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Thread Statistics | Show CCP posts - 6 post(s) |

Ithildin
Gallente The Corporation
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Posted - 2006.10.13 21:41:00 -
[241]
Originally by: Elve Sorrow Ya, thats exactly my point. Does it start counting from lvl1 or from 'lvl0'. For some odd reason i got lvl0 in my head, and i cant check ingame because ive got Cov Ops 5...
The numbers you posted, can you check them for me?
It starts from level 1. The skill info, that is. At level 1 it's going to be 98%. - Three years old |

Ishmael Hansen
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Posted - 2006.10.13 23:22:00 -
[242]
Originally by: Jonay It's amazing to see people talking to a dev like another player, if someone do that in WOW he'll surely get banned from the game and in next path he'll surely would find his dead body with a lance in his ass at the entrance of stromwind with a letter that say "don't talk to devs".
And the point is?
There is a reason EVE is the best game out there, and please don't compare this to wow. :P
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dalman
Finite Horizon
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Posted - 2006.10.14 00:00:00 -
[243]
Originally by: Ithildin
Originally by: Elve Sorrow Ya, thats exactly my point. Does it start counting from lvl1 or from 'lvl0'. For some odd reason i got lvl0 in my head, and i cant check ingame because ive got Cov Ops 5...
The numbers you posted, can you check them for me?
It starts from level 1. The skill info, that is. At level 1 it's going to be 98%.
Same way the gang warfare skills work. 100% per level? Nope. 1-5x multiplier, not 100-500% bonus. :/
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Lucus Ranger
Gallente The Scope
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Posted - 2006.10.14 09:17:00 -
[244]
Hmm just had quick look at Deimos's new pg and what it can fit...
Still can't do the 5x Ion II + Med Nos + MWD + Med Rep II without an RCU/PDU 
Maybe now is the time to remove 6th High Slot and make it a Med Slot? So it can fit a Cap Injector..
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Imode
Band of Builders Inc. Firmus Ixion
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Posted - 2006.10.14 09:28:00 -
[245]
Nice idea about the added mid slot for Deimos.
Also, is it out of the question to ask for a 5th turret on an Eagle and a 6th Turret on the Vulture since that's essentially. Not additional hi-slots, just change one of the launcher points to a shared turret/launcher point and increase the grid to match. I don't think its out of the question since the Stabber > Vagabond gained an extra turret and Cyclone > Sleipnir gained TWO extra turrets.
____________________________ Sig removed, lacks Eve-related content - Cortes |

Leandro Salazar
Aeon Industries
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Posted - 2006.10.14 11:30:00 -
[246]
Tbh giving the Sac more grid & CPU is like giving a guy with a broken leg a piece of candy for the pain... It doesn't need no fkn candy, it needs its leg fixed! Or at least some booze for the pain. Candy helps noone. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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no1knowsWho
Diplomatic Disruption
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Posted - 2006.10.14 11:34:00 -
[247]
my brut more agile?... awesome!!!
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Altai Saker
Omniscient Order
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Posted - 2006.10.14 12:43:00 -
[248]
Have to agree on the sacrilege posts... This ship just does not have a role it is ummm even good at.
If someone says tanking let me remind you that tanking has about 0 use to a ship that is gonna get nossed to 0 cap and probably cant even tank a battleship + heavy drones in a full tank setup.
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Mo adib
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Posted - 2006.10.14 13:30:00 -
[249]
omg tux I <3 u, BC agility--inertial stabilizer boost--and nighthawk change to ROF in one patch 
TUX for ruler of the galaxy!!!
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Blue Rider
Supernova Security Systems
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Posted - 2006.10.14 19:59:00 -
[250]
Originally by: Tuxford
Agility of battlecruisers and command ships boosted by 20%
Thank you thank you thank you, this is definitely a step in the right direction. BC still could use a sig drop, but Thank You  
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Ithildin
Gallente The Corporation
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Posted - 2006.10.14 21:17:00 -
[251]
Originally by: Altai Saker Have to agree on the sacrilege posts... This ship just does not have a role it is ummm even good at.
If someone says tanking let me remind you that tanking has about 0 use to a ship that is gonna get nossed to 0 cap and probably cant even tank a battleship + heavy drones in a full tank setup.
Nothing can tank a battleship and drones (not the battleship you are thinking of) in anything short of a capital ship.
Additionally, I must point out that the problem with the capacitor is inherent in the nosferatu problem - nosferatus are just too effective.
