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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 14:40:00 -
[1]
So like maybe we can discuss how we are going to fit 8 425 II's on this thing? 
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Agent2 Holtze
Amarr
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Posted - 2006.10.24 14:43:00 -
[2]
With AWU @ lvl 4 you should have a little amount of PG left i think ?
Posting and you!
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Tsar Maul
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Posted - 2006.10.24 14:44:00 -
[3]
All I have to say: ha ha no 7 mids for you :P
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 14:51:00 -
[4]
8 High 8 x 425 II's 6 Mid 3 x SB II's 2 x Tracking Comp II's 1 x ? 5 Low 3 x Mag Stab II's 1 x Tracking Enh II's 1 x ?
Very similar to a Sniper Mega, we will need the Tracking Enhancer & Comp's I wonder?
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Paigan
Amarr Katsu Corporation
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Posted - 2006.10.24 14:52:00 -
[5]
Edited by: Paigan on 24/10/2006 14:56:24 All i say is: 250km Optimal Range + Full Tank + 25% Overall Bonus Resistances
8x 425mm II
2x Sensor Booster II 1x XLSB II 2x Hardener II 1x Boost Amp
3x Mag Stab II 1x Tracking Enhancer II 1x (RCU I with AWU IV) or (PDS II with AWU V)
Or you drop some tanking and fit for cap to run the guns unlimited -- This game is still in beta stage |

James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.10.24 14:56:00 -
[6]
Originally by: Tsar Maul All I have to say: ha ha no 7 mids for you :P
I was hoping for 7 mids, but ... well that _would_ be pretty sick. I was actually expecting a 6/4 turret/missiles layout too. 6/4 with 7 mids would have worked. 8 turrets with 6 mids works for me too. It'll take a bit better than the raven if you go all out on it. Squeezing 425 IIs on will be tough if you want to do that :).
350 IIs might be a viable alternative - 's not like you need the bigger optimal, and the trade off on tracking vs. damage mod might be worth it.
I reckon the Rohk is a well balanced ship. (but sorry, I've fallen in love with the Drake)
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 15:00:00 -
[7]
Yes yes, the 350's might do just fancy. Take 8 of those and load them up with some Javelin 
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MECHcore
Celestial Apocalypse Insurgency
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Posted - 2006.10.24 15:02:00 -
[8]
Edited by: MECHcore on 24/10/2006 15:03:55
I doubt it will fit , but im gonna use something like this:
HI: -8x neutron blasters T2
MED: -1x XL T2 booster -1x em hard T2 -1x invul field T2 ( maybe replaced by tracking comp T2 ) -1x 100mn ab T2 ( could change this for a cap booster ) -1x fleeting web -1x 20km fleeting scram
LOW: -1x mag field stab T2 -4x PDU T2
Should have a very nice optimal with null ammo , i think somewhere around 20km or more , perfect for close range fleetbattles 
If the neutrons T2 do not fit coz of PG problems then il go for ions T2 offcorse.
Blaster rokh all the way 
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Rhuu
Gallente Es and Whizz
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Posted - 2006.10.24 15:04:00 -
[9]
Edited by: Rhuu on 24/10/2006 15:04:56
8x neutrons with null would be more entertaining.
~25km blaster range, great shield tank, and lowslots for 3x magstab 2x enhancer, with an afterburner, extenders and invulns in the meds and webber drones in the bay.
Edit: D'oh! Too slow! ;)
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Bazman
Caldari Shinra Lotka Volterra
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Posted - 2006.10.24 15:05:00 -
[10]
Use 350 II's, Same range as a current Megathron, and a full set will cost you the same as 1 or 2 425mm Railguns -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 15:06:00 -
[11]
Should be able to carry some decent anti-tackler drones too 
My biggest problem with the Rokh is going to be all the rail noobs who think they can snipe :( The sniper mega was good at weeding them out.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.10.24 15:07:00 -
[12]
Originally by: Agent2 Holtze With AWU @ lvl 4 you should have a little amount of PG left i think ?
