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War Kitten
Panda McLegion
302
|
Posted - 2011.12.01 17:32:00 -
[1] - Quote
Lifelongnoob wrote:i too think eve online has become too dependant on suicide ganking... its a silly game mechanic really.
no ship should die to a single volley imo. Pvp these days is over too quickly. lock, fire one volley at target, watch it explode, lock another target & repeat. there is no really epic dogfights anymore.
i think ALL ships (both indy and pvp) should have a major hp buff so that fights actually last more than one or two volleys
No epic dogfights? Get out of highsec and go fighting and learn how its done.
Highsec combat is mostly highly competent people that know what they're doing, usually up against people that still think cap-stable steady repair is a suitable tank for any pvp ship. This includes the gankers. They know what they're doing and they've planned for it. The targets are oblivious and haven't planned for anything other than their next destination.
The game isn't "dependant" on suicide ganking - it's just very easy money. And it isn't CCP's fault. The tools are there to be safe - people just don't learn to use them. This is my signature.-á There are many others like it, but this one is mine. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
616
|
Posted - 2011.12.01 17:33:00 -
[2] - Quote
Xtover wrote:mkint wrote:OP does make a point. This patch is yet another patch conveying the message: "join a RMT alliance or get out." Buffs to RMTers, nerfs to everyone else. Any subs gained from this patch will be temporary. People don't quit over minor quibbling annoyances. People quit because they realize there is no future for them in the game. If the game has no future for the players, the game itself has no future. I've been with 2 alliances accused of RMTing, about to enter a 3rd. Never seen any proof of botting, other than specific corps or independent people. They are out there, but on an alliance scale? Nope.
Denial. The first sign of proof. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
616
|
Posted - 2011.12.01 17:36:00 -
[3] - Quote
Jenshae Chiroptera wrote:Speaking of PI. I can see a lot of people not bothering, particularly in worm holes as the PI stations will be used as griefing tools to try and lure people out of their POS.
No, that won't work... even if they take a PCO to reinforced, they'll still have to leave through their exit hole if they want to get back to where they came from before hand. If they stay, meh... more wasted isk, put up another when they leave.
Unless, of course, the residents actually have the forces to evict the invaders, then it may be fun... but there's better ways to initiate combat in wormholes than shooting at one of these piece of crap structures. Six months in the hole... it changes a man. |

Astrid Stjerna
Teraa Matar
117
|
Posted - 2011.12.01 17:38:00 -
[4] - Quote
leavwiz wrote: in other words, only low sec should have higher tier missions than lvl 4 because somehow high sec doesnt deserve more challenging content.
Well....
Yeah, that's pretty much it. To paraphrase a pen-and-paper RPG that I once played:
A stroll down main street doesn't entitle the players to a +9 Demon-Slaying Sword of Eternity's Light. You have to venture into the Caves of Ogg and defeat the dragon first.
There are plenty of easy, quick and profitable missions in highsec (I can easily clear a million in a couple of hours by doing work for the agents), but the trade-off is that you're not going to get really 'good' stuff by staying huddled up safe in highsec. |

Khai'ne
True Grit.
2
|
Posted - 2011.12.01 17:43:00 -
[5] - Quote
Astrid Stjerna wrote:leavwiz wrote: in other words, only low sec should have higher tier missions than lvl 4 because somehow high sec doesnt deserve more challenging content.
Well.... Yeah, that's pretty much it. To paraphrase a pen-and-paper RPG that I once played: A stroll down main street doesn't entitle the players to a +9 Demon-Slaying Sword of Eternity's Light. You have to venture into the Caves of Ogg and defeat the dragon first. There are plenty of easy, quick and profitable missions in highsec (I can easily clear a million in a couple of hours by doing work for the agents), but the trade-off is that you're not going to get really 'good' stuff by staying huddled up safe in highsec.
You're misreading him. He's not asking for better rewards, he's asking for it to be more fun. |

Obsidian Hawk
RONA Corporation RONA Directorate
300
|
Posted - 2011.12.01 17:43:00 -
[6] - Quote
Sweet less competition on the pi market. If you think the taxes are more than the stuff you are produce, they you are making the wrong stuff. As an avid producer all it did was cut my profits by 7% which isnt much. |

Pesky LaRue
Mercatoris Etherium Cartel
77
|
Posted - 2011.12.01 17:46:00 -
[7] - Quote
just to make sure I understand - the OP's OP says he is bored and quitting due to recent changes to the game but it really sounds like he wants all areas/aspects of the game open to all players in all areas? So, he wants L5's (for example) without having to go into low-sec to get them?
did I miss anything? |

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.01 17:50:00 -
[8] - Quote
Ingvar Angst wrote:Jenshae Chiroptera wrote:Speaking of PI. I can see a lot of people not bothering, particularly in worm holes as the PI stations will be used as griefing tools to try and lure people out of their POS. No, that won't work... even if they take a PCO to reinforced, they'll still have to leave through their exit hole if they want to get back to where they came from before hand. If they stay, meh... more wasted isk, put up another when they leave. Unless, of course, the residents actually have the forces to evict the invaders, then it may be fun... but there's better ways to initiate combat in wormholes than shooting at one of these piece of crap structures.
I don't know about how annoying it might be to ref a pco in w-space, but the fact that there is now another point of contention for fights to occur is a good thing. There might be "better," things to shoot at, but if one side is reluctant to shoot at all: this ought to provide some incentive. |

Hyacinthous
Sibyl Cadre
9
|
Posted - 2011.12.01 17:57:00 -
[9] - Quote
Hershman wrote:If you cannot adapt, then you die. This thread is the 'GAME OVER' screen of Eve.
If the foundation to adapt isn't within the fundamentals of the game then Everyone dies regardless. Oh wait, that's all eve is about - dying.
Enjoy wasting your lives never accomplishing anything while you dedicate all of your days and nights to this lackluster imitation of a space game that doesn't even feature zero-g vacuum simulation, manual controls, or more hardcore elements mostly found in scifi.
The complaint isn't saying he can't adapt, he is saying that there is no reason to because there is no potential reward for adapting. In other words, players are losing motivation to play because of corruption and the rigged/manipulated market ruining the game.
Hell I logged on the 29th just to get the free implant (pathetic but who cares, can't even use it - "slot is filled" with better implant) and decided to grab some skillbooks but had to go 20 jumps just to get to an old school system that wasn't completely borked on the market. People buying the skill books and re-selling them twice as much, those people can f themselves and die irl. Thanks.
Anyway, OP is right regardless of what all you brown nosers proclaim, the game is dying because CCP can't even reinforce their own game's design and rules. Two examples: People breaking in-game mechanics to avoid consequences = unfair advantage = game broken; Second example: Poker website using bounty system as leaderboards and free advertising = broken and abused ingame mechanic that has been neglected for so many years = broken game. Anyone who wants to be a kickass bounty hunter (say, cowboy bebop style) can't because this game is broken and abused by it's player base : aka : griefers.
Eve = Griefers vs Griefers. Anyway, Anyone innocent or just trying to enjoy the game will always get caught in between these idiot griefers who ruin the game to spite other people just to try and fill the giant empty void that is where their soul and consciousness should be.
No offense to CCP, I mean they are trying... But this game could be so much better in so many facets if they just cared more about the game instead of the revenue they get. When you care about your game, the money that comes from it is just icing on the cake. I shouldn't have to explain that a well made game = more revenue but products just made for revenue = lackluster and uninspired and usually tank/don't do well/or just crawl along. |

Solstice Project
Cult of Personality
221
|
Posted - 2011.12.01 17:59:00 -
[10] - Quote
leavwiz wrote:High sec players that are soloists or in small corps are not wanted.
I ... am a highsec soloist.
Well, no.
I am a high- and lowsec soloist.
For some reason, i have quite some fun doing what i'm doing.
That's this and that. Sometimes this, sometimes that, sometimes many things combined.
I am able to produce stuff, i know how the market works and i'm quite good at it, i've become a quite fast prober. (even before the buff)
I suck at general "let's just go out there and shoot"-PvP, mostly because i don't see a point in that, but i consider myself quite good at my own niche and i'm actually pretty good at picking out specific targets.
I don't care about killboards, as they are flawed bigtime.
All that said, as a soloist, i always find plenty of people to interact with, else it would be pointless to even play this game.
I do not mission, or rather ... rarely ... as playing EvE as a single player game is stupid as hell.
It's not the game ... it's you.
You're not good enough for EvE, so we all are happy that you leave.
Let the doorknob enter your ******* when you leave, i am pretty sure you'll enjoy that.
Vagina ! |

Takseen
University of Caille Gallente Federation
57
|
Posted - 2011.12.01 18:02:00 -
[11] - Quote
Prince Kobol wrote: I would just like call complete and utter bollocks to this statement I am casual and live mainly in high sec (I enjoy the odd foray into low/null) and I enjoy Eve more now then I ever have. The truth of the matter is that you are a complete and total arse who has ultimately failed and is now throwing a tantrum. Now STFU and take your worthless pathetic hide to some other Hello Kitty Game. **** do I hate people who think they are speaking on behalf of everybody
Quoting for truth. I hate it when people say stuff like "omg CCP hates highsec players and wants them to move to lowsec/quit!". I'm still in highsec, still having fun, in fact I just resubbed for 3 months with real money(!!). So don't take your own personal opinion of the game and force it onto everyone else.
And as Tippia rightly pointed out, this is a new and exciting development in the industrial sphere. POCOs, new battlecruisers and new tech 2 modules to build. The tax changes to PI products which cause massive market fluctuations and allow for some sweet speculative trading profits. But instead of taking advantage of all this, the OP is upset that its disrupting his sedate playstyle and has decided to quit.
I'm gonna go out on a limb here and guess that he's just bored of the game. That's cool, happens to loads of people. Just quietly take a break and go play something else. But please don't throw up a whine post on the forums blaming CCP for actually changing stuff, and claiming every single highsec dweller feels the same way you do. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
616
|
Posted - 2011.12.01 18:05:00 -
[12] - Quote
Herrington Vance wrote:Ingvar Angst wrote:Jenshae Chiroptera wrote:Speaking of PI. I can see a lot of people not bothering, particularly in worm holes as the PI stations will be used as griefing tools to try and lure people out of their POS. No, that won't work... even if they take a PCO to reinforced, they'll still have to leave through their exit hole if they want to get back to where they came from before hand. If they stay, meh... more wasted isk, put up another when they leave. Unless, of course, the residents actually have the forces to evict the invaders, then it may be fun... but there's better ways to initiate combat in wormholes than shooting at one of these piece of crap structures. I don't know about how annoying it might be to ref a pco in w-space, but the fact that there is now another point of contention for fights to occur is a good thing. There might be "better," things to shoot at, but if one side is reluctant to shoot at all: this ought to provide some incentive.
Why? What's the incentive? Transfer your goods to the planet remotely, let the invaders reinforce it... they'll likely leave before it comes out, then it's a rep and business as usual. Non-combat oriented corps in holes will function exactly as they do now, except they'll have to delete annoying emails that a PCO is being shot at. Combat oriented corps don't need the added incentive as it is. They see someone on dscan and they're at the hole salivating all the way. Six months in the hole... it changes a man. |

