| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.02 07:28:00 -
[31]
Originally by: Merchantigus "So your going to hunt down 1 player by name and kill him a few times to force him to play how you want, to see eve how you see eve... I just lost any respect i had for you oh and to me thats harrasment."
Sure hoss that's why they put agents in the game for the sole purpose of tracking people down. you think they put these in so we could track you down and hug you?
its perfectly legal to bounty hunt a player - 2 to 3 times should be enough hopefully he will see the error of his way and engage in some PVP as well im wiling to take loss sometimes nothing wrong with that its only the emotional carebears that worry bout that once i have him a few times ill move on nothing more than 3 poddings or attacks should be enough as u say any more is harassment - dont worry i hunt down lots of players so its nothing really personal
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Lord Draylon
|
Posted - 2006.12.02 07:29:00 -
[32]
Originally by: Itaro Flagg You suggested we try to loot someone's wreck in high sec, and see what Concord does. Well, I'll tell you what concord does. Nothing. Nothing at all.
As a matter of fact, they do more nothing at all than usually. They go so far out of their way to do nothing, that they'll even do nothing if you decide to shoot the thief for stealing your can.
That's right, in High Security, if someone steals your loot, concord doesn't attack them. All they'll do is allow you to initiate combat without repercussions (after which, they can shoot back too), that's it.
Now, to be fair, I'm okay with someone getting kill flagged if they warp into your mission and start killing your spawns. If you spawned the mission, it's "yours" and should be able to protect it. Concord should not, in any way, protect it for you.
Thing is, whether or not you choose to have fun in Eve is, well, your choice. CCP has made Eve a world of nigh-unlimited possibilities, and hope that, as a result, you can find some way to entertain yourself in this universe of theirs.
It is a harsh world though, and CCP knows that it isn't for everyone. Hence why they have a true no-strings-attached, always open, 14 day free trial. A lot of people try out the game for free, and decide never to continue, because they just can't have fun in the world.
CCP could choose to make as many of these people have fun as possible. However, doing so might (would) require them to make changes to the game that they don't want to. CCP is not mandated by needing to try to make everyone happy. They can choose who they make happy.
If they aren't making you happy, and the "grief fest" of eve (and devs have been so very clear. No part of eve is meant to be 'safe', that won't change however much you want it to. It's part of the game--period) then perhaps it isn't the game for you, because they certainly won't be making changes like this, sacrificing the fun of many other players, to make you happy.
There must be a lot of liars posting on this board then because they claim that concord comes down on them if they try to loot a wreck that is not theirs in .5+ space.
I have many ways to entertain myself in Eve. One way is to venture out in .4 space and take my chances on getting ganked by a savvy gatecamper who has patiently waited to get a sucker like me. Or going into 0.0 space and taking on one of the heavy npc pirates always knowing in the back of my mind I could get legitimately jumped by another player who has planted his flag in the territory and is ready to fight for it.
Another way is to enjoy the AI challenge posed by the NPC missions that occur in .5+ space. I enjoy the challenge and reward that offers me.
But basically you are telling me that if YOU or players like you decide I shall no longer enjoy my missions in .5+ space then I must either find something else to do in Eve or leave the game.
Basically I am lesser person who does not deserve to enjoy this game if you or players like you deem it so. I must bow down to your will and play the game you want me to play or else I must leave. Is that right?
Because wanting to play an isolated npc-based mission in .5+ space that in no way interferes with your gameplay is somehow depriving you and ppl like you of your fun right? In essence I am taking away your enjoyment of this game by enjoying the game in my own way right?
It's like the sheer thought that I can't be at your mercy, or oppressed by you that causes players like you, intolerable grief and anguish. Interesting.
|

Gone'Postal
Minmatar LuthorCorp Combat Division
|
Posted - 2006.12.02 07:31:00 -
[33]
Originally by: Merchantigus Edited by: Merchantigus on 02/12/2006 07:28:44 Edited by: Merchantigus on 02/12/2006 07:27:39 "So your going to hunt down 1 player by name and kill him a few times to force him to play how you want, to see eve how you see eve... I just lost any respect i had for you oh and to me thats harrasment."
Sure hoss that's why they put agents in the game for the sole purpose of tracking people down. you think they put these in so we could track you down and hug you?
and it's not that i care how any of you play. it's the constant whining and nerf/change this and that and gankers and pvp omg!1! and WHAAAa i constantly see everyday that makes hunting you top priority. mining corp in .0(angry bear)? i might harass them but it's all fun. bunghole whinning total anti pvp carebear that's been whinning on the forums? two words. fresh fish.
Since your edit:
Hes not going waaa Anti-PVP
People run missions, a few people Scan the mission in high sec space warp to it, take the mission goal and warp out, the mission runner has zero defence on this but costs the runner a lot in standings.
The man without a face... The company without a clue.
|

