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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.01 02:54:00 -
[1]
Ok so i got my Hype and I think thats all it is is "Hype" cause i cant find a fiting that can beet my megathron, and it seems almost useless for running lvl4's someone prove me wrong and show me a great setup :(
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Leopold Gursky
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Posted - 2006.12.01 02:57:00 -
[2]
The hype about the Hyperion was that it SUCKED. I think you got the wrong end of the stick.
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.01 04:29:00 -
[3]
Ok so heres my setups and what works and what doesnt i would like feedback.
First The Hyperion is no good for sniping its tracking bonus is horrible, even with a tracking computer in a mid its not as good as the Megas racial bonus.
I just tried a mission with this setup.
8x Modal Mega Neutron blasters
1x AB 1x Webber 3x T2 cap rechagers
1x Gallente Navy armor rep 3x N-Type armor hardeners ( sometimes 4 depending on mission) 1x T2 Mag stab 1x True Sansha Adaptive nano
T2 medium drones in drone bay
Now I ran Downing the slavers 2 of 2 lvl4 first room was easy, lots of damage and tanking was good, second room almost got pwned if you get webbed you have nothing and no range couldnt get to the towers , had to let drones kill frigs and warp out cause i was low on cap, bloody useless.
any feedback
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Foulis
Minmatar Chosen Path Lotka Volterra
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Posted - 2006.12.01 04:37:00 -
[4]
Originally by: Kassidus any feedback
Buy a brain, maybe faction, t2 at the least.
If you can't get in range... use longer ranged guns. ----
Originally by: Nikolai Nuvolari NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GOD****IT!
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.01 04:41:00 -
[5]
Originally by: Foulis
Originally by: Kassidus any feedback
Buy a brain, maybe faction, t2 at the least.
If you can't get in range... use longer ranged guns.
use longer range guns> you apparently dont know anything about this ship and or gallente weapons keep your retarded comments to yourself, and I use the best stuff my skills can afford.
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Foulis
Minmatar Chosen Path Lotka Volterra
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Posted - 2006.12.01 04:50:00 -
[6]
Originally by: Kassidus
Originally by: Foulis
Originally by: Kassidus any feedback
Buy a brain, maybe faction, t2 at the least.
If you can't get in range... use longer ranged guns.
use longer range guns> you apparently dont know anything about this ship and or gallente weapons keep your retarded comments to yourself, and I use the best stuff my skills can afford.
So... the Hyperion has a hidden nerf that prevents it from equipping railguns, and from its bonus effecting railguns? ****. That sucks. ----
Originally by: Nikolai Nuvolari NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GOD****IT!
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.01 04:57:00 -
[7]
yes the hype can fit rails but it cant fit 8 425mm rails and it has no bonus to tracking , its the lack of the tracking that makes it no good for rails.
ALso I already have a megathron that uses rails and it works good for lvl4's my point is the hype cant do anything that my mega already cant, and a Hype with rails is not a good setup for lvl4's.
and like I said with my original post if someone can show me a setup that is good that is better than the megathron please do.
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Arshes Nei
Dark-Rising
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Posted - 2006.12.01 10:32:00 -
[8]
Edited by: Arshes Nei on 01/12/2006 10:35:09 Edited by: Arshes Nei on 01/12/2006 10:33:31
Originally by: Kassidus yes the hype can fit rails but it cant fit 8 425mm rails and it has no bonus to tracking , its the lack of the tracking that makes it no good for rails.
ALso I already have a megathron that uses rails and it works good for lvl4's my point is the hype cant do anything that my mega already cant, and a Hype with rails is not a good setup for lvl4's.
and like I said with my original post if someone can show me a setup that is good that is better than the megathron please do.
So to sum it up you found out that the hyperion is not a railgun ship, and that blasters are not a working very well in missions when lots of stuff is shooting you while you are webbed by lots of small stuff your blasters cant track. Therefore you concluded that the hyperion obviously sucks. You further proved that by pointing out that your mega is a better railgun ship.
Dude, your a genius. Dark-Rising |

Yarek Balear
The Initiative
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Posted - 2006.12.01 10:51:00 -
[9]
Well, I haven't tried the ship yet and it's been longer than a donkey's hoo-ha since I ran missions so take this with a pinch of salt, but just from looking at the ship and bonuses I'd have tried fitting a dual rep, cap injected setup with whatever guns fit (8 350s ?). If you need extra tracking, fit a tracking mod.
You'd have had to use drones to kill frigs with your mega anyway, since 425s on a mega don't track that well.
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ShadowlordUK
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Posted - 2006.12.01 11:36:00 -
[10]
Bearing in mind that the devs have already said that tier 3 bs are not supposed to strictly be better then other bs..
They are simply supposed to be the best at a specialised role..
If you are foolish enough to buy a tier 3 bs at super inflated prices right now then... well its your own fault. 
P.S. Yes i know the hyperion is the weakest of all the tier 3's... but what makes you think it should be stronger then the mega in the first place?? The devs dont set the player prices...
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Telkanes Serkant
Caldari Raddick Explorations
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Posted - 2006.12.01 15:02:00 -
[11]
Edited by: Telkanes Serkant on 01/12/2006 15:04:47 *sigh* Another Gallente newb who dont know that a Hybrid is both Rail and Blasters...
I run mine with 8x 350mm Railguns
Single repper t2 (large) allows 1100 rep per cycle because of bonus (Gallente BS5) Fit tank to suit and either PVP set up mids or Mission runn mids.
(As for the tracking bonuas loss t2 Tracking comp 4TW :) )
Hype is seriously lethal when used right, also unlike the "railgun" rokh it has the 5% bonus to Hybrid damge Which is Rather sweet :)
-Telk Life is a game :) (Downtimes the *****!) |

Pan Crastus
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Posted - 2006.12.01 15:17:00 -
[12]
Edited by: Pan Crastus on 01/12/2006 15:18:20 Eh?
Just fit 8 x 350mm, 2 T2 tracking computers, rest sensor boosters/cap rechargers as you like. In the lows 1 LAR2, 1 DC2, 2-3 hardeners, 1-2 MFS2.
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Tyler Lowe
Minmatar DROW Org
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Posted - 2006.12.01 15:22:00 -
[13]
The ship has a low lock range, and decent speed which reminds me alot of a Tempest. It's not as though you can copy the setups for that ship directly to find the best fitting for this one, but if you use the same principles to fit this ship as you would that one, you should be able to find something that works.
Smaller than the largest long range gun (probably 350's here) afterburner tracking comp capacitor mods tank damage mods
tech II light drones
and, if you can't target out to at least 70km, a sensor mod.
Sometimes a ship just takes a little more work to find the fitting that will work for your playstyle. Try looking over some of the threads on other fast turrets boats (Matari) for hints on how to fit and use it. J.A.F.O.
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Zeromancer
Gallente
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Posted - 2006.12.01 15:29:00 -
[14]
I currently use this setup on my mission hyperion. High: 8 x 350mm tech2 Mid: 4 x caprecharger 2, 1 tracking comp. Low: 1 core-x lar, 3 x eanm2, 1 damagecontrol, 1 dark blood caprelay The hardeners vary according to missions, i may swap the eanms and damagecontrol for rat spesific hardeners.
Drones: 5x tech2 mediums and 5 tech2 small. ----------------------------------------- I'm baaack!!
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Solaris04
Gallente letter of marque
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Posted - 2006.12.01 16:22:00 -
[15]
i havent tested the new gallente bs, cause i dont have to isk atm but whats about this setup when you are able to fit rigs?
7 350 t2 rails, 1 small tractor beam for some mission loot ab t2, 4 cap rech t2 2 large repairer t2 (or better) 4 hardeners t2 (selected for each mission)
5 med t2 drones and 5 small t2 drones for each faction
and when you can get rigs (i hope they wont be too expensive): 2 t2 rig for better cap rech, 1 t1 rig with bonus for armor repairer or maybe a expl rig t2
you should have enough cap to run the guns and the ab and 1 armor repairer and the hardener and if you get into trouble you can activate your 2nd repairer. hence that you can get 2200 cap repaired with max skills and 2 t2 repairer, thats even more as you get from 1 gang mate which supports you with normal skills and 2 remote repairer.
if this realy works you should be able to make every lvl4 mission alone.
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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.02 03:40:00 -
[16]
WHAT THE HELL IS WRONG WITH YOU PEOPLE!. ok with that asside.
Let me get back to my point, why the hell would I take a Hyperion Into a lvl4 mission using 350mm rails when I can use my Megathron which already has 425mm rails , the damage on my mega is Better, and since im sniping that extra rep bonus doesnt matter!.
This isnt like i dont know how to fit my ship and I damn well know rails and blasters are both hybrid weapons, infact ive almost never used blasters before, but you take a ship like the hype which is designed for blasters and I thought well lets see how it works.
And im saying it doesnt, and I also said , show me a setup that works BETTER THAN THE MEGATHRON! not worse or the same, if you havnt noticed is this ship seems to have no purpose.
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Splitter Macdung
Minmatar Vale Heavy Industries SMASH Alliance
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Posted - 2006.12.02 03:52:00 -
[17]
let me see if i get this thread: OP: I bought the wrong ship, help me make it work, give me setups Community: Dont work, ship isnt meant for Y really, try fitting Z instead of A. OP: U R Dumb! I already have C which does Y with Z, but i want this ship to do Y in a differnt way, and you're doodie heads for telling me its not going to work.
Ninny. __________________________________ Vale Heavy Industries "We produce many fine products!(Out of yours if neccessary.)" |

Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2006.12.02 03:58:00 -
[18]
Originally by: Splitter Macdung let me see if i get this thread: OP: I bought the wrong ship, help me make it work, give me setups Community: Dont work, ship isnt meant for Y really, try fitting Z instead of A. OP: U R Dumb! I already have C which does Y with Z, but i want this ship to do Y in a differnt way, and you're doodie heads for telling me its not going to work.
Ninny.
No you didnt get it.
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Loud Speaker
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Posted - 2006.12.02 05:21:00 -
[19]
Save yourself some hassle and get a domi
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Tyler Lowe
Minmatar DROW Org
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Posted - 2006.12.02 05:51:00 -
[20]
Originally by: Kassidus why the hell would I take a Hyperion Into a lvl4 mission using 350mm rails when I can use my Megathron which already has 425mm rails , the damage on my mega is Better, and since im sniping that extra rep bonus doesnt matter!.
Alright sir, you've completely lost me. Why are you asking for fitting help if you already know how to fit the ship? Being that you already know how to fit for mission running, it is probable no one needed to tell you that in order to efficently run missions your primary weapons need a range of at least 50km. And being that you already know all about hybrids, it is also probable that no one needed to tell you that is not something that is even remotely possible using a hyperion fitted with blasters.
So you post in here to ask rhetorical questions, and then get upset when you are offered the help you asked for.
I think you already said it about as well as I ever could.
Originally by: Kassidus WHAT THE HELL IS WRONG WITH YOU
If you don't like it, sell the ship already and for pity's sake: stop whining J.A.F.O.
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Matrix Aran
Legio Immortalis
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Posted - 2006.12.02 06:09:00 -
[21]
Originally by: Splitter Macdung let me see if i get this thread: OP: I bought the wrong ship, help me make it work, give me setups Community: Dont work, ship isnt meant for Y really, try fitting Z instead of A. OP: U R Dumb! I already have C which does Y with Z, but i want this ship to do Y in a differnt way, and you're doodie heads for telling me its not going to work.
Ninny.
Yep, thats pretty much it. ----
Originally by: Wrangler It's a neuralizer. 
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Starlit Serenade
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Posted - 2006.12.02 06:11:00 -
[22]
Okay, your problem here is using a blaster ship in the wrong mission. Namely, a mission where you warp into 5 webbers/jammers. Heavy blasters can never hit those 30k frig rats, just because heavy blasters aren't meant to do that. Period. So no matter how awesome the Hyperion is you would still need drones to kill those things. You could potentially kill the turrets (which are in neutron cannon falloff even if you use AM) before your tank dies since the dps in that mission is vicious, but you won't be able to do much else.
Now, before you say that the Hyperion is useless, use that same setup against a mission Mercenary spawn, with those damned Mercenary Overlord blasterboats. Or just any mission where you can kill the webber frigs fast with T2 light drones. I think your setup works, but not for every mission. Hell, I'd love to try that setup on A Case of Kidnapping if I ever get my gunnery skills up to par for the Hyperion.
If you want a ship that can do every level 4 with one uberpown setup, fly a Domi or a Raven. The Hyperion seems to be like the Mega in that you need to play completely differently for every mission.
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Broka Sampson
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Posted - 2006.12.05 14:45:00 -
[23]
Here try this:
High: 8x Neutron blasters Med: 1x T2 AB, 3x T2 cap rechargers Low: 1x T2 LAR, 1x Centum Energized adaptive nano, 1x t2 energized adaptive nano, 1x T2 explosive hardener, 1x T2 Tracking enhancer, 1x capacitor power relay.
5x Medium drone t2, 5x medium ewar or t2 drones
I tanked 3 drone domis and a ton of drone cruiser/frigates with this. 
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Sobach
Gallente Fourth Circle
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Posted - 2006.12.06 08:33:00 -
[24]
Originally by: Kassidus
Now I ran Downing the slavers 2 of 2 lvl4 first room was easy, lots of damage and tanking was good, second room almost got pwned if you get webbed you have nothing and no range couldnt get to the towers , had to let drones kill frigs and warp out cause i was low on cap, bloody useless.
any feedback
you know, if you turned your AB on immediately upon entering room 2, and head straight up for the missile batteries, you'll get well within range for the blasters, as the BS's inertia will carry you for awhile if you get it up to speed. I usually get to around 15-17km before I slow down too much, and that's more than enough for my neutrons w/ lead
and you really need to throw that tracking comp in there
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MrLobster
Cosmic Odyssey Chorus of Dawn
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Posted - 2006.12.06 09:55:00 -
[25]
At that range you could hit with Large Blasters with Antimatter :)
I never liked blaster before, but its just so much easier to fit them, and the damage (once in range) is magnificent.
With T2 Neuts, you could end up hitting things at 25km, now thats impressive...
But I will say that Blasters are not good enough for soloing lvl 4, as you need to travel most times to the targets, and those little webbing rat buggers are a pain. ______
Better? - MrLobster |

Dhaeron Lhun
Caldari Eve University
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Posted - 2006.12.10 20:21:00 -
[26]
Originally by: Kassidus First The Hyperion is no good for sniping its tracking bonus is horrible, even with a tracking computer in a mid its not as good as the Megas racial bonus.
BS. One T1 Tracking comp is as good as the bonus from skill lvl 4 on the Mega, An "Orion" named is only 1% worse than lvl 5, and a T2 is as good as lvl6. Oh wait, lvl 6 ain't possible. Matter of fact, if you use the 1 more midslot the Hyperion has for a Tracking comp II you have better tracking than the Mega.
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Byzan Zwyth
Caldari
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Posted - 2006.12.10 22:13:00 -
[27]
well The main reason I got a hyper over a mega/domi was for mining and missions with the same BS. I've mainly been doing lvl3 missions since I'm new with the ship and the server seems to be a bit more laggy since the expansion.
I can see why the hyper cant do lvl4 missions at least as well if not a little better than a mega with it's tanking bonus and better cap/armor.
I think 350mm rails are the way to go. I dont know if it's worth trying duel 250's?
Plus it looks uber ---------------------- I fly Amarr and Gallente ships Amarr because they peow peow - and look cool... Gallente because they are effective |

Hephaesteus
Gallente
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Posted - 2006.12.10 22:37:00 -
[28]
1st know your mission 2nd buy a faction repper, if you can't afford it use 1 LAR 1 MAR 3rd The Homer Simpson school of life " If something is too difficult to do, it's not worth doing"
Hope that helps  -----------------------------------------------
Knowing all, when all is unknown.
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Magellan One
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Posted - 2006.12.11 00:20:00 -
[29]
I'm surprised no-one has said to try dual webbers - I've found that to be a far superior option than fitting both tracking comps and tracking links, even on the megathron with it's tracking bonus.
As the hyperion has an extra mid slot over the mega i'd be trying out in the mids - AB, dual fleeting webs, sensor booster, cap booster.
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Hephaesteus
Gallente
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Posted - 2006.12.11 09:01:00 -
[30]
Originally by: Magellan One I'm surprised no-one has said to try dual webbers - I've found that to be a far superior option than fitting both tracking comps and tracking links, even on the megathron with it's tracking bonus.
As the hyperion has an extra mid slot over the mega i'd be trying out in the mids - AB, dual fleeting webs, sensor booster, cap booster.
Dual webbers work but, dont forget you need mids for cap and an afterburner. If you go dual webbers and an ab you wont have enough cap to run a perma tank, and as the Hype has one less low slot (which are needed for tank and damage mods) not much room to fit cpr's in there either.
Btw if you fit a Centus X-type you get over 1700 points of rep per cycle at bs 5  -----------------------------------------------
Knowing all, when all is unknown.
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Justice Bringer
Minmatar United Univers
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Posted - 2006.12.11 10:21:00 -
[31]
Dude no one here has to prove you wrong, nor do we have to provide you with a 'Great Setup'. Any setup you choose will only be as good as the skills you have to back you up, but with that said try this on for size:
High: 8 x Dual 250 II Med: AB II, Cap booster (800), 2 x Fleeting Web, Tracking Comp II Low: 2 x LAR II, 1 x Exp II, 2 x EANM II, 1 MFS II Drones: Med and light
Obviously you can change the med and low slots to suit specific requirements, which of course you already know. However, if you're hell bent on comparing this ship with your Megathron then you're really wasting your time and everyone elses.
It isn't a Megathron, so don't try to use it as one.
Think out side the box to come up with different fitting options and don't get upset when people give replys to your rhetorical question as we're only trying to help.
If you're not familiar with the 7.5% repair bonus that the Brutix and Myrmidon have then I seriously suggest you try one out with the dual med repper setup to get a feel for how it works and then try to apply the same theroy to your own Hyperion fitting and flying technique.
Only once you've done that will you see how the Hyperion really is a good ship with good bonuses to match.
Doing lvl 4 missions is all about speed and the best BS ship for that is probably the Raven but I also use my Mega because it's more of a challenge. When I get my Heperion I'll use that also because it's a challenge and it allows me to use different setups with the 5th med slot which on a Hyperion is more useful than the extra low on the Mega.
Hope this helps.
Justice 
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Mynk
Minmatar Brutor tribe
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Posted - 2006.12.11 19:26:00 -
[32]
I'm crushing on level 4 missions at the moment and I'm set up like this..
High 7 350 rails tech II one large smart bomb Med 4 cap II rechargers and a AB Low forget exact stuff here.. set up to passive tank at about 72% across the board here. And a tech II reapir module. With this I sit out at about 50k and crush stuff and when webbies come in close I use the smart bomb on them. If like last night I get rushed by 6 BS's I just run and loose 4 Ogres tech II and snipe at them at about 35 to 40k range.. jumping if I have to but 9 time out of 10 I can tank it and just pick them off one every min or so. My major issue is I'm good for about 8 min of hard fighting at which point I'll have to jump to recharge. But as often as not after 5 or 6 min of running BS break off and go back to spawn so I can sit out and charge up again and move back in to repeat. Looking to redo my Med slots a lot better but just not a lot of time at the moment and it works for now so till it doesn't it's not a huge priority.
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Twin blade
Minmatar The Caldari Confederation
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Posted - 2006.12.11 19:52:00 -
[33]
Wack on 350's and stop been a noob the Tempest or the Typhoon but i used 1200/1400's on lvl 4 missions.
If i can use 1400's in a mission that have worse tracking and on a ship with NO tracking bonus what stops the hype form loading on 350 rails and doing the same Oh yer YOU. !
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Crawe Deraven
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Posted - 2006.12.17 14:28:00 -
[34]
Buy a Raven and train for t2 Cruise Missiles.
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Headbut
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Posted - 2006.12.17 15:37:00 -
[35]
You can use it as a good nos ship good speed and not so bad tank
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Kayden Drake
Caldari
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Posted - 2006.12.17 16:54:00 -
[36]
LOL you know there is, you know... more to this game than lvl 4 missions, dont you? The Hyperion is meant to be a BLASTER SHIP, and as missions are currently, blasters arent all that great for them. On the other hand, the Megathron is a RAIL SHIP, and rails are quite perfect for missions. Thus, what you are really saying you want a ship who specializes in guns which do not work well in missions to be BETTER at missions than a ship who uses guns that DO work well in missions. Does that make any sense? NO. It would be like saying "Wahh my Scorpion cant run lvl 4s when I use cruise missles, while I can in my Raven". Some ships just arent meant for missions, blasterships and EWAR ships included.
If the Hyperion was better with rails than the Megathron, the ship would not be working as intended. Im glad your proving the Devs designed the ship properly. So suck it up and use the RAIL SHIP for MISSIONS, or get ure arse out into 0.0 and p00n some people with the BLASTER SHIP, which is what blasters are supposed to be used for.
If you think you SHOULD be able to use your Hyperion as effectively as ure Megathron in missions, whine to CCP about how missions descriminate against melee guns, because the Hyperion is fine.
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Rivian Ivantis
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Posted - 2006.12.24 23:48:00 -
[37]
Edited by: Rivian Ivantis on 24/12/2006 23:54:08 This isnt something I've tested, but what I plan to do when I get the hype. Most of it will naturally be replaced with Tech 2 gear as I get above my current 7 mill SP :P
High Slots:
7x 425 Compressed Coil Gun. 1x Large Smartbomb or whatever you like and is able to fit
Medium Slots:
1x Tracking Computer II 4x F-b10 Nominal Capacitor Recharger
Low Slots:
1x Large 'Accommodation' vestment reconstructor I 3x Hardeners 2x Mark I Generator Refitting: Capacitor Power Relay.
Note that Im no sniper so the 60 km (63 with my mere skills) locking range is not an issue for me. Im there to soak the damage and shoot 'em down on their own game. hehe. Note 2: Im NOT a PvP'er, I fly deep in safe space.
Average DPS is 149. Its planned with a Large YF-12a Smartbomb. Dunno if any other is better, of if I should put something else in that slot?
I realise many people find it wise to do Level 4's with a large repper and a med repper 2 as backup. But I figure (and hope) that 1 Large named repper with the Hype's bonuses will be enough.
Apart from that, as far as I can see, the cap will run for a really long time with my skills, and drain slowly when using the smartbomb.
I will use 5 Valkyrie II's and 10 Warrior II's. Went with Valk's due to their high tracking speed.
Feedback please?
( "PS" : With Adv. Weapons upgrades 3; I have 229.5 PG and 140.7 CPU left. )
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EaglesFire
Gallente Solidline Enterprise Kith of Venal
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Posted - 2006.12.25 05:13:00 -
[38]
hmmm i got 8 425 proto's on, with 2 cap recharge rigs, and 1 armor boost rig, this ship can kick but very well. "Knowledge is power, and the uninformed SHALL be punished!" This is me. |

