badly in amarr space that a gang of 6 against a gang of 10 cannot even fight because the lag is so bad.
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Barrick Mane
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Posted - 2006.09.21 04:41:00 -
[27]
Edited by: Barrick Mane on 21/09/2006 04:42:15
Originally by: Jie Shi The game is still laggy and the devs are still lying.
You got alot of nerve... It's ppl like you that make it harder for CCP, not to mention why should they even bother if they continue to get attidudes from ppl like you. Your flying in their space, in their universe. If you don't like it, stop your sub, and go play WOW. Complaining is one thing, but saying that they are lying is another thing. And it isn't helping with lag when those who continue to send in complaints about an Issue that CCP not only know about, but they don't need no fly to continue to buss them each time something goes haywire.... |

hendo001
Caldari Quantum Tech Mining
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Posted - 2006.09.21 07:15:00 -
[28]
good luck finding the memory leak. is there still the memory leak in the client or has that been sorted too?
Visit the QTM forums Linkage
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Silenne Otsaku
Amarr Section XIII Tau Ceti Federation
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Posted - 2006.09.21 07:20:00 -
[29]
yes TQ is a little sick, but when we have the forcefield problem in D7-zac it was on a WEEK-END, 2 GM, 1 Dev respond in less than 20 minutes ... on a week kend they work for us, they doesn't know the 35 hours we got in france, as i can say, they are devoted to our pleasure, so this make take somes days, but who can make things better than them ? nobody, i'm pretty sure they prefer a calm, run smoothy TQ than this situation.
make you'r best as usual CCP to fix all the stuff Nahh no sign for now :p |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.09.21 07:31:00 -
[30]
It's probably the flux capacitor.... those things always break.
What I do the rest of the time - Vote for a Jita bypass! |

Burlock Ironfist
Celtic Anarchy Black Reign Syndicate
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Posted - 2006.09.21 07:37:00 -
[31]
Good luck guys, keep it up 
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Thut'ankh Amon
Veto.
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Posted - 2006.09.21 08:09:00 -
[32]
unfortunaly what dalman said is true - right when shark was writing post that no nod died, the 9uy one did so during siege. I think that particular node is cursed
Originally by: Noluck Ned *Notify* Concord is on their way to help you, just hang in there, they are waiting for over
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Adam C
0utbreak
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Posted - 2006.09.21 08:50:00 -
[33]
Edited by: Adam C on 21/09/2006 08:51:18 fixit
where are the server repairs here
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Sharkbait

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Posted - 2006.09.21 10:03:00 -
[34]
Mike and Papasmurf are 2 different people. Mike doesn't use irc and doesn't play eve, so he doesn't really have a nickname
Spank You later |
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Sharkbait

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Posted - 2006.09.21 10:05:00 -
[35]
Originally by: Luigi Thirty Sharkbait can use proper grammar? 
But really, you're giving us info on what's broken and that's more than what most places would do, so you get a in my book!
i asked Kieron to check over it. he rewritten most of it 
Spank You later |
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2006.09.21 10:38:00 -
[36]
Good luck, guys. I spent the last two days trying to find work out why someone else's server code was throwing a can't happen error, all the while listening to users asking over and over and over again when things were going to be back up again. I feel your pain.
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Zhaine
B e l l u m
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Posted - 2006.09.21 10:59:00 -
[37]
Nice one chaps. It's a rough period for sure but I know you'll get through it :) - - - - - - - - - -
Quote: I don't even want a ship, ships are for carebears. Give me a fish bowl for my head (to keep space out) and smear me with lard, then armed with a toasting fork-
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Garia666
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.21 11:01:00 -
[38]
Lets all hope that everything resolves soon.
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Luigi Thirty
Caldari
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Posted - 2006.09.21 11:27:00 -
[39]
Originally by: Sharkbait
Originally by: Luigi Thirty Sharkbait can use proper grammar? 
