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Ath Amon
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Posted - 2006.11.17 16:30:00 -
[121]
/cought
ehm phoon is second missile bs because there are just 2 missile BS or better 1 and half 
also to have missiles as second weapon should not mean that all minnie ships should get a split weapon system or have less turrets...
but that there should be some turret boats and some missile boats...
gallente to do an example have blasterboats and droneboats... not a split mix of them
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Bellum Veritas
Minmatar CRICE Corporation Lotka Volterra
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Posted - 2006.11.17 16:31:00 -
[122]
Edited by: Bellum Veritas on 17/11/2006 16:34:36 I was actually skilling up for the Hurricane. As a dedicated Matari pilot (EVE on Hard Mode), I was actually looking forward to a ship that I didn't need 9m+ SPs to fly well. Oh well, the one godda^^ned thing I was looking forward to in Kali, has been hijacked. At least I still have Salvage to look forward to...
All your mods are belong to me...eventually |

Atar
Perpetua Umbra Brotherhood Of Steel
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Posted - 2006.11.17 20:18:00 -
[123]
Yes please, we don't need another ships to stick a couple launchers on, we need a ship that is ONLY projectiles, a pure mini ship, I really don't understand this.
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Bellum Veritas
Minmatar CRICE Corporation Lotka Volterra
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Posted - 2006.11.17 21:16:00 -
[124]
I know why we can't get a pure either Projectile or Missile ship. Everyone, from the stinking Amarr to the Gallente, are so scared of Minnie ships. They bit<hed about the alpha strike so guess what, HP boost nerfs that. They bit<hed about the Hurricane being overpwred and, lo and behold, it lost a turret and got beat to death with the nerfbat.
CCP is very smart in listening to it's playerbase. Most folks are Caldari, so Caldari will always get new sh*t in any upgrade. Gallente being next, won't get as many goodies. Basically, IMHO Matari and Amarr get bent over every time.
Personally, there's not a single new ship (other than the Rokh ) that I'm interested in flying. As long as the nerfbat doesn't swing too much to our current ships, I'll live with what I have and make do. So, stay afraid of the Matari tribes. Ya'll haven't seen anything yet.
All your mods are belong to me...eventually |

NightmareX
Caldari MAFIA Pirate Coalition
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Posted - 2006.11.18 00:42:00 -
[125]
Edited by: NightmareX on 18/11/2006 00:50:51 LMAO @ all of this omg omg Hurricane sux big time, and R.I.P Hurricane whine.
Even when the Hurricane lost some few % of damage when it lost one turret slot, it's still very good.
Well for me that have pretty good projectile skills, then the turrets is fine, and i have good missiles skills to, so yeah, i fit up a Heavy Missile Launcher II, or a Heavy Assault Missile launcher II that we only can use on sisi atm instead of the 7th turret.
So for me the Hurricane is still very good
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Bellum Veritas
Minmatar CRICE Corporation Lotka Volterra
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Posted - 2006.11.18 00:55:00 -
[126]
Originally by: NightmareX Edited by: NightmareX on 18/11/2006 00:50:51 LMAO @ all of this omg omg Hurricane sux big time, and R.I.P Hurricane whine.
Even when the Hurricane lost some few % of damage when it lost one turret slot, it's still very good.
Well for me that have pretty good projectile skills, then the turrets is fine, and i have good missiles skills to, so yeah, i fit up a Heavy Missile Launcher II, or a Heavy Assault Missile launcher II that we only can use on sisi atm instead of the 7th turret.
So for me the Hurricane is still very good
Dood, know offense, but look at your statement. The thing that makes the Hurricane good is your skills, not anything inherently good about the ship (at this point).
I still say that, as long as there's going to be a huge increase of iskies I've got to shell out for this thing, I should get something for my money. Don't get me wrong, I play Minmatar because I love the challenge of playing a race that has sh*t for boats. But d*mn, can't we get a ship for once that doesn't demand that we have 9-10m SP's to fly effectively?
All your mods are belong to me...eventually |