Solstice Project
Cult of Personality
221
|
Posted - 2011.12.01 18:06:00 -
[13] - Quote
Hyacinthous wrote:Anyone who wants to be a kickass bounty hunter (say, cowboy bebop style) can't because this game is broken and abused by it's player base : aka : griefers.
Bullshit.
My list of pods gets longer and longer and altough i only claimed 80 Million ISK so far, it's still one hell of a fun.
The reason why "EvE is dying" is because more and more people who start to play are simply spoiled and not intelligent enough, demand easy satisfaction and don't want to use their brains.
I admit wholeheartedly that the situation for people like me could be better, absolutely, but to say "anyone who wants to be a bountyhunter ... can't" is simply wrong !
I also acknowledge the fact that there are "too many griefers", and CCP should implement a way for people like me to be an effective counter against them.
That said ... altough there are flaws in the current system, it's far from broken.
Vagina ! |

Majora Veneris
Pator Tech School Minmatar Republic
6
|
Posted - 2011.12.01 18:09:00 -
[14] - Quote
leavwiz wrote:Lady Spank wrote:I like how you dont even explain what the problem is. EVE is no longer fun for casual players that choose to remain in high sec.
Incorrect. Since coming back (few months back) I've pretty much been solo as i havent found a corp i really like yet. Regardless, I'm having a ball. Please refrain from making broad statements like that again when you can only speak for yourself, not EVE as a whole.
A Good Forum Post Is Like A Skirt.... Long Enough To Cover The Subject Matter, But Short Enough To Keep Things Interesting.
|

Morganta
Peripheral Madness The Midget Mafia
440
|
Posted - 2011.12.01 18:09:00 -
[15] - Quote
let me be the first to say
BOO FREEKIN HOO! The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Astrid Stjerna
Teraa Matar
117
|
Posted - 2011.12.01 18:17:00 -
[16] - Quote
Solstice Project wrote: I admit wholeheartedly that the situation for people like me could be better, absolutely, but to say "anyone who wants to be a bountyhunter ... can't" is simply wrong !
'Griefers' are really what a bounty hunter is all about, at least in real-life terms. By definition, criminals and bail-jumpers don't play by the rules. Yes, griefers make it harder to be a bounty hunter in EVE (I'm certainly not disputing that), but when you're hunting a wanted man, he's not just going to stand out on the sidewalk with a big red flag yelling 'arrest me, I'm over here!'.
You can take up a career as a bounty hunter, but you're going to have to be creative to get the job done. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.12.01 18:19:00 -
[17] - Quote
Ana Vyr wrote:Cailais wrote:One thing I would like to ask the OP, before he leaves, is this question:
If 'crafters' can produce in complete security what is their inherent value to the game as a whole that couldn't be provided by an NPC delivering a product to the "market" instead?
C.
None, in your example, but you show me where you can produce in complete security. Despite working primarily in high sec, we are still subject to market PvP, and for me at least, mining insecurity issues, and wardecs too. The market will balance back out, certainly, but lowsec PI is now pretty much out of reach for folks like me, and it was a fun thing to do before Crucible because it was risky. Now, it's a case of either paying pirates taxes, or protecting your own POCO's, and for me anyways, neither of those options is going to fly. I agree.
In my small corp, 3 of us have set up PI installations across 15 planets in 0.3 and 0.2 systems next door to each other. We use Transport ships for CO interactions. We use cloaky T1 haulers, with scouts of course, to actually haul the goods on weekly runs. The destruction of NPC COs in those systems remains to be seen, but I think it's a only a matter of time before all the seriously bored Roaming squads take out all the NPC COs just for fun and their brand of lovable mischief.
What then? The little guys like us are confronted by, not just putting up one POCO, but an array of POCOs for all the planets we farm. Protecting them is not feasible for small corps like mine. Paying pirate taxes is aiding and abetting the enemy.
The price adjustments are irrelevant. The problem I see is the feasibility of a business model that includes expensive and destructible POCOs that the small fry cannot defend. Where do we go with a model like that ? Where? Out of the PI business.
If time proves me wrong, I'll gladly eat my words and rejoin the PI business. As it is now, it seems about as smart as building a dynamite factory on top of an earthquake fault.
*fixed system security error --> .3 and .2 , not .3 and .4 |

Hirana Yoshida
Behavioral Affront
170
|
Posted - 2011.12.01 18:19:00 -
[18] - Quote
If something doesn't put money into the fat-ass null monkeys pockets or benefits them in some other way it will never happen.
In that regard, CCP has been pretty consistent for several years now .. the one change that looked like they actually cared for Eve as a whole was partially rolled back at the first opportunity they got (sanctum nerf).
Our (everyone not a null monkey) only hope is to come with some genius idea for null that keeps them content/busy so CCP can get to improving the rest of the game without having to dodge whine-fests and threadnaughts. |

Tribalic One
V i L e
0
|
Posted - 2011.12.01 18:24:00 -
[19] - Quote
Xtover wrote:oh, by the way- taking your stuff to Jita and selling at the first buy order made another industrialist very happy. Maybe even a "solo" person who prior to that was just as dispondent.
Sometimes it takes a few to fall to feed the masses. Didn't you know that Care Bears are cannibalistic? |

Mistress Motion
Pator Tech School Minmatar Republic
4
|
Posted - 2011.12.01 18:27:00 -
[20] - Quote
I really hope some people would stop using term "PvP" like it means only going guns blazing until someone dies.
Because usually those same people think that there are NPC's that seed the market full of ships and stuff. |

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.01 18:33:00 -
[21] - Quote
Ingvar Angst wrote: Why? What's the incentive? Transfer your goods to the planet remotely, let the invaders reinforce it... they'll likely leave before it comes out, then it's a rep and business as usual. Non-combat oriented corps in holes will function exactly as they do now, except they'll have to delete annoying emails that a PCO is being shot at. Combat oriented corps don't need the added incentive as it is. They see someone on dscan and they're at the hole salivating all the way.
Obviously the incentive is, if the attacks so desire they'll ref and return to finish the job. I'm not saying PCOs are going to be value targets and generate tons of pvp, but if it comes down to picking a fight with a certain corp, there are now more options than simply trying to hit their dickstar (far more of a chore than a pco) or try and catch them individually.
Combat oriented corps who fight one another anyway don't need any encouragement, right. But, corps that would rather simply turtle in their POS and ignore any intruders will now have a reason other than total-eviction to get out and fight for something of value.
Clearly, this isn't supposed to be a flash-point for immense pvp activity, but the idea that it's not going to generate fights at all is laughable. |

leavwiz
Firestorm Tactical Research and Development
31
|
Posted - 2011.12.01 18:51:00 -
[22] - Quote
Astrid Stjerna wrote:leavwiz wrote: in other words, only low sec should have higher tier missions than lvl 4 because somehow high sec doesnt deserve more challenging content.
Well.... Yeah, that's pretty much it. To paraphrase a pen-and-paper RPG that I once played: A stroll down main street doesn't entitle the players to a +9 Demon-Slaying Sword of Eternity's Light. You have to venture into the Caves of Ogg and defeat the dragon first. There are plenty of easy, quick and profitable missions in highsec (I can easily clear a million in a couple of hours by doing work for the agents), but the trade-off is that you're not going to get really 'good' stuff by staying huddled up safe in highsec.
its not about the stuff, its about the fun |

Mara Villoso
Big Box
37
|
Posted - 2011.12.01 18:56:00 -
[23] - Quote
I agree with the general sentiment that EVE has little to offer the casual/solo player. Though, I'm not quitting.
As long as EVE is a sandbox, CCP is totally and utterly reliant on its player base to provide its real content. When the content provided is essentially a neverending series of annoyances, the game itself becomes annoying and unrewarding. Each and every casual/solo player driven off by EVE's unnecessarily complex learning curve and annoyances further reduces that content. As long as the player base is small, the more reliant CCP is on each and every player logging in, not for subscription numbers, but to provide content. If what you want is nonstop, nonconsensual PvP, why don't you just reduce EVE to 2 systems, cut out all of the trading/industrial/mining nonsense, and begin an endless battle royale. If you're going to try and entice players to come in and provide content that is essentially an NPC function in most games, CCP would do well to provide an environment conducive to their play style. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
26
|
Posted - 2011.12.01 19:01:00 -
[24] - Quote
leavwiz wrote:its not about the stuff, its about the fun No, after reading your previous posts, it looks like it's about making Isk and playing for free.
I'm gald CCP did this and buffed losec and null.  |

Dbars Grinding
Garoun Investment Bank Gallente Federation
60
|
Posted - 2011.12.01 19:04:00 -
[25] - Quote
This one time i made a rifter. The end. |

Lharanai
Empyrean Guard
41
|
Posted - 2011.12.01 19:10:00 -
[26] - Quote
mixed feelings here,
on one side, CRUCIBLE did not give something new to play for casual or low SP players as we are always short on ISKIES, but on the other side and this is new to me personally, I get the impression that casual players can live in low, we are just not making as much ISK as in High Sec there.
But ask yourself seriously is EVE only about making ISK? The reason for quitting is because you are making less ISK? The progress of giving low sec and potentially null sec a try brought back the excitement....for me at least. Maybe I will fail but at least I tried....its a game and don't take everything so serious.
Touch my **** and I will **** your **** with an rusty **** and **** into your ****, and then I will **** your **** until you ******************** |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:12:00 -
[27] - Quote
Pavel Bidermann wrote:This isn't a dev issue. The player base has gotten quite bored so this is what hey do. If you wnat to point the finger at any one group, point it at Alliance leaders who would rather have bots running and hoard up Alliance isk off of moon goo instead of play the game to it's potential. This is what they're told is "fun" even though running a mission would be more challenging. The effects of good propaganda on the weak minded are evident.
THIS IS A CCP DEVELOPER GAME ISSUE
The basic game design is so out ot whack as to actually drive potential subscribers away from Eve. This is the essence of why Eve is done. Finito. Finished. Kaput. Eve is done. Stick a Fork in it.
My account and others I know are just spending down isk on PLEX because we have it. If it we didn't, we would already be gone.
And before the usual tirade, let me assure you that Eve is SUPPOSED to be all about shooting things, but when it requires a phu-kink committee of 500 people to do it, WHO GIVES A SHHHT.
The funny part will come when only the Fanbois are left to shoot each other and there aren't enough of them left to form a committee. |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:15:00 -
[28] - Quote
Tippia wrote:You know, if you are/were going to play the industry/market game, then maybe you should have taken the time to learn how supply, demand, and price-setting worksGǪ 
Don't mind Tippia, reading comprehension is beyond his I.Q. |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:18:00 -
[29] - Quote
Lady Spank wrote:I like how you dont even explain what the problem is.
I like how your such a Fanbois Idiot that you couldn't comprehend the problem if he outlined it in black ink on white paper for you. |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:23:00 -
[30] - Quote
RaTTuS wrote:what part of MMO are you not getting ?
The part of MMO that recognizes that just because there are massive numbers of players in a game, nothing compels or dictates that they should necessarily cooperate in any way, shape, or form, IF it is truly a "sandbox".
On the other hand, if it is constrained by stupid game mechanics that require a committee of 500 players in order for one player to fart... well then I guess that is your style of game. |

