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Ab'del Abu
Atlantis Ascendant
266
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Posted - 2015.04.25 09:21:11 -
[31] - Quote
Tsukino Stareine wrote: Remove capital escalations and adjust regular site ISK so it's at least profitable and worth running in the shiny ships that it would require.
Remove capital escalations and see where all the people go:
a) C4s or C2s with C5/C6 statics. b) Null
Don't think this helps C5/C6 pvp.
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Neckbeard Nolyfe
Zero Fun Allowed
45
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Posted - 2015.04.25 09:22:05 -
[32] - Quote
corbexx wrote: Firstly I'm still of the opinion that better pve and increasing getting people in to space is the way to increase pvp.
A good first step for improving pve, would be to un-do most of fozzie's changes, such as; Mass spawn range (chain collapsing is more time consuming) Shattered WH's (lets be honest, they contribute nothing, besides being a large c5/c6 anom sink) Frigate WH's (most people think like this: we gonna bear today? nope frig wh. oh cya tomorow then) It would make bearing even safer, so bringing back npc api statistics would balance it all out.
But that is a carrybear's point of view, and would only increase the number of bears/targets/people who hunt those, and not increase actual pvp.
~lvl 60 paladin~
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Neckbeard Nolyfe
Zero Fun Allowed
47
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Posted - 2015.04.25 09:35:37 -
[33] - Quote
corbexx wrote: 1.Rewarding PvP active corps (harder to evict). Some Incursion-esque home system bonus. 2. Mass:spawn range when jumping wormholes kills small corp PvP tactics. True. Increases non-consensual PvP, but decreases consensual. 3. Getting podded into k-space and not in your WH home makes people more risk-averse. Controversial. 4. Give wormholes stargate treatment in that they appear on overview; no scanning needed. VERY controversial. 5. Reducing the number of wormholes. This would obviously increase encounters between players.
1. No. Too easily exploited. 2. Yes, all fozzie changes are bad. 3. No. It would just mean that the gang you are fighting can reship and come back aka favors the 'blob' ? 4. Isn't the whole point of wh's to scan? Especially with how easy scanning is today, people who cant even manage that, probably don't belong in wh's. 5. No. Just no. Way to many reasons to state.
~lvl 60 paladin~
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Tsukino Stareine
Sock Robbers Inc. Low-Class
1167
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Posted - 2015.04.25 09:39:57 -
[34] - Quote
Ab'del Abu wrote:Tsukino Stareine wrote: Remove capital escalations and adjust regular site ISK so it's at least profitable and worth running in the shiny ships that it would require.
Remove capital escalations and see where all the people go: a) C4s or C2s with C5/C6 statics. b) Null Don't think this helps C5/C6 pvp.
Again, your powers of selective reading never cease to surprise me. |
Ab'del Abu
Atlantis Ascendant
266
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Posted - 2015.04.25 09:58:51 -
[35] - Quote
Tsukino Stareine wrote:
Again, your powers of selective reading never cease to surprise me.
LOL get that. The remainder of your above post is irrelevant to improving C5/C6.
Tsukino Stareine wrote:I'm also for dual statics, every wormhole should have them to be honest.
I already commented on that.
Tsukino Stareine wrote: Lower class space income should also be boosted, tried a few C2 sites and 12m/site is pretty awful considering the difficulty.
Wut? How does this help C5/C6 pvp?
Tsukino Stareine wrote:Make data and relic cans (not talocans) worth something again.
This is in no way an incentive to live and pvp in high class holes. People don't move to C5s or C6s for instrumental core sites either. Pretty much the same thing ...
Now pls stop shitposting kthxbai
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Aivo Dresden
Red Federation RvB - RED Federation
432
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Posted - 2015.04.25 10:38:21 -
[36] - Quote
corbexx wrote:Andrew Jester wrote:also lol asking lazerhawks for advice on anything other than batphoning It was Hidden Fremen who came to me (well he spoke to Sugar who passed it on to me) saying it needed looking at, so I asked for suggestions. That's comedy considering they are the first to gang up and evict people with overwhelming numbers. What it needs is the blue donut to disappear. If you clowns would shoot each other, you'd have plenty of PvP opportunities. |
calaretu
Honestly We didnt know Unsettled.
