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Sally
Caldari R.u.S.H. Red Alliance
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Posted - 2006.11.16 10:37:00 -
[31]
As in anything, its experience what counts. I would have ZERO problems solving such situation. Granted, my main char is 3 years old. But my alt have like 200k SP. And still, i have no problem with such situation even in systems like Amamake. You have plenty of ways: 1. Make instas. That useally will guarantee a safe travel for anything with nanofibers. 2. Install MWD with nanofibers. Almost as good as N1 and dont require instas. 3. Use jammers and watch you enemy to die. 4. Fit a couple of 1600 plates. No HAC can tank long enouth to pop that. 5. Just clonejump and let the stuff stay in the camped system for a while - or simply sell it for 5% discount. There a lot of peoples who dont afraid of low sec. All this have nothing to do with SP but everything with actual gaming experience. -- Stories: #1 --
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.16 10:38:00 -
[32]
Edited by: Joshua Foiritain on 16/11/2006 10:40:58
Originally by: Zebler And on a final note to the community, can you really imagine what its going to be like if interdictors (with their bubbles) are allowed into low sec!!?
Pirates could start killing the more experienced players as well instead of just the people who lack a clue, dont fit stabs and dont have instas? 
Originally by: Polinus I dont make instas becasue i think they are an exploitation of the game mechanisc. They cause lag and I don't like being part of one of the main problems of eve./quote] You shoot yourself in the foot and then whine that it hurts...? 
Originally by: Polinus Just amake sentries more powerfull specially on 0.3 and 0.4 and much of the problems would be gone.
The thing is, apart form you and a small group of other people, nobody thinks theres a problem. Hence making sentries more powerful couldnt fix a problem that doesnt exist. -----
[Coreli Corporation Mainframe]
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Polinus
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Posted - 2006.11.16 10:38:00 -
[33]
I dont make instas becasue i think they are an exploitation of the game mechanisc. They cause lag and I don't like being part of one of the main problems of eve.
Just amake sentries more powerfull specially on 0.3 and 0.4 and much of the problems would be gone.
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Noluck Ned
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.11.16 10:40:00 -
[34]
Originally by: Thor Xian
Originally by: Noluck Ned 6. I am sorry the guy destroyed your cans too, that is just plain griefing.
I disagree with you.
It isn't griefing to kill a loot can.
Ok I forgot they were under the sentries at the time. If it was an active wartarget I might have done it myself, however in this scenario it was simply adding insult to injury. Its a valid tactic, but its grief all right.
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James Duar
Merch Industrial
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Posted - 2006.11.16 10:46:00 -
[35]
Originally by: Polinus But if i dont find frigate flying fun? I am condeemed to several months of no fun gaming? If there were Cruiser class targets in 0.5 and above I would stay there. If at least I could reach missions where i could face cruiser.. .. but that would take a loong time
Frigates are rad fun, but I know what you mean. The rule applies though - "don't fly what you can't afford to lose". Of course we all break it from time to time and sweat and pump adrenaline when we're on the run.
If you want to run missions in high-sec, train the social skills - you'll have Lvl 2's in no time and Lvl 3's shortly after that.
Originally by: Polinus And I am not bothered when I am jumped by a rupture or a BS on ar interceptor. But a machariel just to destroy the cans is just #&!@#*!@!(@!!!
Well, they're there, they're yours, they want you gone and frankly it makes a lot of sense. The cans represent assets and assets are king in this game.
Stop emphasizing the ship type though - any of the ones you commented on could have probably killed you easily, the point is you haven't taken precautions. Which is fair - I died stupidly a lot too. But I learned.
Originally by: Polinus And my 800k SP character is all on combat skills, cruiser V 4 gunnery 5 medium guns 4 maxed armor skills. So it should be possible to fly a cruiser reasonably.
Not necessarily. Your skills are good, but what about fitting skills? You can use what you have proficiently, but possibly not squeeze it all onto a good ship. At any rate, besides the point - if you're outnumbered and outgunned, you're going to lose unless they make some really stupid mistakes. Choose your battles.
In closing: asking what you need to do is one thing. Try not to turn this into a general "this game is broken" whine because that is why you'll get flamed.