Shozo
Gallente Sanguinum Fratres
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Posted - 2006.12.25 07:18:00 -
[39]
Edited by: Shozo on 25/12/2006 07:18:30 Here is a fleet setup that I've been using lately with a friend in an Abaddon. It's used as a lifeboat with a bite.
High Slots: 6x 350mm Rails 2x Medium Remote Reppers
Medium Slots: 2x Heavy Electrochemical Cap Injectors 1x Sensor Booster 2x Cap Rechargers
Low Slots: 2x Large Reppers 4x Mission Specific Energized Plating
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DoctorColossal Pervius
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Posted - 2006.12.25 11:25:00 -
[40]
I don't fly a Hyperion. My combat dude doesn't either yet but....
You can either boost a ships strengths.... or you can complement its weaknesses.
So as the tank on the Hype will be damn good anyway with the rep speed bonus why not slap in 2 x tracking enhancer IIs in the lows and fit rails.
Why not test it with 350mm's to begin with. Fit 1 or 2 tracking comps in the meds too and see the results as you got alot of choice on your set up with that slot layout.
You could fit a decent shield tank set up and fit 2 x mag stabs and 2 x tracking enhancers in the lows?
Remember these ships... and the rigs that are meant to go with them (when they become more available ) will have super-tanking ability OR so, so much more options.
Keep trying new set ups. Even without rigs it should be a killer ship for level 4s.
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Eisprinzessin
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Posted - 2006.12.25 17:30:00 -
[41]
i use a hype for level 4 mission since kali for it is better than my navy mega
8x 425mm rails sensor booster, tracking computer, afterburner, 2x cap recharger large repper 2x hardener or eanm, 3x damage mods
rigs 2x cap recharge 1x power grid
this setup works really nice and tanks better than the mega because of the repper bonus those who say rails dont work for tracking reasons just cant fly that is all
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adfnr
Gallente
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Posted - 2007.01.25 23:34:00 -
[42]
My lvl IV mission setup is as follows:
4x 350's 4x 425's (the optimal range difference doesn't really bother me)
1x AB II 1x Tracking Comp II 3x Cap Recharger II
1x LAR II 4x mission specific T2 hardeners 1x MFS II
Add light and medium drones for those frigs and you're set. ____________________ The "Change ALL Ammo"-button |

Viljar
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Posted - 2007.02.03 19:20:00 -
[43]
i have in lowslots 1xtech 2 large armor repper 4xhardeners(mission specific) and 1 slot that i keep changin stuff over but i also got 2 armor rep rigs in rig slots and 1 cap recharge rig and the thing is i only have bs lvl 3 and i can repair about 1200+ per go and it is a really good tank if you take advantage of all the armor rep bonuses
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2007.02.13 11:21:00 -
[44]
Originally by: Kassidus yes the hype can fit rails but it cant fit 8 425mm rails and it has no bonus to tracking , its the lack of the tracking that makes it no good for rails.
ALso I already have a megathron that uses rails and it works good for lvl4's my point is the hype cant do anything that my mega already cant, and a Hype with rails is not a good setup for lvl4's.
and like I said with my original post if someone can show me a setup that is good that is better than the megathron please do.
I fit 7 425mm's on my Hyp 
The statis towers from the second deadspace pocket in The Rogue Slave Traders don't last too long, maybe 2 volleys if that.
|

no1knowsWho
Diplomatic Disruption
|
Posted - 2007.02.13 12:20:00 -
[45]
Originally by: Rashmika Clavain
x3 Mission Specific Passive Nano hardeners
lol, i WANT these :)
|

Kassidus
Gallente Hidden Agenda Deep Space Engineering
|
Posted - 2007.02.13 12:51:00 -
[46]
Ive been using the hyperion now since It came out, hands down better than the mega. My full mission setup is
7x 425mm Prototype Rails 1x Drone Range Aug 2x Orion tracking Comp, 3x T2 Cap rechargers 1x Gallente Navy LAR 4x Mission Specific Active N-Type Hardeners 1x True Sansha EANM
Upgrading armor rep to a Centus X LAR and will upgrade teh EANM to a better one aswell. I can use T2 Armor hardeners but that extra cap really ads up when running 4.
|

Rashmika Clavain
Gallente Revelation Space
|
Posted - 2007.02.13 13:03:00 -
[47]
Edited by: Rashmika Clavain on 13/02/2007 13:00:07
Originally by: no1knowsWho
Originally by: Rashmika Clavain
x3 Mission Specific Passive Nano hardeners
lol, i WANT these :)
With the Armour Compensation skills trained up, they become quite effective for no capacitator use 
|

no1knowsWho
Diplomatic Disruption
|
Posted - 2007.02.13 13:33:00 -
[48]
Originally by: Rashmika Clavain Edited by: Rashmika Clavain on 13/02/2007 13:00:07
Originally by: no1knowsWho
Originally by: Rashmika Clavain
x3 Mission Specific Passive Nano hardeners
lol, i WANT these :)
With the Armour Compensation skills trained up, they become quite effective for no capacitator use 
(adaptive) nano plating by itself is not mission/rat specific 
|

Rashmika Clavain
Gallente Revelation Space
|
Posted - 2007.02.14 10:09:00 -
[49]
Edited by: Rashmika Clavain on 14/02/2007 10:10:15
Originally by: no1knowsWho
(adaptive) nano plating by itself is not mission/rat specific 
I agree completely, but then I never said it was:
L... x1 LAR x1 1600mm plate x1 ENAM x3 Mission Specific Passive Nano hardeners
Specifically (in case you are not aware of these), I am referring to: energized magnetic membrane ii energized reactive membrane ii energized reflective membrane ii energized thermic membrane ii

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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.02.14 10:58:00 -
[50]
The hyperion is pretty much the same thing as the maelstrom but faster... wtf? did you read it? Faster than the minmatar ship.. and you are still complaining.
If my maelstrom was as fast as the hyperion I would be as happy as a minmatar nuking Ammar prime.
If brute force doesn't solve your problem.. then you are not using enough!! |

The Hanz
Caldari Ordo Rosa Crux Templaris
|
Posted - 2007.02.14 12:04:00 -
[51]
Originally by: Kassidus WHAT THE HELL IS WRONG WITH YOU PEOPLE!. ok with that asside.
Let me get back to my point, why the hell would I take a Hyperion Into a lvl4 mission using 350mm rails when I can use my Megathron which already has 425mm rails , the damage on my mega is Better, and since im sniping that extra rep bonus doesnt matter!.
This isnt like i dont know how to fit my ship and I damn well know rails and blasters are both hybrid weapons, infact ive almost never used blasters before, but you take a ship like the hype which is designed for blasters and I thought well lets see how it works.
And im saying it doesnt, and I also said , show me a setup that works BETTER THAN THE MEGATHRON! not worse or the same, if you havnt noticed is this ship seems to have no purpose.
Did you come here to hear other peoples' advice? Certainly doesn't seem to be the case.
Go use your Megathron if you don't like you Hyperion.
In the meantime I'll keep my Hyperion running missions better than your Megathron in tanking and damage and tracking with the same range and twice the capacitor.
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Unholy Preacher
Trade Consortium
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Posted - 2007.02.14 17:15:00 -
[52]
In all honesty, the hyeprion is a decent ship to do lvl 4 missions in. The following setup is what i have been using for the past few months and has been working fine for me:
8x 350IIs 4x Cap Charger Is/named (i refuse to pay for cap charger IIs) 1x 100Mn AB II 4x Tech 2 Hardeners (race specific) 1x CPR (best named) 1x Large Rep II
my cap is high enough that i can easily tank a large group that it wouldnt become an issue and the dammage from the 350s are good enough that you can take everything down within a realtively good amount of time. Granted the megathron with 425s is faster and u can snipe alot easier but in the end its all about preference and the extra armor, and rep bonus make for a pretty strong tank with the combination of a high cap charge rate
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Broka Sampson
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Posted - 2007.02.14 17:30:00 -
[53]
For those who are worried about using blasters in lvl 4's. Use target painting medium drones with 1 or two heavy webifiers. Use the drones on the frigates to blow up sig, slow them down, and then orbit them to fire. You orbit them because if your at a dead stop you won't hit them (something about transversal bla bla bla...). However, if you orbit them you should hit fine with a 50/50 chance; you only need a couple shots to hit for them to go boom anyway. 
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no1knowsWho
Diplomatic Disruption
|
Posted - 2007.02.14 19:26:00 -
[54]
Originally by: Rashmika Clavain Edited by: Rashmika Clavain on 14/02/2007 10:10:15
Originally by: no1knowsWho
(adaptive) nano plating by itself is not mission/rat specific 
I agree completely, but then I never said it was:
L... x1 LAR x1 1600mm plate x1 ENAM x3 Mission Specific Passive Nano hardeners
Specifically (in case you are not aware of these), I am referring to: energized magnetic membrane ii energized reactive membrane ii energized reflective membrane ii energized thermic membrane ii

then dont use word nano... thats all i was trying to say 
|

Letri Bimmet
Gallente
|
Posted - 2007.02.14 20:15:00 -
[55]
Edited by: Letri Bimmet on 14/02/2007 20:13:41 Highs: 4x 425mm rails <Iridium Ammo 3x 350mm rails <Tungsten ammo (I use scouts cause proto's are too expensive atm and I don't have the skill for t2's) Drone Link Module
Mediums: named AB (named cause I don't have the skill yet for a t2) named Tracking Computer (named cause I don't have the skill yet for a t2) 3x Cap Recharger II
Lows Cap Recharger...(dunno it's real name...I think it's flux coil or something) named Damage Control Module 3x Rat specific hardeners Large named Armor Repper (again no t2 skills)
Drones. 5x light drones (I use hobs) 5x medium drones (I use hammers) (hammers can take out a 400/500k bs quite nicely)
Rig: A repair boost rig. gives me 1028 points or repair with a t1 named repper
That's the setup I use and it works quite well in lvl 4's During some missions I might need to warp out but that has only happend twice.
Mind you it's my first bs so I don't have anything to compare it to...but I'm really happy with it so far. It's worth the 190mill I payed for it:)
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Mal Loc
|
Posted - 2007.02.26 17:06:00 -
[56]
Here is what I am trying out, feedback appreciated. Using tech 2 where possible.
Hi: 7 x 350mm Rail Gun 1 x Rat Specific Smartbomb Med: 1 x 100MN AB 4 x Cap Recharger Lo: 4 x Rat specific hardener 1 x Energized Adaptive Nano 1 x Large Armor Repairer Rigs: 1 x Cap Recharge Duration 1 x Armor Repairer Amount 1 x Hybrid Weapon Tracking Speed Drones: 2 x Sentry Your signature exceeds the maximum allowed filesize of 24000 bytes -Eldo Davip ([email protected]) |

hinch
Gallente Furious Angels
|
Posted - 2007.02.26 17:26:00 -
[57]
copy and pasted off corp forums
Quote:
Ok now here is something interesting :)
With 3 armor rep grid on a hyperion one of your T2 large reppes does rep for 101 hp / second. (with BS4)
Now a dual rep setup Megathron in the same time (without rigs) can rep 106hp/s.
That is ofc without any resistances calculated .
You can only fit a dual rep mega if you actually fit electron blaster cannons.
On a hyperion you can fit the following with AWU 4
8x T2 Ion 100mn MWD + heavy named cap booster + 20km scram, web + EW (IE Target painter or weapon disruptor (id recommend disruptors). T2 LAR + 3x T2 EANM + DC + 1x T2 MFS
This setup can tank (with compensation skills) 490dps O.o :)
A dual rep electron mega with 2MFS can only tank 433dps and does a little bit less damage
The above hyperion does 766 dps when using T2 medium drones.
Now you could remove one of the repper rigs and fit a mass reduction rig making this ship about as agile as a cruiser and compensate for the reduced base speed from the repper rigs. And youd still tank about 430 dps.
With AWU 5 you can even fit the following :
8x T2 neutrons
MWD Web Sramble Cap Booster Cap Recharge / Low CPU EW ( You need to use best named on most of those to make it fit). T2 LAR 3EANM II DC PDU II 2x Armor rig + capr recharge / mass reduction rig.
Doesnt do alot more dps than the ion setup , but it has increased range from the neutron T2s.
And now something funky .P
You can fit the following :
4x T2 electrons 4x Heavy dimishing
AB II Dual Web Scramble Heavy Cap booster
2x T2 Large Armor Rep 3xEANMII DC
This setup can tank almost 1kdps when fitted with 3 repper rigs and it can run 1 repper forever (500dps) with just the nos running, while still doing roughly 350dps :)
Furious Angels are recruiting Furious Angels |