But really, you're giving us info on what's broken and that's more than what most places would do, so you get a in my book!
i asked Kieron to check over it. he rewritten most of it 
Better luck next time  ---- This is a sig. There are many like it, but this one is mine. |

Harlequin D'Earth
Momentary Lapse of Reason
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Posted - 2006.09.21 12:09:00 -
[40]
For some reason that made me chuckle:
Quote: The cause for this is not yet known, but we do have a possible fix in testing.
Welding rust to rust ftw!
No offence meant, fixing without understanding the root problem happens all the time (albeit you normally have to layer fixes over each other until you cannot remember the real problem you were trying to fix...) - but it still made me grin.
Thanks as always for the update and good luck!
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Ralitge boyter
Minmatar
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Posted - 2006.09.21 12:19:00 -
[41]
Sounds like TQ is getting some DEV love again.
I was about to suggest we rename the cluster to: "Bouncy" or "SPG (Super Petition generator)" but who knows in a few weeks from now good old TQ might be stable once more and we can look forward to some more intresting time when KALI does finaly arive. 
Ah, well happy to see you guys are working on it though...
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Mynas Atoch
Caldari ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.21 12:20:00 -
[42]
Edited by: Mynas Atoch on 21/09/2006 12:20:26
Originally by: Sharkbait oh on another note we did not lose 1 node tonight and there wasn't anywhere as near as much lag as we have been having. thats a good sign things are getting sorted 
Oh dear. You posted this too early in the evening.
9UY4-H, Unity Station in Providence. FZN+EST led 10 Dread assault .. U'K+ISS led defence. Amazing fight ... one attacking Dread killed but the POS going down rapidly. A few minutes later the node crashes, everyone scrambles to recover, U'K+ISS get spare fighters in space first and kill a second Dread in the confusion despite heroic efforts from the attackers support fleet.
GM's swarming all over the place, reinstating fighters and stuff for hours.
Mynas Atoch, Admiral, ISS Navy Task Force @ ISS Consido
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dalman
Finite Horizon
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Posted - 2006.09.21 13:07:00 -
[43]
Edited by: dalman on 21/09/2006 13:08:22
Originally by: Mynas Atoch A few minutes later the node crashes, everyone scrambles to recover, U'K+ISS get spare fighters in space first and kill a second Dread in the confusion despite heroic efforts from the attackers support fleet.
About that part...
The node crash usually resets everything. Which means POS goes back to the 25% shield status etc. After each node crash, I've found myself at the safespot where I logged in - not at the spot where I was when the node crashed. And with the ammo in my guns being the one I had loaded when I logged in, not the one I had loaded when I crashed, and so on.
However, in this case: All dreads except one were as explained above in deep-space when they logged back in, while one single dread remained at the POS when he logged back on (or if he was on another node and didn't crash ). Needless to say it was an easy task for you to kill him, though ppl did try suicide attacks to help him.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Alassra Eventide
the Organ Grinder and Company Ascendant Frontier
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Posted - 2006.09.21 13:29:00 -
[44]
Perhaps the server Hamsters should be upgraded to something with more speed and stamina?
Forum Trolls would be my suggestion. Faster than hell and they can run forever. Best part? EXPENDABILITY!!!
There's never a shortage of them 
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Zhelavar
Gallente CONsordium Infinate
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Posted - 2006.09.21 13:58:00 -
[45]
Originally by: kieron TQ has been having a rough time of it lately. Nodes have died in increasing numbers, the server has had a number of unscheduled reboots or extended downtimes, and playability has been impacted for a number of community members.
*WHOOOOSH!*
That's the sound of this conversation going over my head. :) I understnad what nodes are, but what does "TQ" mean? Tranquility?
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Sharkbait

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Posted - 2006.09.21 15:56:00 -
[46]
Originally by: Zhelavar
Originally by: kieron TQ has been having a rough time of it lately. Nodes have died in increasing numbers, the server has had a number of unscheduled reboots or extended downtimes, and playability has been impacted for a number of community members.