Lexmana
Imperial Stout
76
|
Posted - 2011.12.01 19:24:00 -
[31] - Quote
OP, you are doing it wrong!
You state that you are a "casual" player that grinds ISK to buy PLEX. What made you think that would be fun? Try spend $15 a month on subscription instead so you can stop the grinding and have fun playing. Paying with PLEX was never intended for casual players. |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:27:00 -
[32] - Quote
Kaede Kimura wrote:Shhhh OP, nobody cares that you're taking your toys and going home.
I rather think CCP cares.
- $180 U.S. / year to revenue per account |

Vertisce Soritenshi
Varion Galactic Tragedy.
219
|
Posted - 2011.12.01 19:29:00 -
[33] - Quote
mkint wrote:People don't quit over minor quibbling annoyances.
lol...I think you misunderstand most of the players in EvE...have you seen the BS posts about people quitting because of the new font? Support our boobies!-áLINKY! |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:31:00 -
[34] - Quote
Herrington Vance wrote:Ingvar Angst wrote:They've failed to realize that they can't take the sand out of people's sandbox and expect them to go play in the sandbox they choose. People will simply look at their empty box and go home. Ah the classic "taking my ball and going home," false sandbox analogy. If you are willing to accept that the best interests of the sandbox, proper, are more important than some player-defined niche; you have to dismiss the line of reasoning you just used. If CCP endeavors to make the game, as a whole, more interesting and more rewarding for it's players then they quite clearly have to step on the toes of players (like the OP) who have created their own idea of what the game should be and held onto that idea so tightly that any attempt to dislodge them is met with a hissy-fit and cries that their playstyle is being impeded. Same ****, different patch, same answer: HTFU.
but you are forgetting the other part of that quip of yours, to whit,
HTFU OR GTFO and he is GingTFO. So the only loser here is CCP. |

Deamos
Dev Null Development and Holdings
96
|
Posted - 2011.12.01 19:32:00 -
[35] - Quote
Your stuffz, I can haz? |

Velicitia
Open Designs
148
|
Posted - 2011.12.01 19:34:00 -
[36] - Quote
Martyr Theos wrote:Lady Spank wrote:I like how you dont even explain what the problem is. I like how your such a Fanbois Idiot that you couldn't comprehend the problem if he outlined it in black ink on white paper for you.
/me looks at the forums...
funny, I see white light on a grey-ish (light) background all behind a pane of glass...
where can I get this black ink on white paper internet from?
OK, seriously though. EVE is a Massively Multiplayer game. Sure, there are things that a loner could do ... but the expectation that EVERYTHING should be able to be done by a loner in the same capacity that 10 or 20 or 50 people could do it is completely wrong... |

Martyr Theos
The NecroMonger Faith
26
|
Posted - 2011.12.01 19:37:00 -
[37] - Quote
Deamos wrote:Your stuffz, I can haz?
No, like the OP, I'm selling a warehouse full of crap accumulated over six years of Eve to sell for isk to buy PLEX for game time. So it will be a while before I actually leave. |

Nex apparatu5
Dreddit Test Alliance Please Ignore
86
|
Posted - 2011.12.01 19:38:00 -
[38] - Quote
I never understood these farewell threads. People who are basically unknown come out for a tearful tirade about how they don't like some aspect of the game.
Eve is modeled in some part after the biggest sandbox game: real life. There isn't a single player in Eve who goes 'solo' in real life, not sure why this should be required in Eve.
|

Tippia
Sunshine and Lollipops
1838
|
Posted - 2011.12.01 19:40:00 -
[39] - Quote
leavwiz wrote:in other words, only low sec should have higher tier missions than lvl 4 because somehow high sec doesnt deserve more challenging content. No-one is forcing you to not challenge yourself GÇö that's your choice. If you don't like that choice, don't make it. You create the game; make your own challenge if you want one. Since you claim not to care about the rewards the entire problem is that you don't actually want to challenge yourself, and now you're complaining that the game is not doing the job for you.
Quote:Arent lvl 4 missions that land in low sec offering different rewards for the same mission than they do in high sec? why a unique mission assignment for lvl 5? Because we're talking about different reward mechanics here, and because L5 missions are not L4 missions, just like L4 missions are not L3 missions. It's not unique in any way.
Quote:bug fix or nerf isnt the question, its the intent of the move. GǪexcept that the intent is to fix a bug. Just because you've been able to exploit that bug to your advantage doesn't mean that it should remain and that you should be able to keep exploiting it.
Quote:so my question remains, explain why the lvl 5's have a different mechanic. They don't. They're just higher-tiered missions just like 6/10s are higher-tiered exploration sites. Higher tier GåÆ higher rewards GåÆ higher risk from the environment you play them in. The only thing that's throwing you off is that they never bothered implementing L6GÇôL8 missions.
Quote:The risk should be the mission npcs , not pvp players. No, that's not how EVE works. The risk is always the players, largely due to EVE being a PvP game. What you're looking for is a PvE game GÇö something that is not EVE. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1838
|
Posted - 2011.12.01 19:40:00 -
[40] - Quote
Khai'ne wrote:But should the game be all about combat? Yes. That creates a dynamic that has no equal in any other game out there, and it lets us have this quite unique marketplace and player economy that sits at the very core of the game.
Quote:The fact that CCP has added the features of mining, building and so on suggests that, at one point at least, they intended the creation half of the cycle to be an important part of the game. However, at the moment it is obvious that participating in the desctructive side of eve is far more involved and varied, and worryingly it is this side that nigh on all of the recent updates are focusing on. GǪyou mean apart from all the new stuff that's being added that gives the creative side more things to create, most notably some of the things the OP whines about? What your fact is missing is that CCP implemented those creative parts in such a way that they are also part of the PvP dynamics that makes combat so involved and varied. It's when you try to separate yourself from that dynamic that the variation and involvement is lost.
Crucible added more stuff for the creative-minded to be creative with. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Corina Jarr
Spazzoid Enterprises Purpose Built
67
|
Posted - 2011.12.01 19:43:00 -
[41] - Quote
Op is flawed. I am a solo/small corp player, and I have loads of fun in HS.
|

Blood Fart
Silent Coven
24
|
Posted - 2011.12.01 19:47:00 -
[42] - Quote
leavwiz wrote: happy pvp'ers
Happy Trails
|

Proteus Maximus
Deep Core Mining Inc. Caldari State
20
|
Posted - 2011.12.01 19:51:00 -
[43] - Quote
Quote: If MMORPG players were around when God said, "Let there be light" they'd have called the light gay and plunged the universe back into darkness by squatting their nutsacks over it.
Your jib Sir. . . The cut pleases me. lawl Eve... It's just a better class of Idiot. |

dorfsorc
Firestorm Tactical Research and Development
1
|
Posted - 2011.12.01 19:54:00 -
[44] - Quote
Mrs Sooperdudespaceman wrote:leavwiz wrote:its not about the stuff, its about the fun No, after reading your previous posts, it looks like it's about making Isk and playing for free. I'm gald CCP did this and buffed losec and null. 
i know leavwiz he was a fellow corpmate. He was generous to a fault, his gameplay was not about making isk , i am sure he gave away far more than i will ever earn as a combat pilot.
Changing the isk flow isnt what drove him and other corpmates from the game, It was the relentless destruction of the casual , friendly pleasant game that was high sec production and mining. I read his posts, he isnt trying to speak for all high sec players, just those that have fnally given up on the hope that EVE will continue to be a home for them in the gaming world.
I will be joining another high sec based corp and continue to run missions myself. I am sure i will continue to have fun. But yes, I am sad to see leavwiz and others like him go. (and no , he didnt give me all hiz stuffs, but he made sure i can play for as long as i choose to)
the dorf |

Astrid Stjerna
Teraa Matar
117
|
Posted - 2011.12.01 19:56:00 -
[45] - Quote
leavwiz wrote: its not about the stuff, its about the fun
My post wasn't about the stuff per se -- it was really about the idea of 'fun'.
If a pen-and-paper roleplayer sits his character in town for the entire game, he's probably going to get bored fairly quickly. The real fun is in exploring the dungeon (in this case, low/nullsec), fighting off the monsters and getting out alive with the loot.
It's high-security space, after all-- there aren't any NPC pirates of note, because CONCORD wouldn't let them operate. Therefore, low risk. Thus, less fun for someone looking for a real challenge.
That said -- it is, of course, silly to continue doing something if it's no longer fun. I hope that we haven't lost you permanently, but perhaps taking a break and seeing the MMO scene from another game's POV is a good idea. |

Pinaculus
The High and Mighty
61
|
Posted - 2011.12.01 19:59:00 -
[46] - Quote
Lifelongnoob wrote:i too think eve online has become too dependant on suicide ganking... its a silly game mechanic really.
no ship should die to a single volley imo. Pvp these days is over too quickly. lock, fire one volley at target, watch it explode, lock another target & repeat. there is no really epic dogfights anymore.
i think ALL ships (both indy and pvp) should have a major hp buff so that fights actually last more than one or two volleys
Tank modules?
Staying aligned?
Keeping track of local?
D-Scan?
No ship >should< get instapopped. They do, but that isn't necessarily EVE's fault. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

War Kitten
Panda McLegion
302
|
Posted - 2011.12.01 20:06:00 -
[47] - Quote
dorfsorc wrote:
Changing the isk flow isnt what drove him and other corpmates from the game, It was the relentless destruction of the casual , friendly pleasant game that was high sec production and mining.
What has been done to destroy the casual friendly pleasant game that was highsec production and mining? Ganking? Wardecs? Price changes?
They're all player issues. Other players generated them; you as players get to be creative and deal with them in any of the many ways allowed.
Quitting the game and whining on the forum are the two least succesful of these methods though.
Quote:I read his posts, he isnt trying to speak for all high sec players, just those that have fnally given up on the hope that EVE will continue to be a home for them in the gaming world.
Pro-tip analogy: When looking for a happy peaceful home, say in the mountains maybe, don't pick Afghanistan. They have PvP there too. This is my signature.-á There are many others like it, but this one is mine. |