15000 base ship pg * 1.25 (enginering 5) = 18750 pg 2625 base 425 II pg * 0.9 (AWU 5) * 8 guns = 18900 pg
So you need a fitting mod even with awu 5 just to fit the guns.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.10.24 15:17:00 -
[13]
Originally by: MECHcore Edited by: MECHcore on 24/10/2006 15:03:55
I doubt it will fit , but im gonna use something like this:
HI: -8x neutron blasters T2
MED: -1x XL T2 booster -1x em hard T2 -1x invul field T2 ( maybe replaced by tracking comp T2 ) -1x 100mn ab T2 ( could change this for a cap booster ) -1x fleeting web -1x 20km fleeting scram
LOW: -1x mag field stab T2 -4x PDU T2
Should have a very nice optimal with null ammo , i think somewhere around 20km or more , perfect for close range fleetbattles 
If the neutrons T2 do not fit coz of PG problems then il go for ions T2 offcorse.
Blaster rokh all the way 
Powergrid is not a problem with 4 pdus, 2 is enough to be correct, but you are 18 cpu low if my math is correct. That should be fixable by some small switching (like named mwd maybe).
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 16:37:00 -
[14]
Thread must not die
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.10.24 16:38:00 -
[15]
whats there to say, gratz to a snipership to which all others will be compared from now on
all hail the new king 
Originally by: Oveur This is not the conspiracy you are looking for.
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Corita
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Posted - 2006.10.24 18:45:00 -
[16]
Im quite satisfied. The Rokh will need a couple of fitting mods, but that was expected.
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.24 18:49:00 -
[17]
Originally by: MECHcore Edited by: MECHcore on 24/10/2006 15:03:55
I doubt it will fit , but im gonna use something like this:
HI: -8x neutron blasters T2
MED: -1x XL T2 booster -1x em hard T2 -1x invul field T2 ( maybe replaced by tracking comp T2 ) -1x 100mn ab T2 ( could change this for a cap booster ) -1x fleeting web -1x 20km fleeting scram
LOW: -1x mag field stab T2 -4x PDU T2
Should have a very nice optimal with null ammo , i think somewhere around 20km or more , perfect for close range fleetbattles 
If the neutrons T2 do not fit coz of PG problems then il go for ions T2 offcorse.
Blaster rokh all the way 
Good luck running a blaster boat without an MWD or Cap Injector.
Better hope you don't bump into my Hyperion :)
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maGz
The Priory Interstellar Alcohol Conglomerate
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Posted - 2006.10.24 19:17:00 -
[18]
Edited by: maGz on 24/10/2006 19:18:03 243km optimal with best named 425s + Iron, 203km with Tungsten and 76km with AM  ____________
The Priory Killboard |

Gorion Wassenar
Caldari Tsurokigaarai Kimotoro Directive
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Posted - 2006.10.24 19:25:00 -
[19]
I'm happy. ------------------
CEO of TKI
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SavageThrash
0utbreak
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Posted - 2006.10.24 19:26:00 -
[20]
Sweet deal, i dont have to train for gallente to get a bs rail boat :)
*snip* Please do not discuss moderation in your signature -Eldo
Woah^^^
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 19:28:00 -
[21]
Now if they would release it ASAP 
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Zhull
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Posted - 2006.10.24 19:34:00 -
[22]
Just out of curiosity,
What would be the role of other battleships in fleet combat?
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 19:35:00 -
[23]
You gotta hold the target down some how :) And you need a loot scooper 
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Ithildin
Gallente The Corporation
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Posted - 2006.10.24 19:36:00 -
[24]
Originally by: Zhull Just out of curiosity,
What would be the role of other battleships in fleet combat?
Meat shields. - What am I listening to? |

Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.24 20:24:00 -
[25]
This ship is really going to make the Eagle look like a toy.
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.10.24 20:26:00 -
[26]
Originally by: Sgt Napalm This ship is really going to make the Eagle look like a toy.
and as it should, its a battleship eagle is a cruiser.
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Gorion Wassenar
Caldari Tsurokigaarai Kimotoro Directive
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Posted - 2006.10.24 20:28:00 -
[27]
Raven will be good for med to close engagements, Scorp provides EWAR and the Rohk snipes the bastards too far away to be effectivly fought with missles. Caldari got all the bases covered now and I guess thats the problem considering balance and all. ------------------
CEO of TKI
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.10.24 20:28:00 -
[28]
Originally by: Zhull Just out of curiosity,
What would be the role of other battleships in fleet combat?
comedic relief
Originally by: Oveur This is not the conspiracy you are looking for.
