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Thread Statistics | Show CCP posts - 2 post(s) |
ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.21 18:35:00 -
[1]
Edited by: ChronoLynx on 21/11/2006 18:41:15 Edited by: ChronoLynx on 21/11/2006 18:38:57 Exhibit A http://oldforums.eveonline.com/?a=topic&threadID=355865 and Exhibit B http://oldforums.eveonline.com/?a=topic&threadID=401362
Fix them for Kali Please! Make these ships usable for some sort of purpose because as it stands they are usless bar the manticore and it dosn't have enough powergrid without a 'MAU' to fit more three launchers a cloak and maybe a sensor booster, maybe 2 with cov ops 5... The nemesis can fit 2 Launchers a cloak and a sensor booster, that is all...
(Skill used when showing exhibits are Engineering 5 and Adv. Wep. Upgrades 5)
Face it, they are broke and fix them... and I don't care who does fix them, just do it... |
ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.21 18:41:00 -
[2]
Exhibit C Manticore and Exhibit D Nemesis |
LoKesh
Amarr InQuest Ascension Vertigo Coalition
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Posted - 2006.11.21 22:33:00 -
[3]
Bombers are skill intensive ships. Everything you need will fit on a manticore with covert ops to 5.
Fitting isn't the problem. They could use a damage bonus (they were underpowered before the HP boost) and possibly another 'hidden' bonus to explosion velocity.
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Risien Drogonne
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Posted - 2006.11.21 22:36:00 -
[4]
The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't think of a single reason I'd ever fly one.
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Elvarien
Caldari The Night's Watch THE INTERSTELLAR FOUNDRY
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Posted - 2006.11.21 22:45:00 -
[5]
heh just trian up to fly them they are as mentioned before skill intensive. for all that skilltraining after the 50% hp boost you aint getting a lot back for it as the poor ship has been rendered a lot less efective intentional or not intentional [Hey the devs aint omnipotent.] It could use a damage boost. >----
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2006.11.21 23:19:00 -
[6]
Originally by: LoKesh Bombers are skill intensive ships. Everything you need will fit on a manticore with covert ops to 5.
Fitting isn't the problem. They could use a damage bonus (they were underpowered before the HP boost) and possibly another 'hidden' bonus to explosion velocity.
No amount of skills will make the nemesis a good ship. AWU4 + 2 cruise launchers = 2.5 grid free to fill 8 slots. Of course, w/ AWU 5 it is better, but no one should have to get AWU 5 so that they can arm their ship w/ 75mm railguns.
Raptor and Ares Fix |
Quilan Ziller
Gallente Children of Azathoth Brotherhood Of Steel
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Posted - 2006.11.21 23:35:00 -
[7]
Yeah... As have been discussed in multiple threads before, SBs as they are now have a lot of problems, and are almost useless. Hardly anybody even flies them on TQ. After the HP boost they won't be a threat even to haulers... Tux, please give them more damage and make them easier to fit! Give them at least a fighting chance of killing a T1 cruiser!
______________________________________________________________ Of course the game is rigged. Don't let that stop you--if you don't play, you can't win. - Robert Heinlein |
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.21 23:47:00 -
[8]
Originally by: Risien Drogonne The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't think of a single reason I'd ever fly one.
I'm with you on the 'can't think of a reason' but I'm not sure what Kali has to do with it :)
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Inairin
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Posted - 2006.11.22 00:19:00 -
[9]
Originally by: Kai Lae
Originally by: LoKesh Bombers are skill intensive ships. Everything you need will fit on a manticore with covert ops to 5.
Fitting isn't the problem. They could use a damage bonus (they were underpowered before the HP boost) and possibly another 'hidden' bonus to explosion velocity.
No amount of skills will make the nemesis a good ship. AWU4 + 2 cruise launchers = 2.5 grid free to fill 8 slots. Of course, w/ AWU 5 it is better, but no one should have to get AWU 5 so that they can arm their ship w/ 75mm railguns.
are you really sure about this? because last time i poked my nose onto testserver i managed to fit 2x t2 cruise, 2 damage mods, cloak, 3x sensor boosters, then i ran out of CPU. nemesis were having 38 powergrid and t2 launchers required less than 20 grid. mind you i only got engineering 4 and no AWU too.
could anyone go in and verify the status of them?
Anyway, they need something else. this fix(if it's not just a test server change) should've been how they were pre-kali, some more candy for post-kali would be nice.
