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Saltire
System-Lords E N I G M A
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Posted - 2006.12.02 17:12:00 -
[1]
any chance the crime community can get a bit of love from ccp, i know we got the stab nerf and easy mission killing but how about just one more little bit of love by moving all l4 agents into lowsec? just an idea because it seems all the mission runners now run to highsec.
and question to the mission runners, would u quit eve if this happened? or adapt like us?
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Mihae
Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.02 17:24:00 -
[2]
I am a piwat and a mission runner (2 chars 4tw!), I run missions in highsec (that way I can do them afk :P). If they moved them into lowsec I think everyone would move into 0.0 because of better reward / risk.
It's a Kitty ffs! |

Jennifer Meek
Gallente Planck Bubble Generation Technologies
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Posted - 2006.12.02 17:32:00 -
[3]
Originally by: Saltire any chance the crime community can get a bit of love from ccp, i know we got the stab nerf and easy mission killing but how about just one more little bit of love by moving all l4 agents into lowsec? just an idea because it seems all the mission runners now run to highsec.
and question to the mission runners, would u quit eve if this happened? or adapt like us?
Sounds like a good idea, however, they will run Level 3 agents.
And if level 3 agents go into low sec only too, they will run Level 2 agents. And if level 2 agents go into low sec only too, they will run Level 1 agents. And if level 1 agents go into low sec only too, they will either mine in hi-sec, or quit.
Because when faced with their options, missions don't make enough ISK to replace everything you own every time you peek your head out into low sec.
Adapt like you?
Yeah it takes a lot of adapting to "point click OMG I FOUND J00 HAHAHA" 
You complain that low sec is empty, but at the same time you obliberate everything with a 10 to 1 gank squad that tries to go into low sec. And you wonder why low sec is empty? You don't want more people in low sec, you want more easy ganks.
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Saltire
System-Lords E N I G M A
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Posted - 2006.12.02 17:35:00 -
[4]
you sound angry
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Major Stormer
Caldari Red Storm Vendetta
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Posted - 2006.12.02 17:38:00 -
[5]
A interesting idea is to have all high qulity lvl 3 ans 4 in low. and only neg quality in high. Red Storm Vendetta is now recruiting! Click me for more info |

Jennifer Meek
Gallente Planck Bubble Generation Technologies
|
Posted - 2006.12.02 17:41:00 -
[6]
Originally by: Saltire you sound angry
I'm not angry, I haven't lost anything. But I am tired of you guys complaining that low sec is empty. Its not empty because theres nothing good there, but because the risk vs reward is astronomical risk with little reward.
Who is going to risk taking their ship with 250M worth of mods, into low sec, to do a mission that might get them maybe 5 million if they are lucky?
Now, if pirates didnt make 10 to 1 gank squads, but spread out more, so the mission runner felt like he had a chance to be able to fight back, he might jump in. But that's too risky for the pirates.
There is nothing risky about jumping lone mission runner with 10 battleships, and the reward far exeedes whatever he would have made finishing the mission.
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Bardi MecAuldnis
Amarr Pirates of Destruction Union
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Posted - 2006.12.02 17:50:00 -
[7]
10 BS's? Dayum, where have you been missioning? The only time I've seen 10 BS's together (outside 0.0) was to repel an "Egyptian Pirate" attack.
Ah well, Live and Let Die. --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |

Jennifer Meek
Gallente Planck Bubble Generation Technologies
|
Posted - 2006.12.02 17:54:00 -
[8]
Edited by: Jennifer Meek on 02/12/2006 17:56:42
Originally by: Bardi MecAuldnis 10 BS's? Dayum, where have you been missioning? The only time I've seen 10 BS's together (outside 0.0) was to repel an "Egyptian Pirate" attack.
Ah well, Live and Let Die.
You know what I meant, what I meant was, pirates tend to always outnumber their prey by a very large amount. Because they don't want to lose their ships. Which is the same reason why players don't go into low sec, they don't want to lose their ships.
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Klyria
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Posted - 2006.12.02 18:21:00 -
[9]
Look I no pirate, but I do operate in low sec space for bounties and the slightly better ores, rare huh. Anyway my point is most pirates don't even bother with you if your a) in a small ship, such as a mining cruiser b) smart enough to not to shoot your mouth off c) also smart enough to equip a ship with anti pirate stuff on it when you run low sec missions. My point is the lower sec you go in the safer you are. I live in .3 and have been attacked in the span of 1-2.5 months maybe 3 times, and only once by more than one person at a time.
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Izo Azlion
Veto.
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Posted - 2006.12.02 18:21:00 -
[10]
Originally by: Jennifer Meek
Originally by: Saltire you sound angry
I'm not angry, I haven't lost anything. But I am tired of you guys complaining that low sec is empty. Its not empty because theres nothing good there, but because the risk vs reward is astronomical risk with little reward.
So what your saying is theres nothing good there, because the payout is less.
Wow, you sure blew yourself out of the water there!
Izo Azlion.
---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Saltire
System-Lords E N I G M A
|
Posted - 2006.12.02 18:46:00 -
[11]

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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
|
Posted - 2006.12.02 20:19:00 -
[12]
Edited by: LittleTerror on 02/12/2006 20:27:17 All lvl 4 agents in lowsec plz, I have done lvl 4 missions and they make so much isk, if people can't be bothered to keep an eye on local they deserve to die, with the new local and standings showing etc. Why not just set local pirates to -10 so you can see them, you get over 24 hours to complete a lvl 4 mission, so umm you can get your over 20 mill isk in 10 minutes later perhapes.
/edit omg think of how that would make a better market, with producers moving to lowsec, its a risk vs reward thing again, it would be a perfect balance. Well atm I don't care if they make it easyer for the non pvper to enter lowsec and live there, so long as theres someone in lowsec to fight etc I don't care. ATM its so dead, cos there is nothing here and its not worth it, 0.0 sucks even more, the npc's have bountys a little higher but FFS lvl4 mission pay more and every so often you get a nice implant... 0.0 NPC's drop mostly junk and the ore is crap, except for like 1 or 2 systems which are totaly camped down by alliances. There is not point in going to lowsec or 0.0 its as simple as that and it needs changing. ___________________________________________________ I want your stuff |