But. As stated, the Secrilege lacks a proper role. More accurately, the layout isn't very optimal for a tank. 5 slots in it's main tank isn't very impressive and just 4 more as support doesn't make anyone happy. To recap, if I recall correctly, Sarmaul's Khanid post, I'd suggest the Sacrilege be moved to missiles and that one of it's high slots migrate to become a low slot. This would significantly improve the tank - and incidentally give it a new/improved role. - Three years old |

Malcolm Adama
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Posted - 2006.10.15 16:46:00 -
[252]
Originally by: Tareen Kashaar Yay, Sacrilege boost! \o/
Now... *jumps on the wishlist bandwagon* How about swapping the Retribution's 5th high slot for a 2nd mid? Pretty please? *puppy dog eyes*
Cheers :)
How about swapping the Retribution's 5th high slot for another low slot please? Another mid slot and this ship will end up too similar to every other ship instead of being the gank/tank beast it could be.
Leave the Vengeance as our medium pulse + mid-slots ship, and make the Retribution a medium beam gank/tank ship... the extra low will help fitting the beams without gimping your setup, and it keeps it both different and Amarr in nature.
Please also note that at beam range the 5th high slot is completely useless, so lets please lose it and make it a low!!  |

Tactician
Caldari Reikoku Band of Brothers
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Posted - 2006.10.15 18:54:00 -
[253]
Originally by: Lucus Ranger Hmm just had quick look at Deimos's new pg and what it can fit...
Still can't do the 5x Ion II + Med Nos + MWD + Med Rep II without an RCU/PDU 
Maybe now is the time to remove 6th High Slot and make it a Med Slot? So it can fit a Cap Injector..
I've been saying this for months, doubt it'll happen tho
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CherniyVolk
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Posted - 2006.10.15 22:31:00 -
[254]
Originally by: Lucus Ranger Hmm just had quick look at Deimos's new pg and what it can fit...
Still can't do the 5x Ion II + Med Nos + MWD + Med Rep II without an RCU/PDU 
Maybe now is the time to remove 6th High Slot and make it a Med Slot? So it can fit a Cap Injector..
Tuxford, can you verify this for us? I was wondering this myself, if all I'll have to do with the changes is swap out my small nos for a Medium T2 NOS.
I'm tired of arguing about the Deimos myself. I don't want to have to continue arguing about it's PG. :\
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Skeltek
Caldari Asgard Schiffswerften Dusk and Dawn
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Posted - 2006.10.15 22:42:00 -
[255]
At first, I¦d like to mention, that this is not intended as a flame against CCP, but rather as a suggestion to think about what would be very beneficient in point of my view/experience of gamemechanics/PvP
Originally by: Tuxford I've been replying to the forums today. I'm just gonna list some of the smaller tweaks and changes here.
Ships Agility of battlecruisers and command ships boosted by 20% Nighthawk's explosion velocity changed to launcher rate of fire bonus
Too bad, I liked the initial concept of the explosion velocity bonus. The only thing making it totaly useless was the fact how the target navigation prediction modifier is applied currently in the game. It doesn¦t decrease the enemy velocity which is being used for the damage reduction calculation, but instead it increases the explosion velocity by a few hundred m/s, which is virtualy nothing in comparison to a x-thousands m/s bonus which a Frig/Ceptor receives by imps and gangbonuses.*
Instead of fixing the initial function of the bonus, they just made a damage dealer out of the ship. Virtualy useless for PvP, still slow(even with the 20% agilityincrease), much less damage than a fully insured tech2 BS, poor range. The only thing this ship will be good for now would be doing missions, since the price was way too expensive for PvP anyway(even when it was not able to break some NPC-BS tank alone in comparison to a Cerb, it was still insanely overpriced).
Since it¦s made even more useless for PvP than it already was before, the gangbonus seems a bit of a wrong-invested-feature.
kind regards, Skeltek
*= damage reduction factor is being calculated like
0.5^((EnemyVelocity-ExplosionVelocity/1240)¦)
Nighthawkbonus(like it was till now): 0.5^((EnemyVelocity-(ExplosionVelocity*1.5)/1240)¦) <-1.5factor=50% bonus on explosion velocity
Nighthawkbonus(like it should have been to make it usefull for PvP) 0.5^(((0.5*EnemyVelocity)-ExplosionVelocity/1240)¦) <- 0.5factor=50% bonus against target speed
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Lucus Ranger
Gallente Rampage Eternal
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Posted - 2006.10.15 23:15:00 -
[256]
Originally by: CherniyVolk
Tuxford, can you verify this for us? I was wondering this myself, if all I'll have to do with the changes is swap out my small nos for a Medium T2 NOS.
