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1. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
my opinion on the proposed changes "NEW" hype has 6 turrets and 50% damage bonus that is 9 guns of unbonused damag the old has 8 turrets with 25% bonus that is 10 guns of unbonused damage i dont think that an aditional heavyy drone makes up for ...
- by Eisprinzessin - at 2013.04.12 08:28:00
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2. tachyon... - in Test Server Feedback [original thread]
i have mad a little comparison 3 turrets fittet on a meastrom so no damage bonus from the ship 425mm ral II (antimatter) 36km optimal 30km falloff 36 DPS 3,3cap a sec mega beam laser II (multifrequnecy) 30km optimal 20km falloff 42 dps 7,5 cap a...
- by Eisprinzessin - at 2008.02.19 14:57:00
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3. Very Close PvE Dominix vs Megathron Comparison - in Ships and Modules [original thread]
the mega is a lot faster in missions than a dominix if you know how to fly a turret bs and how to fitt it with a set aof 425rails and 3 mag stabs and at least the 2 3% damage implants you can do around 550dps without drones if you want to sit in...
- by Eisprinzessin - at 2008.02.18 09:12:00
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4. Dream Hyperion - in Ships and Modules [original thread]
a good mission fit is 8x 425 or 350 rails (you need one guerista rail for full 425) med: tracking computer, sensorbooster, ab ,2x cap recharger low: large repper II 2x hardeners 1xcap relay 2x mag stabs or 3xmag stabs (may be 3x hardeners for gue...
- by Eisprinzessin - at 2008.02.05 11:28:00
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5. Hyperion? - in Ships and Modules [original thread]
i have flown a hype a lot for missions and it is a by far better mission ship than a dominix because of travel time vs instant damage and so on in pvp its main fitting is for maximum tank and no it is not outtanked by a dominix not even close ever...
- by Eisprinzessin - at 2008.02.05 11:11:00
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6. Rokhing out with some setups - in Ships and Modules [original thread]
when you aim against gallente blaster ships you have a little problem when fighting a hype the hype wont have to repp alot because you do only 5 blasters of damage so he can save his cap charges. the cap efficiency of a hype ist by far better than...
- by Eisprinzessin - at 2008.01.15 16:13:00
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7. Gallente Maruaders - confused to say the least - in Ships and Modules [original thread]
everytime i read a poast like that i cant stop smiling why do you think a domi is the best gallente mission runner?? in my eye a domi is close to useless for missions. sure you can do missions with it but it takes forever a mega or hype instead h...
- by Eisprinzessin - at 2007.11.12 10:37:00
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8. Battleships can make good Passive tanks (PvE, only thread) - in Ships and Modules [original thread]
how do you get different values for kin and therm on amor with only 2 hardeners??? i use tech 2 guns to exept for one but according to my logs the guerista rail does no less dps what it lacks in damagemodifier it makes up in range i think.
- by Eisprinzessin - at 2007.11.11 13:25:00
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9. Kronos - the offspring of its tier 2 and tier 3 forbears? - in Ships and Modules [original thread]
you do realise that the vangur does the damage of 8 double bonused guns so it does 33% more damage with guns than a tempest????
- by Eisprinzessin - at 2007.11.11 12:54:00
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10. Battleships can make good Passive tanks (PvE, only thread) - in Ships and Modules [original thread]
i fly alot missions in hype or navy mega and i can tell you my fitting for the hype 7x425mm II rail and one dread gueristas 425mm rail med: sensorbooster, tracking computer, 2xcap recharger tech2, 100mn ab low: large repper (faction), 2xhardene...
- by Eisprinzessin - at 2007.11.11 12:48:00
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11. My new megathron doesn't feel very mega. Advice Please - in Ships and Modules [original thread]
i did a lot of forum poasts on how to fly a mega or hype for level 4 missions if you use the search function you might find them. but one thing is cristal clear a mega is a way better mission ship than a domi is given you have the right skills (in...
- by Eisprinzessin - at 2007.10.25 13:45:00
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12. Missions: Low SP Raven or High SP Hyperion ? - in Ships and Modules [original thread]
i fly gallente bs for missions and you need absolut top skillst for missels and raven to be better in missions than a rail hype or mega with top skills. a standart tech 2 cruise raven ist no way as fast as a mega or hype. i know some people think...
- by Eisprinzessin - at 2007.10.05 11:38:00
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13. My maelstrom pve fitting - in Ships and Modules [original thread]
i have put a fitting together for my alt char to fly lvl4 missions with a mael high: i us 1200mm over 1400mm for more ammo space reason and better tracking med: 3x mission specific hardener 1x x-large c5l schieldbooster 1x heavy cap booster (800...
- by Eisprinzessin - at 2007.10.03 11:55:00
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14. [rev] Mealstrom PVE - in Ships and Modules [original thread]
i have tested a fitting for my alt char that is mostly tech 1 for skill reason that works really nice 8x 1200mm scout optical tracking computer, 3xhardener mission specific, 1x x-large c5l schield booster and heavy electrochemical cap booster w...
- by Eisprinzessin - at 2007.10.01 11:11:00
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15. Megathron - level 4 missions - in Ships and Modules [original thread]
i do all of my missions in a hype now pre revelations i did them in an megatron high: 7x 425mm rails 1x standart missel louncher med: sensorbooster, tracking computer, cap recharger, 100mn ab low: large repper, 2x hardener, 3x damage mod, cap re...
- by Eisprinzessin - at 2007.06.26 12:49:00
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16. Megathron a viable option for solo LVL 4 missions? - in Ships and Modules [original thread]
it is really no problem with a mega. i did it for the most time of the last year i would always use 425mm rails for the better range you can do a good number of missions without even activating your repper once while sniping from around 100km wit...
- by Eisprinzessin - at 2007.04.01 18:38:00
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17. Mega for lvl 4s - in Ships and Modules [original thread]
Edited by: Eisprinzessin on 16/01/2007 14:52:07 the addet tank alows you to fire at a shorter range with higher damage ammo and not t forget one turret more. the tracking is a bit less but at 100km with 425mm rails you only notice that it is a...
- by Eisprinzessin - at 2007.01.16 14:49:00
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18. Mega for lvl 4s - in Ships and Modules [original thread]
a cap booster will most likely not fit for power grid reasons. some of the new missions have the beacon for the next stage in around 70km away so the ab is a nice thing also when you know the mission at hand you can normally start to fire while ge...
- by Eisprinzessin - at 2007.01.16 13:04:00
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19. Mega for lvl 4s - in Ships and Modules [original thread]
on the mega i usually dont have to tank that mutch so a normal group of npc in a mission dies mutch sooner than my cap and with rails at range you never aggro more than one group for examle it takes around 40sec to down a guerista bs (around 500k ...
- by Eisprinzessin - at 2007.01.16 12:33:00
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20. Mega for lvl 4s - in Ships and Modules [original thread]
i did alot missions in a mega my advice: 7x 425mm rails 1 standart missels or nothing med cap recharger, sensorbooster, afterburner, tracking computer low dark blood large repper 2xhardener or energized adativ nanos, cap power relay, 3x magbetic ...
- by Eisprinzessin - at 2007.01.16 12:11:00
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