Merchantigus
|
Posted - 2006.12.02 07:33:00 -
[34]
"No there ingame to track people down, but i'd think there for tracking war targets, people with bounties, not people who see the game diffrently to another player or someone you had a disagreement with on the forums."
if i went over to crime and punishment and smack talked sn iggerdly on my main i would expect nothing less than to be ruthlessly hunted down and slaughterd for days on end. if you post with your main and **** off craploads of pvpers and pirates i would expect this to happen. Unlike sn igger i would eventually get bored and move on
|

Merchantigus
|
Posted - 2006.12.02 07:34:00 -
[35]
Edited by: Merchantigus on 02/12/2006 07:36:12 Hes not going waaa Anti-PVP
"People run missions, a few people Scan the mission in high sec space warp to it, take the mission goal and warp out, the mission runner has zero defence on this but costs the runner a lot in standings."
as i freaking said i have no problem with the .5 rules for ore cans and concord acting in the same way in missions. his original post? no. since then? 
If flagging worked in missions like the rest of .5 i'm sure within the hour someone would be back whining because he let the pirate walk away with his stuff.
|

Gone'Postal
Minmatar LuthorCorp Combat Division
|
Posted - 2006.12.02 07:36:00 -
[36]
Originally by: Miss Overlord
Originally by: Merchantigus "So your going to hunt down 1 player by name and kill him a few times to force him to play how you want, to see eve how you see eve... I just lost any respect i had for you oh and to me thats harrasment."
Sure hoss that's why they put agents in the game for the sole purpose of tracking people down. you think they put these in so we could track you down and hug you?
its perfectly legal to bounty hunt a player - 2 to 3 times should be enough hopefully he will see the error of his way and engage in some PVP as well im wiling to take loss sometimes nothing wrong with that its only the emotional carebears that worry bout that once i have him a few times ill move on nothing more than 3 poddings or attacks should be enough as u say any more is harassment - dont worry i hunt down lots of players so its nothing really personal
he may enjoy PVP that was never questioned. he may fight back, I'd just laugh at your stupid ass for attacking me in high sec but thats just me.
I love the way that it's the PVP lovers that have tunred this into a I don't wanna PVP leave me alone thread. it never was..
The man without a face... The company without a clue.
|

Kemuel
Caldari Seraphim Industries Namtz'aar k'in
|
Posted - 2006.12.02 07:36:00 -
[37]
Two different things I want to reply to.. first will be about the OP.
Simple solution to this problem:
Make all mission specific loot only affected by the mission owner. Everyone can SEE the can... but can't loot/destroy it unless they are the mission owner.
Voila!
Pie-rats can still crash the party.. still cause some "grief" as it were by camping the mission until they either get blown up by mission runner and Co. or the can goes poof....
Now... as for hunting down people that complain about broken game mechanics on the forums...
Yes, you are totally within your rights to do it... it does however re-inforce the (however untrue) idea that EVE is filled with loutish selfish bullies that want your lunch money. Just because YOU like the idea of ruining someones gametime by taking a mission specific item dosen't mean it is remotely a concept the devs have.. or should agree with.
I'll just get my ship ready now.. since I'm sure I just got added to your "whiney carebear" list :)
"Trust not those that come swathed in pretty words... but only those that come forth naked in thier actions." |

