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Tulisin Dragonflame
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Posted - 2007.03.09 05:06:00 -
[61]
Are painter/webber drones worth using with the hyperion to give it a little tracking boost, or is the damage loss too great?
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hundurinn
Caldari Deep Core Mining Inc.
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Posted - 2007.03.09 15:36:00 -
[62]
What ammo do you guys use? I was thinking about unsing, antimatter, uranium and tungsten.
Don't worry ma'am, he's from the Internet |

Elspeth Vigneron
Caldari Phoenix Logistics Industries
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Posted - 2007.04.02 02:06:00 -
[63]
Originally by: Kassidus Ok so i got my Hype and I think thats all it is is "Hype" cause i cant find a fiting that can beet my megathron, and it seems almost useless for running lvl4's someone prove me wrong and show me a great setup :(
Notice the differences in your ships and fit accordingly. With a 7.5% bonus to armor repair clearly, the Hyperion clearly has superior armor repair capabilities. It has substantially more base armor. It has more speed. It's, conventionally speaking, a blaster boat, so the bonus to tracking is a bit moot as you'll have superior tracking over rails. And, you can make up some range by using Null L and the longer ranged blasters (if you must). And Null L has almost as much punch as anti-matter, but a +25% range modifier instead of -50%.
You have one-more medium and one-fewer low slots than the Mega. That suggests your tanking strategy will include improved mid-slot power management to help with your tanking. You should end up with an impressive tank because of your superior cap that starts at a base 7,200 and a much higher native base-armor at 8,000 plus the 7.5% repair bonus.
Put in a CCC for even more power, drop an AB in for speed and increase your range 20% with an Ionic Field Projector (same base range as the Mega now) and give up 10% of your shields. Which you don't use anyway, and will leave you at about the same level as your Mega in shields.
Honestly, nothing was insurmountable or unforeseeable. Better to have thought and asked than whine and complain.
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Red Crown
Kudzu Collective
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Posted - 2007.04.02 02:23:00 -
[64]
While it has no in-bonus, 5 mids and 8 turrets plus a damage bonus makes for a sniper. Reminding you here that Rokhs and Tempests go without a tracking bonus yet work fine. So if you want it works as a heavy damage sniper.
But I think it was meant for blasting. The armor rep bonus means it tanks more direct fire. I find it wonderful for angel ratting - no AB/MWD necessary, they come to you.
I haven't pvp'd with it. But I bet in a small gang enviroment it would rock hard - 8 blasters puts out mucho damage. Plus the thing looks like a solid chunk of armor, I won't lie.
Having tested it in....surprise PvP, I'd say it definatly has uses. Put some cap rigs in it for good measure. Hybrid weapon rigs may cause fitting problems but if you can manage it, a falloff rig is nice.
I wouldn't put this thing in as a fleet sniper however. Too expensive for the most part.
By the way, this is the ONLY ship that I have used so far that has lasted for nearly all of its insurance contract. (10/12 weeks) And its seen other players in combat. "EVE is the worst MMORPG. Except for all the other ones."
[KUDZU] = Coalition. |

Trion Kadeshi
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Posted - 2007.04.02 07:22:00 -
[65]
I've been messing about with my Hyperion in L4s for the last couple of days. Here's the setup I've settled on:
Highs: 8 x Modal mega neutron partical accelerator
Mids: 1 x 100mn AB II 1 x X5 webber 1 x Named cap recharger 2 x Optical tracking computer
Lows: 2 x Named capacitor power relay 1 x Large armor rep II 3 x Active armor hardeners
Drones: 5 x Hammerhead II 2 x Berserker SW-900 (webber)
Rigs: 1 x Ancilliary current router (powergrid amount) 2 x Auxilliary nano pump (armor rep amount)
I ran through a GE and a Vengeance and was pleasantly surprised by the result. With the tracking computers the neutrons are effective at ranges over 15km. Also, if you web a tackling frigate you'll kill it in 2 volleys. The tanking is impressive with the armor rigs, and sustainable indefinitely even with the guns running.