Tulisin Dragonflame
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Posted - 2007.02.27 09:03:00 -
[58]
Edited by: Tulisin Dragonflame on 27/02/2007 09:00:24 Eight nos, buncha recharger IIs, four large reppers and the rest resists I say!
Just for the pure repair-goodness.
Seriously though: How effective would an eight-nos Hyperion be?
|

4rc4ng3L
Gallente adeptus gattacus Lotka Volterra
|
Posted - 2007.02.27 09:40:00 -
[59]
Originally by: Leopold Gursky The hype about the Hyperion was that it SUCKED. I think you got the wrong end of the stick.
Really! So the hyperion tanked with dual reps and 3 armor rigs must be completely useless.... *sigh Get a clue before you post your dumbass comments!
Death is the only true freedom, brought on by our own ignorance.... Welcome to the "free" world in which we live... |

Lt Xavier
|
Posted - 2007.03.09 04:36:00 -
[60]
I've never had trouble with my setup, kind of an oddball one though,
7 425 compressed 1 drone link
2 cap recharger IIs 1 electromechanical cap booster (rarely use) 1 named target painter 1 tracking cpu II
2 true sanshas adaptive nano membranes 1 damage control II 2 power diag IIs need the powergrid as well as the cap 1 large armor rep II
1 explosive pump 1 kenetic pump 1 thermal pump
I can run the armor rep for however long as i need, keeps up just fine. Only one part of one mission i've had trouble with, but my bro has to warp out and back with his raven to finish it, i just tank it into my structure a little bit in between rep cycles and can stick it out without worry (maybe down to 75% structure before i start gaining again), thanks to the damage control. With antimatter rounds and the damage bonus things go down pretty quick and the T2 drones reaching out to 65k is alot handier than another rail would have been.
I used to run a mega and I really think they both do equally well. The hyperion is sexier though. Raven is king, but i find it makes things to simple and boring.
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Tulisin Dragonflame
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Posted - 2007.03.09 05:06:00 -
[61]
Are painter/webber drones worth using with the hyperion to give it a little tracking boost, or is the damage loss too great?
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hundurinn
Caldari Deep Core Mining Inc.
|
Posted - 2007.03.09 15:36:00 -
[62]
What ammo do you guys use? I was thinking about unsing, antimatter, uranium and tungsten.
Don't worry ma'am, he's from the Internet |

Elspeth Vigneron
Caldari Phoenix Logistics Industries
|
Posted - 2007.04.02 02:06:00 -
[63]
Originally by: Kassidus Ok so i got my Hype and I think thats all it is is "Hype" cause i cant find a fiting that can beet my megathron, and it seems almost useless for running lvl4's someone prove me wrong and show me a great setup :(
Notice the differences in your ships and fit accordingly. With a 7.5% bonus to armor repair clearly, the Hyperion clearly has superior armor repair capabilities. It has substantially more base armor. It has more speed. It's, conventionally speaking, a blaster boat, so the bonus to tracking is a bit moot as you'll have superior tracking over rails. And, you can make up some range by using Null L and the longer ranged blasters (if you must). And Null L has almost as much punch as anti-matter, but a +25% range modifier instead of -50%.
You have one-more medium and one-fewer low slots than the Mega. That suggests your tanking strategy will include improved mid-slot power management to help with your tanking. You should end up with an impressive tank because of your superior cap that starts at a base 7,200 and a much higher native base-armor at 8,000 plus the 7.5% repair bonus.
Put in a CCC for even more power, drop an AB in for speed and increase your range 20% with an Ionic Field Projector (same base range as the Mega now) and give up 10% of your shields. Which you don't use anyway, and will leave you at about the same level as your Mega in shields.
Honestly, nothing was insurmountable or unforeseeable. Better to have thought and asked than whine and complain.
|

Red Crown
Kudzu Collective
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Posted - 2007.04.02 02:23:00 -
[64]
While it has no in-bonus, 5 mids and 8 turrets plus a damage bonus makes for a sniper. Reminding you here that Rokhs and Tempests go without a tracking bonus yet work fine. So if you want it works as a heavy damage sniper.
But I think it was meant for blasting. The armor rep bonus means it tanks more direct fire. I find it wonderful for angel ratting - no AB/MWD necessary, they come to you.
I haven't pvp'd with it. But I bet in a small gang enviroment it would rock hard - 8 blasters puts out mucho damage. Plus the thing looks like a solid chunk of armor, I won't lie.
Having tested it in....surprise PvP, I'd say it definatly has uses. Put some cap rigs in it for good measure. Hybrid weapon rigs may cause fitting problems but if you can manage it, a falloff rig is nice.
I wouldn't put this thing in as a fleet sniper however. Too expensive for the most part.
By the way, this is the ONLY ship that I have used so far that has lasted for nearly all of its insurance contract. (10/12 weeks) And its seen other players in combat. "EVE is the worst MMORPG. Except for all the other ones."
[KUDZU] = Coalition. |

Trion Kadeshi
|
Posted - 2007.04.02 07:22:00 -
[65]
I've been messing about with my Hyperion in L4s for the last couple of days. Here's the setup I've settled on:
Highs: 8 x Modal mega neutron partical accelerator
Mids: 1 x 100mn AB II 1 x X5 webber 1 x Named cap recharger 2 x Optical tracking computer
Lows: 2 x Named capacitor power relay 1 x Large armor rep II 3 x Active armor hardeners
Drones: 5 x Hammerhead II 2 x Berserker SW-900 (webber)
Rigs: 1 x Ancilliary current router (powergrid amount) 2 x Auxilliary nano pump (armor rep amount)
I ran through a GE and a Vengeance and was pleasantly surprised by the result. With the tracking computers the neutrons are effective at ranges over 15km. Also, if you web a tackling frigate you'll kill it in 2 volleys. The tanking is impressive with the armor rigs, and sustainable indefinitely even with the guns running.
The main downside is that you have to spend time getting in range of the enemy, but the afterburner helps with this. Fleeing battleships can be caught quite quickly by using the webber drones, and once you get within 15km they melt in front of your blasters.
T2 blaster ammo would make the setup more interesting, although I'm not sure if I'd be able to overcome the tracking penalties for anything smaller than a BC.
Overall, not as good as a Raven. But hey, I never thought I'd make a viable blaster mission setup.
-------------------------------- Caldari Independent Navy Reserve |

Mangus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2007.04.02 09:22:00 -
[66]
The hyperion isnt bad at all for missions, unless you fit it with blasters (yuack).
I tried the hyperion on some l4 missions with 8*350, tracking comp, cap rechargers and 1 LAR + hardneers and magstabs, and it worked surprisingly well. It will easily do missions faster than the armor tanked domi, but I am not sure it can beat a 6*425 rail shield tanked domi. And ofcourse its slower than the raven, no matter how you fit it.
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Shadow 1031
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Posted - 2007.04.12 02:56:00 -
[67]
after reading some very good idea and posts, and wasting my time reading some of the crap comments and whines from many others, must say that they hyperion does have alot of hype, however at the same time it backs up most of it.
personally I prefer my Blaster-Thron far over the Hyperion but that is just me (personally i don't care for the cross in the midship)
however as far as missions go, the hyperion should be FAR superior to the thron, perhaps not in damage, but in tanking.
fit a tank, LAR II, hards whatever you like in the lows, fit some cap(injector pref) and speed in the mids, and a tracking comp. then fit as many t2 neuts in the highs as you have power/cpu to fit w/ your skills (You do NOT need to have 8 guns to be effective) and use Null L for ammo
You can EASILY hit out to 30km and beyond with decent skills, and can pop the webby friggy's as they approach (use drones once they are within say 15k (my op range but still pain since they start orbiting there, and just for note, I do get regular hits out at 40+ as well)
and naturally gonna need full compliments of light/med drones to help you on the small stuff once it is in too close.
all in all, it is a good ship, even though boasted as a blaster boat does not mean that is the only thing it can do. 
*as a side note, I havn't tried it my self personally either, however on my Thron, I use the t2 neuts for my l4 missions, and normally don't have many issues except chasing down the last bs that just wants to stay out where my guns't are quite so effective. The 7 blaster dps exceeds that of my buddies flying ravens when we do group missions, the main thing that helps them do things faster is the fact they don't have to worry about range.
~Shadow |

Ethan Hunte
|
Posted - 2007.04.14 21:36:00 -
[68]
Want to do level 4 mission in a Hyperion for fun.
After some suggestions in this thread I came up with two variants. Armour plated and non plated.
High: 8x350mm coil gun Med: 3 Cap Recharger II, Tracking Computer II, 100mn AB II or Extra Cap recharger Low: 2xEANM II, LAR II, 2x1600mm Reinforced Steel, Explosive Hardener II
Rigs: 3 Aux Nano Pump
Armor HP: 19680, Resists 75/69/61/61 Armor repaired 1399 in 12secs
You can try 2 nano pump and 1 nano-bot accelerator II
_________________________________________
None plated follows the same above except
lows = 2xKin/Therm/Exp/EM Hardeners, 2x2xKin/Therm/Exp/EM Hardeners (Meaning 2 therm hardeners + 2 kin hardeners, or any combination of the damage types, 2exp, +2 therm.)
LAR II and EANM II
same rigs
Ive found that to reduce damage in the area you are hit most to at least 85% is the best idea, and not worry about the lower resists, 50-60 which are being hit by lesser damage. Because if you tank down 200dps on therm+kin by 80%, and only take 100 each on the rest, plus you have half resists on those, then the total damage is far lower, than leaving the resist at 70% for the damage type that your taking the most damage on.
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n0thing
Northern Intelligence Artificial Intelligence.
|
Posted - 2007.04.29 22:33:00 -
[69]
Well, im about to get me a Hyperion purely for lvl 4 running, heres what I was thinking:
8x Modal Mega Ion`s
1x AB II, 1x X5 Web, 3x Cap Recharger IIs
1x LAR II/Accomod, 4x Hardeners of dmg type, 1x 1600 plate
Rigs: 3x CCC
Gives about 9000 cap and a 320ish sec recharge.
So, worth to put all 3 CCC`s for max capacitor stability(all running indefinetly)? Or maybe invest in PG rig and put Neutrons on with second LAR, 3 hardeners and a cap booster to keep cap in place?
Advices welcomed. Also what kind of drones to use on 100m3 bay? 4 heavys? 10 meds? ---
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Admiral Gylen
Caldari Cult of NimaNima
|
Posted - 2007.04.30 07:23:00 -
[70]
Originally by: n0thing Well, im about to get me a Hyperion purely for lvl 4 running, heres what I was thinking:
8x Modal Mega Ion`s
1x AB II, 1x X5 Web, 3x Cap Recharger IIs
1x LAR II/Accomod, 4x Hardeners of dmg type, 1x 1600 plate
Rigs: 3x CCC
Gives about 9000 cap and a 320ish sec recharge.
So, worth to put all 3 CCC`s for max capacitor stability(all running indefinetly)? Or maybe invest in PG rig and put Neutrons on with second LAR, 3 hardeners and a cap booster to keep cap in place?
Advices welcomed. Also what kind of drones to use on 100m3 bay? 4 heavys? 10 meds?
3x CCC rigs is overkill for what you need to run. I'd ditch one (or even two with good cap skills) and replace it(them) with armor rep amount rigs. (Especially since you'll only be running 1 Armor rep.
My Lvl 4 mission setup is as follows:
7x Modal Ions 1x Heavy Diminishing Nos
1 AB II, Fleeting Web, 3x Cap Rechargers II's
2x LAR II, 2x Hardeners of dmg type, 1x DCU, 1x MFS
Rigs: 2x Armor Amount Rep Rigs, 1x CCC
With my cap skills I can run the AB and 1 Armor rep indefinately. Run 1 Armor rep without NOSing and gain cap (same for running only Afterburner, you gain cap) and can pulse my second Armor rep repping me for a total of over 1350 HP each repper. Have not encountered a mission I can't do. I really hate blasters for mission, though. Takes forever to fly to targets especially when they're running away. I'm not really an admiral, please don't hurt me! |