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.24 20:33:00 -
[29]
Edited by: Butter Dog on 24/10/2006 20:33:33
Originally by: Sgt Napalm This ship is really going to make the Eagle look like a toy.
The Eagle will still be uber at popping frigates. No tracking bonus on this thing.
Also, a T2 Mega outdamages it up till about the 200km mark.
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Gorion Wassenar
Caldari Tsurokigaarai Kimotoro Directive
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Posted - 2006.10.24 20:37:00 -
[30]
It prolly will outdamage the sniper mega in a duel. No resist bonuses :) ------------------
CEO of TKI
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Kapitanleutnant Mei
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Posted - 2006.10.24 22:41:00 -
[31]
they've reduced its targeting range down to 90km since we opened this thread- would be interested to hear more thoughts on the viabilty of 350mm 2's
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Dawson
Caldari British Space Corporation
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Posted - 2006.10.24 22:51:00 -
[32]
I played around with a quick setup when I was on the test server earlyer today.
ended up with a max locking range of 249 or something like that, but my 425 optimal was 274km. so theres plenty of room to take some of those tracking enhancers of for a tank. I had a plate or 2 on low also.
when i pressed F1-f8 i crashed to desktop i got put into a queue of 180+ so never got a chance to tweak the setup :)
Ambassador & Admiral |

hired goon
Black Lance Dusk and Dawn
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Posted - 2006.10.24 23:01:00 -
[33]
Hi guys, just wanted to pop in to let you know, I'm going to replace my mining apoc with a Rokh and 8 miner II's.  -omg-
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Changaroo
State War Academy
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Posted - 2006.10.24 23:09:00 -
[34]
Originally by: hired goon Hi guys, just wanted to pop in to let you know, I'm going to replace my mining apoc with a Rokh and 8 miner II's. 
You sick sick man. 
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Revenant Shadow
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Posted - 2006.10.24 23:37:00 -
[35]
Can fit 3 rigs, too. I'll probably take the +8% PG one, the +25% base shield EM resist one, and the +15% capacitor or -15% recharge one... tankasaurus rex with a 250km range.
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Constantinee
Caldari PAX Interstellar Services
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Posted - 2006.10.24 23:47:00 -
[36]
Originally by: Zhull Just out of curiosity,
What would be the role of other battleships in fleet combat?
ravens primary targets rokh squad warps in and eliminaes all and 76 km with antimatter sweet jesus whats the range with t2 425's and antimatter?
Want a Cheap sig? |

Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.10.24 23:53:00 -
[37]
the dmg that will come out of 8 425 mm rails without tracking or dmg bonus like the mega makes me not rain caldari bs lvl 5 and continute to go for minmatar , deffo the malestorm will do one hell of an alpha strike the rohk is nice but its just another eagle to me. "There is no such thing as innocence , only different degrees of guilt"
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Culmen
Caldari Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.24 23:58:00 -
[38]
Hi: 8x Miner II
Med: Large shield booster II boost amp cap recharger what a ever hardeners are needed for your local rats
Lows: Mining upgrade x2 PDU x2 Co-processor
You know thats going to be how most of them end up fitted out :-p
_____________________________________________________
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AKULA UrQuan
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.10.25 03:57:00 -
[39]
Without touching rigs...I can get a rokh to a 235km optimal with 425 IIs and the nurfed spike ammo. Doesn't match very well with the other fleet platforms so it'll be tricky for a FC to deploy them in a fight just right. 
Originally by: Wrangler Win ME is more a some sort of virus than a OS..
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Revenant Shadow
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Posted - 2006.10.25 04:07:00 -
[40]
Simple solution: Genocide of all non-Caldari pilots and equip everyone left with Rokhs.
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Kapitanleutnant Mei
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Posted - 2006.10.25 09:42:00 -
[41]
i assume we will be using valk2@s in the drone bay or would 2 reloads of lights be better?
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.25 14:24:00 -
[42]
Something light to nuke the tacklers
I really am split between the Sniper Mega and Rokh. I think I'll train them both up. 
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LC Sulla
BGG Freelancer Alliance
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Posted - 2006.10.25 14:40:00 -
[43]
Being Caldari I went the missile / jamming route but this looks very promising indeed.
I'm not all that up on rail distances but if I'm correct this ship should have the highest sniping optimal range in the game (although not the highest damage). Certainly has potential.