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.16 10:47:00 -
[36]
Originally by: Polinus
Just amake sentries more powerfull specially on 0.3 and 0.4 and much of the problems would be gone.
not sure about that - afaik there was a time when there were no sentries - so if a older play could correct me if i'm wrong with the following story:
pirates were sitting at a gate and ransoming people who passed them.
some carebears started to scream "waaa waaa ebil piwates - we need security - add sentries to the gates!!11!1" ... so sentries got installed.
now the pirates couldn't tank long enough to (comfortable) ransom - now they started popping the ships without starting negotations. the same carebears started screaming again "waaa waaa ebil piwates - we need security - make the sentries stronger!!11!1"
now some of the pirates thought "wtf?? why should i risk my ship for some 'maybe-fun'?? crap it - i gonna snipe now" ... so they started sniping instead of ransoming at the gates.
(the following is my theory) well some of the pirates are still camping the gates close-range. but many don't. why? they joined the game after the changes - and saw that such a "lame" playstyle wasn't frowned upon as it was one of the few *really* viable ways to make isk as a pirate. they didn't experience it different - so they are used to such a "lame" playstyle because carebears wanted more security.
less time to kill a target before getting into a big disadvantage (beeing blobbed by friends of a target, loosing the ship to the sentries) only means - more (blob-)gank  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Hotice
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Posted - 2006.11.16 10:53:00 -
[37]
You have made a few major mistakes: 1. You've gone into low sec. 2. You've gone into low sec. without instant bookmarks. 3. You didn't have warpcore stabs on your cruiser. 4. You didn't put a mwd on your cruiser. 5. you could've created an alter to check the gate before you fly out with your main toon. 6. When it comes to ethics and moral value, you will find least of it in Eve. Trust no one and look around every corner before you turn is the only way to stay safe.
Live and learn. Until you are ready for low sec, stay in high sec instead. You think people stays in .5+ empire systems for no reason at all? .4-.1 is more dangerous than 0.0 and shouldn't be taken lightly. Do not go into low sec unless you have no choice at all!
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Polinus
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Posted - 2006.11.16 10:56:00 -
[38]
I am not trying to run into a "this game sucks" thread. I work on game development and i am just trying to give waht I think to be a good advice to CCp. They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
And i noticed most advices are to use deplorable game exploit tatics like alts and instas. Game was not made to be played that way. It should not be needed to game teh game to play it. That is pure incompetence on game design.
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Lorn Yeager
Gallente Blessed Souls
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Posted - 2006.11.16 10:59:00 -
[39]
Originally by: Polinus I am not trying to run into a "this game sucks" thread. I work on game development and i am just trying to give waht I think to be a good advice to CCp. They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
And i noticed most advices are to use deplorable game exploit tatics like alts and instas. Game was not made to be played that way. It should not be needed to game teh game to play it. That is pure incompetence on game design.
TBH, I cant see how CCP could have helped you there. You had all the ways in the world to get out of there. You just didnt either wanted to use them, or knew about them. How can CCP help you there? More "passive security" like sentries arent the answer. Trust me.
Begin sig: //->
Its Aloha time!
Lorn Yeager Blessed Souls
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James Duar
Merch Industrial
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Posted - 2006.11.16 11:01:00 -
[40]
Originally by: Polinus I am not trying to run into a "this game sucks" thread. I work on game development and i am just trying to give waht I think to be a good advice to CCp. They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
And i noticed most advices are to use deplorable game exploit tatics like alts and instas. Game was not made to be played that way. It should not be needed to game teh game to play it. That is pure incompetence on game design.
Well adapt or die. And take note that we get warp to 0km in Kali, so instas are definitely not exploitative. Hell, it's not exploitative if EVERYONE is doing it and no one's getting banned coz of it.
But like has been said, if you don't like alts then get a corp mate to do it, if you don't like instas...well you can survive without them (did it for a while) but it takes longer, though it is heart poundingly fun the first few times.
If you want to live in low-sec though, accept the risks. And the risks are, pirates can and will kick your ass unless you can defend yourself. And if they have battleships well tough, they have battleships - adapt or die.