292
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Posted - 2015.04.25 11:06:28 -
[37] - Quote
Also more people does not equal more pvp as long as the fundamental mechanic for where they live is to isolate themself. As shown by this chart http://i.imgur.com/HHnqDlI.png?1 c5 and c6 space has no shortage of active characters. They just dont interact with eachother. Until full clear brings more isk than consecutive escalation c5/6 will remain the dead zone it currently is and groups will either move down to c4 (like so many have started to do) or out to null. Amd c5/6 will fill up with nullsec farmers who use it to fund nullsec pvp and nothing else
~Bringer of happiness
http://collapsedbehind.blogspot.no/
.ORLY is recruiting
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Hidden Fremen
Lazerhawks
565
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Posted - 2015.04.25 12:23:00 -
[38] - Quote
Aivo Dresden wrote:corbexx wrote:Andrew Jester wrote:also lol asking lazerhawks for advice on anything other than batphoning It was Hidden Fremen who came to me (well he spoke to Sugar who passed it on to me) saying it needed looking at, so I asked for suggestions. That's comedy considering they are the first to gang up and evict people with overwhelming numbers. What it needs is the blue donut to disappear. If you clowns would shoot each other, you'd have plenty of PvP opportunities. Lol... |
Lloyd Roses
Artificial Memories
971
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Posted - 2015.04.25 12:24:59 -
[39] - Quote
I'd just love a bandaid implant that sets your clone's respawn location to a POS facility. Don't care if I can't plug in anyhitng besides that imp, it would just safe so much hazzle. |
Aivo Dresden
Red Federation RvB - RED Federation
435
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Posted - 2015.04.25 12:43:35 -
[40] - Quote
Don't know what you're complaining about. You fly together with HKC (and QEX) all the time and then complain there's nothing to shoot and PvP is stagnant. It's pretty straight forward, the more people you add on your buddies list, the less people there are on your enemies list. How about you shoot those buddies instead of holding each others hands and singing Kumbaya around the campfire every other day? |
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Hidden Fremen
Lazerhawks
565
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Posted - 2015.04.25 12:59:55 -
[41] - Quote
Aivo Dresden wrote:You could have easily taken on TDSIN on your own. Instead you call in the whole gang. This is how I know you're just another pitchforker. Who did we bring to evict TDSIN, exactly? It's pure LZHX in here. Bombers Bar came to third-party harass because it was being streamed, but this is a Lazerhawks only operation. Do some research, check your facts before you spout ignorance.
Edit 1: I really should stay off these forums... Unsubscribing. Edit 2: Since you prob cbf to, here's a br: http://kb.lazerhawks.net/?a=kill_related&kll_id=22342 |
Aivo Dresden
Red Federation RvB - RED Federation
435
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Posted - 2015.04.25 13:10:44 -
[42] - Quote
I must have been dreaming then when I saw a combined LZHX and HKC fleet clean house the day before and mop up TDSIN. Oh no, I wasn't.
I'm sure you'll have some explanation here too but that coincidence though; damn that coincidence. |
Credacom
Aperture Harmonics K162
34
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Posted - 2015.04.25 13:20:35 -
[43] - Quote
What you mean not every player in WH space wants to play the game the way the nerd active pvpers want? I read this OP as, the WHcfc needs more targets before they might actually have to fight eachother. Once again Jack is right.
Remove farmable/repeatable cap esc sites, reduce their home Isk value by a lot. Get people in their chains by whatever means possible, but maybe encourage rolling statics for continued pve just like lower classes.
This is the simplest and possibly the most effective way to get people to interact more in high-end WH space. It won't stop the WHcfc (player behavior). In fact, the WHcfc is quickly working themselfs out of content faster and faster. But carry on guys, enjoy it while it lasts. Your doing a great job at whatever the fkuc you are trying to do.
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Ozz Burtus
Anomalous Existence Low-Class
5
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Posted - 2015.04.25 14:00:07 -
[44] - Quote
corbexx wrote:Rewarding PvP active corps (harder to evict). Some Incursion-esque home system bonus. Mass:spawn range when jumping wormholes kills small corp PvP tactics. True. Increases non-consensual PvP, but decreases consensual. Getting podded into k-space and not in your WH home makes people more risk-averse. Controversial. Give wormholes stargate treatment in that they appear on overview; no scanning needed. VERY controversial. Reducing the number of wormholes. This would obviously increase encounters between players.
TL; DR? Turn WH space slowly into NS without local. No, thank you; all of the above are poor suggestions (by reducing the number of WHs I you mean reduce the number of WH star-systems!?!).
+1 to the notion of forcing the isk grinders into their chain via reducing high-class isk and slightly increasing low-class isk. +1 to dealing with full hole-control with crit holes.