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THX 1138
Minmatar D00M. Triumvirate.
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Posted - 2006.11.22 00:32:00 -
[10]
Originally by: James Lyrus
Originally by: Risien Drogonne The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't think of a single reason I'd ever fly one.
I'm with you on the 'can't think of a reason' but I'm not sure what Kali has to do with it :)
Well, Kali boosts the HP's of all ships. The only thing a bomber could do effectively was alpha-pop a frigate or webbed inty. Now it can't. So it has everything to do with Kali.
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Individuality is underrated |
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Darknesss
D00M. Triumvirate.
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Posted - 2006.11.22 00:32:00 -
[11]
i flew the nemesis once, it died, i never flew it again. I think they need a boost to nearly everything to be good, boost to cpu/pg, make them covert ops compatible, and boost damage. When im flying my ceptor and i see one, i think cha ching $$$$ cloaking device for meee
Make em better!
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Royaldo
KVA Noble Inc. THE H0RDE
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Posted - 2006.11.22 00:40:00 -
[12]
Originally by: Inairin
Originally by: Kai Lae
Originally by: LoKesh Bombers are skill intensive ships. Everything you need will fit on a manticore with covert ops to 5.
Fitting isn't the problem. They could use a damage bonus (they were underpowered before the HP boost) and possibly another 'hidden' bonus to explosion velocity.
No amount of skills will make the nemesis a good ship. AWU4 + 2 cruise launchers = 2.5 grid free to fill 8 slots. Of course, w/ AWU 5 it is better, but no one should have to get AWU 5 so that they can arm their ship w/ 75mm railguns.
are you really sure about this? because last time i poked my nose onto testserver i managed to fit 2x t2 cruise, 2 damage mods, cloak, 3x sensor boosters, then i ran out of CPU. nemesis were having 38 powergrid and t2 launchers required less than 20 grid. mind you i only got engineering 4 and no AWU too.
could anyone go in and verify the status of them?
Anyway, they need something else. this fix(if it's not just a test server change) should've been how they were pre-kali, some more candy for post-kali would be nice.
when was this?
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ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.22 01:11:00 -
[13]
Well, my prayers have been answered, got onto the test server and checked it out, they increased the nemeis pwg and the bonus to pwg reduction for the stealth bombers, lock me now please!
Elitest Carebear with Fangs and Claws |
Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.11.22 07:19:00 -
[14]
Edited by: Pottsey on 22/11/2006 07:19:55 Edited by: Pottsey on 22/11/2006 07:18:51 "The nemesis can fit 2 Launchers a cloak and a sensor booster, that is all..." I dont see to have a problem fitting that and a tank on the live server. Yes they need a boost but its not as bad as people say.
EDIT: Just noticed someone say they have a pg boost neat I can fit an even stronger tank. Passive shield tanking guide click here |
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.22 13:59:00 -
[15]
Originally by: THX 1138
Originally by: James Lyrus
Originally by: Risien Drogonne The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't think of a single reason I'd ever fly one.
I'm with you on the 'can't think of a reason' but I'm not sure what Kali has to do with it :)
Well, Kali boosts the HP's of all ships. The only thing a bomber could do effectively was alpha-pop a frigate or webbed inty. Now it can't. So it has everything to do with Kali.
IMO that role is so extremely marginal that the stealth bomber was pretty much unusable. Or perhaps not so much unusable, but more the case that in almost every situation you were flying on, you'd have been better off in another ship.
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Tuxford
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Posted - 2006.11.22 14:14:00 -
[16]
We have something special planned for stealth bombers so you have to show patience about them a little bit longer. _______________ |
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Tuxford
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Posted - 2006.11.22 14:15:00 -
[17]
Originally by: James Lyrus
Originally by: THX 1138
Originally by: James Lyrus
Originally by: Risien Drogonne The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't think of a single reason I'd ever fly one.
I'm with you on the 'can't think of a reason' but I'm not sure what Kali has to do with it :)
Well, Kali boosts the HP's of all ships. The only thing a bomber could do effectively was alpha-pop a frigate or webbed inty. Now it can't. So it has everything to do with Kali.
IMO that role is so extremely marginal that the stealth bomber was pretty much unusable. Or perhaps not so much unusable, but more the case that in almost every situation you were flying on, you'd have been better off in another ship.
Right I agree, it needs something more. _______________ |
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Parallax Error
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2006.11.22 14:35:00 -
[18]
Originally by: Tuxford We have something special planned for stealth bombers so you have to show patience about them a little bit longer.