Paper Airplane
Odessa Operations Sylph Alliance
|
Posted - 2007.04.30 08:05:00 -
[71]
Originally by: Kassidus if you havnt noticed is this ship seems to have no purpose.
blaster hype > blaster mega rail mega > rail hype
just because this ship isn't better w/ rails doesn't mean it has no purpose. (hint: there are other aspects to EVE than shooting NPC rats from 100km away.) |

n0thing
Northern Intelligence Artificial Intelligence.
|
Posted - 2007.04.30 09:04:00 -
[72]
Originally by: Paper Airplane
Originally by: Kassidus if you havnt noticed is this ship seems to have no purpose.
blaster hype > blaster mega rail mega > rail hype
just because this ship isn't better w/ rails doesn't mean it has no purpose. (hint: there are other aspects to EVE than shooting NPC rats from 100km away.)
Yeap, I use both actually. Hyperion close range and main one, and Megat fitted with 425s for things that need range. ---
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Rivian Ivantis
|
Posted - 2007.05.06 13:03:00 -
[73]
Edited by: Rivian Ivantis on 06/05/2007 13:02:47 Im about to begin doing L4 missions in the hyperion with the following:
8x 350mm Tech 2 1x Tracking Computer tech 2. 4x Cap Rechargers Tech 2 1x Large armor repairer Tech 2. 1x Medium armor repairer Tech 2(for emergencies). 3x tech 2 hardeners. 1x Cap power relay tech 2.
Rigs: 1x Nanobot Accelerator. 1x Auxiliary Nano pump, 1x capacitor control circuit
I chose the Hyperion over the Megathron for the repping bonus.
Edit: I should say that with this setup, my Large repper II reps 1196 every 9.89 seconds. And yeah, it cant lock targets until 60kms. But with Long range targeting 5, the you can lock 'em at 75kms. More than enough for me. Matter of taste, probably. With antimatter charges, I fight somewhere between 25kms and 50kms with my guns. Below 25kms I use my Tech 2 drones.
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Rivian Ivantis
|
Posted - 2007.05.11 06:24:00 -
[74]
And now that I've used it in level4 missions, I can say that it works very well
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Nixeh
Gallente Celtic Anarchy
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Posted - 2007.05.11 09:42:00 -
[75]
my hyperion will always win over a megathron, i use this setup
6 elctron blasters 2 heavy nos
mwd cap injector webber scram sensor booster
2 large armor rep kin hardener thermal hardener explosive hardner dmg control
2 rep amount rigs 1 rep time rig
tank over 1000dps easily.
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Rodar Kandel
|
Posted - 2007.05.15 23:48:00 -
[76]
i'm about to fly a hype and have found this thread very useful. thanks guys
|

Sariyah
Gallente HUN Corp. HUN Reloaded
|
Posted - 2007.05.29 14:37:00 -
[77]
Originally by: Nixeh my hyperion will always win over a megathron

You mean over a blasterthron, right?
And my Domi would win a drone fight over your Hyperion. :)
|

ShadowFox 07
Gallente Shadows of the Dead Aftermath Alliance
|
Posted - 2007.06.21 16:20:00 -
[78]
My 0.0 Ratting Setup and Mission setup works on all level 4 missions =)
Highs: 6 Neutron II Blasters 2 Heavy Nosferatu
Mids:(ratting) 1 Quad Lif Booster 3 Cap Recharger II
Mids:(missions) 1 100mn AB 1 X5 Stasis Webfier 2 Cap Rechargers
Lows:(both) 1 Large Armor Repairer II 3 Hardeners (npc specific) 2 Nano Adpative Membrane
Rigs: 3 Capicitor Control Circut
It stays above 90% armor and holds over 70% percent cap, gotta be doing something right :)
|

Stratocus
|
Posted - 2007.06.22 21:15:00 -
[79]
Been running missions with one since Feb. I think.
High: 7X 425's 1X Large Smartbomb
Mid: 2X tracking comp 3X Cap Recharger II
Low: 1X LAR II 1X Magnetic Field Stab II (dmg mod) 4X Hardeners
Rigs: (can't remember the names) 1 repair amount, cap amount, repair time
Drones: 4X heavy Tech II
with this I can tank most of the lvl 4's, BS V helps. For the one's I have trouble with I lose the Mag Stab for another LAR and a tracking comp for a cap recharger. With the 2 track comps I can hit most BS's as close as 25km, and even if there closer all you have to do is fly straight at them. Smartbomb takes care of most frigs. There is no "best set up", I often put some med drones and a drone link on sometimes. The only time I use blasters is for angel missions. With my cap rig I have just above 10k cap, this gives me time to run dual reppers and reduce the pockets dps ( 7 guns and 4 drones kill BS's pretty quick).
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Verg Raze
|
Posted - 2007.06.23 03:32:00 -
[80]
This is what te hyperion was meant for mission wise
Highs: (6) Modal Mega 2's (2) Heavy Nos 2's
Med: (1) AB or MWD 2 (4) Cap charger 2's
Low: (2) LAR 2's, (1)Kin(1)Therm(1)Exp Hardeners and (1) adaptive nano 80% resis to all w/ over 2400 rep
Drones: (4) Berserker Heavy Web
Rigs: (1) Cap, (1) Armor repair Bonus, (1) Exp Resis If your short on power, switch out one of the rigs for a power core upgrade rig
|

fuze
|
Posted - 2007.07.03 08:07:00 -
[81]
With 2 LARII and 3 CCC's combined with active/passive hardning you basicly can have a blaster or rail setup of your choosing and nail those NPC. Tanking is easy with this setup. AB for speed with a blaster setup and 5 small drones and 3 large ones for extra damage. Remaining mids can be used for target painters, tracking comps, webber or cap recharger. Upgrading to T2 or named gear just makes it go faster/easier. |

Tvaishk Suzuki
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Posted - 2007.07.04 13:12:00 -
[82]
Edited by: Tvaishk Suzuki on 04/07/2007 13:11:48 Ok I love this ship for missions though I would point out the only other ship I've flown in level 4 missions has been a domi
anyway heres my set up
Highs: - 7x Modal Mega Neutron blasters (normaly fited with AM) - x1 'arbalest' heavy assault missile launcher i
Mids: - x1 lif fueled i booster rockets - x1 fleeting propulsion inhibitor i - x3 cap recharger 2
Low: - x1 Large t2 rep - x1 damage control 2 - x4 hardeners or EANP to swap in and out depending on rat damage for the mission (am also exsperiminting with x1 MFS (t2) insted of one of the hardeners, working ok so far though some high dps missions might require droping it)
Rigs: - Nano pump - CCC - Semiconductor Memory Cell I (x15% more cap)
Drones: - x5 T2 hammerhead's - x5 T2 hobgoblin's - x1 berserker sw-900 (makes chaseing down those bs quicker)
I havent found a misssion I cant compleet yet with this setup (though one or two I have had to warp out of mainly those against mercs) cap is a problem and needs to be watched I've got full skills and the tank on its own runs fine but with the blasters going it will rin you dry though it takes a while, and I rairly have to worry as y the time I find I might just have to turn off the blasters what I'm shooting at is dead and my cap is going up again. there are rooms this ship cant tank but it can suvive lone enough to kill some of the bs and lower the dps so it can.
drones you need to micro manage as you dont have spairs but so far I havent had a problem.
Missions with Bloodraiders can be problomatic with there nos but with the resists you can get in Em and therm you can aford to turn off the rep for perods while you chase down the next nosing bs.
Overall I'd say this is a very good level 4 mission ship however it doese require high skills in certan areas and needs quite a bit of micro manigment in the mission to make it work, it is not a ship where you can just trun on the mods and sit back.
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Modius Alexander
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Posted - 2007.07.05 23:23:00 -
[83]
I use this:
HIGH: 6 Neutron blaters IIs, 1 Cruise launcher II and a tractor beam. MEDIUM: AB II, 4x CAP RECHARGER IIs LOW: 2x large armour rep IIs, 2 EANM IIs, darkblood explosive hardener and a CPR II RIGS: 1 nano pump, nano accelerator and a CCC DRONES: 4x Berserker IIs
I use null L ammo with this. maybe a little expensive but i can hit upto 30k (which is good for blasters) taking out incoming frigs/cruisers with ease. tanking is 2500 armour every 9ish seconds and cap will last all encounters. If you replace the AB II with another CAP RECHARGER II cap is unlimited. This works for me, some missions i agro then go afk to let drones do the work.
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roq deelim
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Posted - 2007.07.06 13:28:00 -
[84]
my fitting: high: 8x modal mega neutrons with faction ammo most of time...(had many lp's before patch anyway) med: core x-type large ab, 3x cap's t2, tracking comp/another cap recharger/web/mission specific low: brokara's modified large armor rep, 1-2 centus x-type hardeners, 2x t2 hardeners/nano membranes, mag stab/cap power relay rigs: only two so far: aux nano pump, cap recharge rig
repairs 1564 armor per cycle, awesome dmg, can mantain tank nearly forever...
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Estoika Chonda
Gallente
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Posted - 2007.07.20 22:51:00 -
[85]
I use this setup in lvl 4 missions and I do it very well with only 1M SP on gunnery X_x
Highs:
4x 425mm 'Scout' I Accelerator Cannon 2x 250mm 'Scout' I Accelerator Cannon 2x Large Nosferatu I
Mids:
3x Cap Recharger II 1x LiF Fueled I Booster Rockets 1x Stasis Webifier II
Lows:
1x Large 'Accommodation' Vestment Reconstructer I 1x N-Type Armor Hardener (depending on the enemy) 1x Energized Adaptive Nano Membrane II 1x Magnetic Field Stabilizer II 1x Local Power Plant Manager: Diagnostic System I 1x Damage Control II --------------------------------------------------
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Vashtina O'toth
Gallente Political Warfare Executive
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Posted - 2007.07.30 14:48:00 -
[86]
Highs: - 7 x 425mm Prototype I Gauss Gun (Generally using thorium. 86km max range) - 1 x Drone Link Augmentor I
Mids: - 1 x Alumel-Wired I Sensor Augmentation - 4 x Cap recharger 2
Low: - 1 x Large t2 rep - 1 x damage control 2 - 2 x Rat specific Energized Membrane - 1 x Amarr Navy Energized Adaptive Nano Membrane - 1 x Tracking Enhancer II / Magnetic Field Stab II or additional Energized Membrane as suits - 1 x Domination Large Armor repairer
Rigs: - 2 x CCC - Auxiliary Nano Pump
Drones: - 5 x hammerhead II - 10 x T2 hobgoblin II (In case I get careless)
Runs quite happily @60% cap with all the active mods running. 4mil skill points thus far
Alternate fit swaps the sensor booster for a cap injector w800's, the mag stab for a second repper and drops the guns to 350mm gauss.
"All the security in the world can't stop a lone gunman dedicated to exchange his life for the target." |

