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Thread Statistics | Show CCP posts - 2 post(s) |

Frostys Virpio
The Mjolnir Bloc The Bloc
1609
|
Posted - 2015.03.02 13:29:10 -
[781] - Quote
FT Diomedes wrote: Does this change mean that CCP really doesn't know what to do with capital ships?
Does this change mean that CCP really cannot think of ways to alter the environment to make this tactic less appealing in some circumstances where it might be more problematic?
I think it means "everything altering combat coming from off grid will die when they find a way to do it/can be bothered to implement it". |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
930
|
Posted - 2015.03.02 13:31:10 -
[782] - Quote
@Kane Carnifex - one of the becoming common techniques is to set up a few POSes around a region without on-lining the forcefield and sitting right by the control tower itself while assigning fighters - this way if anything does become a threat to you you simply online the forcefield. I believe it also means you can cyno straight to another control tower directly as well without the normal cyno restrictions but I'd not tested that for myself (heard something about "garage dooring" but not looked into it).
There are a couple of other techniques involving POS mods but I'd rather not elaborate on that as they are lesser known and/or while I know its possible to do some of them I've not worked out the steps to reproduce it. |

Death Godess
Piracy is Our Business and Business is Good
2
|
Posted - 2015.03.02 13:48:27 -
[783] - Quote
If your dumb enough to enter someone's home system and attack them without scouting the system first then you get what you deserve.
If you feel a need to Cry to CCP to nerf a feature that has been around for almost 10 years, I think your playing the wrong game!
Keep Fighters as they are!
Change it because a few scrubs can't handle losing a few ships to prepared defenders, and I will think long and hard about wether CCP still deserves my $15 a month. |

Jenn aSide
Smokin Aces.
10008
|
Posted - 2015.03.02 13:50:41 -
[784] - Quote
Rroff wrote:
You could reduce fighter weapon ranges to reduce this but then you'd run into the old problem that made fighters mostly useless back in the day in that their high orbit speed and short optimal range meant they'd often defeat their own tracking.
Which the receiving ship fixes with webs/target painters/scrams etc.
|

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
930
|
Posted - 2015.03.02 13:56:37 -
[785] - Quote
Jenn aSide wrote:Rroff wrote:
You could reduce fighter weapon ranges to reduce this but then you'd run into the old problem that made fighters mostly useless back in the day in that their high orbit speed and short optimal range meant they'd often defeat their own tracking.
Which the receiving ship fixes with webs/target painters/scrams etc.
As I mentioned before my preferred solution would be to implement the tracking formula for fighters (and sentries as an aside) like titans where the signature component has more weight - with the right parameters it makes it very hard to hit inties, etc. while having minimal (AFAIK) knock on effect to applying damage to say BC sized and larger targets (where the sig component of the chance to hit formula would be satisfied).
There is a bit of a knock on effect to people who might use "skynet" to rat from POS in that they will have to risk something slightly more expensive to regain parity in the efficiency of killing smaller NPC ships but I don't really have a lot of sympathy there as it merely means putting a little more ISK onto the field and still doesn't mean risking the carrier.
EDIT: This makes sense to me anyhow as while fighters are frigate sized craft they have normal pilots rather than pod pilots so wouldn't have the same level of gunnery skills ;) |

Karma ChameIeon
You Come and GO
5
|
Posted - 2015.03.02 14:04:36 -
[786] - Quote
Death Godess wrote:If your dumb enough to enter someone's home system and attack them without scouting the system first then you get what you deserve.
If you feel a need to Cry to CCP to nerf a feature that has been around for almost 10 years, I think your playing the wrong game!
Keep Fighters as they are!
Change it because a few scrubs can't handle losing a few ships to prepared defenders, and I will think long and hard about wether CCP still deserves my $15 a month.
I Agree 100%
If you can't ferret out a carrier that is asigning fighters then you should stop trying to play in the deepend of the pond, go back to high sec and gank newbs.
And is it just me or have so many people not understood what "Attack and Follow" means for drone settings, is this a failing on CCP's part in tutorial or wiki pages or are these people just too lazy to look it up? I found out on my first day because I saw it and asked in rookie help! |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
930
|
Posted - 2015.03.02 14:09:47 -
[787] - Quote
Karma ChameIeon wrote: And is it just me or have so many people not understood what "Attack and Follow" means for drone settings, is this a failing on CCP's part in tutorial or wiki pages or are these people just too lazy to look it up? I found out on my first day because I saw it and asked in rookie help!
TBH despite flying carriers for more than 3 years I've never experimented with that setting - just left it enabled and micro-managed my fighters, I was aware of of being there and what it was supposed to do however though couldn't say if it actually worked or not heh. |