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Nazowa
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.25 17:45:00 -
[44]
It will be great fun for the people who cannot use Tech 2 guns but have Caldari BS trained for NPCing. They will get called to fleet fights now :)
Meanwhile I will try vaseline and other ointments on my nerfed Tremor shells to be able to shoot that far 
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Natasha Kerensky
The Company Interstellar Starbase Syndicate
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Posted - 2006.10.25 17:52:00 -
[45]
Anyone else notice that this thing has the same shield hp as the Rattlesnake and better resists at a fraction of the cost?

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Aakron
Hybrid Syndicate SMASH Alliance
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Posted - 2006.10.25 17:59:00 -
[46]
doesnt it include the kali +50% hp?
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zwerg
Caldari mUfFiN fAcToRy Pirate Coalition
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Posted - 2006.10.25 18:20:00 -
[47]
very short :
FFS! I trained for gallente to have my sniping mega and then that............ DAMN! :)))
Rokh ftw, anyone of you guys got ideas on prices? like 200mil or something?
well i still like the idea of
8x 350 II
But since i got AWU V i can fit 8x 425 as far as i read?
greetings zwerg.
Save the whales!!! Harpoon some Amarrians!!!!
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Kazaam
Section XIII Tau Ceti Federation
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Posted - 2006.10.25 18:23:00 -
[48]
Edited by: Kazaam on 25/10/2006 18:23:54
Originally by: zwerg very short :
FFS! I trained for gallente to have my sniping mega and then that............ DAMN! :)))
Rokh ftw, anyone of you guys got ideas on prices? like 200mil or something?
well i still like the idea of
8x 350 II
But since i got AWU V i can fit 8x 425 as far as i read?
greetings zwerg.
I don't think it would cost that much. It's just another tier, not a tech, meaning you can buy a BPO at NPC stations in empire :)
So basically it would go : Tier 1 BS : 70-80m Tier 2 : 100-110m Tier 3 : 140-150m maybe, I hope not very more
And 8x 425 II with AWU is gonna be quite tricky, I think you'd need at least a PDS II, in the owrst case a RCU _________________________________________
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.10.25 18:31:00 -
[49]
Originally by: Natasha Kerensky Anyone else notice that this thing has the same shield hp as the Rattlesnake and better resists at a fraction of the cost?

dont forget most of the HP on the test server reflect the 50% increase so the rattler and CNR must be insane. i wonder if there will be a Navy/faction Rohk
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Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.25 21:37:00 -
[50]
9 high slots? 
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.25 22:29:00 -
[51]
Guys, 350mm Railgun II's.
They are what the Rohk is designed for.
You can shoot out to 200km, tank really well etc... seriously. Its the answer. Minimal DPS hit too.
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AKULA UrQuan
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.10.26 00:05:00 -
[52]
You can get 8x 425 railgun IIs on it only needing a PDU II in the low. The near 21k sheilds with resistances is going to be cute in fleets.
Originally by: Wrangler Win ME is more a some sort of virus than a OS..
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Aleema Teradoya
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Posted - 2006.10.26 01:07:00 -
[53]
What do u think of this setup?
8 x 425mm Prototype 1 Gauss Guns, 6 x Large Shield Extender 2's, 5 x Halcyon" Core Equalizer 1's.
has an optimal range of about 100km on all guns, has about 28500 shield hitpoints   and it actually fits!!!
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.26 01:21:00 -
[54]
Edited by: Butter Dog on 26/10/2006 01:24:06
Originally by: Aleema Teradoya What do u think of this setup?
8 x 425mm Prototype 1 Gauss Guns, 6 x Large Shield Extender 2's, 5 x Halcyon" Core Equalizer 1's.
has an optimal range of about 100km on all guns, has about 28500 shield hitpoints   and it actually fits!!!
Your lock range will be about 3km. It will take you about 4 hours to lock a cruiser.
Your DPS will be crappy, you have a massive hole in your EM resists, and even without the WCS you still can't lock up to 100km.
You need to add sensor boosters, remove the stabs, add magnetic field stablisers, tracking enhancers/computers etc.
Look up the fittings for the Sniper Mega and you will get the idea.
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Kaell Meynn
Divergence
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Posted - 2006.10.26 01:25:00 -
[55]
Originally by: Aleema Teradoya What do u think of this setup?