The main downside is that you have to spend time getting in range of the enemy, but the afterburner helps with this. Fleeing battleships can be caught quite quickly by using the webber drones, and once you get within 15km they melt in front of your blasters.
T2 blaster ammo would make the setup more interesting, although I'm not sure if I'd be able to overcome the tracking penalties for anything smaller than a BC.
Overall, not as good as a Raven. But hey, I never thought I'd make a viable blaster mission setup.
-------------------------------- Caldari Independent Navy Reserve |

Mangus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2007.04.02 09:22:00 -
[66]
The hyperion isnt bad at all for missions, unless you fit it with blasters (yuack).
I tried the hyperion on some l4 missions with 8*350, tracking comp, cap rechargers and 1 LAR + hardneers and magstabs, and it worked surprisingly well. It will easily do missions faster than the armor tanked domi, but I am not sure it can beat a 6*425 rail shield tanked domi. And ofcourse its slower than the raven, no matter how you fit it.
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Shadow 1031
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Posted - 2007.04.12 02:56:00 -
[67]
after reading some very good idea and posts, and wasting my time reading some of the crap comments and whines from many others, must say that they hyperion does have alot of hype, however at the same time it backs up most of it.
personally I prefer my Blaster-Thron far over the Hyperion but that is just me (personally i don't care for the cross in the midship)
however as far as missions go, the hyperion should be FAR superior to the thron, perhaps not in damage, but in tanking.
fit a tank, LAR II, hards whatever you like in the lows, fit some cap(injector pref) and speed in the mids, and a tracking comp. then fit as many t2 neuts in the highs as you have power/cpu to fit w/ your skills (You do NOT need to have 8 guns to be effective) and use Null L for ammo
You can EASILY hit out to 30km and beyond with decent skills, and can pop the webby friggy's as they approach (use drones once they are within say 15k (my op range but still pain since they start orbiting there, and just for note, I do get regular hits out at 40+ as well)
and naturally gonna need full compliments of light/med drones to help you on the small stuff once it is in too close.
all in all, it is a good ship, even though boasted as a blaster boat does not mean that is the only thing it can do. 
*as a side note, I havn't tried it my self personally either, however on my Thron, I use the t2 neuts for my l4 missions, and normally don't have many issues except chasing down the last bs that just wants to stay out where my guns't are quite so effective. The 7 blaster dps exceeds that of my buddies flying ravens when we do group missions, the main thing that helps them do things faster is the fact they don't have to worry about range.
~Shadow |

Ethan Hunte
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Posted - 2007.04.14 21:36:00 -
[68]
Want to do level 4 mission in a Hyperion for fun.
After some suggestions in this thread I came up with two variants. Armour plated and non plated.
High: 8x350mm coil gun Med: 3 Cap Recharger II, Tracking Computer II, 100mn AB II or Extra Cap recharger Low: 2xEANM II, LAR II, 2x1600mm Reinforced Steel, Explosive Hardener II
Rigs: 3 Aux Nano Pump
Armor HP: 19680, Resists 75/69/61/61 Armor repaired 1399 in 12secs
You can try 2 nano pump and 1 nano-bot accelerator II
_________________________________________
None plated follows the same above except
lows = 2xKin/Therm/Exp/EM Hardeners, 2x2xKin/Therm/Exp/EM Hardeners (Meaning 2 therm hardeners + 2 kin hardeners, or any combination of the damage types, 2exp, +2 therm.)
LAR II and EANM II
same rigs
Ive found that to reduce damage in the area you are hit most to at least 85% is the best idea, and not worry about the lower resists, 50-60 which are being hit by lesser damage. Because if you tank down 200dps on therm+kin by 80%, and only take 100 each on the rest, plus you have half resists on those, then the total damage is far lower, than leaving the resist at 70% for the damage type that your taking the most damage on.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.29 22:33:00 -
[69]
Well, im about to get me a Hyperion purely for lvl 4 running, heres what I was thinking:
8x Modal Mega Ion`s
1x AB II, 1x X5 Web, 3x Cap Recharger IIs
1x LAR II/Accomod, 4x Hardeners of dmg type, 1x 1600 plate
Rigs: 3x CCC
Gives about 9000 cap and a 320ish sec recharge.