Druid R
Murder of Crows E N I G M A
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Posted - 2006.12.02 20:28:00 -
[13]
Originally by: Jennifer Meek
You know what I meant, what I meant was, pirates tend to always outnumber their prey by a very large amount. Because they don't want to lose their ships. Which is the same reason why players don't go into low sec, they don't want to lose their ships.
so because we take the time to work in a cohesive group with ship/settings in this MMOPG (see multiplayer part there) and the mission runners are solo isk loving *****s its our fault its empty. and as for not making enough isk every time they go into low sec to replace their losses how do u think we do
u have gate protecting u, anybody and everybody can shoot at me whenever, and often do, yet i make more isk than i lose, so how hard can it be for you.
/sign that every 'good' lvl 4 agent and top 50% of most rewarding (in terms of isk from bounties and loot) and all missions that can drop faction gear are moved to low sec or 0.0
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Levin Milraco
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Posted - 2006.12.02 20:43:00 -
[14]
Edited by: Levin Milraco on 02/12/2006 20:48:43 bah, not again.../rant on
if you guys want pvp so much, join privateers, (oh wait, perhaps half you guys are looking for easy kills...not a real fight... )
and yeah, it takes 2 minutes to probe out and kill mission runners already. any more nerf and might as well CCP hand mission runners on a plate to us.
and yeah, some (or ALOT) of mission runners wont touch low sec with a stick, since alot of pirates are just CS kiddies looking for points for their killboards. (which is rather annoying sometimes... i been around groups that rather have a killmail of a HAC than a reasonable Fat ransom...)
if you move lvl 4s to low sec, they just do lvl 3, if thats moved to low sec too, they just do lvl 2 or CANCEL...
I REPEAT.. forcing people by taking away something they ALREADY have from them DOESNT work... it works better if you are ADDING something new and shiny (like the 0.0 drugs CCP just put in...) to LURE people out....
or maybe You guys just dont get it.. you cant force someone into doing what you want over the internet... they can just log off just as easy when you **** them off/make them feel like secound class citizens..
you WANT more people in low sec?
FINE... do the following A) stop killing everybody you see, RANSOM... reasonably... usually the insure cost of the ship or half the price of a Tech 2...and leave them alone for awhile while they make more money for you!!! B) Do a protection racket... have people pay you to leave you alone AND protect them.. C) STOP GATE CAMPs.... if they cant get in. they wont bother. D) Roleplay alittle, make the experience alittle more pleasent for your victim!!! trust me... it helps. they might hire you for protection later. E) Stop trying to have CCP Breastfeeding you, it make the rest of us looks bad.
I am just glad the smart/good pirates adapted, heck, theres a few threads on what to do already, READ THEM..
-----------------
now, if the OP's Idea is to add in shiny new lvl 5 missions in low sec and 0.0 (thats what they are planning anyways..) then it would work....
but yea, right now is so easy to find and kill mission runners is not even funny....
and yeah, the levels 4s ALREADY got nerfed before...IE: world collide lvl 4, only low sec verisons have the speical bells and whristles..
AND I am pretty sure faction gear only drop in low sec and 0.0 already...
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Taedrin
Gallente Mercatoris Technologies
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Posted - 2006.12.02 20:43:00 -
[15]
Meh, running missions in low-sec isn't that bad. You just have to find the right system, and make the right friends.
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Sinphulee Yurs
Minmatar DarkVengeance
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Posted - 2006.12.02 20:47:00 -
[16]
Originally by: Druid R
Originally by: Jennifer Meek
You know what I meant, what I meant was, pirates tend to always outnumber their prey by a very large amount. Because they don't want to lose their ships. Which is the same reason why players don't go into low sec, they don't want to lose their ships.
so because we take the time to work in a cohesive group with ship/settings in this MMOPG (see multiplayer part there) and the mission runners are solo isk loving *****s its our fault its empty. and as for not making enough isk every time they go into low sec to replace their losses how do u think we do
u have gate protecting u, anybody and everybody can shoot at me whenever, and often do, yet i make more isk than i lose, so how hard can it be for you.
/sign that every 'good' lvl 4 agent and top 50% of most rewarding (in terms of isk from bounties and loot) and all missions that can drop faction gear are moved to low sec or 0.0
Now thats angry!!
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LittleTerror
Caldari Beer and Kebabs Pirate Coalition
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Posted - 2006.12.02 21:13:00 -
[17]
Edited by: LittleTerror on 02/12/2006 21:15:11
Originally by: Levin Milraco Edited by: Levin Milraco on 02/12/2006 20:48:43 bah, not again.../rant on
if you guys want pvp so much, join privateers, (oh wait, perhaps half you guys are looking for easy kills...not a real fight... )
and yeah, it takes 2 minutes to probe out and kill mission runners already. any more nerf and might as well CCP hand mission runners on a plate to us.
and yeah, some (or ALOT) of mission runners wont touch low sec with a stick, since alot of pirates are just CS kiddies looking for points for their killboards. (which is rather annoying sometimes... i been around groups that rather have a killmail of a HAC than a reasonable Fat ransom...)
if you move lvl 4s to low sec, they just do lvl 3, if thats moved to low sec too, they just do lvl 2 or CANCEL...
I REPEAT.. forcing people by taking away something they ALREADY have from them DOESNT work... it works better if you are ADDING something new and shiny (like the 0.0 drugs CCP just put in...) to LURE people out....
or maybe You guys just dont get it.. you cant force someone into doing what you want over the internet... they can just log off just as easy when you **** them off/make them feel like secound class citizens..
you WANT more people in low sec?
FINE... do the following A) stop killing everybody you see, RANSOM... reasonably... usually the insure cost of the ship or half the price of a Tech 2...and leave them alone for awhile while they make more money for you!!! B) Do a protection racket... have people pay you to leave you alone AND protect them.. C) STOP GATE CAMPs.... if they cant get in. they wont bother. D) Roleplay alittle, make the experience alittle more pleasent for your victim!!! trust me... it helps. they might hire you for protection later. E) Stop trying to have CCP Breastfeeding you, it make the rest of us looks bad.
I am just glad the smart/good pirates adapted, heck, theres a few threads on what to do already, READ THEM..
-----------------
now, if the OP's Idea is to add in shiny new lvl 5 missions in low sec and 0.0 (thats what they are planning anyways..) then it would work....
but yea, right now is so easy to find and kill mission runners is not even funny....
and yeah, the levels 4s ALREADY got nerfed before...IE: world collide lvl 4, only low sec verisons have the speical bells and whristles..
AND I am pretty sure faction gear only drop in low sec and 0.0 already...
Go play the sims, it will be much easyer and more fun, honestly whats so fun about shooting something that can't even put up a decent fight, instead NPCing in eve we have a blob of NPC's. Which lags like hell at times total OVERKILL and npc's that fire one torp every 10 seconds omg Wake me up when its finnished ZZZzz... I hardly ever had to boost my shields once i did mostly lvl 4 missions. Tiller in our corp has 2 flipping dreads a nice set of implants, yeah he made alot of isk and never got scanned out. LVL 4 missions are unbalanced, at least they could move them into lowsec or make them harder so you little loners have to team up together to get things done like the rest of us. ___________________________________________________ I want your stuff |

Levin Milraco
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Posted - 2006.12.02 21:45:00 -
[18]
Edited by: Levin Milraco on 02/12/2006 21:57:11
haha, "go play the sims" thats a new one. /rant off
All I am saying is the old argument on moving lvl 4 doesnt work...only works in one perspective. and it creates more anmosity in the community than other alternatives. the best solution is one that everybody gains, such as adding lvl 5s to low sec/0.0 (like what CCP did with combat boosters/gas clouds)
the adding lvl 5 to low sec and 0.0 thing is great, 1st, pirates gain more target when people try them out, 2nd, mission runners dont lose anything that they have for this to happen, Oh and they can profit from lvl 5s if they prepared for it and ready for the pirates. and lastly, is new, it doesnt take away what people already have, instead it gives them a choice to choose if they want to risk it for something new...so it doesnt **** off as many people..
hmmm, another analogy of this is...the broken T2 lottery ...it was a bad idea, but is CCP gonna take the BPOs away from the holders right now?... no, they added in invention and think of releasing more T2 bpos... and the way of "fixing" mission would probly best take the same approach... by adding NEW stuff.
(hey maybe lvl 5 will be a challenge for those who thinks lvl 4 are a cakewalk.)
as for lvl 4 being easy, well, for some people, who are UBeZor/LeEt.. yeah, is easy, but not everyone can do that. (funny how people still lose ships in empire high sec more than other places on average during a day...look around mission agents on the map and set map to "ship lost in the last 24 hours" dont believe me? see for yourself. that most people errr sucks when compared to you. oh leet one...)
now, I dont mind they up the mission differculty across the board...but then the people who cant bleeze though it wont be able to do it at all.. haha...
oh. and time and again, in online games, the concept of Player justice doesnt work... and quite frankley, theres more of us pirates than anti's
Take a look at UO's early history...
(in case you havnt noticed, alot of what I say takes other people's perspective in mind . I did mention putting lvl 5s in low sec-0.0 didnt I?...I support ADDING to low sec to make it more attractive....)
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Verus Potestas
Caldari Perkone
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Posted - 2006.12.02 21:49:00 -
[19]
Originally by: Mihae I am a piwat and a mission runner (2 chars 4tw!), I run missions in highsec (that way I can do them afk :P). If they moved them into lowsec I think everyone would move into 0.0 because of better reward / risk.
You lie Mihae, you've never run a mission in your life, you evil pirate 
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.12.02 21:55:00 -
[20]
Originally by: Levin Milraco Edited by: Levin Milraco on 02/12/2006 21:47:53
haha, "go play the sims" thats a new one. /rant off
you might like sims pets as well... 
Click me for Pirate Coalition Website of Gankage |

Scoundrelus
Finite Horizon The Red Skull
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Posted - 2006.12.02 22:19:00 -
[21]
Originally by: Jennifer Meek
Adapt like you?
Yeah it takes a lot of adapting to "point click OMG I FOUND J00 HAHAHA" 
You complain that low sec is empty, but at the same time you obliberate everything with a 10 to 1 gank squad that tries to go into low sec. And you wonder why low sec is empty? You don't want more people in low sec, you want more easy ganks.
Thy bitterness speaketh many volumes my child. =============================================== And Scoundrelus walked the Forums once again, and all was turned to flame... |

Merchantigus
Minmatar Riot Zone
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Posted - 2006.12.02 22:33:00 -
[22]
Edited by: Merchantigus on 02/12/2006 22:39:28 yes move the higher paying missions to low/no sec @whiny carebears. 1. bring a few friends of your own *gasp* 2. Bring a ship that can fend off the lone noob pirate(most of what's out there) 3. learn 2 play? ktnx 4. go play wow/eq2/50million other carebear mmos?
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Samirol
Ore Mongers
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Posted - 2006.12.02 23:10:00 -
[23]
Originally by: Major Stormer A interesting idea is to have all high qulity lvl 3 ans 4 in low. and only neg quality in high.
i have brought this up several times, it is the greatest compromise.
click my sig |