Halcyon Ingenium
Warm Holes
34
|
Posted - 2011.12.01 20:13:00 -
[48] - Quote
So the OP just figured out this isn't a theme park game and is getting out; this is six pages long. Why? People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Killie
Loki's Marauders Dragoons.
1
|
Posted - 2011.12.01 20:47:00 -
[49] - Quote
You have tons of options open to you..... if you have billions of isk get in contact with a low sec corp, see if you can make them a deal. Give them good tax rates on a POCO if they can protect it for you. Offer them ships or minerals on the cheap, ANY NUMBER OF THINGS. Trading goods for services rendered = player interaction = what makes eve fun. Try it out.
btw: I live in low sec and never did a level 5 mission, pay sucks.
edit: I lived in a fairly secure low sec pocket with an anti pirate corp and I'm sure we would have let a corp like you have your own POCO or 2 or 3 and even protected it for you if you offered enough benefits. It's all about interacting with people and find something that will benefit you. Make it your new eve goal. A corp doesn't necessarily have to do everything at once. Some corps are logistics corps (RED AND BLACK FROG) some corps just like to shoot things (most low sec corps). The important thing to remember is, many many corps simply lack the means/will to mess with something like a poco. If you can give them a good incentive on decently priced ships or modules or reduced taxes on their planetary interaction I bet you will find some takers. Hell if you become valued enough i'm sure they will even scout you in so you don't get blown up. Good luck to you and hope you stick to this interesting and ever changing game. Fly dangerously  |

Tippia
Sunshine and Lollipops
1838
|
Posted - 2011.12.01 20:51:00 -
[50] - Quote
Halcyon Ingenium wrote:So the OP just figured out this isn't a theme park game and is getting out; this is six pages long. Why? Because, paradoxically, he still hasn't figured it outGǪ  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

dorfsorc
Firestorm Tactical Research and Development
1
|
Posted - 2011.12.01 21:01:00 -
[51] - Quote
Halcyon Ingenium wrote:So the OP just figured out this isn't a theme park game and is getting out; this is six pages long. Why?
i think its a combination of those that love to bash what they percieve as care bear types and those that love to show their inherent disdain for players that arent combat oriented. Each time someone like the OP posts regarding a game change or their wave goodbye, the majority of the posts seem intended only to point out what an idiot the person was for ever bothering to play or worse yet, to post in the forums.
My playstyle is different than his, but I still hate to see he and my other corpmates leaving the game that they used to love. perhaps it is just boredom or the unwilingness to adapt. but the vitriol heaped on them helps explain why they didnt get to know more of the community better. Heaven forbid if they speak there minds from their comfortable sandbox POS's in high sec space.
oh well at least he got whatever was bothering him off his chest and the rest of us will move on . |

Ishtanchuk Fazmarai
102
|
Posted - 2011.12.01 21:03:00 -
[52] - Quote
I just liked the OP to tell I agree with his point on how casual soloers are being neglected and even prejudiced while nullsec whiners and PvP ganker bullies get love.
Crucible has provided me with zero gameplay, zero goals, and zero reasons to keep playing.
And CCP better gives me something TO DO by summer expansion, else they will have one customer and two accounts less. So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Nephilius
Pillage and Plunder Salvage Co.
60
|
Posted - 2011.12.01 21:09:00 -
[53] - Quote
leavwiz wrote:message clearly received. High sec players that are soloists or in small corps are not wanted.
As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
I have taken down the POS with its construction and research bays I have hauled our stuff to Jita and sold it at buy prices (so no you cant have my stuff) I will not bother to visit my PI sites again as launch taxes now exceed the market value of the goods from my humble , low efficiency high sec planets.
When my plex runs out you can add me to the growing statistic of casual players that find no game value in EVE anymore.
perhaps i should turn on my CQ option again to remind me how well dev resources were spent on creating a login lagfest, so I wont wax sentimental about rejoining the game.
To those who I have been able to assist with materials and ships, perhaps our paths will cross again in the mmo's we discussed. in the meantime, fly safe. have fun leavwiz
Sorry to see you go, bub. I've been there myself...sometimes you gotta do what's best for you and ignore the rabble. Be well in whatever you decide to do! o/ If you bring down a giant, you're a hero. If you kill something weak-even if it has to die-then you will endure contempt. |

Herzog Wolfhammer
Sigma Special Tactics Group
243
|
Posted - 2011.12.01 21:11:00 -
[54] - Quote
Exploration and the way I play has not changed at all.
Of course, my style of play was never "ISK Vacume at all costs including actually playing".
The only way CCP is going to drive me away is to come up with a "Explode on undock if not in major alliance" feature.
Surely those major alliances accomplish that in 0.0, which is why I don't use the gates they sit on (and keep a cloak in a high slot), but that's why nobody wants to play with them. Yet they will complain when they get bored too.
Oh well. I know CCP is planning something by driving off the more productive players - perhaps they felt that the game was getting too full of an "entitlement mentality".
But I am certain that in the long run, those people who liked the cheap BCs and BSs for their daily loss in PVP and foolish mistakes in PVe will also have to HTFU.
So relish in seeing others get driven off. Lack of EvE is not going to kill them and they will have forgotten the game in a while. But when even the hardore leet Jan Bradys around here start worrying about losing ships and their carebear highsec alt can't earn enough ISK to keep them supplied and pay for that PLEX, the tears will come flowing from a new direction. |

Archy Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2011.12.01 21:13:00 -
[55] - Quote
That's the cycle of gaming. People leaving and People joining all the time but we all love drama, don't we?
Also this new PI situation is great. |

leavwiz
Firestorm Tactical Research and Development
31
|
Posted - 2011.12.01 21:15:00 -
[56] - Quote
had no idea this thread would run on so, thanks to those that offered thoughts, constructive or otherwise. I hope the future does bring more casual/high sec content. I hope dorfsorc finds a corp worthy of his pilot skills. I hope someone figures out a reason to do PI in high sec in a small corp. I hope i that before my plex run out in can transfer hundreds of bpc's and bpo's to an interested production person.
It has been an interesting ride, but the last 3 releases do nothing for players like me and losing friends in chat and corp has taken its toll. I hope everyone has a good holiday and look forward to the coming year. Be safe |

arcca jeth
Dark Alliance Dark Empire Alliance
23
|
Posted - 2011.12.01 21:18:00 -
[57] - Quote
leavwiz wrote:Serial Chi wrote:what game are you going to btw? i had avoided naming other mmo's in my post, but in response to your question, I play vanguard (all my primary characters are crafters and diplos) It is a game for mature players that dont expect to make max level in a matter of weeks. great community as well.
I love that game but quit after its initial release. I'd go back to it if it had a decent player base... |

Whiteknight03
WESAYSO Industries
18
|
Posted - 2011.12.01 21:24:00 -
[58] - Quote
Lol any serious industrialist knows that taxes are only ever a problem for the consumers. Learn to play, and let the door hit you on the way out. |

Ishtanchuk Fazmarai
102
|
Posted - 2011.12.01 21:28:00 -
[59] - Quote
leavwiz wrote:had no idea this thread would run on so, thanks to those that offered thoughts, constructive or otherwise. I hope the future does bring more casual/high sec content. I hope dorfsorc finds a corp worthy of his pilot skills. I hope someone figures out a reason to do PI in high sec in a small corp. I hope i that before my plex run out in can transfer hundreds of bpc's and bpo's to an interested production person.
It has been an interesting ride, but the last 3 releases do nothing for players like me and losing friends in chat and corp has taken its toll. I hope everyone has a good holiday and look forward to the coming year. Be safe
Shared feeling here. Casual soloers have been neglected for long or downright prejudiced (Lvl5 got "fixed", hoooray ), and lately even those of us who hoped about Incarna have been disappointed.
Yet apparently gankers got new ships and nullsec gangsters got something else to blow and all that sinful WiS stuff was put on ice for good. And everything is well and dandy for DUST to come and give more nullsec content while hisec busy people with a life can pretty much go f**k ourselves... or play other games. if we find them, that is. So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Alea
Pator Tech School Minmatar Republic
2
|
Posted - 2011.12.01 21:44:00 -
[60] - Quote
I agree with OP it is not as fun in high sec for small corps as it used to be so I'm shutting my operations down and letting my accounts expire, once the last job is complete everything goes off line, I'm keeping my toys so U can't haz, I'm hoping in time it will get better in high sec for small corps so will need it all.
People voice that they are leaving in hopes CCP is listening, that's my reason for posting anyway.
I had a good long run and was fun while it lasted but I also hope to someday come back to a better Eve. |

Ol Gregg
Republic University Minmatar Republic
6
|
Posted - 2011.12.01 22:26:00 -
[61] - Quote
Hey, Low/Null Morons..
Once CCP manages to chase off all the high-sec carebears (Who, I might add, you used to be just like. You weren't born in null.) then they'll lose even more revenue than their horrible management already has.
Not to mention, you'll be forced to actually shoot each other instead of setting everything blue before it has the slightest chance of pressing F1.
Good luck recruiting when the playerbase goes down the tubes and when you can't supply yourself because you're too elitist to mine.
Jerkfaces.
|

Vincent Gaines
184
|
Posted - 2011.12.01 22:28:00 -
[62] - Quote
Ol Gregg wrote:Hey, Low/Null Morons..
Once CCP manages to chase off all the high-sec carebears (Who, I might add, you used to be just like. You weren't born in null.) then they'll lose even more revenue than their horrible management already has.
Not to mention, you'll be forced to actually shoot each other instead of setting everything blue before it has the slightest chance of pressing F1.
Good luck recruiting when the playerbase goes down the tubes and when you can't supply yourself because you're too elitist to mine.
Jerkfaces.
This guy is highly upset.
Awwww |

Killie
Loki's Marauders Dragoons.
1
|
Posted - 2011.12.01 22:31:00 -
[63] - Quote
honestly there will still be a high demand for PI goods, and the prices are temporarily messed up and will stabilize. Your PI goods prices are going to go through the roof because of the tax cost. The people willing to invest in a POCO still have to cover costs of actually CREATING that expensive item, and factor in coverage for their losses, which will probably be pretty much in line with your tax rate. Give it a week and watch the prices soar. PI in high sec ISN'T DEAD. |

Ol Gregg
Republic University Minmatar Republic
6
|
Posted - 2011.12.01 22:31:00 -
[64] - Quote
Vincent Gaines wrote: This guy is highly upset.
Awwww
Why would I be upset? I don't pay to play this terrible game.
Look at all the ****s I give.
|

