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kagrack
Gallente Sector 7
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Posted - 2006.10.26 09:25:00 -
[1]
while i was looking through the new rig blueprints i came accross one that -15% of your energy turrets cap and it got me thinking maybe there is a reason the abaddon is like it is maybe ccp made it like that so we can choose weather or not we'd prefer a full gank setup on it i.e. designed to fire for a very short time yet maximising damage using the new rigs or a more fleet able ship using rigs to lessen the cap usage of are lasers? The deveil couldnt be bothered to get up this morning so he sent me instead to say hello |
Reite
Destructive Influence Band of Brothers
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Posted - 2006.10.26 09:26:00 -
[2]
Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2006.10.26 09:29:00 -
[3]
Originally by: kagrack while i was looking through the new rig blueprints i came accross one that -15% of your energy turrets cap and it got me thinking maybe there is a reason the abaddon is like it is maybe ccp made it like that so we can choose weather or not we'd prefer a full gank setup on it i.e. designed to fire for a very short time yet maximising damage using the new rigs or a more fleet able ship using rigs to lessen the cap usage of are lasers?
See, this is why people with no or little experience with Amarr should be gagged on Amarr issues. -------------------- Tuxford you broke my beloved EVE |
Dupac
Corsets and Carebears Whips and Chains
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Posted - 2006.10.26 09:32:00 -
[4]
I wish people would stop saying "use rigs" on the abaddon, all the other ships get rigs too, it's not like the abaddon gets an advantage there.
Using rigs to make up for the obvious shortcomings of this ship just brings it into line with the other tier three ships, who still have their rig slots free.
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Arimai
hirr Morsus Mihi
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Posted - 2006.10.26 10:06:00 -
[5]
Originally by: ****c I wish people would stop saying "use rigs" on the abaddon, all the other ships get rigs too, it's not like the abaddon gets an advantage there.
Using rigs to make up for the obvious shortcomings of this ship just brings it into line with the other tier three ships, who still have their rig slots free.
And most people do *not* consider the price of rigs. Best rigs wont be cheap. I'm guesstimating a 25-30M price tag for each one.
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chaos98
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Posted - 2006.10.26 10:11:00 -
[6]
Originally by: Arimai
Originally by: ****c I wish people would stop saying "use rigs" on the abaddon, all the other ships get rigs too, it's not like the abaddon gets an advantage there.
Using rigs to make up for the obvious shortcomings of this ship just brings it into line with the other tier three ships, who still have their rig slots free.
And most people do *not* consider the price of rigs. Best rigs wont be cheap. I'm guesstimating a 25-30M price tag for each one.
i tried to insure an abbadon yesterday, came up with 180 mil payout on platinum. When you consider that spending another 75 mil on rigs doesn't seem like much.
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Dupac
Corsets and Carebears Whips and Chains
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Posted - 2006.10.26 10:24:00 -
[7]
It seems like a lot hen I can buy and fit a geddon for the insurance costs alone, have similar damage and not run out of cap. |
Sonorra Baki
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Posted - 2006.10.26 10:38:00 -
[8]
I tried the abaddon yesterday.
With Tach 2 i could shoot for 1 min 10 secs, then cap died. Tach 2 used something like 105 Cap/s.
Then i tried a megapulse setup vs a Drake with HAS launchers.
Megapulse 2 used around 82 cap/s. Thats round 1.8 x what 800 charges gives, not counting reload.
The drake had 17K hardened shield and i couldnt tank it with cycling only 1 LAR T2 on a full tank setup.
I had to cycle second LAR T2.
after 2 mins i was struggling with cap, and i recon if we had continued, the drake would have killed my aba after 5 mins. Im 2 y.o and have dedicated 90% of my skills to amarr.
Basically i thought the split bonus on aba, was fun at first. What i does though, is even though you make a low tier guns setup with a strong tank, you CANT fire back if you want to live. So keep your hands of those F buttons if someone is shooting at you!
I do have medium T2 projectiles though, and i wonder if i could do a nasty trick bait setup for small support ships. Disco aba might also be the most encountered setup in the future.
I wont cry though, because i was clever enough to start a caldari char 1 year ago, so while this char hybernates, i will get to play with some of the best stuff.