Adding an extra static to C5 / C6 will just give them another hole to crit and won't be particularly effective I suspect, plus too much connectivity can be a bad thing: a system in swiss-cheese mode makes people very risk averse.
MAYBE some kind of life-reduction after a hole has gone crit? ~ half an hour? After which it collapses and the new static spawns in whatever the host system was. This means more change in the WH connections in C5/C6 space but the same number of connections, increasing the chance of an incoming connection whilst you're running your cap escalation and a better chance that the incoming connection will be from an active system. Scary.
IMHO it would be great to get rid of caps in WH space and bring back Battleships, but I don't fly caps so I'm biased :D.
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Phoenix Jones
Isogen 5
1280
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Posted - 2015.04.25 14:35:39 -
[45] - Quote
I'm actually going to attempt some semblance of a constructive argument.
Going after the relationships people have isn't the solution. People will blue and red each other. That happens everywhere. That can't be stopped. The only thing that can be done is to incentivize one behavior over another. There are only three things people fight about in wspace. Planets, attitude, and possible blingy stuff in a pos. that's pretty much it. The space in wspace isn't actually worth anything. Now making actual wspace have a value is one thing, getting the fight is another. The issue tends to be roaming and travel. Most of us roam by rolling the hole, proving 4 to 5 down, then rolling it again.
But maybe creating a thunderdome using shattered space is needed. I would even go as far as to say as to link them all together. Find a shattered hole. That shattered links to other shattered holes, which link to other shattered holes. So basically you find one shattered. You find them all.
You create the mega wspace highway there. Movements easier, there is a definitive roaming area other than kspace.
You need to make shattered space worth the travel. Having a shattered highway would help.
Yaay!!!!
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Hidden Fremen
Lazerhawks
565
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Posted - 2015.04.25 15:23:54 -
[46] - Quote
Anyway, those aren't my ideas; just random ideas that were proposed in corp. |
Michael1995
Lazerhawks
179
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Posted - 2015.04.25 15:33:10 -
[47] - Quote
Aivo Dresden wrote:I'm sure you'll have some explanation here too but that coincidence though; damn that coincidence.
Do you think TDSIN only had 20~ caps in their home?
One does not simply buy their way into Goonswarm.
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unimatrix0030
Viperfleet Inc. Official Winners Of Takeshi's Castle
159
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Posted - 2015.04.25 15:53:31 -
[48] - Quote
I lol at the lack of pvp in c5 and c6 space. They are harvesting what they have sown. It started when they evicted people that fight . Then they started to blob 3 to 1 ... . And now there is no one left to fight .
About the ideas:
Quote:Rewarding PvP active corps (harder to evict). Some Incursion-esque home system bonus. Harder to evict, maybe a good idea but only implentable with the new structures probably.
Mass : spawn range was a bad idea and still is, though most of us are used to it now, let it stay.
Clone jumping to wormholes is bad idea, clone swapping to get into pvp clones is a good one.
Quote:Give wormholes stargate treatment in that they appear on overview; no scanning needed. NEVER, stop trying to make it null sec and learn how to scan!
Quote:Reducing the number of wormholes. This would obviously increase encounters between players. Not sure about this one, it would increase the number off connections wich can lead to more interaction. But is that not part of the problem now? It is to easy to get in more reinforcements to blob(to get in 3 or more alliances), maybe that should be lowered? Then it would be harder to get reinforcements in. Combine that with some less income from home sites. Then people will have a need to spread out more and bigg grop would still dominate but would do that in a smaller area.
Getting more isk in the static then home system could be an answer but how long will that last? Instead of 1 300 people alliance we will have 3 100 people alliances who are so buddy buddy they will blob everything else. Nothing will have changed. But do not kill of the need to use caps in pve sites, it takes away a LOT of capitals fight.
And please no structure that add statics with a specific static that would be so easy to game for the bigg alliances that it would escalte into a much worse situation. WH generation module have only one way to ballance them, NOT DOING THEM.
The only thing i miss in c4-c1 space is the need to have people with you to do pve sites. In c5/c6 that was absolutly necesairy. In c4-c1 you can do them alone. This does not promote playing with people since the more people pve with you in a c4-c1 site the less you earn. You got to know each other. Only PVP is in group in c4-c1 space.
A shattered highway might be a good idea, though the question is won't that be a bit like the c5 high way, empty and void of anything active?
No local in null sec would fix everything!
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Michael1995
Lazerhawks
180
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Posted - 2015.04.25 16:21:39 -
[49] - Quote
unimatrix0030 wrote: Then they started to blob 3 to 1 ... . And now there is no one left to fight .