ACY GTMI
Veerhouven Group The Veerhouven Group
39
|
Posted - 2011.12.01 22:33:00 -
[65] - Quote
leavwiz wrote:
i had avoided naming other mmo's in my post, but in response to your question, I play vanguard (all my primary characters are crafters and diplos) It is a game for mature players that dont expect to make max level in a matter of weeks. great community as well.
Seriously, good luck.
I think I'll give Vanguard a look.
Location: Currently circling the toilet bowl that is Eve.
Member of the 6%ers. |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
434
|
Posted - 2011.12.01 22:34:00 -
[66] - Quote
Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Ol Gregg
Republic University Minmatar Republic
6
|
Posted - 2011.12.01 22:42:00 -
[67] - Quote
Khanh'rhh wrote:Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended.
Actually, the OP was making an acute point about everything wrong with EVE.
If you don't want to blob, you're not welcome here.
If you don't want to have to put up with retards on voice-comms so that you can have a huge fleet to gank your opponent, you're not welcome here.
What the OP actually stated was that people are penalized for being happy with being a small, efficient corporation. And I agree with him.
I find absolutely zero skill in the blob mentality of EVE anymore, and the rare skilled pilot eventually is pulled into the Zerg, with a select few of course excluded from this generalization.
For some of us, EVE was a place to actually test our skills in combat. There's nothing more fun than going in against a mining fleet with protection alone, taking on six ships, and STILL managing to blow up three of their ships and escape. I would imagine industrialists feel the same when they pull off something magical despite working with a "just friends" crew.
As EVE continues to be pushed on towards spaceblob, and a numbers game, it loses it's character for a lot of those players.
But that's okay, right? That some people lose the part of the game that they loved. Just ask Faction Warfare.
|

Froz3nEcho Sarain
Blue Republic RvB - BLUE Republic
148
|
Posted - 2011.12.01 22:53:00 -
[68] - Quote
I am a fairly new player (around 7 months old) and I am still perfectly able to play solo. Just having some trouble finding a good first corp to have fun with. I recommend that you do some missioning or high-sec exploring. If you got the balls you can try some low-sec exploring. And if you got some more balls.... attack everything you see in low-sec or try bombing some ratters in null with a SB.
Either way... stop your bitching and learn the game because there are allot of opportunities to be made riding solo!
Coming from a semi-drunk newbie.... Peace out!
~ When everything fades away, an echo is the only sound that will remain ~ -á-á~ Chaos is a name for any order that produces confusion in our minds ~ |

Zimmy Zeta
Battle Force Industries
102
|
Posted - 2011.12.01 22:54:00 -
[69] - Quote
I just have to get something off my chest.
When crucible came out I was seriously considering to end my industrial career and move to low sec to spend the rest of my time blowing stuff up. And this was not because of the PI change. It was because of the forum threads other indusrialists started, whining about the changes. I don't like you. I don't want to be like you. I don't want people to think that I am like you. I feel embarassed to be an industrialist.
OK, now I just decided to HTFU and no longer care what other manufacturers/inventors/traders say on the forum. I will keep selling evil gadgets to evil people and rejoice at the carnage. And then I will sell harmless stuff to harmless people that just happened to lose their precious ships and want new ones. And then again even biggger guns. And then more mining ships.
I like Eve, no matter what you people say or do. ...THEN WHO WAS PHOON? |

baltec1
215
|
Posted - 2011.12.01 22:59:00 -
[70] - Quote
Khanh'rhh wrote:Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended.
Explain Chribbas success then.
My little industry alt is doing just fine solo too. |

Tyraeil Starblade
Eleutherian Guard
9
|
Posted - 2011.12.01 23:00:00 -
[71] - Quote
Skippermonkey wrote:Zions Child wrote:See, the principal problem with your statement is in the "limited profit potential." Sure, when you have hundred of billions profit is rather limited (unless you can get your hand on a T2 BPO, aka the isk blueprints), but otherwise profits in hi-sec are fantastic when you actually have some trading skill. Confirming you know nothing about the T2 Manufacturing process
Expecting an SMA member to know anything about Eve other than dieing in a drake is laughable. |

Ometheos Oribili
The Scope Gallente Federation
1
|
Posted - 2011.12.01 23:00:00 -
[72] - Quote
Ol Gregg wrote: Good luck recruiting when the playerbase goes down the tubes and when you can't supply yourself because you're too elitist to mine.
When that happens, watch how quickly a thousand 10-hour heroes in a thousand Navitii show up in every belt in highsec to take advantage of the fact that Trit's hit 5 per at Jita. The free market at work!
God, I'm usually not ashamed to be an Empire mission-running carebear pubbie, but every time a thread like this goes up I can see why people raise up the black flag and start collecting tears. If EVE isn't for you, at least have the dignity to close out your account and go play Sins of a Solar Empire or something without giving the whole forums a written invitation to can haz your stuffz.
People who are planning to quit and are just clearing out inventory to PLEX out a few more months: serious question. Why bother? Your ISKies and T2 BPOs and faction-fit shiny BSs are just pixels and database entries, and you don't get a prize for canceling your sub with an empty wallet. If you're not having fun, or working towards the ability to have fun later, why are you playing? Presumably there are better things you could be doing with your time. It's a game ffs.
/rant |

Drew Solaert
University of Caille Gallente Federation
8
|
Posted - 2011.12.01 23:02:00 -
[73] - Quote
Keep quitting, more people like you will increase my own margins. |

Ol Gregg
Republic University Minmatar Republic
6
|
Posted - 2011.12.01 23:09:00 -
[74] - Quote
Drew Solaert wrote:Keep quitting, more people like you will increase my own margins.
I cannot wait for the day when EVE continues to bleed subscribers and eventually has to launch ridiculous offers to try to lure new players in so that they don't have to s***can the game, along with your profit margins..
Oh, wait. That's today..
|

Chelone
Outside The Asylum
9
|
Posted - 2011.12.01 23:09:00 -
[75] - Quote
If you ever think about coming back, just look at the many examples of human trash that posted in this thread, and know that leaving was the right decision.
Yep, pirates. Let's kick out all the carebears. !@%$ing braindead. |

Heimdallofasgard
APEX ARDENT COALITION NEM3SIS.
40
|
Posted - 2011.12.01 23:13:00 -
[76] - Quote
leavwiz wrote:message clearly received. High sec players that are soloists or in small corps are not wanted.
As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
I have taken down the POS with its construction and research bays I have hauled our stuff to Jita and sold it at buy prices (so no you cant have my stuff) I will not bother to visit my PI sites again as launch taxes now exceed the market value of the goods from my humble , low efficiency high sec planets.
When my plex runs out you can add me to the growing statistic of casual players that find no game value in EVE anymore.
perhaps i should turn on my CQ option again to remind me how well dev resources were spent on creating a login lagfest, so I wont wax sentimental about rejoining the game.
To those who I have been able to assist with materials and ships, perhaps our paths will cross again in the mmo's we discussed. in the meantime, fly safe. have fun leavwiz
OH NO!!! YOU'RE LEAVING?!?! I'm going to thoroughly miss your... ermm... ... ... Sorry but who are you and what are you angry about? |

Heimdallofasgard
APEX ARDENT COALITION NEM3SIS.
40
|
Posted - 2011.12.01 23:13:00 -
[77] - Quote
Edit: Double post (-.-)
ccp plz fix forums :/ tx |

Heimdallofasgard
APEX ARDENT COALITION NEM3SIS.
40
|
Posted - 2011.12.01 23:16:00 -
[78] - Quote
baltec1 wrote:Khanh'rhh wrote:Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended. Explain Chribbas success then. My little industry alt is doing just fine solo too.
Chribba's put months if not years of man hours into developing tools for the community... he's done more interaction with the community than anyone else probably ever will do in this game for as long as it exists. |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
434
|
Posted - 2011.12.01 23:24:00 -
[79] - Quote
baltec1 wrote:Khanh'rhh wrote:Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended. Explain Chribbas success then. My little industry alt is doing just fine solo too.
Non-optimal != impossible.
n.b. - who owns Chribba's station, again? - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
434
|
Posted - 2011.12.01 23:27:00 -
[80] - Quote
Ol Gregg wrote:Actually, the OP was making an acute point about everything wrong with EVE. No, he wasn't. He was whining his profit margins are lower because of a change introduced that he doesn't understand, that will actually balance out, possibly in his favour if a lot of other idiots quit doing PI this week, too.
The "OMG ITS ALL BLOBS!!" retort is just a weak, apologetic excuse for not even trying.
Well done, anonymous forum alt #61223, for being too risk averse to even try. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.01 23:56:00 -
[81] - Quote
Ol Gregg wrote:Drew Solaert wrote:Keep quitting, more people like you will increase my own margins. I cannot wait for the day when EVE continues to bleed subscribers and eventually has to launch ridiculous offers to try to lure new players in so that they don't have to s***can the game, along with your profit margins.. Oh, wait. That's today..
These rolls are delicious. Pass the butt-hurt would you? |

Vincent Gaines
184
|
Posted - 2011.12.01 23:59:00 -
[82] - Quote
Ol Gregg wrote:Vincent Gaines wrote: This guy is highly upset.
Awwww
Why would I be upset? I don't pay to play this terrible game. Look at all the ****s I give. Yes, you are. It's ok buddy. |

Myxx
Atropos Group
154
|
Posted - 2011.12.02 00:04:00 -
[83] - Quote
You're the type of totally-risk-averse-mindset player that EVE needs less of or needs to break new habits into. How about you learn to live and thrive in lowsec? |

Jenshae Chiroptera
220
|
Posted - 2011.12.02 00:05:00 -
[84] - Quote
Ol Gregg wrote:Khanh'rhh wrote:Just one point to make.
The OP has a valid complaint, actually. Eve, since it is an MMO, does not cater to a solo player.
However, to fix this, you would need to remove the ability for groups to work together for a greater reward.
So all you're really saying, is that playing solo in an MMO is non-optimal.
Working as intended. Actually, the OP was making an acute point about everything wrong with EVE. If you don't want to blob, you're not welcome here. If you don't want to have to put up with retards on voice-comms so that you can have a huge fleet to gank your opponent, you're not welcome here. What the OP actually stated was that people are penalized for being happy with being a small, efficient corporation. And I agree with him. I find absolutely zero skill in the blob mentality of EVE anymore, and the rare skilled pilot eventually is pulled into the Zerg, with a select few of course excluded from this generalization. For some of us, EVE was a place to actually test our skills in combat. There's nothing more fun than going in against a mining fleet with protection alone, taking on six ships, and STILL managing to blow up three of their ships and escape. I would imagine industrialists feel the same when they pull off something magical despite working with a "just friends" crew. As EVE continues to be pushed on towards spaceblob, and a numbers game, it loses it's character for a lot of those players. But that's okay, right? That some people lose the part of the game that they loved. Just ask Faction Warfare.
Yeah. I have seen other games become zerg or nothing and I just opted out. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Ol Gregg
Republic University Minmatar Republic
6
|
Posted - 2011.12.02 00:17:00 -
[85] - Quote
Khanh'rhh wrote:Ol Gregg wrote:Actually, the OP was making an acute point about everything wrong with EVE. No, he wasn't. He was whining his profit margins are lower because of a change introduced that he doesn't understand, that will actually balance out, possibly in his favour if a lot of other idiots quit doing PI this week, too. The "OMG ITS ALL BLOBS!!" retort is just a weak, apologetic excuse for not even trying. Well done, anonymous forum alt #61223, for being too risk averse to even try.
A Sudden Buggery pilot that defends blobs. Imagine that. How rich.
|