___ Somewhere in EvE in 2007
Ok, balls to the wall gents, here we go. Primary target is... OMG TEHY HAVE DRAEK!s AND ROWKS!!!! RRRRRUUUUNN
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Tash Murkon
Amarr
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Posted - 2006.10.26 10:47:00 -
[9]
And the guy in charge for all that thinks it's still okay get a ******* clue, you know who you are |
CptEagle
Gallente Stargate Command...
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Posted - 2006.10.26 10:54:00 -
[10]
Changing the RoF bonus to a damage bonus will only decrease dps by a tiny bit, but it will decrease cap use a good bit.
Good idea?
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.26 10:56:00 -
[11]
Originally by: CptEagle Changing the RoF bonus to a damage bonus will only decrease dps by a tiny bit, but it will decrease cap use a good bit.
Good idea?
It would increase alpha strike by quite a bit. I wouldn't mind that but I know a whole minmatar army who would.
Forsch Defender of the empire
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.10.26 10:58:00 -
[12]
Originally by: CptEagle Changing the RoF bonus to a damage bonus will only decrease dps by a tiny bit, but it will decrease cap use a good bit.
Good idea?
I would prefer this kind of bonus.
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Aquila Lightwielder
N.A.G.A Corporation
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Posted - 2006.10.26 11:05:00 -
[13]
Originally by: Jaketh Ivanes
Originally by: CptEagle Changing the RoF bonus to a damage bonus will only decrease dps by a tiny bit, but it will decrease cap use a good bit.
Good idea?
I would prefer this kind of bonus.
Signed
Teh NAGA ShopÖ |
Sniser
4S Corporation Morsus Mihi
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Posted - 2006.10.26 11:06:00 -
[14]
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
geddon have much less powergrid than abaddon so isnt that easy to fit turret rigs. you will need rcu in geddon but not in abaddon
It's great being Amarr, ain't it? |
DarK
STK Scientific
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Posted - 2006.10.26 11:08:00 -
[15]
Perhaps they could also release the tech2 large cap battery and the XL battery & II(as used to be listed in db)
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Ithildin
Gallente The Corporation
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Posted - 2006.10.26 11:10:00 -
[16]
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
Turret rigs have the drawback of +10% powergrid requirement on all turrets. Capacitor rigs have no drawbacks. - What am I listening to? |
Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2006.10.26 11:10:00 -
[17]
Originally by: Sniser geddon have much less powergrid than abaddon so isnt that easy to fit turret rigs. you will need rcu in geddon but not in abaddon
So either the abaddon just made the armageddon obsolete or the abaddon has no purpose over the geddon. Great choice we have here.
Forsch Defender of the empire
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Aloysius Knight
Minmatar Black Nova Corp Band of Brothers
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Posted - 2006.10.26 11:11:00 -
[18]
after just testing this ship, holy cap drine batman!
this thing badly needs that cap drain fixed http://www.stevie.prince.dsl.pipex.com/AloysiusKnight.jpg http://img167.imageshack.us/img167/2107/nodecrashsiggb9.jpg Chose one, you must. Two is the way of pure ebilness, and pure ebilness is bad -ReverendM |
Reite
Destructive Influence Band of Brothers
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Posted - 2006.10.26 12:49:00 -
[19]
Originally by: Ithildin
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
Turret rigs have the drawback of +10% powergrid requirement on all turrets. Capacitor rigs have no drawbacks.
If an arma fits 1 +15% rof rig and 1 +15% dmg rig its guns will use 20% more pg for a total of 2970PG pr gun. 7 Guns will then use 20790PG. With a RCU2 an armageddon has a total of 23718PG.
This means the arma with those two rigs will do alot more dmg than a abbadon with 1 cap rig and 1 rof rig.
Ofcourse its a different matter on longrange guns, but unless the abbadon got a extra rig slot compared to everyone else its pretty unfair to have to fit a cap rig just to be able to shoot for more than a minute or two.
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Sniser
4S Corporation Morsus Mihi
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Posted - 2006.10.26 12:58:00 -
[20]
Originally by: Ithildin
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
Turret rigs have the drawback of +10% powergrid requirement on all turrets. Capacitor rigs have no drawbacks.
its 5% drawback with skills
It's great being Amarr, ain't it? |
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Yamaeda
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Posted - 2006.10.26 12:58:00 -
[21]
Originally by: Forsch
Originally by: CptEagle Changing the RoF bonus to a damage bonus will only decrease dps by a tiny bit, but it will decrease cap use a good bit.