Merchantigus
|
Posted - 2006.12.02 07:39:00 -
[38]
Edited by: Merchantigus on 02/12/2006 07:44:22 Edited by: Merchantigus on 02/12/2006 07:43:01
Originally by: Kemuel Two different things I want to reply to.. first will be about the OP.
Simple solution to this problem:
Make all mission specific loot only affected by the mission owner. Everyone can SEE the can... but can't loot/destroy it unless they are the mission owner.
Voila!
Pie-rats can still crash the party.. still cause some "grief" as it were by camping the mission until they either get blown up by mission runner and Co. or the can goes poof....
Now... as for hunting down people that complain about broken game mechanics on the forums...
Yes, you are totally within your rights to do it... it does however re-inforce the (however untrue) idea that EVE is filled with loutish selfish bullies that want your lunch money. Just because YOU like the idea of ruining someones gametime by taking a mission specific item dosen't mean it is remotely a concept the devs have.. or should agree with.
I'll just get my ship ready now.. since I'm sure I just got added to your "whiney carebear" list :)
nope it take some work(ooooh say about 2 pages worth of crap) to end up there. what you did was post an idea and a statment. no whine here.
*edit* and untill this post i wasn't one of the people that even does that. i never come above .4 space. it's not where this thread started that has me so annoyed it's where it's gone since then. I'd much rather be out stalking my prey than hunting some hapeless noob in .5 but i can make a detour or two along the way 
I want the whinning to stop and if i have to hunt down and slaughter every last "greifer" and "carebear" to do it then so be it.
|

Kemuel
Caldari Seraphim Industries Namtz'aar k'in
|
Posted - 2006.12.02 07:45:00 -
[39]
Originally by: Merchantigus Edited by: Merchantigus on 02/12/2006 07:43:01
Originally by: Kemuel Two different things I want to reply to.. first will be about the OP.
Simple solution to this problem:
Make all mission specific loot only affected by the mission owner. Everyone can SEE the can... but can't loot/destroy it unless they are the mission owner.
Voila!
Pie-rats can still crash the party.. still cause some "grief" as it were by camping the mission until they either get blown up by mission runner and Co. or the can goes poof....
Now... as for hunting down people that complain about broken game mechanics on the forums...
Yes, you are totally within your rights to do it... it does however re-inforce the (however untrue) idea that EVE is filled with loutish selfish bullies that want your lunch money. Just because YOU like the idea of ruining someones gametime by taking a mission specific item dosen't mean it is remotely a concept the devs have.. or should agree with.
I'll just get my ship ready now.. since I'm sure I just got added to your "whiney carebear" list :)
nope it take some work(ooooh say about 2 pages worth of crap) to end up there. what you did was post an idea and a statment. no whine here.
*edit* and untill this post i wasn't one of the people that even does that. i never come above .4 space. it's not where this thread started that has me so annoyed it's where it's gone since then. I'd much rather be out stalking my prey(or the people that are causing all this whinning to clog meh forums) than hunting some hapeless noob in .5 but i can make a detour or two along the way 
Drat... and here I thought my Forum Whine Skill was a 5.....
My suggestion still stands.... make mission specific loot only for mission runner. I'd like your take on that.. or anyones for that matter.. is it still EVE like? Or too "carebear"?
"Trust not those that come swathed in pretty words... but only those that come forth naked in thier actions." |

Gone'Postal
Minmatar LuthorCorp Combat Division
|
Posted - 2006.12.02 07:45:00 -
[40]
Merchantigus as we have both stated (from the way I see it anwyays) we agree, in high sec the rules should change to be the only person that can take the mission goal is the player that took the mission on. (Everythign else in there is fair game) lowsec The whole damn thing is fair game)
It's just atm in highsec the mission runner has zero defence. unless hes very lucky
The man without a face... The company without a clue.
|

Kemuel
Caldari Seraphim Industries Namtz'aar k'in
|
Posted - 2006.12.02 07:49:00 -
[41]
Originally by: Gone'Postal Merchantigus as we have both stated (from the way I see it anwyays) we agree, in high sec the rules should change to be the only person that can take the mission goal is the player that took the mission on. (Everythign else in there is fair game) lowsec The whole damn thing is fair game)
It's just atm in highsec the mission runner has zero defence. unless hes very lucky
Why should lowsec be any different? If you want PvP.. then PvP... don't just come swooping in to take mission loot and flee. Even in lowsec this is hard to defend against since a mission runner is generally not set up with scram/webs to prevent pie-rats from stealing the mission loot.
Am I wrong in thinking this way?
"Trust not those that come swathed in pretty words... but only those that come forth naked in thier actions." |