So, worth to put all 3 CCC`s for max capacitor stability(all running indefinetly)? Or maybe invest in PG rig and put Neutrons on with second LAR, 3 hardeners and a cap booster to keep cap in place?
Advices welcomed. Also what kind of drones to use on 100m3 bay? 4 heavys? 10 meds? ---
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Admiral Gylen
Caldari Cult of NimaNima
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Posted - 2007.04.30 07:23:00 -
[70]
Originally by: n0thing Well, im about to get me a Hyperion purely for lvl 4 running, heres what I was thinking:
8x Modal Mega Ion`s
1x AB II, 1x X5 Web, 3x Cap Recharger IIs
1x LAR II/Accomod, 4x Hardeners of dmg type, 1x 1600 plate
Rigs: 3x CCC
Gives about 9000 cap and a 320ish sec recharge.
So, worth to put all 3 CCC`s for max capacitor stability(all running indefinetly)? Or maybe invest in PG rig and put Neutrons on with second LAR, 3 hardeners and a cap booster to keep cap in place?
Advices welcomed. Also what kind of drones to use on 100m3 bay? 4 heavys? 10 meds?
3x CCC rigs is overkill for what you need to run. I'd ditch one (or even two with good cap skills) and replace it(them) with armor rep amount rigs. (Especially since you'll only be running 1 Armor rep.
My Lvl 4 mission setup is as follows:
7x Modal Ions 1x Heavy Diminishing Nos
1 AB II, Fleeting Web, 3x Cap Rechargers II's
2x LAR II, 2x Hardeners of dmg type, 1x DCU, 1x MFS
Rigs: 2x Armor Amount Rep Rigs, 1x CCC
With my cap skills I can run the AB and 1 Armor rep indefinately. Run 1 Armor rep without NOSing and gain cap (same for running only Afterburner, you gain cap) and can pulse my second Armor rep repping me for a total of over 1350 HP each repper. Have not encountered a mission I can't do. I really hate blasters for mission, though. Takes forever to fly to targets especially when they're running away. I'm not really an admiral, please don't hurt me! |

Paper Airplane
Odessa Operations Sylph Alliance
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Posted - 2007.04.30 08:05:00 -
[71]
Originally by: Kassidus if you havnt noticed is this ship seems to have no purpose.
blaster hype > blaster mega rail mega > rail hype
just because this ship isn't better w/ rails doesn't mean it has no purpose. (hint: there are other aspects to EVE than shooting NPC rats from 100km away.) |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.04.30 09:04:00 -
[72]
Originally by: Paper Airplane
Originally by: Kassidus if you havnt noticed is this ship seems to have no purpose.
blaster hype > blaster mega rail mega > rail hype
just because this ship isn't better w/ rails doesn't mean it has no purpose. (hint: there are other aspects to EVE than shooting NPC rats from 100km away.)
Yeap, I use both actually. Hyperion close range and main one, and Megat fitted with 425s for things that need range. ---
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Rivian Ivantis
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Posted - 2007.05.06 13:03:00 -
[73]
Edited by: Rivian Ivantis on 06/05/2007 13:02:47 Im about to begin doing L4 missions in the hyperion with the following:
8x 350mm Tech 2 1x Tracking Computer tech 2. 4x Cap Rechargers Tech 2 1x Large armor repairer Tech 2. 1x Medium armor repairer Tech 2(for emergencies). 3x tech 2 hardeners. 1x Cap power relay tech 2.
Rigs: 1x Nanobot Accelerator. 1x Auxiliary Nano pump, 1x capacitor control circuit
I chose the Hyperion over the Megathron for the repping bonus.