It's been pointed out enough times now that you're not using the mechanics at you're disposal to defend yourself, stop insisting there is thus a problem. The problem as I see it is that CCP really need to update their tutorial extensively. But that's it (well not it, but the big one).
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Acama
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Posted - 2006.11.16 11:04:00 -
[41]
Originally by: Polinus Repeated gankage
What happened to you is rather unfortunate. EVE, however, is a harsh game, and you're either going to have to stick to safe space for a while (missions are still very lucrative) or become much better at adaptation.
You need to learn from this. EVE is a dog-eat-dog world.
1) Be nice to people and try to make a range of friends. Some will hopefully be reasonably powerful and competent.
2) Never put all your eggs in one basket.
3) Learn the game mechanics by practicing in safe space, by reading the forums and by asking other players.
There are actually a lot of things you could have done in this situation, and I wish I'd known about it. HACs and battleships do suffer from sentry fire, and can only tank for so long. If only you'd had competent friends in battleships or so there those elite-uber ships could have been webbed and scrammed under the gate guns, and their cans looted multiplying your wealth by many times.
Where was this system, by the way? Which part of lowsec has such uber defenders? I'm not sure I even believe your story. If they had so many people with such good stuff holding static positions, chances are sooner or later someone would come along to try to kill them and take their stuff. Please tell me where it was, I'm interested now 
"WTH was a Machariel pilot doing killing noobs in 0.4?" I don't know this as well. You're sure they weren't unusually effective carebears who mistook your corp for pies? You're sure one of your corpmates didn't do something to **** them off?
If only you'd had powerful allies to explain the situation to you would have been able to get people there... admittedly to use you as bait... to pop the vaga and macha and take their stuff, which was no doubt worth tens of times the contents of your wallet.
You could have tried to convo them and pay for safe passage.
You obviously had a decent amount of game time to get so much ISK. Your best bet is to use some of that time chatting with people, browsing the forums etc to learn stuff about the game, the players, the culture and so on.
Also, if you'd had instas you'd have been fine. Why didn't you?
Become a bit less weak and people will start to see you as potential allies instead of victims.
I'm not giving you isk, advice is far more valuable and there is plenty to be had.
EVE can be plenty pleasurable for noobs. Get a frigate gang and zerg those guys when someone eventually pops their HAC/BS and they try a bit of cruiser piracy. Go to lowsec in frigates and practice on the local pirates; that's what they're there for.
Sorry for your loss.
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Rod Blaine
Evolution Band of Brothers
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Posted - 2006.11.16 11:04:00 -
[42]
Originally by: Lorn Yeager
Easy mode in EVE is 0.5 and above. 0.4 to 0.1 is "average to hard". 0.0 is back to "easy to average".
Sorry, but no.
0.1 to 0.4 is as easy as high sec is, or as 0.0 is. The only thing that can make *any* part of Eve space difficult is the presence of other people. And there's more of those in 0.0 then in low sec.
Gatecamps in low sec are a joke, you can walk through blindfolded if so inclined since htey can't use bubbles on you.
In 0.0 things get harder. Less stations to run for, bubbles on gates and longer distances to travel.
All in all however, I'd say Eve is becoming way too easy. Of course that has to do with having a skilled char and being in BoB, but it's true for us nonetheless.
Old blog |

Dread Phantom
Caldari Project-Chaos
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Posted - 2006.11.16 11:04:00 -
[43]
Originally by: Polinus I am not trying to run into a "this game sucks" thread. I work on game development and i am just trying to give waht I think to be a good advice to CCp. They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
And i noticed most advices are to use deplorable game exploit tatics like alts and instas. Game was not made to be played that way. It should not be needed to game teh game to play it. That is pure incompetence on game design.
You sound like a dreadfull developer 
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Polinus
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Posted - 2006.11.16 11:16:00 -
[44]
Edited by: Polinus on 16/11/2006 11:20:39 Game mechanicst exploitation is not something should be used as an argument to support hw well done a game is. CCP must alow things to be done in single account and not using exploits like instas.
And i still think CCP should add some learning ground for players that dont want to be carebears but want to learn how tu use a non frigate ship without loosing 10 of them in a single day.There is another thread about making concord have achance of not apearing on 0.5.. tha would do it.