Gypsien Agittain
University of Caille Gallente Federation
7
|
Posted - 2015.03.02 14:17:49 -
[788] - Quote
Figher assist is a mechanic that has been in the game for ten years. Now, it's being abused due to your wonderful power projection nerf which totally destroyed capitals utility and you want to remove one of the few abilities that allow SMALL groups of people to use the capitals they own.
I agree with the primal source of the problem: fighters assisted from within a pos shield. As some fellow capsuleers have suggested, just disallow fighter assistance from an XX distance of a pos. Lately, reading dev blogs and so on, I'm starting to think you've lost your minds (even more than with jump fatigue). You've a game mechanic which worked perfectly for almost 4000 days and, just because a few abuse of a certain way of using it and another few cry rivers, you totally obliterate it. Absurd, at least. If you just disallow fighter assistance from certain spots, i.e. poses, near stations, near gates... you would mantain a part of the game which worked PERFECTLY since EVE existed, and grant the whiners an opportunity to kill the people they whine about.
Risk-reward you say: then probe the damn capitals in less than 20seconds (unless you're as bad probing as my grandma) and kill em as it's been done with OGB since god brought light to the universe.
On the warp thing:
There's no single reason to remove fighter's ability to warp. Whatever way you wanna twist reality to deceive vets and justify this: we won't buy it. |

Kamikaze Akenatum
Kamikaze Fleet Command Antesignani Alliance
0
|
Posted - 2015.03.02 14:19:42 -
[789] - Quote
If you remove fighter assist, then we may as well allow Carriers and Supers into high sec space!
CCP Rise, Put the Nerfbat away before you hurt your subscription base, and fix some of the other bugged game mechanics first. |

Cumbus Kanjus
Twinstar Universal Services DARKNESS.
1
|
Posted - 2015.03.02 14:21:48 -
[790] - Quote
last time i checked wasn't eve supposed to be a sandbox?
therefore its the players task to find solutions for ingame mechanics (what they actually most of the time do). its not CCPs task to fix issues (or fix isues where are none) just because some ppl keep whining and whining and whining!
some ppl might see high sec ganking as an issue. so??? did CCP do something about it? no because thats how it should be. ppl should adapt and learn to live with said mechanic.
"We also want to promote active gameplay as much as possible. We're failing on both with Skynet by having very little risk associated with something rather powerful, and we're also not providing any gameplay to the carrier pilot"
so u wanna say that dual or tripple boxing with carriers and or supers on a FF does not provide gameplay? well thats to be judged by the players doing so and not by CCP, right?
"very little risk associated with something rather powerful"
it might be powerful, but little risk? if the contra-party just brings enough of their own capitals u can just forget about skynet. and thats exactly how it should be. and party finds a new mechanic or using it, so the opposite party is being forced to counter that mechanic. "very little risk" so building a super/titan and keeping it safe/alive is no risk for CCP, right?
so @CCP pls there is not just a "0" or "1". there is more than just "Yes" and "No" im sure there is a solution that will be fine for both sides |