*WHOOOOSH!*
That's the sound of this conversation going over my head. :) I understnad what nodes are, but what does "TQ" mean? Tranquility?
yes TQ is Tranquility which isn't s tranquil atm 
Spank You later |
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Blood Redd
0utbreak
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Posted - 2006.09.21 16:19:00 -
[47]
Edited by: Blood Redd on 21/09/2006 16:20:35 Maybe the server is developing a consciousness. Thats why it's using more ram then it should. /emote crosses fingers.
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Sir Erighan
The Syndicate Inc Ascendant Frontier
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Posted - 2006.09.21 17:02:00 -
[48]
The machine is developing a natural immune system in order to defend itself against the infectious macro miners. Unfortunately for us, we're caught in the cross fire.
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Par'Gellen
Gallente Low Grade Ore
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Posted - 2006.09.21 17:18:00 -
[49]
Edited by: Par''Gellen on 21/09/2006 17:18:48
Originally by: Harlequin D'Earth
For some reason that made me chuckle:
Quote: The cause for this is not yet known, but we do have a possible fix in testing.
Welding rust to rust ftw!
No offence meant, fixing without understanding the root problem happens all the time (albeit you normally have to layer fixes over each other until you cannot remember the real problem you were trying to fix...) - but it still made me grin.
Thanks as always for the update and good luck!
Hehe yeah I noticed this as well. It made me chuckle too.
Edit: I can't spell chuckle
Starmaps - An Insta Solution |

Jie Shi
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Posted - 2006.09.21 18:03:00 -
[50]
Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
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Mobile Oak
Ars Caelestis Ascendant Frontier
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Posted - 2006.09.21 18:34:00 -
[51]
Quote: The cause for this is not yet known, but we do have a possible fix in testing.
Ugh.. as a software developer that makes me cringe. I understand the need to get a fix in place as soon as possible, but I hope the developers realize that even if their fix for this underlying bug works, that the bug still exists and could cause other undersireable side-effects if not truly fixed...
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Lord Zinn
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Posted - 2006.09.21 19:47:00 -
[52]
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
And your constant whining about it does nothing
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Jie Shi
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Posted - 2006.09.21 21:45:00 -
[53]
Edited by: Jie Shi on 21/09/2006 21:45:00
Originally by: Lord Zinn
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
And your constant whining about it does nothing
Sure it does. It offers a counterpoint to all the fanbois who say nothing is ever wrong. Also it makes me feel better.
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rgreat
Gallente OEG
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Posted - 2006.09.21 22:01:00 -
[54]
Originally by: Jie Shi Sure it does. It offers a counterpoint to all the fanbois who say nothing is ever wrong. Also it makes me feel better.
Please Die, it will make many of us feel better. 
Good luck DEV's and GM's... You'll need it. :)
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MellaRinn
Veto.
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Posted - 2006.09.22 05:27:00 -
[55]
Originally by: Mynas Atoch Edited by: Mynas Atoch on 21/09/2006 12:20:26
Originally by: Sharkbait oh on another note we did not lose 1 node tonight and there wasn't anywhere as near as much lag as we have been having. thats a good sign things are getting sorted 
Oh dear. You posted this too early in the evening.
9UY4-H, Unity Station in Providence. FZN+EST led 10 Dread assault .. U'K+ISS led defence. Amazing fight ... one attacking Dread killed but the POS going down rapidly. A few minutes later the node crashes, everyone scrambles to recover, U'K+ISS get spare fighters in space first and kill a second Dread in the confusion despite heroic efforts from the attackers support fleet.
GM's swarming all over the place, reinstating fighters and stuff for hours.
Mynas Atoch, Admiral, ISS Navy Task Force @ ISS Consido
It's so nice to see that our enemies appreciate our work... thank you kind sir
Click |

Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.09.22 12:39:00 -
[56]
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
Well you probably weren't around then, and thus have no real clue as to what you are talking about...