Edit: I should say that with this setup, my Large repper II reps 1196 every 9.89 seconds. And yeah, it cant lock targets until 60kms. But with Long range targeting 5, the you can lock 'em at 75kms. More than enough for me. Matter of taste, probably. With antimatter charges, I fight somewhere between 25kms and 50kms with my guns. Below 25kms I use my Tech 2 drones.
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Rivian Ivantis
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Posted - 2007.05.11 06:24:00 -
[74]
And now that I've used it in level4 missions, I can say that it works very well
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Nixeh
Gallente Celtic Anarchy
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Posted - 2007.05.11 09:42:00 -
[75]
my hyperion will always win over a megathron, i use this setup
6 elctron blasters 2 heavy nos
mwd cap injector webber scram sensor booster
2 large armor rep kin hardener thermal hardener explosive hardner dmg control
2 rep amount rigs 1 rep time rig
tank over 1000dps easily.
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Rodar Kandel
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Posted - 2007.05.15 23:48:00 -
[76]
i'm about to fly a hype and have found this thread very useful. thanks guys
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Sariyah
Gallente HUN Corp. HUN Reloaded
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Posted - 2007.05.29 14:37:00 -
[77]
Originally by: Nixeh my hyperion will always win over a megathron

You mean over a blasterthron, right?
And my Domi would win a drone fight over your Hyperion. :)
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ShadowFox 07
Gallente Shadows of the Dead Aftermath Alliance
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Posted - 2007.06.21 16:20:00 -
[78]
My 0.0 Ratting Setup and Mission setup works on all level 4 missions =)
Highs: 6 Neutron II Blasters 2 Heavy Nosferatu
Mids:(ratting) 1 Quad Lif Booster 3 Cap Recharger II
Mids:(missions) 1 100mn AB 1 X5 Stasis Webfier 2 Cap Rechargers
Lows:(both) 1 Large Armor Repairer II 3 Hardeners (npc specific) 2 Nano Adpative Membrane
Rigs: 3 Capicitor Control Circut
It stays above 90% armor and holds over 70% percent cap, gotta be doing something right :)
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Stratocus
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Posted - 2007.06.22 21:15:00 -
[79]
Been running missions with one since Feb. I think.
High: 7X 425's 1X Large Smartbomb
Mid: 2X tracking comp 3X Cap Recharger II
Low: 1X LAR II 1X Magnetic Field Stab II (dmg mod) 4X Hardeners
Rigs: (can't remember the names) 1 repair amount, cap amount, repair time
Drones: 4X heavy Tech II
with this I can tank most of the lvl 4's, BS V helps. For the one's I have trouble with I lose the Mag Stab for another LAR and a tracking comp for a cap recharger. With the 2 track comps I can hit most BS's as close as 25km, and even if there closer all you have to do is fly straight at them. Smartbomb takes care of most frigs. There is no "best set up", I often put some med drones and a drone link on sometimes. The only time I use blasters is for angel missions. With my cap rig I have just above 10k cap, this gives me time to run dual reppers and reduce the pockets dps ( 7 guns and 4 drones kill BS's pretty quick).