Mihascheg
NewRingsOrion Northern Associates.
0
|
Posted - 2015.03.02 14:25:11 -
[791] - Quote
As always consider only one side of the coin, 1-2 people complained that what that production workers gave putting pvp grief and immediately need something to remove something to alter. And the fact that people are engaged in the production is the only way how you fight off the heap in pozhevitsya flown home system you even does not occur. Many were especially trained and constructed by super only for that would be protected in such a way, these super not rush on systems with small ships they are participating only in the protection of their system. I believe that it is not correct to compare their organization fleets of 50-60 people and the fact that there is a risk of the driver jacket standing at the POS or not how do you will be able to ship this to do something against the 50-60 ships? I do not see in this protection system or of the advantages of their inhabitants.Just simply enough pairs of merchant ships type hugin/loki.If those who do not like the fact that they are given pvp and want what all sat at the stations when they arrive, they may not need to look for this PvP? Why fly to where the hurt? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1609
|
Posted - 2015.03.02 14:27:46 -
[792] - Quote
Cumbus Kanjus wrote:last time i checked wasn't eve supposed to be a sandbox?
therefore its the players task to find solutions for ingame mechanics (what they actually most of the time do). its not CCPs task to fix issues (or fix isues where are none) just because some ppl keep whining and whining and whining!
some ppl might see high sec ganking as an issue. so??? did CCP do something about it? no because thats how it should be. ppl should adapt and learn to live with said mechanic.
"We also want to promote active gameplay as much as possible. We're failing on both with Skynet by having very little risk associated with something rather powerful, and we're also not providing any gameplay to the carrier pilot"
so u wanna say that dual or tripple boxing with carriers and or supers on a FF does not provide gameplay? well thats to be judged by the players doing so and not by CCP, right?
"very little risk associated with something rather powerful"
it might be powerful, but little risk? if the contra-party just brings enough of their own capitals u can just forget about skynet. and thats exactly how it should be. and party finds a new mechanic or using it, so the opposite party is being forced to counter that mechanic. "very little risk" so building a super/titan and keeping it safe/alive is no risk for CCP, right?
so @CCP pls there is not just a "0" or "1". there is more than just "Yes" and "No" im sure there is a solution that will be fine for both sides
There are a few historical case where CCP were not happy with a mechanic and dealt with it instead of the player having to deal with it. The sandbox rules getting modified is not something never seen before and involved a lot of tears from player using what was getting cut every time and was preceded by a lot of different tears from people on the recieving side of it before just like this. |

Aiyshimin
Fistful of Finns Triumvirate.
421
|
Posted - 2015.03.02 14:34:59 -
[793] - Quote
Chi'Nane T'Kal wrote:I must admit to a bit of confusion.
If you at CCP didn't want this situation, whatever made you think that applying the originating carrier's mod bonuses to assigned fighters was a change worth implementing?
Assigned fighters were AFAIK not a huge problem when they were assigned without ship bonuses (specifically damage and tracking).
Assigned fighters still aren't a problem, but the fact that you can use them 101% risk-free from the safety of a POS.
EDIT: Let's face it: not a single one of these renter scrubs would use assigned fighters if there was any risk in it. Not a single one. |

Dictateur Imperator
Babylon Knights DARKNESS.
9
|
Posted - 2015.03.02 14:43:07 -
[794] - Quote
Aiyshimin wrote:Chi'Nane T'Kal wrote:I must admit to a bit of confusion.
If you at CCP didn't want this situation, whatever made you think that applying the originating carrier's mod bonuses to assigned fighters was a change worth implementing?
Assigned fighters were AFAIK not a huge problem when they were assigned without ship bonuses (specifically damage and tracking).
Assigned fighters still aren't a problem, but the fact that you can use them 101% risk-free from the safety of a POS. EDIT: Let's face it: not a single one of these renter scrubs would use assigned fighters if there was any risk in it. Not a single one.
Have you already play to eve ? You can kill carrier/super near pos. But yes you need to send more is on the gris as he is on anom... and use ship create for it. In fact CCP want allow it's easier to kill with 100 M carrier or 500M/1B on the field super.
Actually engage 2B of ship do for killing cap near pos, you kill carrier, but yes defenser can kill some opponent with help of pos. Engage 15B of ship on a super neat pos, you can kill him same if you play well, bt yes again you can have loss.
This update it's for the moment only for people who cry to have easy KM.
CCP want risk VS reward, but the risk must be in each part of the game, not only for the defense. People who attack must have risk to, they 're reward :good KM. |