Good idea?
It would increase alpha strike by quite a bit. I wouldn't mind that but I know a whole minmatar army who would.
I've calculated on it, it'd put the Abaddon with tachs close, but not above, the minnies in alpha strike. It'll lower the dps with 7% compared to the RoF-bonus while saving 25% cap/minute.
It'd still have cap problems making it "gank or tank" as the designers want.
Above else it'll give it a clearer and different role from Arma and Apoc.
I really want such a change, it's the logical and sane thing to do. /Y
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Scordite
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Posted - 2006.10.26 13:56:00 -
[22]
-15% cap use of guns.
Not even considering the problems with other ships being able to fit rigs as well.. Do you seriously think -15% cap use of guns is enough to make the ship work?
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |
Magunus
The Forsakened Few The ARR0W Project
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Posted - 2006.10.26 14:05:00 -
[23]
Originally by: Reite
Originally by: Ithildin
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
Turret rigs have the drawback of +10% powergrid requirement on all turrets. Capacitor rigs have no drawbacks.
If an arma fits 1 +15% rof rig and 1 +15% dmg rig its guns will use 20% more pg for a total of 2970PG pr gun. 7 Guns will then use 20790PG. With a RCU2 an armageddon has a total of 23718PG.
This means the arma with those two rigs will do alot more dmg than a abbadon with 1 cap rig and 1 rof rig.
Ofcourse its a different matter on longrange guns, but unless the abbadon got a extra rig slot compared to everyone else its pretty unfair to have to fit a cap rig just to be able to shoot for more than a minute or two.
Yeah, but we only know how many rig slots the ships have, not how many calibration points. As an example, maybe the arma can only fit those two tech 1 rigs, or 3 rigs that aren't even that useful, while the abaddon could fit those two rigs in the tech 2 version, plus a third that increases cap or something. I'm betting that the higher tier battleships will be able to fit more and better rigs.
---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |
Reite
Destructive Influence Band of Brothers
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Posted - 2006.10.26 15:26:00 -
[24]
Originally by: Magunus
Originally by: Reite
Originally by: Ithildin
Originally by: Reite Well where the abbadon use cap rigs the geddon can use dmg rigs and still be more usefull than the abbadon...
Turret rigs have the drawback of +10% powergrid requirement on all turrets. Capacitor rigs have no drawbacks.
If an arma fits 1 +15% rof rig and 1 +15% dmg rig its guns will use 20% more pg for a total of 2970PG pr gun. 7 Guns will then use 20790PG. With a RCU2 an armageddon has a total of 23718PG.
This means the arma with those two rigs will do alot more dmg than a abbadon with 1 cap rig and 1 rof rig.
Ofcourse its a different matter on longrange guns, but unless the abbadon got a extra rig slot compared to everyone else its pretty unfair to have to fit a cap rig just to be able to shoot for more than a minute or two.
Yeah, but we only know how many rig slots the ships have, not how many calibration points. As an example, maybe the arma can only fit those two tech 1 rigs, or 3 rigs that aren't even that useful, while the abaddon could fit those two rigs in the tech 2 version, plus a third that increases cap or something. I'm betting that the higher tier battleships will be able to fit more and better rigs.
If thats the case then that is stupid too. Do amarr have to pay a extra 10-50mill(I have no idea how much they are gonna cost tbh) Just to be able to use the ship? And ships die so fast in fleetbattles that this, if it is any expensive at all, isnt worth it.
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Kyguard
Fire Mandrill Astrophobics
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Posted - 2006.10.26 15:32:00 -
[25]
I wouldn't mind keeping the ROF bonus, because that is what amarr are known for. Ships with RoF boni. Has a sort of originality to it
Now, if you don't want to change that to fix the Abbadon, lasers themselves need to be completely reworked or the Abbadon's cap increased.. a lot. === It's great being Amarr, aint it?(tm) [Insert badass sig to match ego here] |
Godar Marak
Amarr Return Of Red Dawn
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Posted - 2006.10.26 15:40:00 -
[26]
Originally by: Magunus
Yeah, but we only know how many rig slots the ships have, not how many calibration points. As an example, maybe the arma can only fit those two tech 1 rigs, or 3 rigs that aren't even that useful, while the abaddon could fit those two rigs in the tech 2 version, plus a third that increases cap or something. I'm betting that the higher tier battleships will be able to fit more and better rigs.