I am not good at remembering names but teh camp was in system near bei, when I got killed I was trying to get to bei from dudedra (in middle there is a 0.4 system). The machariel was not in the camp it appeared in a completely different time of day (i was able to play that time because was holiday yesterday). In fact is only the second tiem I've ever seen one.
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Tammarr
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Posted - 2006.11.16 11:17:00 -
[45]
Give the man a break =) I see good advice offered but I also see a whole lot of "learn to play" post structured in an insulting/degrading manner.
If eve had the following text, written out and with added sounds to realy give out the alert and you still played it... then you welcome to bash(Yes thats what alot of you do if not I'd call it additional grief(Oh look the noob is crying lolzors I got to write something nearly insulting)) Someone who felt trapped in a system, couldnt find a way out and receive so much... "your an insect, you do not matter, go away." intent in the posts... well heres what eve should say:
"Welcome to eve, before you proced to install the game there are some things you should do before playing to get a reasonably decent player experience. Go to www.eve-online.com and visit the forum section, now start with spending the coming week reading in the general, ships & modules, missions, crime & punishment forum look for threads about common problems. Read atleast 3 hours per day to get information you'll need to have a chance to play. Once this is finished and you installed eve and made a character you'll be needing to do the in-game tutorial , it will tell you everything you need to know in order to manuver your ship but nothing about what to expect, this you'll already know from your extensive pre-play forum reading." *This installation will now lock itself for 7 days, be happy to try installing again then"
Thing is, how many of an mmo population reads the forums? And dont give me dung about "everyones that smart" or the likes. Playing a game should not have you need to spend alot of time on a forum in order to learn how to play, the tutorial should cover that. And sure it does, but it dosent cover the things we here consider common knowledge. Once the tutorial includes common knowledge and tips to avoid how people commonly act towards new players etc, the much Needed stuff to know.
And oh Polinus, welcome to the wonderful world of eve. Dont mind people telling you 800k is not enough to be in a cruiser, its a game, if they on their first account and new to the game felt that a frigate was fun to fly for the 150 first day of eve because they felt max skills was needed before progressing to a cruiser, heaven forbid you enter a ship without next to perfect skills... *sigh* My fingers hurt now =) |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.16 11:18:00 -
[46]
Edited by: Joshua Foiritain on 16/11/2006 11:19:44
Originally by: Polinus Game mechanicst exploitation is not something should be used as an argument to support hw well done a game is. CCP must alow things to be done in single account and not using exploits like instas.
If CCP tells us "Its not what we had in mind when we designed it but we dont consider it an exploit" then it really doesnt matter what you think about it.
You are unwilling to use instas and you die because of it, quit whining or start using instas. -----
[Coreli Corporation Mainframe] |

Kesslan Osefice
Panther's Paw Industries Ltd
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Posted - 2006.11.16 11:28:00 -
[47]
Just an FYI Polinus, but next time your trapped in a system like that that has a cloning facility. Move your clone elsewhere. That way if you get podded. Ok sure your gear gets left behind, but you can allways go back for it later.
If your in a player based corp, you can actually move your clone -anywhere- that corp has an office. For example, my corp was setup in Abhan for a while. Now, Abhan itself doesnt have a cloning facility, but some of the nearby systems do. So all I did was shift the clone from that station to the office we had in Abhan.
And even if that isn the case, you can generally shift it to another station that DOES have cloning service.
You will find however that most 'pirates' really are just a bunch of griefers in a way. But that is simply the reality of EVE, and it's one of the things that makes EVE very different from other MMOs. Personally I've grown to like it myself. And it also never hurts to try to convo the pirates and see if they'll let you out if you pay a ransom or something.
There are quite a few 'real' pirates that will not only accept a ransom, but actually honour it. Though there are a few that will take a ransom, then blow up your ship and pod you anyway. That again is just how EVE is, and it's something you should come to expect if you go anywhere that's .4 or lower.
So if you find yourself in a situation like that again in the future, honestly your best bet is to try working something out with the pirates first and/or just buying a shuttle, shifting your clone to another station, and making a run for it.