FleetAdmiralHarper
Kitchen Sink Kapitals
42
|
Posted - 2015.03.02 14:54:08 -
[795] - Quote
WOW did the majority of peoples posts, INCLUDING my own, who were oppose to this, for good reason seriously get removed?
**** this game. and its mods, community and devs. i and my corp will be quitting. enjoy your -300 a month from our lack of subs CCP.. |

Anthar Thebess
940
|
Posted - 2015.03.02 15:02:03 -
[796] - Quote
FleetAdmiralHarper wrote:WOW did the majority of peoples posts, INCLUDING my own, who were oppose to this, for good reason seriously get removed?
**** this game. and its mods, community and devs. i and my corp will be quitting. enjoy your -300 a month from our lack of subs CCP..
The problem started when you had all skills and all drone modules applying their bonuses to the fighters and fighter bombers. Before this , you could not get fighters moving at 6k m/s and dealing tons of DPS.
You did not have cheap nullified ships like ceptors.
Many things have changed.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
|

Mihascheg
NewRingsOrion Northern Associates.
0
|
Posted - 2015.03.02 15:02:17 -
[797] - Quote
There is one way to make the price of nyx 500-600-million approximately as Ishtar then there will be no need for him to be afraid of losing everything themselves will fly it in pvp, and how it is not fair to require the corporation to risk the ship out of 10 people at 20b it is asked that those who fly the ships 100-200m... |

Luna TheMoonrider
The Gritch's Church Equinox Space Technologies
4
|
Posted - 2015.03.02 15:03:34 -
[798] - Quote
FleetAdmiralHarper wrote:WOW did the majority of peoples posts, INCLUDING my own, who were oppose to this, for good reason seriously get removed?
**** this game. and its mods, community and devs. i and my corp will be quitting. enjoy your -300 a month from our lack of subs CCP..
Confirmed Form/mod zealots ABUSE removing large posts with constructive feedback of people who are opposed to this change.
Do you have any clue ? like screenshot ?
Don't be afraid to send pm
If true, it's sad. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
930
|
Posted - 2015.03.02 15:14:57 -
[799] - Quote
Anthar Thebess wrote: The problem started when you had all skills and all drone modules applying their bonuses to the fighters and fighter bombers. Before this , you could not get fighters moving at 6k m/s and dealing tons of DPS.
You did not have cheap nullified ships like ceptors.
Many things have changed.
Its not a problem from normal combat fit carriers (which are finally in sort of a good place). A lot of the problem stems from the fact that as tracking becomes less of a problem the less significance any sig size discrepancy has between the turret sig res and target sig size which isn't a problem (infact works well) in general gameplay but "skynet" fits allow this side effect to become an issue (same as happened with Titans) they are edge cases but need dealing with none the less.
I really don't want to see fighters lose bonuses from drone mods again whether assigned or not.
Seeing the discussions over the last few days in regards to carriers, ishtars and sentries I'm starting to think (though testing might prove otherwise) that both sentries and fighters should use titan style tracking formulas as this would do a ton of balancing in one go (giving drone BS a bonus to sentry sig to make them more effective with sentries than cruiser hulls). |

FleetAdmiralHarper
Kitchen Sink Kapitals
44
|
Posted - 2015.03.02 15:18:09 -
[800] - Quote
Anthar Thebess wrote:FleetAdmiralHarper wrote:WOW did the majority of peoples posts, INCLUDING my own, who were oppose to this, for good reason seriously get removed?
**** this game. and its mods, community and devs. i and my corp will be quitting. enjoy your -300 a month from our lack of subs CCP.. The problem started when you had all skills and all drone modules applying their bonuses to the fighters and fighter bombers. Before this , you could not get fighters moving at 6k m/s and dealing tons of DPS. You did not have cheap nullified ships like ceptors. Many things have changed.
yes we know and that was covered in the post... |