Loretta Tong
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Posted - 2006.12.02 23:45:00 -
[24]
hmm, is there an arguement around here besides: learn to play, dont carebear, go back to high sec or general insults to other people?
cause I dont see any arguments in this thread that would improve the community as a whole, (in a way that increases subscriptions)
Maybe Levin's if he would word it in a way that is easier to read. but he got an idea right. you catch more flies with honey than vinegar. Adding is good, taking is bad.
Originally by: Samirol
Originally by: Major Stormer A interesting idea is to have all high qulity lvl 3 ans 4 in low. and only neg quality in high.
i have brought this up several times, it is the greatest compromise.
well, thing is, that doesnt change much than what it already is right now... the best agents rewards/pay ARE already in low sec..
and that didnt work well did it?
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Soporo
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Posted - 2006.12.03 01:16:00 -
[25]
Just think, Devs have talked about figuring out how to Dictor Low Sec too, boy that'll bring em in droves...jebus!
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Frisky Minx
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Posted - 2006.12.03 01:40:00 -
[26]
Edited by: Frisky Minx on 03/12/2006 01:46:43
"Look mommy!, is dat a weal piwat?" What, no baby, real pirates don't live in empire, those are whaana-be's, now, give them that special wave that i taught you..."
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Zell
Caldari The Black Raptors
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Posted - 2006.12.03 01:53:00 -
[27]
Edited by: Zell on 03/12/2006 01:54:43
Originally by: Levin Milraco Edited by: Levin Milraco on 02/12/2006 20:48:43
E) Stop trying to have CCP Breastfeeding you, it make the rest of us looks bad.
==============
Quoted for the absolute truth..
============== "Ginger Magician is just a nublet. I've met more people ingame that have laughed about him, than anyone else in Eve."
"A coward dies a thousand times, the brave die just once.." |

Conrad Rock
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Posted - 2006.12.03 03:25:00 -
[28]
Originally by: Saltire and question to the mission runners, would u quit eve if this happened? or adapt like us?
pirates adapt by begging CPP for even MORE favors?
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slothe
Caldari Forsaken Empire
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Posted - 2006.12.03 04:23:00 -
[29]
all lvl 4s to lowsec + increase rewards from lvl 4s would be fairer i think :)
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.12.03 04:24:00 -
[30]
Originally by: Taedrin Meh, running missions in low-sec isn't that bad. You just have to find the right system, and make the right friends.
yep
Before complaining about any ship try flying Minmatar |

Gonada
Gallente Cross Roads
|
Posted - 2006.12.03 04:46:00 -
[31]
heres a great idea, why dont you griefers get a life and quit trying to ruin the game for the majority of players in eve.
-I don't necessarily agree with everything I say.- -nerf Missles-
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Frank Horrigan
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Posted - 2006.12.03 04:51:00 -
[32]
Before Kali.
Uber raven. lvl 4's in Gyerzen all day. (when I get on)
After Kali.
Command Ships, HAC's, Recon Ships, Ceptors. Pirating in low sec (when I get on)
Now my only problem is finding another source of income   
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Frank Horrigan
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Posted - 2006.12.03 04:58:00 -
[33]
Originally by: Levin Milraco Edited by: Levin Milraco on 02/12/2006 20:48:43 bah, not again.../rant on
if you guys want pvp so much, join privateers, (oh wait, perhaps half you guys are looking for easy kills...not a real fight... )
and yeah, it takes 2 minutes to probe out and kill mission runners already. any more nerf and might as well CCP hand mission runners on a plate to us.
and yeah, some (or ALOT) of mission runners wont touch low sec with a stick, since alot of pirates are just CS kiddies looking for points for their killboards. (which is rather annoying sometimes... i been around groups that rather have a killmail of a HAC than a reasonable Fat ransom...)
if you move lvl 4s to low sec, they just do lvl 3, if thats moved to low sec too, they just do lvl 2 or CANCEL...
I REPEAT.. forcing people by taking away something they ALREADY have from them DOESNT work... it works better if you are ADDING something new and shiny (like the 0.0 drugs CCP just put in...) to LURE people out....
or maybe You guys just dont get it.. you cant force someone into doing what you want over the internet... they can just log off just as easy when you **** them off/make them feel like secound class citizens..
you WANT more people in low sec?
FINE... do the following A) stop killing everybody you see, RANSOM... reasonably... usually the insure cost of the ship or half the price of a Tech 2...and leave them alone for awhile while they make more money for you!!! B) Do a protection racket... have people pay you to leave you alone AND protect them.. C) STOP GATE CAMPs.... if they cant get in. they wont bother. D) Roleplay alittle, make the experience alittle more pleasent for your victim!!! trust me... it helps. they might hire you for protection later. E) Stop trying to have CCP Breastfeeding you, it make the rest of us looks bad.
I am just glad the smart/good pirates adapted, heck, theres a few threads on what to do already, READ THEM..
-----------------
now, if the OP's Idea is to add in shiny new lvl 5 missions in low sec and 0.0 (thats what they are planning anyways..) then it would work....
but yea, right now is so easy to find and kill mission runners is not even funny....
and yeah, the levels 4s ALREADY got nerfed before...IE: world collide lvl 4, only low sec verisons have the speical bells and whristles..
AND I am pretty sure faction gear only drop in low sec and 0.0 already...
Im assuming your new. Let us clarify.
1. Ransoming rarely works, 90% of the time they flip out, curse you for a few minutes or just remain silent, and try to fight back even though they have 10 hull are scrambled and webbed.
2. Protection is unrealistic. people play at totally driffrent times and places, no ones going to pay to have some guy that just tried to kill them come and shadow them in 0.4's so they can kill cruiser rats.
3. Do you want us to stop camping belts too?
4. Role play is fun. however, as in #1, people are usually too angry to roleplay.
Oh and too original poster. If my agent was moved to 0.0, I would just join whatever alliance controlled its space, and go play with him there, and enjoy the fact im getting 3x more LP beucase its 0.0
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slothe
Caldari Forsaken Empire
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Posted - 2006.12.03 05:06:00 -
[34]
Originally by: Gonada heres a great idea, why dont you griefers get a life and quit trying to ruin the game for the majority of players in eve.
dude chill.
oh and i reckon your macheriel is either going to be blown up in around 5 days if you carry on using it, or just gather dust in your hangar.
have fun...and dont be paranoid flying around lowsec 
Before complaining about any ship try flying Minmatar |
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Santiago Cortes
Caldari Forum Moderator Interstellar Services Department