The new cluster, the RAMSAN, did have a immediate, highly noticable effect on performance. ----------
- Office Linebacker -
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Celestiana
Gallente
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Posted - 2006.09.22 16:33:00 -
[57]
Originally by: kieron TQ has been having a rough time of it lately. Nodes have died in increasing numbers, the server has had a number of unscheduled reboots or extended downtimes, and playability has been impacted for a number of community members.
Sharkbait has a new Dev Blog with information on the ills ailing TQ, who is working on it and what is being done to fix it.
His new item also gives an update for those that want their info in smaller chunks.
Thanks to Shark and Kieron for keeping us up to date. I'm a Senior Dev here where I work and I know how frustrating it can be trying to track down an inconsistant, non-recreatable bug.
Good hunting devs. I'm not going anywhere. 
~~~~~ Boycott thievery. Visit:
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Jie Shi
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Posted - 2006.09.22 20:08:00 -
[58]
Originally by: rgreat
Originally by: Jie Shi Sure it does. It offers a counterpoint to all the fanbois who say nothing is ever wrong. Also it makes me feel better.
Please Die, it will make many of us feel better. 
Good luck DEV's and GM's... You'll need it. :)
I think maybe you are the one with the problems. You want me to die because I complain about the state of eve? I think you need some counseling. So I guess the mods don't care if people tell other people to die.
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Jie Shi
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Posted - 2006.09.22 20:09:00 -
[59]
Edited by: Jie Shi on 22/09/2006 20:10:12
Originally by: Gabriel Karade
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
Well you probably weren't around then, and thus have no real clue as to what you are talking about...
The new cluster, the RAMSAN, did have a immediate, highly noticable effect on performance.
And what are you basing your bad info on? I've been playing the game since release. It's as laggy as it ever was. None of those improvements had any effect. The reason why is simple. They didn't do the upgrades till the servers were already at their limit. All CCP seems capable of doing is playing catch up.
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Bazman
Caldari The Establishment Establishment
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Posted - 2006.09.22 20:29:00 -
[60]
I saw Sharkbait in H-ADOC today, docked in the 4-1 station. I said hello but got ignored :( Obviously he must have been busy chatting up the strippers and getting trashed on Mindflood instead of fixing TQ :P -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.09.22 21:04:00 -
[61]
Will you give weeks free of charge because of the server instability and lack of gameplay?
If not, why the **** not?
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Sharkbait

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Posted - 2006.09.23 10:06:00 -
[62]
Originally by: Bazman I saw Sharkbait in H-ADOC today, docked in the 4-1 station. I said hello but got ignored :( Obviously he must have been busy chatting up the strippers and getting trashed on Mindflood instead of fixing TQ :P
sry i wasn't being rude. i was helping out with petitions and wasn't really looking at the chat windows
Spank You later |
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Sharkbait

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Posted - 2006.09.23 10:12:00 -
[63]
ok. pokebelly added a fix onto TQ that made the code handle the Ram better on the nodes. this has helped so much it's unreal. the nodes are lot more stable since this fix got in and they do not seem to be using as much Ram.
on another note there was alot of people here at ccp doing petitions yesterday. the goal was to get the queue down to 200 petitions, i just checked and the queue is at abot 800+. so it was a good day for us and more importantly for you.
with the server stability fixes that have gone in, the petition queue will stay really low hopefully and petitions will get answered asap. so everyone is a happy chappy now, except those of us that went out and got blind drink last night and lost the ability to walk in a straight line and now feel like utter crap this morning. 
Spank You later |
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Brigitte
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Posted - 2006.09.23 11:04:00 -
[64]
i didn't do it
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Helen Baque
Gallente Baque Industries
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Posted - 2006.09.23 16:01:00 -
[65]
Originally by: Sharkbait
Originally by: Bazman I saw Sharkbait in H-ADOC today, docked in the 4-1 station.
sry i wasn't being rude. i was helping out with petitions and wasn't really looking at the chat windows
Just some idle curiosity here. When you log in to to Dev/GM kind of stuff, are you just in an EVE client with extra features? You can dock and undock, fly around, engage in combat, et cetera?