First of all your name is spelled wrong, its supposed to be MAGNUS. Unless you have a relalt crappy imagination.
Considering your post I think its the latter.
What if/what if argumetns doesnt belong in these threads ok? -------------------- Tuxford you broke my beloved EVE |
Magunus
The Forsakened Few The ARR0W Project
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Posted - 2006.10.26 17:53:00 -
[27]
Originally by: Godar Marak
Originally by: Magunus
Yeah, but we only know how many rig slots the ships have, not how many calibration points. As an example, maybe the arma can only fit those two tech 1 rigs, or 3 rigs that aren't even that useful, while the abaddon could fit those two rigs in the tech 2 version, plus a third that increases cap or something. I'm betting that the higher tier battleships will be able to fit more and better rigs.
First of all your name is spelled wrong, its supposed to be MAGNUS. Unless you have a relalt crappy imagination.
Considering your post I think its the latter.
What if/what if argumetns doesnt belong in these threads ok?
A) It based off an old Roman spelling. Besides the point, of course ... um. Godar.
B) 'What if' most certainly belongs here. You appear to be saying 'I will set it up this way, and if it doesn't work, it's the devs fault'. In fact, many of the posts in this very thread are nothing BUT 'what if's. What if you set it up this way? What if you do that?
Based on your response, it appears that you're not interested in any type of logical and adult discussion of the matter, though. I'll keep that in mind and completely ignore any suggestions or comments you make from this point on. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |
Anjor
Minmatar VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.10.26 18:26:00 -
[28]
/signed
for a damage bonus over RoF bonus to help with the cap issue. Would also make it a nice Tach Alpha fleet boat.
Also when comparing whats wrong with something, never use something like rigs to balance it, you should not require an outside source that leaves 1 ship to a disadvantage to balance it against another. MMO's have fallen apart due to misguided issues like this.
I would further add that if it doesn't have a cap laser use bonus to give it a massive cap, or a high recharge rate to help combat against nos/laser use. Especially in the role of being nos'd and nearly defenseless against such a well exploited tactic. Yes I call it an exploited tactic as it uses very little way in sp and player skill.
__________________________________________________
It's great being amar...wait im Minmatar that plays amarr..Great im really ****ed...
[i]Yes im Minmatar, but I'm a freed slave that has Amarr |
Magunus
The Forsakened Few The ARR0W Project
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Posted - 2006.10.26 19:20:00 -
[29]
Originally by: Anjor <snip> Also when comparing whats wrong with something, never use something like rigs to balance it, you should not require an outside source that leaves 1 ship to a disadvantage to balance it against another. MMO's have fallen apart due to misguided issues like this. <snip>
Sorry, I have to respectfully disagree with this. This game has used modules to balance the game since it's inception. CPU, PG, slot layout, cap, cap recharge, ship bonuses... they're all balancing agents, not to mention the modules and weapons that each ship is designed to use via bonuses.
Right now, amarr and minmatar appear to be at the bottom of the pile. How to fix this? Well, they can't very well up the CPU or PG, there are limits, there. They could increase cap and recharge on this ship, but what about giving the players the option of deciding for themselves? Give them a new resource, like CPU and PG. We could call it... calibration points!
Caldari and Gallente could have the bottom of the barrel when it comes to calibration points, the minmatar the most because of their crap DOT and apparent ability to make ships out of whatever happens to be laying around, and amarr the next highest. There you have it. Minmatar have the lowest DOT, but you'll never know what kind of rigs he has fitted until it's too late. Is he using velocity rigs and autocannons? Damage rigs and artillery? Amarr have better DOT, and could have almost as many options as the minmatar do as far as rigs are concerned. You could use cap rigs and last longer, or damage rigs and build a super geddon.