So I think I'm oblivious to this, but do you have any examples of the "WHCFC" blobbing someone that was actually looking to fight? I know in Lazerhawks we don't respond to batphones when it's against dudes that are looking to fight. Example: SSC phoning us to fight HK. Us: lolno
I know we form up together to gank site runners nearly on a weekly basis, but I've never considered ganking a site running fleet as a fight or pvp, unless the people we're ganking are actually competent and turn it around.
As for us never fighting each other; Our last interaction with SSC - their wormhole was crit so no fight, otherwise I'm sure they would've brought it. The time before that.
Our last fight with HK, the time before that. As far as I'm aware anyway.
I'll be sure to ask for arranged cruiser fights or something when there isn't enough on either side for a giga T3 brawl. I'm sure that will help prove we're all perma blue to each other.
Oh and as for bad ideas, how about a roaming C5/C6 connection that spawns in someone's home and has a high chance of leading to someone else's home. Play with the mass limits if you like.
Selling WH CFC Standings
10b/month for +10 with:
Lazerhawks,
Hard Knocks Citizens,
E X P L O S I O N,
Sleeper Social Club,
Isogen 5,
Sky Fighters.
Join up for swag drake ganks with guardian fleets and chain rolling C1s for more dank drake ganks!
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Andrew Jester
ElitistOps Pandemic Legion
1184
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Posted - 2015.04.25 16:23:12 -
[50] - Quote
Michael1995 wrote:Aivo Dresden wrote:I'm sure you'll have some explanation here too but that coincidence though; damn that coincidence. Do you think TDSIN only had 20~ caps in their home?
off the mark friendo))
the point is you didn't do it solo
Michael1995 wrote: Example: SSC phoning us to fight HK. Us: lolno
AHAHAHA THIS IS THE EXAMPLE YOU CHOOSE?
ARE YOU SERIOUS?
IS THIS REAL?
jesus **** you're dumb
If thuggin' was a category I'd win a Grammy
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Michael1995
Lazerhawks
180
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Posted - 2015.04.25 16:29:35 -
[51] - Quote
Andrew Jester wrote: AHAHAHA THIS IS THE EXAMPLE YOU CHOOSE?
ARE YOU SERIOUS?
IS THIS REAL?
jesus **** you're dumb
Since I'm so bad can you provide some better examples of the WHCFC 3v1ing dudes that were looking for a fight, and not just some null alt alliance running homesites?
Selling WH CFC Standings
10b/month for +10 with:
Lazerhawks,
Hard Knocks Citizens,
E X P L O S I O N,
Sleeper Social Club,
Isogen 5,
Sky Fighters.
Join up for swag drake ganks with guardian fleets and chain rolling C1s for more dank drake ganks!
|
Jay Joringer
13. Enigma Project
435
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Posted - 2015.04.25 16:30:58 -
[52] - Quote
I honestly cannot believe that no one has mentioned some kind of device or structure to stabilize Wormholes yet.
http://smug-bastard.blogspot.co.uk
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Brain Eater
Viziam Amarr Empire
5
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Posted - 2015.04.25 16:32:07 -
[53] - Quote
I hope fremen was trolling on that bat phoning comment.
This reminds me of goons and nc complaining that Null sec was boring because of CCP, not their giant blue doughnut renter empire. |
Brain Eater
Viziam Amarr Empire
6
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Posted - 2015.04.25 16:51:49 -
[54] - Quote
Quote:As for us never fighting each other; Our last interaction with SSC - their wormhole was crit so no fight, otherwise I'm sure they would've brought it. The time before that.
Our last fight with HK, the time before that. As far as I'm aware anyway.
How many bear and renter holes do you guys have? Big difference between sparring and fighting. So in essence you "dont gang up on people who bring fights" but you guys are the biggest bears in WH. How many cap pilots do your organizations buy and seed constantly? If you guys hate care bears so much you should have fought long ago.
Not to mention your blatant account sharing with QEX so while operations often times "appear" to be only one specific corp it is in reality full time zone coverage via account sharing.
Quote:I honestly cannot believe that no one has mentioned some kind of device or structure to stabilize Wormholes yet
This would ruin wormholes more than the 3 amigos.
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Michael1995
Lazerhawks
180
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Posted - 2015.04.25 17:00:12 -
[55] - Quote
Brain Eater wrote:How many bear and renter holes do you guys have? Big difference between sparring and fighting. So in essence you "dont gang up on people who bring fights" but you guys are the biggest bears in WH. How many cap pilots do your organizations buy and seed constantly? If you guys hate care bears so much you should have fought long ago.