8 x 425mm Prototype 1 Gauss Guns, 6 x Large Shield Extender 2's, 5 x Halcyon" Core Equalizer 1's.
has an optimal range of about 100km on all guns, has about 28500 shield hitpoints   and it actually fits!!!
And has a lockrange of about 5m.
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Aleema Teradoya
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Posted - 2006.10.26 01:33:00 -
[56]
Edited by: Aleema Teradoya on 26/10/2006 01:34:27 why does it have such a short lock range?
p.s. i know i have a huge hole in my EM resists, and i don't really care.
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Nir
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Posted - 2006.10.26 01:41:00 -
[57]
Originally by: Aleema Teradoya why does it have such a short lock range?
Stabnerf > you. 
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.10.26 01:54:00 -
[58]
i just need to get my money in place so that when the first models roll off the line im ready to Rokh and Roll....
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Aleema Teradoya
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Posted - 2006.10.26 02:05:00 -
[59]
Okay..... is this better?
8 x 425mm Prototype 1 Gauss Gun, 6 x Large Shield Extender 2, 2 x "Halcyon" Core Equalizer 1, 1 x Magnetic Field Stabilizer 2 1 x Tracking Enhancer 2 1 x Signal Amplifier 2
Well?
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Aleema Teradoya
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Posted - 2006.10.26 03:32:00 -
[60]
Originally by: Nir
Originally by: Aleema Teradoya why does it have such a short lock range?
Stabnerf > you. 
what the hell is that supposed to mean?
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Aurael Drakewing
Legio Immortalis
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Posted - 2006.10.26 03:51:00 -
[61]
Edited by: Aurael Drakewing on 26/10/2006 03:51:47
Originally by: Kazaam So basically it would go : Tier 1 BS : 70-80m Tier 2 : 100-110m Tier 3 : 140-150m maybe, I hope not very more
I think the min cost is 130ish IIRC (CTD trying to fire all 8 railguns, still in que ) so at start I'd bet it's probably going to be closer to 160-170 mil with all the builders trying to make big profits.
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AKULA UrQuan
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.10.26 03:58:00 -
[62]
as I said in other thread....100% insurance payout on a Rokh is 165M. I fully expect this ship to be selling for around 180M - 200M untill there is enough researched BPOs in production. These new ships we're getting are not going to be cheap.
Originally by: Wrangler Win ME is more a some sort of virus than a OS..
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.10.26 04:13:00 -
[63]
Originally by: Zhull Just out of curiosity,
What would be the role of other battleships in fleet combat?
I think with t2 the mega may get better DPS due to ship the bonus.
T1 will let you get your noobs into fleet battles, but after T2 other ships will have better DPS. Using t2 you just get a 400km range, and no one can use that.
---------------------------------------------
http://oldforums.eveonline.com/?a=topic&threadID=349194&page=1Redo Fleets[/ur |

Kazaam
Section XIII Tau Ceti Federation
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Posted - 2006.10.26 08:22:00 -
[64]
Edited by: Kazaam on 26/10/2006 08:24:31
Here's the setup I've thought of :
Highs : 8x 350mm II ( or 425mm II, but far more expensive )
Meds : 2x Sensor Booster II 2x Tracking Computer II 1x Photon Scattering Field II ( or XL SB II or even LSE II ) 1x Invulnerability Field II
Lows : 1x Damage Control I 2x Magnetic Field Stabilizer II 1x 1600mm Rolled Tungsten Plates I 1x Medium Armor Repairer II
I think with the 8x 350mm II it should fit without problems and could still pack a punch along with quite a tank. _________________________________________
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.10.26 08:33:00 -
[65]
AWU 5 and Power Diagnostic units?
Mind control and tin hats |

Kazaam
Section XIII Tau Ceti Federation
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Posted - 2006.10.26 08:34:00 -
[66]
Originally by: Laboratus AWU 5 and Power Diagnostic units?
I don't have AWU 5 yet, although planning on 4 for now. The PDS II n the PvE setups would only be for faster shield recharge rate. _________________________________________
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2006.10.26 08:35:00 -
[67]
Originally by: Synapse Archae T1 will let you get your noobs into fleet battles, but after T2 other ships will have better DPS. Using t2 you just get a 400km range, and no one can use that.