Meyung Chan
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Posted - 2007.08.05 11:12:00 -
[87]
Edited by: Meyung Chan on 05/08/2007 11:21:54 Hi Kassidus :)
I fitted my Hyperion for lvl 4 mission and found a fitting as good as the megathron fitting is!
No problems with: 1. Capacitor 2. Tracking 3. Recharge Time 4. Damage Mod
I tried it out and it have been running really good to me. At first I checked all out in the Quickfit.
My fitting that I really recommand:
HS: 8 425mm Railguns MS: 1 Afterburner, 1 Sensor booster (Named mod: 60%, 3 Cap Rechargers (T2) LS: 1 Large Repairer (T2), 1 Tracking Enhancer (T2), 4 Hardeners (depends on the NPC's)
With this fitting the tank will be good and the guns will do enough of damage! The only one what you have to do is to do a good fight stragety and of course all depends on yer skills.
I hope that helps you! ;p
Fly safe
Cheers Meyung Chan
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sashtan
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Posted - 2007.08.14 18:15:00 -
[88]
MY setup for most missions:
8x T2 425 mm rails with anti matter
1x T2 100mn AB, 4x T2 cap recharger
1xT2 LAR, 2x T2 active hardeners (mission specific) 1x beta reactor control: cap power relay, 1xT2 magnetic field stab, 1x T2 rcu
explosive, kinetic, thermic rig hardeners
for some missions i fit 2 med nos and an extra T2 LAR instead of the damage mod.
for some missions i fit blasters and a web instead of the AB because it's just easier to let them come to me.
there is no one great fitting. with missions because they are all differnt. the trick is knowing how to fit for which mission.
my next task is to try and find a good pvp fitting
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Fuazzole
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Posted - 2007.08.22 13:05:00 -
[89]
I can never find a Hyperion set up I like, it's difficult to set up for misions.
but so far...
8x 350mm II ---------- 1x 100mn II 2x Cap Charger II 2x tracking Comp ------------- 1x Large rep II 2x Hardner II 2x Mag Stab II 1x 3rd hardner (T1/faction(749/750cpu)) /3rd Mag Stab II -------------- 2x CCC 1x Hybrid Collision Acc I -------------- +100m3 Drones
607 gun dps at 45km on the 3x dmg mod set up 402 gun dps at 80km with Lead 555 gun dps at 45km on the 3x hardner set up
~97.7 rep/sec 39cap/sec peek
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Gee'Kin
Tha Specialz
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Posted - 2007.08.23 21:47:00 -
[90]
After reading this topic. Ive bought one and fitted it t2 style. And surprise surprise.. Its much more fun then the Mega in lvl 4 mission..
Use the bonus correctly and u have a very insane armor tank..
--------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Neodell
Amarr Celestial Research And Development Incorporated
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Posted - 2007.09.07 23:45:00 -
[91]
After seeing threads like this, it reminds me why i never ask questions on here or in the help channels. Someone asks a question, and all they get is a mouth full (the first page of this thread)
It seems that people forget that all it is a question, nothing personal, so why does it always turn into something personal? The dude only asked a question on a fitting and I see comments of "buy a brain"... how does that help? And how insulting, he could be some area 51 dude for all we know  Anywho IÆll get of my soap box now, but I think what I am trying to say is, treat people how you want to be treated when asking a question it just saddens me how unfriendly eve has gotten to new and old players with their questions... at the end of the day the forums are here to help people; not to be critical of people we donÆt even know.
*Neodel feels the glare from readers   * Anywho hope you find the set-up your looking for Kassidus
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Antikas Sourr
Caldari
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Posted - 2007.09.08 02:42:00 -
[92]
Edited by: Antikas Sourr on 08/09/2007 02:42:31
Originally by: Gee'Kin After reading this topic. Ive bought one and fitted it t2 style. And surprise surprise.. Its much more fun then the Mega in lvl 4 mission..
I am curious... since I have a inability to fit T2 guns on the Hyperion, could I use the best named versions? Will I still be effective? I ask because I'm trying to find a nice battleship to use that isn't an afk Raven type, although I love my Abaddon it doesn't do the damage I would like it to, since Tachyons are hard to fit and use a lot of cap.
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Aaron Mirrorsaver
The Coalition Of Buccaneers Mercenary Services
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Posted - 2007.09.08 16:31:00 -
[93]
ive seen a guy use an abaddon to destroy and the hyperion to tank, his abaddon is doing almost 1000dps. so not sure why you don't think it does enough damage.
blasters on the hyp will work em fast but you gotta approach each target 30km away from each other all the time? very time consuming, but even 8 * 350mm prototype gauss gun(which are best named) are gonna be a little slow. And putting on MFS brings down the tank on the hyperion already with only 6 slow slots. -- Greater Love hath no man than this; that a man lay down his life for his friends.
Mercenary Services Recruiting |

Antikas Sourr
Caldari
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Posted - 2007.09.08 17:00:00 -
[94]
Edited by: Antikas Sourr on 08/09/2007 17:01:29
Originally by: Aaron Mirrorsaver ive seen a guy use an abaddon to destroy and the hyperion to tank, his abaddon is doing almost 1000dps. so not sure why you don't think it does enough damage.
blasters on the hyp will work em fast but you gotta approach each target 30km away from each other all the time? very time consuming, but even 8 * 350mm prototype gauss gun(which are best named) are gonna be a little slow. And putting on MFS brings down the tank on the hyperion already with only 6 slow slots.
You bassically answered your question regarding my concerns. I solo lvl 4's, and the abaddon is not, by anymeans, a tanker and a DPS dealer at the same time, it's very difficult to pull off both on the Abaddon, though I do have a few more setup's to try. I was hoping maybe a Hypherion could do it better, but it may not. So... only option left is a Typhoon/Maelstrom and I have no problems with that.
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angelbyrd
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Posted - 2007.10.22 18:00:00 -
[95]
Thank u guys for the setups...i also am cooking my mission hyp now...my main concern is i seen 2 fits for the highs...ill be running lvl 3 missions for a bit till i get to lvl4 but that should give me seat time,anyways would 6 modal blasters, 1 drone link and a large smart bomb seem to be a good fit?or would the smart bomb be in the way of the blasters?i figured id use the t2 hammers for the far off bs while engadge the close in ones that seem to come to me...is this set up plausable or busted thanks again for posting all the fits.it helps alot to see what others have experanced.
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Hana Lena
Gallente Federal Navy Academy
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Posted - 2007.10.24 23:32:00 -
[96]
Ok heres what I use for level 4s solo
H 8x 350mmm rail guns (best named) with Lead ammo
M 5x Cap rechargers T II
L 1x TII LAR 3x TII active hardeners for Explosive Therm Kincit 1x TII DC 1x TII EANM
Rigs 1x ANP 1x HBA ROF bonus 1x HMA Tracking bonus
Drones 10x Hammerhead TII till i can use some eather target painters or webifer drones
Any/all feadback welcome!
ADHD + Dyslexia = BAD SPELLING F.N.A. F! T! W! Meow Mix! Bacon! DOOM!
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Coolie Wise
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Posted - 2007.10.30 12:33:00 -
[97]
I personaly LOVE blasters on missions... let me explain general set up:
High: Neutron Blasters, with Lead/Uranium ammo (dont use anti matter much.... never get in a good range without T2 weapons)and Drone Range Augmenter thing (if you got an exra slot and not enough powa for a bigie, fit a Medium and use on frigs).
Medium:Best AB you can fit, Cap Booster (what ever you can squeeze on), 3 Cap rechargers
Low: x2 LAR, 1 Damage Control (best you can), 3 armor harerners (passive, active, what ever,just get resists over 70% with DC on.
Drones: no less than 5 medium (i prefer Valcaries cause they zoom around the battle field and have NO problem eating up frigs) and 2 extra ogres.
Tactics: assuming a 20km to 30km start range... TURN ON DAMAGE CONTROL. target Frigs first (assuming you can track 5 targets) Lock 3 frigs and 2 bigger ships. Approach Bigger ships (we'll say Battle ships) turn on AB as soon as you start accelerating...DO NOT FIRE yet. Once inside 20km (15 better)open up with blasters on 1st battle ship(you'll score occasional hits at this range, and Launch Valcories when you see all the baddies locking on you(launch then early and you risk them getting shot to **** instead of you). send Valkories after 1st frigate. Start watching for 12km to primary target. Turn OFF AB at 12 km (you'll coast to just about anyting but a fast cruiser trying to get away from you). by the time your shields go down and you turn on Armor harderners (BEFORE SHIELDS go down)on a 500k BS his shields will be hurting about the time you hit 6km from him... and you'll see the first frig go BOOM... sick Valks on 2nd frig and maintain 3 to 6 km from primary target. Turn on 1st armor repairer and Cap booster ifyour below 50% cap Lock 4th frig or 3rd battle ship. continue cycling through frigs with the valks, and Battle ships and criusers/battle cruisers with the main guns.... Target order for main guns is 1: Cruisers/battle cruisers within 15km to you (they go pop boom fast, and drop the damage curve your running against)2:Battle ships Close to you (within 15km) 3:Battle ships NOT close to you (outside 20km) 4 Cruisers/Battle Cruisers FAR from you (outside 30KM)... always MOVE toward your main target untill your punching his hull, then start your move to your next target, and ifyou need a nudge from the AB dont be afraid to use it but not till primary target is down. Ammo loads will be 3 reloads for all guns and fill the rest with cap boosters (you use them ALOT).
when valks get done with frigs, pull in 2 and launch your other 2 heavys (i prefer zerkers, they move fast and do good damage, or Wasps, ogres' cant seem to keep up fast enough.
You'll find the fighting MUCH more exilirating than the standard rail guns range crap, and on top of that... you'll cycle missions about 3 times faster than the rail gun guys.
Deal with other problems as they arise... Key things that kill you:
1: Frigates with webbers, these die fast, but they can be annoying if thiers alot of them 2: running out of cap boosters
Keep and eye out for these and your golden.
And for thelove of god kill towers/missle batteries first or pull the whole group away from them and take them afterwords.
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Fredegund
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Posted - 2008.01.09 12:23:00 -
[98]
I was wondering if anyone had used a passive shield set up? I know it ignores the armor bonus, but hey, so does the Myrm, and thats an awesome passive shield tanker.
I'm thinking that the major problem would be room for damage/tracking mods.
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Delphen Gruss
Gallente Brethren Empire
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Posted - 2008.01.11 20:03:00 -
[99]
Here is what I setup recently, and found it works quite well. Please note you need decent skills to fit everything. I use this to run level 4 missions Solo.
Hi: 8 x 425mm Railgun II
Mid: 5 x Cap rechargers II's
Low: 1 x Large Armor Repairer II 1 x Capacitor Power Relay II 1 x Damage Control II 1 x Energized Adaptive Nano Membrane II 2 x Energized membranes customizable for missions
Rigs: 1 x Aux nano 1 x CCC 1 x Acillary Current Router
Drones: 5 x hammerhead II's
So far with this, I've been able to run my Armor Rep non-stop and never dropped below 60% Cap. It works well.
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Mangus Thermopyle
Caldari Provisions
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Posted - 2008.01.12 11:24:00 -
[100]
Originally by: Fuazzole Edited by: Fuazzole on 22/08/2007 13:15:59 8x 350mm II ---------- 1x 100mn II 2x Cap Charger II 2x tracking Comp (optional, mostly to boost range) ------------- 1x Large rep II 2x Hardner II 2x Mag Stab II 1x 3rd hardner (T1/faction(749/750cpu)) /3rd Mag Stab II -------------- 2x CCC 1x Hybrid Collision Acc I -------------- +100m3 Drones
We have a winner!
Combine that with 3 t2 garde sentry drones and 5 t2 light ones and we have a ship thats surprisingly good for missions. You probably need a faction or officer LAR and some nice armor tanking implants though.
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Lavalle
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Posted - 2008.01.25 03:50:00 -
[101]
Edited by: Lavalle on 25/01/2008 03:51:44 I can't seem to get this thing to do anything I want it to. No matter what I fit in the highs, I just CAN NOT deal damage. I tried 350mm rails, I tried blasters, I even tried 200mm rails to experiment. I can't hit anything, and when I do, I get a whole 14-20 damage. Now, I flew Level 4's in a Domi and have flown tons of Level 3's with a Brutix and Myrm... is this ship just cursed? 
EDIT: I've also tried a tracking computer with the combinations with no results. It's making the Hyperion seem pretty useless. Ideas...?
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Ivan Kinsikor
Amarr International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2008.01.25 04:30:00 -
[102]
Keep your targets at the max of your optimal. The Hype's lack of a tracking bonus means trying to engage at close range will only result in frustration.
My hype fit: 8x 350mm Railgun II ------------------- 100mn Afterburner II 4x Cap Recharger II ------------------- 1x Large Armor Repairer II 2x Armor Hardeners II 1x Energized Adaptive Nano Membrane 2x Magnetic Field Stabilizer II ------------------- 1x Capacitor Control Circuit 2x Auxiliary Nano Pump ------------------- 6x Hobgoblin II (popping inty frigs) 7x Hammerhead II (popping everything else)
On the more intense missions I'd swap the EANM II for another active, and if I knew I wouldn't be having worry about fast frigs I'd just use 4 Ogre IIs. If you're worried about capacitor, feel free to swap the AB for another Cap Recharger. You'll be able to perma-run everything and it's not often that range is an issue if you pilot through the mission carefully.
Killing is business and business is good. |