Rigs really do appear to me just another way to balance and boost races without screwing up the game as a whole. Just add 'CP' (calibration points) to the old tried and true 'PG' and 'CPU' list. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |
Deathbarrage
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Posted - 2006.10.26 19:32:00 -
[30]
Originally by: Magunus
Originally by: Godar Marak
Originally by: Magunus
Yeah, but we only know how many rig slots the ships have, not how many calibration points. As an example, maybe the arma can only fit those two tech 1 rigs, or 3 rigs that aren't even that useful, while the abaddon could fit those two rigs in the tech 2 version, plus a third that increases cap or something. I'm betting that the higher tier battleships will be able to fit more and better rigs.
First of all your name is spelled wrong, its supposed to be MAGNUS. Unless you have a relalt crappy imagination.
Considering your post I think its the latter.
What if/what if argumetns doesnt belong in these threads ok?
A) It based off an old Roman spelling. Besides the point, of course ... um. Godar.
B) 'What if' most certainly belongs here. You appear to be saying 'I will set it up this way, and if it doesn't work, it's the devs fault'. In fact, many of the posts in this very thread are nothing BUT 'what if's. What if you set it up this way? What if you do that?
Based on your response, it appears that you're not interested in any type of logical and adult discussion of the matter, though. I'll keep that in mind and completely ignore any suggestions or comments you make from this point on.
A) off topic, it's Magnus in latin
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Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2006.10.26 20:09:00 -
[31]
Originally by: kagrack while i was looking through the new rig blueprints i came accross one that -15% of your energy turrets cap and it got me thinking maybe there is a reason the abaddon is like it is maybe ccp made it like that so we can choose weather or not we'd prefer a full gank setup on it i.e. designed to fire for a very short time yet maximising damage using the new rigs or a more fleet able ship using rigs to lessen the cap usage of are lasers?
Now we have to invest in a rig to make a ship simply work while other ships could invest in rigs to make the ships more powerful.
It's great being Amarr isn't it.
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Rally Wixx
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Posted - 2006.10.26 21:52:00 -
[32]
If you can't see the benefit of 8 tach IIs with a near 6 second rate of fire in a small gang scenario then you have not one ounce of creativity or ingenuity in your body.
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meppa
Black Omega Security The OSS
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Posted - 2006.10.26 21:58:00 -
[33]
Quote: If you can't see the benefit of 8 tach IIs with a near 6 second rate of fire in a small gang scenario then you have not one ounce of creativity or ingenuity in your body.
Same could be said about draining cap with just firing your guns in little over 1 minute. Before someone says that 1 minute is enough with that firepower please remember that kali is supposed to make battles last longer, not be over in 1 minute.
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.26 22:32:00 -
[34]
Well, it appears that if you fit Officer cap rechargers/relays, and fight non officer ships, then the abaddon seems ok. However, not many people can spend billions on Dracila Cap Rechargers for PvP, so the Abaddon as it stands needs a change. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
meppa
Black Omega Security The OSS
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Posted - 2006.10.26 23:31:00 -
[35]
Actually, even if officer cap chargers would make it run its gun without problems, you have lost slots which could be used in range (sensor boosters and tracking computers, tracking enhancers) or damage (heatsinks). This makes apoc go past you in damage as it doens't need such modules in that huge numbers. Now i could afford to use one more low slot to cap compared to apoc as i need one rcu less. But one low slot to cap can't fix the problem unless ccp introduces some nice 80% off from cap recharge time cap relays.
Remember that if you are fitting for specific role abaddon should beat both apoc and geddon in that specific role. Tank role can be argued, but in damage it seems to always lose on every range because of the need of capasitor mods (no matter if they are officer mods).
Last but not least we should factor in cost efficiency. Why would we get more expensive ship if it can't beat cheaper ships in specific role we got that ship for? We are talking about twise of the cost of apocalypse here that can't outperform apocalypse in any area because of cap issues. It is like buying a fancy sports car which is worse to drive then regular car and goes slower then regular car, but still you payed double the money for it.
If you are going to argue this, show me a fitting for abaddon that outperforms apocalypse fitted in similar way. If we can't notice the difference by looking at stats we can get in test server (once it quiets down a bit) and test which ship wins in that fitting. And finally it is just downright silly to claim that you need officer loot to beat regularry fitted ships or that you need rigs in order to compete with ships that don't have rigs.
Ability to deal lots of burst damage for such a short time doesn't make ship scary, it makes it pathetic and unusable. Amarr arn't broken, just abaddon is broken and it needs to be fixed.