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Posted - 2006.12.03 06:21:00 -
[35]
*Cleaned*
Please do not troll one another based on playing style, there are enough variances to cater for us all.
forum rules |
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Dane Hur
Caldari Deep Core Mining Inc.
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Posted - 2006.12.03 10:31:00 -
[36]
Moving lvl 4 agents out ind low sec is a great way to get 75-90% of the high sec missionrunners to leave Eve.
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Skyraker7
Armoured Assassins
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Posted - 2006.12.03 12:17:00 -
[37]
/signed
Also put some crokite in <0.5 and see some real changes.
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Skyraker7
Armoured Assassins
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Posted - 2006.12.03 12:24:00 -
[38]
Also lets lose the insurance on ships... most ships I fly now I don't even bother to insure as they're tech 2 or faction. On a CNR I get back 111m on a 1 bil isk ship, not to mention the mods.
It would at least make ransoming tech 1 ships worthwhile again.
Piracy has had to put up with nerf after nerf over the last two years... most of us didn't quit, we just adapted.
Lv4 missions are lv4 for a reason, they should involve some risk to the player.... as a compromise lose the ability for the mission to be probed. At least ppl will be in system.
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d026
Herrscher der Zeit
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Posted - 2006.12.03 12:51:00 -
[39]
Quote: i know we got the stab nerf
looser:p
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Kumu Honua
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Posted - 2006.12.03 14:16:00 -
[40]
"Carebears" are pvp adverse. We do not seek pvp, we do not enjoy pvp, and we avoid pvp whenever possible.
I will make this perfectly clear for you on the other side of the fence from us.
You will not be able to force us into pvp. That goal is simply not achievable. You will not change our play style to suit yours. It will not happen.
There are some of us that are 100% unwilling to participate in pvp. There are some of us that will try it out every now and then. There are some of us that like the added rush of doing something in lowsec knowing that there is added risk.
Most of us however will avoid situations that are too risky if we can help it.
Before Kali, lowsec was not without risk, but it was also reasonably safe if you were observant. Thusly, lowsec was populated by some of us.
This last patch has gone to the other end of the spectrum and you are going to suffer the consequences for that. You will have less targets.
Removing level 4 agents from highsec will accomplish nothing. Removing level 3 agents from highsec will accomplish nothing. Reducing all agents in highsec to negative quality will accomplish nothing.
The only thing you can accomplish by these type of suggestions is to remove us from the game entirely. If you are starving for targets now...
If I was on your side I would be asking to return some of the safety that was in lowsec that was removed with Kali to entice us back into lowsec.
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Merdaneth
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Posted - 2006.12.03 14:40:00 -
[41]
Q: If there are that many people interested in PvP in low-sec, why aren't those people busy guys fighting each other?
Solve that problem, and you solve you lack of targets.
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Bill Shankly
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Posted - 2006.12.03 14:56:00 -
[42]
Edited by: Bill Shankly on 03/12/2006 14:57:24 If the solo mission runners actually bothered to gang up instead of playing solo, then the 10 to 1 ganging wouldnt happen. If you dont want to then this is a MMORPG, you deserve to die if you insist on playing alone. And if you dont want to pvp, please stop using the market, or think about what you are saying.
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Kumu Honua
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Posted - 2006.12.03 15:13:00 -
[43]
Originally by: Bill Shankly If the solo mission runners actually bothered to gang up instead of playing solo, then the 10 to 1 ganging wouldnt happen.
If all mission runners started forming gangs, the only thing to change would be the ratios. Instead of 10 to 1, it would change to 20 to 3.
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Demora Anglis
Amarr The Splinter Syndicate SMASH Alliance
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Posted - 2006.12.03 15:17:00 -
[44]
Originally by: Merdaneth Q: If there are that many people interested in PvP in low-sec, why aren't those people busy guys fighting each other?
Solve that problem, and you solve you lack of targets.
Give anybody with a negative sec status free-for-all target status, much like outlaws in -5.0 sec status at the moment.
Actually, dang, that's an interesting idea. Of course, only make it applicable in low-sec, but it would allow pirates to shoot each other. As of right now, most targets in low-sec are in belts, and any respectable PVP'er won't be sitting in a belt unless they're shooting somebody or waiting for somebody to shoot at (the second one doesn't happen too often). If you free up the opportunity to shoot at gates, things suddenly become much more interesting.
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Merdaneth
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Posted - 2006.12.03 15:21:00 -
[45]
Originally by: Bill Shankly Edited by: Bill Shankly on 03/12/2006 14:57:24 If the solo mission runners actually bothered to gang up instead of playing solo, then the 10 to 1 ganging wouldnt happen. If you dont want to then this is a MMORPG, you deserve to die if you insist on playing alone.
Are you a pirate? If so, then if what you suggest would actually take place, if two people actually ran one mission together, what would you do, how would you adapt?
Oh, and this is also an invitation to you to gang up with me and do missions in low-sec. As an anti-pirate guard. I hope you will like it.
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The Armin
Shiva Morsus Mihi
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Posted - 2006.12.03 16:48:00 -
[46]
I hope they move all lvl4's and highqual lvl3s and increase the rewards on em. Highend ore in lowsec would perhaps have crashed the highend ore market while the lowend ore got more expensive so I don't think thats a good idea, if you're gonna give lowsec roids some love wich is needed it needs serious thinking.
Those of you saying that 95% of the mission runners in eve would quit if this happens... I say AWESOME :D Perhaps regular people who doesn't farm missions can afford CNR's and faction mods, t2 demand decreases and stuff generally gets cheaper, plus I don't lag to hell everytime I visit Jita.
Go ahead and quit, and can I have your stuff ? 
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Muran Corrod
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Posted - 2006.12.03 17:52:00 -
[47]
Originally by: Saltire any chance the crime community can get a bit of love from ccp, i know we got the stab nerf and easy mission killing but how about just one more little bit of love by moving all l4 agents into lowsec? just an idea because it seems all the mission runners now run to highsec.
and question to the mission runners, would u quit eve if this happened? or adapt like us?
I dont see adaption, I see you begging CCP to make more changes to hand defenseless targets to you on a silver platter. Pirates have it pretty good since the last patch, and if reading all the posts in the C&P section are any indication, Revelations turned pirating into a free for all shopping spree in lowsec. There appears to be zero risk in pirating now, and huge rewards, all the risk is now on the mission runners and miners in lowsec, thats not at all balanced.
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Lucifer Fellblade
Caldari Ore Mongers SMASH Alliance
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Posted - 2006.12.03 18:03:00 -
[48]
Edited by: Lucifer Fellblade on 03/12/2006 18:03:04
Originally by: Kumu Honua "Carebears" are pvp adverse. We do not seek pvp, we do not enjoy pvp, and we avoid pvp whenever possible.
I will make this perfectly clear for you on the other side of the fence from us.
You will not be able to force us into pvp. That goal is simply not achievable. You will not change our play style to suit yours. It will not happen.
The point is not to force Carebears to PvP. It is to force Carebears to coordinate with PvP players to create something based on teamwork and player interaction. ------
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Kumu Honua
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Posted - 2006.12.04 01:55:00 -
[49]
Originally by: Lucifer Fellblade The point is not to force Carebears to PvP. It is to force Carebears to coordinate with PvP players to create something based on teamwork and player interaction.
Exactly what kind of coordination are you expecting?
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Sun Win
Mutually Assured Distraction
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Posted - 2006.12.04 03:23:00 -
[50]
Originally by: Frank Horrigan Im assuming your new. Let us clarify.
1. Ransoming rarely works, 90% of the time they flip out, curse you for a few minutes or just remain silent, and try to fight back even though they have 10 hull are scrambled and webbed.
I don't know if you're hunting in the wrong place or if I am but I have not ONCE had any smack at all from any of my victims. Not once.
Wait, that's a lie. One guy swore at me, closed the convo and then self destructed his pod, which was pretty hilarious but aside from that everyone is willing to pay or at least friendly-ish about dying.
The only smack I ever get is from other pirates and PVP'ers determined to try make me feel weak for not allowing them to gank me or being angry that I ganked them.
New to Eve? Learn to Fly - join channel: "Eve University" or read here |