Merchantigus
|
Posted - 2006.12.02 07:49:00 -
[42]
Edited by: Merchantigus on 02/12/2006 07:55:20 "Why should lowsec be any different? If you want PvP.. then PvP... don't just come swooping in to take mission loot and flee. Even in lowsec this is hard to defend against since a mission runner is generally not set up with scram/webs to prevent pie-rats from stealing the mission loot.
Am I wrong in thinking this way?"
Honestly it's been so long since i ran a mission i'm not even sure anymore. i remember something about same ships over and over and loot or something and then there's alot of dead people...what was i saying? oh yes
in eve if there is a counter there is no problem. if when they enterd the mission area they were flagged as if they had just looted a can i see no problem. or if they took something and got flagged... i'm not seeing however how you guys just let some random dude beat you to your cans? if i was in a mission and there was a boss on me i'd make sure i was close enough to the boss to get the loot and as i always fly fit for pvp i would kill the crap out of him for troubling me. this might be a problem untill some type of flagging for people that care about sec rating though. what are the odds of some guy showing up just in time to run in grab the one mission item you need and then lollering off into the sunset?
|

Xendie
Forsaken Empire
|
Posted - 2006.12.02 07:52:00 -
[43]
how about you create a corp and wardec the offenders instead of hiding in a npc corp and whine on the forum that the game isnt wow or sims online enough for you.
Quote: Nertzius > having fun being incompetitent?
|

Merchantigus
|
Posted - 2006.12.02 07:59:00 -
[44]
Originally by: Xendie how about you create a corp and wardec the offenders instead of hiding in a npc corp and whine on the forum that the game isnt wow or sims online enough for you.
because most of them are in the npc corp(the "pirates") because they are noobs and fear the bigger fish out in the sea that h8 them
|

Kemuel
Caldari Seraphim Industries Namtz'aar k'in
|
Posted - 2006.12.02 08:01:00 -
[45]
Originally by: Merchantigus Edited by: Merchantigus on 02/12/2006 07:55:20 "Why should lowsec be any different? If you want PvP.. then PvP... don't just come swooping in to take mission loot and flee. Even in lowsec this is hard to defend against since a mission runner is generally not set up with scram/webs to prevent pie-rats from stealing the mission loot.
Am I wrong in thinking this way?"
Honestly it's been so long since i ran a mission i'm not even sure anymore. i remember something about same ships over and over and loot or something and then there's alot of dead people...what was i saying? oh yes
in eve if there is a counter there is no problem. if when they enterd the mission area they were flagged as if they had just looted a can i see no problem. or if they took something and got flagged... i'm not seeing however how you guys just let some random dude beat you to your cans? if i was in a mission and there was a boss on me i'd make sure i was close enough to the boss to get the loot and as i always fly fit for pvp i would kill the crap out of him for troubling me. this might be a problem untill some type of flagging for people that care about sec rating though. what are the odds of some guy showing up just in time to run in grab the one mission item you need and then lollering off into the sunset?
There is no counter. Once the pie-rat has the loot.. he's gone.
What about snipersetups? or slowboats? Both of these (very common) mission setups are hosed if a pie-rat wants to scoop thier mission loot. My idea still lets the pie-rat TRY to ruin the mission runners day but gives the power BACK to the mission runner to grab friends and FIGHT BACK.
Think about it.. ACTUAL PvP not at a station or gate!
"Trust not those that come swathed in pretty words... but only those that come forth naked in thier actions." |

Uuve Savisaalo
Umbra Congregatio
|
Posted - 2006.12.02 08:02:00 -
[46]
Originally by: addiction21
oh sorry doing this in .5+ space is not grifing get a clue and go hunt some people that want a fight not nop;ers that are geared toward a pve fight ot pvp. Typical pirat on the forums "Please give me a easier npc;er togank" since anyone thatknows anything knows that a pvp gear is far superior to a pve;ers gear.
Guess what. eve is a - thats right - pvp game! This means that as a person running missions in your own little private bubble, you're also prey - even in .5+ after a war declaration - to being scanned down and, guess what again, being blown the !@#$% out of. This is, believe it or not, the sort of open-endeness that brings many people into eve. I can only wonder as to why someone so set upon having a single-player experience would seek it in the most free-form, no holds barred, brutal MMOG presently on the market.
it boggles the mind.
|