I'm tired of arguing about the Deimos myself. I don't want to have to continue arguing about it's PG. :\
Well, Deimos new PG with update and Engineering V = 1187.5
Heavy Ion Blaster II PG (With AWU V) = 142.2 * 5 = 711 10mn Named MWD = 150 PG Medium Nos T1 = 175 PG Medium Armour Rep II = 173 PG
Add those together and you get 1209 PG 
Note: Is there a PG Implant? With 5% Boost? Because if there is, that would solve it... 1246.875 PG (With 5% Implant)
btw, I'm tired and it's late, if I'm wrong please correct me 
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Yaay
Amarr Viziam
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Posted - 2006.10.16 02:02:00 -
[257]
Well this is lovely, in 1 week, the Nighthawk increased 100-150 mil and is near impossible to find on the market.
Should say something about missles and their overpowering ways. I mean jesus, this is just sick, maybe the devs get paid based on caldari prices on the market.
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Viktor Kax
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Posted - 2006.10.16 05:10:00 -
[258]
I knew from dev blogs that they would change the bonus so I stocked up but 300mil+ now for a nighthawk holy****
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keepiru
Supernova Security Systems
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Posted - 2006.10.16 07:07:00 -
[259]
This happens every time a T2 ships gets a boost though, remember how fast Hawks went up in price when tux anounced they were getting turned into missile ships? I think the price increase was something in the region of 200% galaxy-wide over a period of a few hours. ----------------
Please fix BC Sig/Agility! |

CherniyVolk
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Posted - 2006.10.16 09:56:00 -
[260]
Originally by: Lucus Ranger
Well, Deimos new PG with update and Engineering V = 1187.5
Heavy Ion Blaster II PG (With AWU V) = 142.2 * 5 = 711 10mn Named MWD = 150 PG Medium Nos T1 = 175 PG Medium Armour Rep II = 173 PG
Add those together and you get 1209 PG 
Tuxford, seriously this isn't enough. The MWD and the NOS above should be T2. Even with named it won't work. So, now, the Deimos being a blaster boat will have a sixth hi-slot that the most useful module might be.... a remote armor rep? What for, it's not a drone boat.
I'll refrain from beating the drum for now, wait till the fix is implemented. Maybe it's going to get an agility bonus or something...
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Damis Zohar
Pirates of Destruction Union Pirate Coalition
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Posted - 2006.10.16 14:54:00 -
[261]
Originally by: Lucus Ranger
Originally by: CherniyVolk
Tuxford, can you verify this for us? I was wondering this myself, if all I'll have to do with the changes is swap out my small nos for a Medium T2 NOS.
I'm tired of arguing about the Deimos myself. I don't want to have to continue arguing about it's PG. :\
Well, Deimos new PG with update and Engineering V = 1187.5
Heavy Ion Blaster II PG (With AWU V) = 142.2 * 5 = 711 10mn Named MWD = 150 PG Medium Nos T1 = 175 PG Medium Armour Rep II = 173 PG
Add those together and you get 1209 PG 
Note: Is there a PG Implant? With 5% Boost? Because if there is, that would solve it... 1246.875 PG (With 5% Implant)
btw, I'm tired and it's late, if I'm wrong please correct me 
The 5% implant would be good if that was all you planned on fitting Now add a warp scram, webber, and any sort of tank!
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Darpz
Rampage Eternal
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Posted - 2006.10.16 16:30:00 -
[262]
what would of really fixed the deimos is just taking the useless highslow away and givving it a midslot. hell if it had that from the start I doubt people would be saying its hard to fit. because an injector makes a blastership work without it your just hitting your head against the wall trying to make it work.
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Horza Otho
Minmatar Silver Star Federation
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Posted - 2006.10.16 18:53:00 -
[263]
deimos = win now :D
altho it still wont stop me from flying the tier 2 gally BC :P
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CherniyVolk
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Posted - 2006.10.16 20:12:00 -
[264]
Originally by: Horza Otho deimos = win now :D
altho it still wont stop me from flying the tier 2 gally BC :P
No. Your ship setup isn't going to change. The only difference is that you'll have a good amount more power-grid, but not enough to do much else. I don't think you'll be able to swap the Heavy Ions for Heavy Neutrons. You won't be able to fit a Medium NOS (which the inability to fit a Medium NOS II *WAS* the whole argument about PG).