Neddy Fox
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Posted - 2008.01.28 12:45:00 -
[103]
Edited by: Neddy Fox on 28/01/2008 12:46:23 Almost the same as the setup above, but I've not seen a dramatic performance boost from the magnetic Field stabs.. Also I use T1 hybrids.
My setup tanks any mission throwed at me, with infinite cap.
8 x 350 mm Proto I's
4 Cap recharger II 1 x Phased Weapon navigation array (when alone) =r a named 100 MM AB (when doing missions with more guys)
2 Energized Adaptive nano membranes II 3 missions specific Armor hardeners (active) 1 Large Armor repper II.
Rigs : 2 x CCC T1 1 x Auxiliary Nano Pump T1
Drones : 2 x 5 mission specific medium T2 drones.
Together with the armor skills, cap skills, HW implants I get easily 80% or more armor protection (mission specific), and successfully tanked any BS as a tryout. Only a ship using 7 Tachyon II crystals on me was able to get down into my armor, but it took him 30 + mins to get my armor under 75% :P (That was testing with corp-mates, I'm not a PvP player).
I still have to encounter a LVL4 mission I cannot do.. In only one mission (I think it was kidnapping) the BS ran too fast from me, had to BM, warp in 100k from the BM to get in decent range and fit an AB to keep up. Anything getting close (esp. scramblers) are swiftly dealt with by the drones. BTW, I tend to switch between iridium and AM, depending on range. My target range is 72 k atm, need a few skills more to maximize it, then I'll fit T2 hybrids with T2 ammo.
IMO my drones love the target-painter, but that could be my imagination :P
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Splanky
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Posted - 2008.02.01 00:58:00 -
[104]
Originally by: ShadowlordUK Bearing in mind that the devs have already said that tier 3 bs are not supposed to strictly be better then other bs..
They are simply supposed to be the best at a specialised role..
If you are foolish enough to buy a tier 3 bs at super inflated prices right now then... well its your own fault. 
P.S. Yes i know the hyperion is the weakest of all the tier 3's... but what makes you think it should be stronger then the mega in the first place?? The devs dont set the player prices...
I will expressly point out that building a hyperion sucks. Off all 3 gallente battleships it makes hardly more money than a dominix. If you want to make money building gallente, build Megas. The cost of a hyperion to build is about 120mil to 130 mil depending on if you get a sweet deal.
For scale: Dominx: 5 mil trit, Mega: 7.5 mil trit, Hyperion, 12 mil trit. All other minerals on a similar scale.
Point is that the prices are not overinflated, and CCP DOES in their own way set the prices, if they wanted the price of the hyperion lower, they would reduce the mineral requirements. The Hyperion's bonuses are geared more towards tanking than pure dps than a mega anyways, given a sweet 7.5& bonus to armor rep, which is in its own way more helpful in certain missions. And actually of all the gallente BS's you are getting riped the most on price buying a Mega 
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Arana Tellen
Gallente The Blackguard Wolves
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Posted - 2008.02.01 02:54:00 -
[105]
Edited by: Arana Tellen on 01/02/2008 02:57:01
Originally by: Telkanes Serkant Edited by: Telkanes Serkant on 01/12/2006 15:04:47 *sigh* Another Gallente newb who dont know that a Hybrid is both Rail and Blasters...
I run mine with 8x 350mm Railguns
Single repper t2 (large) allows 1100 rep per cycle because of bonus (Gallente BS5) Fit tank to suit and either PVP set up mids or Mission runn mids.
(As for the tracking bonuas loss t2 Tracking comp 4TW :) )
Hype is seriously lethal when used right, also unlike the "railgun" rokh it has the 5% bonus to Hybrid damge Which is Rather sweet :)
-Telk
Except the rokh can use 3 damage mods and still have a tank and fit 8x 425mm tech II rails. With the optimal range bonus you just slap on a tracking comp set to tracking and you are set.
8x 425mm Railgun II 1x Serp tracking comp (tracking), 4x active shield hardners (mission), 1 LSE II 3x Serp mag field stabs, 2x PDU II ---------------------------------
Oh noes! |

HellSpeed
Estrale Frontiers
|
Posted - 2008.03.04 22:29:00 -
[106]
How would this work in lvl 4's?
[Hyperion, test] Large Armor Repairer II Large Armor Repairer II Amarr Navy Energized Adaptive Nano Membrane N-Type Thermic Hardener I N-Type Kinetic Hardener I N-Type Explosive Hardener I
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
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Borasao
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Posted - 2008.03.04 22:50:00 -
[107]
Quote: Large Armor Repairer II Large Armor Repairer II Amarr Navy Energized Adaptive Nano Membrane N-Type Thermic Hardener I N-Type Kinetic Hardener I N-Type Explosive Hardener I
Fail. You know exactly who you're up against in missions. Fit hardeners specific for your mission enemies.
Rigs: 3x CCC
Lows: 2x LAR2 2x Hardeners vs. rat primary damage 1x Hardeners vs. rat secondary damage 1x PDU
Mids: 1x AB 4x CR2
Highs: 8x 350mm2s, bring AM/(Iridium or Lead)
Drones: 3x tech2 heavies 5x tech2 lights
I use this in L4s. Tanks great, DPS isn't horrible. The ship likes a pilot with a fair amount of SP, though. Otherwise, you're going to get beat up.
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Rathann
|
Posted - 2008.04.16 23:34:00 -
[108]
Here's a successful solo level 4 mission running setup.
For fitting 425mm T1 Rails you need Caldari Navy or Dread Guristas guns for their low PG usage. I got them from LP store, so it didn't cost that much. Faction repairer is necessary for the same reason. One of the hardeners needs to be either faction or N-Type, this time because of CPU shortage. On the plus side, it can permanently run everything, it tanks nicely on all missions and still delivers decent damage. Tracking computer with tracking script helps immensely at closer than optimal range. DC II gives better resists due to stacking penalties for membranes/hardeners.
Lows: Gallente Navy Large Armor Repairer Damage Control II 1x Armor Hardener II (mission specific) 1x Gallente Navy/N-Type Armor Hardener (mission specific) 2x Energized Membrane II (mission specific)
Meds: Tracking Computer II, Tracking Speed script 4x Cap Recharger II
Highs: 8x Caldari Navy 425mm Railgun
Rigs: 2x Capacitor Control Circuit I Auxiliary Nano Pump I
Drones: Heavy T2 x2 (for killing those pesky Angel BSs faster) Medium T2 x5 (for killing small/close NPCs)
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Arana Tellen
Gallente The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.16 23:55:00 -
[109]
Edited by: Arana Tellen on 16/04/2008 23:58:19
Originally by: HellSpeed How would this work in lvl 4's?
[Hyperion, test] Large Armor Repairer II Large Armor Repairer II Amarr Navy Energized Adaptive Nano Membrane N-Type Thermic Hardener I N-Type Kinetic Hardener I N-Type Explosive Hardener I
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L 350mm Prototype I Gauss Gun, Thorium Charge L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
They would be long, boring and generally leave you wanting more.
Damage mods people you can at LEAST fit one!
Take out a large rep, 2 cap rechargers, slap in navy hardners (4 mission specific) along with a mag stab and 2 faction tracking comps, take out a CCC rig for a power grid rig to fit. Voila a lot more options for range and 25% more DPS. ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
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Elias Modron
Rage For Order Nihil-Obstat
|
Posted - 2008.04.17 00:00:00 -
[110]
When I had a Hyperion I used:
8x 425mm Railguns
5x Cap Recharger II
4x Rat specific hardeners 1x LAR II 1x DC II
Anc. Current Router CCC Aux. Nano Pump
5x Medium Drones 5x Light Drones
Might not have been the best fitting but worked fine for me v v
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Arana Tellen
Gallente The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.17 00:03:00 -
[111]
Originally by: Elias Modron When I had a Hyperion I used:
8x 425mm Railguns
5x Cap Recharger II
4x Rat specific hardeners 1x LAR II 1x DC II
Anc. Current Router CCC Aux. Nano Pump
5x Medium Drones 5x Light Drones
Might not have been the best fitting but worked fine for me v v
Drop the DC for a mag stab ---------------------------------
Oh noes!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
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Shoryu
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Posted - 2008.04.22 12:14:00 -
[112]
I've been messing around with the Hyperion for quite some time now, but this is what works best for me on L4 missions.
Hi: 8 x 425mm Railgun II (Antimatter)
Mid: 5 x Cap rechargers II's
Low: 2 x Large Armor Repairer II
And depending on the mission either:
4 x N-Type Hardener I (if heavy tanking is needed) or 2 x N-Type Hardener I 1 x Magnetic Field Stabilizer II 1 x Tracking Enhancer II
Rigs: 1 x CCC 2 x Acillary Current Router
Drones: 2 x hammerhead II's 3 x Ogre II's
Your range will be 35-49KM doing 100-180 dmg per hit. Prioritize targets, try to kill as many frigs as you can before the are too close (which would be 20KM). When the frigs are too close send out your drones to get them and aim your turrets on the next target in optimal range.
This setup alows you to run everything except the extra LAR II forever. The Extra LAR II is for those missions when you are in a pinch and realy need te extra repping power. Ofcourse, if you are familliar with the mission and know you wont need it, just pop in an extra dmg mod :).
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Pteranodon
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Posted - 2008.04.22 12:44:00 -
[113]
As a consequence of training gallente Mauraders which needs BS 5 my ALT finds the Hyperion an amazing boat when your skills are at level 5. The rep bonus is amazing- put 2 faction reps on this baby & you can tank full agro with no sweat- it s just sweet.
I think it is just a matter of personal taste whether you fly this in preference to the Megathron but I have found no insurmoutable issues with 350mm guns & has it has been said drones kill the frigates.
In summary it is a great ship with the right skills & that is what it boils down to having the right skills & using the ship in the right place at the right time. I use plutonium ammo as it has all the qualities of a reasonable range & damage at the right price. |