Styre Blixtsnabb
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Posted - 2006.12.04 05:08:00 -
[51]
From my personal experience I have come up with two possible reasons why players camp gates. 1.) Carebears are really scary and need to be ganged up on. 2.) Pirates just like to cuddle.
On a serious note though. Pirates need to accept that carebears are part of the game and need to be allowed the choice to play their own way. Carebears need to understand that pirates have the same right to play how they wish. No one should be trying to force a play style on anyone else. Pirates and PvP'ers if you really want some action declare war on one another, becuase does getting a kill mail that says 10 players joined up to kill one easy target really make you feel good at EVE? Take on some real targets players that act and think like you do.
As a note I have gone 0.0 . I have survived and I have also blown up. I have been in a "gank" squad and "personally" I did not enjoy the easy kills. It wasn't until a larger better force jumped in to fight us that I began to enjoy the encounter. I'm sure deep down you feel the same way.
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DimiTrip
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Posted - 2006.12.04 08:38:00 -
[52]
Pirates :) I see pirates adapt to changes really quick - cuz they likt to PVP. It's all about quick reactions hehe. In some lowsec system we noticed a nice trio of pirates. one prober on buzzard and another two are simple gankers. So we monitor them - and yes - gang up all together. outcome - pirate is happy that he warpscrambled - jammed - dumpened a "poor" mission runner - and second after that the pirate hardly manages to warp his pod. I am a mission runner. I love fitting ships. trying mods - and i never thought i like PVP. but - look at piracy this way: Pirate is a Faction spawn. Sometimes it drops VERY nice and expencive loot. for example - same guy on same mega dropped TS latrge rep twice. Some guy on HAC filled my cargohold with t2 stuff (most of it i can't even use lol).
Think when u do missions. and not about your wallet but what will u do if u be jumped by pirates. Fighting pirates is fun - and quite proffitable - if u do things right.
Another strange thing... in local i hear pirates whining about us "blobbing" them. but here i see the "lack of targets" whining. well.....
PVP is MORE fun then missions. and expirienced mission runner - who used to tank more DPS that eny pirate can produce should have no problem fighting them off.
BTW - i am antypirate and my secstats dropped to -4.7 again :((((( mabe CCP should think about somehow make AP more happy?
fly safe all and GF!!!
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Kagura Nikon
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Posted - 2006.12.04 09:27:00 -
[53]
Funny i have been in low sec for all time since kali in. Not a single tme i saw aprobe in scanner neither we were probed and that in infested by piraets systems like otou.
The only thing it MUST be done is get rid of gate campers. They REDUCE real piracy since they make carebears afreid to go even inside a low sec. Make sentrie guns 10 times stronger (yeahh that is for you ginger magician... your blockaade in haligur prejudicces all real pirates in low sec on region since you block main entrance to low sec from there).
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DimiTrip
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Posted - 2006.12.04 10:01:00 -
[54]
pirate enters the system - warps to SS and starting scanning belts or probing for missioners. we wait and when pirate does what he predicted to do - we strike:) now please someone please explain to me what carebear is? (i know those are small fuzzy bears in different colors - but what do u mean when u call someone a carebear?)
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Kagura Nikon
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Posted - 2006.12.04 10:34:00 -
[55]
Originally by: DimiTrip pirate enters the system - warps to SS and starting scanning belts or probing for missioners. we wait and when pirate does what he predicted to do - we strike:) now please someone please explain to me what carebear is? (i know those are small fuzzy bears in different colors - but what do u mean when u call someone a carebear?)
we make is simpler.. we sit a fat amarian tank only ship named BAIT (seriously).. and wait in ss.. when pirate attack it.. it has 2 ebs and 1 2 point scramble and MWD to glue to it and 4 to 6 nos to help :) then we jump in with dozen of cheap cruisers :)
We got a deimos last night while we were in bellicoses (3 cruisers) :)
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DimiTrip
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Posted - 2006.12.04 12:40:00 -
[56]
cute :)
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Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
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Posted - 2006.12.04 16:04:00 -
[57]
Edited by: Amiable Quinn on 04/12/2006 16:17:56 I don't understand if folks are so keen to PvP why don't they just avail themselves of the options:
1. Head to 0.0. I hear there is, on occassion, some PvP there. (It's fun too, you will change from hunter to hunted very quickly).
2. Wardec some high sector corps. That way you keep your sec status AND (if you war dec a big corp) have plenty of war targets.
3. Keep looking for the stray low-sec noob and gank/ransom them. Maintain group op gate camps with a dedicated tank. I believe tiller has some terrific threads describing how this can be done.
Why oh why are the "pirates" complaining? Simple, all of the above activities smack of:
1. Effort and/or 2. The possibility that they may lose.
Low-sec is underpopulated? Gee I find that hard to believe considering it the most dangerous place in eve (with the possible exception of 0.0 in the middle of a territorial war) and it has the worst risk/reward ratio. No rational person is going to organize a pve raiding party to head into low sec when if you are going to bother with that level of organization you can just head to 0.0 or make more money individualy running ops in high sec.
Catch the clue bus: CCP WILL NEVER MOVE LEVEL 4 AGENTS TO LOW SEC BECAUSE IT IS NOT IN THEIR FINANCIAL INTERESTS TO DO SO!
CCP has given you plenty of options to engage in non-consensual PvP. You may not like them for the 2 reasons mentioned above, but they are there. If you will notice some terrific pirate corps (notably Veto.) have already changed their modus operundi and are now gleefully engaged in slaughter in high sec. But to be honest if outfits like Veto were the majority in low sec (i.e. pirates who ransom, don't smack, rp on occassion, are respectful and helpful even while they are kicking you ***) I bet you would see more folk in low sec.
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Dr Methanta
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Posted - 2006.12.04 17:27:00 -
[58]
If Level 4 missions moved to low-sec - I think you'd end up with a lot of podded pirates. Very few people solo level 4s - usually they'll go as a whole corp.
See theres a lot of players in High Sec who do end up doing PvP - if your in a corp - chances are you've had to deal with Wardeccing pvp gangs.
Because what will happen is they'll move out mob handed and in gangs of corps and alliances.
A lot of people assume everyone in High Sec is carebearing or incapable of PvP - rather than not being overly intrested in borderline griefing (most head for 0.0 rather than low-sec). See collecting kill mails isn't the be all and end all of playing Eve.
The irony is that i've never been shot down in low-sec only during wars in High Sec.
Gate Camping sniping in a Battleship and gank attacks in numbers, at long range is hardly skilled - especially when they'll be able to field more snipers, and the 10 to 1 advantage will be against you.
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Mangold
Freelance Unincorporated Ushra'Khan
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Posted - 2006.12.04 17:48:00 -
[59]
Originally by: Merchantigus Edited by: Merchantigus on 02/12/2006 22:39:28 yes move the higher paying missions to low/no sec @whiny carebears. 1. bring a few friends of your own *gasp* 2. Bring a ship that can fend off the lone noob pirate(most of what's out there) 3. learn 2 play? ktnx 4. go play wow/eq2/50million other carebear mmos?
This is just the worst of several post saying the same thing. You obviously have no clue at all. Let me try to explain.
a. A ship setup for mission running is not setup for PvP. I doubt many people use scrams on their mission setups. That makes it almost risk free to attack a mission runner. If it goes wrong you just bail out.
b. If you hunt mission runners I presume you either snipe/tank sentries at gates/stations or probe for their mission spots. If you're tanking sentries the mission runner can try to tank your damage, scramble you and wait for the sentry guns to finish you off but as the mission runner doesnt have a scrambler they can't kill you (see a).
If you are probing his spot you will use a covert ops and know what kind of ship he or his friends use and you can fit your own ships with ECM etc against them and therefore turn it into a pleasurable gank.
I wouldn't mind if they moved SOME of the level 4 agents to lowsec but to move them all would effectivly kill off a large portion the eve community. Besides, in my humble opinion, level 4 missions isn't even close to being as profitable as ratting in 0.0.
...and finally dear Mr Merchantigus, may I suggest you keep your flames away and post something constructive next time?
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Varelse Wiggin
Minmatar Fleet Of Elite The Imperial Order
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Posted - 2006.12.04 18:11:00 -
[60]
Originally by: Kumu Honua
Originally by: Bill Shankly If the solo mission runners actually bothered to gang up instead of playing solo, then the 10 to 1 ganging wouldnt happen.
If all mission runners started forming gangs, the only thing to change would be the ratios. Instead of 10 to 1, it would change to 20 to 3.
I know this one for a fact, considering I fight for an alliance...the instant our foe shows up (or we even catch wind that they're going to be) in superior or even numbers we up our ante and prepare even more ships for them. We reduce our risk while increasing our chances of completely destroying them.
Sure, it may not be honorable to vastly outnumber and outgun the enemy, but i'll be damned if it doesn't cut down on losses and improve efficiency.
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Nerdalus
Minmatar Infinitus Odium
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Posted - 2006.12.05 11:17:00 -
[61]
Originally by: DimiTrip BTW - i am antypirate and my secstats dropped to -4.7 again :((((( mabe CCP should think about somehow make AP more happy?
Never going to happen, if u dont like sec hit stop shooting people, till then shut up
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Sister 9
Phung Hoang Social Club
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Posted - 2006.12.05 11:26:00 -
[62]
Originally by: Mihae I am a piwat and a mission runner (2 chars 4tw!), I run missions in highsec (that way I can do them afk :P). If they moved them into lowsec I think everyone would move into 0.0 because of better reward / risk.
the lowest of all pirates...
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Traidor Disloyal
Minmatar Titurius Sabinus
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Posted - 2006.12.05 19:52:00 -
[63]
Originally by: Dr Methanta If Level 4 missions moved to low-sec - I think you'd end up with a lot of podded pirates. Very few people solo level 4s - usually they'll go as a whole corp.
No fooling. The last mission running corp I belonged to those guys would take on average anywhere between 3 to 6 Battleships (one screen shot I saw had about 12 corp Battleships in it) with em to do one level 4 mission. And some of those guys aint all that bad at PvP either.
There is a saying: Be careful what you wish for, it might come true.
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The Anointed
Caldari StarBug Industries
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Posted - 2006.12.05 22:42:00 -
[64]
I love original threads.
I have seen both sides of the playing field, so how about this.
Lets move all lvl 4 missions to low sec, that would nearly be in keeping with role play etc, cause after all why can factions sneek massive fleets into empire space? Doesnt make sense. How come you can mince like 10 npc bs's in a few minutes, but if they were piloted by people, you would evaporate the minute you warped in? Make lvl 4's corp events, not afk pew pew, cha ching úúúú! insurance, sure thing, so long as you dont go below 0.5 cause then the risk is too high and we wont pay out.
Then, Lets have the pirates take major hits as well. Stop them from buying from markets the minute they have a negative sec status, after all would you aid and abet a criminal? Make all their trades only doable from direct contact. Oh, and docking? Dont think so mate, we dont want your kind here. You want to insure your bs? Well mate I'll ensure I call concord if you dont stop wasting my time!
To be honest, if mission running took that hit, I would proabbly take my amarr alt, join an alliance, fly off into the middle of nowhere and just npc, it would be far easier.
If Pirating took that hit, I would have picked my targets with more skill, not just pew pew, and loot the can with my fingers crossed. And I would have probably gone off into 0.0 looking for the amarr alt npc'ing in belts.
This problem will never be solved. Its imbalanced on both sides, deal with it.
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Shamis Orzoz
Sniggerdly
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Posted - 2006.12.05 22:44:00 -
[65]
What we really need are connections between low sec chains.
The south of eve, and the north of eve contain no low sec chains that both lead to 0.0 and the rest of empire. This is the reason why most pirates in eve inhabit the placid/molden heath regions.
Shamis
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Ginger Conjuror
Gallente Federal Navy Academy
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Posted - 2006.12.06 05:21:00 -
[66]
make it, capital ships are NOT ALLOWED at 400km radius at the gates in 0.4 - 0.1 and im sure many ppl will come to low sec again, well i would come to lowsec, because then i have a fair chance to kill those gate campers...
### Ginger Conjuror ###
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The Armin
Shiva Morsus Mihi
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Posted - 2006.12.06 06:39:00 -
[67]
Originally by: Mangold ..... ...and finally dear Mr Merchantigus, may I suggest you keep your flames away and post something constructive next time?
He did post something constructive. I think what he's trying to say is the way I see that lowsec should be, a stepping stone to 0.0. Corporations and Alliances should SECURE their part of lowsec and hence be able to mine, npc, do mish whatever there relatively safe with a few scouts out in each direction. If pirates comes dock and refit, beat the pirates. Once they are beaten enough they won't return.
Oh and ban all npc corp char from 0.0 and lowsec k tnx. So that it's possible to wardec.
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Royaldo
Old Farts The Phantom Conglomerate
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Posted - 2006.12.06 08:37:00 -
[68]
why is there so few people in low sec? well its not worth it is it? the rats are crap, the ore is crap. and 99% of the time the locals are retarded.
moving all lvl4 agents into low sec would only result in people leaving eve. moving all "good" lvl3 into low sec... whats next? semi par lvl2 also?
just war dec someone already. i see half of you post in the mission section of the eve-o forum anyway on how easy most missions are anyway, ss shouldnt be a problem to you.
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Dekiri
Beer and Kebabs Pirate Coalition
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Posted - 2006.12.06 10:54:00 -
[69]
I still think that they should just make low sec ratting and mining WAY more profitable. The actual risk is higher then in 0.0 and that should be more reflected by the actual rewards.
Oh yea and don't even try to start a discussion arguing that it is not more risk involved then in 0.0, because that one is just so overdone already and i always "won". -------------- My dad can beat up your dad!
Support lowsec! |