Merchantigus
|
Posted - 2006.12.02 08:03:00 -
[47]
Edited by: Merchantigus on 02/12/2006 08:03:37 "There is no counter. Once the pie-rat has the loot.. he's gone.
What about snipersetups? or slowboats? Both of these (very common) mission setups are hosed if a pie-rat wants to scoop thier mission loot. My idea still lets the pie-rat TRY to ruin the mission runners day but gives the power BACK to the mission runner to grab friends and FIGHT BACK.
Think about it.. ACTUAL PvP not at a station or gate!"
whatever you jus said ftw i'm gonig to bed 
|

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.02 08:05:00 -
[48]
Originally by: Lord Draylon
Originally by: Itaro Flagg You suggested we try to loot someone's wreck in high sec, and see what Concord does. Well, I'll tell you what concord does. Nothing. Nothing at all.
As a matter of fact, they do more nothing at all than usually. They go so far out of their way to do nothing, that they'll even do nothing if you decide to shoot the thief for stealing your can.
That's right, in High Security, if someone steals your loot, concord doesn't attack them. All they'll do is allow you to initiate combat without repercussions (after which, they can shoot back too), that's it.
Now, to be fair, I'm okay with someone getting kill flagged if they warp into your mission and start killing your spawns. If you spawned the mission, it's "yours" and should be able to protect it. Concord should not, in any way, protect it for you.
Thing is, whether or not you choose to have fun in Eve is, well, your choice. CCP has made Eve a world of nigh-unlimited possibilities, and hope that, as a result, you can find some way to entertain yourself in this universe of theirs.
It is a harsh world though, and CCP knows that it isn't for everyone. Hence why they have a true no-strings-attached, always open, 14 day free trial. A lot of people try out the game for free, and decide never to continue, because they just can't have fun in the world.
CCP could choose to make as many of these people have fun as possible. However, doing so might (would) require them to make changes to the game that they don't want to. CCP is not mandated by needing to try to make everyone happy. They can choose who they make happy.
If they aren't making you happy, and the "grief fest" of eve (and devs have been so very clear. No part of eve is meant to be 'safe', that won't change however much you want it to. It's part of the game--period) then perhaps it isn't the game for you, because they certainly won't be making changes like this, sacrificing the fun of many other players, to make you happy.
There must be a lot of liars posting on this board then because they claim that concord comes down on them if they try to loot a wreck that is not theirs in .5+ space.
I have many ways to entertain myself in Eve. One way is to venture out in .4 space and take my chances on getting ganked by a savvy gatecamper who has patiently waited to get a sucker like me. Or going into 0.0 space and taking on one of the heavy npc pirates always knowing in the back of my mind I could get legitimately jumped by another player who has planted his flag in the territory and is ready to fight for it.
Another way is to enjoy the AI challenge posed by the NPC missions that occur in .5+ space. I enjoy the challenge and reward that offers me.
But basically you are telling me that if YOU or players like you decide I shall no longer enjoy my missions in .5+ space then I must either find something else to do in Eve or leave the game.
Basically I am lesser person who does not deserve to enjoy this game if you or players like you deem it so. I must bow down to your will and play the game you want me to play or else I must leave. Is that right?
Because wanting to play an isolated npc-based mission in .5+ space that in no way interferes with your gameplay is somehow depriving you and ppl like you of your fun right? In essence I am taking away your enjoyment of this game by enjoying the game in my own way right?
It's like the sheer thought that I can't be at your mercy, or oppressed by you that causes players like you, intolerable grief and anguish. Interesting.
sigh the noob still doesnt get it. Youre not safe anywhere noob we can PVP wherever and whenever we want within the rules and what youre crying about is within the rules
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Hotice
|
Posted - 2006.12.02 08:12:00 -
[49]
Flaging wouldn't work. This is because while doing missions, the actual mission runner most likely is engaging many targets. Even if the person who warps in stole the kill and mission loot, the mission runner usually wouldn't have the time nor energy to deal with it. Try to defend against the mission thief while 20+ npc ships are firing on your ship.
Missions are very different from killing rats in belts or in complex. the amount of npc ships usually is much larger, much smaller space to move around without aggro the whole stage. So, using pvp setup in lvl 4 missions is not possible for many ships. The other problem is that until the mission thief do something first, one cannot fire first without concord came in or lose sec standing if in low sec. Mission runners worked many days to get their standing up to do lvl 4 missions. What did those mission thieves do to earn their rights to have access to lvl 4 missions? Please don't talk about skill training time because mission runners spent their time on skills too. So those mission thieves can just walk in and get access to level 4 missions without doing the actual work? Sorry to say, that is not right.
There is only one solution. Make all missions must go through an acc. gate and requires a mission key to enter unless grouped with the mission holder. If pirates want to catch mission runners, they will have to catch them outside of the missions. There is no work around due to the way lvl 4 missions are designed. It is just not possible to have a ship fitted for both pvp and able to handle lvl 4 mission at same time. Also, please don't say lvl 4 missions have no risk. Because if there was no risk, then why there are so many ships got destroyed in systems with lvl 4 agents everyday? If that is not risk, I don't know what could be considered as risk. To be honest, pirates suffer much less risk than mission runners around this issue. Since know what they are getting into and don't have multiple npc ships fire on them. Yet, the reward for pirates is very high. What makes pirates so special and don't have to deal with this risk vs. reward thing? They can choose when, where and what they fight and get high value items. This whole deal is broken I tell ya.
|