Yay we finally have a forum: http://pantherspaw.freehostia.com/ |

Presidente Gallente
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Posted - 2006.11.16 11:29:00 -
[48]
Originally by: Polinus Edited by: Polinus on 16/11/2006 11:20:39 Game mechanicst exploitation is not something should be used as an argument to support hw well done a game is. CCP must alow things to be done in single account and not using exploits like instas.
And i still think CCP should add some learning ground for players that dont want to be carebears but want to learn how tu use a non frigate ship without loosing 10 of them in a single day.There is another thread about making concord have achance of not apearing on 0.5.. tha would do it.
I am not good at remembering names but teh camp was in system near bei, when I got killed I was trying to get to bei from dudedra (in middle there is a 0.4 system). The machariel was not in the camp it appeared in a completely different time of day (i was able to play that time because was holiday yesterday). In fact is only the second tiem I've ever seen one.
You don't understand the game, right?! Instas is a tactics feature which helps you to survive. You are looking for Arcade Shooter Action and even that is totally frustrating when you have to fight against keyboard and mouse masters.
EVE needs patience, experience, skilling, skilling, skilling and team work if you want to be successful in PvP except you are an old strong clone hunting noobs like you all the time.
But here's a nice example that even a new alt of a clone with +just˝ one year experience starts a successful pirate career by using the mechanics. Total fun and interesting to read. Unfortunately in German only.
IMO you are too impatient for a complex game like EVE.
Fly strong skilled and run missions first!
Presidente Gallente
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.16 11:38:00 -
[49]
i <3 eve ----------
IBTL \o/ |

Polinus
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Posted - 2006.11.16 11:45:00 -
[50]
Originally by: Presidente Gallente
Originally by: Polinus Edited by: Polinus on 16/11/2006 11:20:39 Game mechanicst exploitation is not something should be used as an argument to support hw well done a game is. CCP must alow things to be done in single account and not using exploits like instas.
And i still think CCP should add some learning ground for players that dont want to be carebears but want to learn how tu use a non frigate ship without loosing 10 of them in a single day.There is another thread about making concord have achance of not apearing on 0.5.. tha would do it.
I am not good at remembering names but teh camp was in system near bei, when I got killed I was trying to get to bei from dudedra (in middle there is a 0.4 system). The machariel was not in the camp it appeared in a completely different time of day (i was able to play that time because was holiday yesterday). In fact is only the second tiem I've ever seen one.
You don't understand the game, right?! Instas is a tactics feature which helps you to survive. You are looking for Arcade Shooter Action and even that is totally frustrating when you have to fight against keyboard and mouse masters.
EVE needs patience, experience, skilling, skilling, skilling and team work if you want to be successful in PvP except you are an old strong clone hunting noobs like you all the time.
But here's a nice example that even a new alt of a clone with +just˝ one year experience starts a successful pirate career by using the mechanics. Total fun and interesting to read. Unfortunately in German only.
IMO you are too impatient for a complex game like EVE.
Fly strong skilled and run missions first!
Presidente Gallente
lol I develop games that make eve look not much more complex than mine sweeper. I am not impatient, but after 1 month i want to start having some fun!!
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Demarcus
Project Gemini Freelancer Alliance
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Posted - 2006.11.16 11:49:00 -
[51]
Originally by: Polinus I think you all dont get the poitn. That is not a simple whine. Its a critiscism of how EVE dois not contemplate a reasonable time frame on the life of a character. When you are over 2 weeks old. no lvl 1 mission will give you any fun. And you are still too far form lvl 2 missions ( on the rythim I was going it would take 3 months to reach level 2 missions). So no chalange at one point... so you try to find something more fun to do. But there is no.. " a bit more difficult" place to have fun. There is nothing fun in 0.5 and above.. nothing.. until i can unloack level 2 agents.. and I dont want to pay just do do NOT FUN things!!
EVE must insert contents for this level of paying. Cause that is one of reaosn so many accounts are short lived.
Train your connections skill up one level and lvl 2 agents should be unlocked.
And instead of whining try reading and learning. And yes, no matter what you want to call it, it is just whining. ------------------------------------- You are all worthless, and weak.