AbdullahAhmed
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Posted - 2006.12.06 11:36:00 -
[70]
Edited by: AbdullahAhmed on 06/12/2006 11:35:43 Doh..misreply.
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Saltire
System-Lords E N I G M A
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Posted - 2006.12.06 12:28:00 -
[71]
yeah, making lowsec worth going to would help me a lot, and shamis is quite corect to point out the lack of lowsec connections between regions leading to pirate infestations and risk free pirate blobbing.
perhaps introduce 300k-500k BS and increase the ammount of zyd per refine of jaspet to 100. Maybe even put Dark ochre in 0.3 and below since it yields little zyd anyway but more than lowsec ores.
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Lynk BearMayhem
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Posted - 2006.12.06 14:28:00 -
[72]
Move mission runners to 0.0, you are missing the whole point of what CCP is trying to accomplish. Every aspect of this game is made to be more fun, more entertaining, and give better reward if players work together. Gangs, groups, fleets, mining ops, whatever the case may be. However, mission runners are mostly the loners of the game. They make what they can by not depending on anyone else. I doubt you will force them into 0.0. I agree that the best opportunity would lie in making something in 0.0 that gives a large reward for the risk.
The only problem is that if this is implemented, some alliance, group, corporation, whatever it may be will secure the area around it, gank any loners who approach, and farm the resources for themselves.
The problem with Eve is the all or nothing mentality of it. Everything is either centralized around one massive power, or is for the loner. There are very few ways for a single corporation or a gang of 10-15 to make real gains without running into large conglomerate. The problem is finding a way to get people to spread out a bit, but still need one another to survive.
sorry, but I don't have any solutions or recommendations for that problem.
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Dylan McKai
Splintered Shards of Europe
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Posted - 2006.12.07 11:46:00 -
[73]
Er ok, your telling others to adapt "like you"? So how is asking for the game to be changed adapting exactly?
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Saltire
System-Lords E N I G M A
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Posted - 2006.12.07 12:19:00 -
[74]
Edited by: Saltire on 07/12/2006 12:19:32
Originally by: Dylan McKai Er ok, your telling others to adapt "like you"? So how is asking for the game to be changed adapting exactly?
all games have to change to keep the player base interested, eve is like hero1n or cr4ck, if your precious l4's get moved to lowsec you will still play the game.
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Dylan McKai
Splintered Shards of Europe
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Posted - 2006.12.07 13:32:00 -
[75]
Originally by: Saltire Edited by: Saltire on 07/12/2006 12:19:32
Originally by: Dylan McKai Er ok, your telling others to adapt "like you"? So how is asking for the game to be changed adapting exactly?
all games have to change to keep the player base interested, eve is like hero1n or cr4ck, if your precious l4's get moved to lowsec you will still play the game.
lol eve is like *****? Maybe ccp should remove all economy, storyline and industry so everyone has to play the game the way you want them to? I don't have a lvl4 agent and if I did, I certainly wouldn't risk running into E N I G M A just to see him. There's a compliment in there somewhere.
Seriously though, I don't have problems with ccp giving more rewards for going into lowsec, but blackmailing people into PvP isn't on.
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Narciss Sevar
Caldari Sniggerdly
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Posted - 2006.12.07 13:43:00 -
[76]
Originally by: The Armin I hope they move all lvl4's and highqual lvl3s and increase the rewards on em. Highend ore in lowsec would perhaps have crashed the highend ore market while the lowend ore got more expensive so I don't think thats a good idea, if you're gonna give lowsec roids some love wich is needed it needs serious thinking.
Those of you saying that 95% of the mission runners in eve would quit if this happens... I say AWESOME :D Perhaps regular people who doesn't farm missions can afford CNR's and faction mods, t2 demand decreases and stuff generally gets cheaper, plus I don't lag to hell everytime I visit Jita.
Go ahead and quit, and can I have your stuff ? 
Sorry i just had to say, i can't agree more. Those players add nothing to the great game that is eve and just worsen the experience for alot of people that add to the content of the game. ----
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Hauler McTotes
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Posted - 2006.12.07 23:44:00 -
[77]
Quote: Those players add nothing to the great game that is eve and just worsen the experience for alot of people that add to the content of the game.
Some other guy wanted all Missioners or PVE'ers to quit as well. Shortsighted and narrow thinking at best.
Saying a mission runners existence worsens your EVE experience is even more assinine than some Pie-rat in another thread claiming CCP hates Pirates.
Few (IF ANY) so-called pvp'ers in LowSec dont add "content". If anyone does its Alliances and Corps in 0.0.
To answer the Ops Q: Most casual and noob missioners will just run lvl 3's, or 2's or 1,s, or do something else or quit imo.
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Risien Drogonne
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Posted - 2006.12.08 02:21:00 -
[78]
Originally by: Druid R
Originally by: Jennifer Meek
You know what I meant, what I meant was, pirates tend to always outnumber their prey by a very large amount. Because they don't want to lose their ships. Which is the same reason why players don't go into low sec, they don't want to lose their ships.
so because we take the time to work in a cohesive group with ship/settings in this MMOPG (see multiplayer part there) and the mission runners are solo isk loving *****s its our fault its empty. and as for not making enough isk every time they go into low sec to replace their losses how do u think we do
u have gate protecting u, anybody and everybody can shoot at me whenever, and often do, yet i make more isk than i lose, so how hard can it be for you.
/sign that every 'good' lvl 4 agent and top 50% of most rewarding (in terms of isk from bounties and loot) and all missions that can drop faction gear are moved to low sec or 0.0
Umm... If you're so noble and hard-working and team-oriented and adaptable and skilled, why don't you just move out to 0.0 where the targets are instead of crying to CCP to bring you some content?
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Profhet
Murder of Crows E N I G M A
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Posted - 2006.12.08 03:26:00 -
[79]
Edited by: Profhet on 08/12/2006 03:35:17 I don't know, I would bet most people who enjoy blowing stuff up do work in both o.0 and low sec space.
as a former all out carebear, I just didnt fine the risk worth the reward in low sec. I think they should just change the low sec into 0.0 and lets get on with it or like Salt says, upgrade the reward of low sec.
Its too bad that the rats are not smarter and people could experience PvE that truly replicates what they will face in low sec and 0.0 ____________________________
FEED ON THE DYING |

Risien Drogonne
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Posted - 2006.12.08 05:30:00 -
[80]
Originally by: Muran Corrod
Originally by: Saltire any chance the crime community can get a bit of love from ccp, i know we got the stab nerf and easy mission killing but how about just one more little bit of love by moving all l4 agents into lowsec? just an idea because it seems all the mission runners now run to highsec.
and question to the mission runners, would u quit eve if this happened? or adapt like us?
I dont see adaption, I see you begging CCP to make more changes to hand defenseless targets to you on a silver platter. Pirates have it pretty good since the last patch, and if reading all the posts in the C&P section are any indication, Revelations turned pirating into a free for all shopping spree in lowsec. There appears to be zero risk in pirating now, and huge rewards, all the risk is now on the mission runners and miners in lowsec, thats not at all balanced.
QFT. Asking that the game be changed to fit your playstyle is... oh I dunno... The exact OPPOSITE of adaptation?
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SpitRoast
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Posted - 2006.12.08 11:15:00 -
[81]
i think all l4 kill missions should go to lowsec, but not the mining and delivery style ones.
ps, to people who say targets are in 0.0, try finding some that arent a huge alliance blob, or that havent asked for blue standings? trying to be in an alliance in 0.0 is like a F***ing chelsea home game. Why do you think smaller pvp groups end up in lowsec murder squads?
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Narciss Sevar
Caldari Sniggerdly
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Posted - 2006.12.08 13:05:00 -
[82]
Edited by: Narciss Sevar on 08/12/2006 13:07:06
Originally by: Hauler McTotes
Quote: Those players add nothing to the great game that is eve and just worsen the experience for alot of people that add to the content of the game.
Some other guy wanted all Missioners or PVE'ers to quit as well. Shortsighted and narrow thinking at best.
Saying a mission runners existence worsens your EVE experience is even more assinine than some Pie-rat in another thread claiming CCP hates Pirates.
Few (IF ANY) so-called pvp'ers in LowSec dont add "content". If anyone does its Alliances and Corps in 0.0.
To answer the Ops Q: Most casual and noob missioners will just run lvl 3's, or 2's or 1,s, or do something else or quit imo.
Just the extra stress on the server alone makes my playing experience worse as it causes lag. The fact they hoarde isk and items and can spend obscene ammount of money on items driving up the price means i need more isk to do what i do. So yes they make my gaming experience worse. Also the fact my corp lives in 0.0 and ventures in to low sec when it feels like it just throws your arguement that we don't add content to the game into the sea, by your own arguement no less. ----
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Lochmar Fiendhiem
Caldari International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2006.12.08 15:23:00 -
[83]
Originally by: Saltire whine make pirating easier waahhhh
Next you'll be asking to remove stations because carebears can hide there.
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Saltire
System-Lords E N I G M A
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Posted - 2006.12.08 16:31:00 -
[84]
Originally by: Lochmar Fiendhiem
Originally by: Saltire whine make pirating easier waahhhh
Next you'll be asking to remove stations because carebears can hide there.
you obviously didnt read my posts, dont get mad just because i nuked your mates obelisk and 1.2bn of cargo earlier....
tell him not to log out next time 
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Kamazani
Minmatar Republic Military School
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Posted - 2006.12.08 16:40:00 -
[85]
<sing song> been all around the world..... and still hearing the same dang song..... --------------------------- by: GinoShin on 21/11/2006 11:41:44 whats evemon is it like a jamican wiseman? |