-- I already have a girlfriend. Her name is EVE. ;-) |

Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.09.23 17:19:00 -
[66]
Edited by: Gabriel Karade on 23/09/2006 17:22:17
Originally by: Jie Shi Edited by: Jie Shi on 22/09/2006 20:10:12
Originally by: Gabriel Karade
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
They are lying because the servers never get any better no matter what they say they are doing to them. RAMSAN upgrade did nothing. Brand new cluster did nothing. Dragon code did nothing. Why would anyone beilieve a word they say anymore.
Well you probably weren't around then, and thus have no real clue as to what you are talking about...
The new cluster, the RAMSAN, did have a immediate, highly noticable effect on performance.
And what are you basing your bad info on? I've been playing the game since release. It's as laggy as it ever was. None of those improvements had any effect. The reason why is simple. They didn't do the upgrades till the servers were already at their limit. All CCP seems capable of doing is playing catch up.
When the new cluster was rolled out everyone noticed the increase in performance. When the RAMSAN was rolled out everyone noticed the decrease in loading times of, for example the market screen. Anyone here could look back at the threads at the time and see that hardware was universally praised, so the question should be what are you basing your bad info on?
If you really have been playing since release post with your main, otherwise you're just another '!' with no credibility whatsoever...
----------
- Office Linebacker -
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Sharkbait

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Posted - 2006.09.23 17:25:00 -
[67]
Originally by: Helen Baque
Originally by: Sharkbait
Originally by: Bazman I saw Sharkbait in H-ADOC today, docked in the 4-1 station.
sry i wasn't being rude. i was helping out with petitions and wasn't really looking at the chat windows
Just some idle curiosity here. When you log in to to Dev/GM kind of stuff, are you just in an EVE client with extra features? You can dock and undock, fly around, engage in combat, et cetera?
hmm. there is another client i use, it is the decompiled client with some other tools etc. i can't really go into it tbh.
Spank You later |
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Mistica
Caldari Cirrius Technologies O X I D E
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Posted - 2006.09.24 12:20:00 -
[68]
I just want to say.. that.. there were times I was saying.. why just dont quit..
Reading posts like these made me not do it. Information :D I know now you are really doing all you can to fix all the trouble, I must say it surely is improving lately.
My respect goes out to all of you there working hard to get TQ where it should be, coping with new issues every single time, petition queues exploding, forums cluttering.
Yall are doing one heck of a job, keep it up.. If you do so, you keep me ingame lol!
tbh.. i dont wanna quit eve, it is too darn good!
good job guys ----------------------------------------------
Dream As You Will Live Forever... Live As You Will Die Today!!! :D |

Naddz
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Posted - 2006.09.24 21:57:00 -
[69]
Hey, I would love to pat people on the back here and say "keep up the good work", but it seems to me that TQ server issues are getting worse, not better. I have a couple of peeps Ive been trying to get into this game for a long time now and they finally tried it last week only to experience everything most of us are getting to hate. To the new peeps, it seems this is a terrible game. They get hung on gates. containers wont open and traffic advisories are popping up like zits on a teenager. I used to think it was grand everytime the EVE population grew when reading how new simultaneous user records would be broken, but am now finding those little notes quite repulsive. To me, 5k more peeps just means that much more lag we have to deal with. To make me really ****ed off, I am finding that macro miners arent canned like they should be when petitioned. I petition them and find the same macro miners in system next day. Just more money in CCPs pocket I suppose which I do hope is being used to buy a server that will allow some decent gameplay. This is not a problem that is new. This has been ongoing for weeks now. Enough is enough. Fix this and Ill be happy to pat you on the back and say "keep up the good work".