Have you looked at the reworked Javelin advanced hybrid charges? No more shield HP penalty. It still lowers your tracking a bit, costs a lot of cap to fire, and reduces ship speed... but it's got 24/32 damage vs. Antimatter L's 28/20, and a Rokh (and most likely only a Rokh) will be able to employ these effectively in fleet engagements. I'd estimate around 50km range with those (without having the skills to test it though).
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Fr3nzi
Caldari hirr Morsus Mihi
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Posted - 2006.10.26 09:21:00 -
[68]
Originally by: Aleema Teradoya
Originally by: Nir
Originally by: Aleema Teradoya why does it have such a short lock range?
Stabnerf > you. 
what the hell is that supposed to mean?
WCS now halve your targeting range with just one fitted, they got nerfed. You can no longer fit stabs on anything you need a decent range on 
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Butter Dog
The Dead Miners Society
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Posted - 2006.10.26 09:37:00 -
[69]
Edited by: Butter Dog on 26/10/2006 09:38:55
Originally by: Aleema Teradoya Edited by: Aleema Teradoya on 26/10/2006 03:27:31 Okay..... is this better?
8 x 425mm Prototype 1 Gauss Gun, 6 x Large Shield Extender 2, 2 x "Halcyon" Core Equalizer 1, 1 x Magnetic Field Stabilizer 2 1 x Tracking Enhancer 2 1 x Signal Amplifier 2
i haven't put multiples of the Magnetic Field Stabilizer 2, Tracking Enhancer 2 or Signal Amplifier 2 on the ship as multiples of these modules is penalised. Well?
P.S. what does "DPS" mean?
No, you need to drop the WCS completely. WCS in Kali give a 50% reduction to lock time and lock range.
And you need to drop the extenders from your mids and do something useful with them. Sensor boosters and Tracking Computer II's if you are sniping.
DPS means Damage Per Second. As your ship does not have a damage bonus, 3 Mag Stab II are essential fitting. Fitting more than one isnt 'penalised' as such, its just that each is less effective than the previous... but fitting three is well worth it.
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2006.10.26 11:05:00 -
[70]
I'd fit two mag stabs instead of three, and rather add a second tracking enhancer, using the extra range it gives me to switch to a heavier hitting ammo type.
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Shinshi Casoyako
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Posted - 2006.10.26 11:35:00 -
[71]
Rokh will be most of the time pretty useless imho.
It doesnt fit a good dps/tank setup for pve. So its near useless for that compared to the tier 2 raven. (cheaper and more usefull in pve)
For pvp its essential a weaker verson of the blastathron and pvp-ing solo with high range usually means that the opponents can fly away cause you cant warpscramble beyond a certain range. Thus for solo-pvp this isnt the best ship out there.
In fleet engagements I dont think a Rokh will be called in instead of a raven. Missiles are still to effective in mass fleets engagements. Though in absent of sniping tempests a rokh may be worth it but I rather have a good raven than a good rokh at my side in a fleet battle. Maybe the Rokh can "punt" assault frigs out of action with a good enough setup but I dont think that is the main use for a caldari BS flyer.
In gate camps the Rokh might be usefull, but since it doesnt have a strong enough alpha strike it might not be that usefull there aswell. But still might be worthwhile.
The rokh also lacks the ability to deal with short range gunboats and drones. Its lack of drones almost forces you to take a MWD to keep at range or to fit as a blaster boat which is not its main role.
All in all I probably will buy the ship but never fly it in serious engagements. Might fit it 4/4 325II and 4 cruise T2
CHeerz Shinshi
Ps. An apo will still own as mining ship, cause it can fit 3 mining upgrades with 4 CPU II. A rokh will not be able to do that. . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Zixxa
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Posted - 2006.10.26 11:43:00 -
[72]
Originally by: Shinshi Casoyako
In fleet engagements I dont think a Rokh will be called in instead of a raven. Missiles are still to effective in mass fleets engagements.
For what hell you need missiles in fleet battle? Stop posting. And die.
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Shinshi Casoyako
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Posted - 2006.10.26 11:52:00 -
[73]
Originally by: Zixxa
Originally by: Shinshi Casoyako
In fleet engagements I dont think a Rokh will be called in instead of a raven. Missiles are still to effective in mass fleets engagements.
For what hell you need missiles in fleet battle? Stop posting. And die.