FleetAdmiralHarper
Kitchen Sink Kapitals
44
|
Posted - 2015.03.02 15:20:48 -
[801] - Quote
Luna TheMoonrider wrote:FleetAdmiralHarper wrote:[...]
Confirmed Form/mod zealots ABUSE removing large posts with constructive feedback of people who are opposed to this change. Do you have any clue ? like screenshot ? Don't be afraid to send pm If true, it's sad.
i honestly wish i did. but this forum was 42 pages 12 hours ago. now its down to 40? i didnt take screen shots, i just assumed i and my post would be ignored not outright deleted with a ton of other people opposed to these changes, besides who would expect official forum mods to act like this? ill be taking screenshots from now on though.
my original post and several others have been removed. but i do have this where they removed a 2nd post of mine and i replied https://forums.eveonline.com/default.aspx?g=posts&m=5540797#post5540797
it should also be noted they didn't even give me warnings for rule breaking. until my 2nd post where i lost my cool and justly outright insulted a CSM member for being a tool. nope just snuffed the posts out.
but they went ever further back and removed the big on that was 5 paragraphs. also last night my post was on page 40. now the 3rd one i made in this thread is back on 38. MANY posts have been removed.. |

Dracvlad
Taishi Combine Second-Dawn
656
|
Posted - 2015.03.02 15:24:42 -
[802] - Quote
After reading what some people said here I have to say that you should not remove the ability to assign fighters, it will hurt smaller entities the most.
The idea of not being able to do this within x km of a POS works for me.
Ella's Snack bar
|

Scooter King
The Fated Diplomatic Immunity.
2
|
Posted - 2015.03.02 16:02:33 -
[803] - Quote
My experience with fighters is that you can actually keep them tied up - IF you know how to do it.
Select the furthest point in the solar system from where you are and warp (assuming you can ofc) - they follow you - whilst they are with you they are not doing dps on the field. The further you warp, the longer they take after recall (they have to drop out of warp to come back)
the problem is not the warping, but making the assigner more vulnerable - i like the options of only assignable on grid, but if the capital warps off then they should immediately return back to the capital (after completing their own follow warp)
within xKm of a pos is not sensible, basically the cap pilot will align to another pos and hover over the warp button - pointless imho - however, if on entering the pos shield then the drones lose all connection and become paperweights (even to the assignee), the cost of that is bourne by the pilot - that might work - if they win the battle, they can always be collected afterwards
just my 2 cents
Scoot |

Lugh Crow-Slave
830
|
Posted - 2015.03.02 16:04:18 -
[804] - Quote
Mike Azariah wrote:I
But the fighters were a mechanic that was fine, for a while, but then became abused more and more. What did you expect
I expected CCP to put the effort into solving the the abuse of the mechanic rather than just remove it do to one way it is being used.
Fuel block colors? Missiles for Caldari T3?
|

Frostys Virpio
The Mjolnir Bloc The Bloc
1610
|
Posted - 2015.03.02 16:07:08 -
[805] - Quote
Lugh Crow-Slave wrote:Mike Azariah wrote:I
But the fighters were a mechanic that was fine, for a while, but then became abused more and more. What did you expect I expected CCP to put the effort into solving the the abuse of the mechanic rather than just remove it do to one way it is being used.
If only we ever had the real reasoning they use for the decision instead of everybody just guessing what it was we would probably have a much more productive discussion on a TON of changes they implement.
|

Styphon the Black
Forced Euthanasia Soviet-Union
5
|
Posted - 2015.03.02 16:14:12 -
[806] - Quote
Removing fighter assist and warping is a horrible idea. We use carriers all the time in nullsec and nerfing them this way would make them useless. We need fighter assists. |