Tiggi Wrath
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Posted - 2006.12.08 17:35:00 -
[86]
i would defenitely go into lowsec to run lvl 4, if there would be any reward worth it.
to be honest i would bring some pvp fittet ships with me, just to make sure those funny pirates get a nice little fight.
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Nox Aeterna
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Posted - 2006.12.09 08:36:00 -
[87]
Originally by: Amiable Quinn I don't understand if folks are so keen to PvP why don't they just avail themselves of the options:
1. Head to 0.0. I hear there is, on occassion, some PvP there. (It's fun too, you will change from hunter to hunted very quickly).
2. Wardec some high sector corps. That way you keep your sec status AND (if you war dec a big corp) have plenty of war targets.
3. Keep looking for the stray low-sec noob and gank/ransom them. Maintain group op gate camps with a dedicated tank. I believe tiller has some terrific threads describing how this can be done.
Why oh why are the "pirates" complaining? Simple, all of the above activities smack of:
1. Effort and/or 2. The possibility that they may lose.
Low-sec is underpopulated? Gee I find that hard to believe considering it the most dangerous place in eve (with the possible exception of 0.0 in the middle of a territorial war) and it has the worst risk/reward ratio. No rational person is going to organize a pve raiding party to head into low sec when if you are going to bother with that level of organization you can just head to 0.0 or make more money individualy running ops in high sec.
Catch the clue bus: CCP WILL NEVER MOVE LEVEL 4 AGENTS TO LOW SEC BECAUSE IT IS NOT IN THEIR FINANCIAL INTERESTS TO DO SO!
CCP has given you plenty of options to engage in non-consensual PvP. You may not like them for the 2 reasons mentioned above, but they are there. If you will notice some terrific pirate corps (notably Veto.) have already changed their modus operundi and are now gleefully engaged in slaughter in high sec. But to be honest if outfits like Veto were the majority in low sec (i.e. pirates who ransom, don't smack, rp on occassion, are respectful and helpful even while they are kicking you ***) I bet you would see more folk in low sec.
Let's try a little logic shall we? Firstly, what is the point of 0.0? The fact that it is completely lawless territory. What is the point of low sec? It isn't actively patrolled by concord, but it is still illegal to hunt others there. Now if a pirate heads out into lawless space where it is perfectly legal to engage people in pvp there, doesn't he/she cease being a pirate (ie an outlaw)? As to sec status...I wear mine as if it is a badge of honor  |

Aria Jenneth
Caldari Omerta Syndicate
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Posted - 2006.12.09 09:38:00 -
[88]
Edited by: Aria Jenneth on 09/12/2006 09:40:04 Two observations to throw in:
1) CCP is making mission sites harder to probe. Not impossible, maybe, but much harder. We'll see just how much.
2) Even if they didn't, this seems to some degree like a self-correcting problem. The pirate camps have abandoned lowsec following its abandonment by mission runners, which has, in turn, resulted in a bunch of people moving back to lowsec-- maybe not to stay, but to run a few errands and either mission-run or rat. My scan probes and I have been having a grand old time. The whole process has been fun to watch in the same way as watching the population curves of, say, rabbits and foxes rise and fall.
It really did seem for a few months like our pirates were severely overpopulated; I couldn't escort a cargo ship through Placid without picking up a tail or four, even with instas. Maybe some of you scurvy scum wandering out into 0.0 and leaving lowsec for the less-experienced piwats isn't such a bad thing?
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Laboratus
Gallente BGG Freelancer Alliance
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Posted - 2006.12.09 10:41:00 -
[89]
Just make it so that anyone with a < 0 sec status is free game all around empire (>0.0) high and low sec (outlaws anyone) and move the missions to low sec. That way you can actually shoot back at the piwates without loss of sec stat. Nowdays, it's frikin boring to watch piwates shoot at friends and not being able to do anyhing about it, since they have aggressed someone else, not me. Everyone gains. More ppl to low sec + possibility of securing low sec with flying in gangs.
___ P.S. Post with your main. Mind control and tin hats |

Saltire
System-Lords E N I G M A
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Posted - 2006.12.09 13:49:00 -
[90]
Originally by: Laboratus Just make it so that anyone with a < 0 sec status is free game all around empire (>0.0) high and low sec (outlaws anyone) and move the missions to low sec. That way you can actually shoot back at the piwates without loss of sec stat. Nowdays, it's frikin boring to watch piwates shoot at friends and not being able to do anyhing about it, since they have aggressed someone else, not me. Everyone gains. More ppl to low sec + possibility of securing low sec with flying in gangs.
like thats going to work, some -0.1 nub who shot the station in his 1st week to see what happens is gonna be fair game, come on....
on the other hand all the pretend pirates who religiously keep to -1.9 should be fair game imo. im 50/50 with you on that reply
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Bardi MecAuldnis
Amarr Pirates of Destruction Union
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Posted - 2006.12.12 10:40:00 -
[91]
Edited by: Bardi MecAuldnis on 12/12/2006 10:46:52 Am I the only one seeing this trend in all these arguments?
Cuddly Carebear: Low Sec risk v reward is all borked. That's why no one goes there.
EB1L Pierat: Fine, lets raise the Low Sec reward and lower the Hi Sec rewards since there's no risk.
Cuddly Carebear: If CCP did that, we'd all quit. You just want to make the game the way you want it.
EB1L Pierat: As opposed to the way you want it?
Cuddly Carebear: That's my play style!
EB1L Pierat: And killing you is my play style!
and both sides prep the molotovs...
And another thing; did anyone consider that the massive use of vessels might have something to do with the fact that it used to take 2249058274589723068 points of scram to hold down a ship? I know I didn't have a chance to hold anything unless my Malediction had 2x7.5km scrams and even then things would warp...
As far as escalation goes, what is true of Alliance warfare hardly transfers to low sec piracy. If you bring 10 people, that's the max number of people small pirate corps will throw together. Unless of course you guys are in a system I've never been to... --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |

Cpt Sykes
Caldari Rest in Pieces
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Posted - 2006.12.12 18:45:00 -
[92]
Originally by: Saltire any chance the crime community can get a bit of love from ccp, i know we got the stab nerf and easy mission killing but how about just one more little bit of love by moving all l4 agents into lowsec? just an idea because it seems all the mission runners now run to highsec.
and question to the mission runners, would u quit eve if this happened? or adapt like us?
yes please do this         
Originally by: mazzilliu
i'll reprocess ten warp core stabilizers in your honor 
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Fulmord
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Posted - 2006.12.13 00:23:00 -
[93]
Originally by: Skyraker7
Lv4 missions are lv4 for a reason, they should involve some risk to the player.... as a compromise lose the ability for the mission to be probed. At least ppl will be in system.
Yes but that risk shouldn't be 10 man gank squad or any kind of PvP content, Misisons is PvE content, people who choose PvE content shouldn't be fed to Gankers to put more risk in it, give the missio rats a better AI instead.
What you are asking for literally, is to take one group of player and force them to become game content for another group of players so that the latter have more easy targets to gank...
And CCP please make gate ganking a bit more risky there are way too many of them out there, need to put some risk into it. |