I might be mistaken, havent flown a fleet battle since capital ships arrived. My thought is that a raven with a strong fitting can do much good in fleet battles. Warp in, lock target and spam missiles. Ether the opponents ship goes pop or warps away. If there are enough tacklers arround the raven is pretty viable. If you take the rokh though and fit for longer range you are probably be less effective (if effective at all) while you try to get to optimum range. Unless you fit for blasting (but that doesnt seem to be the main thing of the ship) So imho raven > rokh in fleet engagements.
Again my thoughts might be flawed. . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Butter Dog
The Dead Miners Society
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Posted - 2006.10.26 11:56:00 -
[74]
Originally by: Zixxa
Originally by: Shinshi Casoyako
In fleet engagements I dont think a Rokh will be called in instead of a raven. Missiles are still to effective in mass fleets engagements.
For what hell you need missiles in fleet battle? Stop posting. And die.
lol
The reasons Ravens tend to get called before other ships in fleets is not DPS, its ECM. But that should change soon enough. Having said that, Damps will be the new ECM in ranged fleet battles.
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Nikla Uthaan
Caldari
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Posted - 2006.10.26 11:59:00 -
[75]
Silly thought maybe,, just RE: some fitting requirements for 8*425mm's before,, what about 'Popper' 425's?
Prolly an expensive kitout but an alternative? ----------------- One word,, emo,,,
The Mishing is an ethnic group in the districts of North Lakhimpur, Sonitput, Dhemaji, Dibrugarh, Sibsagar, Jorhat, Golaghat, Tinsukia of Assam. |

Sgt Napalm
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.10.26 14:24:00 -
[76]
A close range tanking, cap injected, javelin using Rokh will be very useful for gang warfare.
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Aleema Teradoya
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Posted - 2006.10.26 15:01:00 -
[77]
Originally by: Fr3nzi
Originally by: Aleema Teradoya
Originally by: Nir
Originally by: Aleema Teradoya why does it have such a short lock range?
Stabnerf > you. 
what the hell is that supposed to mean?
WCS now halve your targeting range with just one fitted, they got nerfed. You can no longer fit stabs on anything you need a decent range on 
Thank you for telling me about the WCS. I didn't know about them until now, so thank you very much.  i will now rework my ship....
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Aleema Teradoya
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Posted - 2006.10.26 15:04:00 -
[78]
Originally by: Butter Dog Edited by: Butter Dog on 26/10/2006 09:38:55
Originally by: Aleema Teradoya Edited by: Aleema Teradoya on 26/10/2006 03:27:31 Okay..... is this better?
8 x 425mm Prototype 1 Gauss Gun, 6 x Large Shield Extender 2, 2 x "Halcyon" Core Equalizer 1, 1 x Magnetic Field Stabilizer 2 1 x Tracking Enhancer 2 1 x Signal Amplifier 2
i haven't put multiples of the Magnetic Field Stabilizer 2, Tracking Enhancer 2 or Signal Amplifier 2 on the ship as multiples of these modules is penalised. Well?
P.S. what does "DPS" mean?
No, you need to drop the WCS completely. WCS in Kali give a 50% reduction to lock time and lock range.
And you need to drop the extenders from your mids and do something useful with them. Sensor boosters and Tracking Computer II's if you are sniping.
DPS means Damage Per Second. As your ship does not have a damage bonus, 3 Mag Stab II are essential fitting. Fitting more than one isnt 'penalised' as such, its just that each is less effective than the previous... but fitting three is well worth it.
Again, thank you. I didnt know WCS did that in Kali. thanks again...  
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Aleema Teradoya
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Posted - 2006.10.26 15:57:00 -
[79]
Okay then, what about this setup?
8 x 425mm Prototype 1 Gauss Gun 6 x Large Shield Extender 2 3 x Magnetic Field Stabilizer 2 2 x Tracking Enhancer 2
I know it has no em resistances, and i know that lots of you may ask "where are the sensor boosters?" I don't like sensor boosters as they only work for a short time, so i picked tracking enhancers instead.
also, my original aim for this ship was to have over 25000 shield hitpoints, regardless of resistances.
the WCS have been removed, so can it now fire up to 100km?
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Dexton
Caldari
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Posted - 2006.10.26 16:29:00 -
[80]
Why bother with the 425's just get 8xminers t2 and 4x mining upgrades and make it gather dust like the moas? 
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Shinshi Casoyako
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Posted - 2006.10.27 09:17:00 -
[81]
Cause they cant fit them =p . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |
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