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.16 11:49:00 -
[52]
Originally by: Polinus lol I develop games that make eve look not much more complex than mine sweeper. I am not impatient, but after 1 month i want to start having some fun!!
These games sound interesting, name some? ----------
IBTL \o/ |

Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.16 11:50:00 -
[53]
Originally by: Polinus lol I develop games that make eve look not much more complex than mine sweeper.
Me too, though in the weekends i prefer working on my world domination plans.
Originally by: Polinus I am not impatient, but after 1 month i want to start having some fun!!
Theres only one person that can make eve fun for you. Thats you. If eve's not fun then you're doing something wrong. -----
[Coreli Corporation Mainframe] |

Perani
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Posted - 2006.11.16 11:52:00 -
[54]
Originally by: Radioactive Babe Well Polinus m8, you are entirely correct ... there are many many systems that are permacamped by so called pvp'ers ... in reality they are scum of the earth, massing huge firepower to take down n00bs in cruisers/BC's with pve setups ... as well as that, coming onto this forum is a waste of time because it is crawling with them (what else can you do when you are permacamping some gate waiting for a shuttle to come through) ... their usual answer is find a better corp, because as we all know, pvp corps are always delighted to take <2mil sp players ..... stick with agents in high sec until you can put T2 fittings and take a bunch of friends, it will be easier when Kali comes onstream as the Tier3 BC's are HAC killers ... take those agony unleashed pvp courses and get youself well kitted out and go chasing them with some friends.... they WILL run with their tails between their legs, you might catch a slow one
You will never get a good fight out of them, they are just 20+mil sp chars in faction ships and HAC's popping newbs, run for their SS and log if anything decent came along
Just dont bother posting here, you'll get flamed (as I will now) to hell and back for daring to complain about lame players/tactics
.
Listen to this post, Polinus. She/he talks good sense. Don't ditch your corp because they aren't already uber, for exactly the reasons you have stated. EVE is full of sociopaths, but there are good people too, although the seeming lack of them on the forums might not be all that reassuring.
I think at the end of every tribulation, you need to remind yourself that there are people who grief just to annoying you and somehow derive a sense of satisfaction and self-worth from doing so. You are playing into their hands when you get frustrated so. Please play more detachedly and everything will be A-OK 
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.16 11:57:00 -
[55]
Edited by: Crumplecorn on 16/11/2006 11:57:41
Originally by: Perani
Originally by: Radioactive Babe Well Polinus m8, you are entirely correct ... there are many many systems that are permacamped by so called pvp'ers ... in reality they are scum of the earth, massing huge firepower to take down n00bs in cruisers/BC's with pve setups ... as well as that, coming onto this forum is a waste of time because it is crawling with them (what else can you do when you are permacamping some gate waiting for a shuttle to come through) ... their usual answer is find a better corp, because as we all know, pvp corps are always delighted to take <2mil sp players ..... stick with agents in high sec until you can put T2 fittings and take a bunch of friends, it will be easier when Kali comes onstream as the Tier3 BC's are HAC killers ... take those agony unleashed pvp courses and get youself well kitted out and go chasing them with some friends.... they WILL run with their tails between their legs, you might catch a slow one
You will never get a good fight out of them, they are just 20+mil sp chars in faction ships and HAC's popping newbs, run for their SS and log if anything decent came along
Just dont bother posting here, you'll get flamed (as I will now) to hell and back for daring to complain about lame players/tactics
.
Listen to this post, Polinus. She/he talks good sense. Don't ditch your corp because they aren't already uber, for exactly the reasons you have stated. EVE is full of sociopaths, but there are good people too, although the seeming lack of them on the forums might not be all that reassuring.
I think at the end of every tribulation, you need to remind yourself that there are people who grief just to annoying you and somehow derive a sense of satisfaction and self-worth from doing so. You are playing into their hands when you get frustrated so. Please play more detachedly and everything will be A-OK 
Just to add to this, anyone who tries to convince you that other people have fun doing different things to you are lying. All that really matters to them is how you feel, and they want you to feel bad.