Citadel Torpedo's please!
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LC Sulla
BGG Freelancer Alliance
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Posted - 2006.11.22 14:39:00 -
[19]
Originally by: Tuxford We have something special planned for stealth bombers so you have to show patience about them a little bit longer.
Drop us a hint. Just a little hint (like should I be selling it or keeping it... should I be hoarding t2 sieges...) .
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Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2006.11.22 14:41:00 -
[20]
Fix Stealth Bombers to be able to use two of their racial XL turret (XL launcher in Caldari's case) with hidden tracking bonuses/exp velocity bonuses to make them useful against battleship sized targets. They'll get a huge punch then and be actually worth using.
Originally by: Khavi Vetali
Oh don't worry, the goons are just as suicidal with their battleships as they are with their frigates.
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Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2006.11.22 14:54:00 -
[21]
For those asking to use XL weapons, you might first try to use them against something smaller than a dread to find out that they don't work very well unless you're painting the target to, oh, the size of the sun.
Raptor and Ares Fix |
Udyr Vulpayne
Amarr PIE Inc.
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Posted - 2006.11.22 15:00:00 -
[22]
- xl sized weapons would be a bit harsh on the training side for a frigate. - xl sized turrets would bring a little size related problem with them if you try and stick their model on a frig.
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Bombcrater
DAB RAZOR Alliance
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Posted - 2006.11.22 15:02:00 -
[23]
Siege launchers with a 100% per level damage bonus. Job done |
Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.22 15:07:00 -
[24]
Originally by: Udyr Vulpayne
- xl sized weapons would be a bit harsh on the training side for a frigate. - xl sized turrets would bring a little size related problem with them if you try and stick their model on a frig.
They can actually scale turrets on a by-ship-basis. - EVE is sick. |
Ricky Baby
The Kennels
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Posted - 2006.11.22 15:20:00 -
[25]
Originally by: Ithildin
Originally by: Udyr Vulpayne
- xl sized weapons would be a bit harsh on the training side for a frigate. - xl sized turrets would bring a little size related problem with them if you try and stick their model on a frig.
They can actually scale turrets on a by-ship-basis.
erm can we have the turrets on the side of the thron increased a bit - i mean they look like **** peashooters! -------------------------------------
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Udyr Vulpayne
Amarr PIE Inc.
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Posted - 2006.11.22 15:20:00 -
[26]
Originally by: Ithildin
They can actually scale turrets on a by-ship-basis.
from a technical point of view yes. however that would not really improve immersion and look totaly rediculous. for example you would get a quad 3500mm siege artillery battery stuck on a ship that would be smaller than the same gun fitted on a dread. oversized missiles work fine because you dont see the launchers. oversized turrets for more than 1 size above simply dont fit on the model.
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Fi T'Zeh
Evolution Band of Brothers
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Posted - 2006.11.22 15:39:00 -
[27]
Originally by: Parallax Error
Originally by: Tuxford We have something special planned for stealth bombers so you have to show patience about them a little bit longer.
Citadel Torpedo's please!
I approve of this statement. ....
Real men use blasters |
Orrin Danestarr
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Posted - 2006.11.22 15:45:00 -
[28]
Originally by: Fi T'Zeh
Originally by: Parallax Error
Originally by: Tuxford We have something special planned for stealth bombers so you have to show patience about them a little bit longer.
Citadel Torpedo's please!
I approve of this statement.
Well that would be an interesting suprise....
Hey, look a stealth bombed is attacking us, how cute.....
BBBOOOMMMM!!!!
WTF!!????? "Imagination is the key that unlocks the door." - ME |
Yamaeda
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Posted - 2006.11.22 15:50:00 -
[29]
Originally by: Tuxford We have something special planned for stealth bombers so you have to show patience about them a little bit longer.
Like adding 1 launcher to them all and 25ish grid? That's make the Caldari a 4 cruise launcher, like kestrel on steroids++ and Purifier a 3 cruise launcher ship like an Inquisitor on steroids.
That actually sounds like an idea. :)
/Y ---------- It's great being Amarr, ain't it? |
Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.11.22 16:01:00 -
[30]
have them able to fit a probe launcher!!!
Have a large cargohold
Originally by: Dwight Hammerhead . Just because Kali is already in testing. If CCP were actually concerned about what ppl think they would of opened it up for discussion.
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