Dark Voynix
Garoun Investment Bank
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Posted - 2008.04.22 12:59:00 -
[114]
Edited by: Dark Voynix on 22/04/2008 13:01:10 Edited by: Dark Voynix on 22/04/2008 13:00:37
Originally by: Kassidus yes the hype can fit rails but it cant fit 8 425mm rails and it has no bonus to tracking , its the lack of the tracking that makes it no good for rails.
ALso I already have a megathron that uses rails and it works good for lvl4's my point is the hype cant do anything that my mega already cant, and a Hype with rails is not a good setup for lvl4's.
and like I said with my original post if someone can show me a setup that is good that is better than the megathron please do.
You are aware the fact that in this 5th mid slot you can put a tracking comp (+ script), that will give you the same tracking u have in a mega ( BS lev4) ? You have 1 less low slot for tanking but the armour rep bonus ballance this "issue". If you have not power for 8x rails put some rigs to increase your powergrid or plug some implants. i know people who use 2x lars and 8x 425mm, so can be done. |

Jennae
Gallente Unity of Honor
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Posted - 2008.04.22 13:17:00 -
[115]
Originally by: Dark Voynix
You are aware the fact that in this 5th mid slot you can put a tracking comp (+ script), that will give you the same tracking u have in a mega ( BS lev4) ? You have 1 less low slot for tanking but the armour rep bonus ballance this "issue". If you have not power for 8x rails put some rigs to increase your powergrid or plug some implants. i know people who use 2x lars and 8x 425mm, so can be done.
Exactly. Tracking cpu II + tracking script makes it track like a megathron... and I know all those mega pilots wish they had a 7.5% repair bonus per level low slot they could use :)
The only place I see a mega being better than a Hyperion is PVP. More room for light tank, plates and MFS IIs...plus cheaper |

Hesod Adee
Xen Of Onslaught
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Posted - 2008.04.23 02:25:00 -
[116]
I'm thinking about this setup for level 4 missions. All skills that effect the combat ability will be at level 4 or higher.
Highs: 8x 425mm Prototype gauss with Uranium
Med: 4x Cap recharger II 1 Tracking CPU II with tracking speed script
Lows: 4 rat specific active hardners (tech 2) Large Armor repair II Magnetic Field Stabiliser
Rigs: Ancillary Current Router 2 x CCC
Drones: 5x Hammerhead II
Eve Fit tells me that this can run everything indefinitely. So what needs changing here ? |

Amberlee Evenstar
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Posted - 2008.06.13 22:07:00 -
[117]
Edited by: Amberlee Evenstar on 13/06/2008 22:12:57 Granted, its a bit on the expensive side, but this is what I use to solo Lvl 4's (have soloed AE + bonus room without issues, although it took a while). Heh.
Highs: 8x Dread Gurista 425mm Rails (I use Caldari Navy Antimatter and Thorium exclusively, max targeting range is 102km)
Meds: 1x 100mn Gist A-Type AB 1x Shadow Serpentis Tracking Computer 1x Shadow Serpentis Sensor Booster 1x Heavy F-RX Cap booster 1x Navigation Weapon Array Generation Extron
Lows: 1x Centus A-Type LAR 1x DC II 1x Shadow Serpentis Magnetic Field Stab 1x True Sansha Power Diagnostic System 2x Active armor (rat specific) hardeners, named.
Drones: 10x Hammerhead II
Rigs: CCC II Trimark Armor Pump II Ancillary Current Router II
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Sergei Andropov
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Posted - 2008.06.13 22:25:00 -
[118]
Maybe I'm naturally oversensitive, or maybe someone just slipped me decaf coffee this morning, but This thread's effusions are in conflict with accepted morality. Let's review the errors in This thread's statements in order. First, This thread's cultists are once again out begging for signatures for some petulant petition that makes it legal for This thread to sharpen intergroup tensions. If I were to compile a list of This thread's forays into espionage, sabotage, and subversion, it would fill an entire page and perhaps even run over onto the following one. Such a list would surely make every sane person who has passed the age of six realize that society must soon decide either to initiate meaningful change or else to let This thread make colonialism socially acceptable. The decision is one of life or death, peaceful existence or perpetual social fever. I can hope only that those in charge realize that revolting, beer-guzzling wimps are more susceptible to This thread's brainwashing tactics than are any other group. Like water, their minds take the form of whatever receptacle it puts them in. They then lose all recollection that I could go on for pages listing innumerable examples of This thread's indecent sermons and uncompromising imprecations. I have already written enough, surely, to convince you that This thread always cavils at my attempts to push the envelope on our knowledge of the world around us. That's probably because to believe that freedom must be abolished in order for people to be more secure and comfortable is to deceive ourselves.
Vandalism doesn't work. So why does This thread cling to it? Here's the answer, albeit in a somewhat circuitous and roundabout style: This thread's thralls believe that we have too much freedom. It should not be surprising that they believe this, however. As we all know, minds that have been so maimed that they believe that it's okay to wage an odd sort of warfare upon a largely unprepared and unrecognizing public can believe anything, especially if it's false. The plethora of obfuscating, multisyllabic phrases in This thread's publications serves only to accentuate the obscurity of its prose. To cap that off, This thread sees itself as a postmodern equivalent of Marx's proletariat, revolutionizing the world by wresting it from its oppressors (viz., those who present a noble vision of who we were, who we are, and who we can potentially be).
My goal is to get This thread to realize that I must really add my voice to the chorus of those who nourish children with good morals and self-esteem. Of course, if it insists on remaining an ignorant, uninformed, and ill-informed goof-off, that's its prerogative. Despite some perceptions to the contrary, pharisaism is sustained by rigid ideological categories. Why do I tell you this? Because these days, no one else has the guts to. Although theoretical differences can be drawn between This thread's possession-obsessed tracts and vainglorious cannibalism, these are distinctions without a difference. For those of you who don't know, I and This thread part company when it comes to the issue of factionalism. It feels that it has a "special" perspective on paternalism that carries with it a "special" right to conjure up dirt against its fellow human beings while I warrant that it has vowed that some day it'll deploy enormous resources in a war of attrition against helpless citizens. This is hardly news; This thread has been vowing that for months with the regularity of a metronome. What is news is that if it can't stand the heat, it should get out of the kitchen. Let me sum up. This thread is a bit teched.
And that, sirs, is why this thread fails
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Tashi Neruu
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Posted - 2008.07.19 10:06:00 -
[119]
Why is everyone using rails? I thought this ship was a blasterboat with its increased speed. I dont think you should gimp a ships inherent speed strength with armor rigs.
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Steg Amanlen
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Posted - 2008.07.19 22:15:00 -
[120]
My current Lvl4 setup:
[Hyperion, PvE - T2 Blasters] Core C-Type Large Armor Repairer Energized Adaptive Nano Membrane II Armor Thermic Hardener II Armor Kinetic Hardener II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Hakim's Modified 100MN Afterburner Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L
Auxiliary Nano Pump I Auxiliary Nano Pump I Capacitor Control Circuit I
Hammerhead I x5 Hobgoblin I x5 Berserker SW-900 x1
Using the hammerheads this set-up does 800 dps easily, potentially nearly 1000 with t2 drones and faction ammo. The cap (with the AB off) lasts more-or-less indefinitely and it will solo tank every lvl4 I've come up against - with the exception of the "The Mordus Headhunters" which requires a rails setup due to the high number of frigates, the npcs tendency to target drones and the scary dps when the whole room aggros.
The Hobgoblins are fit entirely for dealing with frigates, Hammerheads for anything bigger.
The officer AB aids getting into range, the single webby drone aids in catching stuff that runs off or cruisers that like to orbit in close and fast.
Alot of people seem to fit a DCII which I think is a waste of a slot on a missioning ship. Sure, its useful for PvP but a mission is a controlled environment. Warp scramblers are always dealt with first after that there is no excuse for ever dropping into hull - if your tank is going to break you GTFO sharpish. An EANP is always a better choice for armor tanking.
The armor hardeners are mission specific, obviously.
I hope that was helpful.
Steg
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Mana Sanqua
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Posted - 2008.07.22 14:25:00 -
[121]
I've got Gallente BS Mission runners of all varieties and different ships work well for different missions. My Hyperion setup was good setup as I trained up, but later setups have surpassed it. Here is the setup I used:
Highs: 8 x 350 Railguns (Charge Antimatter generally) Meds: 100 Mn Quad-lif AB 3 x Cap recharger 1 x Cap booster for tough missions Lows: 1 x EANM (preferably Faction, but best you can get to begin with). 1 x DCII 2 x Mission specific hardeners 1 x LAR 1 x LAR or Mag stab depending on mission
This is not to say that other setups can't beat this, but this is definitely one of the most beginner friendly setups on a BS for Mission running. I had a 3% PG implant that helped with this setup enormously.
Long term, you'll find that other setups are better, but this is a good alrounder that can handle most missions including NPC's which multidamage.
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xMAN4d
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Posted - 2008.09.05 18:12:00 -
[122]
Bah, using Hyperion for missions is poo. They're more fleet battle/blobs oriented, for remote repairing. The 135mill ISK doesn't justify using it for a level 4 mission. Stick to Mega or even Domi, I can run all level 4s solo in my Domi no probs.
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Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.09.05 19:09:00 -
[123]
Hype can work:
[Hyperion, New Setup 1] Gallente Navy Large Armor Repairer Armor Thermic Hardener II Armor Kinetic Hardener II Armor Kinetic Hardener II Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L 350mm Railgun II, Antimatter Charge L
Auxiliary Nano Pump II Auxiliary Nano Pump II Nanobot Accelerator I
If its a mission ship might as well throw some isk at it, but its still rather cheap compared to pimp shield fits. --------------------------- sok alt - main got banzored |

small chimp
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Posted - 2008.09.08 21:39:00 -
[124]
here is my hyperion setup
this is very high dps and decently tanked hyperion mission setup! Will finish any lvl4 in no time
8x 250mm railgun 1
6x cap recharger
2xt2 lar 4x rat specific hardeners
2x nanobot accelator1 1x trimark armor pump
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