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Verg Raze
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Posted - 2007.06.23 03:32:00 -
[80]
This is what te hyperion was meant for mission wise
Highs: (6) Modal Mega 2's (2) Heavy Nos 2's
Med: (1) AB or MWD 2 (4) Cap charger 2's
Low: (2) LAR 2's, (1)Kin(1)Therm(1)Exp Hardeners and (1) adaptive nano 80% resis to all w/ over 2400 rep
Drones: (4) Berserker Heavy Web
Rigs: (1) Cap, (1) Armor repair Bonus, (1) Exp Resis If your short on power, switch out one of the rigs for a power core upgrade rig
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fuze
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Posted - 2007.07.03 08:07:00 -
[81]
With 2 LARII and 3 CCC's combined with active/passive hardning you basicly can have a blaster or rail setup of your choosing and nail those NPC. Tanking is easy with this setup. AB for speed with a blaster setup and 5 small drones and 3 large ones for extra damage. Remaining mids can be used for target painters, tracking comps, webber or cap recharger. Upgrading to T2 or named gear just makes it go faster/easier. |

Tvaishk Suzuki
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Posted - 2007.07.04 13:12:00 -
[82]
Edited by: Tvaishk Suzuki on 04/07/2007 13:11:48 Ok I love this ship for missions though I would point out the only other ship I've flown in level 4 missions has been a domi
anyway heres my set up
Highs: - 7x Modal Mega Neutron blasters (normaly fited with AM) - x1 'arbalest' heavy assault missile launcher i
Mids: - x1 lif fueled i booster rockets - x1 fleeting propulsion inhibitor i - x3 cap recharger 2
Low: - x1 Large t2 rep - x1 damage control 2 - x4 hardeners or EANP to swap in and out depending on rat damage for the mission (am also exsperiminting with x1 MFS (t2) insted of one of the hardeners, working ok so far though some high dps missions might require droping it)
Rigs: - Nano pump - CCC - Semiconductor Memory Cell I (x15% more cap)
Drones: - x5 T2 hammerhead's - x5 T2 hobgoblin's - x1 berserker sw-900 (makes chaseing down those bs quicker)
I havent found a misssion I cant compleet yet with this setup (though one or two I have had to warp out of mainly those against mercs) cap is a problem and needs to be watched I've got full skills and the tank on its own runs fine but with the blasters going it will rin you dry though it takes a while, and I rairly have to worry as y the time I find I might just have to turn off the blasters what I'm shooting at is dead and my cap is going up again. there are rooms this ship cant tank but it can suvive lone enough to kill some of the bs and lower the dps so it can.
drones you need to micro manage as you dont have spairs but so far I havent had a problem.
Missions with Bloodraiders can be problomatic with there nos but with the resists you can get in Em and therm you can aford to turn off the rep for perods while you chase down the next nosing bs.
Overall I'd say this is a very good level 4 mission ship however it doese require high skills in certan areas and needs quite a bit of micro manigment in the mission to make it work, it is not a ship where you can just trun on the mods and sit back.
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Modius Alexander
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Posted - 2007.07.05 23:23:00 -
[83]
I use this:
HIGH: 6 Neutron blaters IIs, 1 Cruise launcher II and a tractor beam. MEDIUM: AB II, 4x CAP RECHARGER IIs LOW: 2x large armour rep IIs, 2 EANM IIs, darkblood explosive hardener and a CPR II RIGS: 1 nano pump, nano accelerator and a CCC DRONES: 4x Berserker IIs
I use null L ammo with this. maybe a little expensive but i can hit upto 30k (which is good for blasters) taking out incoming frigs/cruisers with ease. tanking is 2500 armour every 9ish seconds and cap will last all encounters. If you replace the AB II with another CAP RECHARGER II cap is unlimited. This works for me, some missions i agro then go afk to let drones do the work.
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roq deelim
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Posted - 2007.07.06 13:28:00 -
[84]
my fitting: high: 8x modal mega neutrons with faction ammo most of time...(had many lp's before patch anyway) med: core x-type large ab, 3x cap's t2, tracking comp/another cap recharger/web/mission specific low: brokara's modified large armor rep, 1-2 centus x-type hardeners, 2x t2 hardeners/nano membranes, mag stab/cap power relay rigs: only two so far: aux nano pump, cap recharge rig
repairs 1564 armor per cycle, awesome dmg, can mantain tank nearly forever...