Not to mention your blatant account sharing with QEX so while operations often times "appear" to be only one specific corp it is in reality full time zone coverage via account sharing. We rent out every occupied C6 in W-Space atm. We're at like 40% of all occupied C5s. We have at times invited SSC and HK into our home to farm sites with 100+ people in fleet so we're 100% safe.
Did you know account sharing is against the EULA?
Are you a spokesperson for Viziam? If so, could I interest you in some standings with the WHCFC? Since you're such a swanky poster I'll give you a discount; 8b/month.
Hidden Fremen wrote: I really should stay off these forums... Unsubscribing.
The real troll in this thread. GÖÑ
Selling WH CFC Standings
10b/month for +10 with:
Lazerhawks,
Hard Knocks Citizens,
E X P L O S I O N,
Sleeper Social Club,
Isogen 5,
Sky Fighters.
Join up for swag drake ganks with guardian fleets and chain rolling C1s for more dank drake ganks!
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Help They GotMyMoney
Republic Military School Minmatar Republic
2
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Posted - 2015.04.25 17:12:26 -
[56] - Quote
Michael1995 wrote:Andrew Jester wrote: AHAHAHA THIS IS THE EXAMPLE YOU CHOOSE?
ARE YOU SERIOUS?
IS THIS REAL?
jesus **** you're dumb
Since I'm so bad can you provide some better examples of the WHCFC 3v1ing dudes that were looking for a fight, and not just some null alt alliance running homesites?
How about the time u failed to take polaris with 2 times the numbers and 3 separate entities?
Post with you're main.
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Michael1995
Lazerhawks
180
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Posted - 2015.04.25 17:15:51 -
[57] - Quote
Michael1995 wrote:3v1ing dudes that were looking for a fight
Help They GotMyMoney wrote:polaris
My salad sides just imploded, nice troll m8.
Judging by your name you could do with some isk help, could I interest you in some WHCFC standings? I'll give you a special dealio!
Selling WH CFC Standings
10b/month for +10 with:
Lazerhawks,
Hard Knocks Citizens,
E X P L O S I O N,
Sleeper Social Club,
Isogen 5,
Sky Fighters.
Join up for swag drake ganks with guardian fleets and chain rolling C1s for more dank drake ganks!
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Phoenix Jones
Isogen 5
1282
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Posted - 2015.04.25 17:37:26 -
[58] - Quote
I ran on the c5 highway recently (About 3 days ago). It was fun but it was also pretty much dead with just POS's up. Shattered has no issue regarding pos's, but in order for that to foster fights, there has to be something valuable to get in shattered, and they all need to be interconnected and capable of supporting 5 man fleets to 40 man fleets, caps included.
To do that, there has to be unique items in shattered space to obtain (to make people bring such huge armies in).
Yes that means rare mods that come from officers that spawn at the end of cap escallations in Shattered Space (so yea, you want it, your bringing in a bunch of caps to do it). Means rare items or possible new equipment to be built from the items that can only be obtained in shattered space. Such as New Subsystems that can be found and created only by items dropped in shattered space, or even a new T3 rig or something like that. I'm a little surprised they didn't just throw all the D3 destroyer stuff into the shattered wormholes (slower distribution). I suppose they could do so now but that'd be a different direction.
Incentive the need for going into shattered space, and interconnect shatters together to get people commiting fleets to either run sites in there, or get into fights in there, or roam through it.
Just some thoughts I had. Shattered space could be a viable route to drive wspace conflicts.
Yaay!!!!
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Lyron-Baktos
Future Corps Sleeper Social Club
472
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Posted - 2015.04.25 18:00:26 -
[59] - Quote
Too may wormholes. This was mentioned when Fozzy added the shattered holes which made it worse
Also, sites need to spawn faster. can't find a c3 with sites to save my life |
Phoenix Jones
Isogen 5
1283
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Posted - 2015.04.25 18:11:42 -
[60] - Quote
Lyron-Baktos wrote:Too may wormholes. This was mentioned when Fozzy added the shattered holes which made it worse
Also, sites need to spawn faster. can't find a c3 with sites to save my life
The issue (in that case) is inter-connectivity. They'll have to review the method of routing people to make it function better.
Shattered holes haven't made much of a difference atm. I believe they should but they have to be turned into something more than just a random curiosity. If they have had some-type of impact, I haven't seen it (doesn't mean they haven't, I just have not noticed it).
Yaay!!!!
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