Problem is, the Deimos was always in serious need of A LOT more powergrid than originally given. Apparently, Tuxford hasn't realized this, gave it just shy of 100PG more on the base, and while that might sound like a lot, it's not and goes to show how bad the original PG was to begin with.
Tuxford, our ship fits aren't likely going to change. The PG boost isn't enough. I myself favour resistances over raw hitpoints. So I'm not going to swap out my Damage Control or EANM II for a 400mm II plate (aside from the agility issues with fitting a plate, which is No.1 problem of the Deimos). So, the only thing I myself needs, and I believe most other Deimos pilots, is the ability to fit a Medium T2 NOS with our current setup.
Please reconsider the PG issues. And PLEASE PLEASE consider boosting it's agility and or speed. The ship can't close distance, dictate range even from 35KM from 0m/s; and that's already facing the target! Under practical situations, by the time it turns, and gets to 800m/s on it's first MWD boost, it's half into armor and still ~20KM away from target (which will be another two MWD boosts to reach).
Thank You
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Goumindong
Amarr The Forsakened Companions Veritas Immortalis
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Posted - 2006.10.16 21:12:00 -
[265]
Originally by: Damis Zohar
Originally by: Lucus Ranger
Originally by: CherniyVolk
Tuxford, can you verify this for us? I was wondering this myself, if all I'll have to do with the changes is swap out my small nos for a Medium T2 NOS.
I'm tired of arguing about the Deimos myself. I don't want to have to continue arguing about it's PG. :\
Well, Deimos new PG with update and Engineering V = 1187.5
Heavy Ion Blaster II PG (With AWU V) = 142.2 * 5 = 711 10mn Named MWD = 150 PG Medium Nos T1 = 175 PG Medium Armour Rep II = 173 PG
Add those together and you get 1209 PG 
Note: Is there a PG Implant? With 5% Boost? Because if there is, that would solve it... 1246.875 PG (With 5% Implant)
btw, I'm tired and it's late, if I'm wrong please correct me 
The 5% implant would be good if that was all you planned on fitting Now add a warp scram, webber, and any sort of tank!
That would be a CPU issue not a PG issue, with the 5% implant you have 40 PG left over for your resistance plating, and since none of the resistance plating requires more than 1 PG, so long as you arent trying to fit big plates you wont have a problem.
If you do want a big plate you have to take a 7% dps hit and drop down to electron blasters.
On the plus side you would still do 3% more damage than heavy pulse lasers [before any ship damage bonus] and 20% better than focused medium pulses[before any ship damage bonus]
Alternatly, you could fit 1 PG booster in your lows and fly with less of a tank.
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Anominity
Amarr Exanimo Inc Triumvirate.
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Posted - 2006.10.16 21:14:00 -
[266]
I don't know if this has been mentioned already, as i have not read through the entire thread, but any thoughts on decreasing Medium Beam's power grid? As it is, the only thing i put those on are my Apoc's 8th highslot when i fit for sniping... (Energy Grid Upgrades 4 ftl :()
Also, how about a grid increase for the Omen... I haven't flown one in i don't know how long, because the idea of fitting 2+ RCU's on a Cruiser makes me cry blood.
Oh, while i am at it, please please please change the em missile damage bonus on the Malediction :S
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Lucus Ranger
Gallente Rampage Eternal
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Posted - 2006.10.16 21:32:00 -
[267]
Originally by: Damis Zohar
The 5% implant would be good if that was all you planned on fitting Now add a warp scram, webber, and any sort of tank!
Aye, as stated above, it's more of a cpu issue, only thing that wouldn't squeeze in is a plate...
But I checked the market for implant and one doesn't look as if it exsits 
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Randay
0utbreak
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Posted - 2006.10.17 01:38:00 -
[268]
Its amazing how many people can't be happy for a boost to thier ship and instead just keep on declaring how badly they suck at EVE.  - - - - - - - - - - - - - - - - - - - - - - -
Originally by: Reddari
Now just be nice before I start to make life for the BOB devs (yes you have some) harder by exposing their player characters.
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Steppa
Gallente Sturmgrenadier Inc R i s e
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Posted - 2006.10.17 02:44:00 -
[269]
No Ishtar love?
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Waut
0utbreak
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Posted - 2006.10.17 06:34:00 -
[270]
Didn't follow the rest of the tread but what about Vulture locking range?
Outbreak! F*** Yeah! Coming again to save the motherf***ing day yeah! In Soviet EVE, roids pop YOU
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