And for the love of god stay away from the likes of UT2K4. It's full of 'sociopaths'. ----------
IBTL \o/ |

Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2006.11.16 12:00:00 -
[56]
Polinus, I understand your frustration, and it's true - these people were killing you for the sake of it. It can be maddening, but it's something you have to adapt to. You must always be prepared to fight your way out, or ensure you are able to flee, if you're just traveling.
But bear this in mind: Pirates will always get their first few kills against you for free. Each loss should make you a wiser, more prudent player, and the day will come when they're going to have to start paying for their kills.
Utilize the same techniques they use on you. Fit webbers and scramblers. Fit ECM on every ship your corp brings to the fight. It's over-powered, and everyone knows it, but it's truly the ultimate tank. Jump in as bait, and have your friends jump in when they attack. Believe me, the Machariel pilot is not invincible. His ship will blow up like anyone else's, and he'll be crying when you strip him of it.
Also, I'd bet nearly anything both of these guys are stabbed to the gills, and will likely hang up their expensive ships, come Kali. The odds will be a little less stacked against you, and you'll also have the warp to 0 option.
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.11.16 12:34:00 -
[57]
Originally by: Polinus
Originally by: Wotar
Originally by: Crumplecorn
Originally by: Polinus lol I develop games that make eve look not much more complex than mine sweeper. I am not impatient, but after 1 month i want to start having some fun!!
These games sound interesting, name some?
I think they may be imaginary games...
www.thunder-works.com
other is a simulator for the navy so cant give screenshots.
What a coincidence I work on flight sims too http://www.pacific-fighters.com/en/home.php?skin=S2. ----------
IBTL \o/ |

Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.11.16 12:35:00 -
[58]
Edited by: Plutoinum on 16/11/2006 12:53:52
Originally by: Polinus They certainly loose a lot of players on the age of 1 2 months because they are stuck on between a no fun world and a no chance world.
Wonder, what you wanted to find in low sec. that suits your experience level and that you can't do in high sec. You get the same missions in high sec. and if you think about going into the belts, there are no sentries at all. So if pirates don't kill you at the gate, they'll get you in the belts, because you simply lack the experience to deal with it from the beginning.
Low sec. is a high risk play ground due to pvp and balanced for players, who know what they are doing. Players, who don't have a clue yet, how to stay alive, will have a hard time.
Can't be any different, because EVE is not like this: lvl. 1-20 highsec lvl. 21-40 low sec lvl. 41+ 0.0
Low sec is as much meant as a playground for experienced players as high sec and 0.0 are, low. sec. is just a different environment and offers different playstyles. So you'll have to compete with experienced players once you enter.
The good thing in EVE is that skillpoints are not the key to survive. There are two factors that are more important: Player experience and teamwork.
As a new player I'd go to low sec. with cheap ships first and explore and get some experience. Learn, what keeps you safe and learn how your opponents think !
Sorry, can't offer you more. You won't hear from me: 'Make low sec. easier !', because low sec is also meant for the experienced scum of the universe, who wants to play the pirate/outlaw. You can't play that in 0.0, because 0.0 is lawless. There are no morals to break in 0.0, it's just shooty shooty and profit. Who wins is right. If you kill everything that's not on your friend list, you are a good 0.0 citizen, so not really interesting for someone, who wants to play the bad boy. Being bad becomes interesting in the middle of the guys, who are the opposite, and that's in empire. 
cdt/con-loss vs. regular log-out. A proposal ...
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Novarei
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2006.11.16 12:39:00 -
[59]
**** happens ------------- nupo |

Presidente Gallente
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Posted - 2006.11.16 12:48:00 -
[60]
Edited by: Presidente Gallente on 16/11/2006 12:51:44
Originally by: Polinus
Originally by: Presidente Gallente
Originally by: Polinus Edited by: Polinus on 16/11/2006 11:20:39 lol I develop games that make eve look not much more complex than mine sweeper. I am not impatient, but after 1 month i want to start having some fun!!
Hmmm ... I am in EVE since 8 months now and even mission run in local spontaneous gangs is super-fun. I really can't follow your problem ... as I said: I have the feeling you don't understand the philosophy of a game like EVE ... probably you should stop skilling WHINING to V before you end up in depression and go on with Unreal or Quake or something like that ...
Presidente G.
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