FleetAdmiralHarper
Kitchen Sink Kapitals
46
|
Posted - 2015.03.02 16:15:48 -
[807] - Quote
Mike Azariah wrote:FleetAdmiralHarper wrote:Luna TheMoonrider wrote:FleetAdmiralHarper wrote:[...]
Confirmed Form/mod zealots ABUSE removing large posts with constructive feedback of people who are opposed to this change. Do you have any clue ? like screenshot ? Don't be afraid to send pm If true, it's sad. i honestly wish i did. but this forum was 42 pages 12 hours ago. now its down to 40? i didnt take screen shots, i just assumed i and my post would be ignored not outright deleted with a ton of other people opposed to these changes, besides who would expect official forum mods to act like this? ill be taking screenshots from now on though. my original post and several others have been removed. but i do have this where they removed a 2nd post of mine and i replied https://forums.eveonline.com/default.aspx?g=posts&m=5540797#post5540797
it should also be noted they didn't even give me warnings for rule breaking. until my 2nd post where i lost my cool and justly outright insulted a CSM member for being a tool. nope just snuffed the posts out. but they went ever further back and removed the big on that was 5 paragraphs. also last night my post was on page 40. now the 3rd one i made in this thread is back on 38. MANY posts have been removed.. Anytime you want to read what was removed you may skip over to http://eve-search.com/thread/409271-1/page/1 and see it in all its unmoderated glory. just saying . . . m
wow, that is actually very helpful for a change. thank you.
my OP was here if anyone wants to read it. http://eve-search.com/thread/409271-1/page/25#726
and remember kids and CCP. just because people aren't keeping totally calm and polite DOESN'T mean, what they are saying matters any less. if mass hordes of people are THAT UPSET. foaming at the mouth raging in opposition of this, or ANY change, THAT'S PROBABLY A SIGN you should stop and seriously consider what the heck you are doing.
hell sign nothing, that's a Beacon with an airport air traffic controller and glow wands, and strobe lights, telling you this is an AWFUL idea. |

ISD Ezwal
ISD Community Communications Liaisons
3934
|
Posted - 2015.03.02 16:16:39 -
[808] - Quote
I have removed some rule breaking posts and those quoting them.
The Rules: 12. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a support ticket under the Community & Forums Category.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

FleetAdmiralHarper
Kitchen Sink Kapitals
46
|
Posted - 2015.03.02 16:19:39 -
[809] - Quote
ISD Ezwal wrote:I have removed some rule breaking posts and those quoting them. The Rules:12. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a support ticket under the Community & Forums Category.
you are an awful forum moderator.
either you know full well what you are doing, or you don't understand the seriousness and criticalcality of what you are deleting.
people need to see majority of posts you are deleting please stop and let someone else do your job.
Besides. you're just a "Vice" admiral. im a "Fleet" admiral.. i out Rank you. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1610
|
Posted - 2015.03.02 16:22:20 -
[810] - Quote
FleetAdmiralHarper wrote:wow, that is actually very helpful for a change. thank you. my OP was here if anyone wants to read it. http://eve-search.com/thread/409271-1/page/25#726
and remember kids and CCP. just because people aren't keeping totally calm and polite DOESN'T mean, what they are saying matters any less. if mass hordes of people are THAT UPSET. foaming at the mouth raging in opposition of this, or ANY change, THAT'S PROBABLY A SIGN you should stop and seriously consider what the heck you are doing. hell sign nothing, that's a Beacon with an airport air traffic controller and glow wands, and strobe lights, telling you this is an AWFUL idea.
You do realise people were more than likely raging and foaming at the mouth about change like removing AoE and remote DD right?
People also foamed at the mouth for close to every tiericide changes post. Freighter fitting options were epic too especially when people foamed at the mouth for the fail investement in capital rigs BPOs.
People always rage.
FleetAdmiralHarper wrote:
you are an awful forum moderator.
either you know full well what you are doing, or you don't understand the seriousness and criticalcality of what you are deleting.
people need to see majority of posts you are deleting please stop and let someone else do your job.
Besides. you're just a "Vice" admiral. im a "Fleet" admiral.. i out Rank you.
This won't end well. |
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