Killie
Loki's Marauders Dragoons.
1
|
Posted - 2011.12.02 00:31:00 -
[86] - Quote
Myxx wrote:totally-risk-averse-mindset
moar hyphen??!!!?! |

Sicex
3
|
Posted - 2011.12.02 00:55:00 -
[87] - Quote
Grats CCP for finally thinning out the blob that is hi-sec players. It seems odd to me that they come whining about the possibility that now they aren't 100% safe making all the money in the universe. OMG, imagine some random element of danger injected into your precisely planned income scheme!
I love Crucible more and more every day and posts like the OP's are definitely a sign that EVE is headed in the right direction --> away from the mainstream MMO crowd and towards a pre-defined path of darkness and hostility in space. |

Mercy Crow
Black Legion Projects
3
|
Posted - 2011.12.02 01:05:00 -
[88] - Quote
Forum Warriors unite, more troll anyone..
The one thing that seems to be missunderstood in general is there is NO RIGHT OR WRONG WAY to play EVE.
There is just EVE and it changes it must to survive, full stop..
The one thing i keep hearing from the so called "pro" nullsec / lowsec dwellers is they keep yelling is "no risk, no reward" well how about letting people get adjusted first then decide when the hell they are good and ready, to willingly take the loss of a ship or two, and decide who with and what for, where should that take place if not in High Sec, doubt very much EVE would last very long if it was all Low Sec and Null Sec where no one can be somewhat sure to ever finish a mission or Trade Run, also as that would be the end of trade hubs with all its new fresh ships and modules and without trade no more EVE as we know it..
Yes EVE is PVP.... but eve-pvp isnt just blobfare and yarring
Run a mission / kill some rats / do pi / trade / explore, to get enough isk for the toy of your choice, gotta start somewhere, and the faster you get enough isk, the faster you can do your thing if thats pvp, low / null sec, collecting bpo's, shiny bling mods, what ever, EVE should be about freedom of choice and not, "OHH its our way or the highway"
If it doesnt promote freedom of choice its a dead or dieing game, now believe it or not, to give someone the freedom of choice begins with rules (game mechanics) hence High / Low / Null Sec etc. Or would you prefer another common solution like say candyland servers / pvp servers.. |

Russell Casey
One Ton Reverberation Project
108
|
Posted - 2011.12.02 01:14:00 -
[89] - Quote
Sigh, this is why CCP needs to stop this half now and half later approach when they release new features like PI. Customs offices were supposed to work this way from the beginning, but CCP put it off for years and are only just now introducing the conflict element that should have been there from day one. Nobody would have said boo about this if it had all been released together and not years apart. |

Sycho Pathic
Republic Military School Minmatar Republic
3
|
Posted - 2011.12.02 01:26:00 -
[90] - Quote
Sicex wrote:I love Crucible more and more every day and posts like the OP's are definitely a sign that EVE is headed in the right direction --> away from the mainstream MMO crowd and towards a pre-defined path of darkness and hostility in space.
"The Crimson Permanent Assurance" comes to mind. |

Khai'ne
True Grit.
2
|
Posted - 2011.12.02 01:35:00 -
[91] - Quote
Tippia wrote:Khai'ne wrote:But should the game be all about combat? Yes. That creates a dynamic that has no equal in any other game out there, and it lets us have this quite unique marketplace and player economy that sits at the very core of the game. Quote:The fact that CCP has added the features of mining, building and so on suggests that, at one point at least, they intended the creation half of the cycle to be an important part of the game. However, at the moment it is obvious that participating in the desctructive side of eve is far more involved and varied, and worryingly it is this side that nigh on all of the recent updates are focusing on. GǪyou mean apart from all the new stuff that's being added that gives the creative side more things to create, most notably some of the things the OP whines about? What your fact is missing is that CCP implemented those creative parts in such a way that they are also part of the PvP dynamics that makes combat so involved and varied. It's when you try to separate yourself from that dynamic that the variation and involvement is lost. Crucible added more stuff for the creative-minded to be creative with.
OK, you seem to have missed my point so I'll try to re-word it. I agree that EVE has a unique dynamic and this is in part to its similary unique combat system . However I don't think that improving the non-combat aspects of the game will compromise the combat part in any way.
I'm not asking for any distancing between the destructive and creative aspects, because the way they interlink is the most exciting thing about both of them. However I think they should both be equally important, equally difficult and have an equal opportunity for player skill to make a difference.
This does not mean adding more things to manufacture or harvest by right clicking and then letting your character skills do the work, it means a total revamp of the manufacturing system, invention system etc.
I understand that maybe this is not what the majority of the playerbase want; they only want to blow things up, which is why CCP is concentrating on that side of things.
But this does mean that people like the OP are no longer catered for, it is why they are quitting, and hopefully I'm making it a bit clearer why it is misguided to flame them for it. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
341
|
Posted - 2011.12.02 01:36:00 -
[92] - Quote
So I can understand how the OP came to this point. All the folks bashing him need to consider that a lot of folks are reaching the same place as the OP.
I've been in Eve for quite some time, been in a corp, started a corp, lived in null, started an alliance and I've seen the experience change a lot over time. CCP has let elements of the game dominate their thinking and let things creep to a point where a lot of things no longer work as intended. The small corp, casual or solo players are getting hurt by this the most.
Things that were fun when I started that aren't any more include:
Low sec, CCP never intended someone to be able to tank and perma-camp a low sec gate. Now all the gate guns do is kill the occasional new player that forgets about the agression timer.
Low sec ore used to be worth some risk, no longer.
Basic trade routes are no longer worth it.
Ratting used to be a lot more fun in high and low sec than it is now since all the drops have been nerfed to the point of instant reprocess.
Killing NPC convoys used to be worthwhile, does anyone even do that anymore?
Combat was a lot more "even", now the really high end ships dominate by a much larger margin and low sec now has the bored giant alliance cap fleet hot drop to add the misery.
Static sites were more rewarding
There was interesting stuff to look at, CCP no longer puts stuff like this "not a sign" sign or cool abandoned structures to encourage exploration for tourism.
Now the CCP hive mind seems dominated by large alliances and null. And the little guys hasn't felt the luvin for a long time.
So I'd say give the OP some slack, his reactions and sentiments are legitimate. The beauty of Eve was it once seemed to really create an enviroment where any play style could be enjoyed, as time goes on that promise seems diminished. You have to wonder how that plays out for Eve in the long run.
Issler |

Adara Ikkala
Interstellar Federation of Discovery
0
|
Posted - 2011.12.02 01:37:00 -
[93] - Quote
Myxx wrote:You're the type of totally-risk-averse-mindset player that EVE needs less of or needs to break new habits into. How about you learn to live and thrive in lowsec?
OMG Yes!
At the risk of being slightly off topic, I Can't tell you how big of a downer it was to try to organize lowsec roams, and have your corpies talk a lot of PvP smack but then cop out because 'My ship might get popped' The thing they seem to forget is...
WE CAN MAKE A INFINANT NUMBER OF SHIPS, just a matter of time. |

Hershman
G-Weezy
101
|
Posted - 2011.12.02 01:40:00 -
[94] - Quote
Hyacinthous wrote:Hershman wrote:If you cannot adapt, then you die. This thread is the 'GAME OVER' screen of Eve. If the foundation to adapt isn't within the fundamentals of the game then Everyone dies regardless. Oh wait, that's all eve is about - dying. Enjoy wasting your lives never accomplishing anything while you dedicate all of your days and nights to this lackluster imitation of a space game that doesn't even feature zero-g vacuum simulation, manual controls, or more hardcore elements mostly found in scifi. The complaint isn't saying he can't adapt, he is saying that there is no reason to because there is no potential reward for adapting. In other words, players are losing motivation to play because of corruption and the rigged/manipulated market ruining the game. Hell I logged on the 29th just to get the free implant (pathetic but who cares, can't even use it - "slot is filled" with better implant) and decided to grab some skillbooks but had to go 20 jumps just to get to an old school system that wasn't completely borked on the market. People buying the skill books and re-selling them twice as much, those people can f themselves and die irl. Thanks. Anyway, OP is right regardless of what all you brown nosers proclaim, the game is dying because CCP can't even reinforce their own game's design and rules. Two examples: People breaking in-game mechanics to avoid consequences = unfair advantage = game broken; Second example: Poker website using bounty system as leaderboards and free advertising = broken and abused ingame mechanic that has been neglected for so many years = broken game. Anyone who wants to be a kickass bounty hunter (say, cowboy bebop style) can't because this game is broken and abused by it's player base : aka : griefers. Eve = Griefers vs Griefers. Anyway, Anyone innocent or just trying to enjoy the game will always get caught in between these idiot griefers who ruin the game to spite other people just to try and fill the giant empty void that is where their soul and consciousness should be. No offense to CCP, I mean they are trying... But this game could be so much better in so many facets if they just cared more about the game instead of the revenue they get. When you care about your game, the money that comes from it is just icing on the cake. I shouldn't have to explain that a well made game = more revenue but products just made for revenue = lackluster and uninspired and usually tank/don't do well/or just crawl along.
nice try. |

Steveir
Hagukure Empire Industry
17
|
Posted - 2011.12.02 01:59:00 -
[95] - Quote
Obviously there is bit of shake up on PI, but why not wait till the dust settles before declairing epic fail. For example, one industrialist is trying to set up an Alliance for losec PI. If you have the resources why not help him? Personally I'm looking forward to lauching my first POCO and getting it blown up in 48 hours - it not really money, its all about having fun. Life is good.
|