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.02 08:17:00 -
[50]
ppl still insist on soloing misisons - bad idea
as for those affected most the high sec priates are attracted to the hub systems so if you are getting annoyed simply move to a quite 0.5 system or do cosmos agents
Really if this keeps up we will see all PVP dead
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Justen Kase
|
Posted - 2006.12.02 09:06:00 -
[51]
Originally by: Lord Draylon Wow, never thought ppl would be so shortsighted.
Players that want to take on missions and earn their prize at the end should not have to deal with a griefer who swoops in and kills the npc boss (steals the loot) as the mission owner is busy taking care of other mission npcs.
Anyone who thinks this is legit is completely warped.
It breaks the mission mechanics of the game because in some missions the mission owner can no longer finish the mission.
In any case CCP will correct this oversight else their help desk will simply crash with the "fix the mission" requests.
Unbelievable how some ppl think playing a game is all about frustrating other players. It's a friggin game ppl not warfare! Other players are not suppose to be real-life enemies and your mission is not to make the gaming experience miserable for others. Might as well key people's cars if you that turns you on as well. Get a clue!
Well said...what a great post. The prat that posted after you used that "deal with it" line they all do..it's a variation on "Get Over It"...the official prat response.
What is it that these guys fear if we get to choose PvP or no PvP?? I mean 50% of my corp chooses to go out and get blowed up. So me saying no PvP while Im' mining is a big deal?? These guys are crazy...there will still be plenty of people that will be WILLING to engage you. But it's not about that it's about easy pwnage of unsuspecting players to make you feel cool and skillful and valuable...funny I can say that I'm a (mostly) carebear and it doesn't bother me. You guys can't even be honest that what you do ruins the game for others and that you're just out there to bully people. If you were really looking for a challenge - something interesting, you'd fight each other or you'd fight people that also want to fight.
|

Rees3
|
Posted - 2006.12.02 09:30:00 -
[52]
Edited by: Rees3 on 02/12/2006 09:31:14 Edited by: Rees3 on 02/12/2006 09:30:55
Originally by: Miss Overlord ppl still insist on soloing misisons - bad idea
as for those affected most the high sec priates are attracted to the hub systems so if you are getting annoyed simply move to a quite 0.5 system or do cosmos agents
Really if this keeps up we will see all PVP dead
Honestly i think you are a Idiot. if i want to go and play the game the way i want i will. i wont have some Thickheaded idiot telling me "Oh im going to come kill you, because I dont want to play the game your way." If i want to solo a Mission I can why not make it so the Mission crit cans have a lock on them and a key that the agent gives you at the start of the mission you go up to the can open as usual but the key disappears and you get the loot no matter who blew up the boss. This would give the griefer Idiots the bountys they want but it wont let them ruin a "carebears" game, I would much rather see this then mission locking let the idiots blow up the rats for you makes the mission that much easyer to complet just dont let them have the crit loot. Remember without the carebears and miners you woulnt have ships to PVP in. O and if you want to come kill me and make your self look even "Tougher" come to Aydoteaux (think thats how its spelled). you will only be making your self look more stupid. 
|