Shardrael
Caldari AWE Corporation Ascendant Frontier
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Posted - 2006.11.18 03:46:00 -
[127]
I would have liked to fly the hurricane on tq for just one week atleast before it lost that turret :p
that being said ffs people its not dead in the water, sorry if your cookie cutter setup now is 7.9% less effective and now worthless, its still an awesome ship for matari and I am still gonna fly it alot.
ive been into BC's since I started this game with a trial account back when most were considered the suck now we get a whole bunch more to play with and some unnerfing of the class in general its a great day for BC and command pilots enjoy what we get and hopefully the nerfbat will stay down until revelations goes live.
Originally by: Pinky Denmark
Caldari have other options like using rails or train for other ships/weapons...
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Atar
Perpetua Umbra Brotherhood Of Steel
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Posted - 2006.11.18 04:37:00 -
[128]
The loss of the turret really nerfed it's Arty capilites, that's the problem, alpha strike was already nerfed with the extra stats for autos just put in another NOS and make it's tank even harder to break.
With a full rack of 7 720s it already couldn't fit that good of a tank so there was no point in the nerf.
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Max Hardcase
Art of War Anarchy Empire
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Posted - 2006.11.18 10:07:00 -
[129]
Problem is the AC/Artie powergrid disparity.
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Aloysius Knight
Minmatar Black Nova Corp Band of Brothers
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Posted - 2006.11.18 11:00:00 -
[130]
and it will make the "ubertankcain" even more common as its the only real setup to use tbh
6 t2 dual 180mm 2 small nos mwd 20k scrabler web med injector 2 t2 med reps 2 t2 EANM 1600mm plate and gyro or damg control
wow look its almost exatly the same as before they removed the turret 
way to go tux yet again you show us you have no fragin idea how to balance ships http://www.stevie.prince.dsl.pipex.com/AloysiusKnight.jpg http://img167.imageshack.us/img167/2107/nodecrashsiggb9.jpg Chose one, you must. Two is the way of pure ebilness, and pure ebilness is bad -ReverendM |
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Swamp Ziro
EPSILON TEAM Ushra'Khan
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Posted - 2006.11.18 17:39:00 -
[131]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 17/11/2006 16:18:20 Edited by: Alex Harumichi on 17/11/2006 16:01:25
Originally by: swamp zyro [ What's your problem ? Have you, like, forgotten what it is to have low sp? People already have to train for shieldtanks, armortanks, gunnery, drones, and I hoped, for once, that I wouldnt have to train for ******* missiles also, so you can take those missiles and shove them, thank you.
What's your problem? I mostly fly Gallente, and I've had to train that above list, and missiles too. Since missiles are actually a primary weapon class for Manmatar (unlike Gallente), you should have much less problems training them than me, not more.
*****ing about having to train for one of your racial primary weapon classes isn't that smart, really. You easily start to sound like the Caldari horde going bat**** about actually having to train (shudder) railguns... 
Added: ok, maybe missiles aren't "primary" weapons for Minmatar, but "secondary"/"racial" certainly.
I'm afraid you have your facts wrong. Turrets are Minmatar primary, Drones are secondary, and missiles are a third. Certainly behind drones. And you trained shieldtank for Gallente? Somehow, I don't see how that's a viable Gallente choice. So no, it doesn't even come close, even if you count missiles as a main part of the gallente progression, which I seriously doubt.
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Nova Beta
Minmatar Sebiestor tribe
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Posted - 2006.11.18 21:28:00 -
[132]
RIP - Hurricane
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cy4n1d3
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Posted - 2006.11.19 00:33:00 -
[133]
Put the 7th turret back. Slow it down or nerf its PG some more if you want. We just want to be able to fit 7 guns, you don't need to ruin a perfectly good ship design. We're tired of split configs. The Sliepnir and Maelstrom are great steps in the right direction, do the same with the Hurricane.
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Shardrael
Caldari AWE Corporation Ascendant Frontier
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Posted - 2006.11.19 00:36:00 -
[134]
granted arty did get the shaft a bit with this, I dont personally use arty much cept for mission running as I like the up close and personal shot, and if the tank with dps was such a prob then find a way to nerf the tank
I remember seeing a while back that these were supposed to be gank cruisers(let alone the problem with releasing gank ships in a patch where you wanted to hurt ganking) the problem came up that they did exactly what they were supposed to do, most of these BC's ganked but some tanked as well.... the solution to remove the gank was one I feel in the wrong direction. hopefully it wont go live exactly like this but if it does its not the end of the world.
I am a little saddened though as I was really waiting for the 7 turret bc for minnys and now that it is gone I will probably stick to my cyclone with its new agility to get the job done.
Originally by: Pinky Denmark
Caldari have other options like using rails or train for other ships/weapons...
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Selim
Jericho Fraction The Star Fraction
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Posted - 2006.11.19 00:48:00 -
[135]
All this change did was encourage the 1600 plate setup to be used even more. Give back the 7th turret, give back the powergrid, but make 1600 plates use much more power.
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Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.11.19 01:16:00 -
[136]
I think if you all whined less and experimented more you'd find that its still a good ship. Just because you can't insta-pop a Dreadnought is no cause for you to start spamming the forum. Also if Minmatar is EVE on hard mode then what the hell is Amarr? Hardcore? =============================================== And Scoundrelus walked the Forums once again, and all was turned to flame... |

Beringe
Caldari Raptus Regaliter
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Posted - 2006.11.19 01:50:00 -
[137]
The amount of people whining about the change tells me it was a good one.
Ditto drake. ------------------------------------------- "Sarcasm and irony are not to be used by the uninitiated."
--Daitan Beringe, honorary director in charge of bottles-- |

HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2006.11.19 01:57:00 -
[138]
Originally by: Beringe The amount of people whining about the change tells me it was a good one.
Ditto drake.
yes. the new ships wont actually replace anything. i'm afraid they would have the way they were before
ppl wanted something above and beyond what ccp is ever gonna hand out..... especially for a tech I ship
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.19 01:58:00 -
[139]
Originally by: Ath Amon /cought
ehm phoon is second missile bs because there are just 2 missile BS or better 1 and half 
also to have missiles as second weapon should not mean that all minnie ships should get a split weapon system or have less turrets...
but that there should be some turret boats and some missile boats...
gallente to do an example have blasterboats and droneboats... not a split mix of them
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cy4n1d3
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Posted - 2006.11.19 02:03:00 -
[140]
Originally by: Beringe The amount of people whining about the change tells me it was a good one.
Ditto drake.
No, it shows how many people realize it's a bad thing.
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HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2006.11.19 02:13:00 -
[141]
Originally by: cy4n1d3
Originally by: Beringe The amount of people whining about the change tells me it was a good one.
Ditto drake.
No, it shows how many people realize it's a bad thing.
no, it shows what we already know about ppl. give them an inch and they will take a mile.
BOTH the drake and the hurricane will be effective and fun ships. CCP put them out there for testing. We get to check em out, take screen shots etc...
but then... then ccp has to adjust the ship (oh noes ), its not what THEY intended it to be (THEY = the ppl that decide how best to run the game). And all of a sudden you would think you just stole a hundreds ppls birthrights.
PPl rarely know what is best for themselves, more or less whats the best decisions for a successful MMO development team.
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Risien Drogonne
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Posted - 2006.11.19 02:13:00 -
[142]
Originally by: Selim All this change did was encourage the 1600 plate setup to be used even more. Give back the 7th turret, give back the powergrid, but make 1600 plates use much more power.
Oh yah, great idea. Let's nerf 1600 plates for everyone so the hurricane can't fit it as easily.
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Ath Amon
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Posted - 2006.11.19 02:33:00 -
[143]
Originally by: Patch86
Originally by: Ath Amon gallente to do an example have blasterboats and droneboats... not a split mix of them
Have you tried looking at the DPS of a Mega if you remove it's 5 Heavy Drones?
Drones are sort of required if you plan on flying Gallente- they're on every ship, and every ship is balanced with the assumption you're using them. If you havn't trained up a large amount of Drone SP in addition to your Hybrid SP, you'll be flying a mighty sub-par ship.
And the Domi has a Drone bonus and a Turret bonus; its a split bonus between its two main weapon systems, both of which are required for it to match the other BS in DPS - omgh4x!
Typhoon probably does have it worst of the whole bunch, but its far from a Minmatar-only sort of thing.
almost all bs can fit 5 heavy to boost their dps, and domi bonuses permit to do good damage just with drones (so the popular nosage boat)
these ships are at top of dps scale using 2 different type of weapons as primary... while the phoon (as you say) is at the bottom using split weapon system...
an exotic example for what i mean with split droneweapon can be a bs with 50 bay and drone bonus and 6 turrets with some tracking bonus...
a ship that can't use the weapons, and the bonuses it have at its best.... (as the phoon and some other minnie ships)
and about the post above me...
is interesting as it seem the promoter of hurricane nerfage was a player at fanfest... not to say all the whinage from amarr guys sayng that hurricane was overpowered compared to harbringer while the ship imo where quite similar and quite balanced...
things like... it tank better cause it have better fitting (1pg difference) or... it otdamage the harbringer at any range... when is clear that harbringer do better damage from 7 to 20km... comparsion of the 2 ships with hurricane using 8 high slots and not taking in account the nos on the harbringer...
maybe i'm not objective... but maybe they where not very objective too...
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.19 14:28:00 -
[144]
Originally by: Ath Amon almost all bs can fit 5 heavy to boost their dps, and domi bonuses permit to do good damage just with drones (so the popular nosage boat)
Actually, Raven can't, Scorp can't, Apoc can't, Tempest can't. Rokh can't, Abaddon can't, Maelstrom can't, Hyperion can't.
Only Domi, Mega, Typhoon, and Armageddon can.
Originally by: Ath Amon and domi bonuses permit to do good damage just with drones (so the popular nosage boat)
Also not entirely true. Assuming no Drone skills (just because it complicates the issue) but Gall BS 5, the Domi's 5 drones do about 400 DPS. And thats it. In order for it to do damage equivalent with the other BSs (such as, for example, the phoon) it needs a full rack of large hybrids.
The fact that the Domi makes a decent EWAR / Nos platform is, of course, a very good thing- but it's besides the point when we're talking about DPS.
The Domi is a split-weapon BS, if its to compete (tank and gank) with other BS. Luckily, though, it does work as one- Typhoon does have a few problems. -----------------------------------------------
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