Laser capasitor usage in combination with -10% of laser cap use per level bonus on amarr ships make them usable only by amarr. Lasers get very rarely damage bonuses or range bonuses because they are great even without them. Many pilots seem to call tachyons uncomparable to any other large turret, which they are if you purely look at stats. Never the less they are unusable without amarrian cap use bonuses and other races get their race specific bonuses for their large turrets. You shouldn't be comparing pure stats of tachyon with 425mm railgun as railguns usually get 25% damage boost from ship. Neither should you be comparing it with 1400mm without taking 25% rof bonus into account that minmatars get most of the time. Now ccp in its great wisdom decided that tier 3 battleships shouldn't be getting these basic racial bonuses, which works ok for for most races in some way but with amarr it makes our racial turrets unusable.
Just to amuse people, here are some other ideas how we can leave abaddon as it is, but nerf other tier 3 bs into its level.
Gallente: Give mwd speed boost, but make it so that if you fit mwd your cap will be so tiny that you will kill your capasitor in 1 minute just by shooting with large blasters. In addition make second bonus so that you get blaster rof bonus.
Minmatar: Give autocannon rof and damage bonus. Excellent cap, but 50m3 cargo hold.
Caldari: Well here i would go for railgun range and damage but 40km base targetting range and just 2 midslots
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Dupac
Corsets and Carebears Whips and Chains
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Posted - 2006.10.27 00:04:00 -
[36]
Originally by: Rally Wixx If you can't see the benefit of 8 tach IIs with a near 6 second rate of fire in a small gang scenario then you have not one ounce of creativity or ingenuity in your body.
ok - here is the worlds most powerful weapon - but I'm not giving you any bullets for it
happy?
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Epsilon 1
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Posted - 2006.10.27 00:07:00 -
[37]
Originally by: Rally Wixx If you can't see the benefit of 8 tach IIs with a near 6 second rate of fire in a small gang scenario then you have not one ounce of creativity or ingenuity in your body.
Are you truly retarded and scared to post with your main? Have you flown a geddon yet? Get on sisi try out the abaddon and tell me you're not an idiot.
Originally by: Tuxford Ah yes the Amarrians. Now bear with me apparantly I don't play Amarr or have ever heard of them, I read it on the forums.
NGE act 2. |
Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2006.10.27 06:03:00 -
[38]
It's all figured out people.
Abaddon will overperformance by far Apoc in ONE role:
UBER 0.0 MINER.
8 Miner II's and good tank. It's there. UBER! Part of forum movement known as "It's great being Amarr, ain't it?Ö"
To be Kali, or not to be Lagi |
meppa
Black Omega Security The OSS
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Posted - 2006.10.27 07:03:00 -
[39]
Kuolematon, nope it won't as apoc has better cap, so it can run 8 t2 miners and tank much better then abaddon :)
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.27 08:20:00 -
[40]
Originally by: Kuolematon It's all figured out people.
Abaddon will overperformance by far Apoc in ONE role:
UBER 0.0 MINER.
8 Miner II's and good tank. It's there. UBER!
Both the Abaddon and the Rokh only outdo the apoc in that they can fit 3 mining upgrades in addition to 8 Miner II/MDCM II. Perhaps 4 for the Rokh, though I better check that. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2006.10.27 08:28:00 -
[41]
Originally by: meppa Kuolematon, nope it won't as apoc has better cap, so it can run 8 t2 miners and tank much better then abaddon :)
Oh ****! Damn and there I was, trained Amarr BS to lvl5 to have ubar miner platform. *sigh*
Offtopic: Meppa tell me what to train. I got command ships lvl5, medium pulse spec lvl5 so my abso is maxed out in damage Part of forum movement known as "It's great being Amarr, ain't it?Ö"
To be Kali, or not to be Lagi |
Lucre
STK Scientific Ascendant Frontier
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Posted - 2006.10.27 09:13:00 -
[42]
Originally by: Kuolematon It's all figured out people.
Abaddon will overperformance by far Apoc in ONE role:
UBER 0.0 MINER.
8 Miner II's and good tank. It's there. UBER!
Hm. Perhaps we should petition to get the RoF bonus changed to a yield bonus for mining lasers? And trade a bit of powergrid for more cpu and a larger cargo hold?
- It's great flying Amarr, aint it? |
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