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.25 10:48:00 -
[70]
so whats next sharkbait (as much info as youre allowed give) say plans CCP has for the next 2-3 days in terms of TQ etc
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.25 18:21:00 -
[71]
Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
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Lojik
Casting Shadows
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Posted - 2006.09.26 09:22:00 -
[72]
Originally by: Jie Shi Edited by: Jie Shi on 21/09/2006 18:03:57
Originally by: Grimpak
Originally by: Jie Shi The game is still laggy and the devs are still lying.
Why would anyone beilieve a word they say anymore.
Maybe because Eve online has had over 11 Major awards in multiple area's voted by over 1Mil ppl and has a constantly increaseing fan base.
Why would anyone belive what u say ?
-------------
cheer for the update sharkbait, i hope the lag spikes and node problems get nipped soon.
Lojik
BPO Organizer - Linkage
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Sharkbait

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Posted - 2006.09.26 15:25:00 -
[73]
bit more news.
we thought that space was fully of crap so valar decided to have a clean around the place. at DT today he moved 650k drones and 142k ships to peoples hangers from space. this hopefully will reduce the ram being used on the nodes quite alot. 
Spank You later |
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Flitz Farseeker
Gallente
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Posted - 2006.09.26 15:52:00 -
[74]
Originally by: Sharkbait ...at DT today he moved 650k drones and 142k ships to peoples hangers from space..

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Crunch Hardiron
Caldari Dark Matter Collective
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Posted - 2006.09.26 16:03:00 -
[75]
Originally by: Flitz Farseeker
Originally by: Sharkbait ...at DT today he moved 650k drones and 142k ships to peoples hangers from space..

That's almost 800k. ----
Originally by: DigitalCommunist I'm a seven foot giant that chews steel and farts lightning. Beat that!
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Par'Gellen
Low Grade Ore
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Posted - 2006.09.26 16:40:00 -
[76]
Edited by: Par''Gellen on 26/09/2006 16:40:12
Originally by: Sharkbait bit more news.
we thought that space was fully of crap so valar decided to have a clean around the place. at DT today he moved 650k drones and 142k ships to peoples hangers from space. this hopefully will reduce the ram being used on the nodes quite alot. 
Do you mean he moved drones and ships left in space by players to those players' hangars? If so then I want to hug him! Any chance we might see something like this for anchored cans that have been abandoned? Maybe move the one's that haven't been accessed in years? ---
Starmaps - An Insta Solution |

TorTorden
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Posted - 2006.09.27 01:27:00 -
[77]
Originally by: Phoenix Lonestar Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
To my memory they rolled dragon because TQ had been experiencing realy bad lag for the past few weeks. What I believe they are saying here is that DRAGON fixed the major lag issiues we where having but as so many times before with software in general the fix has introduced new bugs with similar symptoms. (inow TQ has a new disease but running the same fever)
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[78]
Originally by: Phoenix Lonestar Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
To my memory they rolled dragon because TQ had been experiencing realy bad lag for the past few weeks. What I believe they are saying here is that DRAGON fixed the major lag issiues we where having but as so many times before with software in general the fix has introduced new bugs with similar symptoms. (inow TQ has a new disease but running the same fever)
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[79]
Originally by: Phoenix Lonestar Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
To my memory they rolled dragon because TQ had been experiencing realy bad lag for the past few weeks. What I believe they are saying here is that DRAGON fixed the major lag issiues we where having but as so many times before with software in general the fix has introduced new bugs with similar symptoms. (inow TQ has a new disease but running the same fever)
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[80]
Originally by: Phoenix Lonestar Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
To my memory they rolled dragon because TQ had been experiencing realy bad lag for the past few weeks. What I believe they are saying here is that DRAGON fixed the major lag issiues we where having but as so many times before with software in general the fix has introduced new bugs with similar symptoms. (inow TQ has a new disease but running the same fever)
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[81]
Edited by: TorTorden on 27/09/2006 01:35:45 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[82]
Edited by: TorTorden on 27/09/2006 01:35:41 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[83]
Edited by: TorTorden on 27/09/2006 01:35:35 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[84]
Edited by: TorTorden on 27/09/2006 01:35:31 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[85]
Edited by: TorTorden on 27/09/2006 01:35:26 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[86]
Edited by: TorTorden on 27/09/2006 01:35:22 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[87]
Edited by: TorTorden on 27/09/2006 01:35:16 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[88]
Edited by: TorTorden on 27/09/2006 01:33:17 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[89]
Edited by: TorTorden on 27/09/2006 01:33:13 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[90]
Edited by: TorTorden on 27/09/2006 01:33:06 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[91]
Edited by: TorTorden on 27/09/2006 01:32:55 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[92]
Edited by: TorTorden on 27/09/2006 01:32:51 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[93]
Edited by: TorTorden on 27/09/2006 01:32:46 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[94]
Edited by: TorTorden on 27/09/2006 01:32:40 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[95]
Edited by: TorTorden on 27/09/2006 01:32:35 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[96]
Edited by: TorTorden on 27/09/2006 01:32:25 I have no Idea how this happend, Realy sry.
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TorTorden
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Posted - 2006.09.27 01:27:00 -
[97]
Originally by: Phoenix Lonestar Don't get complacent, CCP. We're happier that you're slowly but surely fixing what you BROKE (please, let's remember that it was fine before Dragon, but Dragon screwed the pooch), but we won't be entirely happy until the game is running like it was pre-Dragon. I don't care how much you say "The servers are operating with 50% less CPU usage since Dragon!" I don't care what your performance figures say. If they said CPU usage was at 153%, but the game was running smoothly, THAT'S what I'd care about. I doubt anyone here is oohing or ahhhing over the increased performance that isn't translating over into the client side. My personal benchmark is as follows: The problems are fixed when you can have 650 people in Jita on a 28,000 player day with minimal (if any) lag... like PRE-DRAGON!!!!!!
To my memory they rolled dragon because TQ had been experiencing realy bad lag for the past few weeks. What I believe they are saying here is that DRAGON fixed the major lag issiues we where having but as so many times before with software in general the fix has introduced new bugs with similar symptoms. (inow TQ has a new disease but running the same fever)
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Guillame Herschel
Gallente Cheers Restaurant and Bar Nova Republic
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Posted - 2006.09.27 02:13:00 -
[98]
Originally by: Barrick Mane You got alot of nerve... It's ppl like you that make it harder for CCP, not to mention why should they even bother if they continue to get attidudes from ppl like you.
Because we're paying them US$14.95 per month per account?
Just a guess, but it might have something to do with why they bother and why they put up with so much. Besides, venting on the forum is harmless and we all know the devs don't read the forums, so no one's feelings were hurt.
(tongue firmly in cheek, you humorless bastards)
-- Guile can always trump hardware -- |

Guillame Herschel
Gallente Cheers Restaurant and Bar Nova Republic
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Posted - 2006.09.27 02:16:00 -
[99]
Edited by: Guillame Herschel on 27/09/2006 02:16:58
Originally by: Sharkbait hmm. there is another client i use, it is the decompiled client with some other tools etc. i can't really go into it tbh.
ZOMG, you use py2exe to produce the Windows client executable we all run?

(of course you don't ) -- Guile can always trump hardware -- |
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Ivan Kirilenkov
Forum Moderator Interstellar Services Department

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Posted - 2006.09.30 12:38:00 -
[100]
Originally by: TorTorden Edited by: TorTorden on 27/09/2006 01:38:45 Edited by: TorTorden on 27/09/2006 01:36:34 I have no Idea how this could happen Realy sry
33 double posts, with one click of a button
  
YAYH! I am genuinly impressed - WTB: Your Browser Hamsters :D In any case, fixed the doubleclicks :D
eve-crc.net | forum rules |[email protected] He's a mdoerator you know - Serathu |
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