Tippia
Sunshine and Lollipops
1838
|
Posted - 2011.12.02 02:04:00 -
[96] - Quote
Ol Gregg wrote:I cannot wait for the day when EVE continues to bleed subscribers and eventually has to launch ridiculous offers to try to lure new players in so that they don't have to s***can the game, along with your profit margins..
Oh, wait. That's today.. Funny thatGǪ we're currently seeing the kind of post-patch bump that Incarna completely failed to generate. So no, that was six months ago. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
615
|
Posted - 2011.12.02 02:42:00 -
[97] - Quote
Myxx wrote:You're the type of totally-risk-averse-mindset player that EVE needs less of or needs to break new habits into. How about you learn to live and thrive in lowsec?
Low sec, and null for that matter, is for people afraid to live without local. Six months in the hole... it changes a man. |

Roosterton
Eternal Frontier
170
|
Posted - 2011.12.02 03:00:00 -
[98] - Quote
OP:
"Oh no! I can't run risk-free level 5 missions due to a game glitch anymore! Oh no! I can't make several hundred million per month of passive isk for basically no risk anymore!"
HTFU, STFU. Failing that, GTFO. |

Nyio
Federal Navy Academy Gallente Federation
271
|
Posted - 2011.12.02 03:06:00 -
[99] - Quote
leavwiz wrote:message clearly received. High sec players that are soloists or in small corps are not wanted.
As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
I have taken down the POS with its construction and research bays I have hauled our stuff to Jita and sold it at buy prices (so no you cant have my stuff) I will not bother to visit my PI sites again as launch taxes now exceed the market value of the goods from my humble , low efficiency high sec planets.
When my plex runs out you can add me to the growing statistic of casual players that find no game value in EVE anymore.
perhaps i should turn on my CQ option again to remind me how well dev resources were spent on creating a login lagfest, so I wont wax sentimental about rejoining the game.
To those who I have been able to assist with materials and ships, perhaps our paths will cross again in the mmo's we discussed. in the meantime, fly safe. have fun leavwiz
Join the dark side.  F&ID: Skill Training, Agent Finder What is CCP Guard gonna do with that grenade? |

Apollo Gabriel
Mercatoris Etherium Cartel
334
|
Posted - 2011.12.02 04:47:00 -
[100] - Quote
So you can ONLY do what you did BEFORE PI?
fuckin crybaby Let us eat cake! -áI mean open containers in corp hangers please ... Let us stack all modules (eliminate repackaging), except damaged ones, give them a red hue/icon. Let us see damaged drones in our drone bay!
|

Kuronaga
Black Snake Syndicate
6
|
Posted - 2011.12.02 05:11:00 -
[101] - Quote
leavwiz wrote:message clearly received. High sec players that are soloists or in small corps are not wanted.
As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
Have you considered that perhaps your corpmates abandoned you for other reasons?
Perhaps they all secretly hate you. |

Ishtanchuk Fazmarai
102
|
Posted - 2011.12.02 07:50:00 -
[102] - Quote
And now I'm gonna tell you the funniest thing of all...
The Stellar Souncil is supposed to represent the players, but due to its own nature and mechanics, it only represents nullsec alliances.
Starting with an alliance whose goal is to spoil every MMORPG they put their claws on, and whose visible head is head of the SC.
I really wonder who is in charge of customer satisfaction in CCP...  So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...-á
Why should I keep paying to play this game? |

Swooshie
USA Canada Private Corp
44
|
Posted - 2011.12.02 07:55:00 -
[103] - Quote
The game is back and you are leaving? Oo
I iz confuzed!!! "It is when I think about meaning that I lose what I meant to say." -á-á-á -Swooshie |

First Lieutenant Dan
Science and Trade Institute Caldari State
10
|
Posted - 2011.12.02 08:09:00 -
[104] - Quote
Consider using actual money to play the game.
(Insert story here) |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
207
|
Posted - 2011.12.02 08:20:00 -
[105] - Quote
leavwiz wrote:message clearly received. High sec players that are soloists or in small corps are not wanted.
As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
I have taken down the POS with its construction and research bays I have hauled our stuff to Jita and sold it at buy prices (so no you cant have my stuff) I will not bother to visit my PI sites again as launch taxes now exceed the market value of the goods from my humble , low efficiency high sec planets.
When my plex runs out you can add me to the growing statistic of casual players that find no game value in EVE anymore.
perhaps i should turn on my CQ option again to remind me how well dev resources were spent on creating a login lagfest, so I wont wax sentimental about rejoining the game.
To those who I have been able to assist with materials and ships, perhaps our paths will cross again in the mmo's we discussed. in the meantime, fly safe. have fun leavwiz
Sad to see you're leaving. I understand where you're coming from and that makes it even sadder, but holds a great deal of truth. At least you're going out with dignity, well done man. Perhaps I can "turn the wheel" and ask you to mail me ?
Whatever your endeavours, go well.
Peace out. o/
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Meow Galore
Royal Amarr Institute Amarr Empire
0
|
Posted - 2011.12.02 08:38:00 -
[106] - Quote
I too am sorry to see you go but if the game isn't fun for you then there's no point playing. However, it's only been a couple of days since the release. I'd highly recommend that you stick around for a couple of weeks to see if it grows on you.
In any case, good luck for the future. |

xxxTRUSTxxx
Galactic Rangers Galactic-Rangers
24
|
Posted - 2011.12.02 08:43:00 -
[107] - Quote
another whining shite who feels the need to share his/her whine when the game becomes boring to him/her and he/her decides to unsub and **** off.
to OP hey ! there is a limit on doing one thing in game, doing only one thing in any game becomes boring.
refusal to do other stuff in game will lead to being here on the forums within a year whining like a ***** that everyone else ruined the game when infact it was the whining little ***** who refused to accept that eve is a PVP game and you must work hard to survive. this is what makes eve what it is kids, it is not a single player game where you can log on do shite for a few minutes and then sit talking shite on vent/TS3 for the rest of the night while spinning your ship on station boasting about killing ******* NPC's.
fairwell OP it's is a pity you don't understand that to make an omelette you must crack a few eggs.
PS: an industrialist who sold to buy markets and didn't get that he gave his stuff to a real players anyway, that statement explains a lot. |

Cailais
Rekall Incorporated The Forsaken.
151
|
Posted - 2011.12.02 09:07:00 -
[108] - Quote
leavwiz wrote:Cailais wrote:One thing I would like to ask the OP, before he leaves, is this question:
If 'crafters' can produce in complete security what is their inherent value to the game as a whole that couldn't be provided by an NPC delivering a product to the "market" instead?
C.
perhaps CCP should consider having npc's provide everything so there is no need for people to derive enjoyment from the act of making things for other people. If the game was all about combat (which it wasnt when i started playing) then your question is valid. The fact that immense processes for BP's , production, resource gathering all tell me that CCP intended for this sphere to be part of the enjoyment of the game. In most worlds, crafters are admired for putting their skills into their craft at the expense of being adventurers. let the adventurers keep them safe and fight as they wish amongst themselves. We choose where to spend our skill points. Our inherent value is providing things to others in a timely fashion often in exchange for other things we need to do our work. I rather liked that aspect of the game.
I cant see why anyone would 'admire' some poor bloke pick axing away at a rock to then press a few buttons to make a sword or whatever.
I would (and do) admire those who do manufacturing and resource extraction in an environment where there is a risk of failure. Separating EVE into 2 distinct spheres of invulnerable PVE and vulnerable PVP then you may as well make two separate games - the true value of resource collection, manufacture and trade is that it is a competitive process with inherent risk.
C. |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
436
|
Posted - 2011.12.02 09:15:00 -
[109] - Quote
Ol Gregg wrote:Khanh'rhh wrote:Ol Gregg wrote:Actually, the OP was making an acute point about everything wrong with EVE. No, he wasn't. He was whining his profit margins are lower because of a change introduced that he doesn't understand, that will actually balance out, possibly in his favour if a lot of other idiots quit doing PI this week, too. The "OMG ITS ALL BLOBS!!" retort is just a weak, apologetic excuse for not even trying. Well done, anonymous forum alt #61223, for being too risk averse to even try. A Sudden Buggery pilot that defends blobs. Imagine that. How rich. Yeh, our 4 man fleets really blot out the (now brighter!) suns
 - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Shardivh
GoonWaffe Goonswarm Federation
0
|
Posted - 2011.12.02 09:26:00 -
[110] - Quote
Sorry for making your boring, monotonous activites a little bit lively and exciting.
Wait, no.
Go away. |

Bad Messenger
draketrain
31
|
Posted - 2011.12.02 09:33:00 -
[111] - Quote
Usually trying to PVE in PVP server is bad idea, if you want to just PVE join PVE server. |

Jarnis McPieksu
Aliastra Gallente Federation
63
|
Posted - 2011.12.02 10:15:00 -
[112] - Quote
leavwiz wrote: I will not bother to visit my PI sites again as launch taxes now exceed the market value of the goods from my humble , low efficiency high sec planets.
Sorry, this just doesn't happen in EVE.
If you look at the market sell prices and then see that the way those goods are produced takes more ISK than what the end product is being sold for (ten times over, if the "taxes exceed market value" is true), you could then multiple your ISK reserves by buying every single unit off the market that is being sold at a loss, holding them for a few days and then selling them again.
Market prices follow gameplay changes with a lag. If you are smart and capable of doing math, you can predict upcoming market prices and absolutely bathe in ISK as the change happens.
This patch has been simply epic because so many people keep selling stuff "at the market price" without ever checking what the cost for the product is, allowing anyone with a spreadsheet software (thank you google docs for a free one) to make so much ISK that it is just ridiculous.
Why are you not doing the same if you understand that the "market price" is too low?
Also if you are crying that others will be doing PI at 0% tax, that is irrelevant. The vast majority of PI is done in highsec. The vast majority of your competition is paying the same tax. The prices will be set at this level as there is nowhere near enough supply at "0% tax" price level. Yes, those who can do PI under lower tax regime (by investing in personal POCO in non-highsec) will profit more, but that doesn't change the fact that your (highsec) profit level is what sets the price. Period. You make money. POCO owner makes bit more money. POS runner/T2 builder pays the extra money to you and the module/ship buyer pays the extra money to the POS runner/T2 builder. ISK goes around, nobody sells at a loss and nobody has to quit because of "unprofitable market prices".
Edit: FREE TIP FOR EVERYONE WHO HAS BEEN DOING PI:
The POCO/Tax change will greatly increase the market price of PI goods. All of them. If you currently have any stock, selling them below cost is silly as the "market price" will rapidly readjust. Once the new equilibrium is found, you will be making exact same ISKies as before. Potentially more, as bunch of math-deficient crybabies give up on PI, cutting down supply while the demand is not going anywhere. If anything, this is great news for PI as it allows PI producers to squeeze more ISK out of T2 producers, POS runners and Starbase equipment builders.
TAXES ON PRODUCTION ARE IRRELEVANT - YOU JUST HAVE TO SHIFT THE TAXES TO THE BUYER OF YOUR PRODUCT
In the end, the purchaser of a module or a ship is then one who pays the tax and at that point it is a fraction of the final sell price of the module/ship so it becomes irrelevant. |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
436
|
Posted - 2011.12.02 10:38:00 -
[113] - Quote
Jarnis McPieksu wrote:Edit: FREE TIP FOR EVERYONE WHO HAS BEEN DOING PI:
The POCO/Tax change will greatly increase the market price of PI goods. All of them. If you currently have any stock, selling them below cost is silly as the "market price" will rapidly readjust. Once the new equilibrium is found, you will be making exact same ISKies as before. Potentially more, as bunch of math-deficient crybabies give up on PI, cutting down supply while the demand is not going anywhere. If anything, this is great news for PI as it allows PI producers to squeeze more ISK out of T2 producers, POS runners and Starbase equipment builders. SHHHHHHH!!!
Stop telling them. I'm filling loads of buy orders at "current market prices"  - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Khanh'rhh
Sudden Buggery Dead On Arrival Alliance
436
|
Posted - 2011.12.02 10:40:00 -
[114] - Quote
n.b. @OP:
Do you feel suitably stupid yet? You realize you dedicated your gameplay to "industry" but the "PVPers" have pwned you at your own game? - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Poetic Stanziel
Arrakis Technology
405
|
Posted - 2011.12.02 10:41:00 -
[115] - Quote
leavwiz wrote:As the last remaining player in my once fun and thriving corp, I too will be moving on to an mmo where production and harvesting are operational spheres that dont require subjecting yourself to gank happy pvp'ers
http://www.youtube.com/watch?v=IvFbcK6Pa2M
Today I lost my common sense, It slipped away between Amamake and Rens, I think it happened in highsec, Using a Brutix to gank a Providence. -- Flunk |