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Estoika Chonda
Gallente
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Posted - 2007.07.20 22:51:00 -
[85]
I use this setup in lvl 4 missions and I do it very well with only 1M SP on gunnery X_x
Highs:
4x 425mm 'Scout' I Accelerator Cannon 2x 250mm 'Scout' I Accelerator Cannon 2x Large Nosferatu I
Mids:
3x Cap Recharger II 1x LiF Fueled I Booster Rockets 1x Stasis Webifier II
Lows:
1x Large 'Accommodation' Vestment Reconstructer I 1x N-Type Armor Hardener (depending on the enemy) 1x Energized Adaptive Nano Membrane II 1x Magnetic Field Stabilizer II 1x Local Power Plant Manager: Diagnostic System I 1x Damage Control II --------------------------------------------------
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Vashtina O'toth
Gallente Political Warfare Executive
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Posted - 2007.07.30 14:48:00 -
[86]
Highs: - 7 x 425mm Prototype I Gauss Gun (Generally using thorium. 86km max range) - 1 x Drone Link Augmentor I
Mids: - 1 x Alumel-Wired I Sensor Augmentation - 4 x Cap recharger 2
Low: - 1 x Large t2 rep - 1 x damage control 2 - 2 x Rat specific Energized Membrane - 1 x Amarr Navy Energized Adaptive Nano Membrane - 1 x Tracking Enhancer II / Magnetic Field Stab II or additional Energized Membrane as suits - 1 x Domination Large Armor repairer
Rigs: - 2 x CCC - Auxiliary Nano Pump
Drones: - 5 x hammerhead II - 10 x T2 hobgoblin II (In case I get careless)
Runs quite happily @60% cap with all the active mods running. 4mil skill points thus far
Alternate fit swaps the sensor booster for a cap injector w800's, the mag stab for a second repper and drops the guns to 350mm gauss.
"All the security in the world can't stop a lone gunman dedicated to exchange his life for the target." |

Meyung Chan
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Posted - 2007.08.05 11:12:00 -
[87]
Edited by: Meyung Chan on 05/08/2007 11:21:54 Hi Kassidus :)
I fitted my Hyperion for lvl 4 mission and found a fitting as good as the megathron fitting is!
No problems with: 1. Capacitor 2. Tracking 3. Recharge Time 4. Damage Mod
I tried it out and it have been running really good to me. At first I checked all out in the Quickfit.
My fitting that I really recommand:
HS: 8 425mm Railguns MS: 1 Afterburner, 1 Sensor booster (Named mod: 60%, 3 Cap Rechargers (T2) LS: 1 Large Repairer (T2), 1 Tracking Enhancer (T2), 4 Hardeners (depends on the NPC's)
With this fitting the tank will be good and the guns will do enough of damage! The only one what you have to do is to do a good fight stragety and of course all depends on yer skills.
I hope that helps you! ;p
Fly safe
Cheers Meyung Chan
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sashtan
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Posted - 2007.08.14 18:15:00 -
[88]
MY setup for most missions:
8x T2 425 mm rails with anti matter
1x T2 100mn AB, 4x T2 cap recharger
1xT2 LAR, 2x T2 active hardeners (mission specific) 1x beta reactor control: cap power relay, 1xT2 magnetic field stab, 1x T2 rcu
explosive, kinetic, thermic rig hardeners
for some missions i fit 2 med nos and an extra T2 LAR instead of the damage mod.
for some missions i fit blasters and a web instead of the AB because it's just easier to let them come to me.
there is no one great fitting. with missions because they are all differnt. the trick is knowing how to fit for which mission.
my next task is to try and find a good pvp fitting
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Fuazzole
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Posted - 2007.08.22 13:05:00 -
[89]
I can never find a Hyperion set up I like, it's difficult to set up for misions.
but so far...
8x 350mm II ---------- 1x 100mn II 2x Cap Charger II 2x tracking Comp ------------- 1x Large rep II 2x Hardner II 2x Mag Stab II 1x 3rd hardner (T1/faction(749/750cpu)) /3rd Mag Stab II -------------- 2x CCC 1x Hybrid Collision Acc I -------------- +100m3 Drones
607 gun dps at 45km on the 3x dmg mod set up 402 gun dps at 80km with Lead 555 gun dps at 45km on the 3x hardner set up
~97.7 rep/sec 39cap/sec peek
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Gee'Kin
Tha Specialz
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Posted - 2007.08.23 21:47:00 -
[90]
After reading this topic. Ive bought one and fitted it t2 style. And surprise surprise.. Its much more fun then the Mega in lvl 4 mission..
Use the bonus correctly and u have a very insane armor tank..
--------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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