Naichi
Caldari Gen'ei Ryodan
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Posted - 2006.12.13 12:38:00 -
[94]
Edited by: Naichi on 13/12/2006 12:38:30
Originally by: Fulmord
And CCP please make gate ganking a bit more risky there are way too many of them out there, need to put some risk into it.
with all respect so is it pretty risky allready. It's matter of seconds your ship hold , if a guy shows up with a scram / your timing goes wrong you are dead. How more risky should it be ? ___________________________________________________

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WeirdNoise
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Posted - 2006.12.13 13:48:00 -
[95]
Originally by: Jennifer Meek
I'm not angry, I haven't lost anything. But I am tired of you guys complaining that low sec is empty. Its not empty because theres nothing good there, but because the risk vs reward is astronomical risk with little reward.
Who is going to risk taking their ship with 250M worth of mods, into low sec, to do a mission that might get them maybe 5 million if they are lucky?
Now, if pirates didnt make 10 to 1 gank squads, but spread out more, so the mission runner felt like he had a chance to be able to fight back, he might jump in. But that's too risky for the pirates.
There is nothing risky about jumping lone mission runner with 10 battleships, and the reward far exeedes whatever he would have made finishing the mission.
If lvl 4 agents were in low sec, you wouldnt fly a 250M ship to begin with because you never could afford it nor risk it there. It's precisely because life is too easy for mission runners in empire (talk about solo pve gaming in a pvp game, what a disgrace) that you can fit a ship with such a gear to run your precious easy missions.
If there were more targets in low sec pirates wouldnt need to rely on 10vs1 tactics. What carebears do not want to understand is that it is the introduction of protections for non-pvpers which forces pvpers to adapt, and the only way they have to adapt is to get more violent in their tactics. Sentries made the ganking happen, not the other way around. Try to make that enter a thick overprotected leechy-mentality carebear though (not you, but many).
I'm pretty much a carebear, but not a whiner, and I'm not in favor of protections in the game. The trouble with missions is that it's the gameplay of a solo offline game for christ's sake.
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ChalSto
The Galactic Empire Lotka Volterra
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Posted - 2006.12.13 16:16:00 -
[96]
fully agree with OP 
oh wait.......damn...wrong ally 
After 3 years in EvE, I finaly can say, that I lost more ships due to lag and bugs, than in any battle.
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Saltire
System-Lords E N I G M A
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Posted - 2006.12.13 16:49:00 -
[97]
Originally by: WeirdNoise
If lvl 4 agents were in low sec, you wouldnt fly a 250M ship to begin with because you never could afford it nor risk it there. It's precisely because life is too easy for mission runners in empire (talk about solo pve gaming in a pvp game, what a disgrace) that you can fit a ship with such a gear to run your precious easy missions.
If there were more targets in low sec pirates wouldnt need to rely on 10vs1 tactics. What carebears do not want to understand is that it is the introduction of protections for non-pvpers which forces pvpers to adapt, and the only way they have to adapt is to get more violent in their tactics. Sentries made the ganking happen, not the other way around. Try to make that enter a thick overprotected leechy-mentality carebear though (not you, but many).
I'm pretty much a carebear, but not a whiner, and I'm not in favor of protections in the game. The trouble with missions is that it's the gameplay of a solo offline game for christ's sake.
QFT! empire mission runners are just farmng isk and adding nothing to the game, at least forcing them to lowsec would help them integrate with other's to defeat pirates and 'gankers'
also adding a 10-20 mil bounty per mission done in lowsec or a +3 implant or something every time a mission is sucessfully completed in lowsec
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Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
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Posted - 2006.12.13 21:09:00 -
[98]
Originally by: WeirdNoise
If there were more targets in low sec pirates wouldnt need to rely on 10vs1 tactics. What carebears do not want to understand is that it is the introduction of protections for non-pvpers which forces pvpers to adapt, and the only way they have to adapt is to get more violent in their tactics. Sentries made the ganking happen, not the other way around. Try to make that enter a thick overprotected leechy-mentality carebear though (not you, but many).
They are not "pvpers" they are gankbears complaining about the loss of their easy prey. There are plenty of opportunities for non-consensual PvP in this game. Get a group of 2-3 pirates together and run quick strikes against 0.0 alliances. Tons of targets. Declare an empire war against a major alliance. Again, tons of targets. Join an alliance, become a merc corp, just head to 0.0 and start shooting folk.
But wait... People might shoot back and I might lose!!! That would be hard !
The idea that folks are going to group up to regularly run missions in low-sec is silly (some folks might, my corp/alliance does on occassion when we are not RP pirating or in 0.0). If PvE'ers have that level of organization you will just move to 0.0 where the rewards are far greater and the risk much lower. CCP wants this game being played primarily in 0.0, so they are not going to increase low-secs rewards to be on par with 0.0 space. Ever.
Avail yourself of the many opportunites there are to PvP in this game and stop whining. I swear the carebears on the WoW forums didn't whine as much as the so-called "pirates" in these threads. And thats saying something.
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Soporo
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Posted - 2006.12.14 00:28:00 -
[99]
Quote: They are not "pvpers" they are gankbears complaining about the loss of their easy prey. There are plenty of opportunities for non-consensual PvP in this game. Get a group of 2-3 pirates together and run quick strikes against 0.0 alliances. Tons of targets. Declare an empire war against a major alliance. Again, tons of targets. Join an alliance, become a merc corp, just head to 0.0 and start shooting folk.
Dude just said it all. |

Raffael Ramirez
Caldari Mentally Unstable Enterprises
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Posted - 2006.12.14 10:05:00 -
[100]
Originally by: Soporo
Quote: They are not "pvpers" they are gankbears complaining about the loss of their easy prey. There are plenty of opportunities for non-consensual PvP in this game. Get a group of 2-3 pirates together and run quick strikes against 0.0 alliances. Tons of targets. Declare an empire war against a major alliance. Again, tons of targets. Join an alliance, become a merc corp, just head to 0.0 and start shooting folk.
Dude just said it all.
not really..
As a small pirate corp life got very hard after kali.. and do not think that every 0.0 alliance is braindead .
If you go to 0.0 with a bunch of pilots they scout you , bubble you and bring in the carriers.(so much for gankbears)
Alliances in empire are only the guys docked at stations building stuff and mission *****s. (why should 0.0 alliances have a pvp wing in empire?)
Mercs.. yeah the old story , problem is most of the old players have enough ISK they just want to have fun = kills. 0.0 warfare is boring as **** and if u do not want to spend hours and hours in a blob its nothing for you. Merc contracts are interresting (sometimes) but most of your targets will run to a different region or just wonŠt undock.
have i missed any point of you ?
On the topic, there should be a way to avoid PvP at all thats how it always was and always will be, as far as iŠve read the posts most of the mission runners would agree that low sec agents get a serious boost on reward. I never understood why they let Pirate BS spawn in empire high sec anyway .. roleplaying wise a disaster...
So for the brave more isk in lowsec so he can share with his mates (helping and protecting him) and still earn a fortune and for the others business as usual.
problem solved.
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Lelu Tarkenton
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Posted - 2006.12.14 19:38:00 -
[101]
Edited by: Lelu Tarkenton on 14/12/2006 19:40:18
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Amiable Quinn
Minmatar Lasleinur Production Fimbulwinter
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Posted - 2006.12.14 19:41:00 -
[102]
Originally by: Raffael Ramirez
have i missed any point of you ?
No, you just failed to address them.
Originally by: Raffael Ramirez
As a small pirate corp life got very hard after kali.. and do not think that every 0.0 alliance is braindead .
If you go to 0.0 with a bunch of pilots they scout you , bubble you and bring in the carriers.(so much for gankbears)
On 0.0 pirating: I constantly see small raiding parties from other alliances jump into alliance space and stri up trouble, they run around, chase folk, usually get a few kills and warp off. Heck Pirate groups wander around in big alliance controlled areas all the time. Why can't you do that?
Are you saying an alliance is going to put up a bubble at EVERY gate in ALL of their systems? Please... A 1 month old player with half a brain and the ability to use the map funtion will be able to scout out bubble camps relatively easy. All you need is a single player in an interceptor and an ability to use a directional scanner.
All of the points you bring up boil down to this:
I don't want to PvP if it is hard and I might lose. Hence: Gankbear.
By the way... Unsupported carriers are pretty easy to take down, and make great killmails.
Originally by: Raffael Ramirez
Alliances in empire are only the guys docked at stations building stuff and mission *****s. (why should 0.0 alliances have a pvp wing in empire?)
And the folks you are fighting in low-sec are PvP alliances? I think not... Your targets in low sec are: docked at stations building stuff and mission *****s. Pirates (with a few exceptions) tend to run from the organized folks trying to chase them down.
Originally by: Raffael Ramirez
Mercs.. yeah the old story , problem is most of the old players have enough ISK they just want to have fun = kills. 0.0 warfare is boring as **** and if u do not want to spend hours and hours in a blob its nothing for you. Merc contracts are interresting (sometimes) but most of your targets will run to a different region or just wonŠt undock.
Then chase them. What do you expect? For them to line up and let you shoot them down one at a time?
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