Ocih
Space Mermaids
11
|
Posted - 2011.12.02 10:50:00 -
[116] - Quote
leavwiz wrote:Serial Chi wrote:what game are you going to btw? i had avoided naming other mmo's in my post, but in response to your question, I play vanguard (all my primary characters are crafters and diplos) It is a game for mature players that dont expect to make max level in a matter of weeks. great community as well.
I've heard good things about Vanguard but I 've also heard that it was coded bad and minimum requirements are through the roof. While I can't provide empathy from a PI point of view I can respect how your niche in a niche game of niche ships got nerfed to extinction and you now feel obselete. Have fun in Vanguard.
|

Halcyon Ingenium
Warm Holes
37
|
Posted - 2011.12.02 11:01:00 -
[117] - Quote
I love how the term "risk averse" has become a pejorative, as if there was ever a businessman worth his pound of flesh that wasn't risk averse. Or combat pilot for that matter. Really, when people use "risk averse" in this way, all they are really saying is, "I'm a dumbass with no ability to judge consequences, I can be baited into any fight, bilked of all my money, and taken for everything I have; I have no ability to evaluate risk, and I'm also too stupid to realize this is a bad thing." Pretty funny. People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Elson Tamar
Lion Investments
60
|
Posted - 2011.12.02 11:16:00 -
[118] - Quote
Yep damn those risk advers carebears i hate them, now im going to fly my drake/Drameil/insert ship here and shoot at industrials with five of my corp mates or hunt shoot three month old characters in tech 1 ships. Damn those risk adverse carebears, im going to suicide gank an unarmed miner in a cheap ship where i cant be podded. Damn those risk adverse carebears and all thier isk i cant make any money on anything other than my incursion alt. I hate all these small risk adverse carebear corps, if someone wants to join my 100 man wardecing corp i demand thier limited api. Damn them and their level 4 mission running that lines my pockets as i ninja them. Gods i hate them becasue of inflation and i have to pay my money to play a awsome game with my main, my scam alt, my suicide gank alt, my capital alt and my spy alt. Damn all carebeares to heck, oh theres a carebear with tears lets mock them as this make me feel like a grown up. I cant pvp that small corp with my 100 man corp casue they dropped alliance, damn them for being risk adverse!
You do realise that all of this is tears don't you, the concept tha people who are risk adverse is stupid. I might add, how risk adverse is a gate camp?
And befor you get all sniffy and tell me you have elite skillzz and stuff i engage in at least one of the above activities and am just as guilty, i'm just not a hypocryte.
OP, can i have you stuff?  |

Mnengli Noiliffe
Imperial Academy Amarr Empire
10
|
Posted - 2011.12.02 11:46:00 -
[119] - Quote
i have not even tried pi and am doing great being industrialist.
i knew it's a trap at the moment PI was introduced :) |

Ai Shun
State War Academy Caldari State
15
|
Posted - 2011.12.02 12:01:00 -
[120] - Quote
leavwiz wrote:EVE is no longer fun for casual players that choose to remain in high sec.
That is a very bold statement. Why can't you simply say it is no longer fun for you? I don't want to be dragged into your "my favourite MMO dumped me so it's a ****" meme, thank you.
|

pussnheels
Vintage heavy industries
178
|
Posted - 2011.12.02 12:05:00 -
[121] - Quote
In a way theOP made a valid point in saying that the solo casual player is unwanted by ccp so are the small independent corporations for me everything CCP has done over the last year or is planning is so biased in favor of nullsec alliances it feels that all others not in a null sec alliance are unwanted
Even this whole expansion is nothing more than to keep us happy with some toys that they had planned anywaybut now had to implement
Good timing by bethesda for me , atleast i have more fun playing skyrim these days Not even logging in to change skills anymore , wodering if i should stop my subscriptions aswell I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Roime
Blue Republic RvB - BLUE Republic
40
|
Posted - 2011.12.02 12:17:00 -
[122] - Quote
Bye |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
85
|
Posted - 2011.12.02 12:46:00 -
[123] - Quote
Pesky LaRue wrote:just to make sure I understand - the OP's OP says he is bored and quitting due to recent changes to the game but it really sounds like he wants all areas/aspects of the game open to all players in all areas? So, he wants L5's (for example) without having to go into low-sec to get them?
did I miss anything?
Yes, he wants lvl Vs in high sec with lvl IV mission rewards 
I am for it actually. Its not isk/cost-effective but certainly can be more fun. |

Imryn Xaran
Coherent Light Enterprises
8
|
Posted - 2011.12.02 12:53:00 -
[124] - Quote
Astrid Stjerna wrote:leavwiz wrote: in other words, only low sec should have higher tier missions than lvl 4 because somehow high sec doesnt deserve more challenging content.
Well.... Yeah, that's pretty much it. To paraphrase a pen-and-paper RPG that I once played: A stroll down main street doesn't entitle the players to a +9 Demon-Slaying Sword of Eternity's Light. You have to venture into the Caves of Ogg and defeat the dragon first. There are plenty of easy, quick and profitable missions in highsec (I can easily clear a million in a couple of hours by doing work for the agents), but the trade-off is that you're not going to get really 'good' stuff by staying huddled up safe in highsec.
So where are the risks in null at the moment? As far as I can tell it is one huge blue hug-fest. Any argument that uses "risk vs reward" to support greater rewards for the same activities in null and high is a complete crock.
How about CCP enforce the higher risk? Maybe have any sov holder that is not actively at war with, and actively fighting a similar sized or bigger foe gets no respawing resources in their territory. No plexes, no roids, no moon goo, no missions, nothing.
Put the risk back in to null to justify the rewards |

Myrdraeus Keaunt
Physical Chaos
4
|
Posted - 2011.12.02 16:58:00 -
[125] - Quote
leavwiz wrote: If the game was all about combat (which it wasnt when i started playing) ...
There's the problem. You never understood EvE. This was never going to be the game for you, you're just now figuring that out.
EvE very much is all about combat. Not just because the wars and ship destruction pushes the economy, but everything about Industry is battling other players to get an edge just to make a minor profit. Every aspect of EvE is a battle with other players...combat. Some is ship to ship. Some is sale to sale. Some is the better placement of command centers and whatnot on a planet.
EvE was never, ever meant to provide anyone an easy, risk free path to riches. Where it did there's an unbalance, a mechanic in the game that doesn't fit the purpose. It's bound to be fixed some day, and exploited by as many players as can in the meantime. Some who understands the game understands this, takes advantage while they can...and doesn't cry when the fix comes in.
EvE is a big mountain of "**** you". I for one like it that way. It's a great way to let out some steam after being nice to idiots all day. People looking for something else...should probably look somewhere else. This is an aggressive, mean-spirited game the way it's always been intended. |

Myrdraeus Keaunt
Physical Chaos
4
|
Posted - 2011.12.02 17:15:00 -
[126] - Quote
Imryn Xaran wrote: So where are the risks in null at the moment? As far as I can tell it is one huge blue hug-fest. Any argument that uses "risk vs reward" to support greater rewards for the same activities in null and high is a complete crock.
How about CCP enforce the higher risk? Maybe have any sov holder that is not actively at war with, and actively fighting a similar sized or bigger foe gets no respawing resources in their territory. No plexes, no roids, no moon goo, no missions, nothing.
Put the risk back in to null to justify the rewards
Well first off, CCP is indeed actively working on nerfing things that make null what it is today. They nerfed the jump bridges this last year for that very reason, to increase the risk and encourage gate camp style ganking in nullsec.
But second of all, it would seem to me you've not spent a lot of time in nullsec, if any. The large blue coalitions exist due to diplomacy and that's a lot of work. The people who run alliances have my thanks because it's a LOT of work, especially for the logistics and industry. Keeping POSes up, running, keeping the JB's fueled, and defending territory is a lot of really hard work, especially in a game where most of the players aren't fanatically devoted...real resources are not on the line, it's just a game. Getting that many lemmings herded is a long, hard, thankless task.
Roams come through even the darkest of 0.0 systems too. You can be happily plexing or mining away in peace and all the sudden be surrounded by 20+ raiders. Nothing you can do about it either. If you don't have a pos or station in the system you're pretty well screwed because they'll bubble the gates and you can't leave.
Even further, coalitions fall. I left game 6 months ago due to anger about CCP wasting time on junk features, and while I was gone the NC collapsed and AAA has lost huge chunks of its territory and all its jump bridges (had a bunch of crap in AAA territory I wanted out and I was screwed). The kind of combat and strategy that goes on in 0.0 is VERY involved and has long-lasting repercussions.
Finally, if you don't like the "hugfests", go into NPC null. Grab some buddies and go sit in someone's system. They cannot remove you. If you get outnumbered, you sit there in station until the numbers drop...then pop out and **** **** up. You'll not be in many alliance battles that actually change anything...but you'll get your risk, and with it your reward. |

bilingi
Ghosts of the Storm
10
|
Posted - 2011.12.02 18:40:00 -
[127] - Quote
Post on your main when lieing about null.... What a load of BS... |
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