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.02 09:34:00 -
[53]
a) protect all mission runners in high sec make it totally risk free ( good idea really) lol b) all i intend to do is go chase around the OP for a few hours and try to blow his ship up nothing wrong with that i just feel he needs to be blown up a few times to get used to loosing his ship and encourage him to try the PVP aspect of the game its a lot of fun then he might stop whining so much after i have got a few killmails on him ill leave him alone.
Quite simple really - no its not harassment just check the corp and alliances discusison lots of ppl talking about blowing each other up ingame its all fun
Carebears have to much self interest.
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.02 09:35:00 -
[54]
its a well known fact that devs play pirate characters ingame id like to see em annoy a few high sec carebears just to put the wind up the whole protected species element
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Lord Draylon
|
Posted - 2006.12.02 10:15:00 -
[55]
Originally by: Miss Overlord a) protect all mission runners in high sec make it totally risk free ( good idea really) lol b) all i intend to do is go chase around the OP for a few hours and try to blow his ship up nothing wrong with that i just feel he needs to be blown up a few times to get used to loosing his ship and encourage him to try the PVP aspect of the game its a lot of fun then he might stop whining so much after i have got a few killmails on him ill leave him alone.
Quite simple really - no its not harassment just check the corp and alliances discusison lots of ppl talking about blowing each other up ingame its all fun
Carebears have to much self interest.
lol..to encourage me to pvp. I have been playing this game since 2003. You really think I haven't' pvp in this game?. I have been doing pvp since the days of Doom back in '93.
I know every aspect of pvp there is. You on the other hand, have a long way to go...starting with social skills.
|

Plutoinum
German Cyberdome Corp Veritas Immortalis
|
Posted - 2006.12.02 10:21:00 -
[56]
Edited by: Plutoinum on 02/12/2006 10:21:21 It would be against the roleplay aspect of EVE. Concord killing someone, because he kills 'your' Sanshas Pirates in a plex. Are you serious ? Neither Concord has an interest to stop someone, who helps to eliminate a pirate threat, nor does the faction, who sends you there. They just want those pirates dead.
CTD/con-loss vs. log-out. A proposal for a fix. |

teeze
|
Posted - 2006.12.02 10:32:00 -
[57]
to the poster that suggested the key for the critical loot can.... /signed.
I think the point that one of the Pirates is conveniently ignoring here is that you can be doing a L1 mission in a PvP fitted faction BS, to trap pirates, they come in, shoot the boss, take the loot, warp out. If you aggress them, you get concorded.
I dont like to see the ease at which 0.4 mission runners can be hunted down, but I can adapt. I can fight back. I have options.
Hig Sec Mission Griefers, where they are taking critical loot preventing a mission being completed... there IS no defence. I cant kill them, I cant war dec them (always NPC corp) and it ISNT PvP, as all they are doing is griefing me. Let them come in, steal my bounties, get the loot from those bounties, steal the wrecks (please oh PLEASE salvage those damned wrecks) just dont prevent me from completing the mission when all the objectives have been reached.
|

Rafein
Eye of God Axiom Empire
|
Posted - 2006.12.02 10:56:00 -
[58]
Originally by: Miss Overlord its a well known fact that devs play pirate characters ingame id like to see em annoy a few high sec carebears just to put the wind up the whole protected species element
I don;t think I've even seen anyone else carry the banner of hardcore PvP, by killing NPC's, like Miss Overlord.
As for mission runners, Just petition it under harassment, and move on. CCP will look through the logs to see if the player was indeed harassing, and things will progress from there.
|

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.02 11:04:00 -
[59]
Nice idea for a profession, I really need to get my sec up.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Sensor Error
0utbreak
|
Posted - 2006.12.02 11:10:00 -
[60]
When I like to think of what is a griefer, I think of the following.
PvP is like stealing your ore can. It sucks to have your ore stollen, but hey, tough do-do. Griefing is like blowing up your ore can and warping off laughing your ass off.
The destinction is Griefing gives no real gain to the player.
A perfect example of this is zombie with the yulai incident. (Before support ship flagging was introduced, a corp called zombie strapped up a bs with lots of smart bombs. They then geared up a lot of other bs with remote shield/ cap transfer stuff and sat near a gate in yulai, killing well. Lots of stuff)
RABBLE RABBLE RABBLE!!!
------------------------------------------ Dev Responses to common questions |
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |